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- # Blackmagic Design Fusion Studio v17.4.6.4 Patch
- # Put Powershell script in "Blackmagic Design" folder and run with Powershell
- $hashSrc = ("02969B6BF53B9A008FC1DA0F305FB652894577C53E01615803C43344A0C5DE3D")
- $hashCmp = Get-FileHash "Fusion 17\fusionsystem.dll" -Algorithm SHA256
- If ($hashSrc -ne $hashCmp.Hash)
- {
- Write-Output "Checksum of Fusion Studio fusionsystem.dll is wrong"; pause; break;
- }
- Copy-Item -Path "Fusion 17\fusionsystem.dll" -Destination "Fusion 17\fusionsystem.dll.bak";
- $bytes = [System.IO.File]::ReadAllBytes("Fusion 17\fusionsystem.dll")
- $bytes[0x6B2430] = 0xB0
- $bytes[0x6B2431] = 0x01
- $bytes[0x6B2432] = 0xC3
- $bytes = [System.IO.File]::WriteAllBytes("Fusion 17\fusionsystem.dll",$bytes)
- Write-Output "Fusion Studio fusionsystem.dll is successfully patched"
- $hashSrc = ("44C90963DBBCD3364CC87F1504E6DDA3D2BE362B1F31F3A5465117BA8098A14E")
- $hashCmp = Get-FileHash "Fusion Render Node 17\fusionsystem.dll" -Algorithm SHA256
- If ($hashSrc -ne $hashCmp.Hash)
- {
- Write-Output "Checksum of Fusion Render Node fusionsystem.dll is wrong"; pause; break;
- }
- Copy-Item -Path "Fusion Render Node 17\fusionsystem.dll" -Destination "Fusion Render Node 17\fusionsystem.dll.bak";
- $bytes = [System.IO.File]::ReadAllBytes("Fusion Render Node 17\fusionsystem.dll")
- $bytes[0x4B20E0] = 0xB0
- $bytes[0x4B20E1] = 0x01
- $bytes[0x4B20E2] = 0xC3
- $bytes = [System.IO.File]::WriteAllBytes("Fusion Render Node 17\fusionsystem.dll",$bytes)
- Write-Output "Fusion Render Node fusionsystem.dll is successfully patched"; pause
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