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anaylsis

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Jul 20th, 2015
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  1. Player = game:GetService("Players").virtualyreal
  2.  
  3. Character = Player.Character
  4.  
  5. PlayerGui = Player.PlayerGui
  6.  
  7. Backpack = Player.Backpack
  8.  
  9. Torso = Character.Torso
  10.  
  11. Head = Character.Head
  12.  
  13. Humanoid = Character.Humanoid
  14.  
  15. LeftArm = Character["Left Arm"]
  16.  
  17. LeftLeg = Character["Left Leg"]
  18.  
  19. RightArm = Character["Right Arm"]
  20.  
  21. RightLeg = Character["Right Leg"]
  22.  
  23. LS = Torso["Left Shoulder"]
  24.  
  25. LH = Torso["Left Hip"]
  26.  
  27. RS = Torso["Right Shoulder"]
  28.  
  29. RH = Torso["Right Hip"]
  30.  
  31. Neck = Torso.Neck
  32.  
  33. it=Instance.new
  34.  
  35. vt=Vector3.new
  36.  
  37. cf=CFrame.new
  38.  
  39. euler=CFrame.fromEulerAnglesXYZ
  40.  
  41. angles=CFrame.Angles
  42.  
  43. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  44.  
  45. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  46.  
  47. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  48.  
  49. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  50.  
  51. attack = false
  52.  
  53. attacktype = 1
  54.  
  55. damage = 5
  56.  
  57. oridamage = 50
  58.  
  59. attackdebounce = false
  60.  
  61. ssdebounce=false
  62.  
  63. MMouse=nil
  64.  
  65. combo=0
  66.  
  67. magic=true
  68.  
  69. RootPart=Character.HumanoidRootPart
  70.  
  71. RootJoint=RootPart.RootJoint
  72.  
  73. RootCF=euler(-1.57,0,3.14)
  74.  
  75. --player
  76.  
  77. player = nil
  78.  
  79. --save shoulders
  80.  
  81. RSH, LSH = nil, nil
  82.  
  83. --welds
  84.  
  85. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  86.  
  87. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  88.  
  89.  
  90.  
  91.  
  92.  
  93. if Character:findFirstChild("Rapier",true) ~= nil then
  94.  
  95. Character:findFirstChild("Rapier",true).Parent = nil
  96.  
  97. end
  98.  
  99. if Character:findFirstChild("Block",true) ~= nil then
  100.  
  101. Character:findFirstChild("Block",true).Parent = nil
  102.  
  103. end
  104.  
  105.  
  106.  
  107.  
  108.  
  109. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  110.  
  111. local fp = it("Part")
  112.  
  113. fp.formFactor = formfactor
  114.  
  115. fp.Parent = parent
  116.  
  117. fp.Reflectance = reflectance
  118.  
  119. fp.Transparency = transparency
  120.  
  121. fp.CanCollide = false
  122.  
  123. fp.Locked=true
  124.  
  125. fp.BrickColor = brickcolor
  126.  
  127. fp.Name = name
  128.  
  129. fp.Size = size
  130.  
  131. fp.Position = Torso.Position
  132.  
  133. fp.BottomSurface="Smooth"
  134.  
  135. fp.TopSurface="Smooth"
  136.  
  137. fp:BreakJoints()
  138.  
  139. return fp
  140.  
  141. end
  142.  
  143.  
  144.  
  145. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  146.  
  147. local mesh = it(Mesh)
  148.  
  149. mesh.Parent = part
  150.  
  151. if Mesh=="SpecialMesh" then
  152.  
  153. mesh.MeshType = meshtype
  154.  
  155. mesh.MeshId = meshid
  156.  
  157. end
  158.  
  159. mesh.Offset=offset
  160.  
  161. mesh.Scale=scale
  162.  
  163. return mesh
  164.  
  165. end
  166.  
  167.  
  168.  
  169. function weld(parent,part0,part1,c0)
  170.  
  171. local weld = it("Weld")
  172.  
  173. weld.Parent = parent
  174.  
  175. weld.Part0 = part0
  176.  
  177. weld.Part1 = part1
  178.  
  179. weld.C0 = c0
  180.  
  181. return weld
  182.  
  183. end
  184.  
  185.  
  186.  
  187. local modelzorz = Instance.new("Model")
  188.  
  189. modelzorz.Parent = Character
  190.  
  191. modelzorz.Name = "Rapier"
  192.  
  193.  
  194.  
  195. local prt1=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part1",vt(1,1,1))
  196.  
  197. local prt2=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part2",vt(1,1,1))
  198.  
  199. local prt3=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(1,1,1))
  200.  
  201. local prt4=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part4",vt(1,1,1))
  202.  
  203. local prt5=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part5",vt(1,1,1))
  204.  
  205. local prt6=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part6",vt(1,1,1))
  206.  
  207. local prt7=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part7",vt(1,1,1))
  208.  
  209. local prt8=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part8",vt(1,1,1))
  210.  
  211. local prt9=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part9",vt(1,1,1))
  212.  
  213. local prt10=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part10",vt(1,1,1))
  214.  
  215. local prt11=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part11",vt(1,1,1))
  216.  
  217. local prt12=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part12",vt(1,1,1))
  218.  
  219. local prt13=part(3,modelzorz,0,1,BrickColor.new("Black"),"Part13",vt(0.5,4,0.5))
  220.  
  221.  
  222.  
  223. local msh1=mesh("CylinderMesh",prt1,"","",vt(0,0,0),vt(0.2,1,0.2))
  224.  
  225. local msh2=mesh("SpecialMesh",prt2,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(0.2,0.5,0.2))
  226.  
  227. local msh3=mesh("SpecialMesh",prt3,"Sphere","",vt(0,0,0),vt(0.1,0.6,0.1))
  228.  
  229. local msh4=mesh("BlockMesh",prt4,"","",vt(0,0,0),vt(0.3,0.2,0.05))
  230.  
  231. local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(0.05,0.2,0.3))
  232.  
  233. local msh6=mesh("SpecialMesh",prt6,"Sphere","",vt(0,0,0),vt(0.4,0.4,0.4))
  234.  
  235. local msh7=mesh("CylinderMesh",prt7,"","",vt(0,0,0),vt(0.1,0.5,0.1))
  236.  
  237. local msh8=mesh("CylinderMesh",prt8,"","",vt(0,0,0),vt(0.4,0.5,0.4))
  238.  
  239. local msh9=mesh("CylinderMesh",prt9,"","",vt(0,0,0),vt(0.3,0.05,0.3))
  240.  
  241. local msh10=mesh("BlockMesh",prt10,"","",vt(0,0,0),vt(0.2,0.1,0.2))
  242.  
  243. local msh11=mesh("SpecialMesh",prt11,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(0.2,1,0.2))
  244.  
  245. local msh12=mesh("SpecialMesh",prt12,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(0.2,3,0.2))
  246.  
  247. local msh13=mesh("BlockMesh",prt13,"","",vt(0,0,0),vt(1,1,1))
  248.  
  249.  
  250.  
  251. local wld1=weld(prt1,prt1,Torso,euler(-2,0,0)*cf(1,0.5,1.5))
  252.  
  253. local wld2=weld(prt2,prt2,prt1,cf(0,0.3,0))
  254.  
  255. local wld3=weld(prt3,prt3,prt2,cf(0,0.3,0))
  256.  
  257. local wld4=weld(prt4,prt4,prt2,cf(0,0.3,0))
  258.  
  259. local wld5=weld(prt5,prt5,prt2,cf(0,0.3,0))
  260.  
  261. local wld6=weld(prt6,prt6,prt1,cf(0,-0.5,0))
  262.  
  263. local wld7=weld(prt7,prt7,prt6,cf(0,-0.25,0))
  264.  
  265. local wld8=weld(prt8,prt8,prt7,cf(0,0,0))
  266.  
  267. local wld9=weld(prt9,prt9,prt7,cf(0,-0.3,0))
  268.  
  269. local wld10=weld(prt10,prt10,prt9,cf(0,-0.05,0))
  270.  
  271. local wld11=weld(prt11,prt11,prt10,cf(0,-0.5,0))
  272.  
  273. local wld12=weld(prt12,prt12,prt11,cf(0,-1.5,0))
  274.  
  275. local wld13=weld(prt13,prt13,prt12,cf(0,0,0))
  276.  
  277.  
  278.  
  279. numb=0
  280.  
  281. for i=1,4 do
  282.  
  283. local prt13=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part13",vt(1,1,1))
  284.  
  285. local prt14=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part14",vt(1,1,1))
  286.  
  287. local prt15=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part15",vt(1,1,1))
  288.  
  289. local prt16=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part16",vt(1,1,1))
  290.  
  291.  
  292.  
  293. local msh13=mesh("SpecialMesh",prt13,"Wedge","",vt(0,0,0),vt(0.05,0.5,0.5))
  294.  
  295. local msh14=mesh("SpecialMesh",prt14,"Wedge","",vt(0,0,0),vt(0.051,0.5,0.3))
  296.  
  297. local msh15=mesh("BlockMesh",prt15,"","",vt(0,0,0),vt(0.052,0.3,0.2))
  298.  
  299. local msh16=mesh("SpecialMesh",prt16,"Wedge","",vt(0,0,0),vt(0.051,0.5,0.5))
  300.  
  301.  
  302.  
  303. local wld13=weld(prt13,prt13,prt6,euler(0,0,3.14)*cf(0,0.2,0.3)*euler(0,numb,0))
  304.  
  305. local wld14=weld(prt14,prt14,prt13,euler(-0.3,0,3.14)*cf(0,0.4,0.2))
  306.  
  307. local wld15=weld(prt15,prt15,prt14,euler(-0.2,0,0)*cf(0,-0.3,-0.1))
  308.  
  309. local wld16=weld(prt16,prt16,prt15,euler(0.5,0,0)*cf(0,-0.3,0))
  310.  
  311.  
  312.  
  313. numb=numb+1.57
  314.  
  315. end
  316.  
  317.  
  318.  
  319. numb=0
  320.  
  321. color="Bright red"
  322.  
  323. for i=1,6 do
  324.  
  325. if i==1 then color="White" elseif i==2 then color="Bright blue" elseif i==3 then color="Bright green" elseif i==4 then color="Black" elseif i==5 then color="Bright red" elseif i==6 then color="Bright yellow" end
  326.  
  327. local prt17=part(3,modelzorz,0,0,BrickColor.new(color),"Part17",vt(1,1,1))
  328.  
  329.  
  330.  
  331. local msh17=mesh("BlockMesh",prt17,"","",vt(0,0,0),vt(0.1,0.2,0.1))
  332.  
  333.  
  334.  
  335. local wld17=weld(prt17,prt17,prt7,cf(0.15,0.13,0)*euler(0,numb,0))
  336.  
  337.  
  338.  
  339. numb=numb+1.046
  340.  
  341. end
  342.  
  343.  
  344.  
  345. if (script.Parent.className ~= "HopperBin") then
  346.  
  347. Tool = Instance.new("HopperBin")
  348.  
  349. Tool.Parent = Backpack
  350.  
  351. Tool.Name = "Rapier"
  352.  
  353. script.Parent = Tool
  354.  
  355. end
  356.  
  357. Bin = script.Parent
  358.  
  359.  
  360.  
  361. local bg = it("BodyGyro")
  362.  
  363. bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge
  364.  
  365. bg.P = 20e+003
  366.  
  367. bg.Parent = nil
  368.  
  369. bp=it("BodyPosition")
  370.  
  371. bp.P=2000
  372.  
  373. bp.D=100
  374.  
  375. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  376.  
  377.  
  378.  
  379. so = function(id,par,vol,pit)
  380.  
  381. coroutine.resume(coroutine.create(function()
  382.  
  383. local sou = Instance.new("Sound",par or workspace)
  384.  
  385. sou.Volume=vol
  386.  
  387. sou.Pitch=pit or 1
  388.  
  389. sou.SoundId=id
  390.  
  391. wait()
  392.  
  393. sou:play()
  394.  
  395. wait(6)
  396.  
  397. sou:Remove()
  398.  
  399. end))
  400.  
  401. end
  402.  
  403.  
  404.  
  405. function unequipweld()
  406.  
  407. wld1.Part1=Torso
  408.  
  409. wld1.C0=euler(-2,0,0)*cf(1,0.5,1.5)
  410.  
  411. end
  412.  
  413.  
  414.  
  415. function equipweld()
  416.  
  417. wld1.Part1=LeftArm
  418.  
  419. wld1.C0=euler(1.57,0,0)*cf(0,1,0)
  420.  
  421. end
  422.  
  423.  
  424.  
  425. function hideanim()
  426.  
  427. equipped=false
  428.  
  429. wait(0.1)
  430.  
  431. Torso.Neck.C0=necko
  432.  
  433. RootJoint.C0=RootCF
  434.  
  435. unequipweld()
  436.  
  437. end
  438.  
  439.  
  440.  
  441. function equipanim()
  442.  
  443. equipped=true
  444.  
  445. wait(0.1)
  446.  
  447. equipweld()
  448.  
  449. Torso.Neck.C0=necko*euler(0,0,1)
  450.  
  451. RootJoint.C0=RootCF*euler(0,0,-1)
  452.  
  453. RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0.3)
  454.  
  455. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  456.  
  457. LW.C0=cf(-1.5, 0.5, 0) * euler(0.5,-1.57,0)
  458.  
  459. LW.C1=cf(0, 0.5, 0) * euler(0.2,0,0)
  460.  
  461. end
  462.  
  463.  
  464.  
  465. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  466.  
  467. return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  468.  
  469. end
  470.  
  471.  
  472.  
  473. function oneslash()
  474.  
  475. attack=true
  476.  
  477. for i=0,1,0.1 do
  478.  
  479. wait()
  480.  
  481. LW.C0=cf(-1.5+0.5*i, 0.5, -0.5*i) * euler(0.5+1.5*i,-1.57+0.2*i,0)
  482.  
  483. LW.C1=cf(0, 0.5, 0) * euler(0.2-0.8*i,0,0)
  484.  
  485. end
  486.  
  487. so("http://roblox.com/asset/?id=10209640",prt12,1,1)
  488.  
  489. local LastPoint = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  490.  
  491. con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,10,10) end)
  492.  
  493. for i=0,1,0.2 do
  494.  
  495. wait()
  496.  
  497. Torso.Neck.C0=necko*euler(0,0,1-2*i)
  498.  
  499. RootJoint.C0=RootCF*euler(0,0,-1+2*i)
  500.  
  501. wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0)
  502.  
  503. LW.C0=cf(-1-0.5*i, 0.5, -0.5+0.5*i) * euler(2-0.5*i,-1.37,0)
  504.  
  505. LW.C1=cf(0, 0.5, 0) * euler(0.2-0.8+1.6*i,0,0)
  506.  
  507. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  508.  
  509. local Point2 = prt12.CFrame
  510.  
  511. effect("White",0.5,0.1,LastPoint,Point)
  512.  
  513. LastPoint = Point
  514.  
  515. end
  516.  
  517. con1:disconnect()
  518.  
  519. attack=false
  520.  
  521. end
  522.  
  523.  
  524.  
  525. function twoslash()
  526.  
  527. attack=true
  528.  
  529. for i=0,1,0.1 do
  530.  
  531. wait()
  532.  
  533. RootJoint.C0=RootCF*euler(0,0,1+3.14*i)
  534.  
  535. wld1.C0=euler(1.57+1-1*i,0,0)*cf(0,1,0)
  536.  
  537. LW.C0=cf(-1.5+0.5*i, 0.5, -0.5*i) * euler(1.5+0.07*i,-1.37-0.2*i,0)
  538.  
  539. LW.C1=cf(0, 0.5, 0) * euler(1-2*i,0,0)
  540.  
  541. end
  542.  
  543. so("http://roblox.com/asset/?id=10209640",prt12,1,1.1)
  544.  
  545. local LastPoint = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  546.  
  547. con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,10,10) end)
  548.  
  549. for i=0,1,0.2 do
  550.  
  551. wait()
  552.  
  553. RootJoint.C0=RootCF*euler(0,0,1+3.14+3.14*i)
  554.  
  555. wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0)
  556.  
  557. LW.C0=cf(-1.5+0.5-0.5*i, 0.5, -0.5+0.5*i) * euler(1.57,-1.57,0)
  558.  
  559. LW.C1=cf(0, 0.5, 0) * euler(-1+2*i,0,0)
  560.  
  561. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  562.  
  563. effect("White",0.5,0.1,LastPoint,Point)
  564.  
  565. LastPoint = Point
  566.  
  567. end
  568.  
  569. con1:disconnect()
  570.  
  571. attack=false
  572.  
  573. end
  574.  
  575.  
  576.  
  577. function threeslash()
  578.  
  579. attack=true
  580.  
  581. for i=0,1,0.1 do
  582.  
  583. wait()
  584.  
  585. RootJoint.C0=RootCF*euler(0,0,1-1*i)
  586.  
  587. Torso.Neck.C0=necko*euler(0,0,-1+1*i)
  588.  
  589. wld1.C0=euler(1.57+1-1*i,0,0)*cf(0,1,0)
  590.  
  591. LW.C0=cf(-1.5, 0.5, 0) * euler(1.57+3.64*i,-1.57+1*i,0)
  592.  
  593. LW.C1=cf(0, 0.5, 0) * euler(1,0,0)
  594.  
  595. end
  596.  
  597. so("http://roblox.com/asset/?id=10209640",prt12,1,1)
  598.  
  599. local LastPoint = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  600.  
  601. con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,10,10) end)
  602.  
  603. for i=0,1,0.2 do
  604.  
  605. wait()
  606.  
  607. RootJoint.C0=RootCF*euler(0,0,-1*i)
  608.  
  609. Torso.Neck.C0=necko*euler(0,0,1*i)
  610.  
  611. LW.C0=cf(-1.5+0.5*i, 0.5, -0.5*i) * euler(5.21-0.3*i,-0.57,0)
  612.  
  613. LW.C1=cf(0, 0.5, 0) * euler(1+4*i,0,0)
  614.  
  615. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  616.  
  617. effect("White",0.5,0.1,LastPoint,Point)
  618.  
  619. LastPoint = Point
  620.  
  621. end
  622.  
  623. con1:disconnect()
  624.  
  625. attack=false
  626.  
  627. end
  628.  
  629.  
  630.  
  631. function fourslash()
  632.  
  633. attack=true
  634.  
  635. so("rbxasset://sounds\\swordlunge.wav",prt12,1,1.5)
  636.  
  637. local LastPoint = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  638.  
  639. con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,15,10) end)
  640.  
  641. for i=0,1,0.2 do
  642.  
  643. wait()
  644.  
  645. RootJoint.C0=RootCF*euler(0,0,-1-0.57*i)
  646.  
  647. Torso.Neck.C0=necko*euler(0,0,1+0.57*i)
  648.  
  649. wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0)
  650.  
  651. LW.C0=cf(-1.5+0.5-0.5*i, 0.5, -0.5+0.5*i) * euler(4.91+1.57*i,-0.57+0.57*i,0)
  652.  
  653. LW.C1=cf(0, 0.5, 0) * euler(5,-1.57*i,0)
  654.  
  655. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  656.  
  657. effect("White",0.5,0.1,LastPoint,Point)
  658.  
  659. LastPoint = Point
  660.  
  661. end
  662.  
  663. for i=0,1,0.2 do
  664.  
  665. wait()
  666.  
  667. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  668.  
  669. effect("White",0.5,0.1,LastPoint,Point)
  670.  
  671. LastPoint = Point
  672.  
  673. end
  674.  
  675. con1:disconnect()
  676.  
  677. attack=false
  678.  
  679. end
  680.  
  681.  
  682.  
  683. function FlameBarrage()
  684.  
  685. attack=true
  686.  
  687. magic=true
  688.  
  689. for i=0,1,0.1 do
  690.  
  691. wait()
  692.  
  693. Torso.Neck.C0=necko*euler(0.5*i,0,1-1*i)
  694.  
  695. wld1.C0=euler(1.57+0.2*i,0,0)*cf(0,1,0)
  696.  
  697. RW.C0=cf(1.5-1*i, 0.5, -0.5*i) * euler(1*i,0,0.3-1*i)
  698.  
  699. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  700.  
  701. LW.C0=cf(-1.5, 0.5, 0) * euler(0.5+0.5*i,-1.57,0)
  702.  
  703. LW.C1=cf(0, 0.5, 0) * euler(0.2-0.4*i,0,0)
  704.  
  705. end
  706.  
  707. for i=0,1,0.1 do
  708.  
  709. wait()
  710.  
  711. RW.C0=cf(1.5-1, 0.5, -0.5) * euler(1-0.4*i,0,0.3-1)
  712.  
  713. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  714.  
  715. wld7.C0=wld7.C0*euler(0,-0.2,0)
  716.  
  717. so("http://roblox.com/asset/?id=28445431",prt7,1,20)
  718.  
  719. end
  720.  
  721. coroutine.resume(coroutine.create(function()
  722.  
  723. for i=1,10 do
  724.  
  725. so("http://roblox.com/asset/?id=131382140",prt12,1,10)
  726.  
  727. wait(0)
  728.  
  729. end
  730.  
  731. end))
  732.  
  733. reffect=prt12:Clone()
  734.  
  735. reffect.Parent=modelzorz
  736.  
  737. reffect.Transparency=1
  738.  
  739. reffect.Mesh.Scale=vt(0.3,3,0.3)
  740.  
  741. reffect.BrickColor=BrickColor.new("Bright red")
  742.  
  743. local efwld=weld(reffect,reffect,prt12,cf(0,-0.4,0))
  744.  
  745. coroutine.resume(coroutine.create(function(Part)
  746.  
  747. for i=0,1,0.1 do
  748.  
  749. wait()
  750.  
  751. Part.Transparency=Part.Transparency-0.05
  752.  
  753. end
  754.  
  755. while magic==true do
  756.  
  757. wait()
  758.  
  759. MagicBlock(BrickColor.new("Bright red"),prt12.CFrame*cf((math.random()/4)-(math.random()/4),math.random(-2,1)+math.random(),(math.random()/4)-(math.random()/4)),.5,.5,.5,.05,.05,.05)
  760.  
  761. end
  762.  
  763. for i=0,1,0.1 do
  764.  
  765. wait()
  766.  
  767. Part.Transparency=Part.Transparency+0.1
  768.  
  769. end
  770.  
  771. Part.Parent=nil
  772.  
  773. end),reffect)
  774.  
  775. for i=0,1,0.05 do
  776.  
  777. wait()
  778.  
  779. Torso.Neck.C0=necko*euler(0.5-0.5*i,0,1*i)
  780.  
  781. RW.C0=cf(1.5-1+0.5*i, 0.5, -0.5+0.3*i) * euler(0.6,0,-0.7)
  782.  
  783. RW.C1=cf(0, 0.5, 0) * euler(-0.4*i,0,0)
  784.  
  785. LW.C0=cf(-1.5, 0.5, 0) * euler(1+0.2*i,-1.57,0)
  786.  
  787. LW.C1=cf(0, 0.5, 0) * euler(-0.2-0.2*i,0,0)
  788.  
  789. end
  790.  
  791. so("http://roblox.com/asset/?id=10209640",prt12,1,1)
  792.  
  793. local LastPoint = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  794.  
  795. con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,10,10) end)
  796.  
  797. for i=1,3 do
  798.  
  799. so("http://roblox.com/asset/?id=130865054",Torso,1,1.5)
  800.  
  801. end
  802.  
  803. for i=0,0.2,0.1 do
  804.  
  805. wait()
  806.  
  807. RootJoint.C0=RootCF*euler(0,0,-1+7.28*i)
  808.  
  809. Torso.Neck.C0=necko*euler(0,0,1-1*i)
  810.  
  811. RW.C0=cf(1.5-0.5, 0.5, -0.5+0.3-0.3*i) * euler(0.6,0,-0.7-0.5*i)
  812.  
  813. RW.C1=cf(0, 0.5, 0) * euler(-0.4,0,0)
  814.  
  815. LW.C0=cf(-1.5, 0.5, 0) * euler(1.2+0.37*i,-1.57,0)
  816.  
  817. LW.C1=cf(0, 0.5, 0) * euler(-0.4+2.4*i,0,0)
  818.  
  819. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  820.  
  821. effect("Bright red",0.5,0.3,LastPoint,Point)
  822.  
  823. LastPoint = Point
  824.  
  825. end
  826.  
  827. local exprt=part(3,modelzorz,0,1,BrickColor.new("Bright red"),"Explosion Part",vt(1,1,1))
  828.  
  829. exprt.Anchored=true
  830.  
  831. exprt.CFrame=RootPart.CFrame*cf(0,0,-7)
  832.  
  833. so("http://www.roblox.com/asset/?id=2101148",exprt,1,0.6)
  834.  
  835. game:GetService("Debris"):AddItem(exprt,1)
  836.  
  837. MagicCircle(BrickColor.new("Bright red"),exprt.CFrame,3,3,3,3,3,3)
  838.  
  839. for i=1,4 do
  840.  
  841. MagicRing(BrickColor.new("Bright red"),exprt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),3,3,0.1,1,1,0.05)
  842.  
  843. end
  844.  
  845. local c = game.Workspace:GetChildren()
  846.  
  847. for i = 1, #c do
  848.  
  849. local hum = c[i]:findFirstChild("Humanoid")
  850.  
  851. if hum ~= nil and hum.Health ~= 0 then
  852.  
  853. local head = c[i]:findFirstChild("Head")
  854.  
  855. if head ~= nil then
  856.  
  857. local targ = head.Position - exprt.Position
  858.  
  859. local mag = targ.magnitude
  860.  
  861. if mag <= 10 and c[i].Name ~= Player.Name then
  862.  
  863. attackdebounce=false
  864.  
  865. Damagefunc1(head,15,50)
  866.  
  867. end
  868.  
  869. end
  870.  
  871. end
  872.  
  873. end
  874.  
  875. for i=0.2,1,0.1 do
  876.  
  877. wait()
  878.  
  879. RootJoint.C0=RootCF*euler(0,0,-1+7.28*i)
  880.  
  881. Torso.Neck.C0=necko*euler(0,0,1-1*i)
  882.  
  883. RW.C0=cf(1.5-0.5, 0.5, -0.5+0.3-0.3*i) * euler(0.6,0,-0.7-0.5*i)
  884.  
  885. RW.C1=cf(0, 0.5, 0) * euler(-0.4,0,0)
  886.  
  887. LW.C0=cf(-1.5, 0.5, 0) * euler(1.2+0.37*i,-1.57,0)
  888.  
  889. LW.C1=cf(0, 0.5, 0) * euler(-0.4+2.4*i,0,0)
  890.  
  891. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  892.  
  893. effect("Bright red",0.5,0.3,LastPoint,Point)
  894.  
  895. LastPoint = Point
  896.  
  897. end
  898.  
  899. con1:disconnect()
  900.  
  901. for i=0,1,0.1 do
  902.  
  903. wait()
  904.  
  905. RootJoint.C0=RootCF*euler(0,0,1*i)
  906.  
  907. Torso.Neck.C0=necko*euler(0,0,-1*i)
  908.  
  909. wld1.C0=euler(1.77-1.2*i,0,0)*cf(0,1,0)
  910.  
  911. RW.C0=cf(1.5-0.5, 0.5, -0.5) * euler(0.6,0,-1.2)
  912.  
  913. RW.C1=cf(0, 0.5, 0) * euler(-0.4,0,0)
  914.  
  915. LW.C0=cf(-1.5, 0.5, 0) * euler(1.57,-1.57,0)
  916.  
  917. LW.C1=cf(0, 0.5, 0) * euler(2-0.43*i,0,0)
  918.  
  919. end
  920.  
  921. so("rbxasset://sounds\\swordlunge.wav",prt12,1,1.2)
  922.  
  923. local LastPoint = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  924.  
  925. con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,20,30) end)
  926.  
  927. for i=0,1,0.2 do
  928.  
  929. wait()
  930.  
  931. RootJoint.C0=RootCF*euler(0,0,1-2.57*i)
  932.  
  933. Torso.Neck.C0=necko*euler(0,0,-1+2.57*i)
  934.  
  935. wld1.C0=euler(0.57+2.57*i,0,0)*cf(0,1,0)
  936.  
  937. RW.C0=cf(1.5-0.5+0.5*i, 0.5, -0.5+0.5*i) * euler(0.6,0,-1.2+2.4*i)
  938.  
  939. RW.C1=cf(0, 0.5, 0) * euler(-0.4,0,0)
  940.  
  941. LW.C0=cf(-1.5, 0.5, 0) * euler(1.57,-1.57,0)
  942.  
  943. LW.C1=cf(0, 0.5, 0) * euler(1.57,0,0)
  944.  
  945. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  946.  
  947. effect("Bright red",0.5,0.3,LastPoint,Point)
  948.  
  949. LastPoint = Point
  950.  
  951. end
  952.  
  953. con1:disconnect()
  954.  
  955. numb=-7
  956.  
  957. for i=1,3 do
  958.  
  959. local exprt=part(3,modelzorz,0,1,BrickColor.new("Bright red"),"Explosion Part",vt(1,1,1))
  960.  
  961. exprt.Anchored=true
  962.  
  963. exprt.CFrame=RootPart.CFrame*cf(0,0,numb)
  964.  
  965. so("http://www.roblox.com/asset/?id=2101148",exprt,1,1)
  966.  
  967. game:GetService("Debris"):AddItem(exprt,1)
  968.  
  969. MagicCircle(BrickColor.new("Bright red"),exprt.CFrame,3,3,3,3,3,3)
  970.  
  971. coroutine.resume(coroutine.create(function(Part)
  972.  
  973. for i=1,4 do
  974.  
  975. MagicBlock(BrickColor.new("Bright red"),Part.CFrame,3,3,3,2,2,2)
  976.  
  977. wait(0.1)
  978.  
  979. end
  980.  
  981. end),exprt)
  982.  
  983. local c = game.Workspace:GetChildren()
  984.  
  985. for i = 1, #c do
  986.  
  987. local hum = c[i]:findFirstChild("Humanoid")
  988.  
  989. if hum ~= nil and hum.Health ~= 0 then
  990.  
  991. local head = c[i]:findFirstChild("Head")
  992.  
  993. if head ~= nil then
  994.  
  995. local targ = head.Position - exprt.Position
  996.  
  997. local mag = targ.magnitude
  998.  
  999. if mag <= 10 and c[i].Name ~= Player.Name then
  1000.  
  1001. attackdebounce=false
  1002.  
  1003. Damagefunc1(head,5,30)
  1004.  
  1005. end
  1006.  
  1007. end
  1008.  
  1009. end
  1010.  
  1011. end
  1012.  
  1013. numb=numb-5
  1014.  
  1015. wait(0.2)
  1016.  
  1017. end
  1018.  
  1019. wait(1)
  1020.  
  1021. Torso.Neck.C0=necko*euler(0,0,1)
  1022.  
  1023. RootJoint.C0=RootCF*euler(0,0,-1)
  1024.  
  1025. magic=false
  1026.  
  1027. attack=false
  1028.  
  1029. end
  1030.  
  1031.  
  1032.  
  1033. function IcePrison()
  1034.  
  1035. attack=true
  1036.  
  1037. magic=true
  1038.  
  1039. for i=0,1,0.1 do
  1040.  
  1041. wait()
  1042.  
  1043. Torso.Neck.C0=necko*euler(0,0,1-1*i)
  1044.  
  1045. RootJoint.C0=RootCF*euler(0,0,-1+1*i)
  1046.  
  1047. wld1.C0=euler(1.57,0,0)*cf(0,1,0)
  1048.  
  1049. RW.C0=cf(1.5-0.5*i, 0.5, -0.5*i) * euler(1.9*i,0,0.3-0.8*i)
  1050.  
  1051. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1052.  
  1053. LW.C0=cf(-1.5+0.5*i, 0.5, -0.5*i) * euler(0.5+1.07*i,-1.57+1.57*i,0.7*i)
  1054.  
  1055. LW.C1=cf(0, 0.5, 0) * euler(0.2-0.2*i,0,0)
  1056.  
  1057. end
  1058.  
  1059. for i=0,1,0.1 do
  1060.  
  1061. wait()
  1062.  
  1063. RW.C0=cf(1.5-0.5, 0.5, -0.5) * euler(1.9,0,-0.5-0.2*i)
  1064.  
  1065. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1066.  
  1067. wld7.C0=wld7.C0*euler(0,0.2,0)
  1068.  
  1069. so("http://roblox.com/asset/?id=28445431",prt7,1,20)
  1070.  
  1071. end
  1072.  
  1073. reffect=prt12:Clone()
  1074.  
  1075. reffect.Parent=modelzorz
  1076.  
  1077. reffect.Transparency=1
  1078.  
  1079. reffect.Mesh.Scale=vt(0.3,3,0.3)
  1080.  
  1081. reffect.BrickColor=BrickColor.new("Bright blue")
  1082.  
  1083. local efwld=weld(reffect,reffect,prt12,cf(0,-0.4,0))
  1084.  
  1085. coroutine.resume(coroutine.create(function(Part)
  1086.  
  1087. for i=0,1,0.1 do
  1088.  
  1089. wait()
  1090.  
  1091. Part.Transparency=Part.Transparency-0.05
  1092.  
  1093. end
  1094.  
  1095. while magic==true do
  1096.  
  1097. wait()
  1098.  
  1099. MagicBlock(BrickColor.new("Bright blue"),prt12.CFrame*cf((math.random()/4)-(math.random()/4),math.random(-2,1)+math.random(),(math.random()/4)-(math.random()/4)),.5,.5,.5,.05,.05,.05)
  1100.  
  1101. end
  1102.  
  1103. for i=0,1,0.1 do
  1104.  
  1105. wait()
  1106.  
  1107. Part.Transparency=Part.Transparency+0.1
  1108.  
  1109. end
  1110.  
  1111. Part.Parent=nil
  1112.  
  1113. end),reffect)
  1114.  
  1115. for i=1,3 do
  1116.  
  1117. so("http://roblox.com/asset/?id=25605551",prt12,1,1)
  1118.  
  1119. end
  1120.  
  1121. wait(0.5)
  1122.  
  1123. for i=0,1,0.1 do
  1124.  
  1125. wait()
  1126.  
  1127. wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0)
  1128.  
  1129. RW.C0=cf(1.5-0.5, 0.5, -0.5) * euler(1.9-0.6*i,0,-0.7)
  1130.  
  1131. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1132.  
  1133. LW.C0=cf(-1.5+0.5, 0.5, -0.5) * euler(1.57-0.57*i,0,0.7-0.2*i)
  1134.  
  1135. LW.C1=cf(0, 0.5, 0) * euler(0,1.57*i,0)
  1136.  
  1137. end
  1138.  
  1139. local LastPoint = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  1140.  
  1141. con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,10,10) end)
  1142.  
  1143. for i=1,3 do
  1144.  
  1145. so("http://roblox.com/asset/?id=10209640",prt12,1,1)
  1146.  
  1147. for i=0,1,0.2 do
  1148.  
  1149. wait()
  1150.  
  1151. RootJoint.C0=RootCF*euler(0,0,6.32*i)
  1152.  
  1153. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  1154.  
  1155. effect("Bright blue",0.5,0.3,LastPoint,Point)
  1156.  
  1157. LastPoint = Point
  1158.  
  1159. end
  1160.  
  1161. end
  1162.  
  1163. so("http://roblox.com/asset/?id=10209640",prt12,1,1)
  1164.  
  1165. for i=0,1,0.2 do
  1166.  
  1167. wait()
  1168.  
  1169. RootJoint.C0=RootCF*euler(0,0,3.14*i)
  1170.  
  1171. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  1172.  
  1173. effect("Bright blue",0.5,0.3,LastPoint,Point)
  1174.  
  1175. LastPoint = Point
  1176.  
  1177. end
  1178.  
  1179. con1:disconnect()
  1180.  
  1181. for i=0,1,0.1 do
  1182.  
  1183. wait()
  1184.  
  1185. wld1.C0=euler(2.57-1*i,3.14*i,0)*cf(0,1,0)
  1186.  
  1187. RootJoint.C0=RootCF*euler(0,0,3.14+3.14*i)
  1188.  
  1189. RW.C0=cf(1.5-0.5, 0.5, -0.5) * euler(1.3+1.2*i,0,-0.7)
  1190.  
  1191. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1192.  
  1193. LW.C0=cf(-1.5+0.5, 0.5, -0.5) * euler(1+1.5*i,0,0.5+0.2*i)
  1194.  
  1195. LW.C1=cf(0, 0.5, 0) * euler(0,1.57-1.57*i,0)
  1196.  
  1197. end
  1198.  
  1199. local LastPoint = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  1200.  
  1201. so("http://roblox.com/asset/?id=10209640",prt12,1,1.1)
  1202.  
  1203. bg.Parent=Torso
  1204.  
  1205. bg.cframe=Torso.CFrame
  1206.  
  1207. local bp = Instance.new("BodyPosition")
  1208.  
  1209. bp.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1210.  
  1211. bp.P = 10000
  1212.  
  1213. local CF = Torso.CFrame
  1214.  
  1215. bp.position = CF.p
  1216.  
  1217. bp.Parent=Torso
  1218.  
  1219. for i=0,1,0.2 do
  1220.  
  1221. wait()
  1222.  
  1223. bp.position = CF.p - Vector3.new(0,1.5,0)
  1224.  
  1225. Torso["Left Hip"].C0=LHC0*cf(-0.7*i,1.2*i,0)
  1226.  
  1227. Torso["Right Hip"].C0=RHC0*cf(0,1.2*i,0)*euler(0,0,-0.5*i)
  1228.  
  1229. RW.C0=cf(1.5-0.5, 0.5, -0.5) * euler(2.5-1*i,0,-0.7)
  1230.  
  1231. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1232.  
  1233. LW.C0=cf(-1.5+0.5, 0.5, -0.5) * euler(2.5-1*i,0,0.7)
  1234.  
  1235. LW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1236.  
  1237. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  1238.  
  1239. effect("Bright blue",0.5,0.3,LastPoint,Point)
  1240.  
  1241. LastPoint = Point
  1242.  
  1243. end
  1244.  
  1245. numb=-3
  1246.  
  1247. numb2=0
  1248.  
  1249. for i=1,40 do
  1250.  
  1251. local exprt=part(3,modelzorz,0,1,BrickColor.new("Bright red"),"Explosion Part",vt(1,1,1))
  1252.  
  1253. exprt.Anchored=true
  1254.  
  1255. exprt.CFrame=RootPart.CFrame*cf(numb2,0,numb)
  1256.  
  1257. so("http://www.roblox.com/asset/?id=32656754",exprt,0.5,1)
  1258.  
  1259. game:GetService("Debris"):AddItem(exprt,3)
  1260.  
  1261. for i=1,5 do
  1262.  
  1263. --Icicle(exprt.CFrame*euler(math.random(-2,1)+math.random(),0,math.random(-2,1)+math.random()),2,5,2)
  1264.  
  1265. MagicFreeze(BrickColor.new("Bright blue"),exprt.CFrame*cf(0,-3,0),0.5,0.5,0.5,0.1,0.3,0.1)
  1266.  
  1267. end
  1268.  
  1269. local c = game.Workspace:GetChildren()
  1270.  
  1271. for i = 1, #c do
  1272.  
  1273. local hum = c[i]:findFirstChild("Humanoid")
  1274.  
  1275. if hum ~= nil and hum.Health ~= 0 then
  1276.  
  1277. local head = c[i]:findFirstChild("Head")
  1278.  
  1279. if head ~= nil then
  1280.  
  1281. local targ = head.Position - exprt.Position
  1282.  
  1283. local mag = targ.magnitude
  1284.  
  1285. if mag <= 5 and c[i].Name ~= Player.Name then
  1286.  
  1287. attackdebounce=false
  1288.  
  1289. freezeDamagefunc(head,0,0)
  1290.  
  1291. end
  1292.  
  1293. end
  1294.  
  1295. end
  1296.  
  1297. end
  1298.  
  1299. numb=numb-1
  1300.  
  1301. if numb2==1 then
  1302.  
  1303. wait(0)
  1304.  
  1305. numb2=0
  1306.  
  1307. end
  1308.  
  1309. numb2=numb2+1
  1310.  
  1311. end
  1312.  
  1313. wait(0.5)
  1314.  
  1315. bg.Parent=nil
  1316.  
  1317. bp.Parent=nil
  1318.  
  1319. Torso["Left Hip"].C0=LHC0
  1320.  
  1321. Torso["Right Hip"].C0=RHC0
  1322.  
  1323. Torso.Neck.C0=necko*euler(0,0,1)
  1324.  
  1325. RootJoint.C0=RootCF*euler(0,0,-1)
  1326.  
  1327. magic=false
  1328.  
  1329. attack=false
  1330.  
  1331. end
  1332.  
  1333.  
  1334.  
  1335. function AirDash()
  1336.  
  1337. attack=true
  1338.  
  1339. magic=true
  1340.  
  1341. for i=0,1,0.1 do
  1342.  
  1343. wait()
  1344.  
  1345. wld1.C0=euler(1.57-1.2*i,0,0)*cf(0,1,0.3*i)
  1346.  
  1347. Torso.Neck.C0=necko*euler(0,0,1+0.57*i)
  1348.  
  1349. RootJoint.C0=RootCF*euler(0,0,-1-0.57*i)
  1350.  
  1351. RW.C0=cf(1.5, 0.5, 0) * euler(0.7*i,0,0.3-0.9*i)
  1352.  
  1353. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1354.  
  1355. LW.C0=cf(-1.5+1*i, 0.5, -0.5*i) * euler(0.5+1.07*i,-1.57+3.16*i,0)
  1356.  
  1357. LW.C1=cf(0, 0.5, 0) * euler(0.2+0.8*i,0,0)
  1358.  
  1359. end
  1360.  
  1361. for i=0,1,0.1 do
  1362.  
  1363. wait()
  1364.  
  1365. wld7.C0=wld7.C0*euler(0,0.2,0)
  1366.  
  1367. so("http://roblox.com/asset/?id=28445431",prt7,1,20)
  1368.  
  1369. end
  1370.  
  1371. so("http://roblox.com/asset/?id=10209640",prt12,1,0.7)
  1372.  
  1373. local vel2 = Instance.new("BodyVelocity")
  1374.  
  1375. vel2.Parent = RootPart
  1376.  
  1377. vel2.maxForce = vt(4e+005,4e+005,4e+005)*1
  1378.  
  1379. vel2.velocity = Head.CFrame.lookVector*100
  1380.  
  1381. local LastPoint = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  1382.  
  1383. bg.Parent = Head
  1384.  
  1385. bg.cframe=Head.CFrame
  1386.  
  1387. jointhit=false
  1388.  
  1389. con1=prt13.Touched:connect(function(hit)
  1390.  
  1391. coroutine.resume(coroutine.create(function()
  1392.  
  1393. if hit.Parent==nil then
  1394.  
  1395. return
  1396.  
  1397. end
  1398.  
  1399. h=hit.Parent:FindFirstChild("Humanoid")
  1400.  
  1401. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil and jointhit==false then
  1402.  
  1403. jointhit=true
  1404.  
  1405. bp.position=RootPart.Position
  1406.  
  1407. -- bp.Parent=RootPart
  1408.  
  1409. bg.Parent=RootPart
  1410.  
  1411. bg.cframe=RootPart.CFrame
  1412.  
  1413. for i=0,1,0.1 do
  1414.  
  1415. wait()
  1416.  
  1417. RootJoint.C0=RootCF*cf(0,-5*i,5*i)*euler(1.57*i,0,-1.57)
  1418.  
  1419. end
  1420.  
  1421. for i=0,1,0.1 do
  1422.  
  1423. wait()
  1424.  
  1425. Torso.Neck.C0=necko*euler(0,0,1.57-1.57*i)
  1426.  
  1427. RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0.6+0.97*i)
  1428.  
  1429. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1430.  
  1431. LW.C0=cf(-1.5, 0.5, 0) * euler(1.57,1.57,0)
  1432.  
  1433. LW.C1=cf(0, 0.5, 0) * euler(-1.57,0,0)
  1434.  
  1435. RootJoint.C0=RootCF*cf(0,-5-5*i,5+5*i)*euler(1.57+1.57*i,0,-1.57-3.14*i)
  1436.  
  1437. end
  1438.  
  1439. coroutine.resume(coroutine.create(function()
  1440.  
  1441. while attack==true do
  1442.  
  1443. wait()
  1444.  
  1445. Torso.Neck.C0=necko
  1446.  
  1447. wld1.C0=euler(1.57-1.2+2.77,0,0)*cf(0,1,0)
  1448.  
  1449. RW.C0=cf(1.5, 0.5, 0) * euler(0,0,1.57)
  1450.  
  1451. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1452.  
  1453. LW.C0=cf(-1.5, 0.5, 0) * euler(1.57,1.57,0)
  1454.  
  1455. LW.C1=cf(0, 0.5, 0) * euler(-1.57,0,0)
  1456.  
  1457. end
  1458.  
  1459. end))
  1460.  
  1461. vel2.Parent=nil
  1462.  
  1463. for i=0,1,0.1 do
  1464.  
  1465. wait()
  1466.  
  1467. RootJoint.C0=RootCF*cf(0,-10,10-3*i)*euler(3.14+1.57*i,0,-1.57-3.14-1.57*i)
  1468.  
  1469. end
  1470.  
  1471. for i=0,1,0.15 do
  1472.  
  1473. wait()
  1474.  
  1475. RootJoint.C0=RootCF*cf(0,-10,7-3*i)*euler(3.14+1.57+1.57*i,0,-1.57-3.14-1.57+1.57*i)
  1476.  
  1477. end
  1478.  
  1479. for i=0,1,0.2 do
  1480.  
  1481. wait()
  1482.  
  1483. RootJoint.C0=RootCF*cf(0,-10,4-4*i)*euler(3.14+3.14,0,-1.57-3.14-1.57+1.57+1.57*i)
  1484.  
  1485. end
  1486.  
  1487. RootPart.CFrame=Torso.CFrame*euler(0,1,0)
  1488.  
  1489. RootJoint.C0=RootCF*euler(0,0,-1)
  1490.  
  1491. bg.Parent=nil
  1492.  
  1493. bp.Parent=nil
  1494.  
  1495. wait(0.5)
  1496.  
  1497. attack=false
  1498.  
  1499. wait()
  1500.  
  1501. Torso.Neck.C0=necko*euler(0,0,1)
  1502.  
  1503. end
  1504.  
  1505. end))
  1506.  
  1507. Damagefunc1(hit,10,10)
  1508.  
  1509. end)
  1510.  
  1511. numb=-1
  1512.  
  1513. for i=0,1,0.2 do
  1514.  
  1515. wait()
  1516.  
  1517. so("http://roblox.com/asset/?id=10209640",prt12,1,numb)
  1518.  
  1519. numb=numb+0.2
  1520.  
  1521. wld1.C0=euler(1.57-1.2+2.77*i,0,0)*cf(0,1,0.3-0.3*i)
  1522.  
  1523. Torso.Neck.C0=necko*euler(0,0,1.57)
  1524.  
  1525. RW.C0=cf(1.5, 0.5, 0) * euler(0.7-0.7*i,0,-0.6+1.2*i)
  1526.  
  1527. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  1528.  
  1529. LW.C0=cf(-1.5+1-1*i, 0.5, -0.5+0.5*i) * euler(1.57,1.57,0)
  1530.  
  1531. LW.C1=cf(0, 0.5, 0) * euler(1-2.57*i,0,0)
  1532.  
  1533. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  1534.  
  1535. local Point2 = prt12.CFrame
  1536.  
  1537. effect("White",0.5,0.1,LastPoint,Point)
  1538.  
  1539. LastPoint = Point
  1540.  
  1541. end
  1542.  
  1543. for i=0,1,0.1 do
  1544.  
  1545. wait()
  1546.  
  1547. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  1548.  
  1549. local Point2 = prt12.CFrame
  1550.  
  1551. effect("White",0.5,0.1,LastPoint,Point)
  1552.  
  1553. LastPoint = Point
  1554.  
  1555. end
  1556.  
  1557. con1:disconnect()
  1558.  
  1559. if jointhit==false then
  1560.  
  1561. vel2.Parent=nil
  1562.  
  1563. end
  1564.  
  1565. wait(1)
  1566.  
  1567. Torso.Neck.C0=necko*euler(0,0,1)
  1568.  
  1569. if jointhit==false then
  1570.  
  1571. bg.Parent=nil
  1572.  
  1573. RootJoint.C0=RootCF*euler(0,0,-1)
  1574.  
  1575. attack=false
  1576.  
  1577. end
  1578.  
  1579. magic=false
  1580.  
  1581. end
  1582.  
  1583.  
  1584.  
  1585. local LastPoint = prt12.CFrame * CFrame.new(0,-prt12.Size.Y*2.5,0)
  1586.  
  1587. local Point = prt12.CFrame * CFrame.new(0,prt12.Size.Y*2.5,0)
  1588.  
  1589. function effect(Color,Ref,Size,LP,P1,returnn)
  1590.  
  1591. local effectsmsh = Instance.new("BlockMesh")
  1592.  
  1593. effectsmsh.Scale = Vector3.new(0.4,1,0.4)
  1594.  
  1595. effectsmsh.Name = "Mesh"
  1596.  
  1597. local effectsg = Instance.new("Part")
  1598.  
  1599. effectsg.formFactor = 3
  1600.  
  1601. effectsg.CanCollide = false
  1602.  
  1603. effectsg.Name = "Eff"
  1604.  
  1605. effectsg.Locked = true
  1606.  
  1607. effectsg.Anchored = true
  1608.  
  1609. effectsg.Size = Vector3.new(0.2,1,0.2)
  1610.  
  1611. effectsg.Parent = workspace
  1612.  
  1613. effectsmsh.Parent = effectsg
  1614.  
  1615. effectsg.BrickColor = BrickColor.new(Color)
  1616.  
  1617. effectsg.Reflectance = Ref
  1618.  
  1619. local point1 = P1
  1620.  
  1621. local mg = (LP.p - point1.p).magnitude
  1622.  
  1623. effectsg.Size = Vector3.new(Size,mg,Size)
  1624.  
  1625. effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0)
  1626.  
  1627. if returnn then return effectsg end
  1628.  
  1629. coroutine.resume(coroutine.create(function()
  1630.  
  1631. if not returnn then
  1632.  
  1633. for i = 0 , 1 , 0.1 do
  1634.  
  1635. wait()
  1636.  
  1637. effectsg.Transparency = 1*i
  1638.  
  1639. effectsmsh.Scale = Vector3.new(Size-Size*i,1,Size-Size*i)
  1640.  
  1641. end
  1642.  
  1643. wait()
  1644.  
  1645. effectsg.Parent = nil
  1646.  
  1647. end
  1648.  
  1649. end))
  1650.  
  1651. end
  1652.  
  1653.  
  1654.  
  1655. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3)
  1656.  
  1657. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1658.  
  1659. prt.Anchored=true
  1660.  
  1661. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1662.  
  1663. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1664.  
  1665. coroutine.resume(coroutine.create(function(Part,Mesh)
  1666.  
  1667. for i=0,1,0.1 do
  1668.  
  1669. wait()
  1670.  
  1671. Part.CFrame=Part.CFrame
  1672.  
  1673. Part.Transparency=i
  1674.  
  1675. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1676.  
  1677. end
  1678.  
  1679. Part.Parent=nil
  1680.  
  1681. end),prt,msh)
  1682.  
  1683. end
  1684.  
  1685.  
  1686.  
  1687. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3)
  1688.  
  1689. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1690.  
  1691. prt.Anchored=true
  1692.  
  1693. prt.CFrame=cframe
  1694.  
  1695. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1696.  
  1697. coroutine.resume(coroutine.create(function(Part,Mesh)
  1698.  
  1699. for i=0,1,0.1 do
  1700.  
  1701. wait()
  1702.  
  1703. Part.CFrame=Part.CFrame
  1704.  
  1705. Part.Transparency=i
  1706.  
  1707. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1708.  
  1709. end
  1710.  
  1711. Part.Parent=nil
  1712.  
  1713. end),prt,msh)
  1714.  
  1715. end
  1716.  
  1717.  
  1718.  
  1719. function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3)
  1720.  
  1721. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1722.  
  1723. prt.Anchored=true
  1724.  
  1725. prt.CFrame=cframe
  1726.  
  1727. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  1728.  
  1729. coroutine.resume(coroutine.create(function(Part,Mesh)
  1730.  
  1731. for i=0,1,0.03 do
  1732.  
  1733. wait()
  1734.  
  1735. Part.CFrame=Part.CFrame
  1736.  
  1737. Part.Transparency=i
  1738.  
  1739. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1740.  
  1741. end
  1742.  
  1743. Part.Parent=nil
  1744.  
  1745. end),prt,msh)
  1746.  
  1747. end
  1748.  
  1749.  
  1750.  
  1751. function MagicFreeze(brickcolor,cframe,x1,y1,z1,x3,y3,z3)
  1752.  
  1753. local prt=part(3,workspace,0.4,0.3,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1754.  
  1755. prt.Anchored=true
  1756.  
  1757. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1758.  
  1759. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(x1,y1,z1))
  1760.  
  1761. coroutine.resume(coroutine.create(function(Part,Mesh)
  1762.  
  1763. for i=0,1,0.1 do
  1764.  
  1765. Part.CFrame=Part.CFrame*cf(0,0.3,0)
  1766.  
  1767. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1768.  
  1769. end
  1770.  
  1771. wait(5)
  1772.  
  1773. Part.Parent=nil
  1774.  
  1775. end),prt,msh)
  1776.  
  1777. end
  1778.  
  1779.  
  1780.  
  1781. Damagefunc1=function(hit,Damage,Knockback)
  1782.  
  1783. if hit.Parent==nil then
  1784.  
  1785. return
  1786.  
  1787. end
  1788.  
  1789. CPlayer=Bin
  1790.  
  1791. h=hit.Parent:FindFirstChild("Humanoid")
  1792.  
  1793. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1794.  
  1795. if attackdebounce == false then
  1796.  
  1797. attackdebounce = true
  1798.  
  1799. coroutine.resume(coroutine.create(function()
  1800.  
  1801. wait(0.2)
  1802.  
  1803. attackdebounce = false
  1804.  
  1805. end))
  1806.  
  1807. Damage=Damage
  1808.  
  1809. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1810.  
  1811. return
  1812.  
  1813. end]]
  1814.  
  1815. -- hs(hit,1.2)
  1816.  
  1817. c=Instance.new("ObjectValue")
  1818.  
  1819. c.Name="creator"
  1820.  
  1821. c.Value=game.Players.LocalPlayer
  1822.  
  1823. c.Parent=h
  1824.  
  1825. game:GetService("Debris"):AddItem(c,.5)
  1826.  
  1827. Damage=Damage+math.random(0,10)
  1828.  
  1829. -- h:TakeDamage(Damage)
  1830.  
  1831. blocked=false
  1832.  
  1833. block=hit.Parent:findFirstChild("Block")
  1834.  
  1835. if block~=nil then
  1836.  
  1837. print("herp")
  1838.  
  1839. if block.Value>0 then
  1840.  
  1841. blocked=true
  1842.  
  1843. block.Value=block.Value-1
  1844.  
  1845. print(block.Value)
  1846.  
  1847. end
  1848.  
  1849. end
  1850.  
  1851. if blocked==false then
  1852.  
  1853. -- h:TakeDamage(Damage)
  1854.  
  1855. h.Health=h.Health-Damage
  1856.  
  1857. showDamage(hit.Parent,Damage,.5)
  1858.  
  1859. else
  1860.  
  1861. h:TakeDamage(1)
  1862.  
  1863. showDamage(hit.Parent,1,.5)
  1864.  
  1865. end
  1866.  
  1867. vp=Instance.new("BodyVelocity")
  1868.  
  1869. vp.P=500
  1870.  
  1871. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  1872.  
  1873. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1874.  
  1875. vp.velocity=RootPart.CFrame.lookVector*Knockback+RootPart.Velocity/1.05
  1876.  
  1877. if Knockback>0 then
  1878.  
  1879. vp.Parent=hit.Parent.Torso
  1880.  
  1881. end
  1882.  
  1883. game:GetService("Debris"):AddItem(vp,.25)
  1884.  
  1885. game:GetService("Debris"):AddItem(r,.5)
  1886.  
  1887. c=Instance.new("ObjectValue")
  1888.  
  1889. c.Name="creator"
  1890.  
  1891. c.Value=Player
  1892.  
  1893. c.Parent=h
  1894.  
  1895. game:GetService("Debris"):AddItem(c,.5)
  1896.  
  1897. CRIT=false
  1898.  
  1899. hitDeb=true
  1900.  
  1901. AttackPos=6
  1902.  
  1903. end
  1904.  
  1905. end
  1906.  
  1907. end
  1908.  
  1909.  
  1910.  
  1911. freezeDamagefunc=function(hit,Damage,Knockback)
  1912.  
  1913. if hit.Parent==nil then
  1914.  
  1915. return
  1916.  
  1917. end
  1918.  
  1919. CPlayer=Bin
  1920.  
  1921. h=hit.Parent:FindFirstChild("Humanoid")
  1922.  
  1923. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1924.  
  1925. if attackdebounce == false then
  1926.  
  1927. attackdebounce = true
  1928.  
  1929. coroutine.resume(coroutine.create(function()
  1930.  
  1931. wait(0.2)
  1932.  
  1933. attackdebounce = false
  1934.  
  1935. end))
  1936.  
  1937. Damage=Damage
  1938.  
  1939. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1940.  
  1941. return
  1942.  
  1943. end]]
  1944.  
  1945. -- hs(hit,1.2)
  1946.  
  1947. c=Instance.new("ObjectValue")
  1948.  
  1949. c.Name="creator"
  1950.  
  1951. c.Value=game.Players.LocalPlayer
  1952.  
  1953. c.Parent=h
  1954.  
  1955. game:GetService("Debris"):AddItem(c,.5)
  1956.  
  1957. Damage=Damage+math.random(0,5)
  1958.  
  1959. -- h:TakeDamage(Damage)
  1960.  
  1961. blocked=false
  1962.  
  1963. block=hit.Parent:findFirstChild("Block")
  1964.  
  1965. if block~=nil then
  1966.  
  1967. print("herp")
  1968.  
  1969. if block.Value>0 then
  1970.  
  1971. blocked=true
  1972.  
  1973. block.Value=block.Value-1
  1974.  
  1975. print(block.Value)
  1976.  
  1977. end
  1978.  
  1979. end
  1980.  
  1981. if blocked==false then
  1982.  
  1983. -- h:TakeDamage(Damage)
  1984.  
  1985. h.Health=h.Health-Damage
  1986.  
  1987. showDamage(hit.Parent,Damage,.5)
  1988.  
  1989. else
  1990.  
  1991. h:TakeDamage(1)
  1992.  
  1993. showDamage(hit.Parent,1,.5)
  1994.  
  1995. end
  1996.  
  1997. if math.random(1,1)==1 then
  1998.  
  1999. BodPos=Instance.new("BodyPosition")
  2000.  
  2001. BodPos.P=50000
  2002.  
  2003. BodPos.D=1000
  2004.  
  2005. BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  2006.  
  2007. BodPos.position=hit.Parent.Torso.Position
  2008.  
  2009. BodPos.Parent=hit.Parent.Torso
  2010.  
  2011. BodGy = it("BodyGyro")
  2012.  
  2013. BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge
  2014.  
  2015. BodGy.P = 20e+003
  2016.  
  2017. BodGy.Parent=hit.Parent.Torso
  2018.  
  2019. BodGy.cframe = hit.Parent.Torso.CFrame
  2020.  
  2021. showDamage(hit.Parent,Damage,.5)
  2022.  
  2023. so("http://www.roblox.com/asset/?id=41763367",hit,1,2)
  2024.  
  2025. --[[ for i=1,10 do
  2026.  
  2027. local freezepart=part(3,hit.Parent,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random()))
  2028.  
  2029. freezepart.Anchored=true
  2030.  
  2031. freezepart.CFrame=hit.Parent.Torso.CFrame*cf(math.random(-1,0)+math.random(),-2.5,math.random(-1,0)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2032.  
  2033. coroutine.resume(coroutine.create(function(Part)
  2034.  
  2035. wait(5)
  2036.  
  2037. Part.Anchored=false
  2038.  
  2039. Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20))
  2040.  
  2041. wait(5)
  2042.  
  2043. Part.Parent=nil
  2044.  
  2045. end),freezepart)
  2046.  
  2047. end]]
  2048.  
  2049. coroutine.resume(coroutine.create(function(BodyPos,BodyGy,Hitted)
  2050.  
  2051. wait(5)
  2052.  
  2053. BodyPos.Parent=nil
  2054.  
  2055. BodyGy.Parent=nil
  2056.  
  2057. end),BodPos,BodGy,hit)
  2058.  
  2059. end
  2060.  
  2061. vp=Instance.new("BodyVelocity")
  2062.  
  2063. vp.P=500
  2064.  
  2065. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  2066.  
  2067. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  2068.  
  2069. vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05
  2070.  
  2071. if Knockback>0 then
  2072.  
  2073. vp.Parent=hit.Parent.Torso
  2074.  
  2075. end
  2076.  
  2077. game:GetService("Debris"):AddItem(vp,.25)
  2078.  
  2079. c=Instance.new("ObjectValue")
  2080.  
  2081. c.Name="creator"
  2082.  
  2083. c.Value=Player
  2084.  
  2085. c.Parent=h
  2086.  
  2087. game:GetService("Debris"):AddItem(c,.5)
  2088.  
  2089. CRIT=false
  2090.  
  2091. hitDeb=true
  2092.  
  2093. AttackPos=6
  2094.  
  2095. end
  2096.  
  2097. end
  2098.  
  2099. end
  2100.  
  2101.  
  2102.  
  2103. showDamage=function(Char,Dealt,du)
  2104.  
  2105. m=Instance.new("Model")
  2106.  
  2107. m.Name=tostring(Dealt)
  2108.  
  2109. h=Instance.new("Humanoid")
  2110.  
  2111. h.Health=0
  2112.  
  2113. h.MaxHealth=0
  2114.  
  2115. h.Parent=m
  2116.  
  2117. c=Instance.new("Part")
  2118.  
  2119. c.Transparency=0
  2120.  
  2121. c.BrickColor=BrickColor:Red()
  2122.  
  2123. if CRIT==true then
  2124.  
  2125. c.BrickColor=BrickColor.new("Really red")
  2126.  
  2127. end
  2128.  
  2129. c.Name="Head"
  2130.  
  2131. c.TopSurface=0
  2132.  
  2133. c.BottomSurface=0
  2134.  
  2135. c.formFactor="Plate"
  2136.  
  2137. c.Size=Vector3.new(1,.4,1)
  2138.  
  2139. ms=Instance.new("CylinderMesh")
  2140.  
  2141. ms.Scale=Vector3.new(.8,.8,.8)
  2142.  
  2143. if CRIT==true then
  2144.  
  2145. ms.Scale=Vector3.new(1,1.25,1)
  2146.  
  2147. end
  2148.  
  2149. ms.Parent=c
  2150.  
  2151. c.Reflectance=0
  2152.  
  2153. Instance.new("BodyGyro").Parent=c
  2154.  
  2155. c.Parent=m
  2156.  
  2157. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  2158.  
  2159. f=Instance.new("BodyPosition")
  2160.  
  2161. f.P=2000
  2162.  
  2163. f.D=100
  2164.  
  2165. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  2166.  
  2167. f.position=c.Position+Vector3.new(0,3,0)
  2168.  
  2169. f.Parent=c
  2170.  
  2171. game:GetService("Debris"):AddItem(m,.5+du)
  2172.  
  2173. c.CanCollide=false
  2174.  
  2175. m.Parent=workspace
  2176.  
  2177. c.CanCollide=false
  2178.  
  2179. end
  2180.  
  2181.  
  2182.  
  2183. function ob1d(mouse)
  2184.  
  2185. if attack == true then return end
  2186.  
  2187. hold=true
  2188.  
  2189. if combo==0 then
  2190.  
  2191. combo=1
  2192.  
  2193. oneslash()
  2194.  
  2195. elseif combo==1 then
  2196.  
  2197. combo=2
  2198.  
  2199. twoslash()
  2200.  
  2201. elseif combo==2 then
  2202.  
  2203. combo=3
  2204.  
  2205. threeslash()
  2206.  
  2207. elseif combo==3 then
  2208.  
  2209. combo=4
  2210.  
  2211. fourslash()
  2212.  
  2213. end
  2214.  
  2215. coroutine.resume(coroutine.create(function()
  2216.  
  2217. wait(0.5)
  2218.  
  2219. if attack==false then
  2220.  
  2221. combo=0
  2222.  
  2223. Torso.Neck.C0=necko*euler(0,0,1)
  2224.  
  2225. RootJoint.C0=RootCF*euler(0,0,-1)
  2226.  
  2227. wld1.C0=euler(1.57,0,0)*cf(0,1,0)
  2228.  
  2229. RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0.3)
  2230.  
  2231. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  2232.  
  2233. LW.C0=cf(-1.5, 0.5, 0) * euler(0.5,-1.57,0)
  2234.  
  2235. LW.C1=cf(0, 0.5, 0) * euler(0.2,0,0)
  2236.  
  2237. end
  2238.  
  2239. end))
  2240.  
  2241. end
  2242.  
  2243.  
  2244.  
  2245. function ob1u(mouse)
  2246.  
  2247. hold = false
  2248.  
  2249. end
  2250.  
  2251.  
  2252.  
  2253. buttonhold = false
  2254.  
  2255.  
  2256.  
  2257. function key(key)
  2258.  
  2259. if attack == true then return end
  2260.  
  2261. --attack=true
  2262.  
  2263. if key=="z" then
  2264.  
  2265. FlameBarrage()
  2266.  
  2267. end
  2268.  
  2269. if key=="x" then
  2270.  
  2271. IcePrison()
  2272.  
  2273. end
  2274.  
  2275. if key=="c" then
  2276.  
  2277. AirDash()
  2278.  
  2279. end
  2280.  
  2281. if key=="f" then
  2282.  
  2283. --so("http://roblox.com/asset/?id=130839563",Torso,1,1)
  2284.  
  2285. so("http://www.roblox.com/asset/?id=10209810",Torso,1,1)
  2286.  
  2287. wait(5)
  2288.  
  2289. for i=0,1,0.1 do
  2290.  
  2291. wait()
  2292.  
  2293. so("http://www.roblox.com/asset/?id=10209810",Torso,1,2)
  2294.  
  2295. end
  2296.  
  2297. end
  2298.  
  2299. combo=0
  2300.  
  2301. wld1.C0=euler(1.57,0,0)*cf(0,1,0)
  2302.  
  2303. RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0.3)
  2304.  
  2305. RW.C1=cf(0, 0.5, 0) * euler(0,0,0)
  2306.  
  2307. LW.C0=cf(-1.5, 0.5, 0) * euler(0.5,-1.57,0)
  2308.  
  2309. LW.C1=cf(0, 0.5, 0) * euler(0.2,0,0)
  2310.  
  2311. Humanoid.WalkSpeed=16
  2312.  
  2313. end
  2314.  
  2315.  
  2316.  
  2317. function key2(key)
  2318.  
  2319. end
  2320.  
  2321.  
  2322.  
  2323. function s(mouse)
  2324.  
  2325. mouse.Button1Down:connect(function() ob1d(mouse) end)
  2326.  
  2327. mouse.Button1Up:connect(function() ob1u(mouse) end)
  2328.  
  2329. mouse.KeyDown:connect(key)
  2330.  
  2331. mouse.KeyUp:connect(key2)
  2332.  
  2333. unsheathed = true
  2334.  
  2335. player = Player
  2336.  
  2337. ch = Character
  2338.  
  2339. MMouse = mouse
  2340.  
  2341. RSH = ch.Torso["Right Shoulder"]
  2342.  
  2343. LSH = ch.Torso["Left Shoulder"]
  2344.  
  2345. --
  2346.  
  2347. RSH.Parent = nil
  2348.  
  2349. LSH.Parent = nil
  2350.  
  2351. --
  2352.  
  2353. RW.Part0 = ch.Torso
  2354.  
  2355. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  2356.  
  2357. RW.C1 = CFrame.new(0, 0.5, 0)
  2358.  
  2359. RW.Part1 = ch["Right Arm"]
  2360.  
  2361. RW.Parent = ch.Torso
  2362.  
  2363. --_G.R = RW
  2364.  
  2365. --
  2366.  
  2367. LW.Part0 = ch.Torso
  2368.  
  2369. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  2370.  
  2371. LW.C1 = CFrame.new(0, 0.5, 0)
  2372.  
  2373. LW.Part1 = ch["Left Arm"]
  2374.  
  2375. LW.Parent = ch.Torso
  2376.  
  2377. --_G.L = LW
  2378.  
  2379. --
  2380.  
  2381. equipanim()
  2382.  
  2383. end
  2384.  
  2385.  
  2386.  
  2387. function ds(mouse)
  2388.  
  2389. hideanim()
  2390.  
  2391. wait(0)
  2392.  
  2393. RW.Parent = nil
  2394.  
  2395. LW.Parent = nil
  2396.  
  2397. RSH.Parent = player.Character.Torso
  2398.  
  2399. LSH.Parent = player.Character.Torso
  2400.  
  2401. end
  2402.  
  2403.  
  2404.  
  2405. Bin.Selected:connect(s)
  2406.  
  2407. Bin.Deselected:connect(ds)
  2408.  
  2409. print("Spell Rapier loaded.")
  2410.  
  2411. -- mediafire
  2412.  
  2413. --[[
  2414.  
  2415. Copyrighted (C) Fenrier 2013
  2416.  
  2417. ]]
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