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- plugins {
- id 'java-library'
- id 'eclipse'
- id 'idea'
- id 'maven-publish'
- id 'net.neoforged.gradle.userdev' version '7.0.5'
- }
- version = mod_version
- group = mod_group_id
- repositories {
- mavenLocal()
- }
- base {
- archivesName = mod_id
- }
- // Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
- java.toolchain.languageVersion = JavaLanguageVersion.of(17)
- //minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
- //minecraft.accessTransformers.entry public net.minecraft.client.Minecraft textureManager # textureManager
- // Default run configurations.
- // These can be tweaked, removed, or duplicated as needed.
- runs {
- // applies to all the run configs below
- configureEach {
- // Recommended logging data for a userdev environment
- // The markers can be added/remove as needed separated by commas.
- // "SCAN": For mods scan.
- // "REGISTRIES": For firing of registry events.
- // "REGISTRYDUMP": For getting the contents of all registries.
- systemProperty 'forge.logging.markers', 'REGISTRIES'
- // Recommended logging level for the console
- // You can set various levels here.
- // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
- systemProperty 'forge.logging.console.level', 'debug'
- modSource project.sourceSets.main
- }
- client {
- // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
- systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
- }
- server {
- systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
- programArgument '--nogui'
- }
- // This run config launches GameTestServer and runs all registered gametests, then exits.
- // By default, the server will crash when no gametests are provided.
- // The gametest system is also enabled by default for other run configs under the /test command.
- gameTestServer {
- systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
- }
- data {
- // example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
- // workingDirectory project.file('run-data')
- // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
- programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
- }
- }
- // Include resources generated by data generators.
- sourceSets.main.resources { srcDir 'src/generated/resources' }
- dependencies {
- // Specify the version of Minecraft to use.
- // Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
- // The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
- // You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
- // And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
- // For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
- implementation "net.neoforged:neoforge:${neo_version}"
- // Example mod dependency with JEI
- // The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
- // compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
- // compileOnly "mezz.jei:jei-${mc_version}-forge-api:${jei_version}"
- // runtimeOnly "mezz.jei:jei-${mc_version}-forge:${jei_version}"
- // Example mod dependency using a mod jar from ./libs with a flat dir repository
- // This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
- // The group id is ignored when searching -- in this case, it is "blank"
- // implementation "blank:coolmod-${mc_version}:${coolmod_version}"
- // Example mod dependency using a file as dependency
- // implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
- // Example project dependency using a sister or child project:
- // implementation project(":myproject")
- // For more info:
- // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
- // http://www.gradle.org/docs/current/userguide/dependency_management.html
- }
- // This block of code expands all declared replace properties in the specified resource targets.
- // A missing property will result in an error. Properties are expanded using ${} Groovy notation.
- // When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
- // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
- tasks.withType(ProcessResources).configureEach {
- var replaceProperties = [
- minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range,
- neo_version : neo_version, neo_version_range: neo_version_range,
- loader_version_range: loader_version_range,
- mod_id : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
- mod_authors : mod_authors, mod_description: mod_description, pack_format_number: pack_format_number,
- ]
- inputs.properties replaceProperties
- filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
- expand replaceProperties + [project: project]
- }
- }
- // Example configuration to allow publishing using the maven-publish plugin
- publishing {
- publications {
- register('mavenJava', MavenPublication) {
- from components.java
- }
- }
- repositories {
- maven {
- url "file://${project.projectDir}/repo"
- }
- }
- }
- tasks.withType(JavaCompile).configureEach {
- options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
- }
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