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- local bloom = Instance.new("BloomEffect",game.Lighting)
- bloom.Intensity = .65
- bloom.Size = 13
- bloom.Threshold = .91
- local sunrays = Instance.new("SunRaysEffect",game.Lighting)
- sunrays.Intensity = .15
- sunrays.Spread = 1
- local CC = Instance.new("ColorCorrectionEffect",game.Lighting)
- CC.Brightness = -.3
- CC.Contrast = -0.4
- CC.Saturation = 0.4
- CC.TintColor = Color3.new(253,254,254)
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