Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Started by user admin
- Running as SYSTEM
- Building in workspace /Users/buildagent/.jenkins/workspace/Office Riot
- using credential da981fe4-110f-435c-bd1e-e0a8ed59c46c
- > git rev-parse --is-inside-work-tree # timeout=10
- Fetching changes from the remote Git repository
- > git config remote.origin.url https://gitlab.com/rmgames/office_riot.git # timeout=10
- Fetching upstream changes from https://gitlab.com/rmgames/office_riot.git
- > git --version # timeout=10
- using GIT_ASKPASS to set credentials
- > git fetch --tags --force --progress -- https://gitlab.com/rmgames/office_riot.git +refs/heads/*:refs/remotes/origin/* # timeout=10
- > git rev-parse refs/remotes/origin/develop^{commit} # timeout=10
- > git rev-parse refs/remotes/origin/refs/heads/develop^{commit} # timeout=10
- Checking out Revision d23811a524ac10e1c924f78433ef0d2da9fcf05c (refs/remotes/origin/develop)
- > git config core.sparsecheckout # timeout=10
- > git checkout -f d23811a524ac10e1c924f78433ef0d2da9fcf05c # timeout=10
- Commit message: "Merge branch 'develop' of https://gitlab.com/rmgames/office_riot into develop"
- > git rev-list --no-walk 36b6063f7af633bf8a24cdf5a980d3f8e5fb4898 # timeout=10
- New run name is 'Android : 0.9.58 : develop '
- [Office Riot] $ /bin/bash /var/folders/pc/v9jws8916vxd63nhrx89j6h80000gn/T/jenkins5813655793062742622.sh
- Initiating legacy licensing module
- DisplayProgressbar: Unity license
- LICENSE SYSTEM [2020423 21:48:26] Next license update check is after 2020-04-23T13:35:23
- [Package Manager] Server::Start -- Port 59803 was selected
- Launching external process: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager
- COMMAND LINE ARGUMENTS:
- /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/MacOS/Unity
- -projectPath
- /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot
- -buildTarget
- Android
- -executeMethod
- Building.ProjectBuilder.BuildAndroid
- -batchmode
- -quit
- -nographics
- -username
- mail@redmachinegames.com
- -password
- (hidden)
- Successfully changed project path to: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot
- /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot
- Using Asset Import Pipeline V1.
- DisplayProgressbar: Unity Package Manager
- Loading GUID <-> Path mappings...0.000050 seconds
- Loading Asset Database...0.016330 seconds
- AssetDatabase consistency checks...0.135827 seconds
- [Package Manager] Done resolving packages in 0.28s seconds
- [Package Manager]
- Registered 46 packages:
- Packages from [https://packages.unity.com]:
- com.unity.addressables@1.5.1 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.addressables@1.5.1)
- com.unity.collab-proxy@1.2.16 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.collab-proxy@1.2.16)
- com.unity.ext.nunit@1.0.0 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.ext.nunit@1.0.0)
- com.unity.ide.rider@1.1.0 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.ide.rider@1.1.0)
- com.unity.ide.vscode@1.1.0 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.ide.vscode@1.1.0)
- com.unity.mobile.notifications@1.0.4-preview.9 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.mobile.notifications@1.0.4-preview.9)
- com.unity.purchasing@2.0.6 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.purchasing@2.0.6)
- com.unity.test-framework@1.0.18 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.test-framework@1.0.18)
- com.unity.textmeshpro@2.0.1 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.textmeshpro@2.0.1)
- com.unity.scriptablebuildpipeline@1.5.4 (location: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.scriptablebuildpipeline@1.5.4)
- Built-in packages:
- com.unity.2d.sprite@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.2d.sprite)
- com.unity.2d.tilemap@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.2d.tilemap)
- com.unity.package-manager-ui@2.2.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.package-manager-ui)
- com.unity.timeline@1.1.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.timeline)
- com.unity.ugui@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui)
- com.unity.modules.ai@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.ai)
- com.unity.modules.androidjni@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.androidjni)
- com.unity.modules.animation@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.animation)
- com.unity.modules.assetbundle@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.assetbundle)
- com.unity.modules.audio@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.audio)
- com.unity.modules.cloth@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.cloth)
- com.unity.modules.director@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.director)
- com.unity.modules.imageconversion@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.imageconversion)
- com.unity.modules.imgui@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.imgui)
- com.unity.modules.jsonserialize@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.jsonserialize)
- com.unity.modules.particlesystem@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.particlesystem)
- com.unity.modules.physics@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics)
- com.unity.modules.physics2d@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics2d)
- com.unity.modules.screencapture@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.screencapture)
- com.unity.modules.terrain@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrain)
- com.unity.modules.terrainphysics@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrainphysics)
- com.unity.modules.tilemap@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.tilemap)
- com.unity.modules.ui@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.ui)
- com.unity.modules.uielements@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.uielements)
- com.unity.modules.umbra@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.umbra)
- com.unity.modules.unityanalytics@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unityanalytics)
- com.unity.modules.unitywebrequest@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequest)
- com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestassetbundle)
- com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestaudio)
- com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequesttexture)
- com.unity.modules.unitywebrequestwww@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestwww)
- com.unity.modules.vehicles@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vehicles)
- com.unity.modules.video@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.video)
- com.unity.modules.vr@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vr)
- com.unity.modules.wind@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.wind)
- com.unity.modules.xr@1.0.0 (location: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.xr)
- [XR] No new subsystems found in resolved package list.
- [Package Manager] Done registering packages in 0.01s seconds
- Targeting platform: Android
- Refreshing native plugins compatible for Editor in 20.41 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 2019.2.6f1 (fe82a0e88406)
- [XR] Discovering subsystems at path /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/UnitySubsystems
- [XR] Discovering subsystems at path /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- [EnlightenBakeManager] m_Clear = false;
- Initialize mono
- Mono path[0] = '/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Managed'
- Mono path[1] = '/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit'
- Mono config path = '/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56671
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
- Register platform support module: /Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
- Register platform support module: /Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
- Registered in 0.000503 seconds.
- [usbmuxd] Start listen thread
- [usbmuxd] Listen thread started
- [usbmuxd] Send listen message
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 2.047 seconds
- Registering precompiled user dll's ...
- Registered in 0.114860 seconds.
- Platform modules already initialized, skipping
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Generated Firebase Android Resources file Assets/Plugins/Android/Firebase/res/values/google-services.xml from /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json
- Executed "python" "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/Firebase/Editor/generate_xml_from_google_services_json.py" -i "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json" -o "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/Plugins/Android/Firebase/res/values/google-services.xml" -p "com.rmg.idle.office.riot"
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:RunResourceGenerator(IEnumerable`1, String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:GenerateXmlResources(String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJson(Boolean, LogMessage, LogMessage)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJsonWithBundleIdChooserDialog(String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:CheckConfiguration()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:<GenerateXmlFromGoogleServicesJson>m__0()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/Firebase/Editor/Firebase.Editor.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/Firebase/Editor/FirebaseAnalytics.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Patch Android Manifest with new bundle ID -> com.rmg.idle.office.riot
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading AndroidManifest Assets/Plugins/Android/AndroidManifest.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Will apply attribute value replacements:
- ${applicationId} --> com.rmg.idle.office.riot
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBAudienceNetwork version: ~>5.6.0 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml:8
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/FacebookSDK/Plugins/Editor/Dependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKCoreKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:11
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKLoginKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:12
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKShareKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:13
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/Firebase/Editor/AnalyticsDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Firebase/Analytics version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
- createdBy: Assets/Firebase/Editor/AnalyticsDependencies.xml:9
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/Firebase/Editor/AppDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Firebase/Core version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
- createdBy: Assets/Firebase/Editor/AppDependencies.xml:9
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationFacebook version: 5.7.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Google-Mobile-Ads-SDK version: ~> 7.53 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationUnity version: 3.4.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationVungle version: 6.4.6.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: appcompat-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: cardview-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: customtabs version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- UnityIAP: [InitializeOnLoad] Facebook Check
- UnityIAP: Runtime [2019.2.6f1]
- UnityIAP: Current Build is Android:Android
- UnityIAP: stub FacebookStore.dll enabled
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.DotNetVersionUpdater:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Launching external process: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.01 seconds
- Mono: successfully reloaded assembly
- - Completed reload, in 1.314 seconds
- Platform modules already initialized, skipping
- Validating Project structure ... 0.031780 seconds.
- Refresh: detecting if any assets need to be imported or removed ...
- A meta data file (.meta) exists but its asset 'Assets/TextMesh Pro/Documentation' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
- (Filename: ./Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
- A meta data file (.meta) exists but its asset 'Assets/Plugins/Editor' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
- (Filename: ./Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
- A meta data file (.meta) exists but its asset 'Assets/Scripts/Utils/Editor' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
- (Filename: ./Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
- Removing Assets/Plugins/Editor because the asset does not exist
- (Filename: ./Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 998)
- Removing Assets/Scripts/Utils/Editor because the asset does not exist
- (Filename: ./Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 998)
- Removing Assets/TextMesh Pro/Documentation because the asset does not exist
- (Filename: ./Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 998)
- Hashing assets (12 files)... 0.003 seconds
- file read: 0.001 seconds (1.362 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.001 seconds
- ----- Compute hash(es) for 12 asset(s).
- ----- Asset named Assets/AddressableAssetsData/AddressableAssetSettings.asset is skipped as no actual change.
- ----- Asset named Assets/Editor/Building/ProjectBuilderAddressable.cs is skipped as no actual change.
- ----- Asset named Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset is skipped as no actual change.
- ----- Asset named Assets/Plugins/Android/Firebase/res/values/google-services.xml is skipped as no actual change.
- ----- Asset named Assets/Plugins/Android/GoogleMobileAdsPlugin/AndroidManifest.xml is skipped as no actual change.
- Updating Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs - GUID: 39bd20f2a2f24ea2aeea652f88d6286f...
- done. [Time: 53.381206 ms]
- Unloading 2784 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 433.4 MB.
- System memory in use after: 433.6 MB.
- Unloading 466 unused Assets to reduce memory usage. Loaded Objects now: 2829.
- Total: 3.838098 ms (FindLiveObjects: 0.598860 ms CreateObjectMapping: 0.202662 ms MarkObjects: 2.563643 ms DeleteObjects: 0.471747 ms)
- Updating Assets/Scripts/Management/ShopManagement/Shop.cs - GUID: 68ddb216817f8664a99b1a12151ba92c...
- done. [Time: 14.467303 ms]
- AssetDatabase: script compilation time: 0.025566s
- - Starting compile Library/ScriptAssemblies/OfficeRiot.dll
- - Finished compile Library/ScriptAssemblies/OfficeRiot.dll
- - Starting compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
- - Starting compile Library/ScriptAssemblies/Tests.dll
- - Finished compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
- - Finished compile Library/ScriptAssemblies/Tests.dll
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
- Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerSkinController.cs(22,13): warning CS0618: 'Skeleton.FlipX' is obsolete: 'Use ScaleX instead. FlipX is when ScaleX is negative.'
- Assets/Scripts/Gameplay/Slot/SkinsController/SlotSkinController.cs(33,13): warning CS0618: 'Skeleton.FlipX' is obsolete: 'Use ScaleX instead. FlipX is when ScaleX is negative.'
- Assets/Scripts/Management/WindowsManagement/WindowsController.cs(97,17): warning CS0184: The given expression is never of the provided ('BaseWindow') type
- Assets/Scripts/Windows/Collection/Bloggers/BloggersRow.cs(14,35): warning CS0649: Field 'BloggersRow._bloggers' is never assigned to, and will always have its default value null
- Assets/Scripts/Management/GuiManagment/NavigationLayout.cs(153,22): warning CS0414: The field 'NavigationLayout._onTutorialCompleteCheckDone' is assigned but its value is never used
- Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs(19,31): warning CS0414: The field 'FloorBlogger.t_disappear' is assigned but its value is never used
- Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(68,31): warning CS0414: The field 'PurchaseBloggerResultWindow.IN_ANIMATION_NAME' is assigned but its value is never used
- Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionBlock.cs(25,30): warning CS0414: The field 'BloggersCollectionBlock.BottomOffset' is assigned but its value is never used
- Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs(20,31): warning CS0414: The field 'FloorBlogger.t_appear' is assigned but its value is never used
- Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionWindow.cs(68,23): warning CS0414: The field 'BloggersCollectionWindow._scrollItemSpacing' is assigned but its value is never used
- Assets/Scripts/Editor/UITools/ZoomableScrollEditor.cs(51,17): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.'
- Reloading assemblies after forced synchronous recompile.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll
- Native extension for iOS target not found
- Refreshing native plugins compatible for Editor in 15.08 ms, found 3 plugins.
- Native extension for Android target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 1.44 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Generated Firebase Android Resources file Assets/Plugins/Android/Firebase/res/values/google-services.xml from /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json
- Executed "python" "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/Firebase/Editor/generate_xml_from_google_services_json.py" -i "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json" -o "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/Plugins/Android/Firebase/res/values/google-services.xml" -p "com.rmg.idle.office.riot"
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:RunResourceGenerator(IEnumerable`1, String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:GenerateXmlResources(String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJson(Boolean, LogMessage, LogMessage)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJsonWithBundleIdChooserDialog(String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:CheckConfiguration()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:<GenerateXmlFromGoogleServicesJson>m__0()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/Firebase/Editor/Firebase.Editor.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/Firebase/Editor/FirebaseAnalytics.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Patch Android Manifest with new bundle ID -> com.rmg.idle.office.riot
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading AndroidManifest Assets/Plugins/Android/AndroidManifest.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Will apply attribute value replacements:
- ${applicationId} --> com.rmg.idle.office.riot
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBAudienceNetwork version: ~>5.6.0 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml:8
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/FacebookSDK/Plugins/Editor/Dependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKCoreKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:11
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKLoginKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:12
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKShareKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:13
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/Firebase/Editor/AnalyticsDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Firebase/Analytics version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
- createdBy: Assets/Firebase/Editor/AnalyticsDependencies.xml:9
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/Firebase/Editor/AppDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Firebase/Core version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
- createdBy: Assets/Firebase/Editor/AppDependencies.xml:9
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationFacebook version: 5.7.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Google-Mobile-Ads-SDK version: ~> 7.53 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationUnity version: 3.4.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationVungle version: 6.4.6.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: appcompat-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: cardview-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: customtabs version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- UnityIAP: [InitializeOnLoad] Facebook Check
- UnityIAP: Runtime [2019.2.6f1]
- UnityIAP: Current Build is Android:Android
- UnityIAP: stub FacebookStore.dll enabled
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.DotNetVersionUpdater:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Refreshing native plugins compatible for Editor in 1.62 ms, found 3 plugins.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.469 seconds
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (6 files)... 0.002 seconds
- file read: 0.001 seconds (1.321 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.001 seconds
- ----- Compute hash(es) for 6 asset(s).
- ----- Asset named Assets/Plugins/Android/Firebase/res/values/google-services.xml is skipped as no actual change.
- Updating Assets/Animation/Fx/VFX_Box_Open_Bloggers_In.anim - GUID: 2f72771205c9d7a4f8d75853e5b4f5ed...
- done. [Time: 12.045229 ms]
- Updating Assets/Animation/Fx/VFX_Box_Open_Bloggers.controller - GUID: f8a94ddbf444a904f9e0ee83fe0118ee...
- done. [Time: 4.174517 ms]
- Updating Assets/Resources/Balance/BloggersInfoManager.asset - GUID: 2f1713f593bffe34cafdf88536bcc8cc...
- done. [Time: 3.613253 ms]
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 1.950424 ms]
- Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
- done. [Time: 1.253011 ms]
- Updating Assets/VFX/VFX_prefabs/VFX_Box_Open_Bloggers.prefab - GUID: 6b9f7ef32f823ee4fa234cd326264b72...
- done. [Time: 52.159565 ms]
- Updating Assets/Prefabs/Windows/ShopWindow/purchaseBloggersResultWindow.prefab - GUID: cc8542efa0c76a64c81b34b64e906141...
- done. [Time: 100.120897 ms]
- Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh Completed time: 0.299131s
- Asset Scan time: 0.079816s
- Asset Hashing: 0.001848s [1.3 MB, 714.738586 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.175772s (count: 7)
- Post Process Assets (Non Scripting) time: 0.004259s
- Dependent Assets to Import Queue time: 0.001549s
- Warming cache for 5166 main assets: 0.009056 seconds elapsed
- Initializing Unity extensions:
- '/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
- Unloading 570 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 393.8 MB.
- System memory in use after: 393.9 MB.
- Unloading 807 unused Assets to reduce memory usage. Loaded Objects now: 2806.
- Total: 4.282202 ms (FindLiveObjects: 0.616210 ms CreateObjectMapping: 0.209723 ms MarkObjects: 2.174029 ms DeleteObjects: 1.280532 ms)
- Build starting...
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:83)
- (Filename: Assets/Editor/Building/ProjectBuilderAddressable.cs Line: 83)
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.076504s
- Asset Scan time: 0.076174s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- DisplayProgressbar: Processing Addressable Group
- Hashing assets (2 files)... 0.000 seconds
- file read: 0.000 seconds (0.006 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- Updating Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset - GUID: d1ce00750ea82744680d56a8b3d86d6e...
- done. [Time: 1.484049 ms]
- Updating Assets/AddressableAssetsData/AddressableAssetSettings.asset - GUID: de5e8c9dd5843f8438f3560fab4d72ac...
- done. [Time: 1.992183 ms]
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 1.224460 ms]
- Refreshing native plugins compatible for Editor in 1.60 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- DisplayProgressbar: Switch To Build Platform
- DisplayProgressbar: Rebuild Sprite Atlas Cache
- DisplayProgressbar: Build Player Scripts
- [ScriptCompilation] Recompiling all scripts because: Compiling scripts for player
- Assembly for Assembly Definition File 'Assets/Plugins/Android/IronSource.Android.asmdef' will not be compiled, because it has no scripts associated with it.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(ScriptAssemblySettings, String, EditorScriptCompilationOptions, TargetAssembly[]&, String[]&) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1338)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1263)
- UnityEditor.Scripting.ScriptCompilation.<CompileScripts>c__AnonStorey3:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
- UnityEditor.Build.Player.PlayerBuildInterface:CompilePlayerScriptsNative_Injected(ScriptCompilationSettings&, String, Boolean, ScriptCompilationResult&)
- UnityEditor.Build.Player.PlayerBuildInterface:CompilePlayerScriptsNative(ScriptCompilationSettings, String, Boolean)
- UnityEditor.Build.Player.PlayerBuildInterface:CompilePlayerScriptsInternal(ScriptCompilationSettings, String, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/BuildPipeline/Editor/Managed/PlayerBuildInterface.bindings.cs:80)
- UnityEditor.Build.Player.PlayerBuildInterface:CompilePlayerScripts(ScriptCompilationSettings, String) (at /Users/builduser/buildslave/unity/build/Modules/BuildPipeline/Editor/Managed/PlayerBuildInterface.bindings.cs:74)
- UnityEditor.Build.Pipeline.Tasks.BuildPlayerScripts:Run() (at Library/PackageCache/com.unity.scriptablebuildpipeline@1.5.4/Editor/Tasks/BuildPlayerScripts.cs:27)
- UnityEditor.Build.Pipeline.BuildTasksRunner:Run(IList`1, IBuildContext) (at Library/PackageCache/com.unity.scriptablebuildpipeline@1.5.4/Editor/Shared/BuildTasksRunner.cs:50)
- UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles(IBundleBuildParameters, IBundleBuildContent, IBundleBuildResults&, IList`1, IContextObject[]) (at Library/PackageCache/com.unity.scriptablebuildpipeline@1.5.4/Editor/ContentPipeline.cs:118)
- UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild(AddressablesDataBuilderInput, AddressableAssetsBuildContext) (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:137)
- UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation(AddressablesDataBuilderInput) (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:94)
- UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData(AddressablesDataBuilderInput) (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Build/DataBuilders/BuildScriptBase.cs:63)
- UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl() (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Settings/AddressableAssetSettings.cs:1694)
- UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent() (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Settings/AddressableAssetSettings.cs:1676)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:90)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs Line: 1338)
- - Starting compile Temp/ContentBuildData/UnityEngine.TestRunner.dll
- - Starting compile Temp/ContentBuildData/UnityEngine.UI.dll
- - Finished compile Temp/ContentBuildData/UnityEngine.TestRunner.dll
- - Finished compile Temp/ContentBuildData/UnityEngine.UI.dll
- - Starting compile Temp/ContentBuildData/Spine.dll
- - Starting compile Temp/ContentBuildData/Zenject.dll
- - Starting compile Temp/ContentBuildData/Amplitude.dll
- - Starting compile Temp/ContentBuildData/IronSource.dll
- - Starting compile Temp/ContentBuildData/Unnynet.dll
- - Starting compile Temp/ContentBuildData/Unity.TextMeshPro.dll
- - Starting compile Temp/ContentBuildData/Unity.ResourceManager.dll
- - Starting compile Temp/ContentBuildData/AudienceNetwork.dll
- - Starting compile Temp/ContentBuildData/Unity.Timeline.dll
- - Starting compile Temp/ContentBuildData/Google.Admob.dll
- - Starting compile Temp/ContentBuildData/Unity.Purchasing.dll
- - Starting compile Temp/ContentBuildData/AppsFlyer.dll
- - Finished compile Temp/ContentBuildData/Amplitude.dll
- - Starting compile Temp/ContentBuildData/DOTween.Modules.dll
- - Finished compile Temp/ContentBuildData/IronSource.dll
- - Starting compile Temp/ContentBuildData/Unity.Notifications.Android.dll
- - Finished compile Temp/ContentBuildData/Unity.ResourceManager.dll
- - Finished compile Temp/ContentBuildData/AudienceNetwork.dll
- - Starting compile Temp/ContentBuildData/Unity.Addressables.dll
- - Starting compile Temp/ContentBuildData/Unity.Purchasing.Generated.dll
- - Finished compile Temp/ContentBuildData/Unnynet.dll
- - Finished compile Temp/ContentBuildData/Google.Admob.dll
- - Finished compile Temp/ContentBuildData/AppsFlyer.dll
- - Starting compile Temp/ContentBuildData/Unity.ScriptableBuildPipeline.dll
- - Finished compile Temp/ContentBuildData/Unity.Timeline.dll
- - Finished compile Temp/ContentBuildData/Unity.Purchasing.dll
- - Finished compile Temp/ContentBuildData/Zenject.dll
- - Finished compile Temp/ContentBuildData/Unity.Notifications.Android.dll
- - Starting compile Temp/ContentBuildData/Unity.NotificationsSamples.dll
- - Finished compile Temp/ContentBuildData/Spine.dll
- - Finished compile Temp/ContentBuildData/DOTween.Modules.dll
- - Finished compile Temp/ContentBuildData/Unity.TextMeshPro.dll
- - Finished compile Temp/ContentBuildData/Unity.Purchasing.Generated.dll
- - Finished compile Temp/ContentBuildData/Unity.ScriptableBuildPipeline.dll
- - Finished compile Temp/ContentBuildData/Unity.Addressables.dll
- - Finished compile Temp/ContentBuildData/Unity.NotificationsSamples.dll
- - Starting compile Temp/ContentBuildData/OfficeRiot.dll
- -----Compiler Commandline Arguments:
- Filename: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Tools/RoslynScripts/unity_csc.sh
- Arguments: /noconfig @Temp/UnityTempFile-c6180445b48474eed94d98b6c29d5ace
- Responsefile: Temp/UnityTempFile-c6180445b48474eed94d98b6c29d5ace Contents:
- /target:library
- /nowarn:0169
- /out:"Temp/OfficeRiot.dll"
- /debug:portable
- /optimize+
- /nostdlib+
- /preferreduilang:en-US
- /langversion:latest
- /reference:"Temp/ContentBuildData/Unity.Addressables.dll"
- /reference:"Temp/ContentBuildData/Zenject.dll"
- /reference:"Temp/ContentBuildData/Unity.ResourceManager.dll"
- /reference:"Temp/ContentBuildData/Unity.TextMeshPro.dll"
- /reference:"Temp/ContentBuildData/Unnynet.dll"
- /reference:"Temp/ContentBuildData/Unity.Purchasing.dll"
- /reference:"Temp/ContentBuildData/Unity.Purchasing.Generated.dll"
- /reference:"Temp/ContentBuildData/Spine.dll"
- /reference:"Temp/ContentBuildData/IronSource.dll"
- /reference:"Temp/ContentBuildData/AudienceNetwork.dll"
- /reference:"Temp/ContentBuildData/Google.Admob.dll"
- /reference:"Temp/ContentBuildData/AppsFlyer.dll"
- /reference:"Temp/ContentBuildData/DOTween.Modules.dll"
- /reference:"Temp/ContentBuildData/Unity.Notifications.Android.dll"
- /reference:"Temp/ContentBuildData/Unity.NotificationsSamples.dll"
- /reference:"Temp/ContentBuildData/Amplitude.dll"
- /reference:"Temp/ContentBuildData/UnityEngine.UI.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ARModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AccessibilityModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AndroidJNIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AnimationModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AssetBundleModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AudioModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ClothModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.CoreModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.CrashReportingModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.DSPGraphModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.DirectorModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.FileSystemHttpModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.GameCenterModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.GridModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.HotReloadModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.IMGUIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ImageConversionModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.InputModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.InputLegacyModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.JSONSerializeModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.LocalizationModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ParticleSystemModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.PerformanceReportingModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.PhysicsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.Physics2DModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ProfilerModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ScreenCaptureModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.SharedInternalsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.SpriteMaskModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.SpriteShapeModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.StreamingModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.SubstanceModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TLSModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TerrainModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TerrainPhysicsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TextCoreModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TextRenderingModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TilemapModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UIElementsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UNETModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UmbraModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityAnalyticsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityConnectModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityTestProtocolModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestAudioModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestTextureModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestWWWModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.VFXModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.VRModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.VehiclesModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.VideoModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.WindModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.XRModule.dll"
- /reference:"Assets/Plugins/UDP/UDP.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Purchasing.Common.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Stores.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Apple/Apple.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Security/live/Security.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Facebook/FacebookStore.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Tizen/Tizen.dll"
- /reference:"Assets/Plugins/UnityPurchasing/winrt/winrt.dll"
- /reference:"Assets/Plugins/Zenject/Source/Usage/Zenject-usage.dll"
- /reference:"Assets/FacebookSDK/Plugins/Facebook.Unity.dll"
- /reference:"Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll"
- /reference:"Assets/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll"
- /reference:"Assets/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll"
- /reference:"Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll"
- /reference:"Assets/Parse/Plugins/dotNet45/Unity.Compat.dll"
- /reference:"Assets/Parse/Plugins/dotNet45/Unity.Tasks.dll"
- /reference:"Assets/Firebase/Plugins/Google.MiniJson.dll"
- /reference:"Assets/Firebase/Plugins/Firebase.Analytics.dll"
- /reference:"Assets/Firebase/Plugins/Firebase.App.dll"
- /reference:"Assets/Firebase/Plugins/Firebase.Platform.dll"
- /reference:"Assets/Firebase/Plugins/Firebase.TaskExtension.dll"
- /reference:"Assets/Demigiant/DOTween/DOTween.dll"
- /reference:"Assets/JsonNet/Newtonsoft.Json.dll"
- /reference:"/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.purchasing@2.0.6/UnityEngine.Purchasing.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll"
- /define:UNITY_2019_2_6
- /define:UNITY_2019_2
- /define:UNITY_2019
- /define:UNITY_5_3_OR_NEWER
- /define:UNITY_5_4_OR_NEWER
- /define:UNITY_5_5_OR_NEWER
- /define:UNITY_5_6_OR_NEWER
- /define:UNITY_2017_1_OR_NEWER
- /define:UNITY_2017_2_OR_NEWER
- /define:UNITY_2017_3_OR_NEWER
- /define:UNITY_2017_4_OR_NEWER
- /define:UNITY_2018_1_OR_NEWER
- /define:UNITY_2018_2_OR_NEWER
- /define:UNITY_2018_3_OR_NEWER
- /define:UNITY_2018_4_OR_NEWER
- /define:UNITY_2019_1_OR_NEWER
- /define:UNITY_2019_2_OR_NEWER
- /define:UNITY_PURCHASING
- /define:ENABLE_AUDIO
- /define:ENABLE_CACHING
- /define:ENABLE_CLOTH
- /define:ENABLE_MICROPHONE
- /define:ENABLE_MULTIPLE_DISPLAYS
- /define:ENABLE_PHYSICS
- /define:ENABLE_TEXTURE_STREAMING
- /define:ENABLE_UNET
- /define:ENABLE_LZMA
- /define:ENABLE_UNITYEVENTS
- /define:ENABLE_WEBCAM
- /define:ENABLE_WWW
- /define:ENABLE_CLOUD_SERVICES_COLLAB
- /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
- /define:ENABLE_CLOUD_SERVICES_ADS
- /define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
- /define:ENABLE_CLOUD_SERVICES_UNET
- /define:ENABLE_CLOUD_SERVICES_BUILD
- /define:ENABLE_CLOUD_LICENSE
- /define:ENABLE_EDITOR_HUB_LICENSE
- /define:ENABLE_WEBSOCKET_CLIENT
- /define:ENABLE_DIRECTOR_AUDIO
- /define:ENABLE_DIRECTOR_TEXTURE
- /define:ENABLE_MANAGED_JOBS
- /define:ENABLE_MANAGED_TRANSFORM_JOBS
- /define:ENABLE_MANAGED_ANIMATION_JOBS
- /define:ENABLE_MANAGED_AUDIO_JOBS
- /define:INCLUDE_DYNAMIC_GI
- /define:ENABLE_MONO_BDWGC
- /define:ENABLE_SCRIPTING_GC_WBARRIERS
- /define:PLATFORM_SUPPORTS_MONO
- /define:ENABLE_VIDEO
- /define:PLATFORM_ANDROID
- /define:UNITY_ANDROID
- /define:UNITY_ANDROID_API
- /define:ENABLE_EGL
- /define:ENABLE_NETWORK
- /define:ENABLE_RUNTIME_GI
- /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
- /define:ENABLE_UNITYWEBREQUEST
- /define:ENABLE_CLOUD_SERVICES
- /define:ENABLE_CLOUD_SERVICES_ANALYTICS
- /define:ENABLE_EVENT_QUEUE
- /define:ENABLE_CLOUD_SERVICES_PURCHASING
- /define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
- /define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
- /define:PLATFORM_SUPPORTS_ADS_ID
- /define:UNITY_CAN_SHOW_SPLASH_SCREEN
- /define:ENABLE_VR
- /define:ENABLE_AR
- /define:UNITY_HAS_GOOGLEVR
- /define:UNITY_HAS_TANGO
- /define:ENABLE_SPATIALTRACKING
- /define:ENABLE_RUNTIME_PERMISSIONS
- /define:ENABLE_ENGINE_CODE_STRIPPING
- /define:UNITY_ASTC_ONLY_DECOMPRESS
- /define:ANDROID_USE_SWAPPY
- /define:ENABLE_ONSCREEN_KEYBOARD
- /define:ENABLE_UNITYADS_RUNTIME
- /define:UNITY_UNITYADS_API
- /define:ENABLE_IL2CPP
- /define:NET_STANDARD_2_0
- /define:UNITY_PRO_LICENSE
- /define:ENABLE_CUSTOM_RENDER_TEXTURE
- /define:ENABLE_DIRECTOR
- /define:ENABLE_LOCALIZATION
- /define:ENABLE_SPRITES
- /define:ENABLE_TERRAIN
- /define:ENABLE_TILEMAP
- /define:ENABLE_TIMELINE
- /define:ENABLE_LEGACY_INPUT_MANAGER
- /define:UNNYNET
- /define:CHEATS_ENABLED
- /define:ENABLED_ADDRESSABLES
- /define:CSHARP_7_OR_LATER
- /define:CSHARP_7_3_OR_NEWER
- "Assets/Scripts/API/GameAPI.cs"
- "Assets/Scripts/API/IAP/IInAppItem.cs"
- "Assets/Scripts/API/IAP/IStore.cs"
- "Assets/Scripts/API/IAP/StoreBase.cs"
- "Assets/Scripts/API/IAP/UnityStore.cs"
- "Assets/Scripts/API/IGameAPI.cs"
- "Assets/Scripts/Balance/ActorData.cs"
- "Assets/Scripts/Balance/Areas/AreaData.cs"
- "Assets/Scripts/Balance/Areas/AreaDataManager.cs"
- "Assets/Scripts/Balance/Blogger/BloggerData.cs"
- "Assets/Scripts/Balance/Blogger/BloggersManager.cs"
- "Assets/Scripts/Balance/Bloggers/BloggerInfoData.cs"
- "Assets/Scripts/Balance/Bloggers/BloggersInfoManager.cs"
- "Assets/Scripts/Balance/BloggersAbilities/BloggersAbilitieInfoData.cs"
- "Assets/Scripts/Balance/BloggersAbilities/BloggersAbilitiesInfoManager.cs"
- "Assets/Scripts/Balance/BloggersLevelUp/BloggersLevelUpData.cs"
- "Assets/Scripts/Balance/BloggersLevelUp/BloggersLevelUpManager.cs"
- "Assets/Scripts/Balance/Buildings/BuildingData.cs"
- "Assets/Scripts/Balance/Buildings/BuildingsBalanceManager.cs"
- "Assets/Scripts/Balance/Chests/ChestsData.cs"
- "Assets/Scripts/Balance/Chests/ChestsFlowData.cs"
- "Assets/Scripts/Balance/Chests/ChestsFlowsManager.cs"
- "Assets/Scripts/Balance/Chests/ChestsManager.cs"
- "Assets/Scripts/Balance/Constants/ConstantsBalanceManager.cs"
- "Assets/Scripts/Balance/Constants/ConstantsData.cs"
- "Assets/Scripts/Balance/Delivery/DeliveryBalanceManager.cs"
- "Assets/Scripts/Balance/Delivery/DeliveryData.cs"
- "Assets/Scripts/Balance/FloorUnlock/FloorUnlockBalanceManager.cs"
- "Assets/Scripts/Balance/FloorUnlock/FloorUnlockData.cs"
- "Assets/Scripts/Balance/LoginBonuses/LoginBonusData.cs"
- "Assets/Scripts/Balance/LoginBonuses/LoginBonusesBalanceManager.cs"
- "Assets/Scripts/Balance/MacroUpgrades/ActorMacroUpgradesBalanceManager.cs"
- "Assets/Scripts/Balance/MacroUpgrades/DeliveryMacroUpgradesBalanceManager.cs"
- "Assets/Scripts/Balance/MacroUpgrades/MacroUpgradeData.cs"
- "Assets/Scripts/Balance/MacroUpgrades/SlotMacroUpgradesBalanceManager.cs"
- "Assets/Scripts/Balance/MacroUpgrades/StockMacroUpgradesBalanceManager.cs"
- "Assets/Scripts/Balance/Parsers/EnumParser.cs"
- "Assets/Scripts/Balance/Parsers/IntArrayParser.cs"
- "Assets/Scripts/Balance/Parsers/ResourceTypeParser.cs"
- "Assets/Scripts/Balance/Parsers/RouletteItemParser.cs"
- "Assets/Scripts/Balance/Photos/PhotoData.cs"
- "Assets/Scripts/Balance/Photos/PhotosManager.cs"
- "Assets/Scripts/Balance/Prestige/PrestigeBalanceManager.cs"
- "Assets/Scripts/Balance/Prestige/PrestigeData.cs"
- "Assets/Scripts/Balance/Shop/ShopData.cs"
- "Assets/Scripts/Balance/Shop/ShopItemsData.cs"
- "Assets/Scripts/Balance/Shop/ShopItemsManager.cs"
- "Assets/Scripts/Balance/Shop/ShopManager.cs"
- "Assets/Scripts/Balance/Slot/SlotBalanceManager.cs"
- "Assets/Scripts/Balance/Slot/SlotData.cs"
- "Assets/Scripts/Balance/SpinRoulette/SpinRouletteBalanceManager.cs"
- "Assets/Scripts/Balance/SpinRoulette/SpinRouletteData.cs"
- "Assets/Scripts/Balance/Stock/StockBalanceManager.cs"
- "Assets/Scripts/Balance/Stock/StockData.cs"
- "Assets/Scripts/Balance/TechTree/TechTreeBalanceManager.cs"
- "Assets/Scripts/Balance/TechTree/TechTreeNode.cs"
- "Assets/Scripts/Configs/ActorsViewConfig.cs"
- "Assets/Scripts/Configs/AddressablesToPreloadConfig.cs"
- "Assets/Scripts/Configs/BloggerAbilitySpritesConfig.cs"
- "Assets/Scripts/Configs/BloggerGlowSpritesConfig.cs"
- "Assets/Scripts/Configs/BloggerVFXGlowSpritesConfig.cs"
- "Assets/Scripts/Configs/CurvesConfig.cs"
- "Assets/Scripts/Configs/GameInstaller.cs"
- "Assets/Scripts/Configs/PreSlotsConfig.cs"
- "Assets/Scripts/Configs/SoundsConfig.cs"
- "Assets/Scripts/Configs/SpriteConfigs.cs"
- "Assets/Scripts/Configs/TimersMultipliersConfig.cs"
- "Assets/Scripts/EasyButtons/ButtonAttribute.cs"
- "Assets/Scripts/Extensions/BigFloatExtensions.cs"
- "Assets/Scripts/Extensions/BigIntExtensions.cs"
- "Assets/Scripts/Extensions/Enum.cs"
- "Assets/Scripts/Extensions/Extensions.cs"
- "Assets/Scripts/Fx/ResourceReceiveController.cs"
- "Assets/Scripts/Fx/ResourceReceiveEffect.cs"
- "Assets/Scripts/Fx/ResourceReceiveGui.cs"
- "Assets/Scripts/Fx/SlotAppearEffect.cs"
- "Assets/Scripts/Fx/StaticFxController.cs"
- "Assets/Scripts/Gameplay/ActorController.cs"
- "Assets/Scripts/Gameplay/ActorModel.cs"
- "Assets/Scripts/Gameplay/ActorView.cs"
- "Assets/Scripts/Gameplay/Blogger/Blogger.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerAbility.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerAva.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerInfo.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerMovementPoint.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerPhotoMaker.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggersController.cs"
- "Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs"
- "Assets/Scripts/Gameplay/Blogger/Signals/MakePhotoByBloggerSignal.cs"
- "Assets/Scripts/Gameplay/Blogger/Signals/MakePhotoSignal.cs"
- "Assets/Scripts/Gameplay/Blogger/Signals/PhotoAppearedSignal.cs"
- "Assets/Scripts/Gameplay/Blogger/Signals/PhotoDisappearedSignal.cs"
- "Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerPreset.cs"
- "Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerSkinController.cs"
- "Assets/Scripts/Gameplay/Blogger/SkinsController/BloggersPresetsHolder.cs"
- "Assets/Scripts/Gameplay/Blogger/SkinsController/SkeletonSlotsNames.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryController.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryKeyPoint.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryModel.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryMovement.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryView.cs"
- "Assets/Scripts/Gameplay/Floor/BackgroundController.cs"
- "Assets/Scripts/Gameplay/Floor/BackgroundsPool.cs"
- "Assets/Scripts/Gameplay/Floor/FloorBoxes.cs"
- "Assets/Scripts/Gameplay/Floor/FloorController.cs"
- "Assets/Scripts/Gameplay/Floor/FloorForPhoto.cs"
- "Assets/Scripts/Gameplay/Floor/FloorTransitionSignal.cs"
- "Assets/Scripts/Gameplay/Floor/FloorUnlockView.cs"
- "Assets/Scripts/Gameplay/Floor/TutorialGuys.cs"
- "Assets/Scripts/Gameplay/Lootbox/LootboxView.cs"
- "Assets/Scripts/Gameplay/Shop/Currency.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/PresetsHolder.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/SkeletonSlotsNames.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/SlotSkinController.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/WorkerBodyPreset.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/WorkerHeadPreset.cs"
- "Assets/Scripts/Gameplay/Slot/SlotController.cs"
- "Assets/Scripts/Gameplay/Slot/SlotModel.cs"
- "Assets/Scripts/Gameplay/Slot/SlotView.cs"
- "Assets/Scripts/Gameplay/Slot/SlotViewNotActive.cs"
- "Assets/Scripts/Gameplay/Stock/StockController.cs"
- "Assets/Scripts/Gameplay/Stock/StockModel.cs"
- "Assets/Scripts/Gameplay/Stock/StockView.cs"
- "Assets/Scripts/Gameplay/Structure/BuildingStructure.cs"
- "Assets/Scripts/Gameplay/Structure/FloorStructure.cs"
- "Assets/Scripts/Helpers/Constants.cs"
- "Assets/Scripts/Helpers/CoroutineManager.cs"
- "Assets/Scripts/Helpers/DeviceTime.cs"
- "Assets/Scripts/Helpers/SwipeManager.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/CircularBuffer.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/ConsoleMethodAttribute.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogConsole.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogEntry.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogIndexList.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogItem.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogLogcatListener.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogManager.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogPopup.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogRecycledListView.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugsOnScrollListener.cs"
- "Assets/Scripts/Libs/BigFloat/BigFloat.cs"
- "Assets/Scripts/Libs/SubsValue/SubsValue.cs"
- "Assets/Scripts/Management/AreaDataManagement/AreaDataController.cs"
- "Assets/Scripts/Management/AssetsManagment/AssetsController.cs"
- "Assets/Scripts/Management/CameraManagement/CameraController.cs"
- "Assets/Scripts/Management/DeltaBigFloatSignal.cs"
- "Assets/Scripts/Management/DeltaIntSignal.cs"
- "Assets/Scripts/Management/EventsManagement/EventsManager.cs"
- "Assets/Scripts/Management/GameplayManagement/GameplayController.cs"
- "Assets/Scripts/Management/GuiManagment/ActiveScreenChangedSignal.cs"
- "Assets/Scripts/Management/GuiManagment/BottleNeckDisplay.cs"
- "Assets/Scripts/Management/GuiManagment/GUIController.cs"
- "Assets/Scripts/Management/GuiManagment/GuiTimer.cs"
- "Assets/Scripts/Management/GuiManagment/NavigationLayout.cs"
- "Assets/Scripts/Management/GuiManagment/NotificationsController.cs"
- "Assets/Scripts/Management/GuiManagment/ResourcesLayout.cs"
- "Assets/Scripts/Management/GuiManagment/TimersDisplay.cs"
- "Assets/Scripts/Management/IncomeManagement/IncomeController.cs"
- "Assets/Scripts/Management/IncomeManagement/Segment.cs"
- "Assets/Scripts/Management/Notifications/NotificationsManager.cs"
- "Assets/Scripts/Management/ObjectPoolManagement/AbstractPool.cs"
- "Assets/Scripts/Management/ObjectPoolManagement/IPoolable.cs"
- "Assets/Scripts/Management/ObjectPoolManagement/ObjectPool.cs"
- "Assets/Scripts/Management/ObjectPoolManagement/ObjectPoolController.cs"
- "Assets/Scripts/Management/PlayerDataManagement/ActiveBuildingSignal.cs"
- "Assets/Scripts/Management/PlayerDataManagement/ActiveFloorSignal.cs"
- "Assets/Scripts/Management/PlayerDataManagement/PlayerDataController.cs"
- "Assets/Scripts/Management/ResourcesManagement/ResourcesController.cs"
- "Assets/Scripts/Management/RewardsManagement/RewardsController.cs"
- "Assets/Scripts/Management/SaveDataManagement/BaseDataManager.cs"
- "Assets/Scripts/Management/SaveDataManagement/BaseRepeatableDataManager.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/ActorData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/AreaData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/BloggerData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/BloggersData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/BuildingData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/CollectionData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/DeliveryData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/FloorData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/PlayerData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/SlotData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/StockData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/TechNodesData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/TimersData.cs"
- "Assets/Scripts/Management/SaveDataManagement/ISaveData.cs"
- "Assets/Scripts/Management/SaveDataManagement/SaveDataController.cs"
- "Assets/Scripts/Management/SDK/AdsManager.cs"
- "Assets/Scripts/Management/SDK/AnalyticProviders/AmplitudeProvider.cs"
- "Assets/Scripts/Management/SDK/AnalyticProviders/FirebaseProvider.cs"
- "Assets/Scripts/Management/SDK/AnalyticProviders/IAnalyticProvider.cs"
- "Assets/Scripts/Management/SDK/AnalyticsManager.cs"
- "Assets/Scripts/Management/SDK/RewardedVideoSignal.cs"
- "Assets/Scripts/Management/SDK/SDKsManager.cs"
- "Assets/Scripts/Management/SDK/UserPropertiesHolder.cs"
- "Assets/Scripts/Management/ShopManagement/Shop.cs"
- "Assets/Scripts/Management/SoundsManagement/SoundsController.cs"
- "Assets/Scripts/Management/StatsManagement/ActorStat.cs"
- "Assets/Scripts/Management/StatsManagement/AreaStat.cs"
- "Assets/Scripts/Management/StatsManagement/BuildingStat.cs"
- "Assets/Scripts/Management/StatsManagement/FloorStat.cs"
- "Assets/Scripts/Management/StatsManagement/StatsController.cs"
- "Assets/Scripts/Management/TechTreeManagement/TechTreeDataController.cs"
- "Assets/Scripts/Management/TechTreeManagement/TechTreeMultiplierSignal.cs"
- "Assets/Scripts/Management/TimersManagement/TimersController.cs"
- "Assets/Scripts/Management/TimersManagement/TimerSignal.cs"
- "Assets/Scripts/Management/TutorialManagement/OutlineEnabler.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialConfig.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialController.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialPanel.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialPanelButton.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialStateSignal.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialStep.cs"
- "Assets/Scripts/Management/TutorialManagement/WaitForWhatSignal.cs"
- "Assets/Scripts/Management/WindowsManagement/BaseWindow.cs"
- "Assets/Scripts/Management/WindowsManagement/WindowHiddenSignal.cs"
- "Assets/Scripts/Management/WindowsManagement/WindowsController.cs"
- "Assets/Scripts/Management/WindowsManagement/WindowShownSignal.cs"
- "Assets/Scripts/ObjectPool/SlotIncomeFadingText.cs"
- "Assets/Scripts/Preloader/Preloader.cs"
- "Assets/Scripts/Preloader/PreloaderHelper.cs"
- "Assets/Scripts/Preloader/SplashScreen.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/Dispatcher.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/DownloadableObject.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/ILoadable.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/IUniqueItem.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetDictionary.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetDictionarySingleton.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetParser.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetParserContainer.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetSingleton.cs"
- "Assets/Scripts/UITools/ActivatableButton.cs"
- "Assets/Scripts/UITools/FadingText.cs"
- "Assets/Scripts/UITools/SpriteButton.cs"
- "Assets/Scripts/UITools/SpriteProgress.cs"
- "Assets/Scripts/UITools/TabButton.cs"
- "Assets/Scripts/UITools/TabsHolder.cs"
- "Assets/Scripts/UITools/UIButton.cs"
- "Assets/Scripts/UITools/UIHoldButton.cs"
- "Assets/Scripts/Utils/CheatsPanel/CheatsPanel.cs"
- "Assets/Scripts/Utils/CheatsPanel/DumpStatsIntervalGroup.cs"
- "Assets/Scripts/Utils/CheatsPanel/GetResourceGroup.cs"
- "Assets/Scripts/Utils/CollectionUtils.cs"
- "Assets/Scripts/Utils/FileUtils.cs"
- "Assets/Scripts/Utils/FxUtils.cs"
- "Assets/Scripts/Utils/GeneralUtils.cs"
- "Assets/Scripts/Utils/Json/Converters/BigFloatConverter.cs"
- "Assets/Scripts/Utils/Json/Converters/BoolConverter.cs"
- "Assets/Scripts/Utils/Json/Converters/DateTimeConverter.cs"
- "Assets/Scripts/Utils/Json/Converters/Vector3Converter.cs"
- "Assets/Scripts/Utils/Json/JsonConstants.cs"
- "Assets/Scripts/Utils/Json/JsonExt.cs"
- "Assets/Scripts/Utils/MonoSingleton.cs"
- "Assets/Scripts/Utils/PlayerPrefsHelper.cs"
- "Assets/Scripts/Utils/ScriptableSingleton.cs"
- "Assets/Scripts/Utils/Singleton.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/ActorInfoWindow.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/LevelUpgradeSelectionPanel.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/MacroCheckPointItem.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/MacroProgressScroll.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/StatItem.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/StatsLayout.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/AbilityTab.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggerCard.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggerInfo.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggersRow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggersWindow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BuildingItem.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BuildingsWindow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggerItem.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionBlock.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionRow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionWindow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/SelectedBloggerInfo.cs"
- "Assets/Scripts/Windows/Collection/Photos/BuildingPhotosBlock.cs"
- "Assets/Scripts/Windows/Collection/Photos/Camera.cs"
- "Assets/Scripts/Windows/Collection/Photos/CollectionWindow.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictPhotosLayout.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictPhotosRow.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictTab.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictTabsLayout.cs"
- "Assets/Scripts/Windows/Collection/Photos/MakePhotoWindow.cs"
- "Assets/Scripts/Windows/Collection/Photos/NotOpenedPhotoInfo.cs"
- "Assets/Scripts/Windows/Collection/Photos/OpenedPhotoInfo.cs"
- "Assets/Scripts/Windows/Collection/Photos/PhotoItem.cs"
- "Assets/Scripts/Windows/Collection/Photos/PhotoLayout.cs"
- "Assets/Scripts/Windows/LoginBonuses/LoginBonusesWindow.cs"
- "Assets/Scripts/Windows/LoginBonuses/LoginBonusItem.cs"
- "Assets/Scripts/Windows/MapWindow/AreaItem.cs"
- "Assets/Scripts/Windows/MapWindow/BuildingItem.cs"
- "Assets/Scripts/Windows/MapWindow/BuildingItemCanvas.cs"
- "Assets/Scripts/Windows/MapWindow/MapWindow.cs"
- "Assets/Scripts/Windows/MapWindow/ZoomableScroll.cs"
- "Assets/Scripts/Windows/NoAdsSpinner/NoAdsSpinnerWindow.cs"
- "Assets/Scripts/Windows/NoAdsSpinner/NoAdsWindow.cs"
- "Assets/Scripts/Windows/NotEnoughWindow/NotEnoughWindow.cs"
- "Assets/Scripts/Windows/OfflineIncomeWindow.cs"
- "Assets/Scripts/Windows/PrestigeBuildingWindow/PrestigeBuildingWindow.cs"
- "Assets/Scripts/Windows/RateUsWindow.cs"
- "Assets/Scripts/Windows/RiotBoard/AreaItem.cs"
- "Assets/Scripts/Windows/RiotBoard/BuildingItem.cs"
- "Assets/Scripts/Windows/RiotBoard/RiotBoardWindow.cs"
- "Assets/Scripts/Windows/SettingsWindow/SettingsWindow.cs"
- "Assets/Scripts/Windows/Shop/BloggerCardStore.cs"
- "Assets/Scripts/Windows/Shop/BloggerGlow.cs"
- "Assets/Scripts/Windows/Shop/CategoriesLayout.cs"
- "Assets/Scripts/Windows/Shop/ConfirmPurchaseWindow.cs"
- "Assets/Scripts/Windows/Shop/LimitedOffer.cs"
- "Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs"
- "Assets/Scripts/Windows/Shop/PurchaseResultWindow.cs"
- "Assets/Scripts/Windows/Shop/ShopCategory.cs"
- "Assets/Scripts/Windows/Shop/ShopCategoryItem.cs"
- "Assets/Scripts/Windows/Shop/ShopTabButton.cs"
- "Assets/Scripts/Windows/Shop/ShopWindow.cs"
- "Assets/Scripts/Windows/SpinRouletteWindow/RouletteItem.cs"
- "Assets/Scripts/Windows/SpinRouletteWindow/SpinResultWindow.cs"
- "Assets/Scripts/Windows/SpinRouletteWindow/SpinRouletteWindow.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechPointResourceView.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechPointsHud.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeConnection.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeNode.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeNodeInfo.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeResetPoints.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeResetPointsPanel.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeWindow.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TreeView.cs"
- "Assets/Scripts/Windows/VideoRewardWindow/AdboosterProgressScroll.cs"
- "Assets/Scripts/Windows/VideoRewardWindow/BoosterItem.cs"
- "Assets/Scripts/Windows/VideoRewardWindow/VideoRewardWindow.cs"
- -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/OfficeRiot.dll
- Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e)
- Copyright (C) Microsoft Corporation. All rights reserved.
- Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(17,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
- -----CompilerOutput:-stderr----------
- -----EndCompilerOutput---------------
- - Finished compile Temp/ContentBuildData/OfficeRiot.dll
- Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(17,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
- Assets/Plugins/NotificationsSamples/GameNotificationsManager.cs(78,25): warning CS0649: Field 'GameNotificationsManager.mode' is never assigned to, and will always have its default value
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(191,18): warning CS0649: Field 'UniWebView.started' is never assigned to, and will always have its default value false
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(131,38): warning CS0649: Field 'UniWebView.listener' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(74,20): warning CS0649: Field 'UnnyNetBase.m_WebView' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(67,23): warning CS0414: The field 'UnnyNetBase.m_Current' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(139,18): warning CS0414: The field 'UniWebView.showOnStart' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(70,14): warning CS0414: The field 'UnnyNetBase.m_ActivateOnShake' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(80,14): warning CS0414: The field 'UnnyNetBase.m_WebViewVisible' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(71,14): warning CS0414: The field 'UnnyNetBase.m_AutoUpdateFrame' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(130,20): warning CS0414: The field 'UniWebView.id' is assigned but its value is never used
- Failed to compile player scripts
- UnityEditor.Build.Player.PlayerBuildInterface:CompilePlayerScriptsNative_Injected(ScriptCompilationSettings&, String, Boolean, ScriptCompilationResult&)
- UnityEditor.Build.Player.PlayerBuildInterface:CompilePlayerScriptsNative(ScriptCompilationSettings, String, Boolean)
- UnityEditor.Build.Player.PlayerBuildInterface:CompilePlayerScriptsInternal(ScriptCompilationSettings, String, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/BuildPipeline/Editor/Managed/PlayerBuildInterface.bindings.cs:80)
- UnityEditor.Build.Player.PlayerBuildInterface:CompilePlayerScripts(ScriptCompilationSettings, String) (at /Users/builduser/buildslave/unity/build/Modules/BuildPipeline/Editor/Managed/PlayerBuildInterface.bindings.cs:74)
- UnityEditor.Build.Pipeline.Tasks.BuildPlayerScripts:Run() (at Library/PackageCache/com.unity.scriptablebuildpipeline@1.5.4/Editor/Tasks/BuildPlayerScripts.cs:27)
- UnityEditor.Build.Pipeline.BuildTasksRunner:Run(IList`1, IBuildContext) (at Library/PackageCache/com.unity.scriptablebuildpipeline@1.5.4/Editor/Shared/BuildTasksRunner.cs:50)
- UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles(IBundleBuildParameters, IBundleBuildContent, IBundleBuildResults&, IList`1, IContextObject[]) (at Library/PackageCache/com.unity.scriptablebuildpipeline@1.5.4/Editor/ContentPipeline.cs:118)
- UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild(AddressablesDataBuilderInput, AddressableAssetsBuildContext) (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:137)
- UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation(AddressablesDataBuilderInput) (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:94)
- UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData(AddressablesDataBuilderInput) (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Build/DataBuilders/BuildScriptBase.cs:63)
- UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl() (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Settings/AddressableAssetSettings.cs:1694)
- UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent() (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Settings/AddressableAssetSettings.cs:1676)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:90)
- [./Modules/BuildPipeline/Editor/Public/PlayerBuildInterface.cpp line 69]
- (Filename: /Users/builduser/buildslave/unity/build/Modules/BuildPipeline/Editor/Managed/PlayerBuildInterface.bindings.cs Line: 80)
- Unloading 1266 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 421.6 MB.
- System memory in use after: 398.2 MB.
- Unloading 2102 unused Assets to reduce memory usage. Loaded Objects now: 2853.
- Total: 7.637722 ms (FindLiveObjects: 0.546584 ms CreateObjectMapping: 0.222725 ms MarkObjects: 3.798550 ms DeleteObjects: 3.069112 ms)
- SBP ErrorError
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl() (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Settings/AddressableAssetSettings.cs:1696)
- UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent() (at Library/PackageCache/com.unity.addressables@1.5.1/Editor/Settings/AddressableAssetSettings.cs:1676)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:90)
- (Filename: Library/PackageCache/com.unity.addressables@1.5.1/Editor/Settings/AddressableAssetSettings.cs Line: 1696)
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.080714s
- Asset Scan time: 0.080217s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
- done. [Time: 1.342635 ms]
- Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- DisplayProgressbar: Checking prerequisites
- Android PostProcess task "Checking prerequisites" took 4.9163 ms
- DisplayProgressbar: Detect Java Development Kit (JDK)
- Android PostProcess task "Detect Java Development Kit (JDK)" took 71.886 ms
- DisplayProgressbar: Detecting Android SDK
- Failed to extract Android SDK Platform version from string 'R',
- Input string was not in a correct format.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.Android.SDKManager:CreateVersion(String, Component)
- UnityEditor.Android.SDKManager:ParseSDKManagerOutput(String[])
- UnityEditor.Android.SDKManager:UpdatePackagesList()
- UnityEditor.Android.SDKManager:HighestVersionInstalled(Component)
- UnityEditor.Android.PostProcessor.Tasks.SDKToolsDetector:GetVersion()
- UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector:Detect(Version, ProgressHandler)
- UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Version, SDKComponentDetector)
- UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:Execute(PostProcessorContext)
- UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
- UnityEditor.Android.PostProcessAndroidPlayer:PrepareForBuild(BuildOptions, BuildTarget)
- UnityEditor.Android.AndroidBuildPostprocessor:PrepareForBuild(BuildOptions, BuildTarget)
- UnityEditor.PostprocessBuildPlayer:PrepareForBuild(BuildOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:106)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 106)
- AndroidSDKTools:
- root : /Users/buildagent/Library/Android/sdk
- tools : /Users/buildagent/Library/Android/sdk/tools
- platform-tools: /Users/buildagent/Library/Android/sdk/platform-tools
- build-tools : /Users/buildagent/Library/Android/sdk/build-tools/30.0.0-rc2
- adb : /Users/buildagent/Library/Android/sdk/platform-tools/adb
- Android PostProcess task "Detecting Android SDK" took 1423.7542 ms
- DisplayProgressbar: Detect Android NDK
- Android PostProcess task "Detect Android NDK" took 14.0186 ms
- Android PostProcess task "Trying to find a suitable Android device" took 0.3877 ms
- [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build.
- BuildPlayer: start building target 13
- Assembly for Assembly Definition File 'Assets/Plugins/Android/IronSource.Android.asmdef' will not be compiled, because it has no scripts associated with it.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(ScriptAssemblySettings, String, EditorScriptCompilationOptions, TargetAssembly[]&, String[]&) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1338)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1263)
- UnityEditor.Scripting.ScriptCompilation.<CompileScripts>c__AnonStorey3:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs Line: 1338)
- - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
- - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll
- - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
- - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll
- - Starting compile Library/ScriptAssemblies/Spine.dll
- - Starting compile Library/ScriptAssemblies/Zenject.dll
- - Starting compile Library/ScriptAssemblies/Amplitude.dll
- - Starting compile Library/ScriptAssemblies/IronSource.dll
- - Starting compile Library/ScriptAssemblies/Unnynet.dll
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.ResourceManager.dll
- - Starting compile Library/ScriptAssemblies/AudienceNetwork.dll
- - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll
- - Starting compile Library/ScriptAssemblies/Google.Admob.dll
- - Starting compile Library/ScriptAssemblies/Unity.Purchasing.dll
- - Starting compile Library/ScriptAssemblies/AppsFlyer.dll
- - Finished compile Library/ScriptAssemblies/Amplitude.dll
- - Starting compile Library/ScriptAssemblies/DOTween.Modules.dll
- - Finished compile Library/ScriptAssemblies/AudienceNetwork.dll
- - Starting compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
- - Finished compile Library/ScriptAssemblies/Google.Admob.dll
- - Finished compile Library/ScriptAssemblies/Unity.Purchasing.dll
- - Starting compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
- - Starting compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
- - Finished compile Library/ScriptAssemblies/IronSource.dll
- - Finished compile Library/ScriptAssemblies/Unnynet.dll
- - Finished compile Library/ScriptAssemblies/AppsFlyer.dll
- - Finished compile Library/ScriptAssemblies/Spine.dll
- - Finished compile Library/ScriptAssemblies/Unity.ResourceManager.dll
- - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll
- - Starting compile Library/ScriptAssemblies/Unity.Addressables.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Finished compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
- - Starting compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
- - Finished compile Library/ScriptAssemblies/DOTween.Modules.dll
- - Finished compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
- - Finished compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
- - Finished compile Library/ScriptAssemblies/Zenject.dll
- Could not find actual type for type 'Zenject.DiContainer/<>c__DisplayClass86_0', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Could not find actual type for type 'Zenject.DiContainer/<GetDependencyContracts>d__96', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Could not find actual type for type 'Zenject.DiContainer/<>c__DisplayClass178_0', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Could not find actual type for type 'Zenject.DiContainer/<>c__DisplayClass203_0`1', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Could not find actual type for type 'Zenject.Internal.ZenUtilInternal/<GetAllSceneContexts>d__3', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Could not find actual type for type 'Zenject.Internal.ZenUtilInternal/<>c__DisplayClass10_0', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Added reflection baking to '496' types in assembly 'Zenject.dll', took 0.65 seconds
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:102)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs Line: 102)
- - Finished compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
- - Finished compile Library/ScriptAssemblies/Unity.Addressables.dll
- - Starting compile Library/ScriptAssemblies/OfficeRiot.dll
- -----Compiler Commandline Arguments:
- Filename: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Tools/RoslynScripts/unity_csc.sh
- Arguments: /noconfig @Temp/UnityTempFile-ee8d92cb5dc664b388d7daadfada3f2d
- Responsefile: Temp/UnityTempFile-ee8d92cb5dc664b388d7daadfada3f2d Contents:
- /target:library
- /nowarn:0169
- /out:"Temp/OfficeRiot.dll"
- /debug:portable
- /optimize+
- /nostdlib+
- /preferreduilang:en-US
- /langversion:latest
- /reference:"Library/ScriptAssemblies/Unity.Addressables.dll"
- /reference:"Library/ScriptAssemblies/Zenject.dll"
- /reference:"Library/ScriptAssemblies/Unity.ResourceManager.dll"
- /reference:"Library/ScriptAssemblies/Unity.TextMeshPro.dll"
- /reference:"Library/ScriptAssemblies/Unnynet.dll"
- /reference:"Library/ScriptAssemblies/Unity.Purchasing.dll"
- /reference:"Library/ScriptAssemblies/Unity.Purchasing.Generated.dll"
- /reference:"Library/ScriptAssemblies/Spine.dll"
- /reference:"Library/ScriptAssemblies/IronSource.dll"
- /reference:"Library/ScriptAssemblies/AudienceNetwork.dll"
- /reference:"Library/ScriptAssemblies/Google.Admob.dll"
- /reference:"Library/ScriptAssemblies/AppsFlyer.dll"
- /reference:"Library/ScriptAssemblies/DOTween.Modules.dll"
- /reference:"Library/ScriptAssemblies/Unity.Notifications.Android.dll"
- /reference:"Library/ScriptAssemblies/Unity.NotificationsSamples.dll"
- /reference:"Library/ScriptAssemblies/Amplitude.dll"
- /reference:"Library/ScriptAssemblies/UnityEngine.UI.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ARModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AccessibilityModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AndroidJNIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AnimationModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AssetBundleModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AudioModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ClothModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.CoreModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.CrashReportingModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.DSPGraphModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.DirectorModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.FileSystemHttpModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.GameCenterModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.GridModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.HotReloadModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.IMGUIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ImageConversionModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.InputModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.InputLegacyModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.JSONSerializeModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.LocalizationModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ParticleSystemModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.PerformanceReportingModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.PhysicsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.Physics2DModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ProfilerModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ScreenCaptureModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.SharedInternalsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.SpriteMaskModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.SpriteShapeModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.StreamingModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.SubstanceModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TLSModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TerrainModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TerrainPhysicsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TextCoreModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TextRenderingModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.TilemapModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UIElementsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UNETModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UmbraModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityAnalyticsModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityConnectModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityTestProtocolModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestAudioModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestTextureModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.UnityWebRequestWWWModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.VFXModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.VRModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.VehiclesModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.VideoModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.WindModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.XRModule.dll"
- /reference:"Assets/Plugins/UDP/UDP.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Purchasing.Common.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Stores.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Apple/Apple.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Security/live/Security.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Facebook/FacebookStore.dll"
- /reference:"Assets/Plugins/UnityPurchasing/Bin/Tizen/Tizen.dll"
- /reference:"Assets/Plugins/UnityPurchasing/winrt/winrt.dll"
- /reference:"Assets/Plugins/Zenject/Source/Usage/Zenject-usage.dll"
- /reference:"Assets/FacebookSDK/Plugins/Facebook.Unity.dll"
- /reference:"Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll"
- /reference:"Assets/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll"
- /reference:"Assets/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll"
- /reference:"Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll"
- /reference:"Assets/Parse/Plugins/dotNet45/Unity.Compat.dll"
- /reference:"Assets/Parse/Plugins/dotNet45/Unity.Tasks.dll"
- /reference:"Assets/Firebase/Plugins/Google.MiniJson.dll"
- /reference:"Assets/Firebase/Plugins/Firebase.Analytics.dll"
- /reference:"Assets/Firebase/Plugins/Firebase.App.dll"
- /reference:"Assets/Firebase/Plugins/Firebase.Platform.dll"
- /reference:"Assets/Firebase/Plugins/Firebase.TaskExtension.dll"
- /reference:"Assets/Demigiant/DOTween/DOTween.dll"
- /reference:"Assets/JsonNet/Newtonsoft.Json.dll"
- /reference:"/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.purchasing@2.0.6/UnityEngine.Purchasing.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll"
- /define:UNITY_2019_2_6
- /define:UNITY_2019_2
- /define:UNITY_2019
- /define:UNITY_5_3_OR_NEWER
- /define:UNITY_5_4_OR_NEWER
- /define:UNITY_5_5_OR_NEWER
- /define:UNITY_5_6_OR_NEWER
- /define:UNITY_2017_1_OR_NEWER
- /define:UNITY_2017_2_OR_NEWER
- /define:UNITY_2017_3_OR_NEWER
- /define:UNITY_2017_4_OR_NEWER
- /define:UNITY_2018_1_OR_NEWER
- /define:UNITY_2018_2_OR_NEWER
- /define:UNITY_2018_3_OR_NEWER
- /define:UNITY_2018_4_OR_NEWER
- /define:UNITY_2019_1_OR_NEWER
- /define:UNITY_2019_2_OR_NEWER
- /define:UNITY_PURCHASING
- /define:ENABLE_AUDIO
- /define:ENABLE_CACHING
- /define:ENABLE_CLOTH
- /define:ENABLE_MICROPHONE
- /define:ENABLE_MULTIPLE_DISPLAYS
- /define:ENABLE_PHYSICS
- /define:ENABLE_TEXTURE_STREAMING
- /define:ENABLE_UNET
- /define:ENABLE_LZMA
- /define:ENABLE_UNITYEVENTS
- /define:ENABLE_WEBCAM
- /define:ENABLE_WWW
- /define:ENABLE_CLOUD_SERVICES_COLLAB
- /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
- /define:ENABLE_CLOUD_SERVICES_ADS
- /define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
- /define:ENABLE_CLOUD_SERVICES_UNET
- /define:ENABLE_CLOUD_SERVICES_BUILD
- /define:ENABLE_CLOUD_LICENSE
- /define:ENABLE_EDITOR_HUB_LICENSE
- /define:ENABLE_WEBSOCKET_CLIENT
- /define:ENABLE_DIRECTOR_AUDIO
- /define:ENABLE_DIRECTOR_TEXTURE
- /define:ENABLE_MANAGED_JOBS
- /define:ENABLE_MANAGED_TRANSFORM_JOBS
- /define:ENABLE_MANAGED_ANIMATION_JOBS
- /define:ENABLE_MANAGED_AUDIO_JOBS
- /define:INCLUDE_DYNAMIC_GI
- /define:ENABLE_MONO_BDWGC
- /define:ENABLE_SCRIPTING_GC_WBARRIERS
- /define:PLATFORM_SUPPORTS_MONO
- /define:ENABLE_VIDEO
- /define:PLATFORM_ANDROID
- /define:UNITY_ANDROID
- /define:UNITY_ANDROID_API
- /define:ENABLE_EGL
- /define:ENABLE_NETWORK
- /define:ENABLE_RUNTIME_GI
- /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
- /define:ENABLE_UNITYWEBREQUEST
- /define:ENABLE_CLOUD_SERVICES
- /define:ENABLE_CLOUD_SERVICES_ANALYTICS
- /define:ENABLE_EVENT_QUEUE
- /define:ENABLE_CLOUD_SERVICES_PURCHASING
- /define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
- /define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
- /define:PLATFORM_SUPPORTS_ADS_ID
- /define:UNITY_CAN_SHOW_SPLASH_SCREEN
- /define:ENABLE_VR
- /define:ENABLE_AR
- /define:UNITY_HAS_GOOGLEVR
- /define:UNITY_HAS_TANGO
- /define:ENABLE_SPATIALTRACKING
- /define:ENABLE_RUNTIME_PERMISSIONS
- /define:ENABLE_ENGINE_CODE_STRIPPING
- /define:UNITY_ASTC_ONLY_DECOMPRESS
- /define:ANDROID_USE_SWAPPY
- /define:ENABLE_ONSCREEN_KEYBOARD
- /define:ENABLE_UNITYADS_RUNTIME
- /define:UNITY_UNITYADS_API
- /define:ENABLE_IL2CPP
- /define:NET_STANDARD_2_0
- /define:UNITY_PRO_LICENSE
- /define:ENABLE_CUSTOM_RENDER_TEXTURE
- /define:ENABLE_DIRECTOR
- /define:ENABLE_LOCALIZATION
- /define:ENABLE_SPRITES
- /define:ENABLE_TERRAIN
- /define:ENABLE_TILEMAP
- /define:ENABLE_TIMELINE
- /define:ENABLE_LEGACY_INPUT_MANAGER
- /define:UNNYNET
- /define:CHEATS_ENABLED
- /define:ENABLED_ADDRESSABLES
- /define:CSHARP_7_OR_LATER
- /define:CSHARP_7_3_OR_NEWER
- "Assets/Scripts/API/GameAPI.cs"
- "Assets/Scripts/API/IAP/IInAppItem.cs"
- "Assets/Scripts/API/IAP/IStore.cs"
- "Assets/Scripts/API/IAP/StoreBase.cs"
- "Assets/Scripts/API/IAP/UnityStore.cs"
- "Assets/Scripts/API/IGameAPI.cs"
- "Assets/Scripts/Balance/ActorData.cs"
- "Assets/Scripts/Balance/Areas/AreaData.cs"
- "Assets/Scripts/Balance/Areas/AreaDataManager.cs"
- "Assets/Scripts/Balance/Blogger/BloggerData.cs"
- "Assets/Scripts/Balance/Blogger/BloggersManager.cs"
- "Assets/Scripts/Balance/Bloggers/BloggerInfoData.cs"
- "Assets/Scripts/Balance/Bloggers/BloggersInfoManager.cs"
- "Assets/Scripts/Balance/BloggersAbilities/BloggersAbilitieInfoData.cs"
- "Assets/Scripts/Balance/BloggersAbilities/BloggersAbilitiesInfoManager.cs"
- "Assets/Scripts/Balance/BloggersLevelUp/BloggersLevelUpData.cs"
- "Assets/Scripts/Balance/BloggersLevelUp/BloggersLevelUpManager.cs"
- "Assets/Scripts/Balance/Buildings/BuildingData.cs"
- "Assets/Scripts/Balance/Buildings/BuildingsBalanceManager.cs"
- "Assets/Scripts/Balance/Chests/ChestsData.cs"
- "Assets/Scripts/Balance/Chests/ChestsFlowData.cs"
- "Assets/Scripts/Balance/Chests/ChestsFlowsManager.cs"
- "Assets/Scripts/Balance/Chests/ChestsManager.cs"
- "Assets/Scripts/Balance/Constants/ConstantsBalanceManager.cs"
- "Assets/Scripts/Balance/Constants/ConstantsData.cs"
- "Assets/Scripts/Balance/Delivery/DeliveryBalanceManager.cs"
- "Assets/Scripts/Balance/Delivery/DeliveryData.cs"
- "Assets/Scripts/Balance/FloorUnlock/FloorUnlockBalanceManager.cs"
- "Assets/Scripts/Balance/FloorUnlock/FloorUnlockData.cs"
- "Assets/Scripts/Balance/LoginBonuses/LoginBonusData.cs"
- "Assets/Scripts/Balance/LoginBonuses/LoginBonusesBalanceManager.cs"
- "Assets/Scripts/Balance/MacroUpgrades/ActorMacroUpgradesBalanceManager.cs"
- "Assets/Scripts/Balance/MacroUpgrades/DeliveryMacroUpgradesBalanceManager.cs"
- "Assets/Scripts/Balance/MacroUpgrades/MacroUpgradeData.cs"
- "Assets/Scripts/Balance/MacroUpgrades/SlotMacroUpgradesBalanceManager.cs"
- "Assets/Scripts/Balance/MacroUpgrades/StockMacroUpgradesBalanceManager.cs"
- "Assets/Scripts/Balance/Parsers/EnumParser.cs"
- "Assets/Scripts/Balance/Parsers/IntArrayParser.cs"
- "Assets/Scripts/Balance/Parsers/ResourceTypeParser.cs"
- "Assets/Scripts/Balance/Parsers/RouletteItemParser.cs"
- "Assets/Scripts/Balance/Photos/PhotoData.cs"
- "Assets/Scripts/Balance/Photos/PhotosManager.cs"
- "Assets/Scripts/Balance/Prestige/PrestigeBalanceManager.cs"
- "Assets/Scripts/Balance/Prestige/PrestigeData.cs"
- "Assets/Scripts/Balance/Shop/ShopData.cs"
- "Assets/Scripts/Balance/Shop/ShopItemsData.cs"
- "Assets/Scripts/Balance/Shop/ShopItemsManager.cs"
- "Assets/Scripts/Balance/Shop/ShopManager.cs"
- "Assets/Scripts/Balance/Slot/SlotBalanceManager.cs"
- "Assets/Scripts/Balance/Slot/SlotData.cs"
- "Assets/Scripts/Balance/SpinRoulette/SpinRouletteBalanceManager.cs"
- "Assets/Scripts/Balance/SpinRoulette/SpinRouletteData.cs"
- "Assets/Scripts/Balance/Stock/StockBalanceManager.cs"
- "Assets/Scripts/Balance/Stock/StockData.cs"
- "Assets/Scripts/Balance/TechTree/TechTreeBalanceManager.cs"
- "Assets/Scripts/Balance/TechTree/TechTreeNode.cs"
- "Assets/Scripts/Configs/ActorsViewConfig.cs"
- "Assets/Scripts/Configs/AddressablesToPreloadConfig.cs"
- "Assets/Scripts/Configs/BloggerAbilitySpritesConfig.cs"
- "Assets/Scripts/Configs/BloggerGlowSpritesConfig.cs"
- "Assets/Scripts/Configs/BloggerVFXGlowSpritesConfig.cs"
- "Assets/Scripts/Configs/CurvesConfig.cs"
- "Assets/Scripts/Configs/GameInstaller.cs"
- "Assets/Scripts/Configs/PreSlotsConfig.cs"
- "Assets/Scripts/Configs/SoundsConfig.cs"
- "Assets/Scripts/Configs/SpriteConfigs.cs"
- "Assets/Scripts/Configs/TimersMultipliersConfig.cs"
- "Assets/Scripts/EasyButtons/ButtonAttribute.cs"
- "Assets/Scripts/Extensions/BigFloatExtensions.cs"
- "Assets/Scripts/Extensions/BigIntExtensions.cs"
- "Assets/Scripts/Extensions/Enum.cs"
- "Assets/Scripts/Extensions/Extensions.cs"
- "Assets/Scripts/Fx/ResourceReceiveController.cs"
- "Assets/Scripts/Fx/ResourceReceiveEffect.cs"
- "Assets/Scripts/Fx/ResourceReceiveGui.cs"
- "Assets/Scripts/Fx/SlotAppearEffect.cs"
- "Assets/Scripts/Fx/StaticFxController.cs"
- "Assets/Scripts/Gameplay/ActorController.cs"
- "Assets/Scripts/Gameplay/ActorModel.cs"
- "Assets/Scripts/Gameplay/ActorView.cs"
- "Assets/Scripts/Gameplay/Blogger/Blogger.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerAbility.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerAva.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerInfo.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerMovementPoint.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggerPhotoMaker.cs"
- "Assets/Scripts/Gameplay/Blogger/BloggersController.cs"
- "Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs"
- "Assets/Scripts/Gameplay/Blogger/Signals/MakePhotoByBloggerSignal.cs"
- "Assets/Scripts/Gameplay/Blogger/Signals/MakePhotoSignal.cs"
- "Assets/Scripts/Gameplay/Blogger/Signals/PhotoAppearedSignal.cs"
- "Assets/Scripts/Gameplay/Blogger/Signals/PhotoDisappearedSignal.cs"
- "Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerPreset.cs"
- "Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerSkinController.cs"
- "Assets/Scripts/Gameplay/Blogger/SkinsController/BloggersPresetsHolder.cs"
- "Assets/Scripts/Gameplay/Blogger/SkinsController/SkeletonSlotsNames.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryController.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryKeyPoint.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryModel.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryMovement.cs"
- "Assets/Scripts/Gameplay/Delivery/DeliveryView.cs"
- "Assets/Scripts/Gameplay/Floor/BackgroundController.cs"
- "Assets/Scripts/Gameplay/Floor/BackgroundsPool.cs"
- "Assets/Scripts/Gameplay/Floor/FloorBoxes.cs"
- "Assets/Scripts/Gameplay/Floor/FloorController.cs"
- "Assets/Scripts/Gameplay/Floor/FloorForPhoto.cs"
- "Assets/Scripts/Gameplay/Floor/FloorTransitionSignal.cs"
- "Assets/Scripts/Gameplay/Floor/FloorUnlockView.cs"
- "Assets/Scripts/Gameplay/Floor/TutorialGuys.cs"
- "Assets/Scripts/Gameplay/Lootbox/LootboxView.cs"
- "Assets/Scripts/Gameplay/Shop/Currency.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/PresetsHolder.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/SkeletonSlotsNames.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/SlotSkinController.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/WorkerBodyPreset.cs"
- "Assets/Scripts/Gameplay/Slot/SkinsController/WorkerHeadPreset.cs"
- "Assets/Scripts/Gameplay/Slot/SlotController.cs"
- "Assets/Scripts/Gameplay/Slot/SlotModel.cs"
- "Assets/Scripts/Gameplay/Slot/SlotView.cs"
- "Assets/Scripts/Gameplay/Slot/SlotViewNotActive.cs"
- "Assets/Scripts/Gameplay/Stock/StockController.cs"
- "Assets/Scripts/Gameplay/Stock/StockModel.cs"
- "Assets/Scripts/Gameplay/Stock/StockView.cs"
- "Assets/Scripts/Gameplay/Structure/BuildingStructure.cs"
- "Assets/Scripts/Gameplay/Structure/FloorStructure.cs"
- "Assets/Scripts/Helpers/Constants.cs"
- "Assets/Scripts/Helpers/CoroutineManager.cs"
- "Assets/Scripts/Helpers/DeviceTime.cs"
- "Assets/Scripts/Helpers/SwipeManager.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/CircularBuffer.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/ConsoleMethodAttribute.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogConsole.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogEntry.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogIndexList.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogItem.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogLogcatListener.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogManager.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogPopup.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogRecycledListView.cs"
- "Assets/Scripts/IngameDebugConsole/Scripts/DebugsOnScrollListener.cs"
- "Assets/Scripts/Libs/BigFloat/BigFloat.cs"
- "Assets/Scripts/Libs/SubsValue/SubsValue.cs"
- "Assets/Scripts/Management/AreaDataManagement/AreaDataController.cs"
- "Assets/Scripts/Management/AssetsManagment/AssetsController.cs"
- "Assets/Scripts/Management/CameraManagement/CameraController.cs"
- "Assets/Scripts/Management/DeltaBigFloatSignal.cs"
- "Assets/Scripts/Management/DeltaIntSignal.cs"
- "Assets/Scripts/Management/EventsManagement/EventsManager.cs"
- "Assets/Scripts/Management/GameplayManagement/GameplayController.cs"
- "Assets/Scripts/Management/GuiManagment/ActiveScreenChangedSignal.cs"
- "Assets/Scripts/Management/GuiManagment/BottleNeckDisplay.cs"
- "Assets/Scripts/Management/GuiManagment/GUIController.cs"
- "Assets/Scripts/Management/GuiManagment/GuiTimer.cs"
- "Assets/Scripts/Management/GuiManagment/NavigationLayout.cs"
- "Assets/Scripts/Management/GuiManagment/NotificationsController.cs"
- "Assets/Scripts/Management/GuiManagment/ResourcesLayout.cs"
- "Assets/Scripts/Management/GuiManagment/TimersDisplay.cs"
- "Assets/Scripts/Management/IncomeManagement/IncomeController.cs"
- "Assets/Scripts/Management/IncomeManagement/Segment.cs"
- "Assets/Scripts/Management/Notifications/NotificationsManager.cs"
- "Assets/Scripts/Management/ObjectPoolManagement/AbstractPool.cs"
- "Assets/Scripts/Management/ObjectPoolManagement/IPoolable.cs"
- "Assets/Scripts/Management/ObjectPoolManagement/ObjectPool.cs"
- "Assets/Scripts/Management/ObjectPoolManagement/ObjectPoolController.cs"
- "Assets/Scripts/Management/PlayerDataManagement/ActiveBuildingSignal.cs"
- "Assets/Scripts/Management/PlayerDataManagement/ActiveFloorSignal.cs"
- "Assets/Scripts/Management/PlayerDataManagement/PlayerDataController.cs"
- "Assets/Scripts/Management/ResourcesManagement/ResourcesController.cs"
- "Assets/Scripts/Management/RewardsManagement/RewardsController.cs"
- "Assets/Scripts/Management/SaveDataManagement/BaseDataManager.cs"
- "Assets/Scripts/Management/SaveDataManagement/BaseRepeatableDataManager.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/ActorData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/AreaData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/BloggerData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/BloggersData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/BuildingData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/CollectionData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/DeliveryData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/FloorData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/PlayerData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/SlotData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/StockData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/TechNodesData.cs"
- "Assets/Scripts/Management/SaveDataManagement/Data/TimersData.cs"
- "Assets/Scripts/Management/SaveDataManagement/ISaveData.cs"
- "Assets/Scripts/Management/SaveDataManagement/SaveDataController.cs"
- "Assets/Scripts/Management/SDK/AdsManager.cs"
- "Assets/Scripts/Management/SDK/AnalyticProviders/AmplitudeProvider.cs"
- "Assets/Scripts/Management/SDK/AnalyticProviders/FirebaseProvider.cs"
- "Assets/Scripts/Management/SDK/AnalyticProviders/IAnalyticProvider.cs"
- "Assets/Scripts/Management/SDK/AnalyticsManager.cs"
- "Assets/Scripts/Management/SDK/RewardedVideoSignal.cs"
- "Assets/Scripts/Management/SDK/SDKsManager.cs"
- "Assets/Scripts/Management/SDK/UserPropertiesHolder.cs"
- "Assets/Scripts/Management/ShopManagement/Shop.cs"
- "Assets/Scripts/Management/SoundsManagement/SoundsController.cs"
- "Assets/Scripts/Management/StatsManagement/ActorStat.cs"
- "Assets/Scripts/Management/StatsManagement/AreaStat.cs"
- "Assets/Scripts/Management/StatsManagement/BuildingStat.cs"
- "Assets/Scripts/Management/StatsManagement/FloorStat.cs"
- "Assets/Scripts/Management/StatsManagement/StatsController.cs"
- "Assets/Scripts/Management/TechTreeManagement/TechTreeDataController.cs"
- "Assets/Scripts/Management/TechTreeManagement/TechTreeMultiplierSignal.cs"
- "Assets/Scripts/Management/TimersManagement/TimersController.cs"
- "Assets/Scripts/Management/TimersManagement/TimerSignal.cs"
- "Assets/Scripts/Management/TutorialManagement/OutlineEnabler.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialConfig.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialController.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialPanel.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialPanelButton.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialStateSignal.cs"
- "Assets/Scripts/Management/TutorialManagement/TutorialStep.cs"
- "Assets/Scripts/Management/TutorialManagement/WaitForWhatSignal.cs"
- "Assets/Scripts/Management/WindowsManagement/BaseWindow.cs"
- "Assets/Scripts/Management/WindowsManagement/WindowHiddenSignal.cs"
- "Assets/Scripts/Management/WindowsManagement/WindowsController.cs"
- "Assets/Scripts/Management/WindowsManagement/WindowShownSignal.cs"
- "Assets/Scripts/ObjectPool/SlotIncomeFadingText.cs"
- "Assets/Scripts/Preloader/Preloader.cs"
- "Assets/Scripts/Preloader/PreloaderHelper.cs"
- "Assets/Scripts/Preloader/SplashScreen.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/Dispatcher.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/DownloadableObject.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/ILoadable.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/IUniqueItem.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetDictionary.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetDictionarySingleton.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetParser.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetParserContainer.cs"
- "Assets/Scripts/SwiftGoogleSheetParser/SheetSingleton.cs"
- "Assets/Scripts/UITools/ActivatableButton.cs"
- "Assets/Scripts/UITools/FadingText.cs"
- "Assets/Scripts/UITools/SpriteButton.cs"
- "Assets/Scripts/UITools/SpriteProgress.cs"
- "Assets/Scripts/UITools/TabButton.cs"
- "Assets/Scripts/UITools/TabsHolder.cs"
- "Assets/Scripts/UITools/UIButton.cs"
- "Assets/Scripts/UITools/UIHoldButton.cs"
- "Assets/Scripts/Utils/CheatsPanel/CheatsPanel.cs"
- "Assets/Scripts/Utils/CheatsPanel/DumpStatsIntervalGroup.cs"
- "Assets/Scripts/Utils/CheatsPanel/GetResourceGroup.cs"
- "Assets/Scripts/Utils/CollectionUtils.cs"
- "Assets/Scripts/Utils/FileUtils.cs"
- "Assets/Scripts/Utils/FxUtils.cs"
- "Assets/Scripts/Utils/GeneralUtils.cs"
- "Assets/Scripts/Utils/Json/Converters/BigFloatConverter.cs"
- "Assets/Scripts/Utils/Json/Converters/BoolConverter.cs"
- "Assets/Scripts/Utils/Json/Converters/DateTimeConverter.cs"
- "Assets/Scripts/Utils/Json/Converters/Vector3Converter.cs"
- "Assets/Scripts/Utils/Json/JsonConstants.cs"
- "Assets/Scripts/Utils/Json/JsonExt.cs"
- "Assets/Scripts/Utils/MonoSingleton.cs"
- "Assets/Scripts/Utils/PlayerPrefsHelper.cs"
- "Assets/Scripts/Utils/ScriptableSingleton.cs"
- "Assets/Scripts/Utils/Singleton.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/ActorInfoWindow.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/LevelUpgradeSelectionPanel.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/MacroCheckPointItem.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/MacroProgressScroll.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/StatItem.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/StatsLayout.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/AbilityTab.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggerCard.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggerInfo.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggersRow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggersWindow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BuildingItem.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BuildingsWindow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggerItem.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionBlock.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionRow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionWindow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/SelectedBloggerInfo.cs"
- "Assets/Scripts/Windows/Collection/Photos/BuildingPhotosBlock.cs"
- "Assets/Scripts/Windows/Collection/Photos/Camera.cs"
- "Assets/Scripts/Windows/Collection/Photos/CollectionWindow.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictPhotosLayout.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictPhotosRow.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictTab.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictTabsLayout.cs"
- "Assets/Scripts/Windows/Collection/Photos/MakePhotoWindow.cs"
- "Assets/Scripts/Windows/Collection/Photos/NotOpenedPhotoInfo.cs"
- "Assets/Scripts/Windows/Collection/Photos/OpenedPhotoInfo.cs"
- "Assets/Scripts/Windows/Collection/Photos/PhotoItem.cs"
- "Assets/Scripts/Windows/Collection/Photos/PhotoLayout.cs"
- "Assets/Scripts/Windows/LoginBonuses/LoginBonusesWindow.cs"
- "Assets/Scripts/Windows/LoginBonuses/LoginBonusItem.cs"
- "Assets/Scripts/Windows/MapWindow/AreaItem.cs"
- "Assets/Scripts/Windows/MapWindow/BuildingItem.cs"
- "Assets/Scripts/Windows/MapWindow/BuildingItemCanvas.cs"
- "Assets/Scripts/Windows/MapWindow/MapWindow.cs"
- "Assets/Scripts/Windows/MapWindow/ZoomableScroll.cs"
- "Assets/Scripts/Windows/NoAdsSpinner/NoAdsSpinnerWindow.cs"
- "Assets/Scripts/Windows/NoAdsSpinner/NoAdsWindow.cs"
- "Assets/Scripts/Windows/NotEnoughWindow/NotEnoughWindow.cs"
- "Assets/Scripts/Windows/OfflineIncomeWindow.cs"
- "Assets/Scripts/Windows/PrestigeBuildingWindow/PrestigeBuildingWindow.cs"
- "Assets/Scripts/Windows/RateUsWindow.cs"
- "Assets/Scripts/Windows/RiotBoard/AreaItem.cs"
- "Assets/Scripts/Windows/RiotBoard/BuildingItem.cs"
- "Assets/Scripts/Windows/RiotBoard/RiotBoardWindow.cs"
- "Assets/Scripts/Windows/SettingsWindow/SettingsWindow.cs"
- "Assets/Scripts/Windows/Shop/BloggerCardStore.cs"
- "Assets/Scripts/Windows/Shop/BloggerGlow.cs"
- "Assets/Scripts/Windows/Shop/CategoriesLayout.cs"
- "Assets/Scripts/Windows/Shop/ConfirmPurchaseWindow.cs"
- "Assets/Scripts/Windows/Shop/LimitedOffer.cs"
- "Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs"
- "Assets/Scripts/Windows/Shop/PurchaseResultWindow.cs"
- "Assets/Scripts/Windows/Shop/ShopCategory.cs"
- "Assets/Scripts/Windows/Shop/ShopCategoryItem.cs"
- "Assets/Scripts/Windows/Shop/ShopTabButton.cs"
- "Assets/Scripts/Windows/Shop/ShopWindow.cs"
- "Assets/Scripts/Windows/SpinRouletteWindow/RouletteItem.cs"
- "Assets/Scripts/Windows/SpinRouletteWindow/SpinResultWindow.cs"
- "Assets/Scripts/Windows/SpinRouletteWindow/SpinRouletteWindow.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechPointResourceView.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechPointsHud.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeConnection.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeNode.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeNodeInfo.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeResetPoints.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeResetPointsPanel.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeWindow.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TreeView.cs"
- "Assets/Scripts/Windows/VideoRewardWindow/AdboosterProgressScroll.cs"
- "Assets/Scripts/Windows/VideoRewardWindow/BoosterItem.cs"
- "Assets/Scripts/Windows/VideoRewardWindow/VideoRewardWindow.cs"
- -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/OfficeRiot.dll
- Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e)
- Copyright (C) Microsoft Corporation. All rights reserved.
- Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(17,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
- -----CompilerOutput:-stderr----------
- -----EndCompilerOutput---------------
- - Finished compile Library/ScriptAssemblies/OfficeRiot.dll
- Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(17,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
- Assets/Plugins/NotificationsSamples/GameNotificationsManager.cs(78,25): warning CS0649: Field 'GameNotificationsManager.mode' is never assigned to, and will always have its default value
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(131,38): warning CS0649: Field 'UniWebView.listener' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(191,18): warning CS0649: Field 'UniWebView.started' is never assigned to, and will always have its default value false
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(74,20): warning CS0649: Field 'UnnyNetBase.m_WebView' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(70,14): warning CS0414: The field 'UnnyNetBase.m_ActivateOnShake' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(139,18): warning CS0414: The field 'UniWebView.showOnStart' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(71,14): warning CS0414: The field 'UnnyNetBase.m_AutoUpdateFrame' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(80,14): warning CS0414: The field 'UnnyNetBase.m_WebViewVisible' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(130,20): warning CS0414: The field 'UniWebView.id' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(67,23): warning CS0414: The field 'UnnyNetBase.m_Current' is assigned but its value is never used
- [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for editor because player build failed.
- Error building Player because scripts had compiler errors
- Unloading 183 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 365.8 MB.
- System memory in use after: 366.1 MB.
- Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 2873.
- Total: 6.549923 ms (FindLiveObjects: 0.406507 ms CreateObjectMapping: 0.147068 ms MarkObjects: 5.679676 ms DeleteObjects: 0.315890 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Loaded scene 'Temp/__Backupscenes/0.backup'
- Deserialize: 0.600 ms
- Integration: 4.024 ms
- Integration of assets: 0.004 ms
- Thread Wait Time: 21.847 ms
- Total Operation Time: 26.475 ms
- System memory in use before: 361.9 MB.
- System memory in use after: 362.1 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2873.
- Total: 5.055962 ms (FindLiveObjects: 0.550263 ms CreateObjectMapping: 0.174061 ms MarkObjects: 4.322918 ms DeleteObjects: 0.007984 ms)
- Build failed
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:98)
- (Filename: Assets/Editor/Building/ProjectBuilderAddressable.cs Line: 98)
- Assembly for Assembly Definition File 'Assets/AudienceNetwork/Editor/AudienceNetwork.Editor.asmdef' will not be compiled, because it has no scripts associated with it.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(ScriptAssemblySettings, String, EditorScriptCompilationOptions, TargetAssembly[]&, String[]&) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1338)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1263)
- UnityEditor.Scripting.ScriptCompilation.<CompileScripts>c__AnonStorey3:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs Line: 1338)
- - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
- - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll
- - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
- - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
- - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll
- - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
- - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll
- - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
- - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll
- - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
- - Starting compile Library/ScriptAssemblies/Spine.dll
- - Starting compile Library/ScriptAssemblies/Zenject.dll
- - Starting compile Library/ScriptAssemblies/Amplitude.dll
- - Starting compile Library/ScriptAssemblies/IronSource.dll
- - Starting compile Library/ScriptAssemblies/Unnynet.dll
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.ResourceManager.dll
- - Starting compile Library/ScriptAssemblies/AudienceNetwork.dll
- - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll
- - Starting compile Library/ScriptAssemblies/Google.Admob.dll
- - Starting compile Library/ScriptAssemblies/Unity.Purchasing.dll
- - Starting compile Library/ScriptAssemblies/AppsFlyer.dll
- - Finished compile Library/ScriptAssemblies/Amplitude.dll
- - Starting compile Library/ScriptAssemblies/DOTween.Modules.dll
- - Finished compile Library/ScriptAssemblies/Unity.Purchasing.dll
- - Starting compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
- - Finished compile Library/ScriptAssemblies/Spine.dll
- - Starting compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
- - Finished compile Library/ScriptAssemblies/AudienceNetwork.dll
- - Finished compile Library/ScriptAssemblies/Google.Admob.dll
- - Starting compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
- - Starting compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
- - Finished compile Library/ScriptAssemblies/Unnynet.dll
- - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
- - Finished compile Library/ScriptAssemblies/IronSource.dll
- - Finished compile Library/ScriptAssemblies/Unity.ResourceManager.dll
- - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll
- - Finished compile Library/ScriptAssemblies/AppsFlyer.dll
- - Starting compile Library/ScriptAssemblies/Unity.Addressables.dll
- - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.UDP.Editor.dll
- - Starting compile Library/ScriptAssemblies/UnityEditor.CacheServer.dll
- - Finished compile Library/ScriptAssemblies/Zenject.dll
- - Starting compile Library/ScriptAssemblies/Spine.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
- - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
- - Finished compile Library/ScriptAssemblies/DOTween.Modules.dll
- - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Finished compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
- - Starting compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
- - Starting compile Library/ScriptAssemblies/Unity.Notifications.dll
- - Finished compile Library/ScriptAssemblies/Unity.UDP.Editor.dll
- - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Addressables.dll
- - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll
- - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
- - Starting compile Library/ScriptAssemblies/Google.Admob.Editor.dll
- - Finished compile Library/ScriptAssemblies/Spine.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unnynet.Editor.dll
- - Finished compile Library/ScriptAssemblies/UnityEditor.CacheServer.dll
- - Starting compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
- - Starting compile Library/ScriptAssemblies/IronSource.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
- - Starting compile Library/ScriptAssemblies/OfficeRiot.dll
- - Starting compile Library/ScriptAssemblies/Unity.Purchasing.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Notifications.dll
- - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll
- - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll
- - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll
- - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll
- - Finished compile Library/ScriptAssemblies/IronSource.Editor.dll
- - Finished compile Library/ScriptAssemblies/Google.Admob.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unnynet.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.Addressables.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Purchasing.Editor.dll
- - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll
- - Finished compile Library/ScriptAssemblies/OfficeRiot.dll
- - Starting compile Library/ScriptAssemblies/Tests.dll
- - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Addressables.Editor.dll
- - Starting compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
- - Finished compile Library/ScriptAssemblies/Tests.dll
- - Finished compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
- Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerSkinController.cs(22,13): warning CS0618: 'Skeleton.FlipX' is obsolete: 'Use ScaleX instead. FlipX is when ScaleX is negative.'
- Assets/Scripts/Gameplay/Slot/SkinsController/SlotSkinController.cs(33,13): warning CS0618: 'Skeleton.FlipX' is obsolete: 'Use ScaleX instead. FlipX is when ScaleX is negative.'
- Assets/Scripts/Management/WindowsManagement/WindowsController.cs(97,17): warning CS0184: The given expression is never of the provided ('BaseWindow') type
- Assets/Scripts/Windows/Collection/Bloggers/BloggersRow.cs(14,35): warning CS0649: Field 'BloggersRow._bloggers' is never assigned to, and will always have its default value null
- Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(68,31): warning CS0414: The field 'PurchaseBloggerResultWindow.IN_ANIMATION_NAME' is assigned but its value is never used
- Assets/Scripts/Management/GuiManagment/NavigationLayout.cs(153,22): warning CS0414: The field 'NavigationLayout._onTutorialCompleteCheckDone' is assigned but its value is never used
- Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionBlock.cs(25,30): warning CS0414: The field 'BloggersCollectionBlock.BottomOffset' is assigned but its value is never used
- Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs(19,31): warning CS0414: The field 'FloorBlogger.t_disappear' is assigned but its value is never used
- Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionWindow.cs(68,23): warning CS0414: The field 'BloggersCollectionWindow._scrollItemSpacing' is assigned but its value is never used
- Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs(20,31): warning CS0414: The field 'FloorBlogger.t_appear' is assigned but its value is never used
- Assets/Scripts/Editor/UITools/ZoomableScrollEditor.cs(51,17): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.'
- Assets/Plugins/NotificationsSamples/GameNotificationsManager.cs(78,25): warning CS0649: Field 'GameNotificationsManager.mode' is never assigned to, and will always have its default value
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(74,20): warning CS0649: Field 'UnnyNetBase.m_WebView' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(191,18): warning CS0649: Field 'UniWebView.started' is never assigned to, and will always have its default value false
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(131,38): warning CS0649: Field 'UniWebView.listener' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(70,14): warning CS0414: The field 'UnnyNetBase.m_ActivateOnShake' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(80,14): warning CS0414: The field 'UnnyNetBase.m_WebViewVisible' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(67,23): warning CS0414: The field 'UnnyNetBase.m_Current' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(139,18): warning CS0414: The field 'UniWebView.showOnStart' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(71,14): warning CS0414: The field 'UnnyNetBase.m_AutoUpdateFrame' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(130,20): warning CS0414: The field 'UniWebView.id' is assigned but its value is never used
- Reloading assemblies after script compilation.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 15.29 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Generated Firebase Android Resources file Assets/Plugins/Android/Firebase/res/values/google-services.xml from /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json
- Executed "python" "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/Firebase/Editor/generate_xml_from_google_services_json.py" -i "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json" -o "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/Plugins/Android/Firebase/res/values/google-services.xml" -p "com.rmg.idle.office.riot"
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:RunResourceGenerator(IEnumerable`1, String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:GenerateXmlResources(String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJson(Boolean, LogMessage, LogMessage)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJsonWithBundleIdChooserDialog(String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:CheckConfiguration()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:<GenerateXmlFromGoogleServicesJson>m__0()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/Firebase/Editor/Firebase.Editor.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/Firebase/Editor/FirebaseAnalytics.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Patch Android Manifest with new bundle ID -> com.rmg.idle.office.riot
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading AndroidManifest Assets/Plugins/Android/AndroidManifest.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Will apply attribute value replacements:
- ${applicationId} --> com.rmg.idle.office.riot
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBAudienceNetwork version: ~>5.6.0 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml:8
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/FacebookSDK/Plugins/Editor/Dependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKCoreKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:11
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKLoginKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:12
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKShareKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:13
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/Firebase/Editor/AnalyticsDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Firebase/Analytics version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
- createdBy: Assets/Firebase/Editor/AnalyticsDependencies.xml:9
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/Firebase/Editor/AppDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Firebase/Core version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
- createdBy: Assets/Firebase/Editor/AppDependencies.xml:9
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationFacebook version: 5.7.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Google-Mobile-Ads-SDK version: ~> 7.53 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationUnity version: 3.4.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationVungle version: 6.4.6.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: appcompat-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: cardview-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: customtabs version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- UnityIAP: [InitializeOnLoad] Facebook Check
- UnityIAP: Runtime [2019.2.6f1]
- UnityIAP: Current Build is Android:Android
- UnityIAP: stub FacebookStore.dll enabled
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.DotNetVersionUpdater:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- - Completed reload, in 1.536 seconds
- Platform modules already initialized, skipping
- Batchmode quit successfully invoked - shutting down!
- [Performance] Application.InitializeProject : 1 samples, Peak. 11.7 s (1.0x), Avg. 11.7 s, Total. 11.66 s (43.6%)
- [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 1.10 ms (1.0x), Avg. 1.10 ms, Total. 1.099 ms (0.0%)
- [Performance] Application.AcquireProjectLock : 1 samples, Peak. 175 ms (1.0x), Avg. 175 ms, Total. 175.2 ms (0.7%)
- [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 42.9 ms (1.0x), Avg. 42.9 ms, Total. 42.95 ms (0.2%)
- [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 175 ms (1.0x), Avg. 175 ms, Total. 175.1 ms (0.7%)
- [Performance] CurlRequestCheck : 4 samples, Peak. 93.7 us (2.7x), Avg. 34.7 us, Total. 138.9 us (0.0%)
- [Performance] PackageManager::RunRequestSynchronously : 6 samples, Peak. 91.4 us (4.4x), Avg. 20.7 us, Total. 124.1 us (0.0%)
- [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 19.2 ms (1.0x), Avg. 19.2 ms, Total. 19.16 ms (0.1%)
- [Performance] Application.GI.Initialize : 1 samples, Peak. 231 ms (1.0x), Avg. 231 ms, Total. 231.3 ms (0.9%)
- [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.00 ms (1.0x), Avg. 2.00 ms, Total. 2.003 ms (0.0%)
- [Performance] Application.LoadMonoAssembliesAndRecompileIfNecessary : 1 samples, Peak. 3.93 s (1.0x), Avg. 3.93 s, Total. 3.933 s (14.7%)
- [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 281 us (1.0x), Avg. 281 us, Total. 280.9 us (0.0%)
- [Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 299 ms (1.0x), Avg. 299 ms, Total. 299.2 ms (1.1%)
- [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 426 us (1.0x), Avg. 426 us, Total. 426.4 us (0.0%)
- [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 9.06 ms (1.0x), Avg. 9.06 ms, Total. 9.063 ms (0.0%)
- [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 1.19 ms (1.0x), Avg. 1.19 ms, Total. 1.193 ms (0.0%)
- [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 43.8 ms (1.0x), Avg. 43.8 ms, Total. 43.80 ms (0.2%)
- [Performance] Application.ExecuteStartups : 1 samples, Peak. 377 ms (1.0x), Avg. 377 ms, Total. 377.0 ms (1.4%)
- [Performance] Application.editorInitializingProject : 1 samples, Peak. 18.7 us (1.0x), Avg. 18.7 us, Total. 18.71 us (0.0%)
- [Performance] Application.WriteEditorInstanceJsonFile : 1 samples, Peak. 230 us (1.0x), Avg. 230 us, Total. 229.6 us (0.0%)
- [Performance] Application.CheckForAvailableDiskSpaceInProjectLocationAndEmitW : 1 samples, Peak. 17.2 us (1.0x), Avg. 17.2 us, Total. 17.23 us (0.0%)
- [Performance] GUIView.RepaintAll.PlayerLoopController : 3 samples, Peak. 416 ns (1.5x), Avg. 285 ns, Total. 856.0 ns (0.0%)
- [Performance] SceneVisibilityState.ClearScene : 2 samples, Peak. 279 ns (1.4x), Avg. 201 ns, Total. 402.0 ns (0.0%)
- [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 1.07 ms (1.0x), Avg. 1.07 ms, Total. 1.071 ms (0.0%)
- [Performance] SceneVisibilityState::GameObjectChangedScene_Impl : 2 samples, Peak. 138 ns (1.4x), Avg. 97.0 ns, Total. 194.0 ns (0.0%)
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (2 files)... 0.000 seconds
- file read: 0.000 seconds (0.002 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- ----- Compute hash(es) for 2 asset(s).
- ----- Asset named Assets/Plugins/Android/Firebase/res/values/google-services.xml is skipped as no actual change.
- ----- Asset named Assets/Plugins/Android/GoogleMobileAdsPlugin/AndroidManifest.xml is skipped as no actual change.
- Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh Completed time: 0.085858s
- Asset Scan time: 0.079820s
- Asset Hashing: 0.000335s [1.9 KB, 5.530759 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Hashing assets (1 files)... 0.000 seconds
- file read: 0.000 seconds (0.002 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- Updating Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset - GUID: d1ce00750ea82744680d56a8b3d86d6e...
- done. [Time: 10.832504 ms]
- Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.079285s
- Asset Scan time: 0.078920s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 70000b1a8000 -> priority: 1
- Thread -> id: 70000b22b000 -> priority: 1
- Thread -> id: 70000b2ae000 -> priority: 1
- [Package Manager] Server::Kill -- Server was shutdown
- Cleanup mono
- debugger-agent: Unable to listen on 28
- [usbmuxd] Stop listen thread
- [usbmuxd] Error:
- [usbmuxd] Listen thread exiting
- Exiting batchmode successfully now!
- NOT FOUND RESULT FILE
- Build step 'Execute shell' marked build as failure
- Finished: FAILURE
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement