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- --@author FiredDusk (aka Previized)
- --[[ NOTES:
- (If you use this code, please be sure to give me credit)
- (PLEASE WATCH THE REST OF THE VIDEO SO YOU KNOW WHAT TO DO WITH ALL THE SCRIPTS)
- 1. Insert a script into ServerScriptService
- 2. Put all this code into it. (Telling you this b/c maybe you are reading this on pastebin.
- 3. MAKE SURE you configure your game and check off "Morph to R15". This will not work with R6 unless I script it differently.
- --]]
- --// Services
- local Players = game:GetService('Players')
- local ReplicatedStorage = game:GetService('ReplicatedStorage')
- --// Main
- Players.PlayerAdded:Connect(function(Player)
- local Balloon = ReplicatedStorage:WaitForChild('Balloon')
- Player.CharacterAdded:Connect(function(Character)
- --// Create New Balloon
- local NewBalloon = Balloon:Clone()
- NewBalloon.Parent = Character
- --// Constraint
- local LeftHand = Character:WaitForChild('LeftHand')
- local Att1 = Instance.new('Attachment',LeftHand)
- local Att2 = Instance.new('Attachment',NewBalloon.PrimaryPart)
- local Rope = Instance.new('RopeConstraint',LeftHand)
- Rope.Thickness = 0.04
- Rope.Color = BrickColor.new('Institutional white')
- Rope.Visible = true
- Rope.Attachment0 = Att1
- Rope.Attachment1 = Att2
- --// Force
- local BodyForce = Instance.new('BodyForce',NewBalloon.PrimaryPart)
- BodyForce.Force = Vector3.new(0,1000,0)
- --// Anim
- Character:WaitForChild('LeftUpperArm'):WaitForChild('LeftShoulder').C1 = Character.LeftUpperArm.LeftShoulder.C1 * CFrame.Angles(math.rad(-80),0,0)
- end)
- end)
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