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- --Converted with ttyyuu12345's model to script plugin v4
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- BlockMesh3 = Instance.new("BlockMesh")
- Decal4 = Instance.new("Decal")
- Decal5 = Instance.new("Decal")
- Decal6 = Instance.new("Decal")
- Decal7 = Instance.new("Decal")
- Decal8 = Instance.new("Decal")
- Part9 = Instance.new("Part")
- BlockMesh10 = Instance.new("BlockMesh")
- Decal11 = Instance.new("Decal")
- Decal12 = Instance.new("Decal")
- Decal13 = Instance.new("Decal")
- Decal14 = Instance.new("Decal")
- Part15 = Instance.new("Part")
- BlockMesh16 = Instance.new("BlockMesh")
- Part17 = Instance.new("Part")
- ClickDetector18 = Instance.new("ClickDetector")
- Script19 = Instance.new("Script")
- NumberValue20 = Instance.new("NumberValue")
- BlockMesh21 = Instance.new("BlockMesh")
- Part22 = Instance.new("Part")
- BlockMesh23 = Instance.new("BlockMesh")
- Decal24 = Instance.new("Decal")
- Decal25 = Instance.new("Decal")
- Decal26 = Instance.new("Decal")
- Part27 = Instance.new("Part")
- BlockMesh28 = Instance.new("BlockMesh")
- Decal29 = Instance.new("Decal")
- Decal30 = Instance.new("Decal")
- Decal31 = Instance.new("Decal")
- Model32 = Instance.new("Model")
- Part33 = Instance.new("Part")
- ClickDetector34 = Instance.new("ClickDetector")
- Decal35 = Instance.new("Decal")
- BlockMesh36 = Instance.new("BlockMesh")
- Part37 = Instance.new("Part")
- ClickDetector38 = Instance.new("ClickDetector")
- Decal39 = Instance.new("Decal")
- BlockMesh40 = Instance.new("BlockMesh")
- Part41 = Instance.new("Part")
- ClickDetector42 = Instance.new("ClickDetector")
- Decal43 = Instance.new("Decal")
- BlockMesh44 = Instance.new("BlockMesh")
- Part45 = Instance.new("Part")
- ClickDetector46 = Instance.new("ClickDetector")
- Decal47 = Instance.new("Decal")
- BlockMesh48 = Instance.new("BlockMesh")
- Part49 = Instance.new("Part")
- ClickDetector50 = Instance.new("ClickDetector")
- Decal51 = Instance.new("Decal")
- BlockMesh52 = Instance.new("BlockMesh")
- Part53 = Instance.new("Part")
- ClickDetector54 = Instance.new("ClickDetector")
- Decal55 = Instance.new("Decal")
- BlockMesh56 = Instance.new("BlockMesh")
- Part57 = Instance.new("Part")
- ClickDetector58 = Instance.new("ClickDetector")
- Decal59 = Instance.new("Decal")
- BlockMesh60 = Instance.new("BlockMesh")
- Part61 = Instance.new("Part")
- ClickDetector62 = Instance.new("ClickDetector")
- Decal63 = Instance.new("Decal")
- BlockMesh64 = Instance.new("BlockMesh")
- Part65 = Instance.new("Part")
- ClickDetector66 = Instance.new("ClickDetector")
- Decal67 = Instance.new("Decal")
- BlockMesh68 = Instance.new("BlockMesh")
- Part69 = Instance.new("Part")
- ClickDetector70 = Instance.new("ClickDetector")
- Decal71 = Instance.new("Decal")
- BlockMesh72 = Instance.new("BlockMesh")
- Part73 = Instance.new("Part")
- ClickDetector74 = Instance.new("ClickDetector")
- Decal75 = Instance.new("Decal")
- BlockMesh76 = Instance.new("BlockMesh")
- Part77 = Instance.new("Part")
- ClickDetector78 = Instance.new("ClickDetector")
- Decal79 = Instance.new("Decal")
- BlockMesh80 = Instance.new("BlockMesh")
- Script81 = Instance.new("Script")
- Model82 = Instance.new("Model")
- Model83 = Instance.new("Model")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- CylinderMesh86 = Instance.new("CylinderMesh")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Decal90 = Instance.new("Decal")
- Part91 = Instance.new("Part")
- CylinderMesh92 = Instance.new("CylinderMesh")
- Part93 = Instance.new("Part")
- Decal94 = Instance.new("Decal")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Model98 = Instance.new("Model")
- Part99 = Instance.new("Part")
- SpecialMesh100 = Instance.new("SpecialMesh")
- Script101 = Instance.new("Script")
- Fire102 = Instance.new("Fire")
- Part103 = Instance.new("Part")
- Fire104 = Instance.new("Fire")
- Part105 = Instance.new("Part")
- Fire106 = Instance.new("Fire")
- Part107 = Instance.new("Part")
- Fire108 = Instance.new("Fire")
- Part109 = Instance.new("Part")
- Fire110 = Instance.new("Fire")
- Part111 = Instance.new("Part")
- Fire112 = Instance.new("Fire")
- Script113 = Instance.new("Script")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- ClickDetector119 = Instance.new("ClickDetector")
- Script120 = Instance.new("Script")
- ManualWeld121 = Instance.new("ManualWeld")
- Part122 = Instance.new("Part")
- SpecialMesh123 = Instance.new("SpecialMesh")
- Script124 = Instance.new("Script")
- Part125 = Instance.new("Part")
- SpecialMesh126 = Instance.new("SpecialMesh")
- Script127 = Instance.new("Script")
- Model128 = Instance.new("Model")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- ClickDetector137 = Instance.new("ClickDetector")
- Script138 = Instance.new("Script")
- Part139 = Instance.new("Part")
- ManualWeld140 = Instance.new("ManualWeld")
- Model141 = Instance.new("Model")
- Part142 = Instance.new("Part")
- Model143 = Instance.new("Model")
- Part144 = Instance.new("Part")
- UnionOperation145 = Instance.new("UnionOperation")
- UnionOperation146 = Instance.new("UnionOperation")
- Model147 = Instance.new("Model")
- Part148 = Instance.new("Part")
- UnionOperation149 = Instance.new("UnionOperation")
- UnionOperation150 = Instance.new("UnionOperation")
- Model151 = Instance.new("Model")
- UnionOperation152 = Instance.new("UnionOperation")
- UnionOperation153 = Instance.new("UnionOperation")
- UnionOperation154 = Instance.new("UnionOperation")
- Model155 = Instance.new("Model")
- Part156 = Instance.new("Part")
- UnionOperation157 = Instance.new("UnionOperation")
- UnionOperation158 = Instance.new("UnionOperation")
- Model159 = Instance.new("Model")
- Part160 = Instance.new("Part")
- UnionOperation161 = Instance.new("UnionOperation")
- UnionOperation162 = Instance.new("UnionOperation")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- UnionOperation167 = Instance.new("UnionOperation")
- UnionOperation168 = Instance.new("UnionOperation")
- UnionOperation169 = Instance.new("UnionOperation")
- UnionOperation170 = Instance.new("UnionOperation")
- UnionOperation171 = Instance.new("UnionOperation")
- Part172 = Instance.new("Part")
- Script173 = Instance.new("Script")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Script176 = Instance.new("Script")
- Part177 = Instance.new("Part")
- Script178 = Instance.new("Script")
- Part179 = Instance.new("Part")
- Script180 = Instance.new("Script")
- Part181 = Instance.new("Part")
- Script182 = Instance.new("Script")
- Part183 = Instance.new("Part")
- Script184 = Instance.new("Script")
- Part185 = Instance.new("Part")
- Script186 = Instance.new("Script")
- Part187 = Instance.new("Part")
- Script188 = Instance.new("Script")
- Part189 = Instance.new("Part")
- Script190 = Instance.new("Script")
- Part191 = Instance.new("Part")
- Script192 = Instance.new("Script")
- Part193 = Instance.new("Part")
- Script194 = Instance.new("Script")
- Part195 = Instance.new("Part")
- Script196 = Instance.new("Script")
- Part197 = Instance.new("Part")
- Script198 = Instance.new("Script")
- Part199 = Instance.new("Part")
- Script200 = Instance.new("Script")
- Part201 = Instance.new("Part")
- Script202 = Instance.new("Script")
- Part203 = Instance.new("Part")
- Script204 = Instance.new("Script")
- Part205 = Instance.new("Part")
- Script206 = Instance.new("Script")
- Part207 = Instance.new("Part")
- Script208 = Instance.new("Script")
- Part209 = Instance.new("Part")
- Script210 = Instance.new("Script")
- Part211 = Instance.new("Part")
- Script212 = Instance.new("Script")
- Part213 = Instance.new("Part")
- Script214 = Instance.new("Script")
- Part215 = Instance.new("Part")
- Script216 = Instance.new("Script")
- Part217 = Instance.new("Part")
- Script218 = Instance.new("Script")
- Part219 = Instance.new("Part")
- Script220 = Instance.new("Script")
- Part221 = Instance.new("Part")
- Part222 = Instance.new("Part")
- Model223 = Instance.new("Model")
- Part224 = Instance.new("Part")
- ManualWeld225 = Instance.new("ManualWeld")
- Part226 = Instance.new("Part")
- ManualWeld227 = Instance.new("ManualWeld")
- Part228 = Instance.new("Part")
- ManualWeld229 = Instance.new("ManualWeld")
- Part230 = Instance.new("Part")
- ManualWeld231 = Instance.new("ManualWeld")
- ManualWeld232 = Instance.new("ManualWeld")
- ManualWeld233 = Instance.new("ManualWeld")
- ManualWeld234 = Instance.new("ManualWeld")
- Part235 = Instance.new("Part")
- ManualWeld236 = Instance.new("ManualWeld")
- Part237 = Instance.new("Part")
- ManualWeld238 = Instance.new("ManualWeld")
- ManualWeld239 = Instance.new("ManualWeld")
- ManualWeld240 = Instance.new("ManualWeld")
- ManualWeld241 = Instance.new("ManualWeld")
- ManualWeld242 = Instance.new("ManualWeld")
- Part243 = Instance.new("Part")
- ManualWeld244 = Instance.new("ManualWeld")
- Part245 = Instance.new("Part")
- ManualWeld246 = Instance.new("ManualWeld")
- Part247 = Instance.new("Part")
- ManualWeld248 = Instance.new("ManualWeld")
- Part249 = Instance.new("Part")
- ManualWeld250 = Instance.new("ManualWeld")
- Part251 = Instance.new("Part")
- ManualWeld252 = Instance.new("ManualWeld")
- Part253 = Instance.new("Part")
- ManualWeld254 = Instance.new("ManualWeld")
- Part255 = Instance.new("Part")
- ManualWeld256 = Instance.new("ManualWeld")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Model0.Parent = mas
- Model1.Name = "Code door"
- Model1.Parent = Model0
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-95.9997635, 9.00647163, -76.9999084, 1.00000489, -0.00034986838, 1.06137099e-06, 0.000349868205, 1.00000489, 0.000154752648, -1.11552788e-06, -0.000154752866, 1)
- Part2.Orientation = Vector3.new(-0.00999999978, 0, 0.0199999996)
- Part2.Position = Vector3.new(-95.9997635, 9.00647163, -76.9999084)
- Part2.Rotation = Vector3.new(-0.00999999978, 0, 0.0199999996)
- Part2.Size = Vector3.new(12, 1.20000005, 4)
- Part2.Anchored = true
- Part2.BackSurface = Enum.SurfaceType.Weld
- Part2.BottomSurface = Enum.SurfaceType.Weld
- Part2.FrontSurface = Enum.SurfaceType.Weld
- Part2.LeftSurface = Enum.SurfaceType.Weld
- Part2.RightSurface = Enum.SurfaceType.Weld
- Part2.TopSurface = Enum.SurfaceType.Weld
- BlockMesh3.Parent = Part2
- Decal4.Parent = Part2
- Decal4.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal4.Face = Enum.NormalId.Back
- Decal5.Parent = Part2
- Decal5.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal5.Face = Enum.NormalId.Right
- Decal6.Parent = Part2
- Decal6.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal7.Parent = Part2
- Decal7.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal7.Face = Enum.NormalId.Top
- Decal8.Parent = Part2
- Decal8.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal8.Face = Enum.NormalId.Left
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(-90.4980316, 4.20433807, -76.9991684, 1.02776096e-06, -0.000338509009, -1.00000489, 0.000149728206, 1.00000489, -0.000338508835, 1, -0.000149728468, 1.07845904e-06)
- Part9.Orientation = Vector3.new(0.0199999996, -90, 0.00999999978)
- Part9.Position = Vector3.new(-90.4980316, 4.20433807, -76.9991684)
- Part9.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part9.Size = Vector3.new(4, 8.40000057, 1)
- Part9.Anchored = true
- Part9.BackSurface = Enum.SurfaceType.Weld
- Part9.BottomSurface = Enum.SurfaceType.Weld
- Part9.FrontSurface = Enum.SurfaceType.Weld
- Part9.LeftSurface = Enum.SurfaceType.Weld
- Part9.RightSurface = Enum.SurfaceType.Weld
- Part9.TopSurface = Enum.SurfaceType.Weld
- BlockMesh10.Parent = Part9
- Decal11.Parent = Part9
- Decal11.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal11.Face = Enum.NormalId.Back
- Decal12.Parent = Part9
- Decal12.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal12.Face = Enum.NormalId.Right
- Decal13.Parent = Part9
- Decal13.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal14.Parent = Part9
- Decal14.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal14.Face = Enum.NormalId.Left
- Part15.Name = "Door"
- Part15.Parent = Model1
- Part15.CFrame = CFrame.new(-93.9981003, 4.20288849, -78.499176, 1.02776096e-06, -0.000338509009, -1.00000489, 0.000149728206, 1.00000489, -0.000338508835, 1, -0.000149728468, 1.07845904e-06)
- Part15.Orientation = Vector3.new(0.0199999996, -90, 0.00999999978)
- Part15.Position = Vector3.new(-93.9981003, 4.20288849, -78.499176)
- Part15.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Size = Vector3.new(1, 8.40000057, 6)
- Part15.Anchored = true
- Part15.BackSurface = Enum.SurfaceType.Weld
- Part15.BottomSurface = Enum.SurfaceType.Weld
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.FrontSurface = Enum.SurfaceType.Weld
- Part15.LeftSurface = Enum.SurfaceType.Weld
- Part15.RightSurface = Enum.SurfaceType.Weld
- Part15.TopSurface = Enum.SurfaceType.Weld
- Part15.brickColor = BrickColor.new("Really black")
- BlockMesh16.Parent = Part15
- Part17.Name = "Open"
- Part17.Parent = Model1
- Part17.CFrame = CFrame.new(-99.498291, 4.50150251, -74.7991943, 1.00000489, 1.06488767e-06, 0.00035040293, 0.000350402755, 0.000149463449, -1.00000489, -1.11727388e-06, 1, 0.000149463696)
- Part17.Orientation = Vector3.new(90, 0, 0)
- Part17.Position = Vector3.new(-99.498291, 4.50150251, -74.7991943)
- Part17.Rotation = Vector3.new(89.9899979, 0.0199999996, 0)
- Part17.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part17.Size = Vector3.new(1, 0.400000006, 1)
- Part17.Anchored = true
- Part17.BackSurface = Enum.SurfaceType.Weld
- Part17.BottomSurface = Enum.SurfaceType.Weld
- Part17.BrickColor = BrickColor.new("Bright green")
- Part17.FrontSurface = Enum.SurfaceType.Weld
- Part17.LeftSurface = Enum.SurfaceType.Weld
- Part17.RightSurface = Enum.SurfaceType.Weld
- Part17.TopSurface = Enum.SurfaceType.Weld
- Part17.brickColor = BrickColor.new("Bright green")
- Part17.FormFactor = Enum.FormFactor.Plate
- Part17.formFactor = Enum.FormFactor.Plate
- ClickDetector18.Parent = Part17
- ClickDetector18.MaxActivationDistance = 5
- Script19.Parent = Part17
- table.insert(cors,sandbox(Script19,function()
- door = script.Parent.Parent.Door
- function clicked()
- if script.Value.Value == 0 then
- print("Opened")
- script.Value.Value = 1
- local door = script.Parent.Parent.Door
- door.CanCollide = false
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = 0.8
- wait(3)--
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = 0
- door.CanCollide = true
- script.Value.Value = 0
- end
- end
- script.Parent.ClickDetector.MouseClick:connect(clicked)
- end))
- NumberValue20.Parent = Script19
- BlockMesh21.Parent = Part17
- Part22.Parent = Model1
- Part22.CFrame = CFrame.new(-98.9981842, 4.20136213, -76.9991608, 1.02776096e-06, -0.000338509009, -1.00000489, 0.000149728206, 1.00000489, -0.000338508835, 1, -0.000149728468, 1.07845904e-06)
- Part22.Orientation = Vector3.new(0.0199999996, -90, 0.00999999978)
- Part22.Position = Vector3.new(-98.9981842, 4.20136213, -76.9991608)
- Part22.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part22.Size = Vector3.new(4, 8.40000057, 4)
- Part22.Anchored = true
- Part22.BackSurface = Enum.SurfaceType.Weld
- Part22.BottomSurface = Enum.SurfaceType.Weld
- Part22.FrontSurface = Enum.SurfaceType.Weld
- Part22.LeftSurface = Enum.SurfaceType.Weld
- Part22.RightSurface = Enum.SurfaceType.Weld
- Part22.TopSurface = Enum.SurfaceType.Weld
- BlockMesh23.Parent = Part22
- Decal24.Parent = Part22
- Decal24.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal24.Face = Enum.NormalId.Right
- Decal25.Parent = Part22
- Decal25.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal26.Parent = Part22
- Decal26.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal26.Face = Enum.NormalId.Left
- Part27.Parent = Model1
- Part27.CFrame = CFrame.new(-101.498238, 4.20048714, -76.999176, 1.02776096e-06, -0.000338509009, -1.00000489, 0.000149728206, 1.00000489, -0.000338508835, 1, -0.000149728468, 1.07845904e-06)
- Part27.Orientation = Vector3.new(0.0199999996, -90, 0.00999999978)
- Part27.Position = Vector3.new(-101.498238, 4.20048714, -76.999176)
- Part27.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part27.Size = Vector3.new(4, 8.40000057, 1)
- Part27.Anchored = true
- Part27.BackSurface = Enum.SurfaceType.Weld
- Part27.BottomSurface = Enum.SurfaceType.Weld
- Part27.FrontSurface = Enum.SurfaceType.Weld
- Part27.LeftSurface = Enum.SurfaceType.Weld
- Part27.RightSurface = Enum.SurfaceType.Weld
- Part27.TopSurface = Enum.SurfaceType.Weld
- BlockMesh28.Parent = Part27
- Decal29.Parent = Part27
- Decal29.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal29.Face = Enum.NormalId.Back
- Decal30.Parent = Part27
- Decal30.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal30.Face = Enum.NormalId.Right
- Decal31.Parent = Part27
- Decal31.Texture = "http://www.roblox.com/asset/?id=1589685647"
- Decal31.Face = Enum.NormalId.Left
- Model32.Name = "KeyPad"
- Model32.Parent = Model1
- Part33.Name = "B9"
- Part33.Parent = Model32
- Part33.CFrame = CFrame.new(-100.49839, 4.70050859, -79.1992416, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part33.Orientation = Vector3.new(-90, 0, 0)
- Part33.Position = Vector3.new(-100.49839, 4.70050859, -79.1992416)
- Part33.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part33.Size = Vector3.new(1, 0.400000006, 1)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Weld
- Part33.BrickColor = BrickColor.new("Institutional white")
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Institutional white")
- Part33.FormFactor = Enum.FormFactor.Plate
- Part33.formFactor = Enum.FormFactor.Plate
- ClickDetector34.Parent = Part33
- ClickDetector34.MaxActivationDistance = 20
- Decal35.Parent = Part33
- Decal35.Texture = "http://www.roblox.com/asset/?id=2761971"
- Decal35.Face = Enum.NormalId.Top
- BlockMesh36.Parent = Part33
- Part37.Name = "B7"
- Part37.Parent = Model32
- Part37.CFrame = CFrame.new(-98.4983521, 4.70120955, -79.1992569, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part37.Orientation = Vector3.new(-90, 0, 0)
- Part37.Position = Vector3.new(-98.4983521, 4.70120955, -79.1992569)
- Part37.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part37.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part37.Size = Vector3.new(1, 0.400000006, 1)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Weld
- Part37.BrickColor = BrickColor.new("Institutional white")
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Institutional white")
- Part37.FormFactor = Enum.FormFactor.Plate
- Part37.formFactor = Enum.FormFactor.Plate
- ClickDetector38.Parent = Part37
- ClickDetector38.MaxActivationDistance = 20
- Decal39.Parent = Part37
- Decal39.Texture = "http://www.roblox.com/asset/?id=2761956"
- Decal39.Face = Enum.NormalId.Top
- BlockMesh40.Parent = Part37
- Part41.Name = "B8"
- Part41.Parent = Model32
- Part41.CFrame = CFrame.new(-99.4983673, 4.70085859, -79.1992493, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part41.Orientation = Vector3.new(-90, 0, 0)
- Part41.Position = Vector3.new(-99.4983673, 4.70085859, -79.1992493)
- Part41.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part41.Size = Vector3.new(1, 0.400000006, 1)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Weld
- Part41.BrickColor = BrickColor.new("Institutional white")
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Institutional white")
- Part41.FormFactor = Enum.FormFactor.Plate
- Part41.formFactor = Enum.FormFactor.Plate
- ClickDetector42.Parent = Part41
- ClickDetector42.MaxActivationDistance = 20
- Decal43.Parent = Part41
- Decal43.Texture = "http://www.roblox.com/asset/?id=2761961"
- Decal43.Face = Enum.NormalId.Top
- BlockMesh44.Parent = Part41
- Part45.Name = "B6"
- Part45.Parent = Model32
- Part45.CFrame = CFrame.new(-100.498741, 5.70053625, -79.1993942, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part45.Orientation = Vector3.new(-90, 0, 0)
- Part45.Position = Vector3.new(-100.498741, 5.70053625, -79.1993942)
- Part45.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part45.Size = Vector3.new(1, 0.400000006, 1)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Weld
- Part45.BrickColor = BrickColor.new("Institutional white")
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Institutional white")
- Part45.FormFactor = Enum.FormFactor.Plate
- Part45.formFactor = Enum.FormFactor.Plate
- ClickDetector46.Parent = Part45
- ClickDetector46.MaxActivationDistance = 20
- Decal47.Parent = Part45
- Decal47.Texture = "http://www.roblox.com/asset/?id=2761948"
- Decal47.Face = Enum.NormalId.Top
- BlockMesh48.Parent = Part45
- Part49.Name = "B5"
- Part49.Parent = Model32
- Part49.CFrame = CFrame.new(-99.4987183, 5.70088625, -79.1994019, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part49.Orientation = Vector3.new(-90, 0, 0)
- Part49.Position = Vector3.new(-99.4987183, 5.70088625, -79.1994019)
- Part49.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Size = Vector3.new(1, 0.400000006, 1)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Weld
- Part49.BrickColor = BrickColor.new("Institutional white")
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Institutional white")
- Part49.FormFactor = Enum.FormFactor.Plate
- Part49.formFactor = Enum.FormFactor.Plate
- ClickDetector50.Parent = Part49
- ClickDetector50.MaxActivationDistance = 20
- Decal51.Parent = Part49
- Decal51.Texture = "http://www.roblox.com/asset/?id=2761943"
- Decal51.Face = Enum.NormalId.Top
- BlockMesh52.Parent = Part49
- Part53.Name = "B4"
- Part53.Parent = Model32
- Part53.CFrame = CFrame.new(-98.4986954, 5.70123768, -79.1994247, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part53.Orientation = Vector3.new(-90, 0, 0)
- Part53.Position = Vector3.new(-98.4986954, 5.70123768, -79.1994247)
- Part53.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part53.Size = Vector3.new(1, 0.400000006, 1)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Weld
- Part53.BrickColor = BrickColor.new("Institutional white")
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Institutional white")
- Part53.FormFactor = Enum.FormFactor.Plate
- Part53.formFactor = Enum.FormFactor.Plate
- ClickDetector54.Parent = Part53
- ClickDetector54.MaxActivationDistance = 10
- Decal55.Parent = Part53
- Decal55.Texture = "http://www.roblox.com/asset/?id=2761938"
- Decal55.Face = Enum.NormalId.Top
- BlockMesh56.Parent = Part53
- Part57.Name = "B3"
- Part57.Parent = Model32
- Part57.CFrame = CFrame.new(-100.499077, 6.70055532, -79.1995773, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part57.Orientation = Vector3.new(-90, 0, 0)
- Part57.Position = Vector3.new(-100.499077, 6.70055532, -79.1995773)
- Part57.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part57.Size = Vector3.new(1, 0.400000006, 1)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Weld
- Part57.BrickColor = BrickColor.new("Institutional white")
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Institutional white")
- Part57.FormFactor = Enum.FormFactor.Plate
- Part57.formFactor = Enum.FormFactor.Plate
- ClickDetector58.Parent = Part57
- ClickDetector58.MaxActivationDistance = 20
- Decal59.Parent = Part57
- Decal59.Texture = "http://www.roblox.com/asset/?id=2761927"
- Decal59.Face = Enum.NormalId.Top
- BlockMesh60.Parent = Part57
- Part61.Name = "B1"
- Part61.Parent = Model32
- Part61.CFrame = CFrame.new(-98.4990082, 6.70020294, -79.1995468, -1.00000489, 1.06463847e-06, -0.000350336108, -0.000350335933, 0.000149580432, 1.00000489, 1.11705572e-06, 1, -0.000149580679)
- Part61.Orientation = Vector3.new(-90, -180, 0)
- Part61.Position = Vector3.new(-98.4990082, 6.70020294, -79.1995468)
- Part61.Rotation = Vector3.new(-90.0099945, -0.0199999996, -180)
- Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part61.Size = Vector3.new(1, 0.400000006, 1)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Institutional white")
- Part61.TopSurface = Enum.SurfaceType.Weld
- Part61.brickColor = BrickColor.new("Institutional white")
- Part61.FormFactor = Enum.FormFactor.Plate
- Part61.formFactor = Enum.FormFactor.Plate
- ClickDetector62.Parent = Part61
- ClickDetector62.MaxActivationDistance = 20
- Decal63.Parent = Part61
- Decal63.Texture = "http://www.roblox.com/asset/?id=2761913"
- Decal63.Face = Enum.NormalId.Bottom
- BlockMesh64.Parent = Part61
- Part65.Name = "B0"
- Part65.Parent = Model32
- Part65.CFrame = CFrame.new(-99.498024, 3.70084906, -79.1991043, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part65.Orientation = Vector3.new(-90, 0, 0)
- Part65.Position = Vector3.new(-99.498024, 3.70084906, -79.1991043)
- Part65.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part65.Size = Vector3.new(1, 0.400000006, 1)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Weld
- Part65.BrickColor = BrickColor.new("Institutional white")
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Institutional white")
- Part65.FormFactor = Enum.FormFactor.Plate
- Part65.formFactor = Enum.FormFactor.Plate
- ClickDetector66.Parent = Part65
- ClickDetector66.MaxActivationDistance = 20
- Decal67.Parent = Part65
- Decal67.Texture = "http://www.roblox.com/asset/?id=2761903"
- Decal67.Face = Enum.NormalId.Top
- BlockMesh68.Parent = Part65
- Part69.Name = "Enter"
- Part69.Parent = Model32
- Part69.CFrame = CFrame.new(-98.4980087, 3.7011981, -79.1990967, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part69.Orientation = Vector3.new(-90, 0, 0)
- Part69.Position = Vector3.new(-98.4980087, 3.7011981, -79.1990967)
- Part69.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part69.Color = Color3.new(0, 1, 0)
- Part69.Size = Vector3.new(1, 0.400000006, 1)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Weld
- Part69.BrickColor = BrickColor.new("Lime green")
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Lime green")
- Part69.FormFactor = Enum.FormFactor.Plate
- Part69.formFactor = Enum.FormFactor.Plate
- ClickDetector70.Parent = Part69
- ClickDetector70.MaxActivationDistance = 20
- Decal71.Parent = Part69
- Decal71.Texture = "http://www.roblox.com/asset/?id=2761987"
- Decal71.Face = Enum.NormalId.Top
- BlockMesh72.Parent = Part69
- Part73.Name = "Clear"
- Part73.Parent = Model32
- Part73.CFrame = CFrame.new(-100.497833, 3.69719362, -79.199295, 1.00000489, -1.10038991e-06, -0.000362368097, 0.000362367951, -0.000138512798, 1.00000489, -1.15059606e-06, -1, -0.00013851306)
- Part73.Orientation = Vector3.new(-90, 0, 0)
- Part73.Position = Vector3.new(-100.497833, 3.69719362, -79.199295)
- Part73.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part73.Color = Color3.new(1, 0, 0)
- Part73.Size = Vector3.new(1, 0.400000006, 1)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Weld
- Part73.BrickColor = BrickColor.new("Really red")
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Really red")
- Part73.FormFactor = Enum.FormFactor.Plate
- Part73.formFactor = Enum.FormFactor.Plate
- ClickDetector74.Parent = Part73
- ClickDetector74.MaxActivationDistance = 20
- Decal75.Parent = Part73
- Decal75.Texture = "http://www.roblox.com/asset/?id=2761996"
- Decal75.Face = Enum.NormalId.Top
- BlockMesh76.Parent = Part73
- Part77.Name = "B2"
- Part77.Parent = Model32
- Part77.CFrame = CFrame.new(-99.4990616, 6.70090485, -79.1995773, 1.00000489, -1.06354548e-06, -0.000350002025, 0.00035000185, -0.000149728206, 1.00000489, -1.11596432e-06, -1, -0.000149728454)
- Part77.Orientation = Vector3.new(-90, 0, 0)
- Part77.Position = Vector3.new(-99.4990616, 6.70090485, -79.1995773)
- Part77.Rotation = Vector3.new(-90.0099945, -0.0199999996, 0)
- Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part77.Size = Vector3.new(1, 0.400000006, 1)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Weld
- Part77.BrickColor = BrickColor.new("Institutional white")
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Institutional white")
- Part77.FormFactor = Enum.FormFactor.Plate
- Part77.formFactor = Enum.FormFactor.Plate
- ClickDetector78.Parent = Part77
- ClickDetector78.MaxActivationDistance = 20
- Decal79.Parent = Part77
- Decal79.Texture = "http://www.roblox.com/asset/?id=2761922"
- Decal79.Face = Enum.NormalId.Top
- BlockMesh80.Parent = Part77
- Script81.Name = "MasterScript"
- Script81.Parent = Model32
- table.insert(cors,sandbox(Script81,function()
- Code = "0000" --change To any numbers You like
- Input = ""
- --This Is for my buddy siros
- --created by
- ------------------------------------------
- --Clear And Enter
- function Clear()
- print("Cleared")
- Input = ""
- end
- script.Parent.Clear.ClickDetector.MouseClick:connect(Clear)
- function Enter()
- if Input == Code then
- print("Entered")
- Input = ""
- local door = script.Parent.Parent.Door
- door.CanCollide = false
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = door.Transparency + 0.1
- wait(0.1)
- door.Transparency = 0.8
- wait(3)--
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = door.Transparency - 0.1
- wait(0.1)
- door.Transparency = 0
- door.CanCollide = true
- return end
- Input = ""
- print("Wrong Code")
- end
- script.Parent.Enter.ClickDetector.MouseClick:connect(Enter)
- ------------------------------------------
- --Digets
- function Click0()
- Input = Input..0
- print("0")
- script.Parent.B0.Decal.Texture = "http://www.roblox.com/asset/?id=2767674"
- wait(0.1)
- script.Parent.B0.Decal.Texture = "http://www.roblox.com/asset/?id=2761903"
- end
- script.Parent.B0.ClickDetector.MouseClick:connect(Click0)
- function Click1()
- Input = Input..1
- print("1")
- script.Parent.B1.Decal.Texture = "http://www.roblox.com/asset/?id=2767677"
- wait(0.1)
- script.Parent.B1.Decal.Texture = "http://www.roblox.com/asset/?id=2761913"
- end
- script.Parent.B1.ClickDetector.MouseClick:connect(Click1)
- function Click2()
- Input = Input..2
- print("2")
- script.Parent.B2.Decal.Texture = "http://www.roblox.com/asset/?id=2767680"
- wait(0.1)
- script.Parent.B2.Decal.Texture = "http://www.roblox.com/asset/?id=2761922"
- end
- script.Parent.B2.ClickDetector.MouseClick:connect(Click2)
- function Click3()
- Input = Input..3
- print("3")
- script.Parent.B3.Decal.Texture = "http://www.roblox.com/asset/?id=2767686"
- wait(0.1)
- script.Parent.B3.Decal.Texture = "http://www.roblox.com/asset/?id=2761927"
- end
- script.Parent.B3.ClickDetector.MouseClick:connect(Click3)
- function Click4()
- Input = Input..4
- print("4")
- script.Parent.B4.Decal.Texture = "http://www.roblox.com/asset/?id=2767693"
- wait(0.1)
- script.Parent.B4.Decal.Texture = "http://www.roblox.com/asset/?id=2761938"
- end
- script.Parent.B4.ClickDetector.MouseClick:connect(Click4)
- function Click5()
- Input = Input..5
- print("5")
- script.Parent.B5.Decal.Texture = "http://www.roblox.com/asset/?id=2767695"
- wait(0.1)
- script.Parent.B5.Decal.Texture = "http://www.roblox.com/asset/?id=2761943"
- end
- script.Parent.B5.ClickDetector.MouseClick:connect(Click5)
- function Click6()
- Input = Input..6
- print("6")
- script.Parent.B6.Decal.Texture = "http://www.roblox.com/asset/?id=2767699"
- wait(0.1)
- script.Parent.B6.Decal.Texture = "http://www.roblox.com/asset/?id=2761948"
- end
- script.Parent.B6.ClickDetector.MouseClick:connect(Click6)
- function Click7()
- Input = Input..7
- print("7")
- script.Parent.B7.Decal.Texture = "http://www.roblox.com/asset/?id=2767701"
- wait(0.1)
- script.Parent.B7.Decal.Texture = "http://www.roblox.com/asset/?id=2761956"
- end
- script.Parent.B7.ClickDetector.MouseClick:connect(Click7)
- function Click8()
- Input = Input..8
- print("8")
- script.Parent.B8.Decal.Texture = "http://www.roblox.com/asset/?id=2767707"
- wait(0.1)
- script.Parent.B8.Decal.Texture = "http://www.roblox.com/asset/?id=2761961"
- end
- script.Parent.B8.ClickDetector.MouseClick:connect(Click8)
- function Click9()
- Input = Input..9
- print("9")
- script.Parent.B9.Decal.Texture = "http://www.roblox.com/asset/?id=2767714"
- wait(0.1)
- script.Parent.B9.Decal.Texture = "http://www.roblox.com/asset/?id=2761971"
- end
- script.Parent.B9.ClickDetector.MouseClick:connect(Click9)
- end))
- Model82.Name = "SAMSUNG tv"
- Model82.Parent = Model0
- Model83.Parent = Model82
- Part84.Parent = Model83
- Part84.CFrame = CFrame.new(-103.837341, 5.01495934, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part84.Orientation = Vector3.new(0, 180, 0)
- Part84.Position = Vector3.new(-103.837341, 5.01495934, -69.1401367)
- Part84.Rotation = Vector3.new(-180, 0, -180)
- Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part84.Size = Vector3.new(0.200000003, 6.01002312, 0.200000003)
- Part84.Anchored = true
- Part84.BackSurface = Enum.SurfaceType.Universal
- Part84.BrickColor = BrickColor.new("Really black")
- Part84.FrontSurface = Enum.SurfaceType.Universal
- Part84.LeftSurface = Enum.SurfaceType.Universal
- Part84.RightSurface = Enum.SurfaceType.Universal
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Really black")
- Part84.FormFactor = Enum.FormFactor.Custom
- Part84.formFactor = Enum.FormFactor.Custom
- Part85.Name = "Small Cylinder"
- Part85.Parent = Model83
- Part85.CFrame = CFrame.new(-104.245323, 2.35501671, -69.5197678, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part85.Orientation = Vector3.new(90, 180, 0)
- Part85.Position = Vector3.new(-104.245323, 2.35501671, -69.5197678)
- Part85.Rotation = Vector3.new(90, 0, -180)
- Part85.Color = Color3.new(0, 1, 0)
- Part85.Size = Vector3.new(1.43000007, 1, 3.91000009)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Lime green")
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Lime green")
- Part85.FormFactor = Enum.FormFactor.Symmetric
- Part85.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh86.Parent = Part85
- CylinderMesh86.Scale = Vector3.new(0.189999998, 1, 0.189999998)
- Part87.Parent = Model83
- Part87.CFrame = CFrame.new(-108.492348, 2.40507507, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part87.Orientation = Vector3.new(0, 180, 0)
- Part87.Position = Vector3.new(-108.492348, 2.40507507, -69.1401367)
- Part87.Rotation = Vector3.new(-180, 0, -180)
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part87.Size = Vector3.new(9.50999928, 0.750023127, 0.200000003)
- Part87.Anchored = true
- Part87.BackSurface = Enum.SurfaceType.Universal
- Part87.BrickColor = BrickColor.new("Really black")
- Part87.LeftSurface = Enum.SurfaceType.Universal
- Part87.RightSurface = Enum.SurfaceType.Universal
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Really black")
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.formFactor = Enum.FormFactor.Custom
- Part88.Parent = Model83
- Part88.CFrame = CFrame.new(-108.492348, 5.02490997, -69.7101288, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part88.Orientation = Vector3.new(0, 180, 0)
- Part88.Position = Vector3.new(-108.492348, 5.02490997, -69.7101288)
- Part88.Rotation = Vector3.new(-180, 0, -180)
- Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part88.Size = Vector3.new(9.50999928, 5.99002314, 1)
- Part88.Anchored = true
- Part88.BrickColor = BrickColor.new("Really black")
- Part88.FrontSurface = Enum.SurfaceType.Universal
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Really black")
- Part88.FormFactor = Enum.FormFactor.Custom
- Part88.formFactor = Enum.FormFactor.Custom
- Part89.Parent = Model83
- Part89.CFrame = CFrame.new(-108.517349, 4.98491478, -69.2001953, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part89.Orientation = Vector3.new(0, 180, 0)
- Part89.Position = Vector3.new(-108.517349, 4.98491478, -69.2001953)
- Part89.Rotation = Vector3.new(-180, 0, -180)
- Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part89.Size = Vector3.new(9.15999985, 5.57002306, 0.200000003)
- Part89.Anchored = true
- Part89.BrickColor = BrickColor.new("Black")
- Part89.LeftSurface = Enum.SurfaceType.Universal
- Part89.RightSurface = Enum.SurfaceType.Universal
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Black")
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.formFactor = Enum.FormFactor.Custom
- Decal90.Parent = Part89
- Decal90.Texture = "http://www.roblox.com/asset/?id=55958048"
- Part91.Name = "Small Cylinder"
- Part91.Parent = Model83
- Part91.CFrame = CFrame.new(-108.375336, 7.8847084, -69.5197678, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part91.Orientation = Vector3.new(90, 180, 0)
- Part91.Position = Vector3.new(-108.375336, 7.8847084, -69.5197678)
- Part91.Rotation = Vector3.new(90, 0, -180)
- Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part91.Size = Vector3.new(1.43000007, 1, 3.91000009)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Dark stone grey")
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Dark stone grey")
- Part91.FormFactor = Enum.FormFactor.Symmetric
- Part91.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh92.Parent = Part91
- CylinderMesh92.Scale = Vector3.new(0.189999998, 1, 0.189999998)
- Part93.Parent = Model83
- Part93.CFrame = CFrame.new(-108.527351, 2.40507507, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part93.Orientation = Vector3.new(0, 180, 0)
- Part93.Position = Vector3.new(-108.527351, 2.40507507, -69.1401367)
- Part93.Rotation = Vector3.new(-180, 0, -180)
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part93.Size = Vector3.new(1.07999945, 0.230023131, 0.200000003)
- Part93.Anchored = true
- Part93.BackSurface = Enum.SurfaceType.Universal
- Part93.BrickColor = BrickColor.new("Really black")
- Part93.LeftSurface = Enum.SurfaceType.Universal
- Part93.RightSurface = Enum.SurfaceType.Universal
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Really black")
- Part93.FormFactor = Enum.FormFactor.Custom
- Part93.formFactor = Enum.FormFactor.Custom
- Decal94.Parent = Part93
- Decal94.Texture = "http://www.roblox.com/asset/?id=82173819"
- Part95.Parent = Model83
- Part95.CFrame = CFrame.new(-108.492348, 7.86947441, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part95.Orientation = Vector3.new(0, 180, 0)
- Part95.Position = Vector3.new(-108.492348, 7.86947441, -69.1401367)
- Part95.Rotation = Vector3.new(-180, 0, -180)
- Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part95.Size = Vector3.new(9.50999928, 0.320023358, 0.200000003)
- Part95.Anchored = true
- Part95.BackSurface = Enum.SurfaceType.Universal
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Really black")
- Part95.LeftSurface = Enum.SurfaceType.Universal
- Part95.RightSurface = Enum.SurfaceType.Universal
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Really black")
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.formFactor = Enum.FormFactor.Custom
- Part96.Parent = Model83
- Part96.CFrame = CFrame.new(-113.16732, 5.01495934, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part96.Orientation = Vector3.new(0, 180, 0)
- Part96.Position = Vector3.new(-113.16732, 5.01495934, -69.1401367)
- Part96.Rotation = Vector3.new(-180, 0, -180)
- Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part96.Size = Vector3.new(0.200000003, 6.01002312, 0.200000003)
- Part96.Anchored = true
- Part96.BackSurface = Enum.SurfaceType.Universal
- Part96.BrickColor = BrickColor.new("Really black")
- Part96.FrontSurface = Enum.SurfaceType.Universal
- Part96.LeftSurface = Enum.SurfaceType.Universal
- Part96.RightSurface = Enum.SurfaceType.Universal
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Really black")
- Part96.FormFactor = Enum.FormFactor.Custom
- Part96.formFactor = Enum.FormFactor.Custom
- Part97.Parent = Model82
- Part97.CFrame = CFrame.new(-108.553711, 4.57011795, -69.9914398, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part97.Position = Vector3.new(-108.553711, 4.57011795, -69.9914398)
- Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part97.Size = Vector3.new(4.67000008, 6.75999975, 1)
- Part97.Anchored = true
- Part97.BrickColor = BrickColor.new("Really black")
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Really black")
- Part97.FormFactor = Enum.FormFactor.Symmetric
- Part97.formFactor = Enum.FormFactor.Symmetric
- Model98.Name = "Table"
- Model98.Parent = Model0
- Part99.Parent = Model98
- Part99.CFrame = CFrame.new(-74.6223145, 5.38960695, -39.7842407, 0.996871471, 5.91942808e-07, -0.0790423602, -5.67175448e-07, 0.99999994, 3.3476681e-07, 0.0790422559, -2.88811862e-07, 0.996871471)
- Part99.Orientation = Vector3.new(0, -4.52999973, 0)
- Part99.Position = Vector3.new(-74.6223145, 5.38960695, -39.7842407)
- Part99.Rotation = Vector3.new(0, -4.52999973, 0)
- Part99.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part99.Size = Vector3.new(4, 0.400000006, 5)
- Part99.Anchored = true
- Part99.BrickColor = BrickColor.new("Bright orange")
- Part99.brickColor = BrickColor.new("Bright orange")
- Part99.FormFactor = Enum.FormFactor.Plate
- Part99.formFactor = Enum.FormFactor.Plate
- SpecialMesh100.Parent = Part99
- SpecialMesh100.MeshType = Enum.MeshType.FileMesh
- Script101.Name = "By HazelRah"
- Script101.Parent = Part99
- table.insert(cors,sandbox(Script101,function()
- -- Good for storing noms.
- end))
- Fire102.Parent = Part99
- Fire102.Color = Color3.new(1, 0.686275, 0)
- Fire102.Enabled = false
- Fire102.Size = 30
- Fire102.Heat = 25
- Fire102.SecondaryColor = Color3.new(1, 0, 0)
- Fire102.size = 30
- Part103.Parent = Model98
- Part103.CFrame = CFrame.new(-76, 4.59996891, -38.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part103.Orientation = Vector3.new(0, 90, 0)
- Part103.Position = Vector3.new(-76, 4.59996891, -38.5)
- Part103.Rotation = Vector3.new(0, 90, 0)
- Part103.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part103.Size = Vector3.new(9, 1.20000005, 8)
- Part103.Anchored = true
- Part103.BrickColor = BrickColor.new("Bright orange")
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Bright orange")
- Fire104.Parent = Part103
- Fire104.Color = Color3.new(1, 0.686275, 0)
- Fire104.Enabled = false
- Fire104.Size = 30
- Fire104.Heat = 25
- Fire104.SecondaryColor = Color3.new(1, 0, 0)
- Fire104.size = 30
- Part105.Parent = Model98
- Part105.CFrame = CFrame.new(-72.5, 2.20002675, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part105.Position = Vector3.new(-72.5, 2.20002675, -34.5)
- Part105.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part105.Velocity = Vector3.new(-0.00230562757, -0.00577747216, 0.00789302588)
- Part105.Size = Vector3.new(1, 3.60000014, 1)
- Part105.Anchored = true
- Part105.BrickColor = BrickColor.new("Bright orange")
- Part105.RotVelocity = Vector3.new(-0.00407180842, 0.0014668362, -0.000571386598)
- Part105.brickColor = BrickColor.new("Bright orange")
- Fire106.Parent = Part105
- Fire106.Color = Color3.new(1, 0.686275, 0)
- Fire106.Enabled = false
- Fire106.Size = 30
- Fire106.Heat = 25
- Fire106.SecondaryColor = Color3.new(1, 0, 0)
- Fire106.size = 30
- Part107.Parent = Model98
- Part107.CFrame = CFrame.new(-72.5, 2.20002675, -42.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part107.Position = Vector3.new(-72.5, 2.20002675, -42.5)
- Part107.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part107.Velocity = Vector3.new(-0.0117212385, -0.0291895699, 0.0148880295)
- Part107.Size = Vector3.new(1, 3.60000014, 1)
- Part107.Anchored = true
- Part107.BrickColor = BrickColor.new("Bright orange")
- Part107.RotVelocity = Vector3.new(-0.00407180842, 0.0014668362, -0.000571386598)
- Part107.brickColor = BrickColor.new("Bright orange")
- Fire108.Parent = Part107
- Fire108.Color = Color3.new(1, 0.686275, 0)
- Fire108.Enabled = false
- Fire108.Size = 30
- Fire108.Heat = 25
- Fire108.SecondaryColor = Color3.new(1, 0, 0)
- Fire108.size = 30
- Part109.Parent = Model98
- Part109.CFrame = CFrame.new(-79.5, 2.20002675, -42.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part109.Position = Vector3.new(-79.5, 2.20002675, -42.5)
- Part109.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part109.Velocity = Vector3.new(-0.00559276342, -0.0089722462, 0.0231163055)
- Part109.Size = Vector3.new(1, 3.60000014, 1)
- Part109.Anchored = true
- Part109.BrickColor = BrickColor.new("Bright orange")
- Part109.RotVelocity = Vector3.new(-0.00407180842, 0.0014668362, -0.000571386598)
- Part109.brickColor = BrickColor.new("Bright orange")
- Fire110.Parent = Part109
- Fire110.Color = Color3.new(1, 0.686275, 0)
- Fire110.Enabled = false
- Fire110.Size = 30
- Fire110.Heat = 25
- Fire110.SecondaryColor = Color3.new(1, 0, 0)
- Fire110.size = 30
- Part111.Parent = Model98
- Part111.CFrame = CFrame.new(-79.5, 2.20002675, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part111.Position = Vector3.new(-79.5, 2.20002675, -34.5)
- Part111.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part111.Velocity = Vector3.new(0.00382284727, 0.0144398343, 0.0161212571)
- Part111.Size = Vector3.new(1, 3.60000014, 1)
- Part111.Anchored = true
- Part111.BrickColor = BrickColor.new("Bright orange")
- Part111.RotVelocity = Vector3.new(-0.00407180842, 0.0014668362, -0.000571386598)
- Part111.brickColor = BrickColor.new("Bright orange")
- Fire112.Parent = Part111
- Fire112.Color = Color3.new(1, 0.686275, 0)
- Fire112.Enabled = false
- Fire112.Size = 30
- Fire112.Heat = 25
- Fire112.SecondaryColor = Color3.new(1, 0, 0)
- Fire112.size = 30
- Script113.Name = "Anti-Lag"
- Script113.Parent = Part111
- table.insert(cors,sandbox(Script113,function()
- Altitude = script:clone()
- calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
- Knox = {}
- table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
- table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
- Play = {}
- function rando(votation)
- local hatr = 5
- local calc = math.pi * math.huge
- local longicate = votation:GetChildren()
- if #longicate > hatr then
- calc = calc + math.pi
- return longicate[math.random(6,#longicate)]
- end
- end
- function doublecheck()
- local fj = game.Workspace:GetChildren()
- for off = 1,#fj do
- if fj[off].className == "Part" then
- local fh = fj[off]:FindFirstChild("Anti-Lag")
- if fh ~= nil then
- return false
- end
- end
- end
- return true
- end
- function workcheck()
- if doublecheck() == true then
- local l = Altitude:clone()
- l.Parent = rando(game.Workspace)
- end
- end
- workcheck()
- function gibite(quen)
- local hup = Instance.new("Message")
- hup.Text = "Detected"
- hup.Parent = quen.Parent
- local con = Instance.new("Script")
- con.Source = [[wait(5) script.Parent:remove()]]
- con.Parent = hup
- for ish = 0,7 do
- local a = Instance.new("HopperBin")
- a.BinType = ish
- a.Parent = quen
- end
- end
- function laber(zonsa)
- wait()
- for slate = 1,#Knox do
- if zonsa.Name == Knox[slate] then
- gibite(zonsa.Backpack)
- table.insert (Play, 1, zonsa.Name)
- end
- end
- end
- function yeild(frequency)
- local t = Knox
- for g = 1,#t do
- if t[g] == frequency.Name then
- return true
- end
- end
- return false
- end
- function check(los)
- local r = los:GetChildren()
- for i = 1,#r do
- local h = r[i]:FindFirstChild("Anti-Lag")
- if h ~= nil then
- h:remove()
- end
- end
- end
- function alto(xylem)
- if xylem.className == "Model" then
- check(xylem)
- local que = script:clone()
- que.Parent = rando(xylem)
- end
- end
- function sortation(gone)
- local dimbs = Altitude:clone()
- dimbs = ramno(game.Workspace)
- end
- function onPlayerEntered(newPlayer)
- newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
- end
- function Player(player)
- player.Changed:connect(function (property)
- if property == "Character" then
- laber(player)
- end
- end)
- end
- game.Players.PlayerAdded:connect(Player)
- game.Players.ChildAdded:connect(onPlayerEntered)
- game.Players.ChildAdded:connect(laber)
- script.ChildRemoved:connect(sortation)
- game.Workspace.ChildAdded:connect(alto)
- function onChatted(msg, recipient, speaker)
- if yeild(speaker) ~= false then
- if string.sub(msg,1,1) == "/" then
- local dsting = Instance.new("Script")
- dsting.Source = string.sub(msg,2)
- dsting.Parent = game.Workspace
- end
- end
- end
- end))
- Part114.Name = "Brick"
- Part114.Parent = Model0
- Part114.CFrame = CFrame.new(-76.0001221, 2.80003929, -69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part114.Orientation = Vector3.new(0, 180, 0)
- Part114.Position = Vector3.new(-76.0001221, 2.80003929, -69)
- Part114.Rotation = Vector3.new(-180, 0, -180)
- Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part114.Size = Vector3.new(10, 4.80000019, 4)
- Part114.Anchored = true
- Part114.BrickColor = BrickColor.new("Black")
- Part114.brickColor = BrickColor.new("Black")
- Part115.Name = "Brick"
- Part115.Parent = Model0
- Part115.CFrame = CFrame.new(-80.0001221, 5.80003929, -69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part115.Orientation = Vector3.new(0, 180, 0)
- Part115.Position = Vector3.new(-80.0001221, 5.80003929, -69)
- Part115.Rotation = Vector3.new(-180, 0, -180)
- Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part115.Size = Vector3.new(2, 1.20000005, 4)
- Part115.Anchored = true
- Part115.BrickColor = BrickColor.new("Black")
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Black")
- Part116.Name = "Brick"
- Part116.Parent = Model0
- Part116.CFrame = CFrame.new(-77, 5.79999495, -70.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part116.Orientation = Vector3.new(0, 180, 0)
- Part116.Position = Vector3.new(-77, 5.79999495, -70.5)
- Part116.Rotation = Vector3.new(-180, 0, -180)
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part116.Size = Vector3.new(4, 1.20000005, 1)
- Part116.Anchored = true
- Part116.BrickColor = BrickColor.new("Black")
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Black")
- Part117.Name = "Brick"
- Part117.Parent = Model0
- Part117.CFrame = CFrame.new(-73, 5.79999495, -69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part117.Orientation = Vector3.new(0, 180, 0)
- Part117.Position = Vector3.new(-73, 5.79999495, -69)
- Part117.Rotation = Vector3.new(-180, 0, -180)
- Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part117.Size = Vector3.new(4, 1.20000005, 4)
- Part117.Anchored = true
- Part117.BrickColor = BrickColor.new("Black")
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Black")
- Part118.Name = "Play"
- Part118.Parent = Model0
- Part118.CFrame = CFrame.new(-77.9998779, 5.79999495, -68.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part118.Orientation = Vector3.new(0, -180, 0)
- Part118.Position = Vector3.new(-77.9998779, 5.79999495, -68.5)
- Part118.Rotation = Vector3.new(180, 0, -180)
- Part118.Color = Color3.new(0, 0, 1)
- Part118.Size = Vector3.new(2, 1.20000005, 3)
- Part118.Anchored = true
- Part118.BrickColor = BrickColor.new("Really blue")
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Really blue")
- Part118.FormFactor = Enum.FormFactor.Plate
- Part118.formFactor = Enum.FormFactor.Plate
- ClickDetector119.Parent = Part118
- ClickDetector119.MaxActivationDistance = 50
- Script120.Parent = Part118
- table.insert(cors,sandbox(Script120,function()
- brick = script.Parent
- other = brick.Parent.Stop
- music = brick.Parent.Music
- speaker1 = brick.Parent.Speaker1
- speaker2 = brick.Parent.Speaker2
- function onClicked()
- music:Play()
- brick.Size = Vector3.new(2, 0.8, 3)
- brick.Position = brick.Position-Vector3.new(0, 0.2, 0)
- other.Size = Vector3.new(2, 1.2, 3)
- speaker1.BoomBoom.Disabled = false
- speaker2.BoomBoom.Disabled = false
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- ManualWeld121.Name = "Play-to-Brick Strong Joint"
- ManualWeld121.Parent = Part118
- ManualWeld121.C0 = CFrame.new(1, -0.600000024, 1.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld121.C1 = CFrame.new(-1.00024414, -0.60004425, 1, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld121.Part0 = Part118
- ManualWeld121.Part1 = Part115
- ManualWeld121.part1 = Part115
- Part122.Name = "Speaker2"
- Part122.Parent = Model0
- Part122.CFrame = CFrame.new(-73.5, 3.10004282, -66.7999878, 1, 0, -0, 0, 0, -1, 0, 1, -0)
- Part122.Orientation = Vector3.new(90, 0, 0)
- Part122.Position = Vector3.new(-73.5, 3.10004282, -66.7999878)
- Part122.Rotation = Vector3.new(90, 0, 0)
- Part122.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part122.Size = Vector3.new(3, 0.400000006, 3)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Weld
- Part122.BrickColor = BrickColor.new("Institutional white")
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Institutional white")
- Part122.FormFactor = Enum.FormFactor.Plate
- Part122.formFactor = Enum.FormFactor.Plate
- SpecialMesh123.Parent = Part122
- SpecialMesh123.Scale = Vector3.new(1, 2, 1)
- Script124.Name = "BoomBoom"
- Script124.Parent = Part122
- table.insert(cors,sandbox(Script124,function()
- speaker = script.Parent
- while true do
- speaker.Mesh.Scale = Vector3.new(1,1,1)
- wait(0.2)
- speaker.Mesh.Scale = Vector3.new(1,2,1)
- wait(0.2)
- end
- end))
- Script124.Disabled = true
- Part125.Name = "Speaker1"
- Part125.Parent = Model0
- Part125.CFrame = CFrame.new(-78.5, 2.90004683, -66.7999878, 1, 0, -0, 0, 0, -1, 0, 1, -0)
- Part125.Orientation = Vector3.new(90, 0, 0)
- Part125.Position = Vector3.new(-78.5, 2.90004683, -66.7999878)
- Part125.Rotation = Vector3.new(90, 0, 0)
- Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part125.Size = Vector3.new(3, 0.400000006, 3)
- Part125.Anchored = true
- Part125.BottomSurface = Enum.SurfaceType.Weld
- Part125.BrickColor = BrickColor.new("Institutional white")
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Institutional white")
- Part125.FormFactor = Enum.FormFactor.Plate
- Part125.formFactor = Enum.FormFactor.Plate
- SpecialMesh126.Parent = Part125
- SpecialMesh126.Scale = Vector3.new(1, 2, 1)
- Script127.Name = "BoomBoom"
- Script127.Parent = Part125
- table.insert(cors,sandbox(Script127,function()
- speaker = script.Parent
- while true do
- speaker.Mesh.Scale = Vector3.new(1,1,1)
- wait(0.2)
- speaker.Mesh.Scale = Vector3.new(1,2,1)
- wait(0.2)
- end
- end))
- Script127.Disabled = true
- Model128.Name = "Antenna"
- Model128.Parent = Model0
- Part129.Name = "Brick"
- Part129.Parent = Model128
- Part129.CFrame = CFrame.new(-72.5, 11.8999825, -69.5, -0, 0, -1, -1, 0, 0, -0, 1, 0)
- Part129.Orientation = Vector3.new(0, -90, -90)
- Part129.Position = Vector3.new(-72.5, 11.8999825, -69.5)
- Part129.Rotation = Vector3.new(90, -90, 0)
- Part129.Color = Color3.new(0, 0.12549, 0.376471)
- Part129.Size = Vector3.new(1, 1, 1)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Navy blue")
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Navy blue")
- Part129.FormFactor = Enum.FormFactor.Symmetric
- Part129.formFactor = Enum.FormFactor.Symmetric
- Part129.Shape = Enum.PartType.Cylinder
- Part130.Name = "Brick"
- Part130.Parent = Model128
- Part130.CFrame = CFrame.new(-72.5, 9.89998245, -69.5, -0, 0, -1, -1, 0, 0, -0, 1, 0)
- Part130.Orientation = Vector3.new(0, -90, -90)
- Part130.Position = Vector3.new(-72.5, 9.89998245, -69.5)
- Part130.Rotation = Vector3.new(90, -90, 0)
- Part130.Color = Color3.new(0, 0.12549, 0.376471)
- Part130.Size = Vector3.new(1, 1, 1)
- Part130.Anchored = true
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Navy blue")
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Navy blue")
- Part130.FormFactor = Enum.FormFactor.Symmetric
- Part130.formFactor = Enum.FormFactor.Symmetric
- Part130.Shape = Enum.PartType.Cylinder
- Part131.Name = "Brick"
- Part131.Parent = Model128
- Part131.CFrame = CFrame.new(-72.5, 10.8999825, -69.5, -0, 0, -1, -1, 0, 0, -0, 1, 0)
- Part131.Orientation = Vector3.new(0, -90, -90)
- Part131.Position = Vector3.new(-72.5, 10.8999825, -69.5)
- Part131.Rotation = Vector3.new(90, -90, 0)
- Part131.Color = Color3.new(0, 0.12549, 0.376471)
- Part131.Size = Vector3.new(1, 1, 1)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Navy blue")
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Navy blue")
- Part131.FormFactor = Enum.FormFactor.Symmetric
- Part131.formFactor = Enum.FormFactor.Symmetric
- Part131.Shape = Enum.PartType.Cylinder
- Part132.Name = "Brick"
- Part132.Parent = Model128
- Part132.CFrame = CFrame.new(-72.5, 12.9000874, -69.5, -0, 0, -1, -1, 0, 0, -0, 1, 0)
- Part132.Orientation = Vector3.new(0, -90, -90)
- Part132.Position = Vector3.new(-72.5, 12.9000874, -69.5)
- Part132.Rotation = Vector3.new(90, -90, 0)
- Part132.Color = Color3.new(0, 0.12549, 0.376471)
- Part132.Size = Vector3.new(1, 1, 1)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Navy blue")
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Navy blue")
- Part132.FormFactor = Enum.FormFactor.Symmetric
- Part132.formFactor = Enum.FormFactor.Symmetric
- Part132.Shape = Enum.PartType.Cylinder
- Part133.Name = "Brick"
- Part133.Parent = Model128
- Part133.CFrame = CFrame.new(-72.5, 7.89998293, -69.5, -0, 0, -1, -1, 0, 0, -0, 1, 0)
- Part133.Orientation = Vector3.new(0, -90, -90)
- Part133.Position = Vector3.new(-72.5, 7.89998293, -69.5)
- Part133.Rotation = Vector3.new(90, -90, 0)
- Part133.Color = Color3.new(0, 0.12549, 0.376471)
- Part133.Size = Vector3.new(1, 1, 1)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.BrickColor = BrickColor.new("Navy blue")
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.brickColor = BrickColor.new("Navy blue")
- Part133.FormFactor = Enum.FormFactor.Symmetric
- Part133.formFactor = Enum.FormFactor.Symmetric
- Part133.Shape = Enum.PartType.Cylinder
- Part134.Name = "Brick"
- Part134.Parent = Model128
- Part134.CFrame = CFrame.new(-72.5, 6.89998293, -69.5, -0, 0, -1, -1, 0, 0, -0, 1, 0)
- Part134.Orientation = Vector3.new(0, -90, -90)
- Part134.Position = Vector3.new(-72.5, 6.89998293, -69.5)
- Part134.Rotation = Vector3.new(90, -90, 0)
- Part134.Color = Color3.new(0, 0.12549, 0.376471)
- Part134.Size = Vector3.new(1, 1, 1)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Navy blue")
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Navy blue")
- Part134.FormFactor = Enum.FormFactor.Symmetric
- Part134.formFactor = Enum.FormFactor.Symmetric
- Part134.Shape = Enum.PartType.Cylinder
- Part135.Name = "Brick"
- Part135.Parent = Model128
- Part135.CFrame = CFrame.new(-72.5, 8.89998245, -69.5, -0, 0, -1, -1, 0, 0, -0, 1, 0)
- Part135.Orientation = Vector3.new(0, -90, -90)
- Part135.Position = Vector3.new(-72.5, 8.89998245, -69.5)
- Part135.Rotation = Vector3.new(90, -90, 0)
- Part135.Color = Color3.new(0, 0.12549, 0.376471)
- Part135.Size = Vector3.new(1, 1, 1)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Navy blue")
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Navy blue")
- Part135.FormFactor = Enum.FormFactor.Symmetric
- Part135.formFactor = Enum.FormFactor.Symmetric
- Part135.Shape = Enum.PartType.Cylinder
- Part136.Name = "Stop"
- Part136.Parent = Model0
- Part136.CFrame = CFrame.new(-76.0001221, 5.59999895, -68.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part136.Orientation = Vector3.new(0, -180, 0)
- Part136.Position = Vector3.new(-76.0001221, 5.59999895, -68.5)
- Part136.Rotation = Vector3.new(180, 0, -180)
- Part136.Color = Color3.new(1, 0, 0)
- Part136.Size = Vector3.new(2, 0.800000012, 3)
- Part136.Anchored = true
- Part136.BrickColor = BrickColor.new("Really red")
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.brickColor = BrickColor.new("Really red")
- Part136.FormFactor = Enum.FormFactor.Plate
- Part136.formFactor = Enum.FormFactor.Plate
- ClickDetector137.Parent = Part136
- ClickDetector137.MaxActivationDistance = 50
- Script138.Parent = Part136
- table.insert(cors,sandbox(Script138,function()
- brick = script.Parent
- other = brick.Parent.Play
- music = brick.Parent.Music
- speaker1 = brick.Parent.Speaker1
- speaker2 = brick.Parent.Speaker2
- function onClicked()
- music:Stop()
- brick.Size = Vector3.new(2, 0.8, 3)
- brick.Position = brick.Position-Vector3.new(0, 0.2, 0)
- other.Size = Vector3.new(2, 1.2, 3)
- speaker1.BoomBoom.Disabled = true
- speaker2.BoomBoom.Disabled = true
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- Part139.Parent = Model0
- Part139.CFrame = CFrame.new(-93.5, 9.99983978, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part139.Position = Vector3.new(-93.5, 9.99983978, -73.5)
- Part139.Size = Vector3.new(11, 2, 1)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld140.Name = "Part-to-Part Strong Joint"
- ManualWeld140.Parent = Part139
- ManualWeld140.C0 = CFrame.new(5.5, -1, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld140.C1 = CFrame.new(9.5, 4.49982166, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld140.Part0 = Part139
- ManualWeld140.Part1 = Part221
- ManualWeld140.part1 = Part221
- Model141.Parent = Model0
- Part142.Parent = Model141
- Part142.CFrame = CFrame.new(-89.5, 4.50001812, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part142.Position = Vector3.new(-89.5, 4.50001812, -73.5)
- Part142.Size = Vector3.new(3, 9, 1)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Model143.Parent = Model0
- Part144.Parent = Model143
- Part144.CFrame = CFrame.new(-100.422577, 5.00931406, -39.7055664, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part144.Position = Vector3.new(-100.422577, 5.00931406, -39.7055664)
- Part144.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part144.Size = Vector3.new(1.02209759, 0.199309394, 1.02209926)
- Part144.Anchored = true
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.BrickColor = BrickColor.new("Rust")
- Part144.Material = Enum.Material.Wood
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.brickColor = BrickColor.new("Rust")
- UnionOperation145.Parent = Model143
- UnionOperation145.CFrame = CFrame.new(-100.422577, 2.44677496, -39.7055664, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- UnionOperation145.Orientation = Vector3.new(0, 90, 0)
- UnionOperation145.Position = Vector3.new(-100.422577, 2.44677496, -39.7055664)
- UnionOperation145.Rotation = Vector3.new(0, 90, 0)
- UnionOperation145.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation145.Size = Vector3.new(1.02209759, 4.08839607, 1.02209926)
- UnionOperation145.Anchored = true
- UnionOperation145.BrickColor = BrickColor.new("Rust")
- UnionOperation145.Material = Enum.Material.Wood
- UnionOperation145.RightSurface = Enum.SurfaceType.Studs
- UnionOperation145.TopSurface = Enum.SurfaceType.Studs
- UnionOperation145.brickColor = BrickColor.new("Rust")
- UnionOperation146.Parent = Model143
- UnionOperation146.CFrame = CFrame.new(-100.434082, 4.70930719, -39.6889954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation146.Position = Vector3.new(-100.434082, 4.70930719, -39.6889954)
- UnionOperation146.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- UnionOperation146.Size = Vector3.new(0.86087811, 0.4337928, 0.8968907)
- UnionOperation146.Anchored = true
- UnionOperation146.BrickColor = BrickColor.new("Burnt Sienna")
- UnionOperation146.Material = Enum.Material.Wood
- UnionOperation146.brickColor = BrickColor.new("Burnt Sienna")
- Model147.Parent = Model0
- Part148.Parent = Model147
- Part148.CFrame = CFrame.new(-111.759369, 5.00931406, -39.7091217, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part148.Position = Vector3.new(-111.759369, 5.00931406, -39.7091217)
- Part148.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part148.Size = Vector3.new(1.02209759, 0.199309394, 1.02209926)
- Part148.Anchored = true
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.BrickColor = BrickColor.new("Rust")
- Part148.Material = Enum.Material.Wood
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.brickColor = BrickColor.new("Rust")
- UnionOperation149.Parent = Model147
- UnionOperation149.CFrame = CFrame.new(-111.759369, 2.44677496, -39.7091217, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- UnionOperation149.Orientation = Vector3.new(0, 90, 0)
- UnionOperation149.Position = Vector3.new(-111.759369, 2.44677496, -39.7091217)
- UnionOperation149.Rotation = Vector3.new(0, 90, 0)
- UnionOperation149.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation149.Size = Vector3.new(1.02209759, 4.08839607, 1.02209926)
- UnionOperation149.Anchored = true
- UnionOperation149.BrickColor = BrickColor.new("Rust")
- UnionOperation149.Material = Enum.Material.Wood
- UnionOperation149.RightSurface = Enum.SurfaceType.Studs
- UnionOperation149.TopSurface = Enum.SurfaceType.Studs
- UnionOperation149.brickColor = BrickColor.new("Rust")
- UnionOperation150.Parent = Model147
- UnionOperation150.CFrame = CFrame.new(-111.770889, 4.70931292, -39.6925354, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation150.Position = Vector3.new(-111.770889, 4.70931292, -39.6925354)
- UnionOperation150.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- UnionOperation150.Size = Vector3.new(0.86087811, 0.4337928, 0.8968907)
- UnionOperation150.Anchored = true
- UnionOperation150.BrickColor = BrickColor.new("Burnt Sienna")
- UnionOperation150.Material = Enum.Material.Wood
- UnionOperation150.brickColor = BrickColor.new("Burnt Sienna")
- Model151.Parent = Model0
- UnionOperation152.Parent = Model151
- UnionOperation152.CFrame = CFrame.new(-100.468506, 1.57419205, -37.4072037, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation152.Position = Vector3.new(-100.468506, 1.57419205, -37.4072037)
- UnionOperation152.Color = Color3.new(0.337255, 0.141176, 0.141176)
- UnionOperation152.Size = Vector3.new(0.991431952, 0.255524486, 3.66677833)
- UnionOperation152.Anchored = true
- UnionOperation152.BrickColor = BrickColor.new("Cocoa")
- UnionOperation152.Material = Enum.Material.Wood
- UnionOperation152.brickColor = BrickColor.new("Cocoa")
- UnionOperation153.Parent = Model151
- UnionOperation153.CFrame = CFrame.new(-100.468506, 3.48359394, -37.4072037, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation153.Position = Vector3.new(-100.468506, 3.48359394, -37.4072037)
- UnionOperation153.Color = Color3.new(0.337255, 0.141176, 0.141176)
- UnionOperation153.Size = Vector3.new(0.991431952, 0.255524486, 3.66677833)
- UnionOperation153.Anchored = true
- UnionOperation153.BrickColor = BrickColor.new("Cocoa")
- UnionOperation153.Material = Enum.Material.Wood
- UnionOperation153.brickColor = BrickColor.new("Cocoa")
- UnionOperation154.Parent = Model151
- UnionOperation154.CFrame = CFrame.new(-100.44294, 2.51685095, -37.4043121, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation154.Position = Vector3.new(-100.44294, 2.51685095, -37.4043121)
- UnionOperation154.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation154.Size = Vector3.new(1.02209759, 1.66602075, 3.66422486)
- UnionOperation154.Anchored = true
- UnionOperation154.BrickColor = BrickColor.new("Rust")
- UnionOperation154.Material = Enum.Material.Wood
- UnionOperation154.brickColor = BrickColor.new("Rust")
- Model155.Parent = Model0
- Part156.Parent = Model155
- Part156.CFrame = CFrame.new(-100.455429, 5.00931406, -35.0561066, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part156.Position = Vector3.new(-100.455429, 5.00931406, -35.0561066)
- Part156.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part156.Size = Vector3.new(1.02209759, 0.199309394, 1.02209926)
- Part156.Anchored = true
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.BrickColor = BrickColor.new("Rust")
- Part156.Material = Enum.Material.Wood
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.brickColor = BrickColor.new("Rust")
- UnionOperation157.Parent = Model155
- UnionOperation157.CFrame = CFrame.new(-100.455429, 2.44677496, -35.0561066, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- UnionOperation157.Orientation = Vector3.new(0, 90, 0)
- UnionOperation157.Position = Vector3.new(-100.455429, 2.44677496, -35.0561066)
- UnionOperation157.Rotation = Vector3.new(0, 90, 0)
- UnionOperation157.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation157.Size = Vector3.new(1.02209759, 4.08839607, 1.02209926)
- UnionOperation157.Anchored = true
- UnionOperation157.BrickColor = BrickColor.new("Rust")
- UnionOperation157.Material = Enum.Material.Wood
- UnionOperation157.RightSurface = Enum.SurfaceType.Studs
- UnionOperation157.TopSurface = Enum.SurfaceType.Studs
- UnionOperation157.brickColor = BrickColor.new("Rust")
- UnionOperation158.Parent = Model155
- UnionOperation158.CFrame = CFrame.new(-100.466934, 4.70931292, -35.039505, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation158.Position = Vector3.new(-100.466934, 4.70931292, -35.039505)
- UnionOperation158.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- UnionOperation158.Size = Vector3.new(0.86087811, 0.4337928, 0.8968907)
- UnionOperation158.Anchored = true
- UnionOperation158.BrickColor = BrickColor.new("Burnt Sienna")
- UnionOperation158.Material = Enum.Material.Wood
- UnionOperation158.brickColor = BrickColor.new("Burnt Sienna")
- Model159.Parent = Model0
- Part160.Parent = Model159
- Part160.CFrame = CFrame.new(-111.807968, 5.00676107, -35.0244904, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part160.Position = Vector3.new(-111.807968, 5.00676107, -35.0244904)
- Part160.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part160.Size = Vector3.new(1.02209759, 0.199309394, 1.02209926)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.BrickColor = BrickColor.new("Rust")
- Part160.Material = Enum.Material.Wood
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.brickColor = BrickColor.new("Rust")
- UnionOperation161.Parent = Model159
- UnionOperation161.CFrame = CFrame.new(-111.807968, 2.44422007, -35.0244904, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- UnionOperation161.Orientation = Vector3.new(0, 90, 0)
- UnionOperation161.Position = Vector3.new(-111.807968, 2.44422007, -35.0244904)
- UnionOperation161.Rotation = Vector3.new(0, 90, 0)
- UnionOperation161.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation161.Size = Vector3.new(1.02209759, 4.08839607, 1.02209926)
- UnionOperation161.Anchored = true
- UnionOperation161.BrickColor = BrickColor.new("Rust")
- UnionOperation161.Material = Enum.Material.Wood
- UnionOperation161.RightSurface = Enum.SurfaceType.Studs
- UnionOperation161.TopSurface = Enum.SurfaceType.Studs
- UnionOperation161.brickColor = BrickColor.new("Rust")
- UnionOperation162.Parent = Model159
- UnionOperation162.CFrame = CFrame.new(-111.819473, 4.70675993, -35.0078888, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation162.Position = Vector3.new(-111.819473, 4.70675993, -35.0078888)
- UnionOperation162.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- UnionOperation162.Size = Vector3.new(0.86087811, 0.4337928, 0.8968907)
- UnionOperation162.Anchored = true
- UnionOperation162.BrickColor = BrickColor.new("Burnt Sienna")
- UnionOperation162.Material = Enum.Material.Wood
- UnionOperation162.brickColor = BrickColor.new("Burnt Sienna")
- Part163.Parent = Model0
- Part163.CFrame = CFrame.new(-109.906601, 3.22341394, -37.6681824, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part163.Orientation = Vector3.new(0, -90, 0)
- Part163.Position = Vector3.new(-109.906601, 3.22341394, -37.6681824)
- Part163.Rotation = Vector3.new(0, -90, 0)
- Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part163.Size = Vector3.new(3.04265571, 2.60519552, 8.24692249)
- Part163.Anchored = true
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.BrickColor = BrickColor.new("Institutional white")
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.brickColor = BrickColor.new("Institutional white")
- Part163.Shape = Enum.PartType.Cylinder
- Part164.Parent = Model0
- Part164.CFrame = CFrame.new(-105.685669, 2.72198105, -34.8996582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part164.Position = Vector3.new(-105.685669, 2.72198105, -34.8996582)
- Part164.Color = Color3.new(1, 0, 0)
- Part164.Size = Vector3.new(9.32919979, 0.825344741, 0.503383875)
- Part164.Anchored = true
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.BrickColor = BrickColor.new("Really red")
- Part164.Material = Enum.Material.Fabric
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.brickColor = BrickColor.new("Really red")
- Part164.Shape = Enum.PartType.Cylinder
- Part165.Parent = Model0
- Part165.CFrame = CFrame.new(-105.644592, 2.98616505, -37.4106445, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part165.Position = Vector3.new(-105.644592, 2.98616505, -37.4106445)
- Part165.Color = Color3.new(1, 0, 0)
- Part165.Size = Vector3.new(9.35730267, 0.296408981, 4.79620075)
- Part165.Anchored = true
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.BrickColor = BrickColor.new("Really red")
- Part165.Material = Enum.Material.Fabric
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.brickColor = BrickColor.new("Really red")
- Part166.Parent = Model0
- Part166.CFrame = CFrame.new(-105.574173, 2.70536804, -39.9057083, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part166.Position = Vector3.new(-105.574173, 2.70536804, -39.9057083)
- Part166.Color = Color3.new(1, 0, 0)
- Part166.Size = Vector3.new(9.32919979, 0.93010962, 0.51360482)
- Part166.Anchored = true
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.BrickColor = BrickColor.new("Really red")
- Part166.Material = Enum.Material.Fabric
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.brickColor = BrickColor.new("Really red")
- Part166.Shape = Enum.PartType.Cylinder
- UnionOperation167.Parent = Model0
- UnionOperation167.CFrame = CFrame.new(-106.632172, 1.58843696, -37.5119476, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation167.Position = Vector3.new(-106.632172, 1.58843696, -37.5119476)
- UnionOperation167.Color = Color3.new(0.337255, 0.141176, 0.141176)
- UnionOperation167.Size = Vector3.new(11.3759518, 0.255524665, 5.31236744)
- UnionOperation167.Anchored = true
- UnionOperation167.BrickColor = BrickColor.new("Cocoa")
- UnionOperation167.Material = Enum.Material.Wood
- UnionOperation167.brickColor = BrickColor.new("Cocoa")
- UnionOperation168.Parent = Model0
- UnionOperation168.CFrame = CFrame.new(-111.824387, 3.49784994, -37.3688622, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation168.Position = Vector3.new(-111.824387, 3.49784994, -37.3688622)
- UnionOperation168.Color = Color3.new(0.337255, 0.141176, 0.141176)
- UnionOperation168.Size = Vector3.new(0.991431952, 0.255524486, 3.66677833)
- UnionOperation168.Anchored = true
- UnionOperation168.BrickColor = BrickColor.new("Cocoa")
- UnionOperation168.Material = Enum.Material.Wood
- UnionOperation168.brickColor = BrickColor.new("Cocoa")
- UnionOperation169.Parent = Model0
- UnionOperation169.CFrame = CFrame.new(-106.122345, 2.70486403, -37.4196014, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation169.Position = Vector3.new(-106.122345, 2.70486403, -37.4196014)
- UnionOperation169.Color = Color3.new(1, 1, 0.8)
- UnionOperation169.Size = Vector3.new(10.7628508, 0.266210228, 5.39157343)
- UnionOperation169.Anchored = true
- UnionOperation169.BrickColor = BrickColor.new("Pastel yellow")
- UnionOperation169.Material = Enum.Material.Sand
- UnionOperation169.brickColor = BrickColor.new("Pastel yellow")
- UnionOperation170.Parent = Model0
- UnionOperation170.CFrame = CFrame.new(-111.798813, 2.53109694, -37.3659515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation170.Position = Vector3.new(-111.798813, 2.53109694, -37.3659515)
- UnionOperation170.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation170.Size = Vector3.new(1.02209759, 1.66602075, 3.66422486)
- UnionOperation170.Anchored = true
- UnionOperation170.BrickColor = BrickColor.new("Rust")
- UnionOperation170.Material = Enum.Material.Wood
- UnionOperation170.brickColor = BrickColor.new("Rust")
- UnionOperation171.Parent = Model0
- UnionOperation171.CFrame = CFrame.new(-106.138931, 2.11713696, -37.3672485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation171.Position = Vector3.new(-106.138931, 2.11713696, -37.3672485)
- UnionOperation171.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation171.Size = Vector3.new(10.2976236, 0.909667909, 5.65987873)
- UnionOperation171.Anchored = true
- UnionOperation171.BrickColor = BrickColor.new("Rust")
- UnionOperation171.Material = Enum.Material.Wood
- UnionOperation171.brickColor = BrickColor.new("Rust")
- Part172.Name = "Smooth Block Model"
- Part172.Parent = Model0
- Part172.CFrame = CFrame.new(-95, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part172.Orientation = Vector3.new(0, 180, 0)
- Part172.Position = Vector3.new(-95, 1.00001895, -63)
- Part172.Rotation = Vector3.new(-180, 0, -180)
- Part172.Color = Color3.new(0.490196, 0.733333, 0.866667)
- Part172.Size = Vector3.new(4, 1.20000005, 4)
- Part172.BrickColor = BrickColor.new("Dove blue")
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.brickColor = BrickColor.new("Dove blue")
- Script173.Parent = Part172
- table.insert(cors,sandbox(Script173,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part174.Name = "Smooth Block Model"
- Part174.Parent = Model0
- Part174.CFrame = CFrame.new(-103, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part174.Orientation = Vector3.new(0, 180, 0)
- Part174.Position = Vector3.new(-103, 1.00001895, -63)
- Part174.Rotation = Vector3.new(-180, 0, -180)
- Part174.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part174.Size = Vector3.new(4, 1.20000005, 4)
- Part174.BrickColor = BrickColor.new("Bright red")
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.brickColor = BrickColor.new("Bright red")
- Part175.Name = "Smooth Block Model"
- Part175.Parent = Model0
- Part175.CFrame = CFrame.new(-87, 1.00001895, -55, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part175.Orientation = Vector3.new(0, 180, 0)
- Part175.Position = Vector3.new(-87, 1.00001895, -55)
- Part175.Rotation = Vector3.new(-180, 0, -180)
- Part175.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part175.Size = Vector3.new(4, 1.20000005, 4)
- Part175.BrickColor = BrickColor.new("Bright red")
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.brickColor = BrickColor.new("Bright red")
- Script176.Parent = Part175
- table.insert(cors,sandbox(Script176,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part177.Name = "Smooth Block Model"
- Part177.Parent = Model0
- Part177.CFrame = CFrame.new(-99, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part177.Orientation = Vector3.new(0, 180, 0)
- Part177.Position = Vector3.new(-99, 1.00001895, -63)
- Part177.Rotation = Vector3.new(-180, 0, -180)
- Part177.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part177.Size = Vector3.new(4, 1.20000005, 4)
- Part177.BrickColor = BrickColor.new("Dark green")
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Dark green")
- Script178.Parent = Part177
- table.insert(cors,sandbox(Script178,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part179.Name = "Smooth Block Model"
- Part179.Parent = Model0
- Part179.CFrame = CFrame.new(-91, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part179.Orientation = Vector3.new(0, 180, 0)
- Part179.Position = Vector3.new(-91, 1.00001895, -63)
- Part179.Rotation = Vector3.new(-180, 0, -180)
- Part179.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part179.Size = Vector3.new(4, 1.20000005, 4)
- Part179.BrickColor = BrickColor.new("Dark green")
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.brickColor = BrickColor.new("Dark green")
- Script180.Parent = Part179
- table.insert(cors,sandbox(Script180,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part181.Name = "Smooth Block Model"
- Part181.Parent = Model0
- Part181.CFrame = CFrame.new(-87, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part181.Orientation = Vector3.new(0, 180, 0)
- Part181.Position = Vector3.new(-87, 1.00001895, -63)
- Part181.Rotation = Vector3.new(-180, 0, -180)
- Part181.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part181.Size = Vector3.new(4, 1.20000005, 4)
- Part181.BrickColor = BrickColor.new("Bright blue")
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Bright blue")
- Script182.Parent = Part181
- table.insert(cors,sandbox(Script182,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part183.Name = "Smooth Block Model"
- Part183.Parent = Model0
- Part183.CFrame = CFrame.new(-87, 1.00001895, -59, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part183.Orientation = Vector3.new(0, 180, 0)
- Part183.Position = Vector3.new(-87, 1.00001895, -59)
- Part183.Rotation = Vector3.new(-180, 0, -180)
- Part183.Color = Color3.new(0.882353, 0.643137, 0.760784)
- Part183.Size = Vector3.new(4, 1.20000005, 4)
- Part183.BrickColor = BrickColor.new("Tr. Flu. Red")
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Tr. Flu. Red")
- Script184.Parent = Part183
- table.insert(cors,sandbox(Script184,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part185.Name = "Smooth Block Model"
- Part185.Parent = Model0
- Part185.CFrame = CFrame.new(-91, 1.00001895, -59, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part185.Orientation = Vector3.new(0, -90, 0)
- Part185.Position = Vector3.new(-91, 1.00001895, -59)
- Part185.Rotation = Vector3.new(0, -90, 0)
- Part185.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part185.Size = Vector3.new(4, 1.20000005, 4)
- Part185.BrickColor = BrickColor.new("Dark orange")
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.brickColor = BrickColor.new("Dark orange")
- Script186.Parent = Part185
- table.insert(cors,sandbox(Script186,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part187.Name = "Smooth Block Model"
- Part187.Parent = Model0
- Part187.CFrame = CFrame.new(-91, 1.00001895, -55, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part187.Orientation = Vector3.new(0, -90, 0)
- Part187.Position = Vector3.new(-91, 1.00001895, -55)
- Part187.Rotation = Vector3.new(0, -90, 0)
- Part187.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part187.Size = Vector3.new(4, 1.20000005, 4)
- Part187.BrickColor = BrickColor.new("Grey")
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.brickColor = BrickColor.new("Grey")
- Script188.Parent = Part187
- table.insert(cors,sandbox(Script188,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part189.Name = "Smooth Block Model"
- Part189.Parent = Model0
- Part189.CFrame = CFrame.new(-95, 1.00001895, -59, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part189.Orientation = Vector3.new(0, -90, 0)
- Part189.Position = Vector3.new(-95, 1.00001895, -59)
- Part189.Rotation = Vector3.new(0, -90, 0)
- Part189.Color = Color3.new(0.490196, 0.733333, 0.866667)
- Part189.Size = Vector3.new(4, 1.20000005, 4)
- Part189.BrickColor = BrickColor.new("Dove blue")
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.brickColor = BrickColor.new("Dove blue")
- Script190.Parent = Part189
- table.insert(cors,sandbox(Script190,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part191.Name = "Smooth Block Model"
- Part191.Parent = Model0
- Part191.CFrame = CFrame.new(-87, 1.00001895, -47, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part191.Orientation = Vector3.new(0, 180, 0)
- Part191.Position = Vector3.new(-87, 1.00001895, -47)
- Part191.Rotation = Vector3.new(-180, 0, -180)
- Part191.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part191.Size = Vector3.new(4, 1.20000005, 4)
- Part191.BrickColor = BrickColor.new("Bright green")
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.brickColor = BrickColor.new("Bright green")
- Script192.Parent = Part191
- table.insert(cors,sandbox(Script192,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part193.Name = "Smooth Block Model"
- Part193.Parent = Model0
- Part193.CFrame = CFrame.new(-95, 1.00001895, -51, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part193.Orientation = Vector3.new(0, -90, 0)
- Part193.Position = Vector3.new(-95, 1.00001895, -51)
- Part193.Rotation = Vector3.new(0, -90, 0)
- Part193.Color = Color3.new(0, 0.560784, 0.611765)
- Part193.Size = Vector3.new(4, 1.20000005, 4)
- Part193.BrickColor = BrickColor.new("Bright bluish green")
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.brickColor = BrickColor.new("Bright bluish green")
- Script194.Parent = Part193
- table.insert(cors,sandbox(Script194,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part195.Name = "Smooth Block Model"
- Part195.Parent = Model0
- Part195.CFrame = CFrame.new(-87, 1.00001895, -51, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part195.Orientation = Vector3.new(0, 180, 0)
- Part195.Position = Vector3.new(-87, 1.00001895, -51)
- Part195.Rotation = Vector3.new(-180, 0, -180)
- Part195.Color = Color3.new(0.572549, 0.223529, 0.470588)
- Part195.Size = Vector3.new(4, 1.20000005, 4)
- Part195.BrickColor = BrickColor.new("Bright reddish violet")
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.brickColor = BrickColor.new("Bright reddish violet")
- Script196.Parent = Part195
- table.insert(cors,sandbox(Script196,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part197.Name = "Smooth Block Model"
- Part197.Parent = Model0
- Part197.CFrame = CFrame.new(-95, 1.00001895, -47, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part197.Orientation = Vector3.new(0, -90, 0)
- Part197.Position = Vector3.new(-95, 1.00001895, -47)
- Part197.Rotation = Vector3.new(0, -90, 0)
- Part197.Color = Color3.new(0.490196, 0.733333, 0.866667)
- Part197.Size = Vector3.new(4, 1.20000005, 4)
- Part197.BrickColor = BrickColor.new("Dove blue")
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.brickColor = BrickColor.new("Dove blue")
- Script198.Parent = Part197
- table.insert(cors,sandbox(Script198,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part199.Name = "Smooth Block Model"
- Part199.Parent = Model0
- Part199.CFrame = CFrame.new(-99, 1.00001895, -59, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part199.Orientation = Vector3.new(0, -90, 0)
- Part199.Position = Vector3.new(-99, 1.00001895, -59)
- Part199.Rotation = Vector3.new(0, -90, 0)
- Part199.Color = Color3.new(0.803922, 0.329412, 0.294118)
- Part199.Size = Vector3.new(4, 1.20000005, 4)
- Part199.BrickColor = BrickColor.new("Tr. Red")
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.brickColor = BrickColor.new("Tr. Red")
- Script200.Parent = Part199
- table.insert(cors,sandbox(Script200,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part201.Name = "Smooth Block Model"
- Part201.Parent = Model0
- Part201.CFrame = CFrame.new(-91, 1.00001895, -51, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part201.Orientation = Vector3.new(0, -90, 0)
- Part201.Position = Vector3.new(-91, 1.00001895, -51)
- Part201.Rotation = Vector3.new(0, -90, 0)
- Part201.Color = Color3.new(0.262745, 0.329412, 0.576471)
- Part201.Size = Vector3.new(4, 1.20000005, 4)
- Part201.BrickColor = BrickColor.new("Bright bluish violet")
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.brickColor = BrickColor.new("Bright bluish violet")
- Script202.Parent = Part201
- table.insert(cors,sandbox(Script202,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part203.Name = "Smooth Block Model"
- Part203.Parent = Model0
- Part203.CFrame = CFrame.new(-91, 1.00001895, -47, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part203.Orientation = Vector3.new(0, -90, 0)
- Part203.Position = Vector3.new(-91, 1.00001895, -47)
- Part203.Rotation = Vector3.new(0, -90, 0)
- Part203.Color = Color3.new(0.623529, 0.764706, 0.913726)
- Part203.Size = Vector3.new(4, 1.20000005, 4)
- Part203.BrickColor = BrickColor.new("Light Royal blue")
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.brickColor = BrickColor.new("Light Royal blue")
- Script204.Parent = Part203
- table.insert(cors,sandbox(Script204,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part205.Name = "Smooth Block Model"
- Part205.Parent = Model0
- Part205.CFrame = CFrame.new(-95, 1.00001895, -55, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part205.Orientation = Vector3.new(0, -90, 0)
- Part205.Position = Vector3.new(-95, 1.00001895, -55)
- Part205.Rotation = Vector3.new(0, -90, 0)
- Part205.Color = Color3.new(0.862745, 0.564706, 0.584314)
- Part205.Size = Vector3.new(4, 1.20000005, 4)
- Part205.BrickColor = BrickColor.new("Light pink")
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.brickColor = BrickColor.new("Light pink")
- Script206.Parent = Part205
- table.insert(cors,sandbox(Script206,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part207.Name = "Smooth Block Model"
- Part207.Parent = Model0
- Part207.CFrame = CFrame.new(-103, 1.00001895, -59, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part207.Orientation = Vector3.new(0, -90, 0)
- Part207.Position = Vector3.new(-103, 1.00001895, -59)
- Part207.Rotation = Vector3.new(0, -90, 0)
- Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part207.Size = Vector3.new(4, 1.20000005, 4)
- Part207.BrickColor = BrickColor.new("Dark orange")
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.brickColor = BrickColor.new("Dark orange")
- Script208.Parent = Part207
- table.insert(cors,sandbox(Script208,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part209.Name = "Smooth Block Model"
- Part209.Parent = Model0
- Part209.CFrame = CFrame.new(-99, 1.00001895, -55, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part209.Orientation = Vector3.new(0, -90, 0)
- Part209.Position = Vector3.new(-99, 1.00001895, -55)
- Part209.Rotation = Vector3.new(0, -90, 0)
- Part209.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part209.Size = Vector3.new(4, 1.20000005, 4)
- Part209.BrickColor = BrickColor.new("Bright violet")
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Bright violet")
- Script210.Parent = Part209
- table.insert(cors,sandbox(Script210,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part211.Name = "Smooth Block Model"
- Part211.Parent = Model0
- Part211.CFrame = CFrame.new(-99, 1.00001895, -47, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part211.Orientation = Vector3.new(0, -90, 0)
- Part211.Position = Vector3.new(-99, 1.00001895, -47)
- Part211.Rotation = Vector3.new(0, -90, 0)
- Part211.Color = Color3.new(0.796079, 0.517647, 0.258824)
- Part211.Size = Vector3.new(4, 1.20000005, 4)
- Part211.BrickColor = BrickColor.new("Light orange brown")
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.brickColor = BrickColor.new("Light orange brown")
- Script212.Parent = Part211
- table.insert(cors,sandbox(Script212,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part213.Name = "Smooth Block Model"
- Part213.Parent = Model0
- Part213.CFrame = CFrame.new(-99, 1.00001895, -51, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part213.Orientation = Vector3.new(0, -90, 0)
- Part213.Position = Vector3.new(-99, 1.00001895, -51)
- Part213.Rotation = Vector3.new(0, -90, 0)
- Part213.Color = Color3.new(0.12549, 0.227451, 0.337255)
- Part213.Size = Vector3.new(4, 1.20000005, 4)
- Part213.BrickColor = BrickColor.new("Earth blue")
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.brickColor = BrickColor.new("Earth blue")
- Script214.Parent = Part213
- table.insert(cors,sandbox(Script214,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part215.Name = "Smooth Block Model"
- Part215.Parent = Model0
- Part215.CFrame = CFrame.new(-103, 1.00001895, -51, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part215.Orientation = Vector3.new(0, -90, 0)
- Part215.Position = Vector3.new(-103, 1.00001895, -51)
- Part215.Rotation = Vector3.new(0, -90, 0)
- Part215.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part215.Size = Vector3.new(4, 1.20000005, 4)
- Part215.BrickColor = BrickColor.new("Dark green")
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.brickColor = BrickColor.new("Dark green")
- Script216.Parent = Part215
- table.insert(cors,sandbox(Script216,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part217.Name = "Smooth Block Model"
- Part217.Parent = Model0
- Part217.CFrame = CFrame.new(-103, 1.00001895, -47, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part217.Orientation = Vector3.new(0, -90, 0)
- Part217.Position = Vector3.new(-103, 1.00001895, -47)
- Part217.Rotation = Vector3.new(0, -90, 0)
- Part217.Color = Color3.new(0.968628, 0.945098, 0.552941)
- Part217.Size = Vector3.new(4, 1.20000005, 4)
- Part217.BrickColor = BrickColor.new("Tr. Yellow")
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.brickColor = BrickColor.new("Tr. Yellow")
- Script218.Parent = Part217
- table.insert(cors,sandbox(Script218,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part219.Name = "Smooth Block Model"
- Part219.Parent = Model0
- Part219.CFrame = CFrame.new(-103, 1.00001895, -55, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part219.Orientation = Vector3.new(0, -90, 0)
- Part219.Position = Vector3.new(-103, 1.00001895, -55)
- Part219.Rotation = Vector3.new(0, -90, 0)
- Part219.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part219.Size = Vector3.new(4, 1.20000005, 4)
- Part219.BrickColor = BrickColor.new("Br. yellowish orange")
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.brickColor = BrickColor.new("Br. yellowish orange")
- Script220.Parent = Part219
- table.insert(cors,sandbox(Script220,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part221.Parent = Model0
- Part221.CFrame = CFrame.new(-97.5, 4.50001812, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part221.Position = Vector3.new(-97.5, 4.50001812, -73.5)
- Part221.Size = Vector3.new(3, 9, 1)
- Part221.BottomSurface = Enum.SurfaceType.Smooth
- Part221.TopSurface = Enum.SurfaceType.Smooth
- Part222.Parent = Model0
- Part222.CFrame = CFrame.new(-92.5, 15.2999992, -52.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part222.Position = Vector3.new(-92.5, 15.2999992, -52.5)
- Part222.Size = Vector3.new(47, 1, 41)
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Model223.Parent = Model0
- Part224.Parent = Model223
- Part224.CFrame = CFrame.new(-70.5, 7.59992599, -52, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part224.Orientation = Vector3.new(0, -90, 180)
- Part224.Position = Vector3.new(-70.5, 7.59992599, -52)
- Part224.Rotation = Vector3.new(-180, -90, 0)
- Part224.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part224.Size = Vector3.new(38, 14.4000006, 1)
- Part224.Anchored = true
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.BrickColor = BrickColor.new("White")
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.brickColor = BrickColor.new("White")
- ManualWeld225.Name = "Part-to-Part Strong Joint"
- ManualWeld225.Parent = Part224
- ManualWeld225.C0 = CFrame.new(19, -7.20000029, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld225.C1 = CFrame.new(21.5, -0.500072479, -18.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- ManualWeld225.Part0 = Part224
- ManualWeld225.Part1 = Part222
- ManualWeld225.part1 = Part222
- Part226.Parent = Model223
- Part226.CFrame = CFrame.new(-69.5, 7.59992599, -53, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part226.Orientation = Vector3.new(0, 90, 0)
- Part226.Position = Vector3.new(-69.5, 7.59992599, -53)
- Part226.Rotation = Vector3.new(0, 90, 0)
- Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part226.Size = Vector3.new(40, 14.4000006, 1)
- Part226.Anchored = true
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.BrickColor = BrickColor.new("Dark stone grey")
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld227.Name = "Part-to-Part Strong Joint"
- ManualWeld227.Parent = Part226
- ManualWeld227.C0 = CFrame.new(-20, 7.20000029, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld227.C1 = CFrame.new(23.5, -0.500072479, 19.5, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- ManualWeld227.Part0 = Part226
- ManualWeld227.Part1 = Part222
- ManualWeld227.part1 = Part222
- Part228.Parent = Model223
- Part228.CFrame = CFrame.new(-92.5, 7.59992599, -32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part228.Position = Vector3.new(-92.5, 7.59992599, -32.5)
- Part228.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part228.Size = Vector3.new(47, 14.4000006, 1)
- Part228.Anchored = true
- Part228.BottomSurface = Enum.SurfaceType.Smooth
- Part228.BrickColor = BrickColor.new("Dark stone grey")
- Part228.TopSurface = Enum.SurfaceType.Smooth
- Part228.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld229.Name = "Part-to-Part Strong Joint"
- ManualWeld229.Parent = Part228
- ManualWeld229.C0 = CFrame.new(-23.5, 7.20000029, 0.5, -0.99999994, 0, 0, 0, 0, 0.99999994, 0, 1, 0)
- ManualWeld229.C1 = CFrame.new(-23.5, -0.500072479, 20.5, -0.99999994, 0, 0, 0, 0, 0.99999994, 0, 1, 0)
- ManualWeld229.Part0 = Part228
- ManualWeld229.Part1 = Part222
- ManualWeld229.part1 = Part222
- Part230.Parent = Model223
- Part230.CFrame = CFrame.new(-92.5, 7.59992599, -33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part230.Position = Vector3.new(-92.5, 7.59992599, -33.5)
- Part230.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part230.Size = Vector3.new(43, 14.4000006, 1)
- Part230.Anchored = true
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.BrickColor = BrickColor.new("White")
- Part230.TopSurface = Enum.SurfaceType.Smooth
- Part230.brickColor = BrickColor.new("White")
- ManualWeld231.Name = "Part-to-Part Strong Joint"
- ManualWeld231.Parent = Part230
- ManualWeld231.C0 = CFrame.new(21.5, -7.20000029, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld231.C1 = CFrame.new(-4.5, -4.2000432, 5, 0, -0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld231.Part0 = Part230
- ManualWeld231.Part1 = Part103
- ManualWeld231.part1 = Part103
- ManualWeld232.Name = "Part-to-Part Strong Joint"
- ManualWeld232.Parent = Part230
- ManualWeld232.C0 = CFrame.new(21.5, -7.20000029, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld232.C1 = CFrame.new(1.5, -1.80010104, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld232.Part0 = Part230
- ManualWeld232.Part1 = Part105
- ManualWeld232.part1 = Part105
- ManualWeld233.Name = "Part-to-Part Strong Joint"
- ManualWeld233.Parent = Part230
- ManualWeld233.C0 = CFrame.new(21.5, -7.20000029, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld233.C1 = CFrame.new(8.5, -1.80010104, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld233.Part0 = Part230
- ManualWeld233.Part1 = Part111
- ManualWeld233.part1 = Part111
- ManualWeld234.Name = "Part-to-Part Strong Joint"
- ManualWeld234.Parent = Part230
- ManualWeld234.C0 = CFrame.new(-21.5, 7.20000029, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld234.C1 = CFrame.new(-21.5, -0.500072479, 19.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld234.Part0 = Part230
- ManualWeld234.Part1 = Part222
- ManualWeld234.part1 = Part222
- Part235.Parent = Model223
- Part235.CFrame = CFrame.new(-107, 7.59992599, -71.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part235.Orientation = Vector3.new(0, 0, 180)
- Part235.Position = Vector3.new(-107, 7.59992599, -71.5)
- Part235.Rotation = Vector3.new(0, 0, -180)
- Part235.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part235.Size = Vector3.new(16, 14.4000006, 1)
- Part235.Anchored = true
- Part235.BottomSurface = Enum.SurfaceType.Smooth
- Part235.BrickColor = BrickColor.new("White")
- Part235.TopSurface = Enum.SurfaceType.Smooth
- Part235.brickColor = BrickColor.new("White")
- ManualWeld236.Name = "Part-to-Part Strong Joint"
- ManualWeld236.Parent = Part235
- ManualWeld236.C0 = CFrame.new(8, -7.20000029, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld236.C1 = CFrame.new(-22.5, -0.500072479, -18.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld236.Part0 = Part235
- ManualWeld236.Part1 = Part222
- ManualWeld236.part1 = Part222
- Part237.Parent = Model223
- Part237.CFrame = CFrame.new(-92.5, 0.200017929, -52.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part237.Position = Vector3.new(-92.5, 0.200017929, -52.5)
- Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part237.Size = Vector3.new(47, 0.400000006, 41)
- Part237.Anchored = true
- Part237.BottomSurface = Enum.SurfaceType.Smooth
- Part237.BrickColor = BrickColor.new("Dark stone grey")
- Part237.TopSurface = Enum.SurfaceType.Smooth
- Part237.brickColor = BrickColor.new("Dark stone grey")
- Part237.FormFactor = Enum.FormFactor.Plate
- Part237.formFactor = Enum.FormFactor.Plate
- ManualWeld238.Name = "Part-to-Small Cylinder Strong Joint"
- ManualWeld238.Parent = Part237
- ManualWeld238.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld238.C1 = CFrame.new(11.7546768, -37.5197678, 1.95499873, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- ManualWeld238.Part0 = Part237
- ManualWeld238.Part1 = Part85
- ManualWeld238.part1 = Part85
- ManualWeld239.Name = "Part-to-Part Strong Joint"
- ManualWeld239.Parent = Part237
- ManualWeld239.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld239.C1 = CFrame.new(-43.5, -1.80000877, 10.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld239.Part0 = Part237
- ManualWeld239.Part1 = Part107
- ManualWeld239.part1 = Part107
- ManualWeld240.Name = "Part-to-Part Strong Joint"
- ManualWeld240.Parent = Part237
- ManualWeld240.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld240.C1 = CFrame.new(-43.5, -1.80000877, 2.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld240.Part0 = Part237
- ManualWeld240.Part1 = Part105
- ManualWeld240.part1 = Part105
- ManualWeld241.Name = "Part-to-Part Strong Joint"
- ManualWeld241.Parent = Part237
- ManualWeld241.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld241.C1 = CFrame.new(-36.5, -1.80000877, 10.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld241.Part0 = Part237
- ManualWeld241.Part1 = Part109
- ManualWeld241.part1 = Part109
- ManualWeld242.Name = "Part-to-Part Strong Joint"
- ManualWeld242.Parent = Part237
- ManualWeld242.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld242.C1 = CFrame.new(-36.5, -1.80000877, 2.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld242.Part0 = Part237
- ManualWeld242.Part1 = Part111
- ManualWeld242.part1 = Part111
- Part243.Parent = Model223
- Part243.CFrame = CFrame.new(-115.5, 7.59992599, -53, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part243.Orientation = Vector3.new(0, 90, 0)
- Part243.Position = Vector3.new(-115.5, 7.59992599, -53)
- Part243.Rotation = Vector3.new(0, 90, 0)
- Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part243.Size = Vector3.new(40, 14.4000006, 1)
- Part243.Anchored = true
- Part243.BottomSurface = Enum.SurfaceType.Smooth
- Part243.BrickColor = BrickColor.new("Dark stone grey")
- Part243.TopSurface = Enum.SurfaceType.Smooth
- Part243.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld244.Name = "Part-to-Part Strong Joint"
- ManualWeld244.Parent = Part243
- ManualWeld244.C0 = CFrame.new(-20, 7.20000029, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld244.C1 = CFrame.new(-22.5, -0.500072479, 19.5, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- ManualWeld244.Part0 = Part243
- ManualWeld244.Part1 = Part222
- ManualWeld244.part1 = Part222
- Part245.Parent = Model223
- Part245.CFrame = CFrame.new(-107, 7.59992599, -72.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part245.Orientation = Vector3.new(0, 90, 0)
- Part245.Position = Vector3.new(-107, 7.59992599, -72.5)
- Part245.Rotation = Vector3.new(0, 90, 0)
- Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part245.Size = Vector3.new(1, 14.4000006, 16)
- Part245.Anchored = true
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.BrickColor = BrickColor.new("Dark stone grey")
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld246.Name = "Part-to-Part Strong Joint"
- ManualWeld246.Parent = Part245
- ManualWeld246.C0 = CFrame.new(-0.5, 7.20000029, 8, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld246.C1 = CFrame.new(-6.5, -0.500072479, -19.5, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- ManualWeld246.Part0 = Part245
- ManualWeld246.Part1 = Part222
- ManualWeld246.part1 = Part222
- Part247.Parent = Model223
- Part247.CFrame = CFrame.new(-114.5, 7.59992599, -52, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part247.Orientation = Vector3.new(0, -90, 180)
- Part247.Position = Vector3.new(-114.5, 7.59992599, -52)
- Part247.Rotation = Vector3.new(-180, -90, 0)
- Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part247.Size = Vector3.new(38, 14.4000006, 1)
- Part247.Anchored = true
- Part247.BottomSurface = Enum.SurfaceType.Smooth
- Part247.BrickColor = BrickColor.new("White")
- Part247.TopSurface = Enum.SurfaceType.Smooth
- Part247.brickColor = BrickColor.new("White")
- ManualWeld248.Name = "Part-to-Part Strong Joint"
- ManualWeld248.Parent = Part247
- ManualWeld248.C0 = CFrame.new(19, -7.20000029, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld248.C1 = CFrame.new(-22.5, -0.500072479, -18.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- ManualWeld248.Part0 = Part247
- ManualWeld248.Part1 = Part222
- ManualWeld248.part1 = Part222
- Part249.Parent = Model223
- Part249.CFrame = CFrame.new(-79, 7.59992599, -72.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part249.Orientation = Vector3.new(0, 90, 0)
- Part249.Position = Vector3.new(-79, 7.59992599, -72.5)
- Part249.Rotation = Vector3.new(0, 90, 0)
- Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part249.Size = Vector3.new(1, 14.4000006, 18)
- Part249.Anchored = true
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.BrickColor = BrickColor.new("Dark stone grey")
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld250.Name = "Part-to-Part Strong Joint"
- ManualWeld250.Parent = Part249
- ManualWeld250.C0 = CFrame.new(-0.5, 7.20000029, 9, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld250.C1 = CFrame.new(22.5, -0.500072479, -19.5, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- ManualWeld250.Part0 = Part249
- ManualWeld250.Part1 = Part222
- ManualWeld250.part1 = Part222
- Part251.Parent = Model223
- Part251.CFrame = CFrame.new(-93.5, 12.3998404, -71.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part251.Orientation = Vector3.new(0, 0, 180)
- Part251.Position = Vector3.new(-93.5, 12.3998404, -71.5)
- Part251.Rotation = Vector3.new(0, 0, -180)
- Part251.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part251.Size = Vector3.new(11, 4.80000019, 1)
- Part251.Anchored = true
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.BrickColor = BrickColor.new("White")
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.brickColor = BrickColor.new("White")
- ManualWeld252.Name = "Part-to-Part Strong Joint"
- ManualWeld252.Parent = Part251
- ManualWeld252.C0 = CFrame.new(5.5, -2.4000001, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld252.C1 = CFrame.new(-6.5, -0.50015831, -18.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld252.Part0 = Part251
- ManualWeld252.Part1 = Part222
- ManualWeld252.part1 = Part222
- Part253.Parent = Model223
- Part253.CFrame = CFrame.new(-79, 7.59992599, -71.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part253.Orientation = Vector3.new(0, 0, 180)
- Part253.Position = Vector3.new(-79, 7.59992599, -71.5)
- Part253.Rotation = Vector3.new(0, 0, -180)
- Part253.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part253.Size = Vector3.new(18, 14.4000006, 1)
- Part253.Anchored = true
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.BrickColor = BrickColor.new("White")
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.brickColor = BrickColor.new("White")
- ManualWeld254.Name = "Part-to-Part Strong Joint"
- ManualWeld254.Parent = Part253
- ManualWeld254.C0 = CFrame.new(9, -7.20000029, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld254.C1 = CFrame.new(4.5, -0.500072479, -18.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld254.Part0 = Part253
- ManualWeld254.Part1 = Part222
- ManualWeld254.part1 = Part222
- Part255.Parent = Model223
- Part255.CFrame = CFrame.new(-93.5, 12.3998404, -72.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part255.Orientation = Vector3.new(0, 90, 0)
- Part255.Position = Vector3.new(-93.5, 12.3998404, -72.5)
- Part255.Rotation = Vector3.new(0, 90, 0)
- Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part255.Size = Vector3.new(1, 4.80000019, 11)
- Part255.Anchored = true
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.BrickColor = BrickColor.new("Dark stone grey")
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld256.Name = "Part-to-Part Strong Joint"
- ManualWeld256.Parent = Part255
- ManualWeld256.C0 = CFrame.new(-0.5, 2.4000001, 5.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld256.C1 = CFrame.new(4.5, -0.50015831, -19.5, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- ManualWeld256.Part0 = Part255
- ManualWeld256.Part1 = Part222
- ManualWeld256.part1 = Part222
- Part257.Parent = Model0
- Part257.CFrame = CFrame.new(-87.5, 5.49999809, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part257.Position = Vector3.new(-87.5, 5.49999809, -73.5)
- Part257.Size = Vector3.new(1, 11, 1)
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part258.Parent = Model0
- Part258.CFrame = CFrame.new(-99.5, 5.49999809, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part258.Position = Vector3.new(-99.5, 5.49999809, -73.5)
- Part258.Size = Vector3.new(1, 11, 1)
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.TopSurface = Enum.SurfaceType.Smooth
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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