Gotmilk0086

cool

Jul 8th, 2018
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  1. wait(0.2)
  2.  
  3.  
  4.  
  5. Player = game:GetService("Players").LocalPlayer
  6. PlayerGui = Player.PlayerGui
  7. Cam = workspace.CurrentCamera
  8. Backpack = Player.Backpack
  9. Character = Player.Character
  10. Humanoid = Character.Humanoid
  11. Mouse = Player:GetMouse()
  12. RootPart = Character["HumanoidRootPart"]
  13. Torso = Character["Torso"]
  14. Head = Character["Head"]
  15. RightArm = Character["Right Arm"]
  16. LeftArm = Character["Left Arm"]
  17. RightLeg = Character["Right Leg"]
  18. LeftLeg = Character["Left Leg"]
  19. RootJoint = RootPart["RootJoint"]
  20. Neck = Torso["Neck"]
  21. RightShoulder = Torso["Right Shoulder"]
  22. LeftShoulder = Torso["Left Shoulder"]
  23. RightHip = Torso["Right Hip"]
  24. LeftHip = Torso["Left Hip"]
  25. Torso.Transparency = 1
  26. local sick = Instance.new("Sound",Character)
  27. sick.SoundId = "rbxassetid://737130590"
  28. sick.Looped = true
  29. sick.Pitch = 1
  30. sick.Volume = 10
  31. sick:Play()
  32.  
  33. IT = Instance.new
  34. CF = CFrame.new
  35. VT = Vector3.new
  36. RAD = math.rad
  37. C3 = Color3.new
  38. UD2 = UDim2.new
  39. BRICKC = BrickColor.new
  40. ANGLES = CFrame.Angles
  41. EULER = CFrame.fromEulerAnglesXYZ
  42. COS = math.cos
  43. ACOS = math.acos
  44. SIN = math.sin
  45. ASIN = math.asin
  46. ABS = math.abs
  47. MRANDOM = math.random
  48. FLOOR = math.floor
  49.  
  50. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  51. local NEWMESH = IT(MESH)
  52. if MESH == "SpecialMesh" then
  53. NEWMESH.MeshType = MESHTYPE
  54. if MESHID ~= "nil" and MESHID ~= "" then
  55. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  56. end
  57. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  58. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  59. end
  60. end
  61. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  62. NEWMESH.Scale = SCALE
  63. NEWMESH.Parent = PARENT
  64. return NEWMESH
  65. end
  66.  
  67. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  68. local NEWPART = IT("Part")
  69. NEWPART.formFactor = FORMFACTOR
  70. NEWPART.Reflectance = REFLECTANCE
  71. NEWPART.Transparency = TRANSPARENCY
  72. NEWPART.CanCollide = false
  73. NEWPART.Locked = true
  74. NEWPART.Anchored = true
  75. if ANCHOR == false then
  76. NEWPART.Anchored = false
  77. end
  78. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  79. NEWPART.Name = NAME
  80. NEWPART.Size = SIZE
  81. NEWPART.Position = Torso.Position
  82. NEWPART.Material = MATERIAL
  83. NEWPART:BreakJoints()
  84. NEWPART.Parent = PARENT
  85. return NEWPART
  86. end
  87.  
  88. --//=================================\\
  89. --|| CUSTOMIZATION
  90. --\\=================================//
  91. function chatfunc(text)
  92. local chat = coroutine.wrap(function()
  93. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  94. Character:FindFirstChild("TalkingBillBoard"):destroy()
  95. end
  96. local Bill = Instance.new("BillboardGui",Character)
  97. Bill.Size = UDim2.new(0,100,0,40)
  98. Bill.StudsOffset = Vector3.new(0,3,0)
  99. Bill.Adornee = Character.Head
  100. Bill.Name = "TalkingBillBoard"
  101. local Hehe = Instance.new("TextLabel",Bill)
  102. Hehe.BackgroundTransparency = 1
  103. Hehe.BorderSizePixel = 0
  104. Hehe.Text = ""
  105. Hehe.Font = "Antique"
  106. Hehe.TextSize = 40
  107. Hehe.TextStrokeTransparency = 0
  108. Hehe.Size = UDim2.new(1,0,0.5,0)
  109. coroutine.resume(coroutine.create(function()
  110. while Hehe ~= nil do
  111. swait()
  112. Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  113. Hehe.Rotation = math.random(-5,5)
  114. Hehe.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  115. Hehe.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  116. end
  117. end))
  118. for i = 1,string.len(text),1 do
  119. swait()
  120. Hehe.Text = string.sub(text,1,i)
  121. end
  122. swait(90)--Re[math.random(1, 93)]
  123. for i = 0, 1, .025 do
  124. swait()
  125. Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
  126. Hehe.TextStrokeTransparency = i
  127. Hehe.TextTransparency = i
  128. end
  129. Bill:Destroy()
  130. end)
  131. chat()
  132. end
  133.  
  134. function onChatted(msg)
  135. chatfunc(msg)
  136. end
  137.  
  138. Player.Chatted:connect(onChatted)
  139.  
  140.  
  141. function swait(num)
  142. if num == 0 or num == nil then
  143. ArtificialHB.Event:wait()
  144. else
  145. for i = 0, num do
  146. ArtificialHB.Event:wait()
  147. end
  148. end return true
  149. end
  150.  
  151. spawn(function()
  152. local bb=Instance.new("BillboardGui", Head )bb.AlwaysOnTop=true bb.Size=UDim2.new(1,0,1,0)bb.StudsOffset=Vector3.new(0,6.5,0)
  153. local t=Instance.new("TextLabel",bb)t.Size=UDim2.new(1,0,1,0)t.Text="Doomfirst"t.TextColor3=Color3.new(123,0,123)t.TextStrokeTransparency=0
  154. t.BackgroundTransparency=1 t.TextSize=30 t.Font="Antique"
  155. while swait()do
  156. bb.StudsOffset=Vector3.new(math.random(-50,50)/50,4.5+ math.random(-80,80)/50,math.random(-130,130)/50)
  157. end
  158. end)
  159.  
  160. Player=game:GetService('Players').LocalPlayer
  161. Character=Player.Character
  162. Mouse=Player:GetMouse()
  163. m=Instance.new('Model',Character)
  164.  
  165. local function weldBetween(a, b)
  166. local weldd = Instance.new("ManualWeld")
  167. weldd.Part0 = a
  168. weldd.Part1 = b
  169. weldd.C0 = CFrame.new()
  170. weldd.C1 = b.CFrame:inverse() * a.CFrame
  171. weldd.Parent = a
  172. return weldd
  173. end
  174.  
  175. it=Instance.new
  176.  
  177. function nooutline(part)
  178. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  179. end
  180.  
  181. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  182. local fp=it("Part")
  183. fp.formFactor=formfactor
  184. fp.Parent=parent
  185. fp.Reflectance=reflectance
  186. fp.Transparency=transparency
  187. fp.CanCollide=false
  188. fp.Locked=true
  189. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  190. fp.Name=name
  191. fp.Size=size
  192. fp.Position=Character.Torso.Position
  193. nooutline(fp)
  194. fp.Material=material
  195. fp:BreakJoints()
  196. return fp
  197. end
  198.  
  199. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  200. local mesh=it(Mesh)
  201. mesh.Parent=part
  202. if Mesh=="SpecialMesh" then
  203. mesh.MeshType=meshtype
  204. mesh.MeshId=meshid
  205. end
  206. mesh.Offset=offset
  207. mesh.Scale=scale
  208. return mesh
  209. end
  210.  
  211. function weld(parent,part0,part1,c0,c1)
  212. local weld=it("Weld")
  213. weld.Parent=parent
  214. weld.Part0=part0
  215. weld.Part1=part1
  216. weld.C0=c0
  217. weld.C1=c1
  218. return weld
  219. end
  220.  
  221. WIngs=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really blue","Handle",Vector3.new(0.526163042, 0.373031557, 0.931079745))
  222. WIngsweld=weld(m,Character["Torso"],WIngs,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0159111, -1.20853615, -6.0207634, 0.866024971, 0.250001013, -0.433012992, -0.326577812, 0.938599944, -0.111252062, 0.378612816, 0.237759501, 0.894495845))
  223. mesh("BlockMesh",WIngs,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.429282606, 1))
  224. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  225. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0145301819, -1.5309906, 1.12540245, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
  226. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  227. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  228. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012840271, -2.20268631, 1.11525655, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
  229. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  230. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  231. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 1.69621086, 2.74610329, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  232. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  233. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  234. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128326416, 3.14628506, 2.63505173, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.757224739, -0.653154373, 2.98023224e-008, -0.653154373, 0.757224917))
  235. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  236. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  237. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 1.01108551, 2.51173878, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.0735907629, -0.997288585, 0, -0.997288525, 0.0735907704))
  238. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  239. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  240. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 0.396331787, 2.11554885, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.187033802, -0.982353449, -7.4505806e-009, -0.982353449, -0.187033832))
  241. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  242. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  243. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, -0.0868225098, 1.57054901, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.434913546, -0.900472343, 0, -0.900472283, -0.434913576))
  244. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  245. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  246. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128173828, 2.42856979, 2.78783226, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, -0.826882541, 0.562374532))
  247. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  248. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  249. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128173828, -0.416015625, 0.917181015, -1, 1.86264515e-008, 5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
  250. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  251. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  252. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, 0.159194946, -1.12555099, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
  253. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  254. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  255. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140304565, -3.38129997, -2.7243309, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.329198927, 0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
  256. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  257. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  258. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140457153, 1.33783531, 2.71401596, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  259. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  260. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really blue","Part",Vector3.new(0.526163042, 0.373031557, 0.931079745))
  261. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.78812122, 1.92715263, -2.28927612, 0.49999845, -0.565649092, 0.655776381, 0.565651298, 0.786692977, 0.24729073, -0.655774534, 0.247295752, 0.713305533))
  262. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.429282606, 1))
  263. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  264. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80215645, 2.86511993, 0.140659332, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  265. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  266. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  267. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80046654, -4.2369194, -0.140804291, -0.49999845, 0.565649092, -0.655776381, -0.433012724, 0.492487878, 0.754954159, 0.750001132, 0.661435425, -0.00130999088))
  268. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  269. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  270. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80215645, -4.90860367, -0.150947571, -0.49999845, 0.565649092, -0.655776381, -0.433012724, 0.492487878, 0.754954159, 0.750001132, 0.661435425, -0.00130999088))
  271. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  272. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  273. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80265999, -4.14035034, -0.33956337, 0.49999845, -0.565649092, 0.655776381, -0.750000596, 0.0957893208, 0.654464483, -0.433013558, -0.819063783, -0.376342565))
  274. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  275. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  276. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095482, 3.22347641, 0.17275238, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  277. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  278. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  279. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, -4.81201553, -0.349707603, 0.49999845, -0.565649092, 0.655776381, -0.750000596, 0.0957893208, 0.654464483, -0.433013558, -0.819063783, -0.376342565))
  280. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  281. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  282. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 2.76852798, 0.339404106, 0.49999845, -0.565649092, 0.655776381, 0.750000596, -0.0957893208, -0.654464483, 0.433013558, 0.819063783, 0.376342565))
  283. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  284. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  285. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095482, 3.18227959, -0.357192993, -0.49999845, 0.565649092, -0.655776381, -2.98023224e-007, -0.757224619, -0.653154492, -0.866026402, -0.326576054, 0.378611445))
  286. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  287. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  288. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094719, 3.23778915, -0.0931434631, -0.49999845, 0.565649092, -0.655776381, 0.224142939, -0.646899283, -0.728890419, -0.836517453, -0.511431754, 0.196662545))
  289. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  290. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  291. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80093193, 3.15235138, 0.421354294, -0.49999845, 0.565649092, -0.655776381, 0.612372398, -0.304515153, -0.729568839, -0.61237365, -0.766362667, -0.194130719))
  292. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  293. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  294. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095387, 3.00566101, 0.650568962, -0.49999845, 0.565649092, -0.655776381, 0.749999642, -0.0957909003, -0.654465079, -0.433014959, -0.819063544, -0.376341343))
  295. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  296. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  297. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094147, 2.81278229, 0.830840111, -0.49999845, 0.565649092, -0.655776381, 0.836516857, 0.119463086, -0.534760058, -0.224145442, -0.815947115, -0.532906353))
  298. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  299. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  300. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094433, 2.57622147, 0.953166008, -0.49999845, 0.565649092, -0.655776381, 0.866026282, 0.326575905, -0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
  301. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  302. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  303. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 0.963986397, 2.83012009, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  304. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  305. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  306. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, -3.00747108, -2.84039688, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
  307. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  308. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  309. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128250122, 3.25563431, 2.63391113, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.757224739, 0.653154373, 2.98023224e-008, -0.653154373, 0.757224917))
  310. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  311. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  312. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128440857, 2.53445959, 2.8150177, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.900472701, 0.434912592, 0, -0.434912592, 0.90047276))
  313. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  314. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  315. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 1.79145408, 2.79978943, 1, -1.86264515e-008, -5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, -0.187033504, 0.982353628))
  316. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  317. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  318. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128364563, -0.414859772, 1.02649212, 1, -1.86264515e-008, -5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, -1.49011612e-008, 0.757224798, 0.653154254))
  319. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  320. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  321. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 0.451953888, 2.2096405, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.94426012, -0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
  322. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  323. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  324. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128364563, 1.08917046, 2.58826447, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  325. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  326. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  327. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, -0.057434082, 1.67582893, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.826882601, -0.562374711, 0, 0.562374711, 0.82688272))
  328. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  329. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  330. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140419006, -1.82085991, 1.02886391, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
  331. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  332. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  333. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.014541626, -2.33579445, -2.83024597, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
  334. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  335. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  336. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0123214722, -1.149189, 1.03900719, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
  337. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  338. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  339. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.01404953, -0.222623825, -1.03916359, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
  340. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  341. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  342. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80045509, -4.03017044, 0.229810715, -0.49999845, 0.565649092, -0.655776381, -0.836517692, -0.511431158, 0.196663141, -0.224142194, 0.6468997, 0.7288903))
  343. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  344. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  345. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094051, 3.2564106, 0.190433502, 0.49999845, -0.565649092, 0.655776381, 0.433015227, 0.819063604, 0.376341105, -0.749999583, 0.0957911685, 0.654465318))
  346. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  347. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  348. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093765, 3.05438042, 0.688827515, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
  349. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  350. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  351. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093765, 3.21963882, -0.358337402, 0.49999845, -0.565649092, 0.655776381, 2.98023224e-007, 0.757224619, 0.653154492, -0.866026402, -0.326576054, 0.378611445))
  352. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  353. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  354. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80095196, 3.27416515, -0.0845680237, 0.49999845, -0.565649092, 0.655776381, 0.224145487, 0.815947115, 0.532906294, -0.836516857, -0.119463041, 0.534760058))
  355. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  356. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  357. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094719, 2.57737732, 0.990515709, 0.49999845, -0.565649092, 0.655776381, 0.866026282, 0.326575905, -0.378611505, 4.32133675e-007, 0.757224679, 0.653154492))
  358. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  359. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  360. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 3.0253334, 0.682353973, 0.49999845, -0.565649092, 0.655776381, 0.75000155, 0.66143465, -0.00131103396, -0.433011711, 0.492488772, 0.7549541))
  361. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  362. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  363. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.8026638, -4.42617226, -0.68901062, 0.49999845, -0.565649092, 0.655776381, -0.612375081, -0.766361952, -0.194129199, 0.612371087, -0.304516733, -0.729569316))
  364. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  365. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  366. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093575, -5.09785843, -0.699146271, 0.49999845, -0.565649092, 0.655776381, -0.612375081, -0.766361952, -0.194129199, 0.612371087, -0.304516733, -0.729569316))
  367. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  368. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  369. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 2.8235321, 0.866632462, 0.49999845, -0.565649092, 0.655776381, 0.836517394, 0.511432052, -0.196662098, -0.224143416, 0.646898985, 0.728890657))
  370. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  371. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  372. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80217552, -4.70182419, 0.219669342, -0.49999845, 0.565649092, -0.655776381, -0.836517692, -0.511431158, 0.196663141, -0.224142194, 0.6468997, 0.7288903))
  373. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  374. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  375. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80096149, 3.17957115, 0.446971893, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
  376. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  377. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  378. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216312, 2.65835953, -0.229951859, -0.49999845, 0.565649092, -0.655776381, 0.836517692, 0.511431158, -0.196663141, 0.224142194, -0.6468997, -0.7288903))
  379. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  380. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  381. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0123329163, -2.7096405, -2.71417046, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.329198927, 0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
  382. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  383. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Navy blue","Part",Vector3.new(2.33570647, 0.518153846, 1.07062769))
  384. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000423431396, 0.000568389893, 0.0205516815, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  385. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  386. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
  387. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.397033691, 0.00685501099, 0.361976624, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  388. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
  389. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.502140284, 1.85872841))
  390. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000408172607, 0.000564575195, 0.0234174728, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  391. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  392. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.507859409, 1.26050401))
  393. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000427246094, 0.00227355957, 0.0205459595, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  394. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  395. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.497564912, 2.28537822))
  396. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000438690186, 0.00173950195, 0.0229845047, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  397. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  398. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  399. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146331787, -3.40140152, -1.11369061, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
  400. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  401. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  402. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, 1.63386917, 1.11945939, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
  403. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  404. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  405. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122375488, -6.76598835, 0.57843399, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.608101726, 0.793859124, 0, -0.793859184, 0.608101785))
  406. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  407. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
  408. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.385643005, 0.0125732422, -0.371212006, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  409. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
  410. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
  411. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0115966797, -0.543251038, 1.7864542, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.434913546, 0.900472343, 0, -0.900472283, -0.434913576))
  412. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  413. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
  414. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0116043091, -1.59219742, 2.67541885, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, -0.997288525, 0.0735907704))
  415. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
  416. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
  417. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0115814209, -2.22006989, 2.7550087, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  418. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
  419. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
  420. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.011592865, -1.02312088, 2.25215411, 1, -1.86264515e-008, -5.96046448e-008, 0, -0.187033802, 0.982353449, -7.4505806e-009, -0.982353449, -0.187033832))
  421. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  422. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.70316744))
  423. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0116004944, -0.851036072, 0.823085785, 1, -1.86264515e-008, -5.96046448e-008, 5.96046448e-008, -0.653154254, 0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
  424. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  425. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 2.33112097, 0.885326684))
  426. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116004944, -4.12805939, 3.14675999, -1, 1.86264515e-008, 5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
  427. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  428. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  429. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146331787, -1.75381827, 0.0856170654, 1, -1.86264515e-008, -5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, -0.187033504, 0.982353628))
  430. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  431. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  432. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146331787, -1.7653625, 1.58002472, -1, 1.86264515e-008, 5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, 0.187033504, -0.982353628))
  433. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  434. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  435. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146217346, 1.84269714, 2.61419201, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, 0.484992713, -0.874518216, 0, -0.874518156, -0.484992743))
  436. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  437. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  438. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -1.39143753, -1.12134099, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
  439. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  440. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  441. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, -4.44521141, -2.69960213, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.484992713, 0.874518216, 0, 0.874518156, 0.484992743))
  442. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  443. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  444. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146102905, -1.24437332, -1.12705016, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
  445. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  446. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  447. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012260437, 2.08576965, -1.09300995, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
  448. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  449. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  450. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, 2.07419205, 2.7586441, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, -2.98023224e-008, -0.329200208, -0.94426012))
  451. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  452. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  453. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, 2.81254005, -2.72010994, 1, -1.86264515e-008, -5.96046448e-008, 0, -0.329198927, -0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
  454. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  455. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  456. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0122528076, -0.0657215118, 2.71253204, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  457. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  458. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  459. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, -4.58002281, 2.72588158, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  460. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  461. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  462. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122489929, -2.57005119, 2.71822929, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  463. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  464. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  465. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122451782, 4.16341972, -0.663871765, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, -0.608101726, -0.793859124, 0, 0.793859184, -0.608101785))
  466. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  467. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.76950121, 0.741203785))
  468. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0115814209, -4.30217743, 3.24400997, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.627695382, -0.778459072, -1.49011612e-008, -0.778458953, -0.627695441))
  469. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  470. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Navy blue","Part",Vector3.new(2.33570647, 0.518153846, 1.07062769))
  471. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99267197, 4.78870678, -0.0154352188, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  472. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  473. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
  474. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.59518433, 4.79498959, 0.32599926, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  475. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
  476. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.502140284, 1.85872841))
  477. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99268341, 4.7886982, -0.0125761032, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  478. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  479. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.507859409, 1.26050401))
  480. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99270248, 4.79042339, -0.0154447556, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  481. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  482. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.497564912, 2.28537822))
  483. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99266815, 4.78983879, -0.0129785538, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  484. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  485. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  486. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80036545, 4.80890846, 2.25815582, 0.49999845, -0.565649092, 0.655776381, 0.176621437, -0.674706042, -0.716642678, 0.847824514, 0.474144399, -0.237446278))
  487. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  488. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  489. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037117, -4.09732819, 0.144859314, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  490. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  491. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  492. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -6.10728073, 0.152519226, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  493. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  494. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  495. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037498, -0.499183655, 4.28593826, 0.49999845, -0.565649092, 0.655776381, -0.75000155, -0.66143465, 0.00131103396, 0.433011711, -0.492488772, -0.7549541))
  496. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  497. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  498. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.802742, 1.36500931, 0.337909698, 0.49999845, -0.565649092, 0.655776381, 0.750000596, -0.0957893208, -0.654464483, 0.433013558, 0.819063783, 0.376342565))
  499. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  500. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  501. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80034828, 1.46158218, 0.139152527, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  502. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  503. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  504. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037212, -0.487609863, -2.62030792, -0.49999845, 0.565649092, -0.655776381, -0.75000155, -0.66143465, 0.00131103396, -0.433011711, 0.492488772, 0.7549541))
  505. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  506. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  507. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80035973, 4.33980179, -0.146759033, 0.49999845, -0.565649092, 0.655776381, 0.433012724, -0.492487878, -0.754954159, 0.750001132, 0.661435425, -0.00130999088))
  508. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  509. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  510. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -7.41146851, -2.34357452, 0.49999845, -0.565649092, 0.655776381, -0.176621437, 0.674706042, 0.716642678, -0.847824514, -0.474144399, 0.237446278))
  511. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  512. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  513. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.8027401, 4.77935791, 2.0391655, -0.49999845, 0.565649092, -0.655776381, 0.847824097, 0.16527845, -0.50386256, -0.176623657, -0.807913423, -0.562209845))
  514. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  515. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  516. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274773, -0.288840294, -2.52373123, 0.49999845, -0.565649092, 0.655776381, 0.433015227, 0.819063604, 0.376341105, -0.749999583, 0.0957911685, 0.654465318))
  517. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  518. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
  519. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.60663605, 4.80071163, -0.407197952, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  520. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
  521. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  522. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274963, -0.300402641, 4.18932724, -0.49999845, 0.565649092, -0.655776381, 0.433015227, 0.819063604, 0.376341105, 0.749999583, -0.0957911685, -0.654465318))
  523. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  524. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  525. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80271721, -4.00077438, 0.34360981, -0.49999845, 0.565649092, -0.655776381, -0.750000596, 0.0957893208, 0.654464483, 0.433013558, 0.819063783, 0.376342565))
  526. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  527. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  528. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.802742, 4.24324417, -0.345514297, -0.49999845, 0.565649092, -0.655776381, 0.750000596, -0.0957893208, -0.654464483, -0.433013558, -0.819063783, -0.376342565))
  529. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  530. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  531. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274391, -7.38192749, -2.1245718, -0.49999845, 0.565649092, -0.655776381, -0.847824097, -0.16527845, 0.50386256, 0.176623657, 0.807913423, 0.562209845))
  532. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  533. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
  534. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971504, -3.44285583, 1.04676247, 0.49999845, -0.565649092, 0.655776381, -0.836516857, -0.119463086, 0.534760058, -0.224145442, -0.815947115, -0.532906353))
  535. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  536. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
  537. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971695, -3.73348618, 0.58502388, 0.49999845, -0.565649092, 0.655776381, -0.612372398, 0.304515153, 0.729568839, -0.61237365, -0.766362667, -0.194130719))
  538. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
  539. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  540. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.802742, -6.01073456, 0.351270676, -0.49999845, 0.565649092, -0.655776381, -0.750000596, 0.0957893208, 0.654464483, 0.433013558, 0.819063783, 0.376342565))
  541. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  542. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
  543. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79972649, -3.63246918, 0.787195206, 0.49999845, -0.565649092, 0.655776381, -0.749999642, 0.0957909003, 0.654465079, -0.433014959, -0.819063544, -0.376341343))
  544. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  545. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.76950121, 0.741203785))
  546. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79971886, -1.31037903, 3.18079185, -0.49999845, 0.565649092, -0.655776381, 0.865550399, 0.301296592, -0.400053799, -0.0287068337, -0.767633677, -0.640245616))
  547. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  548. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 2.33112097, 0.885326684))
  549. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79972172, -1.1358223, 3.18273926, -0.49999845, 0.565649092, -0.655776381, 0.866026282, 0.326575905, -0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
  550. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  551. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
  552. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.7997303, -3.74736404, 0.181629181, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  553. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
  554. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.70316744))
  555. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971409, -3.84326553, 0.859061241, 0.49999845, -0.565649092, 0.655776381, -0.866026282, -0.326575905, 0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
  556. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  557. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  558. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146179199, -0.439552307, 2.82862473, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  559. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  560. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  561. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, 2.43866539, -2.83621216, -1, 1.86264515e-008, 5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
  562. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  563. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  564. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, 2.19028473, 2.38479328, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, 0.997288525, -0.0735907704))
  565. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  566. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  567. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146331787, 2.20183945, -0.719162941, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, -0.997288525, 0.0735907704))
  568. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  569. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
  570. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140457153, -2.31531954, 2.80868149, -1, 1.86264515e-008, 5.96046448e-008, -5.58793545e-009, -0.982353508, -0.187033504, 0, -0.187033504, 0.982353628))
  571. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
  572. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
  573. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -1.67030334, 2.75189209, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  574. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
  575. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  576. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0145950317, -6.44722939, 0.805679321, -1, 1.86264515e-008, 5.96046448e-008, 1.11758709e-008, -0.970244586, -0.242127106, 0, -0.242127106, 0.970244527))
  577. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  578. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
  579. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140609741, -0.572654724, 1.89173317, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.826882601, 0.562374711, 0, 0.562374711, 0.82688272))
  580. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  581. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
  582. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -1.07876587, 2.34624863, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
  583. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  584. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  585. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -4.20618105, 2.84195328, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  586. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  587. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  588. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -2.19620895, 2.83431244, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  589. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  590. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  591. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, 3.84465933, -0.891094208, -1, 1.86264515e-008, 5.96046448e-008, -1.11758709e-008, 0.970244586, 0.242127106, 0, 0.242127106, -0.970244527))
  592. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  593. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  594. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012260437, 1.25204659, 1.03306961, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
  595. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  596. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  597. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122413635, -3.0195713, -1.02729225, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
  598. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  599. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  600. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0122451782, -1.66742134, 0.467433929, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, -0.826882541, 0.562374532))
  601. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  602. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  603. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122451782, -1.67897987, 1.19819832, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, 0.826882541, -0.562374532))
  604. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  605. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  606. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122489929, 1.50705338, 2.41267586, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.609420419, -0.792847335, 0, 0.792847276, 0.609420419))
  607. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  608. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  609. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012260437, -1.00959778, -1.03495979, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
  610. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  611. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  612. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, -4.10961151, -2.49808693, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.609420419, 0.792847335, 0, -0.792847276, -0.609420419))
  613. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  614. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  615. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012260437, -1.6261673, -1.04066467, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
  616. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  617. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.75463974))
  618. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -0.852184296, 0.906645775, -1, 1.86264515e-008, 5.96046448e-008, 5.96046448e-008, -0.653154254, 0.757224917, -1.49011612e-008, 0.757224798, 0.653154254))
  619. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  620. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  621. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80034447, -0.86977005, 4.07917023, 0.49999845, -0.565649092, 0.655776381, 0.224142939, -0.646899283, -0.728890419, 0.836517453, 0.511431754, -0.196662545))
  622. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  623. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  624. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038261, -7.09912872, -2.63088512, 0.49999845, -0.565649092, 0.655776381, -0.864648581, -0.283361614, 0.414836287, -0.0488298535, -0.774433494, -0.630768061))
  625. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  626. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  627. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -3.89056778, -0.225765228, 0.49999845, -0.565649092, 0.655776381, -0.836517692, -0.511431158, 0.196663141, 0.224142194, -0.6468997, -0.7288903))
  628. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  629. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  630. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038261, -5.9005394, -0.218101501, 0.49999845, -0.565649092, 0.655776381, -0.836517692, -0.511431158, 0.196663141, 0.224142194, -0.6468997, -0.7288903))
  631. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  632. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  633. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037498, -0.858222961, -2.41352463, -0.49999845, 0.565649092, -0.655776381, 0.224142939, -0.646899283, -0.728890419, -0.836517453, -0.511431754, 0.196662545))
  634. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  635. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  636. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037594, 4.49656296, 2.54547501, 0.49999845, -0.565649092, 0.655776381, 0.864648581, 0.283361614, -0.414836287, 0.0488298535, 0.774433494, 0.630768061))
  637. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  638. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  639. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.8027277, 0.0490112305, 4.47517967, -0.49999845, 0.565649092, -0.655776381, -0.612372398, 0.304515153, 0.729568839, 0.61237365, 0.766362667, 0.194130719))
  640. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  641. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  642. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274391, 0.0605697632, -2.80956078, 0.49999845, -0.565649092, 0.655776381, -0.612372398, 0.304515153, 0.729568839, -0.61237365, -0.766362667, -0.194130719))
  643. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  644. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  645. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274677, 4.52905464, -0.69493866, -0.49999845, 0.565649092, -0.655776381, 0.612375081, 0.766361952, 0.194129199, 0.612371087, -0.304516733, -0.729569316))
  646. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  647. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  648. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274773, 1.65083885, 0.687343597, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
  649. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  650. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  651. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80273438, 5.16016769, 1.79669189, -0.49999845, 0.565649092, -0.655776381, 0.390038431, 0.823161662, 0.412643731, 0.773221493, -0.0494567379, -0.632204533))
  652. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  653. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  654. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038166, 4.13302612, 0.223876953, 0.49999845, -0.565649092, 0.655776381, 0.836517692, 0.511431158, -0.196663141, -0.224142194, 0.6468997, 0.7288903))
  655. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  656. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  657. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80273819, -4.28659248, 0.693054199, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
  658. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  659. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  660. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80276012, -6.29656792, 0.700717926, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
  661. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  662. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
  663. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216217, -3.78028393, 0.199310303, -0.49999845, 0.565649092, -0.655776381, -0.433015227, -0.819063604, -0.376341105, -0.749999583, 0.0957911685, 0.654465318))
  664. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
  665. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
  666. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216694, -3.76069069, 0.610641479, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
  667. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
  668. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  669. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80275726, -7.76274252, -1.88209915, -0.49999845, 0.565649092, -0.655776381, -0.390038431, -0.823161662, -0.412643731, -0.773221493, 0.0494567379, 0.632204533))
  670. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  671. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.75463974))
  672. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216217, -3.84443283, 0.870663643, -0.49999845, 0.565649092, -0.655776381, -0.866026282, -0.326575905, 0.378611505, 4.32133675e-007, 0.757224679, 0.653154492))
  673. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  674. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
  675. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80217838, -3.45362091, 1.0825386, -0.49999845, 0.565649092, -0.655776381, -0.836517394, -0.511432052, 0.196662098, -0.224143416, 0.646898985, 0.728890657))
  676. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  677. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
  678. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216312, -3.65211487, 0.818996429, -0.49999845, 0.565649092, -0.655776381, -0.75000155, -0.66143465, 0.00131103396, -0.433011711, 0.492488772, 0.7549541))
  679. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  680. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  681. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037689, 1.2548027, -0.231477737, -0.49999845, 0.565649092, -0.655776381, 0.836517692, 0.511431158, -0.196663141, 0.224142194, -0.6468997, -0.7288903))
  682. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  683. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.44351673, 0.373031557, 1.23305202))
  684. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.37387466, 0.0131607056, 3.24288177, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  685. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.904559135, 1))
  686. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
  687. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45108032, -0.324279785, 3.24173164, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  688. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
  689. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.28909934, 0.543318033, 1.14497685))
  690. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45108795, 0.0165786743, 3.23201942, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  691. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  692. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
  693. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45106888, 0.370029449, 3.24633598, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  694. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
  695. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
  696. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458839417, 5.15813541, 3.2103529, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  697. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
  698. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
  699. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458843231, 4.46384811, 3.20575047, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  700. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
  701. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.28909934, 0.543318033, 1.14497685))
  702. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458824158, 4.80470562, 3.19602489, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  703. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  704. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.44351673, 0.373031557, 1.23305202))
  705. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.381649017, 4.80128193, 3.20690632, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  706. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.904559135, 1))
  707.  
  708.  
  709.  
  710. Player_Size = 1 --Size of the player.
  711. Animation_Speed = 3
  712. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  713.  
  714. local Speed = 27
  715. local Effects2 = {}
  716.  
  717. --//=================================\\
  718. --|| END OF CUSTOMIZATION
  719. --\\=================================//
  720.  
  721. local function weldBetween(a, b)
  722. local weldd = Instance.new("ManualWeld")
  723. weldd.Part0 = a
  724. weldd.Part1 = b
  725. weldd.C0 = CFrame.new()
  726. weldd.C1 = b.CFrame:inverse() * a.CFrame
  727. weldd.Parent = a
  728. return weldd
  729. end
  730.  
  731. --//=================================\\
  732. --|| USEFUL VALUES
  733. --\\=================================//
  734.  
  735. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  736. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  737. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  738. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  739. local CHANGEDEFENSE = 0
  740. local CHANGEDAMAGE = 0
  741. local CHANGEMOVEMENT = 0
  742. local ANIM = "Idle"
  743. local ATTACK = false
  744. local EQUIPPED = false
  745. local HOLD = false
  746. local COMBO = 1
  747. local Rooted = false
  748. local SINE = 0
  749. local KEYHOLD = false
  750. local CHANGE = 2 / Animation_Speed
  751. local WALKINGANIM = false
  752. local WALK = 0
  753. local VALUE1 = false
  754. local VALUE2 = false
  755. local ROBLOXIDLEANIMATION = IT("Animation")
  756. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  757. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id="
  758. --ROBLOXIDLEANIMATION.Parent = Humanoid
  759. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  760. WEAPONGUI.Name = "Weapon GUI"
  761. local Weapon = IT("Model")
  762. Weapon.Name = "Adds"
  763. local HITFLOOR = nil
  764. local Effects = IT("Folder", Weapon)
  765. Effects.Name = "Effects"
  766. local ANIMATOR = Humanoid.Animator
  767. local ANIMATE = Character.Animate
  768. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  769. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  770. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  771. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  772. local UNANCHOR = true
  773.  
  774. local SKILLTEXTCOLOR = C3(255,0,0)
  775.  
  776. --//=================================\\
  777. --\\=================================//
  778.  
  779.  
  780. --//=================================\\
  781. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  782. --\\=================================//
  783.  
  784. ArtificialHB = Instance.new("BindableEvent", script)
  785. ArtificialHB.Name = "ArtificialHB"
  786.  
  787. script:WaitForChild("ArtificialHB")
  788.  
  789. frame = Frame_Speed
  790. tf = 0
  791. allowframeloss = false
  792. tossremainder = false
  793. lastframe = tick()
  794. script.ArtificialHB:Fire()
  795.  
  796. game:GetService("RunService").Heartbeat:connect(function(s, p)
  797. tf = tf + s
  798. if tf >= frame then
  799. if allowframeloss then
  800. script.ArtificialHB:Fire()
  801. lastframe = tick()
  802. else
  803. for i = 1, math.floor(tf / frame) do
  804. script.ArtificialHB:Fire()
  805. end
  806. lastframe = tick()
  807. end
  808. if tossremainder then
  809. tf = 0
  810. else
  811. tf = tf - frame * math.floor(tf / frame)
  812. end
  813. end
  814. end)
  815.  
  816. --//=================================\\
  817. --\\=================================//
  818.  
  819.  
  820.  
  821.  
  822.  
  823. --//=================================\\
  824. --|| SOME FUNCTIONS
  825. --\\=================================//
  826.  
  827. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  828. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  829. end
  830.  
  831. function PositiveAngle(NUMBER)
  832. if NUMBER >= 0 then
  833. NUMBER = 0
  834. end
  835. return NUMBER
  836. end
  837.  
  838. function NegativeAngle(NUMBER)
  839. if NUMBER <= 0 then
  840. NUMBER = 0
  841. end
  842. return NUMBER
  843. end
  844.  
  845. function Swait(NUMBER)
  846. if NUMBER == 0 or NUMBER == nil then
  847. ArtificialHB.Event:wait()
  848. else
  849. for i = 1, NUMBER do
  850. ArtificialHB.Event:wait()
  851. end
  852. end
  853. end
  854.  
  855. function QuaternionFromCFrame(cf)
  856. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  857. local trace = m00 + m11 + m22
  858. if trace > 0 then
  859. local s = math.sqrt(1 + trace)
  860. local recip = 0.5 / s
  861. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  862. else
  863. local i = 0
  864. if m11 > m00 then
  865. i = 1
  866. end
  867. if m22 > (i == 0 and m00 or m11) then
  868. i = 2
  869. end
  870. if i == 0 then
  871. local s = math.sqrt(m00 - m11 - m22 + 1)
  872. local recip = 0.5 / s
  873. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  874. elseif i == 1 then
  875. local s = math.sqrt(m11 - m22 - m00 + 1)
  876. local recip = 0.5 / s
  877. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  878. elseif i == 2 then
  879. local s = math.sqrt(m22 - m00 - m11 + 1)
  880. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  881. end
  882. end
  883. end
  884.  
  885. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  886. local xs, ys, zs = x + x, y + y, z + z
  887. local wx, wy, wz = w * xs, w * ys, w * zs
  888. local xx = x * xs
  889. local xy = x * ys
  890. local xz = x * zs
  891. local yy = y * ys
  892. local yz = y * zs
  893. local zz = z * zs
  894. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  895. end
  896.  
  897. function QuaternionSlerp(a, b, t)
  898. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  899. local startInterp, finishInterp;
  900. if cosTheta >= 0.0001 then
  901. if (1 - cosTheta) > 0.0001 then
  902. local theta = ACOS(cosTheta)
  903. local invSinTheta = 1 / SIN(theta)
  904. startInterp = SIN((1 - t) * theta) * invSinTheta
  905. finishInterp = SIN(t * theta) * invSinTheta
  906. else
  907. startInterp = 1 - t
  908. finishInterp = t
  909. end
  910. else
  911. if (1 + cosTheta) > 0.0001 then
  912. local theta = ACOS(-cosTheta)
  913. local invSinTheta = 1 / SIN(theta)
  914. startInterp = SIN((t - 1) * theta) * invSinTheta
  915. finishInterp = SIN(t * theta) * invSinTheta
  916. else
  917. startInterp = t - 1
  918. finishInterp = t
  919. end
  920. end
  921. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  922. end
  923.  
  924. function Clerp(a, b, t)
  925. local qa = {QuaternionFromCFrame(a)}
  926. local qb = {QuaternionFromCFrame(b)}
  927. local ax, ay, az = a.x, a.y, a.z
  928. local bx, by, bz = b.x, b.y, b.z
  929. local _t = 1 - t
  930. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  931. end
  932.  
  933. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  934. local frame = IT("Frame")
  935. frame.BackgroundTransparency = TRANSPARENCY
  936. frame.BorderSizePixel = BORDERSIZEPIXEL
  937. frame.Position = POSITION
  938. frame.Size = SIZE
  939. frame.BackgroundColor3 = COLOR
  940. frame.BorderColor3 = BORDERCOLOR
  941. frame.Name = NAME
  942. frame.Parent = PARENT
  943. return frame
  944. end
  945.  
  946. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  947. local label = IT("TextLabel")
  948. label.BackgroundTransparency = 1
  949. label.Size = UD2(1, 0, 1, 0)
  950. label.Position = UD2(0, 0, 0, 0)
  951. label.TextColor3 = TEXTCOLOR
  952. label.TextStrokeTransparency = STROKETRANSPARENCY
  953. label.TextTransparency = TRANSPARENCY
  954. label.FontSize = TEXTFONTSIZE
  955. label.Font = TEXTFONT
  956. label.BorderSizePixel = BORDERSIZEPIXEL
  957. label.TextScaled = false
  958. label.Text = TEXT
  959. label.Name = NAME
  960. label.Parent = PARENT
  961. return label
  962. end
  963.  
  964. function NoOutlines(PART)
  965. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  966. end
  967.  
  968.  
  969. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  970. local NEWWELD = IT(TYPE)
  971. NEWWELD.Part0 = PART0
  972. NEWWELD.Part1 = PART1
  973. NEWWELD.C0 = C0
  974. NEWWELD.C1 = C1
  975. NEWWELD.Parent = PARENT
  976. return NEWWELD
  977. end
  978.  
  979. function CreateSound(ID, PARENT, VOLUME, PITCH)
  980. local NEWSOUND = nil
  981. coroutine.resume(coroutine.create(function()
  982. NEWSOUND = IT("Sound", PARENT)
  983. NEWSOUND.Volume = VOLUME
  984. NEWSOUND.Pitch = PITCH
  985. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  986. Swait()
  987. NEWSOUND:play()
  988. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  989. end))
  990. return NEWSOUND
  991. end
  992.  
  993. function CFrameFromTopBack(at, top, back)
  994. local right = top:Cross(back)
  995. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  996. end
  997.  
  998. function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  999. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Navy blue"), "Effect", VT(0,0,0))
  1000. local mesh = IT("SpecialMesh",wave)
  1001. mesh.MeshType = "FileMesh"
  1002. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1003. mesh.Scale = SIZE
  1004. mesh.Offset = VT(0,0,-SIZE.X/8)
  1005. wave.CFrame = CFRAME
  1006. coroutine.resume(coroutine.create(function(PART)
  1007. for i = 1, WAIT do
  1008. Swait()
  1009. mesh.Scale = mesh.Scale + GROW
  1010. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1011. if DOESROT == true then
  1012. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1013. end
  1014. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1015. if wave.Transparency > 0.99 then
  1016. wave:remove()
  1017. end
  1018. end
  1019. end))
  1020. end
  1021.  
  1022. function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1023. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Really black"), "Effect", VT(0,0,0))
  1024. local mesh = IT("SpecialMesh",wave)
  1025. mesh.MeshType = "FileMesh"
  1026. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1027. mesh.Scale = SIZE
  1028. --mesh.Offset = VT(0,0,-SIZE.X/8)
  1029. wave.CFrame = CFRAME
  1030. coroutine.resume(coroutine.create(function(PART)
  1031. for i = 1, WAIT do
  1032. Swait()
  1033. mesh.Scale = mesh.Scale + GROW
  1034. --mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1035. if DOESROT == true then
  1036. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1037. end
  1038. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1039. if wave.Transparency > 0.99 then
  1040. wave:remove()
  1041. end
  1042. end
  1043. end))
  1044. end
  1045.  
  1046. function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1047. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Navy blue"), "Effect", VT(0,0,0))
  1048. local mesh = IT("SpecialMesh",wave)
  1049. mesh.MeshType = "FileMesh"
  1050. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1051. mesh.Scale = SIZE
  1052. wave.CFrame = CFRAME
  1053. coroutine.resume(coroutine.create(function(PART)
  1054. for i = 1, WAIT do
  1055. Swait()
  1056. mesh.Scale = mesh.Scale + GROW
  1057. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1058. if DOESROT == true then
  1059. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1060. end
  1061. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1062. if wave.Transparency > 0.99 then
  1063. wave:remove()
  1064. end
  1065. end
  1066. end))
  1067. end
  1068.  
  1069.  
  1070. function Slice(SIZE,WAIT,CFRAME,COLOR,GROW)
  1071. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Really black"), "Effect", VT(1,1,1), true)
  1072. local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
  1073. wave.CFrame = CFRAME
  1074. coroutine.resume(coroutine.create(function(PART)
  1075. for i = 1, WAIT do
  1076. Swait()
  1077. mesh.Scale = mesh.Scale * GROW
  1078. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1079. if wave.Transparency > 0.99 then
  1080. wave:remove()
  1081. end
  1082. end
  1083. end))
  1084. end
  1085.  
  1086. function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW)
  1087. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Really black"), "Effect", VT(1,1,1), true)
  1088. local mesh = IT("SpecialMesh",wave)
  1089. mesh.MeshType = "Sphere"
  1090. mesh.Scale = SIZE
  1091. mesh.Offset = VT(0,0,0)
  1092. wave.CFrame = CFRAME
  1093. coroutine.resume(coroutine.create(function(PART)
  1094. for i = 1, WAIT do
  1095. Swait()
  1096. mesh.Scale = mesh.Scale + GROW
  1097. wave.Transparency = wave.Transparency + (1/WAIT)
  1098. if wave.Transparency > 0.99 then
  1099. wave:remove()
  1100. end
  1101. end
  1102. end))
  1103. end
  1104.  
  1105. function MakeForm(PART,TYPE)
  1106. if TYPE == "Cyl" then
  1107. local MSH = IT("CylinderMesh",PART)
  1108. elseif TYPE == "Ball" then
  1109. local MSH = IT("SpecialMesh",PART)
  1110. MSH.MeshType = "Sphere"
  1111. elseif TYPE == "Wedge" then
  1112. local MSH = IT("SpecialMesh",PART)
  1113. MSH.MeshType = "Wedge"
  1114. end
  1115. end
  1116.  
  1117. function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT)
  1118. if FLOOR ~= nil then
  1119. coroutine.resume(coroutine.create(function()
  1120. local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0))
  1121. PART.CFrame = CF(POSITION)
  1122. for i = 1, 45 do
  1123. local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE)
  1124. RingPiece.Material = FLOOR.Material
  1125. RingPiece.Color = FLOOR.Color
  1126. RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
  1127. Debris:AddItem(RingPiece,SWAIT/100)
  1128. end
  1129. PART:remove()
  1130. end))
  1131. end
  1132. end
  1133.  
  1134. function CheckTableForString(Table, String)
  1135. for i, v in pairs(Table) do
  1136. if string.find(string.lower(String), string.lower(v)) then
  1137. return true
  1138. end
  1139. end
  1140. return false
  1141. end
  1142.  
  1143. function CheckIntangible(Hit)
  1144. local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  1145. if Hit and Hit.Parent then
  1146. if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  1147. return true
  1148. end
  1149. end
  1150. return false
  1151. end
  1152.  
  1153. Debris = game:GetService("Debris")
  1154.  
  1155. function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  1156. local Direction = CFrame.new(StartPos, Vec).lookVector
  1157. local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  1158. local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  1159. if RayHit and CheckIntangible(RayHit) then
  1160. if DelayIfHit then
  1161. wait()
  1162. end
  1163. RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  1164. end
  1165. return RayHit, RayPos, RayNormal
  1166. end
  1167.  
  1168. function turnto(position)
  1169. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  1170. end
  1171.  
  1172. --//=================================\\
  1173. --|| WEAPON CREATION
  1174. --\\=================================//
  1175. function CreateGauntlet (LIMB,ROT,OFFSET)
  1176. local FIST = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Neon Gauntlet Part", VT(1.01*Player_Size,1.4*Player_Size,1.01*Player_Size),false)
  1177. local aura = Instance.new("ParticleEmitter",FIST)
  1178. aura.Texture = "rbxassetid://56562006"
  1179. aura.LightEmission = 1
  1180. aura.Color = ColorSequence.new(Color3.new(255,0,0))
  1181. aura.Rate = 25
  1182. aura.Lifetime = NumberRange.new(0.75)
  1183. aura.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.6,0),NumberSequenceKeypoint.new(1,0,0)})
  1184. aura.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1185. aura.Speed = NumberRange.new(2)
  1186. aura.VelocitySpread = 50
  1187. local weld = CreateWeldOrSnapOrMotor("Weld", FIST, LIMB, FIST, CF(0 * Player_Size, -0.25 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1188. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Navy blue", "Gauntlet Part", VT(1.2*Player_Size,0.4*Player_Size,1.2*Player_Size),false)
  1189. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.6 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1190.  
  1191. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1192. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1193. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1194. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1195. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1196. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.3 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1197. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1198. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1199.  
  1200. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,1.1*Player_Size),false)
  1201. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.35 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1202. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Neon Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,1*Player_Size),false)
  1203. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0.05 * Player_Size, -0.375 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1204. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.4*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
  1205. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0.05 * Player_Size, -0.4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1206. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.4*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
  1207. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0.05 * Player_Size, -0.4 * Player_Size, 0.33 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1208. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.4*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
  1209. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0.05 * Player_Size, -0.4 * Player_Size, -0.33 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1210. end
  1211.  
  1212. CreateGauntlet(RightArm,180,0.3)
  1213. CreateGauntlet(LeftArm,180,-0.3)
  1214. CreateGauntlet(RightLeg,180,0.3)
  1215. CreateGauntlet(LeftLeg,0,-0.3)
  1216.  
  1217. function CreateTorso (LIMB,ROT,OFFSET)
  1218. local FIST = CreatePart(3, Weapon, "Granite", 0, 0, "Navy blue", "Neon Gauntlet Part", VT(2.01*Player_Size,2.1*Player_Size,1.01*Player_Size),false)
  1219. local weld = CreateWeldOrSnapOrMotor("Weld", FIST, LIMB, FIST, CF(0 * Player_Size, -0.15 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1220.  
  1221. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1222. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1223. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1224. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1225. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1226. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.6 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1227. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1228. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1229. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1230. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -1.0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1231. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1232. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1233. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1234. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.3 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1235. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Navy blue", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1236. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1237.  
  1238.  
  1239. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.5*Player_Size,0.6*Player_Size,1.1*Player_Size),false)
  1240. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.10 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1241. end
  1242.  
  1243. CreateTorso(Torso,360,-0.3)
  1244.  
  1245.  
  1246.  
  1247. for _, c in pairs(Weapon:GetChildren()) do
  1248. if c.ClassName == "Part" then
  1249. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1250. end
  1251. end
  1252.  
  1253. Weapon.Parent = Character
  1254.  
  1255. Humanoid.Died:connect(function()
  1256. ATTACK = true
  1257. end)
  1258.  
  1259. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.13, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  1260. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  1261. local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  1262. local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.7, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  1263.  
  1264. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Seizure punch", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 1")
  1265. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Lem smash", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 2")
  1266. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Teleporter", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 3")
  1267. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[X] Ultimate Punch", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text4")
  1268.  
  1269. --//=================================\\
  1270. --|| DAMAGE FUNCTIONS
  1271. --\\=================================//
  1272.  
  1273. function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
  1274. local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really Really black", "Effect", VT())
  1275. STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
  1276. local BODYGYRO = IT("BodyGyro", STATPART)
  1277. local BODYPOSITION = IT("BodyPosition", STATPART)
  1278. BODYPOSITION.P = 2000
  1279. BODYPOSITION.D = 100
  1280. BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
  1281. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
  1282. game:GetService("Debris"):AddItem(STATPART ,5)
  1283. local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  1284. BILLBOARDGUI.Adornee = STATPART
  1285. BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  1286. BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  1287. BILLBOARDGUI.AlwaysOnTop = false
  1288. local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  1289. TEXTLABEL.BackgroundTransparency = 1
  1290. TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  1291. TEXTLABEL.Text = TEXT
  1292. TEXTLABEL.Font = "SciFi"
  1293. TEXTLABEL.FontSize="Size42"
  1294. TEXTLABEL.TextColor3 = COLOR
  1295. TEXTLABEL.TextStrokeTransparency = 1
  1296. TEXTLABEL.TextScaled = true
  1297. TEXTLABEL.TextWrapped = true
  1298. coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  1299. if LABELTYPE == "Normal" then
  1300. for i = 1, 30 do
  1301. Swait()
  1302. STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0)
  1303. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  1304. end
  1305. elseif LABELTYPE == "Debuff" then
  1306. for i = 1, 30 do
  1307. Swait()
  1308. STATPART.Position = STATPART.Position - VT(0, i/10 ,0)
  1309. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  1310. end
  1311. elseif LABELTYPE == "Shock" then
  1312. local ORIGIN = STATPART.Position
  1313. for i = 1, 30 do
  1314. Swait()
  1315. STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2))
  1316. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  1317. end
  1318. end
  1319. THEPART.Parent = nil
  1320. end),STATPART, BODYPOSITION, TEXTLABEL)
  1321. end
  1322.  
  1323. --//=================================\\
  1324. --|| DAMAGING
  1325. --\\=================================//
  1326.  
  1327. function killnearest(position,range,maxstrength,direction)
  1328. for i,v in ipairs(workspace:GetChildren()) do
  1329. local body = v:GetChildren()
  1330. for part = 1, #body do
  1331. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1332. if(body[part].Position - position).Magnitude < range then
  1333. if v.ClassName == "Model" then
  1334. --v:BreakJoints()
  1335. end
  1336. local POS = position
  1337. coroutine.resume(coroutine.create(function()
  1338. body[part].Anchored = true
  1339. body[part].Parent = Effects
  1340. body[part].CanCollide = true
  1341. local SIZE = body[part].Size
  1342. body[part].Material = "Neon"
  1343. CreateSound("952306739", body[part], 2, MRANDOM(7, 12) / 10)
  1344. for i = 1, 75 do
  1345. Swait()
  1346. body[part].Color = C3(MRANDOM(0,1)/1,MRANDOM(0,1)/1,MRANDOM(0,1)/1)
  1347. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  1348. end
  1349. coroutine.resume(coroutine.create(function()
  1350. while true do
  1351. Swait()
  1352. body[part].Color = C3(MRANDOM(0,1)/1,MRANDOM(0,1)/1,MRANDOM(0,1)/1)
  1353. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  1354. end
  1355. end))
  1356. body[part].Anchored = false
  1357. body[part].Velocity = direction.lookVector*maxstrength
  1358. end))
  1359. end
  1360. end
  1361. end
  1362. if v.ClassName == "Part" then
  1363. if v.Anchored == false and (v.Position - position).Magnitude < range then
  1364. local POS = position
  1365. coroutine.resume(coroutine.create(function()
  1366. v.Anchored = true
  1367. v.Parent = Effects
  1368. local SIZE = v.Size
  1369. v.Material = "Neon"
  1370. CreateSound("952306739", v, 2, MRANDOM(7, 12) / 10)
  1371. for i = 1, 75 do
  1372. Swait()
  1373. body[part].Color = C3(MRANDOM(0,1)/1,MRANDOM(0,1)/1,MRANDOM(0,1)/1)
  1374. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  1375. end
  1376. coroutine.resume(coroutine.create(function()
  1377. while true do
  1378. Swait()
  1379. body[part].Color = C3(MRANDOM(0,1)/1,MRANDOM(0,1)/1,MRANDOM(0,1)/1)
  1380. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  1381. end
  1382. end))
  1383. v.Anchored = false
  1384. v.Velocity = direction.lookVector*maxstrength
  1385. end))
  1386. end
  1387. end
  1388. end
  1389. end
  1390.  
  1391. --//=================================\\
  1392. --|| ATTACK FUNCTIONS AND STUFF
  1393. --\\=================================//
  1394.  
  1395. function AttackTemplate()
  1396. ATTACK = true
  1397. Rooted = false
  1398. for i=0, 1, 0.1 / Animation_Speed do
  1399. Swait()
  1400. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1401. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1402. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1403. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1404. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1405. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1406. end
  1407. ATTACK = false
  1408. Rooted = false
  1409. end
  1410.  
  1411. function DeathAgreement()
  1412. ATTACK = true
  1413. Rooted = false
  1414. local SPEED = Speed
  1415. Speed = 10
  1416. CreateSound("357202141", RightArm, 10, 1.1)
  1417. for i=0, 0, 0.1 / Animation_Speed do
  1418. Swait()
  1419. turnto(Mouse.Hit.p)
  1420. MagicSphere(VT(1,1,1),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really red",VT(-1/15,-1/15,-1/15))
  1421. MagicSphere(VT(2,2,2),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really red",VT(-2/15,-2/15,-2/15))
  1422. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.15 / Animation_Speed)
  1423. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(85)), 0.2 / Animation_Speed)
  1424. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90+(MRANDOM(-45,45)/10)), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1425. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1426. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1427. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1428. end
  1429. for i=0, 0, 0.1 / Animation_Speed do
  1430. Swait()
  1431. turnto(Mouse.Hit.p)
  1432. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(65)), 1 / Animation_Speed)
  1433. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed)
  1434. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1435. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1436. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1437. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1438. end
  1439. local PART = CreatePart(3, Effects, "Neon", 0, 0.8, "Really red", "Punch", VT(50,50,50),false)
  1440. PART.CFrame = RootPart.CFrame * CF(0,0,-25)
  1441. PART.Shape = "Ball"
  1442. local bv = Instance.new("BodyVelocity")
  1443. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1444. bv.velocity = RootPart.CFrame.lookVector*600
  1445. bv.Parent = PART
  1446. bv.Name = "PROJECTILEVELOCITY"
  1447. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really red",VT(2.5,0.2,2.5))
  1448. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really red",VT(3,0.2,3))
  1449. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really red",VT(2,0.6,2))
  1450. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really red",VT(2.2,0.6,2.2))
  1451. CreateSound("414517163", Effects, 10, MRANDOM(7, 12) / 10)
  1452. coroutine.resume(coroutine.create(function()
  1453. for i = 1, 10 do
  1454. Swait()
  1455. PART.Transparency = PART.Transparency + 0.2/10
  1456. PART.Size = PART.Size + VT(5,5,5)
  1457. killnearest(PART.Position,PART.Size.Y/2+15,100,RootPart.CFrame)
  1458. end
  1459. PART:Destroy()
  1460. end))
  1461. for i=0, 1, 0.1 / Animation_Speed do
  1462. Swait()
  1463. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed)
  1464. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed)
  1465. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1466. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  1467. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed)
  1468. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed)
  1469. end
  1470. Speed = SPEED
  1471. ATTACK = false
  1472. Rooted = false
  1473. end
  1474.  
  1475. local FIST = CreatePart(3, Weapon, "Granite", 0, 0, "Navy blue", "Neon Gauntlet Part", VT(1.01*Player_Size,1.1*Player_Size,1.01*Player_Size),false)
  1476. local weld = CreateWeldOrSnapOrMotor("Weld", FIST, RightArm, FIST, CF(0 * Player_Size, -0.15 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1477.  
  1478. function GrabTime()
  1479. ATTACK = true
  1480. Rooted = false
  1481. local HASGRABBED = false
  1482. local WELD = nil
  1483. local TORS = nil
  1484. local hitting = FIST.Touched:connect(function(hit)
  1485. if hit.Parent:FindFirstChild("Humanoid") then
  1486. if hit.Parent.Humanoid.Health ~= 0 then
  1487. UNANCHOR = false
  1488. TORS = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
  1489. TORS.Anchored = true
  1490. TORS.CFrame = RightArm.CFrame * CF(0,-1.15,0) * ANGLES(RAD(90), RAD(0), RAD(0))
  1491. WELD = weldBetween(RightArm,TORS)
  1492. HASGRABBED = true
  1493. Rooted = true
  1494. end
  1495. end
  1496. end)
  1497. for i=0, 1, 0.1 / Animation_Speed do
  1498. Swait()
  1499. if HASGRABBED == true then
  1500. break
  1501. end
  1502. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 2 / Animation_Speed)
  1503. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed)
  1504. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-25)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  1505. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  1506. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  1507. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  1508. end
  1509. hitting:disconnect()
  1510. if HASGRABBED == true then
  1511. TORS.Anchored = false
  1512. RootPart.Anchored = true
  1513. for i=0, 2, 0.1 / Animation_Speed do
  1514. Swait()
  1515. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(65), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1516. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1517. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1518. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1519. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1520. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1521. end
  1522. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.5,0.3,0.5))
  1523. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Pearl",VT(0.6,0.3,0.6))
  1524. local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Sound", VT(0,0,0))
  1525. SOUNDPART.CFrame = RootPart.CFrame
  1526. Debris:AddItem(SOUNDPART,5)
  1527. CreateSound("357202073", Character, 4, 1)
  1528. for i = 1, 15 do
  1529. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(0), RAD(MRANDOM(-180,180)), RAD(90)),"Pearl", 1 + MRANDOM(1,30)/15)
  1530. end
  1531. for i=0, 2, 0.1 / Animation_Speed do
  1532. Swait()
  1533. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 50000000) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  1534. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1535. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1536. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1537. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1538. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1539. end
  1540. for i=0, 0.25, 0.1 / Animation_Speed do
  1541. Swait()
  1542. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), 3 / Animation_Speed)
  1543. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed)
  1544. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1545. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  1546. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1547. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1548. end
  1549. if HITFLOOR ~= nil then
  1550. CreateDebreeRing(HITFLOOR,CF(RootPart.Position)*CF(0,-3,0).p,15,VT(7,7,7),85)
  1551. end
  1552. CreateSound("414517163", Effects, 10, MRANDOM(7, 12) / 10)
  1553. WELD:remove()
  1554. for i = 1, 25 do
  1555. Swait()
  1556. killnearest(RootPart.Position,45,100,Torso.CFrame)
  1557. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,"Pearl",VT(0.3,3,0.3))
  1558. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Really red",VT(1,0.4,1))
  1559. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,"Really red",VT(2.3,0.3,2.3))
  1560. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Pearl", 1 + MRANDOM(1,30)/5)
  1561. Slice(0.1,65,CF(RightArm.CFrame*CF(0,-1,0).p) * ANGLES(RAD(MRANDOM(-20,20)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-20,20))),"Really red", 1 + MRANDOM(1,30)/15)
  1562. end
  1563. end
  1564. UNANCHOR = true
  1565. ATTACK = false
  1566. Rooted = false
  1567. end
  1568.  
  1569. function MaxSpeed()
  1570. local ORIGIN = RootPart.Position
  1571. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,3,0.4))
  1572. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,3.1,0.6))
  1573. local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Sound", VT(0,0,0))
  1574. SOUNDPART.CFrame = RootPart.CFrame
  1575. Debris:AddItem(SOUNDPART,5)
  1576. CreateSound("357202032", Character, 4, 1)
  1577. RootPart.CFrame = CF(Mouse.Hit.p+VT(0,3,0),VT(ORIGIN.X,Mouse.Hit.p.Y,ORIGIN.Z))
  1578. Swait()
  1579. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,3,0.4))
  1580. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,3.1,0.6))
  1581. local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Sound", VT(0,0,0))
  1582. SOUNDPART.CFrame = RootPart.CFrame
  1583. Debris:AddItem(SOUNDPART,5)
  1584. CreateSound("1295446488", Character, 4, 1)
  1585. if MRANDOM(1,8) == 1 then
  1586. ATTACK = true
  1587. Rooted = true
  1588. local FRUITSTABLE = {
  1589. {MeshId = "16190555", TextureId = "16190577", Color = "Really red"},
  1590. {MeshId = "119574562", TextureId = "64374853", Color = "New Yeller"},
  1591. {MeshId = "24394186", TextureId = "24394178", Color = "Brown"}
  1592. }
  1593. local FRUIT = FRUITSTABLE[MRANDOM(1, #FRUITSTABLE)]
  1594. local FRUITMODEL = CreatePart(3, Effects, "Neon", 0, 0, FRUIT.Color, "Fruit", VT(0,0,0),false)
  1595. CreateMesh("SpecialMesh", FRUITMODEL, "FileMesh", FRUIT.MeshId, FRUIT.TextureId, VT(2,2,2), VT(0,0,0))
  1596. FRUITMODEL.CFrame = RightArm.CFrame * CF(0,-1.5,0)
  1597. weldBetween(RightArm,FRUITMODEL)
  1598. for i=0, 4, 0.1 / Animation_Speed do
  1599. Swait()
  1600. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1601. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1602. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-145)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1603. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1604. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1605. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1606. end
  1607. CreateSound("414517163", RightArm, 10, MRANDOM(7, 12) / 10)
  1608. FRUITMODEL:remove()
  1609. for i = 1, 15 do
  1610. Slice(0.1,15,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),FRUIT.Color, 1 + MRANDOM(1,10)/15)
  1611. end
  1612. for i=0, 0.5, 0.1 / Animation_Speed do
  1613. Swait()
  1614. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1615. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1616. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-175)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1617. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1618. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1619. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1620. end
  1621. ATTACK = false
  1622. Rooted = false
  1623. end
  1624. end
  1625.  
  1626. function GreenUltimate()
  1627. ATTACK = true
  1628. Rooted = true
  1629. CreateSound("358080470", RightArm, 10, 0.8)
  1630. for i=0, 8, 0.1 / Animation_Speed do
  1631. Swait()
  1632. turnto(Mouse.Hit.p)
  1633. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Really red",VT(0.2,0,0.2))
  1634. Slice(0.1,65,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"purple", 1.1)
  1635. MagicSphere(VT(0.2,0.2,0.2),15,CF(RightArm.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,RightArm.Position),"Navy blue",VT(0.001,0.001,1),0)
  1636. MagicSphere(VT(0.2,0.2,0.2),15,CF(RightArm.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,RightArm.Position),"Really black",VT(0.001,0.001,2),0)
  1637. MagicSphere(VT(1,1,1),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really red",VT(-1/15,-1/15,-1/15))
  1638. MagicSphere(VT(2,2,2),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really red",VT(-2/15,-2/15,-2/15))
  1639. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.15 / Animation_Speed)
  1640. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(85)), 0.2 / Animation_Speed)
  1641. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90+(MRANDOM(-45,45)/10)), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1642. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1643. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1644. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1645. end
  1646. for i=0, 0.15, 0.1 / Animation_Speed do
  1647. Swait()
  1648. turnto(Mouse.Hit.p)
  1649. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(65)), 1 / Animation_Speed)
  1650. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed)
  1651. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1652. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1653. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1654. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1655. end
  1656. MagicSphere(VT(4,4,4),100,RootPart.CFrame * CF(0,0,-6),"Really red",VT(-0.04,-0.04,-0.04))
  1657. MagicSphere(VT(3.5,3.5,3.5),100,RootPart.CFrame * CF(0,0,-6),"Really Really black",VT(-0.035,-0.035,-0.035))
  1658. coroutine.resume(coroutine.create(function()
  1659. Swait(100)
  1660. for i = 1, 5 do
  1661. MagicSphere(VT(150,150,150),75,RootPart.CFrame * CF(0,0,-72*i),"Really red",VT(-150/(150-(15*i)),-150/(150-(15*i)),-150/(150-(15*i))))
  1662. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Navy blue",VT(4.5*i,0.2,4.5*i))
  1663. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Navy blue",VT(5*i,0.2,5*i))
  1664. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Navy blue",VT(4*i,0.6,4*i))
  1665. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Navy blue",VT(5.2*i,0.6,5.2*i))
  1666. end
  1667. killnearest(RootPart.CFrame * CF(0,0,-500).p,500,1000,RootPart.CFrame)
  1668. for i = 1, 5 do
  1669. CreateSound("414517163", Effects, 10, MRANDOM(5, 8) / 10)
  1670. CreateSound("414517163", Effects, 10, MRANDOM(5, 8) / 10)
  1671. end
  1672. coroutine.resume(coroutine.create(function()
  1673. for i = 1, 50 do
  1674. Swait()
  1675. for i = 1, 1 do
  1676. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Pearl", 1 + MRANDOM(1,30)/5)
  1677. end
  1678. for i = 1, 2 do
  1679. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Really red", 1 + MRANDOM(1,30)/3)
  1680. end
  1681. end
  1682. end))
  1683. end))
  1684. for i=0, 4, 0.1 / Animation_Speed do
  1685. Swait()
  1686. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed)
  1687. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed)
  1688. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1689. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  1690. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed)
  1691. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed)
  1692. end
  1693. ATTACK = false
  1694. Rooted = false
  1695. end
  1696.  
  1697. --//=================================\\
  1698. --|| ASSIGN THINGS TO KEYS
  1699. --\\=================================//
  1700.  
  1701. function MouseDown(Mouse)
  1702. if ATTACK == false then
  1703. end
  1704. end
  1705.  
  1706. function MouseUp(Mouse)
  1707. HOLD = false
  1708. end
  1709.  
  1710. function KeyDown(Key)
  1711. KEYHOLD = true
  1712. if Key == "z" and ATTACK == false then
  1713. DeathAgreement()
  1714. end
  1715.  
  1716. if Key == "b" and ATTACK == false then
  1717. GrabTime()
  1718. end
  1719.  
  1720. if Key == "c" and ATTACK == false then
  1721. MaxSpeed()
  1722. end
  1723.  
  1724. if Key == "x" and ATTACK == false then
  1725. GreenUltimate()
  1726. end
  1727.  
  1728. if Key == "p" and ATTACK == false then
  1729. if Speed == 16 then
  1730. Speed = 150
  1731. elseif Speed == 150 then
  1732. Speed = 16
  1733. end
  1734. end
  1735. end
  1736.  
  1737. function KeyUp(Key)
  1738. KEYHOLD = false
  1739. end
  1740.  
  1741. Mouse.Button1Down:connect(function(NEWKEY)
  1742. MouseDown(NEWKEY)
  1743. end)
  1744. Mouse.Button1Up:connect(function(NEWKEY)
  1745. MouseUp(NEWKEY)
  1746. end)
  1747. Mouse.KeyDown:connect(function(NEWKEY)
  1748. KeyDown(NEWKEY)
  1749. end)
  1750. Mouse.KeyUp:connect(function(NEWKEY)
  1751. KeyUp(NEWKEY)
  1752. end)
  1753.  
  1754. --//=================================\\
  1755. --\\=================================//
  1756.  
  1757.  
  1758. function unanchor()
  1759. if UNANCHOR == true then
  1760. g = Character:GetChildren()
  1761. for i = 1, #g do
  1762. if g[i].ClassName == "Part" then
  1763. g[i].Anchored = false
  1764. end
  1765. end
  1766. end
  1767. end
  1768.  
  1769.  
  1770. --//=================================\\
  1771. --|| WRAP THE WHOLE SCRIPT UP
  1772. --\\=================================//
  1773.  
  1774. Humanoid.Changed:connect(function(Jump)
  1775. if Jump == "Jump" and (Disable_Jump == true) then
  1776. Humanoid.Jump = false
  1777. end
  1778. end)
  1779.  
  1780. while true do
  1781. Swait()
  1782. ANIMATE.Parent = nil
  1783. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1784. IDLEANIMATION:Play()
  1785. SINE = SINE + CHANGE
  1786. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1787. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1788. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1789. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1790. local WALKSPEEDVALUE = 12 / (Humanoid.WalkSpeed / 16)
  1791. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1792. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1793. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1794. end
  1795. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1796. ANIM = "Jump"
  1797. if ATTACK == false then
  1798. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1799. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1800. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1801. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1802. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1803. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1804. end
  1805. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  1806. ANIM = "Fall"
  1807. if ATTACK == false then
  1808. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1809. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1810. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1811. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1812. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1813. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  1814. end
  1815. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  1816. ANIM = "Idle"
  1817. if ATTACK == false then
  1818. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.15 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1819. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1820. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1821. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1822. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1823. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1824. end
  1825. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil and Rooted == false then
  1826. ANIM = "Walk"
  1827. WALK = WALK + 1 / Animation_Speed
  1828. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  1829. WALK = 0
  1830. if WALKINGANIM == true then
  1831. WALKINGANIM = false
  1832. elseif WALKINGANIM == false then
  1833. WALKINGANIM = true
  1834. end
  1835. end
  1836. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1837. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1838. if ATTACK == false then
  1839. if Speed < 35 then
  1840. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1841. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1842. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1843. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1844. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  1845. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  1846. else
  1847. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1848. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1849. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-30 * COS(SINE / WALKSPEEDVALUE))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1850. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-80 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-30 * COS(SINE / WALKSPEEDVALUE))) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1851. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  1852. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  1853. end
  1854. end
  1855. end
  1856. unanchor()
  1857. Humanoid.MaxHealth = "inf"
  1858. Humanoid.Health = "inf"
  1859. if Rooted == false then
  1860. Disable_Jump = false
  1861. Humanoid.WalkSpeed = Speed
  1862. elseif Rooted == true then
  1863. Disable_Jump = true
  1864. Humanoid.WalkSpeed = 0
  1865. end
  1866. local MATHS = {"0","1"}
  1867. Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]
  1868. Humanoid.PlatformStand = false
  1869. end
  1870.  
  1871. --//=================================\\
  1872. --\\=================================//
  1873.  
  1874.  
  1875.  
  1876.  
  1877.  
  1878. --//====================================================\\--
  1879. --|| END OF SCRIPT
  1880. --\\====================================================//--
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