WagnerJunio07

VISUALIZER FE TEST

Apr 27th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. local s = Instance.new("ScreenGui", game.CoreGui)
  88. local f = Instance.new("Frame", s)
  89. local mselect = Instance.new("TextButton", f)
  90. local mbox = Instance.new("TextBox", f)
  91. local toggle = false
  92. local Player = owner
  93. local Character = Player.Character
  94.  
  95. f.Size = UDim2.new(0,300,0,250)
  96. f.BorderSizePixel = 0
  97. f.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
  98. f.Position = UDim2.new(0.5,-150,0.5,-125)
  99. f.Active = true
  100. f.Draggable = true
  101.  
  102. mbox.Size = UDim2.new(0,250,0,50)
  103. mbox.Position = UDim2.new(0,25,0.1,0)
  104. mbox.BorderSizePixel = 0
  105. mbox.Text = "Music ID Here:"
  106. mbox.Font = "SourceSansBold"
  107. mbox.TextColor3 = Color3.new(255, 255,255)
  108. mbox.BackgroundColor3 = Color3.new(1, 0.666667, 0)
  109. mbox.FontSize = "Size18"
  110. mbox.ZIndex = 10
  111.  
  112. mselect.Size = UDim2.new(0,250,0,50)
  113. mselect.Position = UDim2.new(0,25,0.6,0)
  114. mselect.BorderSizePixel = 0
  115. mselect.Text = "Play Music"
  116. mselect.Font = "SourceSansBold"
  117. mselect.TextColor3 = Color3.new(255,255,255)
  118. mselect.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
  119. mselect.FontSize = "Size18"
  120. mselect.ZIndex = 10
  121.  
  122. mselect.MouseButton1Click:connect(function()
  123. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge -- this is god
  124. if toggle == false then
  125. loadPart()
  126. toggle = true
  127. elseif toggle == true then
  128. loadPart()
  129. toggle = false
  130. end
  131. end)
  132.  
  133. function loadPart()
  134. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  135. if v.Name == "MusicItem" and v.ClassName == "Part" then
  136. v:Remove()
  137. end
  138. end
  139. local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
  140. Part.CanCollide = false
  141. Part.Shape = "Block"
  142. Part.Anchored = false
  143. Part.Locked = true
  144. Part.Name = "MusicItem"
  145. Part.Transparency = 0
  146. Part.Material = "Neon"
  147. Part.BrickColor = BrickColor.new("Royal purple") --Cool Colors CGA brown and Royal purple
  148. local CylinderMesh = Instance.new("CylinderMesh", Part)
  149. CylinderMesh.Scale = Vector3.new(1.5,.2,1.5)
  150.  
  151.  
  152. local Sound = Instance.new("Sound", Part)
  153. Sound.SoundId = "https://www.roblox.com/asset/?id="..mbox.Text
  154. Sound.EmitterSize = math.huge
  155. Sound.MaxDistance = math.huge
  156. Sound.Looped = true
  157. Sound.Pitch = 1
  158. Sound.Name = "Sound"
  159. Sound.Volume = 10
  160. Sound:Play()
  161.  
  162. Part.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(0,-2.9,0)
  163. local bp = Instance.new("BodyPosition", Part)
  164. bp.Position = Character:FindFirstChild("Torso").CFrame * CFrame.new(0, -2.9, 0).p
  165. bp.MaxForce = Vector3.new(10000,10000,10000)
  166. bp.P = 100000
  167.  
  168. while true do wait()
  169. bp.Position = Character:FindFirstChild("Torso").CFrame * CFrame.new(0, -2.9, 0).p
  170. local alg = math.floor(Sound.PlaybackLoudness)/50
  171. CylinderMesh.Scale = Vector3.new(.6+alg,.2,.6+alg)
  172. end
  173. end
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