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- local Player = owner
- local Mouse,mouse,UserInputService,ContextActionService
- do
- script.Parent = Player.Character
- local CAS = {Actions={}}
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.Parent = Player.Character
- local fakeEvent = function()
- local t = {_fakeEvent=true}
- t.Connect = function(self,f)self.Function=f end
- t.connect = t.Connect
- return t
- end
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- function CAS:BindAction(name,fun,touch,...)
- CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
- end
- function CAS:UnbindAction(name)
- CAS.Actions[name] = nil
- end
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("Button1Down")
- else
- m:TrigEvent("Button1Up")
- end
- else
- for n,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputBegan",io,false)
- else
- m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputEnded",io,false)
- end
- end
- end)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- NLS([[local Player = game:GetService("Players").LocalPlayer
- local Char = Player.Character
- local Event = Char:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
- Event:FireServer(io)
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Changed = false
- local Mouse = Player:GetMouse()
- local h,t = Mouse.Hit,Mouse.Target
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
- h,t=Mouse.Hit,Mouse.Target
- end
- end]],script)
- Character=Player.Character
- Character.Humanoid.Name = "Humanoid"
- hum = Character.Humanoid
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- Root=Character["HumanoidRootPart"]
- Head=Character["Head"]
- Torso=Character["Torso"]
- Neck=Torso["Neck"]
- walking = false
- attacking = false
- tauntdebounce = false
- themeallow = true
- secondform = false
- position = nil
- MseGuide = true
- equipping = false
- settime = 0
- sine = 0
- sine2 = 0
- ws = 70
- hpheight = 1.5
- change = 1
- change2 = .8
- dgs = 75
- hum.HipHeight = 1.5
- RunSrv = game:GetService("RunService")
- RenderStepped = game:GetService("RunService").RenderStepped
- removeuseless = game:GetService("Debris")
- smoothen = game:GetService("TweenService")
- cam = workspace.CurrentCamera
- local armorparts = {}
- local dmt2 = {1837301451}
- local bloodfolder = Instance.new("Folder",Torso)
- local tauntable = {3557402069,3557426002,3557460167,3557462661,3557550918,3557553490,3557543052}
- local killable = {3557419999,3557432038,3557436048,3557442321,3557446137,3557448288,3557466476,3557513085,3557515724,3557520332,3557538304,3557548834}
- shadeson = true
- shadesoff = false
- screenGui = Instance.new("ScreenGui")
- screenGui.Parent = script.Parent
- local HEADLERP = Instance.new("ManualWeld")
- HEADLERP.Parent = Head
- HEADLERP.Part0 = Head
- HEADLERP.Part1 = Head
- HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- local TORSOLERP = Instance.new("ManualWeld")
- TORSOLERP.Parent = Root
- TORSOLERP.Part0 = Torso
- TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- local ROOTLERP = Instance.new("ManualWeld")
- ROOTLERP.Parent = Root
- ROOTLERP.Part0 = Root
- ROOTLERP.Part1 = Torso
- ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- local RIGHTARMLERP = Instance.new("ManualWeld")
- RIGHTARMLERP.Parent = RightArm
- RIGHTARMLERP.Part0 = RightArm
- RIGHTARMLERP.Part1 = Torso
- RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- local LEFTARMLERP = Instance.new("ManualWeld")
- LEFTARMLERP.Parent = LeftArm
- LEFTARMLERP.Part0 = LeftArm
- LEFTARMLERP.Part1 = Torso
- LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- local RIGHTLEGLERP = Instance.new("ManualWeld")
- RIGHTLEGLERP.Parent = RightLeg
- RIGHTLEGLERP.Part0 = RightLeg
- RIGHTLEGLERP.Part1 = Torso
- RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- local LEFTLEGLERP = Instance.new("ManualWeld")
- LEFTLEGLERP.Parent = LeftLeg
- LEFTLEGLERP.Part0 = LeftLeg
- LEFTLEGLERP.Part1 = Torso
- LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- local function weldBetween(a, b)
- local weld = Instance.new("ManualWeld", a)
- weld.Part0 = a
- weld.Part1 = b
- weld.C0 = a.CFrame:inverse() * b.CFrame
- return weld
- end
- function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
- A = Instance.new("Attachment", PARENT)
- A.Position = POSITION1
- A.Name = "A"
- B = Instance.new("Attachment", PARENT)
- B.Position = POSITION2
- B.Name = "B"
- x = Instance.new("Trail", PARENT)
- x.Attachment0 = A
- x.Attachment1 = B
- x.Enabled = true
- x.Lifetime = LIFETIME
- x.TextureMode = "Static"
- x.LightInfluence = 0
- x.Color = COLOR
- x.Transparency = NumberSequence.new(0, 1)
- end
- function ray(pos, di, ran, ignore)
- return workspace:FindPartOnRay(Ray.new(pos, di.unit * ran), ignore)
- end
- function ray2(StartPos, EndPos, Distance, Ignore)
- local di = CFrame.new(StartPos,EndPos).lookVector
- return ray(StartPos, di, Distance, Ignore)
- end
- function colortween(a,speed,color1)
- local z = {
- Color = color1
- }
- local tween = smoothen:Create(a,TweenInfo.new(speed,Enum.EasingStyle.Linear),z)
- tween:Play()
- end
- function takeDamage(victim,damage)
- if victim.MaxHealth < 50000 and victim ~= hum then
- victim.Health = victim.Health - damage
- if victim.Health < 1 then
- killtaunt()
- end
- else
- victim.Parent:BreakJoints()
- killtaunt()
- end
- end
- function taunt()
- coroutine.wrap(function()
- if tauntdebounce then return end
- tauntdebounce = true
- rdnm2 = tauntable[math.random(1,#tauntable)]
- for i = 1, 3 do
- coroutine.wrap(function()
- tauntsound = Instance.new("Sound", Head)
- tauntsound.Volume = 10
- tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
- tauntsound.Looped = false
- tauntsound.Pitch = 1
- tauntsound:Play()
- wait(3)
- wait(tauntsound.TimeLength)
- tauntsound:Destroy()
- wait(1)
- tauntdebounce = false
- end)()
- end
- end)()
- end
- function killtaunt()
- coroutine.wrap(function()
- if tauntdebounce then return end
- tauntdebounce = true
- rdnm2 = killable[math.random(1,#killable)]
- for i = 1, 3 do
- coroutine.wrap(function()
- tauntsound = Instance.new("Sound", Head)
- tauntsound.Volume = 10
- tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
- tauntsound.Looped = false
- tauntsound.Pitch = 1
- tauntsound:Play()
- wait(3)
- wait(tauntsound.TimeLength)
- tauntsound:Destroy()
- wait(1)
- tauntdebounce = false
- end)()
- end
- end)()
- end
- function velo(a,name,pos,speed)
- local bov = Instance.new("BodyVelocity",a)
- bov.Name = name
- bov.maxForce = Vector3.new(99999,99999,99999)
- a.CFrame = CFrame.new(a.Position,pos)
- bov.velocity = a.CFrame.lookVector*speed
- end
- function bolt(parent,from,too,endtarget,color,size,mat,offset)
- local function iray(pos, di, ran, ignore)
- local ing={endtarget}
- return workspace:FindPartOnRayWithWhitelist(Ray.new(pos, di.unit * ran),ing)
- end
- local function iray2(StartPos, EndPos, Distance, Ignore)
- local di = CFrame.new(StartPos,EndPos).lookVector
- return iray(StartPos, di, Distance, Ignore)
- end
- lastposition = from
- local step = 16
- local distance = (from-too).magnitude
- for i = 1,distance, step do
- local from = lastposition
- local too = from + -(from-too).unit*step+ Vector3.new(math.random(-offset,offset),math.random(-offset,offset),math.random(-offset,offset))
- local bolt = Instance.new("Part",parent)
- bolt.Size = Vector3.new(size,size,(from-too).magnitude)
- bolt.Anchored = true
- bolt.CanCollide = false
- bolt.BrickColor = color
- bolt.Material = mat
- bolt.CFrame = CFrame.new(from:lerp(too,.5),too)
- lastposition = too
- coroutine.wrap(function()
- for i = 1, 5 do
- bolt.Transparency = bolt.Transparency + .2
- game:GetService('RunService').Heartbeat:wait()
- end
- bolt:Destroy()
- end)()
- end
- local lastbolt = Instance.new("Part",parent)
- lastbolt.Size = Vector3.new(1,1,(from-too).magnitude)
- lastbolt.Anchored = true
- lastbolt.CanCollide = false
- lastbolt.BrickColor = color
- lastbolt.Material = mat
- lastbolt.CFrame = CFrame.new(lastposition,too)
- lastbolt.Size = Vector3.new(size,size,size)
- local start = lastposition
- local hit,endp = iray2(lastposition,too,650,lastbolt)
- local dis = (start - endp).magnitude
- lastbolt.CFrame = CFrame.new(lastposition,too) * CFrame.new(0,0,-dis/2)
- if dis < 20 then
- lastbolt.Size = Vector3.new(size,size,dis)
- else
- lastbolt.Size = Vector3.new(size,size,20)
- end
- coroutine.wrap(function()
- for i = 1, 5 do
- lastbolt.Transparency = lastbolt.Transparency + .2
- game:GetService('RunService').Heartbeat:wait()
- end
- lastbolt:Destroy()
- end)()
- end
- dmt2random = dmt2[math.random(1,#dmt2)]
- doomtheme = Instance.new("Sound", Torso)
- doomtheme.Volume = 2
- doomtheme.Name = "doomtheme"
- doomtheme.Looped = false
- doomtheme.SoundId = "rbxassetid://"..dmt2random
- doomtheme:Play()
- doomtheme.TimePosition = 0
- coroutine.wrap(function()
- while game:GetService('RunService').Heartbeat:wait() do
- pcall(function()
- doomtheme.Ended:Wait()
- dmt2random = dmt2[math.random(1,#dmt2)]
- doomtheme.SoundId = "rbxassetid://"..dmt2random
- doomtheme.Volume = 2
- doomtheme:Play()
- doomtheme.TimePosition = 0
- end)
- end
- end)()
- Torso.ChildRemoved:connect(function(removed)
- if removed.Name == "doomtheme" then
- dmt2random = dmt2[math.random(1,#dmt2)]
- doomtheme = Instance.new("Sound",Torso)
- doomtheme.SoundId = "rbxassetid://"..dmt2random
- doomtheme.Name = "doomtheme"
- doomtheme.Volume = 2
- doomtheme.Looped = true
- doomtheme:Play()
- doomtheme.TimePosition = 0
- end
- end)
- coroutine.wrap(function()
- while game:GetService('RunService').Heartbeat:wait() do
- hum.WalkSpeed = ws
- hum.JumpPower = 75
- end
- end)()
- godmode = coroutine.wrap(function()
- for i,v in pairs(Character:GetChildren()) do
- if v:IsA("BasePart") and v ~= Root then
- v.Anchored = false
- end
- end
- while true do
- hum.MaxHealth = math.huge
- wait(0.0000001)
- hum.Health = math.huge
- swait()
- end
- end)
- godmode()
- ff = Instance.new("ForceField", Character)
- ff.Visible = false
- pcall(function()
- ----defaultpos----
- LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
- ----defaultpos----
- end)
- function damagealll(Radius,Position)
- local Returning = {}
- for _,v in pairs(workspace:GetChildren()) do
- if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
- if v:FindFirstChild("Torso") then
- local Mag = (v.Torso.Position - Position).magnitude
- if Mag < Radius then
- table.insert(Returning,v)
- end
- elseif v:FindFirstChild("UpperTorso") then
- local Mag = (v.UpperTorso.Position - Position).magnitude
- if Mag < Radius then
- table.insert(Returning,v)
- end
- end
- end
- end
- return Returning
- end
- function swait(num)
- if num == 0 or num == nil then
- game:service("RunService").Heartbeat:wait(0)
- else
- for i = 0, num do
- game:service("RunService").Heartbeat:wait(0)
- end
- end
- end
- function SOUND(PARENT,ID,VOL,LOOP,PITCH,REMOVE)
- local so = Instance.new("Sound")
- so.Parent = PARENT
- so.SoundId = "rbxassetid://"..ID
- so.Volume = VOL
- so.Looped = LOOP
- so.Pitch = PITCH
- so:Play()
- removeuseless:AddItem(so,REMOVE)
- end
- function meshify(parent,scale,mid,tid)
- local mesh = Instance.new("SpecialMesh",parent)
- mesh.Name = "mesh"
- mesh.Scale = scale
- mesh.MeshId = "rbxassetid://"..mid
- mesh.TextureId = "rbxassetid://"..tid
- end
- function blocktrail(position,size,trans,mat,color)
- local trailblock = Instance.new("Part",Torso)
- trailblock.Anchored = true
- trailblock.CanCollide = false
- trailblock.Transparency = trans
- trailblock.Material = mat
- trailblock.BrickColor = color
- trailblock.CFrame = CFrame.new(position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
- trailblock.Size = size
- coroutine.wrap(function()
- for i = 1, 20 do
- trailblock.Transparency = trailblock.Transparency + .05
- trailblock.Size = trailblock.Size - trailblock.Size/20
- swait()
- end
- trailblock:Destroy()
- end)()
- end
- function blood(parent,intensity)
- coroutine.wrap(function()
- local particlemiter1 = Instance.new("ParticleEmitter", parent)
- particlemiter1.Enabled = true
- particlemiter1.Color = ColorSequence.new(BrickColor.new("Crimson").Color)
- particlemiter1.Texture = "rbxassetid://1391189545"
- particlemiter1.Lifetime = NumberRange.new(.6)
- particlemiter1.Size = NumberSequence.new(3,3)
- particlemiter1.Transparency = NumberSequence.new(0,1)
- particlemiter1.Rate = intensity
- particlemiter1.Rotation = NumberRange.new(0,360)
- particlemiter1.Speed = NumberRange.new(6)
- particlemiter1.SpreadAngle = Vector2.new(180,180)
- wait(.2)
- particlemiter1.Enabled = false
- removeuseless:AddItem(particlemiter1,10)
- end)()
- coroutine.wrap(function()
- for i = 1, 10 do
- local ray = Ray.new(parent.Position, Vector3.new(0,-25,0))
- local part, hitPosition = workspace:FindPartOnRayWithIgnoreList(ray, {bloodfolder,parent.Parent,bloc,Character,blooddecal,blowd,Torso},false,true)
- if part and part.Parent ~= parent.Parent and not part.Parent:FindFirstChildOfClass("Humanoid") then
- local vbn = math.random(5,15)
- coroutine.wrap(function()
- local blooddecal = Instance.new("Part",bloodfolder)
- blooddecal.Size = Vector3.new(vbn,.1,vbn)
- blooddecal.Transparency = 1
- blooddecal.Anchored = true
- blooddecal.Name = "blowd"
- blooddecal.CanCollide = false
- blooddecal.Position = hitPosition
- blooddecal.Rotation = Vector3.new(0,math.random(-180,180),0)
- local blood = Instance.new("Decal",blooddecal)
- blood.Face = "Top"
- blood.Texture = "rbxassetid://1391189545"
- blood.Transparency = math.random(.1,.4)
- wait(60)
- for i = 1, 100 do
- blood.Transparency = blood.Transparency + .01
- swait()
- end
- blooddecal:Destroy()
- end)()
- else
- end
- swait()
- end
- end)()
- end
- function shockwave(position,scale,transparency,brickcolor,speed,transparencyincrease)
- coroutine.wrap(function()
- local shockwave = Instance.new("Part", Torso)
- shockwave.Size = Vector3.new(1,1,1)
- shockwave.CanCollide = false
- shockwave.Anchored = true
- shockwave.Transparency = transparency
- shockwave.BrickColor = brickcolor
- shockwave.CFrame = position
- local shockwavemesh = Instance.new("SpecialMesh", shockwave)
- shockwavemesh.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh.MeshId = "rbxassetid://20329976"
- local shockwave2 = Instance.new("Part", Torso)
- shockwave2.Size = Vector3.new(1,1,1)
- shockwave2.CanCollide = false
- shockwave2.Anchored = true
- shockwave2.Transparency = shockwave.Transparency
- shockwave2.BrickColor = shockwave.BrickColor
- shockwave2.CFrame = shockwave.CFrame
- local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
- shockwavemesh2.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh2.MeshId = "rbxassetid://20329976"
- for i = 1, 40 do
- shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+speed),0)
- shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-speed),0)
- shockwave.Transparency = shockwave.Transparency + transparencyincrease
- shockwave2.Transparency = shockwave2.Transparency + transparencyincrease
- shockwavemesh2.Scale = shockwavemesh2.Scale + scale
- shockwavemesh.Scale = shockwavemesh.Scale + scale
- swait()
- end
- shockwave:Destroy()
- shockwave2:Destroy()
- end)()
- end
- function blockyeffect(brickcolor,size,trans,posi,mater,spread)
- local blocky = Instance.new("Part",Torso)
- blocky.Anchored = true
- blocky.CanCollide = false
- blocky.BrickColor = brickcolor
- blocky.Size = size
- blocky.Transparency = trans
- blocky.CFrame = posi * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
- blocky.Material = mater
- local locbloc = Instance.new("Part",Torso)
- locbloc.Anchored = true
- locbloc.CanCollide = false
- locbloc.Transparency = 1
- locbloc.Size = Vector3.new(1,1,1)
- locbloc.CFrame = blocky.CFrame * CFrame.new(math.random(-spread,spread),math.random(-spread,spread),math.random(-spread,spread))
- coroutine.wrap(function()
- local a = math.random(-180,180)
- local b = math.random(-180,180)
- local c = math.random(-180,180)
- for i = 1, 20 do
- blocky.CFrame = blocky.CFrame:lerp(CFrame.new(locbloc.Position) * CFrame.Angles(math.rad(a),math.rad(b),math.rad(c)),.2)
- blocky.Transparency = blocky.Transparency + .05
- swait()
- end
- blocky:Destroy()
- locbloc:Destroy()
- end)()
- end
- coroutine.wrap(function()
- for _,n in pairs(Character:GetChildren()) do
- if n:IsA("Accessory") then n:Destroy() end
- end
- for i,v in pairs(Character:GetChildren()) do
- if v.Name == "Animate" then
- end
- end
- end)()
- shirt = Instance.new("Shirt", Character)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", Character)
- pants.Name = "Pants"
- Character.Shirt.ShirtTemplate = "rbxassetid://266851924"----lol
- Character.Pants.PantsTemplate = "rbxassetid://267068334"
- leftlocation = Instance.new("Part",LeftArm)
- leftlocation.Size = Vector3.new(1,1,1)
- leftlocation.Transparency = 1
- leftlocation.CanCollide = false
- leftlocationweld = weldBetween(leftlocation,LeftArm)
- leftlocationweld.C0 = CFrame.new(0,1.2,0)
- rightlocation = Instance.new("Part",RightArm)
- rightlocation.Size = Vector3.new(1,1,1)
- rightlocation.CanCollide = false
- rightlocation.Transparency = 1
- rightlocationweld = weldBetween(rightlocation,RightArm)
- rightlocationweld.C0 = CFrame.new(0,1.2,0)
- leftlocation2 = Instance.new("Part",LeftLeg)
- leftlocation2.Size = Vector3.new(1,1,1)
- leftlocation2.CanCollide = false
- leftlocation2.Transparency = 1
- leftlocationweld2 = weldBetween(leftlocation2,LeftLeg)
- leftlocationweld2.C0 = CFrame.new(0,2,0)
- rightlocation2 = Instance.new("Part",RightLeg)
- rightlocation2.Size = Vector3.new(1,1,1)
- rightlocation2.CanCollide = false
- rightlocation2.Transparency = 1
- rightlocationweld2 = weldBetween(rightlocation2,RightLeg)
- rightlocationweld2.C0 = CFrame.new(0,2,0)
- Head.face.Texture = "rbxassetid://849461193"
- LeftArm.Transparency = 1
- gunlocater = Instance.new("Part",Torso)
- gunlocater.Size = Vector3.new(1,1,1)
- gunlocater.Anchored = false
- gunlocater.CanCollide = false
- gunlocater.Transparency = 1
- gunlocaterweld = weldBetween(gunlocater,RightArm)
- gunlocaterweld.C0 = gunlocaterweld.C0 * CFrame.new(-.5,-.51,0) * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(180))
- leglocater2 = Instance.new("Part",Torso)
- leglocater2.Size = Vector3.new(1,1,1)
- leglocater2.Anchored = false
- leglocater2.CanCollide = false
- leglocater2.Transparency = 1
- leglocaterweld2 = weldBetween(leglocater2,RightArm)
- leglocaterweld2.C0 = leglocaterweld2.C0 * CFrame.new(-.1315,-.2,.52) * CFrame.Angles(math.rad(0),0,0)
- leglocater = Instance.new("Part",Torso)
- leglocater.Size = Vector3.new(1,1,1)
- leglocater.Anchored = false
- leglocater.CanCollide = false
- leglocater.Transparency = 1
- leglocaterweld = weldBetween(leglocater,RightLeg)
- leglocaterweld.C0 = leglocaterweld.C0 * CFrame.new(0,.8,.545) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
- gunshootbox = Instance.new("Part",Torso)
- gunshootbox.Anchored = false
- gunshootbox.Size = Vector3.new(.5,.5,.5)
- gunshootbox.Transparency = 1
- gunshootboxweld = weldBetween(gunshootbox,RightArm)
- gunshootboxweld.C0 = CFrame.new(-.09,6.4,.5)
- mas = Instance.new("Model",Torso)
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("WedgePart")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("WedgePart")
- o8 = Instance.new("SpecialMesh")
- o9 = Instance.new("WedgePart")
- o10 = Instance.new("SpecialMesh")
- o11 = Instance.new("WedgePart")
- o12 = Instance.new("SpecialMesh")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("Part")
- o30 = Instance.new("BlockMesh")
- o31 = Instance.new("Part")
- o32 = Instance.new("BlockMesh")
- o33 = Instance.new("Part")
- o34 = Instance.new("BlockMesh")
- o35 = Instance.new("Part")
- o36 = Instance.new("BlockMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("Part")
- o39 = Instance.new("BlockMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("BlockMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("WedgePart")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("WedgePart")
- o53 = Instance.new("SpecialMesh")
- o54 = Instance.new("Part")
- o55 = Instance.new("BlockMesh")
- o56 = Instance.new("Part")
- o57 = Instance.new("BlockMesh")
- o58 = Instance.new("Part")
- o59 = Instance.new("WedgePart")
- o60 = Instance.new("SpecialMesh")
- o61 = Instance.new("WedgePart")
- o62 = Instance.new("SpecialMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("BlockMesh")
- o66 = Instance.new("WedgePart")
- o67 = Instance.new("SpecialMesh")
- o68 = Instance.new("Part")
- o69 = Instance.new("BlockMesh")
- o70 = Instance.new("Part")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("BlockMesh")
- o75 = Instance.new("Part")
- o76 = Instance.new("BlockMesh")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("BlockMesh")
- o81 = Instance.new("Part")
- o82 = Instance.new("BlockMesh")
- o83 = Instance.new("Part")
- o84 = Instance.new("BlockMesh")
- o85 = Instance.new("Part")
- o86 = Instance.new("BlockMesh")
- o87 = Instance.new("Part")
- o88 = Instance.new("Part")
- o89 = Instance.new("BlockMesh")
- o90 = Instance.new("Part")
- o91 = Instance.new("BlockMesh")
- o92 = Instance.new("WedgePart")
- o93 = Instance.new("SpecialMesh")
- o94 = Instance.new("Part")
- o95 = Instance.new("BlockMesh")
- o96 = Instance.new("Part")
- o97 = Instance.new("BlockMesh")
- o98 = Instance.new("Part")
- o99 = Instance.new("BlockMesh")
- o100 = Instance.new("Part")
- o101 = Instance.new("BlockMesh")
- o102 = Instance.new("WedgePart")
- o103 = Instance.new("SpecialMesh")
- o104 = Instance.new("WedgePart")
- o105 = Instance.new("SpecialMesh")
- o106 = Instance.new("WedgePart")
- o107 = Instance.new("SpecialMesh")
- o108 = Instance.new("Part")
- o109 = Instance.new("SpecialMesh")
- o110 = Instance.new("WedgePart")
- o111 = Instance.new("SpecialMesh")
- o112 = Instance.new("WedgePart")
- o113 = Instance.new("SpecialMesh")
- o114 = Instance.new("Part")
- o115 = Instance.new("Part")
- o116 = Instance.new("SpecialMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("SpecialMesh")
- o119 = Instance.new("WedgePart")
- o120 = Instance.new("SpecialMesh")
- o121 = Instance.new("WedgePart")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("SpecialMesh")
- o125 = Instance.new("WedgePart")
- o126 = Instance.new("SpecialMesh")
- o127 = Instance.new("WedgePart")
- o128 = Instance.new("SpecialMesh")
- o129 = Instance.new("WedgePart")
- o130 = Instance.new("SpecialMesh")
- o131 = Instance.new("WedgePart")
- o132 = Instance.new("SpecialMesh")
- o133 = Instance.new("WedgePart")
- o134 = Instance.new("SpecialMesh")
- o135 = Instance.new("WedgePart")
- o136 = Instance.new("SpecialMesh")
- o137 = Instance.new("WedgePart")
- o138 = Instance.new("SpecialMesh")
- o139 = Instance.new("Part")
- o140 = Instance.new("WedgePart")
- o141 = Instance.new("SpecialMesh")
- o142 = Instance.new("WedgePart")
- o143 = Instance.new("SpecialMesh")
- o144 = Instance.new("WedgePart")
- o145 = Instance.new("SpecialMesh")
- o146 = Instance.new("WedgePart")
- o147 = Instance.new("SpecialMesh")
- o148 = Instance.new("WedgePart")
- o149 = Instance.new("SpecialMesh")
- o150 = Instance.new("WedgePart")
- o151 = Instance.new("SpecialMesh")
- o152 = Instance.new("WedgePart")
- o153 = Instance.new("SpecialMesh")
- o154 = Instance.new("WedgePart")
- o155 = Instance.new("SpecialMesh")
- o156 = Instance.new("WedgePart")
- o157 = Instance.new("SpecialMesh")
- o158 = Instance.new("WedgePart")
- o159 = Instance.new("SpecialMesh")
- o160 = Instance.new("WedgePart")
- o161 = Instance.new("SpecialMesh")
- o162 = Instance.new("WedgePart")
- o163 = Instance.new("SpecialMesh")
- o164 = Instance.new("WedgePart")
- o165 = Instance.new("SpecialMesh")
- o166 = Instance.new("WedgePart")
- o167 = Instance.new("SpecialMesh")
- o168 = Instance.new("WedgePart")
- o169 = Instance.new("SpecialMesh")
- o170 = Instance.new("WedgePart")
- o171 = Instance.new("SpecialMesh")
- o172 = Instance.new("WedgePart")
- o173 = Instance.new("SpecialMesh")
- o174 = Instance.new("WedgePart")
- o175 = Instance.new("SpecialMesh")
- o176 = Instance.new("WedgePart")
- o177 = Instance.new("SpecialMesh")
- o178 = Instance.new("WedgePart")
- o179 = Instance.new("SpecialMesh")
- o180 = Instance.new("WedgePart")
- o181 = Instance.new("SpecialMesh")
- o182 = Instance.new("WedgePart")
- o183 = Instance.new("SpecialMesh")
- o184 = Instance.new("WedgePart")
- o185 = Instance.new("SpecialMesh")
- o186 = Instance.new("WedgePart")
- o187 = Instance.new("SpecialMesh")
- o188 = Instance.new("WedgePart")
- o189 = Instance.new("SpecialMesh")
- o190 = Instance.new("WedgePart")
- o191 = Instance.new("SpecialMesh")
- o192 = Instance.new("WedgePart")
- o193 = Instance.new("SpecialMesh")
- o194 = Instance.new("WedgePart")
- o195 = Instance.new("SpecialMesh")
- o196 = Instance.new("WedgePart")
- o197 = Instance.new("SpecialMesh")
- o198 = Instance.new("WedgePart")
- o199 = Instance.new("SpecialMesh")
- o200 = Instance.new("WedgePart")
- o201 = Instance.new("SpecialMesh")
- o202 = Instance.new("WedgePart")
- o203 = Instance.new("SpecialMesh")
- o204 = Instance.new("WedgePart")
- o205 = Instance.new("SpecialMesh")
- o206 = Instance.new("WedgePart")
- o207 = Instance.new("SpecialMesh")
- o208 = Instance.new("WedgePart")
- o209 = Instance.new("SpecialMesh")
- o210 = Instance.new("WedgePart")
- o211 = Instance.new("SpecialMesh")
- o212 = Instance.new("WedgePart")
- o213 = Instance.new("SpecialMesh")
- o214 = Instance.new("WedgePart")
- o215 = Instance.new("SpecialMesh")
- o216 = Instance.new("WedgePart")
- o217 = Instance.new("SpecialMesh")
- o218 = Instance.new("WedgePart")
- o219 = Instance.new("SpecialMesh")
- o220 = Instance.new("WedgePart")
- o221 = Instance.new("SpecialMesh")
- o222 = Instance.new("WedgePart")
- o223 = Instance.new("SpecialMesh")
- o224 = Instance.new("WedgePart")
- o225 = Instance.new("SpecialMesh")
- o226 = Instance.new("WedgePart")
- o227 = Instance.new("SpecialMesh")
- o228 = Instance.new("WedgePart")
- o229 = Instance.new("SpecialMesh")
- o230 = Instance.new("WedgePart")
- o231 = Instance.new("SpecialMesh")
- o232 = Instance.new("WedgePart")
- o233 = Instance.new("SpecialMesh")
- o234 = Instance.new("WedgePart")
- o235 = Instance.new("SpecialMesh")
- o236 = Instance.new("WedgePart")
- o237 = Instance.new("SpecialMesh")
- o238 = Instance.new("WedgePart")
- o239 = Instance.new("SpecialMesh")
- o240 = Instance.new("WedgePart")
- o241 = Instance.new("SpecialMesh")
- o242 = Instance.new("WedgePart")
- o243 = Instance.new("SpecialMesh")
- o244 = Instance.new("WedgePart")
- o245 = Instance.new("SpecialMesh")
- o246 = Instance.new("WedgePart")
- o247 = Instance.new("SpecialMesh")
- o248 = Instance.new("WedgePart")
- o249 = Instance.new("SpecialMesh")
- o250 = Instance.new("WedgePart")
- o251 = Instance.new("SpecialMesh")
- o252 = Instance.new("WedgePart")
- o253 = Instance.new("SpecialMesh")
- o254 = Instance.new("WedgePart")
- o255 = Instance.new("SpecialMesh")
- o256 = Instance.new("WedgePart")
- o257 = Instance.new("SpecialMesh")
- o258 = Instance.new("WedgePart")
- o259 = Instance.new("SpecialMesh")
- o260 = Instance.new("WedgePart")
- o261 = Instance.new("SpecialMesh")
- o262 = Instance.new("WedgePart")
- o263 = Instance.new("SpecialMesh")
- o264 = Instance.new("WedgePart")
- o265 = Instance.new("SpecialMesh")
- o266 = Instance.new("WedgePart")
- o267 = Instance.new("SpecialMesh")
- o268 = Instance.new("Part")
- o269 = Instance.new("BlockMesh")
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Neon
- o2.BrickColor = BrickColor.new("Really red")
- o2.CanCollide = false
- o2.Size = Vector3.new(0.389961213, 0.0529143028, 0.412531346)
- o2.CFrame = CFrame.new(-0.467333555, 0.604816973, 0.832951665, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(1, 0, 0)
- o2.Color = Color3.new(1, 0, 0)
- o3.Parent = o2
- o3.Scale = Vector3.new(1, 0.277518332, 1)
- o3.Scale = Vector3.new(1, 0.277518332, 1)
- o4.Parent = o1
- o4.Material = Enum.Material.Glass
- o4.BrickColor = BrickColor.new("Black")
- o4.Rotation = Vector3.new(-168.050003, 0, 0)
- o4.CanCollide = false
- o4.Size = Vector3.new(0.0529143028, 0.505806923, 0.0529142842)
- o4.CFrame = CFrame.new(0.37718004, -0.492890388, 0.875096917, 0.999995708, 0, 0, 0, -0.978321075, 0.20710066, 0, -0.20709911, -0.978327751)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.13876076, 1, 0.678379953)
- o5.MeshType = Enum.MeshType.Wedge
- o5.Scale = Vector3.new(0.13876076, 1, 0.678379953)
- o6.Parent = o1
- o6.Material = Enum.Material.Glass
- o6.BrickColor = BrickColor.new("Institutional white")
- o6.Transparency = 0.5
- o6.Shape = Enum.PartType.Ball
- o6.Size = Vector3.new(0.156365171, 0.156365037, 0.156364962)
- o6.CFrame = CFrame.new(-0.133119613, 0.309613675, -0.00532188267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o7.Parent = o1
- o7.Material = Enum.Material.Glass
- o7.BrickColor = BrickColor.new("Black")
- o7.Transparency = 0.60000002384186
- o7.Rotation = Vector3.new(2.5999999, 0, -180)
- o7.CanCollide = false
- o7.Size = Vector3.new(0.0529143028, 0.413075477, 0.0529142842)
- o7.CFrame = CFrame.new(0.373784959, -0.430378884, 0.503315985, -0.999999762, 0, 0, 0, -0.998977482, -0.0452826209, 0, -0.0452826284, 0.998977244)
- o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o8.Parent = o7
- o8.Scale = Vector3.new(0.123341806, 1, 0.462531954)
- o8.MeshType = Enum.MeshType.Wedge
- o8.Scale = Vector3.new(0.123341806, 1, 0.462531954)
- o9.Parent = o1
- o9.Material = Enum.Material.Glass
- o9.BrickColor = BrickColor.new("Black")
- o9.Transparency = 0.60000002384186
- o9.Rotation = Vector3.new(2.5999999, 0, -180)
- o9.CanCollide = false
- o9.Size = Vector3.new(0.0529143028, 0.292878389, 0.0726077408)
- o9.CFrame = CFrame.new(0.376501024, -0.208425373, 0.489277899, -1, 0, 0, 0, -0.998974741, -0.0452825092, 0, -0.0452825092, 0.998974741)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o10.Parent = o9
- o10.Scale = Vector3.new(0.123341806, 1, 1)
- o10.MeshType = Enum.MeshType.Wedge
- o10.Scale = Vector3.new(0.123341806, 1, 1)
- o11.Parent = o1
- o11.Material = Enum.Material.Glass
- o11.BrickColor = BrickColor.new("Black")
- o11.Transparency = 0.60000002384186
- o11.Rotation = Vector3.new(-177.399994, 0, 0)
- o11.CanCollide = false
- o11.Size = Vector3.new(0.0529143028, 0.469095141, 0.087020494)
- o11.CFrame = CFrame.new(0.374731004, -0.282644778, 0.565281928, 1, 0, 0, 0, -0.998974264, 0.04528201, 0, -0.04528201, -0.998974264)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o12.Parent = o11
- o12.Scale = Vector3.new(0.13876076, 1, 1)
- o12.MeshType = Enum.MeshType.Wedge
- o12.Scale = Vector3.new(0.13876076, 1, 1)
- o13.Parent = o1
- o13.Material = Enum.Material.Neon
- o13.BrickColor = BrickColor.new("Really red")
- o13.CanCollide = false
- o13.Size = Vector3.new(0.405733675, 0.0529143028, 0.401109934)
- o13.CFrame = CFrame.new(0.202177003, 0.0247701835, 0.174823865, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(1, 0, 0)
- o13.Color = Color3.new(1, 0, 0)
- o14.Parent = o13
- o14.Scale = Vector3.new(1, 0.277518332, 1)
- o14.Scale = Vector3.new(1, 0.277518332, 1)
- o15.Parent = o1
- o15.Material = Enum.Material.Metal
- o15.BrickColor = BrickColor.new("Black")
- o15.Size = Vector3.new(1.05512476, 0.123460352, 1.05158806)
- o15.CFrame = CFrame.new(-0.129312545, 0.0247701835, 0.5071612, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o16.Parent = o1
- o16.Material = Enum.Material.Neon
- o16.BrickColor = BrickColor.new("Really red")
- o16.CanCollide = false
- o16.Size = Vector3.new(0.389961213, 0.0529143028, 0.398390472)
- o16.CFrame = CFrame.new(-0.467333555, 0.0247701835, 0.173496351, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(1, 0, 0)
- o16.Color = Color3.new(1, 0, 0)
- o17.Parent = o16
- o17.Scale = Vector3.new(1, 0.277518332, 1)
- o17.Scale = Vector3.new(1, 0.277518332, 1)
- o18.Parent = o1
- o18.Material = Enum.Material.Neon
- o18.BrickColor = BrickColor.new("Really red")
- o18.CanCollide = false
- o18.Size = Vector3.new(0.389961213, 0.0529143028, 0.412531346)
- o18.CFrame = CFrame.new(-0.467333555, 0.0247701835, 0.832951665, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(1, 0, 0)
- o18.Color = Color3.new(1, 0, 0)
- o19.Parent = o18
- o19.Scale = Vector3.new(1, 0.277518332, 1)
- o19.Scale = Vector3.new(1, 0.277518332, 1)
- o20.Parent = o1
- o20.Material = Enum.Material.Neon
- o20.BrickColor = BrickColor.new("Really red")
- o20.CanCollide = false
- o20.Size = Vector3.new(0.405733675, 0.0529143028, 0.409540057)
- o20.CFrame = CFrame.new(0.202177003, 0.0247701835, 0.834431767, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(1, 0, 0)
- o20.Color = Color3.new(1, 0, 0)
- o21.Parent = o20
- o21.Scale = Vector3.new(1, 0.277518332, 1)
- o21.Scale = Vector3.new(1, 0.277518332, 1)
- o22.Parent = o1
- o22.Material = Enum.Material.Neon
- o22.BrickColor = BrickColor.new("Really red")
- o22.CanCollide = false
- o22.Size = Vector3.new(0.389961213, 0.0529143028, 0.412531346)
- o22.CFrame = CFrame.new(-0.467333555, 0.171073616, 0.832951665, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.TopSurface = Enum.SurfaceType.Smooth
- o22.Color = Color3.new(1, 0, 0)
- o22.Color = Color3.new(1, 0, 0)
- o23.Parent = o22
- o23.Scale = Vector3.new(1, 0.277518332, 1)
- o23.Scale = Vector3.new(1, 0.277518332, 1)
- o24.Parent = o1
- o24.Material = Enum.Material.Neon
- o24.BrickColor = BrickColor.new("Really red")
- o24.CanCollide = false
- o24.Size = Vector3.new(0.405733675, 0.0529143028, 0.401109934)
- o24.CFrame = CFrame.new(0.202177003, 0.171073616, 0.174823865, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o24.Color = Color3.new(1, 0, 0)
- o24.Color = Color3.new(1, 0, 0)
- o25.Parent = o24
- o25.Scale = Vector3.new(1, 0.277518332, 1)
- o25.Scale = Vector3.new(1, 0.277518332, 1)
- o26.Parent = o1
- o26.Material = Enum.Material.Neon
- o26.BrickColor = BrickColor.new("Really red")
- o26.CanCollide = false
- o26.Size = Vector3.new(0.389961213, 0.0529143028, 0.398390472)
- o26.CFrame = CFrame.new(-0.467333555, 0.171073616, 0.173496351, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(1, 0, 0)
- o26.Color = Color3.new(1, 0, 0)
- o27.Parent = o26
- o27.Scale = Vector3.new(1, 0.277518332, 1)
- o27.Scale = Vector3.new(1, 0.277518332, 1)
- o28.Parent = o1
- o28.Material = Enum.Material.Metal
- o28.BrickColor = BrickColor.new("Black")
- o28.Size = Vector3.new(1.05512476, 0.123460352, 1.05158806)
- o28.CFrame = CFrame.new(-0.129312545, 0.171073616, 0.5071612, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o29.Parent = o1
- o29.Material = Enum.Material.Neon
- o29.BrickColor = BrickColor.new("Really red")
- o29.CanCollide = false
- o29.Size = Vector3.new(0.405733675, 0.0529143028, 0.409540057)
- o29.CFrame = CFrame.new(0.202177003, 0.171073616, 0.834431767, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(1, 0, 0)
- o29.Color = Color3.new(1, 0, 0)
- o30.Parent = o29
- o30.Scale = Vector3.new(1, 0.277518332, 1)
- o30.Scale = Vector3.new(1, 0.277518332, 1)
- o31.Parent = o1
- o31.Material = Enum.Material.Neon
- o31.BrickColor = BrickColor.new("Really red")
- o31.CanCollide = false
- o31.Size = Vector3.new(0.405733675, 0.0529143028, 0.401109934)
- o31.CFrame = CFrame.new(0.202177003, 0.312482208, 0.174823865, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o31.BottomSurface = Enum.SurfaceType.Smooth
- o31.TopSurface = Enum.SurfaceType.Smooth
- o31.Color = Color3.new(1, 0, 0)
- o31.Color = Color3.new(1, 0, 0)
- o32.Parent = o31
- o32.Scale = Vector3.new(1, 0.277518332, 1)
- o32.Scale = Vector3.new(1, 0.277518332, 1)
- o33.Parent = o1
- o33.Material = Enum.Material.Neon
- o33.BrickColor = BrickColor.new("Really red")
- o33.CanCollide = false
- o33.Size = Vector3.new(0.389961213, 0.0529143028, 0.398390472)
- o33.CFrame = CFrame.new(-0.467333555, 0.312482208, 0.173496351, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o33.BottomSurface = Enum.SurfaceType.Smooth
- o33.TopSurface = Enum.SurfaceType.Smooth
- o33.Color = Color3.new(1, 0, 0)
- o33.Color = Color3.new(1, 0, 0)
- o34.Parent = o33
- o34.Scale = Vector3.new(1, 0.277518332, 1)
- o34.Scale = Vector3.new(1, 0.277518332, 1)
- o35.Parent = o1
- o35.Material = Enum.Material.Neon
- o35.BrickColor = BrickColor.new("Really red")
- o35.CanCollide = false
- o35.Size = Vector3.new(0.405733675, 0.0529143028, 0.409540057)
- o35.CFrame = CFrame.new(0.202177003, 0.312482208, 0.834431767, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(1, 0, 0)
- o35.Color = Color3.new(1, 0, 0)
- o36.Parent = o35
- o36.Scale = Vector3.new(1, 0.277518332, 1)
- o36.Scale = Vector3.new(1, 0.277518332, 1)
- o37.Parent = o1
- o37.Material = Enum.Material.Metal
- o37.BrickColor = BrickColor.new("Black")
- o37.Size = Vector3.new(1.05512476, 0.123460352, 1.05158806)
- o37.CFrame = CFrame.new(-0.129312545, 0.312482208, 0.5071612, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o37.BottomSurface = Enum.SurfaceType.Smooth
- o37.TopSurface = Enum.SurfaceType.Smooth
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Parent = o1
- o38.Material = Enum.Material.Neon
- o38.BrickColor = BrickColor.new("Really red")
- o38.CanCollide = false
- o38.Size = Vector3.new(0.389961213, 0.0529143028, 0.412531346)
- o38.CFrame = CFrame.new(-0.467333555, 0.312482208, 0.832951665, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(1, 0, 0)
- o38.Color = Color3.new(1, 0, 0)
- o39.Parent = o38
- o39.Scale = Vector3.new(1, 0.277518332, 1)
- o39.Scale = Vector3.new(1, 0.277518332, 1)
- o40.Parent = o1
- o40.Material = Enum.Material.Glass
- o40.BrickColor = BrickColor.new("Institutional white")
- o40.Transparency = 0.5
- o40.Shape = Enum.PartType.Ball
- o40.Size = Vector3.new(0.156365171, 0.156365037, 0.156364962)
- o40.CFrame = CFrame.new(0.377859056, 0.316140264, 0.498860419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o41.Parent = o1
- o41.Material = Enum.Material.Neon
- o41.BrickColor = BrickColor.new("Really red")
- o41.CanCollide = false
- o41.Size = Vector3.new(0.0529143028, 0.67821604, 0.0529142842)
- o41.CFrame = CFrame.new(-0.647219479, 0.318464726, 0.620427191, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o41.BottomSurface = Enum.SurfaceType.Smooth
- o41.TopSurface = Enum.SurfaceType.Smooth
- o41.Color = Color3.new(1, 0, 0)
- o41.Color = Color3.new(1, 0, 0)
- o42.Parent = o41
- o42.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o42.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o43.Parent = o1
- o43.Material = Enum.Material.Neon
- o43.BrickColor = BrickColor.new("Really red")
- o43.CanCollide = false
- o43.Size = Vector3.new(0.0529143028, 0.676312566, 0.0529142842)
- o43.CFrame = CFrame.new(0.390767992, 0.319417804, 0.379490346, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o43.BottomSurface = Enum.SurfaceType.Smooth
- o43.TopSurface = Enum.SurfaceType.Smooth
- o43.Color = Color3.new(1, 0, 0)
- o43.Color = Color3.new(1, 0, 0)
- o44.Parent = o43
- o44.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o44.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o45.Parent = o1
- o45.Material = Enum.Material.Neon
- o45.BrickColor = BrickColor.new("Really red")
- o45.CanCollide = false
- o45.Size = Vector3.new(0.0529143028, 0.672777414, 0.0529142842)
- o45.CFrame = CFrame.new(0.390767992, 0.321184039, 0.620427191, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o45.BottomSurface = Enum.SurfaceType.Smooth
- o45.TopSurface = Enum.SurfaceType.Smooth
- o45.Color = Color3.new(1, 0, 0)
- o45.Color = Color3.new(1, 0, 0)
- o46.Parent = o45
- o46.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o46.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o47.Parent = o1
- o47.Material = Enum.Material.Neon
- o47.BrickColor = BrickColor.new("Really red")
- o47.CanCollide = false
- o47.Size = Vector3.new(0.0529143028, 0.678488493, 0.0529142842)
- o47.CFrame = CFrame.new(-0.00829508156, 0.319687217, -0.0205501821, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.TopSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(1, 0, 0)
- o47.Color = Color3.new(1, 0, 0)
- o48.Parent = o47
- o48.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o48.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o49.Parent = o1
- o49.Material = Enum.Material.Glass
- o49.BrickColor = BrickColor.new("Institutional white")
- o49.Transparency = 0.5
- o49.Shape = Enum.PartType.Ball
- o49.Size = Vector3.new(0.156365171, 0.156365037, 0.156364962)
- o49.CFrame = CFrame.new(-0.133119613, 0.308256239, 1.01527941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o49.BottomSurface = Enum.SurfaceType.Smooth
- o49.TopSurface = Enum.SurfaceType.Smooth
- o49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o50.Parent = o1
- o50.Material = Enum.Material.Glass
- o50.BrickColor = BrickColor.new("Black")
- o50.Transparency = 0.60000002384186
- o50.Rotation = Vector3.new(166.570007, 0, 0)
- o50.CanCollide = false
- o50.Size = Vector3.new(0.0529143028, 0.391592532, 0.0908276141)
- o50.CFrame = CFrame.new(0.377317369, -0.23980993, 0.159183607, 1, 0, 0, 0, -0.972660005, -0.232234001, 0, 0.232234001, -0.972660005)
- o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.123341806, 1, 1)
- o51.MeshType = Enum.MeshType.Wedge
- o51.Scale = Vector3.new(0.123341806, 1, 1)
- o52.Parent = o1
- o52.Material = Enum.Material.Glass
- o52.BrickColor = BrickColor.new("Black")
- o52.Transparency = 0.60000002384186
- o52.Rotation = Vector3.new(178.919998, 0, 0)
- o52.CanCollide = false
- o52.Size = Vector3.new(0.0529143028, 0.391592532, 0.118565366)
- o52.CFrame = CFrame.new(0.381666124, -0.240069807, 0.0653721169, 1, 0, 0, 0, -0.999823868, -0.0187669992, 0, 0.0187669974, -0.999823868)
- o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o53.Parent = o52
- o53.Scale = Vector3.new(0.123341806, 1, 1)
- o53.MeshType = Enum.MeshType.Wedge
- o53.Scale = Vector3.new(0.123341806, 1, 1)
- o54.Parent = o1
- o54.Material = Enum.Material.Neon
- o54.BrickColor = BrickColor.new("Really red")
- o54.CanCollide = false
- o54.Size = Vector3.new(0.0529143028, 0.67821604, 0.0529142842)
- o54.CFrame = CFrame.new(-0.647219479, 0.318464726, 0.532048285, 0.999992847, 0, 0, 0, 0.999994755, 0, 0, 0, 0.999991417)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(1, 0, 0)
- o54.Color = Color3.new(1, 0, 0)
- o55.Parent = o54
- o55.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o55.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o56.Parent = o1
- o56.Material = Enum.Material.Neon
- o56.BrickColor = BrickColor.new("Really red")
- o56.CanCollide = false
- o56.Size = Vector3.new(0.0529143028, 0.677672088, 0.0529142842)
- o56.CFrame = CFrame.new(-0.647219479, 0.318736762, 0.470311224, 0.999992728, 0, 0, 0, 0.999994755, 0, 0, 0, 0.999991298)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(1, 0, 0)
- o56.Color = Color3.new(1, 0, 0)
- o57.Parent = o56
- o57.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o57.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o58.Parent = o1
- o58.Material = Enum.Material.Metal
- o58.Rotation = Vector3.new(-180, 0, -180)
- o58.Shape = Enum.PartType.Cylinder
- o58.Size = Vector3.new(1.08302629, 0.168602303, 0.168602228)
- o58.CFrame = CFrame.new(-0.126665145, 0.314116091, 0.500218451, -0.999996424, 0, 0, 0, 0.999997377, 0, 0, 0, -0.999995708)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.TopSurface = Enum.SurfaceType.Smooth
- o59.Parent = o1
- o59.Material = Enum.Material.Glass
- o59.BrickColor = BrickColor.new("Black")
- o59.Transparency = 0.60000002384186
- o59.Rotation = Vector3.new(-20.0400009, 0, -180)
- o59.CanCollide = false
- o59.Size = Vector3.new(0.0529143028, 0.292878389, 0.119109303)
- o59.CFrame = CFrame.new(0.376501024, -0.180060238, 0.343876272, -1, 0, 0, 0, -0.939433217, 0.342732102, 0, 0.342732102, 0.939433217)
- o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o60.Parent = o59
- o60.Scale = Vector3.new(0.123341806, 1, 1)
- o60.MeshType = Enum.MeshType.Wedge
- o60.Scale = Vector3.new(0.123341806, 1, 1)
- o61.Parent = o1
- o61.Material = Enum.Material.Glass
- o61.BrickColor = BrickColor.new("Black")
- o61.Transparency = 0.60000002384186
- o61.Rotation = Vector3.new(-20.0400009, 0, -180)
- o61.CanCollide = false
- o61.Size = Vector3.new(0.0529143028, 0.346450329, 0.119109303)
- o61.CFrame = CFrame.new(0.371877611, -0.205225676, 0.353046864, -1, 0, 0, 0, -0.939433217, 0.342732102, 0, 0.342732102, 0.939433217)
- o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o62.Parent = o61
- o62.Scale = Vector3.new(0.123341806, 1, 1)
- o62.MeshType = Enum.MeshType.Wedge
- o62.Scale = Vector3.new(0.123341806, 1, 1)
- o63.Parent = o1
- o63.Material = Enum.Material.Metal
- o63.BrickColor = BrickColor.new("Black")
- o63.Size = Vector3.new(1.05512476, 0.123460352, 1.05158806)
- o63.CFrame = CFrame.new(-0.129312545, 0.604816973, 0.5071612, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.TopSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o64.Parent = o1
- o64.Material = Enum.Material.Neon
- o64.BrickColor = BrickColor.new("Really red")
- o64.CanCollide = false
- o64.Size = Vector3.new(0.0529143028, 0.678488493, 0.0529142842)
- o64.CFrame = CFrame.new(-0.159769058, 0.319687247, 1.03268945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.TopSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(1, 0, 0)
- o64.Color = Color3.new(1, 0, 0)
- o65.Parent = o64
- o65.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o65.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o66.Parent = o1
- o66.Material = Enum.Material.Glass
- o66.BrickColor = BrickColor.new("Black")
- o66.Transparency = 0.60000002384186
- o66.Rotation = Vector3.new(178.919998, 0, 0)
- o66.CanCollide = false
- o66.Size = Vector3.new(0.0529143028, 0.498464614, 0.0856607929)
- o66.CFrame = CFrame.new(0.379491746, -0.293806255, 0.0499302521, 1, 0, 0, 0, -0.999823868, -0.0187669992, 0, 0.0187669974, -0.999823868)
- o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o66.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o67.Parent = o66
- o67.Scale = Vector3.new(0.123341806, 1, 1)
- o67.MeshType = Enum.MeshType.Wedge
- o67.Scale = Vector3.new(0.123341806, 1, 1)
- o68.Parent = o1
- o68.Material = Enum.Material.Neon
- o68.BrickColor = BrickColor.new("Really red")
- o68.CanCollide = false
- o68.Size = Vector3.new(0.0529143028, 0.678488493, 0.0529142842)
- o68.CFrame = CFrame.new(-0.105379105, 0.319687247, 1.03268945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o68.BottomSurface = Enum.SurfaceType.Smooth
- o68.TopSurface = Enum.SurfaceType.Smooth
- o68.Color = Color3.new(1, 0, 0)
- o68.Color = Color3.new(1, 0, 0)
- o69.Parent = o68
- o69.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o69.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o70.Parent = o1
- o70.Material = Enum.Material.Metal
- o70.Rotation = Vector3.new(0, 90, 0)
- o70.Shape = Enum.PartType.Cylinder
- o70.Size = Vector3.new(1.08982444, 0.168602303, 0.168602228)
- o70.CFrame = CFrame.new(-0.134477645, 0.309490532, 0.503468573, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o70.BottomSurface = Enum.SurfaceType.Smooth
- o70.TopSurface = Enum.SurfaceType.Smooth
- o71.Parent = o1
- o71.Material = Enum.Material.Neon
- o71.BrickColor = BrickColor.new("Really red")
- o71.CanCollide = false
- o71.Size = Vector3.new(0.0529143028, 0.678488493, 0.0529142842)
- o71.CFrame = CFrame.new(-0.105379127, 0.319687217, -0.0246242788, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o71.BottomSurface = Enum.SurfaceType.Smooth
- o71.TopSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(1, 0, 0)
- o71.Color = Color3.new(1, 0, 0)
- o72.Parent = o71
- o72.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o72.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o73.Parent = o1
- o73.Material = Enum.Material.Neon
- o73.BrickColor = BrickColor.new("Really red")
- o73.CanCollide = false
- o73.Size = Vector3.new(0.0529143028, 0.678488493, 0.0529142842)
- o73.CFrame = CFrame.new(-0.0082950592, 0.319687247, 1.03268945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o73.BottomSurface = Enum.SurfaceType.Smooth
- o73.TopSurface = Enum.SurfaceType.Smooth
- o73.Color = Color3.new(1, 0, 0)
- o73.Color = Color3.new(1, 0, 0)
- o74.Parent = o73
- o74.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o74.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o75.Parent = o1
- o75.Material = Enum.Material.Neon
- o75.BrickColor = BrickColor.new("Really red")
- o75.CanCollide = false
- o75.Size = Vector3.new(0.0529143028, 0.678488493, 0.0529142842)
- o75.CFrame = CFrame.new(-0.266367197, 0.319687247, 1.03268945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o75.BottomSurface = Enum.SurfaceType.Smooth
- o75.TopSurface = Enum.SurfaceType.Smooth
- o75.Color = Color3.new(1, 0, 0)
- o75.Color = Color3.new(1, 0, 0)
- o76.Parent = o75
- o76.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o76.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o77.Parent = o1
- o77.Material = Enum.Material.Neon
- o77.BrickColor = BrickColor.new("Really red")
- o77.CanCollide = false
- o77.Size = Vector3.new(0.0529143028, 0.678488493, 0.0529142842)
- o77.CFrame = CFrame.new(-0.159769088, 0.319687217, -0.0246242788, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o77.BottomSurface = Enum.SurfaceType.Smooth
- o77.TopSurface = Enum.SurfaceType.Smooth
- o77.Color = Color3.new(1, 0, 0)
- o77.Color = Color3.new(1, 0, 0)
- o78.Parent = o77
- o78.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o78.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o79.Parent = o1
- o79.Material = Enum.Material.Neon
- o79.BrickColor = BrickColor.new("Really red")
- o79.CanCollide = false
- o79.Size = Vector3.new(0.0529143028, 0.67821604, 0.0529142842)
- o79.CFrame = CFrame.new(0.392667711, 0.318464726, 0.532048285, 0.999992847, 0, 0, 0, 0.999994755, 0, 0, 0, 0.999991417)
- o79.BottomSurface = Enum.SurfaceType.Smooth
- o79.TopSurface = Enum.SurfaceType.Smooth
- o79.Color = Color3.new(1, 0, 0)
- o79.Color = Color3.new(1, 0, 0)
- o80.Parent = o79
- o80.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o80.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o81.Parent = o1
- o81.Material = Enum.Material.Neon
- o81.BrickColor = BrickColor.new("Really red")
- o81.CanCollide = false
- o81.Size = Vector3.new(0.0529143028, 0.677672088, 0.0529142842)
- o81.CFrame = CFrame.new(0.392667711, 0.318736762, 0.470311224, 0.999992728, 0, 0, 0, 0.999994755, 0, 0, 0, 0.999991298)
- o81.BottomSurface = Enum.SurfaceType.Smooth
- o81.TopSurface = Enum.SurfaceType.Smooth
- o81.Color = Color3.new(1, 0, 0)
- o81.Color = Color3.new(1, 0, 0)
- o82.Parent = o81
- o82.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o82.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o83.Parent = o1
- o83.Material = Enum.Material.Neon
- o83.BrickColor = BrickColor.new("Really red")
- o83.CanCollide = false
- o83.Size = Vector3.new(0.405733675, 0.0529143028, 0.401109934)
- o83.CFrame = CFrame.new(0.202177003, 0.459057271, 0.174823865, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o83.BottomSurface = Enum.SurfaceType.Smooth
- o83.TopSurface = Enum.SurfaceType.Smooth
- o83.Color = Color3.new(1, 0, 0)
- o83.Color = Color3.new(1, 0, 0)
- o84.Parent = o83
- o84.Scale = Vector3.new(1, 0.277518332, 1)
- o84.Scale = Vector3.new(1, 0.277518332, 1)
- o85.Parent = o1
- o85.Material = Enum.Material.Neon
- o85.BrickColor = BrickColor.new("Really red")
- o85.CanCollide = false
- o85.Size = Vector3.new(0.389961213, 0.0529143028, 0.398390472)
- o85.CFrame = CFrame.new(-0.467333555, 0.459057271, 0.173496351, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o85.BottomSurface = Enum.SurfaceType.Smooth
- o85.TopSurface = Enum.SurfaceType.Smooth
- o85.Color = Color3.new(1, 0, 0)
- o85.Color = Color3.new(1, 0, 0)
- o86.Parent = o85
- o86.Scale = Vector3.new(1, 0.277518332, 1)
- o86.Scale = Vector3.new(1, 0.277518332, 1)
- o87.Parent = o1
- o87.Material = Enum.Material.Metal
- o87.BrickColor = BrickColor.new("Black")
- o87.Size = Vector3.new(1.05512476, 0.123460352, 1.05158806)
- o87.CFrame = CFrame.new(-0.129312545, 0.459057271, 0.5071612, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o87.BottomSurface = Enum.SurfaceType.Smooth
- o87.TopSurface = Enum.SurfaceType.Smooth
- o87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o88.Parent = o1
- o88.Material = Enum.Material.Neon
- o88.BrickColor = BrickColor.new("Really red")
- o88.CanCollide = false
- o88.Size = Vector3.new(0.405733675, 0.0529143028, 0.409540057)
- o88.CFrame = CFrame.new(0.202177003, 0.459057271, 0.834431767, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o88.BottomSurface = Enum.SurfaceType.Smooth
- o88.TopSurface = Enum.SurfaceType.Smooth
- o88.Color = Color3.new(1, 0, 0)
- o88.Color = Color3.new(1, 0, 0)
- o89.Parent = o88
- o89.Scale = Vector3.new(1, 0.277518332, 1)
- o89.Scale = Vector3.new(1, 0.277518332, 1)
- o90.Parent = o1
- o90.Material = Enum.Material.Neon
- o90.BrickColor = BrickColor.new("Really red")
- o90.CanCollide = false
- o90.Size = Vector3.new(0.389961213, 0.0529143028, 0.412531346)
- o90.CFrame = CFrame.new(-0.467333555, 0.459057271, 0.832951665, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o90.BottomSurface = Enum.SurfaceType.Smooth
- o90.TopSurface = Enum.SurfaceType.Smooth
- o90.Color = Color3.new(1, 0, 0)
- o90.Color = Color3.new(1, 0, 0)
- o91.Parent = o90
- o91.Scale = Vector3.new(1, 0.277518332, 1)
- o91.Scale = Vector3.new(1, 0.277518332, 1)
- o92.Parent = o1
- o92.Material = Enum.Material.Glass
- o92.BrickColor = BrickColor.new("Black")
- o92.Transparency = 0.60000002384186
- o92.Rotation = Vector3.new(12.1300001, 0, -180)
- o92.CanCollide = false
- o92.Size = Vector3.new(0.0529143028, 0.191445127, 0.0529142842)
- o92.CFrame = CFrame.new(0.378133714, -0.286889464, 0.612217963, -1, 0, 0, 0, -0.97765857, -0.210212052, 0, -0.210212052, 0.97765857)
- o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o93.Parent = o92
- o93.Scale = Vector3.new(0.123341806, 1, 0.29293707)
- o93.MeshType = Enum.MeshType.Wedge
- o93.Scale = Vector3.new(0.123341806, 1, 0.29293707)
- o94.Parent = o1
- o94.Material = Enum.Material.Neon
- o94.BrickColor = BrickColor.new("Really red")
- o94.CanCollide = false
- o94.Size = Vector3.new(0.0529143028, 0.678488493, 0.0529142842)
- o94.CFrame = CFrame.new(-0.266367197, 0.319687217, -0.0205501821, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o94.BottomSurface = Enum.SurfaceType.Smooth
- o94.TopSurface = Enum.SurfaceType.Smooth
- o94.Color = Color3.new(1, 0, 0)
- o94.Color = Color3.new(1, 0, 0)
- o95.Parent = o94
- o95.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o95.Scale = Vector3.new(0.279690117, 1, 0.196813941)
- o96.Parent = o1
- o96.Material = Enum.Material.Neon
- o96.BrickColor = BrickColor.new("Really red")
- o96.CanCollide = false
- o96.Size = Vector3.new(0.405733675, 0.0529143028, 0.409540057)
- o96.CFrame = CFrame.new(0.202177003, 0.604816973, 0.834431767, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o96.BottomSurface = Enum.SurfaceType.Smooth
- o96.TopSurface = Enum.SurfaceType.Smooth
- o96.Color = Color3.new(1, 0, 0)
- o96.Color = Color3.new(1, 0, 0)
- o97.Parent = o96
- o97.Scale = Vector3.new(1, 0.277518332, 1)
- o97.Scale = Vector3.new(1, 0.277518332, 1)
- o98.Parent = o1
- o98.Material = Enum.Material.Neon
- o98.BrickColor = BrickColor.new("Really red")
- o98.CanCollide = false
- o98.Size = Vector3.new(0.405733675, 0.0529143028, 0.401109934)
- o98.CFrame = CFrame.new(0.202177003, 0.604816973, 0.174823865, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o98.BottomSurface = Enum.SurfaceType.Smooth
- o98.TopSurface = Enum.SurfaceType.Smooth
- o98.Color = Color3.new(1, 0, 0)
- o98.Color = Color3.new(1, 0, 0)
- o99.Parent = o98
- o99.Scale = Vector3.new(1, 0.277518332, 1)
- o99.Scale = Vector3.new(1, 0.277518332, 1)
- o100.Parent = o1
- o100.Material = Enum.Material.Neon
- o100.BrickColor = BrickColor.new("Really red")
- o100.CanCollide = false
- o100.Size = Vector3.new(0.389961213, 0.0529143028, 0.398390472)
- o100.CFrame = CFrame.new(-0.467333555, 0.604816973, 0.173496351, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o100.BottomSurface = Enum.SurfaceType.Smooth
- o100.TopSurface = Enum.SurfaceType.Smooth
- o100.Color = Color3.new(1, 0, 0)
- o100.Color = Color3.new(1, 0, 0)
- o101.Parent = o100
- o101.Scale = Vector3.new(1, 0.277518332, 1)
- o101.Scale = Vector3.new(1, 0.277518332, 1)
- o102.Parent = o1
- o102.Material = Enum.Material.Glass
- o102.BrickColor = BrickColor.new("Black")
- o102.Transparency = 0.60000002384186
- o102.Rotation = Vector3.new(-167.869995, 0, 0)
- o102.CanCollide = false
- o102.Size = Vector3.new(0.0529143028, 0.245561063, 0.0529142842)
- o102.CFrame = CFrame.new(0.374998033, -0.288369924, 0.640416265, 0.999999642, 0, 0, 0, -0.977663934, 0.210212559, 0, -0.210212708, -0.977663219)
- o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o103.Parent = o102
- o103.Scale = Vector3.new(0.13876076, 1, 0.781164408)
- o103.MeshType = Enum.MeshType.Wedge
- o103.Scale = Vector3.new(0.13876076, 1, 0.781164408)
- o104.Parent = o1
- o104.Material = Enum.Material.Glass
- o104.BrickColor = BrickColor.new("Black")
- o104.Transparency = 0.60000002384186
- o104.Rotation = Vector3.new(-90, -85.9499969, 90)
- o104.CanCollide = false
- o104.Size = Vector3.new(0.0529143028, 0.276562244, 0.110407285)
- o104.CFrame = CFrame.new(-0.554476559, -0.229516327, 0.00229225494, 0, -0.0706719756, -0.997499645, 0, -0.997499645, 0.0706719756, -1, 0, 0)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o104.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o105.Parent = o104
- o105.Scale = Vector3.new(0.123341806, 1, 1)
- o105.MeshType = Enum.MeshType.Wedge
- o105.Scale = Vector3.new(0.123341806, 1, 1)
- o106.Parent = o1
- o106.Material = Enum.Material.Glass
- o106.BrickColor = BrickColor.new("Black")
- o106.Transparency = 0.60000002384186
- o106.Rotation = Vector3.new(-90, 79.0500031, -90)
- o106.CanCollide = false
- o106.Size = Vector3.new(0.0529143028, 0.275202632, 0.115302108)
- o106.CFrame = CFrame.new(-0.126947433, -0.186546773, 0.00229225494, 0, 0.189921081, 0.981799364, 0, -0.981799364, 0.189921081, 1, 0, 0)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o107.Parent = o106
- o107.Scale = Vector3.new(0.123341806, 1, 1)
- o107.MeshType = Enum.MeshType.Wedge
- o107.Scale = Vector3.new(0.123341806, 1, 1)
- o108.Name = "Handle"
- o108.Parent = o1
- o108.Material = Enum.Material.Neon
- o108.BrickColor = BrickColor.new("Really red")
- o108.Anchored = true
- o108.CanCollide = false
- o108.FormFactor = Enum.FormFactor.Custom
- o108.Size = Vector3.new(0.0878363848, 0.0878363103, 0.0529142842)
- o108.CFrame = CFrame.new(-0.134744674, 0.304458469, -0.044140324, 1, 1.08033419e-07, -1.51992049e-06, -1.04308128e-07, 1, 3.69805575e-11, 1.51710799e-06, 1.63050129e-13, 1.00000012)
- o108.BottomSurface = Enum.SurfaceType.Smooth
- o108.TopSurface = Enum.SurfaceType.Smooth
- o108.Color = Color3.new(1, 0, 0)
- o108.Color = Color3.new(1, 0, 0)
- o109.Parent = o108
- o109.MeshId = "http://www.roblox.com/asset/?id=105992239"
- o109.Scale = Vector3.new(0.353521526, 0.353521198, 0.353520989)
- o109.MeshType = Enum.MeshType.FileMesh
- o109.Scale = Vector3.new(0.353521526, 0.353521198, 0.353520989)
- o110.Parent = o1
- o110.Material = Enum.Material.Glass
- o110.BrickColor = BrickColor.new("Black")
- o110.Transparency = 0.60000002384186
- o110.Rotation = Vector3.new(171.179993, 0, 0)
- o110.CanCollide = false
- o110.Size = Vector3.new(0.0529143028, 0.266228497, 0.087020494)
- o110.CFrame = CFrame.new(0.374731004, -0.178286642, 0.869725823, 0.999995708, 0, 0, 0, -0.988172412, -0.153354302, 0, 0.153353378, -0.988179207)
- o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o111.Parent = o110
- o111.Scale = Vector3.new(0.13876076, 1, 1)
- o111.MeshType = Enum.MeshType.Wedge
- o111.Scale = Vector3.new(0.13876076, 1, 1)
- o112.Parent = o1
- o112.Material = Enum.Material.Glass
- o112.BrickColor = BrickColor.new("Black")
- o112.Transparency = 0.60000002384186
- o112.Rotation = Vector3.new(-8.81999969, 0, -180)
- o112.CanCollide = false
- o112.Size = Vector3.new(0.0529143028, 0.194708332, 0.0726077408)
- o112.CFrame = CFrame.new(0.376501024, -0.132801265, 0.782429814, -0.999995708, 0, 0, 0, -0.988172472, 0.153353944, 0, 0.153353021, 0.988179266)
- o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o113.Parent = o112
- o113.Scale = Vector3.new(0.123341806, 1, 1)
- o113.MeshType = Enum.MeshType.Wedge
- o113.Scale = Vector3.new(0.123341806, 1, 1)
- o114.Parent = o1
- o114.Material = Enum.Material.Glass
- o114.BrickColor = BrickColor.new("Institutional white")
- o114.Transparency = 0.5
- o114.Shape = Enum.PartType.Ball
- o114.Size = Vector3.new(0.156365171, 0.156365037, 0.156364962)
- o114.CFrame = CFrame.new(-0.63158685, 0.316140264, 0.498860419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o114.BottomSurface = Enum.SurfaceType.Smooth
- o114.TopSurface = Enum.SurfaceType.Smooth
- o114.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o114.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o115.Name = "Handle"
- o115.Parent = o1
- o115.Material = Enum.Material.Neon
- o115.BrickColor = BrickColor.new("Really red")
- o115.Rotation = Vector3.new(0, -90, 0)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Custom
- o115.Size = Vector3.new(0.254263222, 0.0878363103, 0.15761584)
- o115.CFrame = CFrame.new(0.420553148, 0.307177991, 0.497426093, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o115.BottomSurface = Enum.SurfaceType.Smooth
- o115.TopSurface = Enum.SurfaceType.Smooth
- o115.Color = Color3.new(1, 0, 0)
- o115.Color = Color3.new(1, 0, 0)
- o116.Parent = o115
- o116.MeshId = "http://www.roblox.com/asset/?id=105992239"
- o116.Scale = Vector3.new(0.353521526, 0.353521198, 0.353520989)
- o116.MeshType = Enum.MeshType.FileMesh
- o116.Scale = Vector3.new(0.353521526, 0.353521198, 0.353520989)
- o117.Name = "Handle"
- o117.Parent = o1
- o117.Material = Enum.Material.Neon
- o117.BrickColor = BrickColor.new("Really red")
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Custom
- o117.Size = Vector3.new(0.0878363848, 0.0878363103, 0.15761584)
- o117.CFrame = CFrame.new(-0.134744674, 0.301195234, 0.986379266, 1, 1.08033419e-07, -1.51992049e-06, -1.04308128e-07, 1, 3.69805575e-11, 1.51710799e-06, 1.63050129e-13, 1.00000012)
- o117.BottomSurface = Enum.SurfaceType.Smooth
- o117.TopSurface = Enum.SurfaceType.Smooth
- o117.Color = Color3.new(1, 0, 0)
- o117.Color = Color3.new(1, 0, 0)
- o118.Parent = o117
- o118.MeshId = "http://www.roblox.com/asset/?id=105992239"
- o118.Scale = Vector3.new(0.353521526, 0.353521198, 0.353520989)
- o118.MeshType = Enum.MeshType.FileMesh
- o118.Scale = Vector3.new(0.353521526, 0.353521198, 0.353520989)
- o119.Parent = o1
- o119.Material = Enum.Material.Glass
- o119.BrickColor = BrickColor.new("Black")
- o119.Transparency = 0.60000002384186
- o119.Rotation = Vector3.new(-90, 79.8700027, -90)
- o119.CanCollide = false
- o119.Size = Vector3.new(0.0529143028, 0.447883904, 0.0968102589)
- o119.CFrame = CFrame.new(-0.483004332, -0.277972013, 0.00308571197, 0, 0.17585811, 0.984415591, 0, -0.984415591, 0.175858095, 1, 0, 0)
- o119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o119.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o120.Parent = o119
- o120.Scale = Vector3.new(0.123341806, 1, 1)
- o120.MeshType = Enum.MeshType.Wedge
- o120.Scale = Vector3.new(0.123341806, 1, 1)
- o121.Parent = o1
- o121.Material = Enum.Material.Glass
- o121.BrickColor = BrickColor.new("Black")
- o121.Transparency = 0.60000002384186
- o121.Rotation = Vector3.new(11.9499998, 0, -180)
- o121.CanCollide = false
- o121.Size = Vector3.new(0.0529143028, 0.367933631, 0.0726077408)
- o121.CFrame = CFrame.new(0.376501024, -0.220109403, 0.877935052, -0.999995708, 0, 0, 0, -0.978321016, -0.207100943, 0, -0.207099393, 0.978327692)
- o121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o122.Parent = o121
- o122.Scale = Vector3.new(0.123341806, 1, 1)
- o122.MeshType = Enum.MeshType.Wedge
- o122.Scale = Vector3.new(0.123341806, 1, 1)
- o123.Name = "Handle"
- o123.Parent = o1
- o123.Material = Enum.Material.Neon
- o123.BrickColor = BrickColor.new("Really red")
- o123.Rotation = Vector3.new(0, -90, 0)
- o123.Anchored = true
- o123.FormFactor = Enum.FormFactor.Custom
- o123.Size = Vector3.new(0.254263222, 0.0878363103, 0.15761584)
- o123.CFrame = CFrame.new(-0.60764581, 0.307177991, 0.497426093, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o123.BottomSurface = Enum.SurfaceType.Smooth
- o123.TopSurface = Enum.SurfaceType.Smooth
- o123.Color = Color3.new(1, 0, 0)
- o123.Color = Color3.new(1, 0, 0)
- o124.Parent = o123
- o124.MeshId = "http://www.roblox.com/asset/?id=105992239"
- o124.Scale = Vector3.new(0.353521526, 0.353521198, 0.353520989)
- o124.MeshType = Enum.MeshType.FileMesh
- o124.Scale = Vector3.new(0.353521526, 0.353521198, 0.353520989)
- o125.Parent = o1
- o125.Material = Enum.Material.Glass
- o125.BrickColor = BrickColor.new("Black")
- o125.Transparency = 0.60000002384186
- o125.Rotation = Vector3.new(-167.869995, 0, 0)
- o125.CanCollide = false
- o125.Size = Vector3.new(0.0529143028, 0.247464687, 0.087020494)
- o125.CFrame = CFrame.new(0.374731004, -0.177645773, 0.687611699, 1, 0, 0, 0, -0.977656126, 0.210211024, 0, -0.210211024, -0.977656126)
- o125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o126.Parent = o125
- o126.Scale = Vector3.new(0.13876076, 1, 1)
- o126.MeshType = Enum.MeshType.Wedge
- o126.Scale = Vector3.new(0.13876076, 1, 1)
- o127.Parent = o1
- o127.Material = Enum.Material.Glass
- o127.BrickColor = BrickColor.new("Black")
- o127.Transparency = 0.60000002384186
- o127.Rotation = Vector3.new(12.1300001, 0, -180)
- o127.CanCollide = false
- o127.Size = Vector3.new(0.0529143028, 0.254263073, 0.0726077408)
- o127.CFrame = CFrame.new(0.376501024, -0.142238706, 0.614110053, -1, 0, 0, 0, -0.977656126, -0.210211515, 0, -0.210211515, 0.977656126)
- o127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o128.Parent = o127
- o128.Scale = Vector3.new(0.123341806, 1, 1)
- o128.MeshType = Enum.MeshType.Wedge
- o128.Scale = Vector3.new(0.123341806, 1, 1)
- o129.Parent = o1
- o129.Material = Enum.Material.Glass
- o129.BrickColor = BrickColor.new("Black")
- o129.Transparency = 0.60000002384186
- o129.Rotation = Vector3.new(-171.149994, 0, 0)
- o129.CanCollide = false
- o129.Size = Vector3.new(0.0529143028, 0.452778667, 0.0938190073)
- o129.CFrame = CFrame.new(0.381666124, -0.365161985, 0.228626475, 1, 0, 0, 0, -0.988084614, 0.153911918, 0, -0.153911933, -0.988084614)
- o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o130.Parent = o129
- o130.Scale = Vector3.new(0.123341806, 1, 1)
- o130.MeshType = Enum.MeshType.Wedge
- o130.Scale = Vector3.new(0.123341806, 1, 1)
- o131.Parent = o1
- o131.Material = Enum.Material.Glass
- o131.BrickColor = BrickColor.new("Black")
- o131.Transparency = 0.60000002384186
- o131.Rotation = Vector3.new(-171.149994, 0, 0)
- o131.CanCollide = false
- o131.Size = Vector3.new(0.0529143028, 0.360591352, 0.164523154)
- o131.CFrame = CFrame.new(0.377042711, -0.246329486, 0.282932609, 1, 0, 0, 0, -0.988084614, 0.153911918, 0, -0.153911933, -0.988084614)
- o131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o132.Parent = o131
- o132.Scale = Vector3.new(0.123341806, 1, 1)
- o132.MeshType = Enum.MeshType.Wedge
- o132.Scale = Vector3.new(0.123341806, 1, 1)
- o133.Parent = o1
- o133.Material = Enum.Material.Glass
- o133.BrickColor = BrickColor.new("Black")
- o133.Transparency = 0.60000002384186
- o133.Rotation = Vector3.new(-20.0400009, 0, -180)
- o133.CanCollide = false
- o133.Size = Vector3.new(0.0529143028, 0.209664986, 0.0529142842)
- o133.CFrame = CFrame.new(0.372968614, -0.278095156, 0.420323342, -1, 0, 0, 0, -0.939433217, 0.342732102, 0, 0.342732102, 0.939433217)
- o133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o134.Parent = o133
- o134.Scale = Vector3.new(0.123341806, 1, 0.806860387)
- o134.MeshType = Enum.MeshType.Wedge
- o134.Scale = Vector3.new(0.123341806, 1, 0.806860387)
- o135.Parent = o1
- o135.Material = Enum.Material.Glass
- o135.BrickColor = BrickColor.new("Black")
- o135.Transparency = 0.60000002384186
- o135.Rotation = Vector3.new(-2.22000003, 0, -180)
- o135.CanCollide = false
- o135.Size = Vector3.new(0.0529143028, 0.374732167, 0.11584606)
- o135.CFrame = CFrame.new(0.374868333, -0.2280882, 0.413228065, -1, 0, 0, 0, -0.999249756, 0.0387309939, 0, 0.0387309939, 0.999249756)
- o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o136.Parent = o135
- o136.Scale = Vector3.new(0.123341806, 1, 1)
- o136.MeshType = Enum.MeshType.Wedge
- o136.Scale = Vector3.new(0.123341806, 1, 1)
- o137.Parent = o1
- o137.Material = Enum.Material.Glass
- o137.BrickColor = BrickColor.new("Black")
- o137.Transparency = 0.60000002384186
- o137.Rotation = Vector3.new(-168.050003, 0, 0)
- o137.CanCollide = false
- o137.Size = Vector3.new(0.0529143028, 0.477253318, 0.0726077408)
- o137.CFrame = CFrame.new(0.374731004, -0.288509279, 0.937123895, 1, 0, 0, 0, -0.978320122, 0.207098871, 0, -0.207098871, -0.978320122)
- o137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o137.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o138.Parent = o137
- o138.Scale = Vector3.new(0.13876076, 1, 1)
- o138.MeshType = Enum.MeshType.Wedge
- o138.Scale = Vector3.new(0.13876076, 1, 1)
- o139.Parent = o1
- o139.Material = Enum.Material.Glass
- o139.BrickColor = BrickColor.new("Black")
- o139.Transparency = 0.60000002384186
- o139.Size = Vector3.new(1.03364158, 0.813641906, 1.01868367)
- o139.CFrame = CFrame.new(-0.138422042, 0.33940202, 0.510273993, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o139.BottomSurface = Enum.SurfaceType.Smooth
- o139.TopSurface = Enum.SurfaceType.Smooth
- o139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o140.Parent = o1
- o140.Material = Enum.Material.Glass
- o140.BrickColor = BrickColor.new("Black")
- o140.Rotation = Vector3.new(11.9499998, 0, -180)
- o140.CanCollide = false
- o140.Size = Vector3.new(0.0529143028, 0.531097174, 0.0529142842)
- o140.CFrame = CFrame.new(0.378950059, -0.494609386, 0.840535283, -0.999995708, 0, 0, 0, -0.978321195, -0.207101122, 0, -0.207099587, 0.978327811)
- o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o140.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o141.Parent = o140
- o141.Scale = Vector3.new(0.123341806, 1, 0.606430292)
- o141.MeshType = Enum.MeshType.Wedge
- o141.Scale = Vector3.new(0.123341806, 1, 0.606430292)
- o142.Parent = o1
- o142.Material = Enum.Material.Glass
- o142.BrickColor = BrickColor.new("Black")
- o142.Transparency = 0.60000002384186
- o142.Rotation = Vector3.new(90, -83.0599976, -90)
- o142.CanCollide = false
- o142.Size = Vector3.new(0.0529143028, 0.224077955, 0.0908276141)
- o142.CFrame = CFrame.new(0.13630484, -0.118993364, 0.0052829776, 0, 0.120904028, -0.992664218, 0, -0.992664218, -0.120904028, -1, 0, 0)
- o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o142.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o143.Parent = o142
- o143.Scale = Vector3.new(0.123341806, 1, 1)
- o143.MeshType = Enum.MeshType.Wedge
- o143.Scale = Vector3.new(0.123341806, 1, 1)
- o144.Parent = o1
- o144.Material = Enum.Material.Glass
- o144.BrickColor = BrickColor.new("Black")
- o144.Transparency = 0.60000002384186
- o144.Rotation = Vector3.new(-90, 78.6800003, -90)
- o144.CanCollide = false
- o144.Size = Vector3.new(0.0529143028, 0.436462313, 0.0807658806)
- o144.CFrame = CFrame.new(0.0920390934, -0.268917352, 0.00229225494, 0, 0.196212083, 0.980561495, 0, -0.980561495, 0.196212083, 1, 0, 0)
- o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o145.Parent = o144
- o145.Scale = Vector3.new(0.123341806, 1, 1)
- o145.MeshType = Enum.MeshType.Wedge
- o145.Scale = Vector3.new(0.123341806, 1, 1)
- o146.Parent = o1
- o146.Material = Enum.Material.Glass
- o146.BrickColor = BrickColor.new("Black")
- o146.Transparency = 0.60000002384186
- o146.Rotation = Vector3.new(90, 84.0199966, 90)
- o146.CanCollide = false
- o146.Size = Vector3.new(0.0529143028, 0.36793372, 0.0529142842)
- o146.CFrame = CFrame.new(-0.377116084, -0.416259021, 0.00268898346, 0, -0.104114041, 0.994565368, 0, -0.994565368, -0.104114041, 1, 0, 0)
- o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o147.Parent = o146
- o147.Scale = Vector3.new(0.138759509, 1, 0.642404079)
- o147.MeshType = Enum.MeshType.Wedge
- o147.Scale = Vector3.new(0.138759509, 1, 0.642404079)
- o148.Parent = o1
- o148.Material = Enum.Material.Glass
- o148.BrickColor = BrickColor.new("Black")
- o148.Transparency = 0.60000002384186
- o148.Rotation = Vector3.new(-90, 73.6399994, -90)
- o148.CanCollide = false
- o148.Size = Vector3.new(0.0529143028, 0.36793372, 0.0818536133)
- o148.CFrame = CFrame.new(-0.24875094, -0.22619158, 0.00229225494, 0, 0.281705946, 0.95950079, 0, -0.95950079, 0.281705946, 1, 0, 0)
- o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o148.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o149.Parent = o148
- o149.Scale = Vector3.new(0.123341806, 1, 1)
- o149.MeshType = Enum.MeshType.Wedge
- o149.Scale = Vector3.new(0.123341806, 1, 1)
- o150.Parent = o1
- o150.Material = Enum.Material.Glass
- o150.BrickColor = BrickColor.new("Black")
- o150.Transparency = 0.60000002384186
- o150.Rotation = Vector3.new(90, -83.0599976, -90)
- o150.CanCollide = false
- o150.Size = Vector3.new(0.0529143028, 0.326871008, 0.0715199634)
- o150.CFrame = CFrame.new(0.0150966421, -0.169799775, 0.00281105377, 0, 0.120904028, -0.992664218, 0, -0.992664218, -0.120904028, -1, 0, 0)
- o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o150.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o151.Parent = o150
- o151.Scale = Vector3.new(0.123341806, 1, 1)
- o151.MeshType = Enum.MeshType.Wedge
- o151.Scale = Vector3.new(0.123341806, 1, 1)
- o152.Parent = o1
- o152.Material = Enum.Material.Glass
- o152.BrickColor = BrickColor.new("Black")
- o152.Transparency = 0.60000002384186
- o152.Rotation = Vector3.new(90, 75.0599976, 90)
- o152.CanCollide = false
- o152.Size = Vector3.new(0.0529143028, 0.321976006, 0.0818536133)
- o152.CFrame = CFrame.new(-0.373629451, -0.217314303, 0.00308571197, 0, -0.257749945, 0.966211736, 0, -0.966211736, -0.257749945, 1, 0, 0)
- o152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o152.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o153.Parent = o152
- o153.Scale = Vector3.new(0.123341806, 1, 1)
- o153.MeshType = Enum.MeshType.Wedge
- o153.Scale = Vector3.new(0.123341806, 1, 1)
- o154.Parent = o1
- o154.Material = Enum.Material.Glass
- o154.BrickColor = BrickColor.new("Black")
- o154.Transparency = 0.60000002384186
- o154.Rotation = Vector3.new(90, -83.0599976, -90)
- o154.CanCollide = false
- o154.Size = Vector3.new(0.0529143028, 0.326871008, 0.115845993)
- o154.CFrame = CFrame.new(0.166273102, -0.167120546, 0.00281105377, 0, 0.120904028, -0.992664218, 0, -0.992664218, -0.120904028, -1, 0, 0)
- o154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o154.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o155.Parent = o154
- o155.Scale = Vector3.new(0.123341806, 1, 1)
- o155.MeshType = Enum.MeshType.Wedge
- o155.Scale = Vector3.new(0.123341806, 1, 1)
- o156.Parent = o1
- o156.Material = Enum.Material.Glass
- o156.BrickColor = BrickColor.new("Black")
- o156.Transparency = 0.60000002384186
- o156.Rotation = Vector3.new(90, 86.4300003, 90)
- o156.CanCollide = false
- o156.Size = Vector3.new(0.0529143028, 0.23631528, 0.118565425)
- o156.CFrame = CFrame.new(-0.051523231, -0.168071121, 0.00229225494, 0, -0.0622329786, 0.998061657, 0, -0.998061657, -0.0622329786, 1, 0, 0)
- o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o157.Parent = o156
- o157.Scale = Vector3.new(0.123341806, 1, 1)
- o157.MeshType = Enum.MeshType.Wedge
- o157.Scale = Vector3.new(0.123341806, 1, 1)
- o158.Parent = o1
- o158.Material = Enum.Material.Glass
- o158.BrickColor = BrickColor.new("Black")
- o158.Transparency = 0.60000002384186
- o158.Rotation = Vector3.new(90, 85.9499969, 90)
- o158.CanCollide = false
- o158.Size = Vector3.new(0.0529143028, 0.315721482, 0.0807658806)
- o158.CFrame = CFrame.new(0.211843446, -0.217974126, 0.00229225494, 0, -0.0706713349, 0.9975003, 0, -0.9975003, -0.0706713349, 1, 0, 0)
- o158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o159.Parent = o158
- o159.Scale = Vector3.new(0.123341806, 1, 1)
- o159.MeshType = Enum.MeshType.Wedge
- o159.Scale = Vector3.new(0.123341806, 1, 1)
- o160.Parent = o1
- o160.Material = Enum.Material.Glass
- o160.BrickColor = BrickColor.new("Black")
- o160.Transparency = 0.60000002384186
- o160.Rotation = Vector3.new(166.570007, 0, 0)
- o160.CanCollide = false
- o160.Size = Vector3.new(0.0529143028, 0.169962123, 0.215647683)
- o160.CFrame = CFrame.new(0.380033433, -0.117529713, 0.194172114, 1, 0, 0, 0, -0.972660005, -0.232234001, 0, 0.232234001, -0.972660005)
- o160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o160.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o161.Parent = o160
- o161.Scale = Vector3.new(0.123341806, 1, 1)
- o161.MeshType = Enum.MeshType.Wedge
- o161.Scale = Vector3.new(0.123341806, 1, 1)
- o162.Parent = o1
- o162.Material = Enum.Material.Glass
- o162.BrickColor = BrickColor.new("Black")
- o162.Transparency = 0.60000002384186
- o162.Rotation = Vector3.new(-90, -85.9499969, 90)
- o162.CanCollide = false
- o162.Size = Vector3.new(0.0529143028, 0.382074594, 0.0541158728)
- o162.CFrame = CFrame.new(0.272138536, -0.324467391, 0.00363502838, 0, -0.0706726387, -0.997508705, 0, -0.997508705, 0.0706726387, -1, 0, 0)
- o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o163.Parent = o162
- o163.Scale = Vector3.new(0.123341806, 1, 1)
- o163.MeshType = Enum.MeshType.Wedge
- o163.Scale = Vector3.new(0.123341806, 1, 1)
- o164.Parent = o1
- o164.Material = Enum.Material.Glass
- o164.BrickColor = BrickColor.new("Black")
- o164.Transparency = 0.60000002384186
- o164.Rotation = Vector3.new(90, 85.9499969, 90)
- o164.CanCollide = false
- o164.Size = Vector3.new(0.0529143028, 0.346722573, 0.0529142842)
- o164.CFrame = CFrame.new(0.222310975, -0.331864327, 0.00487099029, 0, -0.0706719011, 0.997508883, 0, -0.997508883, -0.0706719011, 1, 0, 0)
- o164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o165.Parent = o164
- o165.Scale = Vector3.new(0.0256962087, 1, 0.827417195)
- o165.MeshType = Enum.MeshType.Wedge
- o165.Scale = Vector3.new(0.0256962087, 1, 0.827417195)
- o166.Parent = o1
- o166.Material = Enum.Material.Glass
- o166.BrickColor = BrickColor.new("Black")
- o166.Transparency = 0.60000002384186
- o166.Rotation = Vector3.new(-90, -85.9499969, 90)
- o166.CanCollide = false
- o166.Size = Vector3.new(0.0529143028, 0.391592532, 0.118565366)
- o166.CFrame = CFrame.new(0.310422838, -0.240069807, 0.00229225494, 0, -0.0706719756, -0.997499645, 0, -0.997499645, 0.0706719756, -1, 0, 0)
- o166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o166.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o167.Parent = o166
- o167.Scale = Vector3.new(0.123341806, 1, 1)
- o167.MeshType = Enum.MeshType.Wedge
- o167.Scale = Vector3.new(0.123341806, 1, 1)
- o168.Parent = o1
- o168.Material = Enum.Material.Glass
- o168.BrickColor = BrickColor.new("Black")
- o168.Transparency = 0.60000002384186
- o168.Rotation = Vector3.new(90, -83.0599976, -90)
- o168.CanCollide = false
- o168.Size = Vector3.new(0.0529143028, 0.268675983, 0.0529142842)
- o168.CFrame = CFrame.new(0.156988129, -0.24605304, 0.00281105377, 0, 0.120904028, -0.992664218, 0, -0.992664218, -0.120904028, -1, 0, 0)
- o168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o168.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o169.Parent = o168
- o169.Scale = Vector3.new(0.123341806, 1, 0.97645551)
- o169.MeshType = Enum.MeshType.Wedge
- o169.Scale = Vector3.new(0.123341806, 1, 0.97645551)
- o170.Parent = o1
- o170.Material = Enum.Material.Glass
- o170.BrickColor = BrickColor.new("Black")
- o170.Transparency = 0.60000002384186
- o170.Rotation = Vector3.new(-90, 59.4900017, -90)
- o170.CanCollide = false
- o170.Size = Vector3.new(0.0529143028, 0.808475256, 0.0728796497)
- o170.CFrame = CFrame.new(-0.0294513926, -0.398100227, 0.00229225494, 0, 0.507614315, 0.861584544, 0, -0.861584544, 0.507614315, 1, 0, 0)
- o170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o170.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o171.Parent = o170
- o171.Scale = Vector3.new(0.123341806, 1, 1)
- o171.MeshType = Enum.MeshType.Wedge
- o171.Scale = Vector3.new(0.123341806, 1, 1)
- o172.Parent = o1
- o172.Material = Enum.Material.Glass
- o172.BrickColor = BrickColor.new("Black")
- o172.Transparency = 0.60000002384186
- o172.Rotation = Vector3.new(-90, -85.9499969, 90)
- o172.CanCollide = false
- o172.Size = Vector3.new(0.0529143028, 0.181655437, 0.122100629)
- o172.CFrame = CFrame.new(-0.421427369, -0.146660775, 0.00229225494, 0, -0.0706719756, -0.997499645, 0, -0.997499645, 0.0706719756, -1, 0, 0)
- o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o172.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o173.Parent = o172
- o173.Scale = Vector3.new(0.123341806, 1, 1)
- o173.MeshType = Enum.MeshType.Wedge
- o173.Scale = Vector3.new(0.123341806, 1, 1)
- o174.Parent = o1
- o174.Material = Enum.Material.Glass
- o174.BrickColor = BrickColor.new("Black")
- o174.Transparency = 0.60000002384186
- o174.Rotation = Vector3.new(-90, 67.8199997, -90)
- o174.CanCollide = false
- o174.Size = Vector3.new(0.0529143028, 0.426672667, 0.0529142842)
- o174.CFrame = CFrame.new(-0.179529205, -0.351872295, 0.0052829776, 0, 0.377440065, 0.926034093, 0, -0.926034093, 0.377440065, 1, 0, 0)
- o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o174.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o175.Parent = o174
- o175.Scale = Vector3.new(0.123341806, 1, 0.935340941)
- o175.MeshType = Enum.MeshType.Wedge
- o175.Scale = Vector3.new(0.123341806, 1, 0.935340941)
- o176.Parent = o1
- o176.Material = Enum.Material.Glass
- o176.BrickColor = BrickColor.new("Black")
- o176.Transparency = 0.60000002384186
- o176.Rotation = Vector3.new(90, 76.9899979, 90)
- o176.CanCollide = false
- o176.Size = Vector3.new(0.0529143028, 0.456585974, 0.110407203)
- o176.CFrame = CFrame.new(-0.65388757, -0.273732096, 0.00308571197, 0, -0.225145057, 0.97432524, 0, -0.97432524, -0.225145072, 1, 0, 0)
- o176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o177.Parent = o176
- o177.Scale = Vector3.new(0.123341806, 1, 1)
- o177.MeshType = Enum.MeshType.Wedge
- o177.Scale = Vector3.new(0.123341806, 1, 1)
- o178.Parent = o1
- o178.Material = Enum.Material.Glass
- o178.BrickColor = BrickColor.new("Black")
- o178.Transparency = 0.60000002384186
- o178.Rotation = Vector3.new(167.869995, 0, 0)
- o178.CanCollide = false
- o178.Size = Vector3.new(0.0529143028, 0.307018995, 0.169961944)
- o178.CFrame = CFrame.new(-0.631869137, -0.17347452, 0.625828803, 1, 0, 0, 0, -0.977655768, -0.210212439, 0, 0.210212439, -0.977655709)
- o178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o179.Parent = o178
- o179.Scale = Vector3.new(0.123341806, 1, 1)
- o179.MeshType = Enum.MeshType.Wedge
- o179.Scale = Vector3.new(0.123341806, 1, 1)
- o180.Parent = o1
- o180.Material = Enum.Material.Glass
- o180.BrickColor = BrickColor.new("Black")
- o180.Transparency = 0.60000002384186
- o180.Rotation = Vector3.new(13.2700005, 0, -180)
- o180.CanCollide = false
- o180.Size = Vector3.new(0.0529143028, 0.91942656, 0.197427809)
- o180.CFrame = CFrame.new(-0.630106688, -0.507891953, 0.571507514, -1, 0, 0, 0, -0.973296463, -0.22955209, 0, -0.229552105, 0.973296463)
- o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o181.Parent = o180
- o181.Scale = Vector3.new(0.13876076, 1, 1)
- o181.MeshType = Enum.MeshType.Wedge
- o181.Scale = Vector3.new(0.13876076, 1, 1)
- o182.Parent = o1
- o182.Material = Enum.Material.Glass
- o182.BrickColor = BrickColor.new("Black")
- o182.Transparency = 0.60000002384186
- o182.Rotation = Vector3.new(90, 83.0599976, 90)
- o182.CanCollide = false
- o182.Size = Vector3.new(0.0529143028, 0.268675983, 0.0529142842)
- o182.CFrame = CFrame.new(-0.412363648, -0.24605304, 1.01825488, 0, -0.120904028, 0.992664218, 0, -0.992664218, -0.120904028, 1, 0, 0)
- o182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o183.Parent = o182
- o183.Scale = Vector3.new(0.123341806, 1, 0.97645551)
- o183.MeshType = Enum.MeshType.Wedge
- o183.Scale = Vector3.new(0.123341806, 1, 0.97645551)
- o184.Parent = o1
- o184.Material = Enum.Material.Glass
- o184.BrickColor = BrickColor.new("Black")
- o184.Transparency = 0.60000002384186
- o184.Rotation = Vector3.new(-90, -79.0500031, 90)
- o184.CanCollide = false
- o184.Size = Vector3.new(0.0529143028, 0.275202632, 0.115302108)
- o184.CFrame = CFrame.new(-0.128427029, -0.186546654, 1.01878893, 0, -0.189919919, -0.981799662, 0, -0.981799662, 0.189919919, -1, 0, 0)
- o184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o184.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o185.Parent = o184
- o185.Scale = Vector3.new(0.123341806, 1, 1)
- o185.MeshType = Enum.MeshType.Wedge
- o185.Scale = Vector3.new(0.123341806, 1, 1)
- o186.Parent = o1
- o186.Material = Enum.Material.Glass
- o186.BrickColor = BrickColor.new("Black")
- o186.Transparency = 0.60000002384186
- o186.Rotation = Vector3.new(167.869995, 0, 0)
- o186.CanCollide = false
- o186.Size = Vector3.new(0.0529143028, 0.254263073, 0.0726077408)
- o186.CFrame = CFrame.new(-0.631869137, -0.142227024, 0.406956673, 0.999999285, 0, 0, 0, -0.977663815, -0.210213974, 0, 0.210214272, -0.977662623)
- o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o187.Parent = o186
- o187.Scale = Vector3.new(0.123341806, 1, 1)
- o187.MeshType = Enum.MeshType.Wedge
- o187.Scale = Vector3.new(0.123341806, 1, 1)
- o188.Parent = o1
- o188.Material = Enum.Material.Glass
- o188.BrickColor = BrickColor.new("Black")
- o188.Transparency = 0.60000002384186
- o188.Rotation = Vector3.new(1.08000004, 0, -180)
- o188.CanCollide = false
- o188.Size = Vector3.new(0.0529143028, 0.391592532, 0.118565366)
- o188.CFrame = CFrame.new(-0.637041867, -0.240069807, 0.955693841, -1, 0, 0, 0, -0.999823868, -0.0187669992, 0, -0.0187669974, 0.999823868)
- o188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o188.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o189.Parent = o188
- o189.Scale = Vector3.new(0.123341806, 1, 1)
- o189.MeshType = Enum.MeshType.Wedge
- o189.Scale = Vector3.new(0.123341806, 1, 1)
- o190.Parent = o1
- o190.Material = Enum.Material.Glass
- o190.BrickColor = BrickColor.new("Black")
- o190.Transparency = 0.60000002384186
- o190.Rotation = Vector3.new(-171.179993, 0, 0)
- o190.CanCollide = false
- o190.Size = Vector3.new(0.0529143028, 0.194708332, 0.0726077408)
- o190.CFrame = CFrame.new(-0.631869137, -0.132801265, 0.238636285, 1, 0, 0, 0, -0.988171518, 0.153352723, 0, -0.153352723, -0.988171518)
- o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o190.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o191.Parent = o190
- o191.Scale = Vector3.new(0.123341806, 1, 1)
- o191.MeshType = Enum.MeshType.Wedge
- o191.Scale = Vector3.new(0.123341806, 1, 1)
- o192.Parent = o1
- o192.Material = Enum.Material.Glass
- o192.BrickColor = BrickColor.new("Black")
- o192.Rotation = Vector3.new(168.050003, 0, 0)
- o192.CanCollide = false
- o192.Size = Vector3.new(0.0529143028, 0.531097174, 0.0529142842)
- o192.CFrame = CFrame.new(-0.634318173, -0.494609386, 0.180530757, 0.999995708, 0, 0, 0, -0.978321075, -0.207101256, 0, 0.207099721, -0.978327692)
- o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o193.Parent = o192
- o193.Scale = Vector3.new(0.123341806, 1, 0.606430292)
- o193.MeshType = Enum.MeshType.Wedge
- o193.Scale = Vector3.new(0.123341806, 1, 0.606430292)
- o194.Parent = o1
- o194.Material = Enum.Material.Glass
- o194.BrickColor = BrickColor.new("Black")
- o194.Transparency = 0.60000002384186
- o194.Rotation = Vector3.new(90, 83.0599976, 90)
- o194.CanCollide = false
- o194.Size = Vector3.new(0.0529143028, 0.224077955, 0.0908276141)
- o194.CFrame = CFrame.new(-0.39168036, -0.118993282, 1.01579821, 0, -0.120904028, 0.992664218, 0, -0.992664218, -0.120904028, 1, 0, 0)
- o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o194.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o195.Parent = o194
- o195.Scale = Vector3.new(0.123341806, 1, 1)
- o195.MeshType = Enum.MeshType.Wedge
- o195.Scale = Vector3.new(0.123341806, 1, 1)
- o196.Parent = o1
- o196.Material = Enum.Material.Glass
- o196.BrickColor = BrickColor.new("Black")
- o196.Transparency = 0.60000002384186
- o196.Rotation = Vector3.new(-90, -78.6800003, 90)
- o196.CanCollide = false
- o196.Size = Vector3.new(0.0529143028, 0.436462313, 0.0807658806)
- o196.CFrame = CFrame.new(-0.347414255, -0.268917382, 1.01878893, 0, -0.196212083, -0.980561495, 0, -0.980561495, 0.196212083, -1, 0, 0)
- o196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o196.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o197.Parent = o196
- o197.Scale = Vector3.new(0.123341806, 1, 1)
- o197.MeshType = Enum.MeshType.Wedge
- o197.Scale = Vector3.new(0.123341806, 1, 1)
- o198.Parent = o1
- o198.Material = Enum.Material.Glass
- o198.BrickColor = BrickColor.new("Black")
- o198.Transparency = 0.60000002384186
- o198.Rotation = Vector3.new(8.81999969, 0, -180)
- o198.CanCollide = false
- o198.Size = Vector3.new(0.0529143028, 0.266228497, 0.087020494)
- o198.CFrame = CFrame.new(-0.630106747, -0.178286642, 0.151340589, -1, 0, 0, 0, -0.988171458, -0.15335308, 0, -0.15335308, 0.988171458)
- o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o198.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o199.Parent = o198
- o199.Scale = Vector3.new(0.13876076, 1, 1)
- o199.MeshType = Enum.MeshType.Wedge
- o199.Scale = Vector3.new(0.13876076, 1, 1)
- o200.Parent = o1
- o200.Material = Enum.Material.Glass
- o200.BrickColor = BrickColor.new("Black")
- o200.Transparency = 0.60000002384186
- o200.Rotation = Vector3.new(90, 83.0599976, 90)
- o200.CanCollide = false
- o200.Size = Vector3.new(0.0529143028, 0.326871008, 0.0715199634)
- o200.CFrame = CFrame.new(-0.270479202, -0.169799685, 1.01825488, 0, -0.120904028, 0.992664218, 0, -0.992664218, -0.120904028, 1, 0, 0)
- o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o200.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o201.Parent = o200
- o201.Scale = Vector3.new(0.123341806, 1, 1)
- o201.MeshType = Enum.MeshType.Wedge
- o201.Scale = Vector3.new(0.123341806, 1, 1)
- o202.Parent = o1
- o202.Material = Enum.Material.Glass
- o202.BrickColor = BrickColor.new("Black")
- o202.Transparency = 0.60000002384186
- o202.Rotation = Vector3.new(-8.85000038, 0, -180)
- o202.CanCollide = false
- o202.Size = Vector3.new(0.0529143028, 0.452778667, 0.0938190073)
- o202.CFrame = CFrame.new(-0.637041867, -0.365161985, 0.792454839, -1, 0, 0, 0, -0.988084733, 0.153911948, 0, 0.153911948, 0.988084793)
- o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o202.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o203.Parent = o202
- o203.Scale = Vector3.new(0.123341806, 1, 1)
- o203.MeshType = Enum.MeshType.Wedge
- o203.Scale = Vector3.new(0.123341806, 1, 1)
- o204.Parent = o1
- o204.Material = Enum.Material.Glass
- o204.BrickColor = BrickColor.new("Black")
- o204.Transparency = 0.60000002384186
- o204.Rotation = Vector3.new(-159.960007, 0, 0)
- o204.CanCollide = false
- o204.Size = Vector3.new(0.0529143028, 0.292878389, 0.119109303)
- o204.CFrame = CFrame.new(-0.631869137, -0.180060238, 0.677189946, 1, 0, 0, 0, -0.939433217, 0.342732102, 0, -0.342732102, -0.939433217)
- o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o205.Parent = o204
- o205.Scale = Vector3.new(0.123341806, 1, 1)
- o205.MeshType = Enum.MeshType.Wedge
- o205.Scale = Vector3.new(0.123341806, 1, 1)
- o206.Parent = o1
- o206.Material = Enum.Material.Glass
- o206.BrickColor = BrickColor.new("Black")
- o206.Transparency = 0.60000002384186
- o206.Rotation = Vector3.new(-159.960007, 0, 0)
- o206.CanCollide = false
- o206.Size = Vector3.new(0.0529143028, 0.346450329, 0.119109303)
- o206.CFrame = CFrame.new(-0.627253354, -0.205225676, 0.668019414, 1, 0, 0, 0, -0.939433217, 0.342732102, 0, -0.342732102, -0.939433217)
- o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o206.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o207.Parent = o206
- o207.Scale = Vector3.new(0.123341806, 1, 1)
- o207.MeshType = Enum.MeshType.Wedge
- o207.Scale = Vector3.new(0.123341806, 1, 1)
- o208.Parent = o1
- o208.Material = Enum.Material.Glass
- o208.BrickColor = BrickColor.new("Black")
- o208.Transparency = 0.60000002384186
- o208.Rotation = Vector3.new(-177.779999, 0, 0)
- o208.CanCollide = false
- o208.Size = Vector3.new(0.0529143028, 0.374732167, 0.11584606)
- o208.CFrame = CFrame.new(-0.630244076, -0.2280882, 0.607853949, 1, 0, 0, 0, -0.999249756, 0.0387309939, 0, -0.0387309939, -0.999249756)
- o208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o209.Parent = o208
- o209.Scale = Vector3.new(0.123341806, 1, 1)
- o209.MeshType = Enum.MeshType.Wedge
- o209.Scale = Vector3.new(0.123341806, 1, 1)
- o210.Parent = o1
- o210.Material = Enum.Material.Glass
- o210.BrickColor = BrickColor.new("Black")
- o210.Transparency = 0.60000002384186
- o210.Rotation = Vector3.new(1.08000004, 0, -180)
- o210.CanCollide = false
- o210.Size = Vector3.new(0.0529143028, 0.498464614, 0.0856607929)
- o210.CFrame = CFrame.new(-0.634867489, -0.293806255, 0.971135736, -1, 0, 0, 0, -0.999823868, -0.0187669992, 0, -0.0187669974, 0.999823868)
- o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o210.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o211.Parent = o210
- o211.Scale = Vector3.new(0.123341806, 1, 1)
- o211.MeshType = Enum.MeshType.Wedge
- o211.Scale = Vector3.new(0.123341806, 1, 1)
- o212.Parent = o1
- o212.Material = Enum.Material.Glass
- o212.BrickColor = BrickColor.new("Black")
- o212.Rotation = Vector3.new(-11.9499998, 0, -180)
- o212.CanCollide = false
- o212.Size = Vector3.new(0.0529143028, 0.505806923, 0.0529142842)
- o212.CFrame = CFrame.new(-0.632555783, -0.492890388, 0.145984754, -0.999995708, 0, 0, 0, -0.978320956, 0.207100794, 0, 0.207099244, 0.978327632)
- o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o212.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o213.Parent = o212
- o213.Scale = Vector3.new(0.13876076, 1, 0.678379953)
- o213.MeshType = Enum.MeshType.Wedge
- o213.Scale = Vector3.new(0.13876076, 1, 0.678379953)
- o214.Parent = o1
- o214.Material = Enum.Material.Glass
- o214.BrickColor = BrickColor.new("Black")
- o214.Transparency = 0.60000002384186
- o214.Rotation = Vector3.new(-90, 85.9499969, -90)
- o214.CanCollide = false
- o214.Size = Vector3.new(0.0529143028, 0.276562244, 0.110407285)
- o214.CFrame = CFrame.new(0.299093246, -0.229516327, 1.01878893, 0, 0.0706719756, 0.997499645, 0, -0.997499645, 0.0706719756, 1, 0, 0)
- o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o214.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o215.Parent = o214
- o215.Scale = Vector3.new(0.123341806, 1, 1)
- o215.MeshType = Enum.MeshType.Wedge
- o215.Scale = Vector3.new(0.123341806, 1, 1)
- o216.Parent = o1
- o216.Material = Enum.Material.Glass
- o216.BrickColor = BrickColor.new("Black")
- o216.Transparency = 0.60000002384186
- o216.Rotation = Vector3.new(-2.5999999, 0, -180)
- o216.CanCollide = false
- o216.Size = Vector3.new(0.0529143028, 0.469095141, 0.087020494)
- o216.CFrame = CFrame.new(-0.630106747, -0.282649308, 0.455784798, -1, 0, 0, 0, -0.998974264, 0.04528201, 0, 0.04528201, 0.998974264)
- o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o216.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o217.Parent = o216
- o217.Scale = Vector3.new(0.13876076, 1, 1)
- o217.MeshType = Enum.MeshType.Wedge
- o217.Scale = Vector3.new(0.13876076, 1, 1)
- o218.Parent = o1
- o218.Material = Enum.Material.Glass
- o218.BrickColor = BrickColor.new("Black")
- o218.Transparency = 0.60000002384186
- o218.Rotation = Vector3.new(-12.1300001, 0, -180)
- o218.CanCollide = false
- o218.Size = Vector3.new(0.0529143028, 0.597450197, 0.0935470313)
- o218.CFrame = CFrame.new(-0.630381405, -0.419623941, 0.382175893, -0.999999344, 0, 0, 0, -0.977663934, 0.210213453, 0, 0.210213736, 0.977662802)
- o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o218.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o219.Parent = o218
- o219.Scale = Vector3.new(0.13876076, 1, 1)
- o219.MeshType = Enum.MeshType.Wedge
- o219.Scale = Vector3.new(0.13876076, 1, 1)
- o220.Parent = o1
- o220.Material = Enum.Material.Glass
- o220.BrickColor = BrickColor.new("Black")
- o220.Transparency = 0.60000002384186
- o220.Rotation = Vector3.new(-12.1300001, 0, -180)
- o220.CanCollide = false
- o220.Size = Vector3.new(0.0529143028, 0.247464687, 0.139232814)
- o220.CFrame = CFrame.new(-0.630106747, -0.183122844, 0.307957083, -0.999999285, 0, 0, 0, -0.977663934, 0.210213438, 0, 0.210213736, 0.977662742)
- o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o221.Parent = o220
- o221.Scale = Vector3.new(0.13876076, 1, 1)
- o221.MeshType = Enum.MeshType.Wedge
- o221.Scale = Vector3.new(0.13876076, 1, 1)
- o222.Parent = o1
- o222.Material = Enum.Material.Glass
- o222.BrickColor = BrickColor.new("Black")
- o222.Transparency = 0.60000002384186
- o222.Rotation = Vector3.new(-11.9499998, 0, -180)
- o222.CanCollide = false
- o222.Size = Vector3.new(0.0529143028, 0.477253318, 0.0726077408)
- o222.CFrame = CFrame.new(-0.630106747, -0.288509279, 0.083942093, -1, 0, 0, 0, -0.978320003, 0.207099006, 0, 0.207099006, 0.978320003)
- o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o223.Parent = o222
- o223.Scale = Vector3.new(0.13876076, 1, 1)
- o223.MeshType = Enum.MeshType.Wedge
- o223.Scale = Vector3.new(0.13876076, 1, 1)
- o224.Parent = o1
- o224.Material = Enum.Material.Glass
- o224.BrickColor = BrickColor.new("Black")
- o224.Transparency = 0.60000002384186
- o224.Rotation = Vector3.new(-90, -73.6399994, 90)
- o224.CanCollide = false
- o224.Size = Vector3.new(0.0529143028, 0.36793372, 0.0818536133)
- o224.CFrame = CFrame.new(-0.0066318512, -0.226191461, 1.01878893, 0, -0.281705946, -0.95950079, 0, -0.95950079, 0.281705946, -1, 0, 0)
- o224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o224.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o225.Parent = o224
- o225.Scale = Vector3.new(0.123341806, 1, 1)
- o225.MeshType = Enum.MeshType.Wedge
- o225.Scale = Vector3.new(0.123341806, 1, 1)
- o226.Parent = o1
- o226.Material = Enum.Material.Glass
- o226.BrickColor = BrickColor.new("Black")
- o226.Transparency = 0.60000002384186
- o226.Rotation = Vector3.new(90, -75.0599976, -90)
- o226.CanCollide = false
- o226.Size = Vector3.new(0.0529143028, 0.321976006, 0.0818536133)
- o226.CFrame = CFrame.new(0.118254185, -0.217314243, 1.01798022, 0, 0.257749945, -0.966211736, 0, -0.966211736, -0.257749945, -1, 0, 0)
- o226.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o226.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o227.Parent = o226
- o227.Scale = Vector3.new(0.123341806, 1, 1)
- o227.MeshType = Enum.MeshType.Wedge
- o227.Scale = Vector3.new(0.123341806, 1, 1)
- o228.Parent = o1
- o228.Material = Enum.Material.Glass
- o228.BrickColor = BrickColor.new("Black")
- o228.Transparency = 0.60000002384186
- o228.Rotation = Vector3.new(167.869995, 0, 0)
- o228.CanCollide = false
- o228.Size = Vector3.new(0.0529143028, 0.472358227, 0.0529142842)
- o228.CFrame = CFrame.new(-0.633501828, -0.380851954, 0.43698594, 0.999999285, 0, 0, 0, -0.977663875, -0.210213736, 0, 0.210214034, -0.977662683)
- o228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o229.Parent = o228
- o229.Scale = Vector3.new(0.123341806, 1, 0.585873544)
- o229.MeshType = Enum.MeshType.Wedge
- o229.Scale = Vector3.new(0.123341806, 1, 0.585873544)
- o230.Parent = o1
- o230.Material = Enum.Material.Glass
- o230.BrickColor = BrickColor.new("Black")
- o230.Transparency = 0.60000002384186
- o230.Rotation = Vector3.new(-8.85000038, 0, -180)
- o230.CanCollide = false
- o230.Size = Vector3.new(0.0529143028, 0.360591352, 0.164523154)
- o230.CFrame = CFrame.new(-0.632418454, -0.246329486, 0.73813355, -1, 0, 0, 0, -0.988084614, 0.153911918, 0, 0.153911933, 0.988084614)
- o230.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o230.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o231.Parent = o230
- o231.Scale = Vector3.new(0.123341806, 1, 1)
- o231.MeshType = Enum.MeshType.Wedge
- o231.Scale = Vector3.new(0.123341806, 1, 1)
- o232.Parent = o1
- o232.Material = Enum.Material.Glass
- o232.BrickColor = BrickColor.new("Black")
- o232.Transparency = 0.60000002384186
- o232.Rotation = Vector3.new(90, -84.0199966, -90)
- o232.CanCollide = false
- o232.Size = Vector3.new(0.0529143028, 0.664347589, 0.0529142842)
- o232.CFrame = CFrame.new(0.137166977, -0.563661873, 1.01837695, 0, 0.104114041, -0.994565368, 0, -0.994565368, -0.104114041, -1, 0, 0)
- o232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o232.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o233.Parent = o232
- o233.Scale = Vector3.new(0.138759509, 1, 0.642404079)
- o233.MeshType = Enum.MeshType.Wedge
- o233.Scale = Vector3.new(0.138759509, 1, 0.642404079)
- o234.Parent = o1
- o234.Material = Enum.Material.Glass
- o234.BrickColor = BrickColor.new("Black")
- o234.Transparency = 0.60000002384186
- o234.Rotation = Vector3.new(13.4300003, 0, -180)
- o234.CanCollide = false
- o234.Size = Vector3.new(0.0529143028, 0.391592532, 0.0908276141)
- o234.CFrame = CFrame.new(-0.632685483, -0.23980993, 0.861898065, -1, 0, 0, 0, -0.972660005, -0.232234001, 0, -0.232234001, 0.972660005)
- o234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o235.Parent = o234
- o235.Scale = Vector3.new(0.123341806, 1, 1)
- o235.MeshType = Enum.MeshType.Wedge
- o235.Scale = Vector3.new(0.123341806, 1, 1)
- o236.Parent = o1
- o236.Material = Enum.Material.Glass
- o236.BrickColor = BrickColor.new("Black")
- o236.Transparency = 0.60000002384186
- o236.Rotation = Vector3.new(90, -86.4300003, -90)
- o236.CanCollide = false
- o236.Size = Vector3.new(0.0529143028, 0.23631528, 0.118565425)
- o236.CFrame = CFrame.new(-0.203851581, -0.168071061, 1.01878893, 0, 0.062231984, -0.998061776, 0, -0.998061776, -0.062231984, -1, 0, 0)
- o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o236.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o237.Parent = o236
- o237.Scale = Vector3.new(0.123341806, 1, 1)
- o237.MeshType = Enum.MeshType.Wedge
- o237.Scale = Vector3.new(0.123341806, 1, 1)
- o238.Parent = o1
- o238.Material = Enum.Material.Glass
- o238.BrickColor = BrickColor.new("Black")
- o238.Transparency = 0.60000002384186
- o238.Rotation = Vector3.new(90, -85.9499969, -90)
- o238.CanCollide = false
- o238.Size = Vector3.new(0.0529143028, 0.689909875, 0.0807658806)
- o238.CFrame = CFrame.new(-0.453993201, -0.404605448, 1.01878893, 0, 0.0706713349, -0.9975003, 0, -0.9975003, -0.0706713349, -1, 0, 0)
- o238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o238.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o239.Parent = o238
- o239.Scale = Vector3.new(0.123341806, 1, 1)
- o239.MeshType = Enum.MeshType.Wedge
- o239.Scale = Vector3.new(0.123341806, 1, 1)
- o240.Parent = o1
- o240.Material = Enum.Material.Glass
- o240.BrickColor = BrickColor.new("Black")
- o240.Transparency = 0.60000002384186
- o240.Rotation = Vector3.new(168.050003, 0, 0)
- o240.CanCollide = false
- o240.Size = Vector3.new(0.0529143028, 0.367933631, 0.0726077408)
- o240.CFrame = CFrame.new(-0.631869137, -0.220109403, 0.143146619, 0.999995708, 0, 0, 0, -0.978320897, -0.207101077, 0, 0.207099527, -0.978327572)
- o240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o241.Parent = o240
- o241.Scale = Vector3.new(0.123341806, 1, 1)
- o241.MeshType = Enum.MeshType.Wedge
- o241.Scale = Vector3.new(0.123341806, 1, 1)
- o242.Parent = o1
- o242.Material = Enum.Material.Glass
- o242.BrickColor = BrickColor.new("Black")
- o242.Transparency = 0.60000002384186
- o242.Rotation = Vector3.new(177.399994, 0, 0)
- o242.CanCollide = false
- o242.Size = Vector3.new(0.0529143028, 0.314633518, 0.0726077408)
- o242.CFrame = CFrame.new(-0.631869137, -0.197561562, 0.531285346, 1, 0, 0, 0, -0.99897486, -0.0452825129, 0, 0.0452825129, -0.99897486)
- o242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o242.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o243.Parent = o242
- o243.Scale = Vector3.new(0.123341806, 1, 1)
- o243.MeshType = Enum.MeshType.Wedge
- o243.Scale = Vector3.new(0.123341806, 1, 1)
- o244.Parent = o1
- o244.Material = Enum.Material.Glass
- o244.BrickColor = BrickColor.new("Black")
- o244.Transparency = 0.60000002384186
- o244.Rotation = Vector3.new(-159.960007, 0, 0)
- o244.CanCollide = false
- o244.Size = Vector3.new(0.0529143028, 0.209664986, 0.0529142842)
- o244.CFrame = CFrame.new(-0.628344357, -0.278095156, 0.600728095, 1, 0, 0, 0, -0.939433217, 0.342732102, 0, -0.342732102, -0.939433217)
- o244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o244.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o245.Parent = o244
- o245.Scale = Vector3.new(0.123341806, 1, 0.806860387)
- o245.MeshType = Enum.MeshType.Wedge
- o245.Scale = Vector3.new(0.123341806, 1, 0.806860387)
- o246.Parent = o1
- o246.Material = Enum.Material.Glass
- o246.BrickColor = BrickColor.new("Black")
- o246.Transparency = 0.60000002384186
- o246.Rotation = Vector3.new(13.4300003, 0, -180)
- o246.CanCollide = false
- o246.Size = Vector3.new(0.0529143028, 0.169962123, 0.215647683)
- o246.CFrame = CFrame.new(-0.635409176, -0.117529713, 0.826909184, -1, 0, 0, 0, -0.972660005, -0.232234001, 0, -0.232234001, 0.972660005)
- o246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o246.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o247.Parent = o246
- o247.Scale = Vector3.new(0.123341806, 1, 1)
- o247.MeshType = Enum.MeshType.Wedge
- o247.Scale = Vector3.new(0.123341806, 1, 1)
- o248.Parent = o1
- o248.Material = Enum.Material.Glass
- o248.BrickColor = BrickColor.new("Black")
- o248.Transparency = 0.60000002384186
- o248.Rotation = Vector3.new(-90, 85.9499969, -90)
- o248.CanCollide = false
- o248.Size = Vector3.new(0.0529143028, 0.382074594, 0.0541158728)
- o248.CFrame = CFrame.new(-0.527514219, -0.324476689, 1.01741564, 0, 0.0706719905, 0.997499645, 0, -0.997499645, 0.0706719905, 1, 0, 0)
- o248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o248.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o249.Parent = o248
- o249.Scale = Vector3.new(0.123341806, 1, 1)
- o249.MeshType = Enum.MeshType.Wedge
- o249.Scale = Vector3.new(0.123341806, 1, 1)
- o250.Parent = o1
- o250.Material = Enum.Material.Glass
- o250.BrickColor = BrickColor.new("Black")
- o250.Transparency = 0.60000002384186
- o250.Rotation = Vector3.new(90, 83.0599976, 90)
- o250.CanCollide = false
- o250.Size = Vector3.new(0.0529143028, 0.326871008, 0.115845993)
- o250.CFrame = CFrame.new(-0.421656013, -0.167120576, 1.01825488, 0, -0.120904028, 0.992664218, 0, -0.992664218, -0.120904028, 1, 0, 0)
- o250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o250.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o251.Parent = o250
- o251.Scale = Vector3.new(0.123341806, 1, 1)
- o251.MeshType = Enum.MeshType.Wedge
- o251.Scale = Vector3.new(0.123341806, 1, 1)
- o252.Parent = o1
- o252.Material = Enum.Material.Glass
- o252.BrickColor = BrickColor.new("Black")
- o252.Transparency = 0.60000002384186
- o252.Rotation = Vector3.new(177.399994, 0, 0)
- o252.CanCollide = false
- o252.Size = Vector3.new(0.0529143028, 0.413075477, 0.0529142842)
- o252.CFrame = CFrame.new(-0.629153073, -0.430383652, 0.517735541, 0.999999762, 0, 0, 0, -0.998977482, -0.0452826209, 0, 0.0452826284, -0.998977244)
- o252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o252.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o253.Parent = o252
- o253.Scale = Vector3.new(0.123341806, 1, 0.462531954)
- o253.MeshType = Enum.MeshType.Wedge
- o253.Scale = Vector3.new(0.123341806, 1, 0.462531954)
- o254.Parent = o1
- o254.Material = Enum.Material.Glass
- o254.BrickColor = BrickColor.new("Black")
- o254.Transparency = 0.60000002384186
- o254.Rotation = Vector3.new(90, -85.9599991, -90)
- o254.CanCollide = false
- o254.Size = Vector3.new(0.0529143028, 0.346722573, 0.0529142842)
- o254.CFrame = CFrame.new(-0.477626562, -0.331859976, 1.0162102, 0, 0.0706719458, -0.99750948, 0, -0.99750948, -0.0706719458, -1, 0, 0)
- o254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o254.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o255.Parent = o254
- o255.Scale = Vector3.new(0.0256962087, 1, 0.827417195)
- o255.MeshType = Enum.MeshType.Wedge
- o255.Scale = Vector3.new(0.0256962087, 1, 0.827417195)
- o256.Parent = o1
- o256.Material = Enum.Material.Glass
- o256.BrickColor = BrickColor.new("Black")
- o256.Transparency = 0.60000002384186
- o256.Rotation = Vector3.new(-90, 85.9499969, -90)
- o256.CanCollide = false
- o256.Size = Vector3.new(0.0529143028, 0.391592532, 0.118565366)
- o256.CFrame = CFrame.new(-0.565787554, -0.240071774, 1.01878893, 0, 0.0706720203, 0.997500241, 0, -0.997500241, 0.0706720203, 1, 0, 0)
- o256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o256.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o257.Parent = o256
- o257.Scale = Vector3.new(0.123341806, 1, 1)
- o257.MeshType = Enum.MeshType.Wedge
- o257.Scale = Vector3.new(0.123341806, 1, 1)
- o258.Parent = o1
- o258.Material = Enum.Material.Glass
- o258.BrickColor = BrickColor.new("Black")
- o258.Transparency = 0.60000002384186
- o258.Rotation = Vector3.new(-90, -79.8700027, 90)
- o258.CanCollide = false
- o258.Size = Vector3.new(0.0529143028, 0.447883904, 0.0968102589)
- o258.CFrame = CFrame.new(0.227628231, -0.277971953, 1.01798022, 0, -0.175856948, -0.98441577, 0, -0.98441577, 0.175856948, -1, 0, 0)
- o258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o258.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o259.Parent = o258
- o259.Scale = Vector3.new(0.123341806, 1, 1)
- o259.MeshType = Enum.MeshType.Wedge
- o259.Scale = Vector3.new(0.123341806, 1, 1)
- o260.Parent = o1
- o260.Material = Enum.Material.Glass
- o260.BrickColor = BrickColor.new("Black")
- o260.Transparency = 0.60000002384186
- o260.Rotation = Vector3.new(90, -76.9899979, -90)
- o260.CanCollide = false
- o260.Size = Vector3.new(0.0529143028, 0.456585974, 0.0829413608)
- o260.CFrame = CFrame.new(0.385138512, -0.276822805, 1.01798022, 0, 0.225146025, -0.97432512, 0, -0.97432512, -0.225146025, -1, 0, 0)
- o260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o260.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o261.Parent = o260
- o261.Scale = Vector3.new(0.123341806, 1, 1)
- o261.MeshType = Enum.MeshType.Wedge
- o261.Scale = Vector3.new(0.123341806, 1, 1)
- o262.Parent = o1
- o262.Material = Enum.Material.Glass
- o262.BrickColor = BrickColor.new("Black")
- o262.Transparency = 0.60000002384186
- o262.Rotation = Vector3.new(-90, 85.9499969, -90)
- o262.CanCollide = false
- o262.Size = Vector3.new(0.0529143028, 0.181655437, 0.122100629)
- o262.CFrame = CFrame.new(0.166051865, -0.146660775, 1.01878893, 0, 0.0706719756, 0.997499645, 0, -0.997499645, 0.0706719756, 1, 0, 0)
- o262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o262.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o263.Parent = o262
- o263.Scale = Vector3.new(0.123341806, 1, 1)
- o263.MeshType = Enum.MeshType.Wedge
- o263.Scale = Vector3.new(0.123341806, 1, 1)
- o264.Parent = o1
- o264.Material = Enum.Material.Glass
- o264.BrickColor = BrickColor.new("Black")
- o264.Transparency = 0.60000002384186
- o264.Rotation = Vector3.new(-90, -59.4900017, 90)
- o264.CanCollide = false
- o264.Size = Vector3.new(0.0529143028, 0.506350815, 0.0728796497)
- o264.CFrame = CFrame.new(-0.149247408, -0.267947614, 1.01878893, 0, -0.50761503, -0.861584127, 0, -0.861584127, 0.50761503, -1, 0, 0)
- o264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o264.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o265.Parent = o264
- o265.Scale = Vector3.new(0.123341806, 1, 1)
- o265.MeshType = Enum.MeshType.Wedge
- o265.Scale = Vector3.new(0.123341806, 1, 1)
- o266.Parent = o1
- o266.Material = Enum.Material.Glass
- o266.BrickColor = BrickColor.new("Black")
- o266.Transparency = 0.60000002384186
- o266.Rotation = Vector3.new(-90, -67.8199997, 90)
- o266.CanCollide = false
- o266.Size = Vector3.new(0.0529143028, 0.735595524, 0.0529142842)
- o266.CFrame = CFrame.new(-0.134148955, -0.494910002, 1.01579821, 0, -0.377440065, -0.926034093, 0, -0.926034093, 0.377440065, -1, 0, 0)
- o266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o266.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o267.Parent = o266
- o267.Scale = Vector3.new(0.123341806, 1, 0.935340941)
- o267.MeshType = Enum.MeshType.Wedge
- o267.Scale = Vector3.new(0.123341806, 1, 0.935340941)
- o268.Parent = o1
- o268.Material = Enum.Material.Neon
- o268.BrickColor = BrickColor.new("Really red")
- o268.CanCollide = false
- o268.Size = Vector3.new(0.0529143028, 0.677672088, 0.0529142842)
- o268.CFrame = CFrame.new(-0.647219479, 0.318736762, 0.379490346, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o268.BottomSurface = Enum.SurfaceType.Smooth
- o268.TopSurface = Enum.SurfaceType.Smooth
- o268.Color = Color3.new(1, 0, 0)
- o268.Color = Color3.new(1, 0, 0)
- o269.Parent = o268
- o269.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- o269.Scale = Vector3.new(0.57045579, 1, 0.308354169)
- mas.Parent = Torso
- mas:MakeJoints()
- local parts,last = {}
- local function scan(mas)
- for _,v in pairs(mas:GetChildren()) do
- if (v:IsA("BasePart")) then
- if (last) then
- local w = Instance.new("Weld")
- w.Name = ("%s_Weld"):format(v.Name)
- w.Part0,w.Part1 = last,leglocater2
- w.C0 = last.CFrame:inverse()
- w.Parent = last
- end
- last = v
- table.insert(parts,v)
- end
- scan(v)
- end
- end
- scan(mas)
- for _,v in pairs(parts) do
- v.CanCollide = false
- v.Anchored = false
- v.Parent = Torso
- end
- local shad = Instance.new("Part",Torso)
- shad.Size = Vector3.new(1.01,.6,1.01)
- shad.Material = "Glass"
- shad.BrickColor = BrickColor.new("Really black")
- shad.Anchored = false
- shad.CanCollide = false
- shad.Transparency = .6
- local shadweld = weldBetween(shad,RightArm)
- shadweld.C0 = CFrame.new(0,-.705,0)
- mas = Instance.new("Model",Torso)
- mas.Name = "Model2Script"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("BlockMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("SpecialMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("BlockMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("Part")
- o22 = Instance.new("Part")
- o23 = Instance.new("SpecialMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("Part")
- o26 = Instance.new("Part")
- o27 = Instance.new("SpecialMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("BlockMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("Part")
- o36 = Instance.new("SpecialMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("SpecialMesh")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("Part")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("BlockMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("BlockMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("SpecialMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("SpecialMesh")
- o65 = Instance.new("Part")
- o66 = Instance.new("Part")
- o67 = Instance.new("SpecialMesh")
- o68 = Instance.new("Part")
- o69 = Instance.new("Part")
- o70 = Instance.new("Part")
- o71 = Instance.new("Part")
- o72 = Instance.new("SpecialMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Part")
- o76 = Instance.new("SpecialMesh")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Part")
- o82 = Instance.new("BlockMesh")
- o83 = Instance.new("Part")
- o84 = Instance.new("BlockMesh")
- o85 = Instance.new("Part")
- o86 = Instance.new("BlockMesh")
- o87 = Instance.new("Part")
- o88 = Instance.new("BlockMesh")
- o89 = Instance.new("Part")
- o90 = Instance.new("BlockMesh")
- o91 = Instance.new("Part")
- o92 = Instance.new("BlockMesh")
- o93 = Instance.new("Part")
- o94 = Instance.new("BlockMesh")
- o95 = Instance.new("Model")
- o96 = Instance.new("WedgePart")
- o97 = Instance.new("SpecialMesh")
- o98 = Instance.new("WedgePart")
- o99 = Instance.new("SpecialMesh")
- o100 = Instance.new("WedgePart")
- o101 = Instance.new("SpecialMesh")
- o102 = Instance.new("Part")
- o103 = Instance.new("SpecialMesh")
- o104 = Instance.new("Part")
- o105 = Instance.new("Part")
- o106 = Instance.new("SpecialMesh")
- o107 = Instance.new("Part")
- o108 = Instance.new("SpecialMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("BlockMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("WedgePart")
- o113 = Instance.new("WedgePart")
- o114 = Instance.new("SpecialMesh")
- o115 = Instance.new("WedgePart")
- o116 = Instance.new("SpecialMesh")
- o117 = Instance.new("WedgePart")
- o118 = Instance.new("Part")
- o119 = Instance.new("BlockMesh")
- o120 = Instance.new("WedgePart")
- o121 = Instance.new("WedgePart")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("WedgePart")
- o124 = Instance.new("SpecialMesh")
- o125 = Instance.new("WedgePart")
- o126 = Instance.new("SpecialMesh")
- o127 = Instance.new("WedgePart")
- o128 = Instance.new("SpecialMesh")
- o129 = Instance.new("Part")
- o130 = Instance.new("SpecialMesh")
- o131 = Instance.new("WedgePart")
- o132 = Instance.new("SpecialMesh")
- o133 = Instance.new("Part")
- o134 = Instance.new("SpecialMesh")
- o135 = Instance.new("Part")
- o136 = Instance.new("BlockMesh")
- o137 = Instance.new("WedgePart")
- o138 = Instance.new("SpecialMesh")
- o139 = Instance.new("WedgePart")
- o140 = Instance.new("SpecialMesh")
- o141 = Instance.new("WedgePart")
- o142 = Instance.new("SpecialMesh")
- o143 = Instance.new("WedgePart")
- o144 = Instance.new("SpecialMesh")
- o145 = Instance.new("WedgePart")
- o146 = Instance.new("WedgePart")
- o147 = Instance.new("SpecialMesh")
- o148 = Instance.new("WedgePart")
- o149 = Instance.new("SpecialMesh")
- o150 = Instance.new("WedgePart")
- o151 = Instance.new("SpecialMesh")
- o152 = Instance.new("Part")
- o153 = Instance.new("BlockMesh")
- o154 = Instance.new("Part")
- o155 = Instance.new("Part")
- o156 = Instance.new("BlockMesh")
- o157 = Instance.new("Part")
- o158 = Instance.new("Part")
- o159 = Instance.new("WedgePart")
- o160 = Instance.new("WedgePart")
- o161 = Instance.new("SpecialMesh")
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Neon
- o2.BrickColor = BrickColor.new("Really red")
- o2.Rotation = Vector3.new(0, 0, -90)
- o2.CanCollide = false
- o2.Shape = Enum.PartType.Cylinder
- o2.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o2.CFrame = CFrame.new(0.00220686384, 2.06826973, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(1, 0, 0)
- o2.Color = Color3.new(1, 0, 0)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.122891136, 1, 1)
- o3.MeshType = Enum.MeshType.Cylinder
- o3.Scale = Vector3.new(0.122891136, 1, 1)
- o4.Parent = o1
- o4.Material = Enum.Material.Neon
- o4.BrickColor = BrickColor.new("Really red")
- o4.Rotation = Vector3.new(0, 0, -90)
- o4.CanCollide = false
- o4.Shape = Enum.PartType.Cylinder
- o4.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o4.CFrame = CFrame.new(0.00220686384, 2.03596878, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(1, 0, 0)
- o4.Color = Color3.new(1, 0, 0)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.122891136, 1, 1)
- o5.MeshType = Enum.MeshType.Cylinder
- o5.Scale = Vector3.new(0.122891136, 1, 1)
- o6.Parent = o1
- o6.Material = Enum.Material.Glass
- o6.BrickColor = BrickColor.new("Really black")
- o6.Rotation = Vector3.new(0, 0, -35)
- o6.CanCollide = false
- o6.Size = Vector3.new(0.115761742, 0.115761742, 0.137636766)
- o6.CFrame = CFrame.new(-0.637586117, 0.916565299, -0.0621662438, 0.819151461, 0.573577344, 0, -0.573577344, 0.819151461, 0, 0, 0, 1)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o7.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o8.Parent = o1
- o8.Material = Enum.Material.Neon
- o8.BrickColor = BrickColor.new("Really red")
- o8.Rotation = Vector3.new(90, 86.6500015, -180)
- o8.CanCollide = false
- o8.Size = Vector3.new(0.207129955, 0.115761742, 0.115761742)
- o8.CFrame = CFrame.new(0.101622172, 5.58507156, -0.0581150353, -0.0585129783, 0, 0.998286664, -0.998286664, 0, -0.0585129745, 0, -1, 0)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(1, 0, 0)
- o8.Color = Color3.new(1, 0, 0)
- o9.Parent = o8
- o9.Scale = Vector3.new(1, 0.178648666, 0.00697842613)
- o9.Scale = Vector3.new(1, 0.178648666, 0.00697842613)
- o10.Parent = o1
- o10.Material = Enum.Material.Glass
- o10.BrickColor = BrickColor.new("Really black")
- o10.Rotation = Vector3.new(0, 0, -90)
- o10.Shape = Enum.PartType.Cylinder
- o10.Size = Vector3.new(3.99102712, 0.145571873, 0.171907157)
- o10.CFrame = CFrame.new(-0.0301035922, 3.78986931, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o1
- o11.Material = Enum.Material.Cobblestone
- o11.BrickColor = BrickColor.new("Really red")
- o11.Rotation = Vector3.new(0, 0, -180)
- o11.Size = Vector3.new(0.228294149, 0.19969669, 0.318609774)
- o11.CFrame = CFrame.new(-0.848297596, 0.385388732, -0.0644092858, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(1, 0, 0)
- o11.Color = Color3.new(1, 0, 0)
- o12.Parent = o1
- o12.Material = Enum.Material.Glass
- o12.BrickColor = BrickColor.new("Really black")
- o12.Rotation = Vector3.new(0, 0, -90)
- o12.CanCollide = false
- o12.Shape = Enum.PartType.Cylinder
- o12.Size = Vector3.new(0.115761742, 0.347368926, 0.348023027)
- o12.CFrame = CFrame.new(0.00778013654, 1.78738451, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.578107655, 1, 1)
- o13.MeshType = Enum.MeshType.Cylinder
- o13.Scale = Vector3.new(0.578107655, 1, 1)
- o14.Parent = o1
- o14.Material = Enum.Material.Neon
- o14.BrickColor = BrickColor.new("Really red")
- o14.Rotation = Vector3.new(0, 0, -90)
- o14.CanCollide = false
- o14.Size = Vector3.new(0.422820628, 0.115761742, 0.115761742)
- o14.CFrame = CFrame.new(0.0132694785, 1.22375476, 0.130605683, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(1, 0, 0)
- o14.Color = Color3.new(1, 0, 0)
- o15.Parent = o14
- o15.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o15.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o16.Parent = o1
- o16.Material = Enum.Material.Glass
- o16.BrickColor = BrickColor.new("Really black")
- o16.Rotation = Vector3.new(0, 0, -15)
- o16.CanCollide = false
- o16.Size = Vector3.new(0.115761742, 0.115761742, 0.137636766)
- o16.CFrame = CFrame.new(-0.665467739, 0.856141925, -0.0621662438, 0.965925634, 0.258819908, 0, -0.258819908, 0.965925634, 0, 0, 0, 1)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o17.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o18.Parent = o1
- o18.Material = Enum.Material.Glass
- o18.BrickColor = BrickColor.new("Really black")
- o18.Rotation = Vector3.new(0, 0, -155)
- o18.CanCollide = false
- o18.Size = Vector3.new(0.115761742, 0.308592767, 0.316186398)
- o18.CFrame = CFrame.new(-0.467737406, 0.452322245, -0.0640125573, -0.906308293, 0.422617137, 0, -0.422617137, -0.906308293, 0, 0, 0, 1)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Parent = o18
- o19.Scale = Vector3.new(0.554087639, 1, 1)
- o19.Scale = Vector3.new(0.554087639, 1, 1)
- o20.Parent = o1
- o20.Material = Enum.Material.Cobblestone
- o20.BrickColor = BrickColor.new("Really red")
- o20.Rotation = Vector3.new(0, 0, -165)
- o20.Size = Vector3.new(0.155076176, 0.202216625, 0.320225596)
- o20.CFrame = CFrame.new(-0.538964808, 0.414676964, -0.063272506, -0.965926111, 0.25881803, 0, -0.25881803, -0.965926111, 0, 0, 0, 1)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(1, 0, 0)
- o20.Color = Color3.new(1, 0, 0)
- o21.Parent = o1
- o21.Material = Enum.Material.Cobblestone
- o21.BrickColor = BrickColor.new("Really red")
- o21.Rotation = Vector3.new(0, 0, -145)
- o21.Size = Vector3.new(0.321518153, 0.201797053, 0.319579333)
- o21.CFrame = CFrame.new(-0.366601855, 0.51089406, -0.0635853112, -0.819152594, 0.573575675, 0, -0.573575675, -0.819152594, 0, 0, 0, 1)
- o21.BottomSurface = Enum.SurfaceType.Smooth
- o21.TopSurface = Enum.SurfaceType.Smooth
- o21.Color = Color3.new(1, 0, 0)
- o21.Color = Color3.new(1, 0, 0)
- o22.Parent = o1
- o22.Material = Enum.Material.Glass
- o22.BrickColor = BrickColor.new("Really black")
- o22.Rotation = Vector3.new(0, 0, -90)
- o22.CanCollide = false
- o22.Shape = Enum.PartType.Cylinder
- o22.Size = Vector3.new(0.115761742, 0.309077591, 0.30965957)
- o22.CFrame = CFrame.new(0.0046291966, 1.80887413, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.TopSurface = Enum.SurfaceType.Smooth
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Parent = o22
- o23.Scale = Vector3.new(0.844709277, 1, 1)
- o23.MeshType = Enum.MeshType.Cylinder
- o23.Scale = Vector3.new(0.844709277, 1, 1)
- o24.Parent = o1
- o24.Material = Enum.Material.Cobblestone
- o24.BrickColor = BrickColor.new("Really red")
- o24.Rotation = Vector3.new(0, 0, -175)
- o24.Size = Vector3.new(0.154134855, 0.200019777, 0.318609923)
- o24.CFrame = CFrame.new(-0.671132565, 0.391362488, -0.0640812218, -0.99619478, 0.0871549696, 0, -0.087154977, -0.99619478, 0, 0, 0, 1)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o24.Color = Color3.new(1, 0, 0)
- o24.Color = Color3.new(1, 0, 0)
- o25.Parent = o1
- o25.Material = Enum.Material.Glass
- o25.BrickColor = BrickColor.new("Really black")
- o25.Rotation = Vector3.new(0, 0, -90)
- o25.Shape = Enum.PartType.Cylinder
- o25.Size = Vector3.new(0.291134626, 0.245097056, 0.245558485)
- o25.CFrame = CFrame.new(0.00285154767, 2.02665234, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o25.BottomSurface = Enum.SurfaceType.Smooth
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o26.Parent = o1
- o26.Material = Enum.Material.Neon
- o26.BrickColor = BrickColor.new("Really red")
- o26.Rotation = Vector3.new(0, 0, -90)
- o26.CanCollide = false
- o26.Shape = Enum.PartType.Cylinder
- o26.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o26.CFrame = CFrame.new(0.00220686384, 2.13290787, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(1, 0, 0)
- o26.Color = Color3.new(1, 0, 0)
- o27.Parent = o26
- o27.Scale = Vector3.new(0.122891136, 1, 1)
- o27.MeshType = Enum.MeshType.Cylinder
- o27.Scale = Vector3.new(0.122891136, 1, 1)
- o28.Parent = o1
- o28.Material = Enum.Material.Glass
- o28.BrickColor = BrickColor.new("Really black")
- o28.Rotation = Vector3.new(0, 0, -175)
- o28.CanCollide = false
- o28.Size = Vector3.new(0.115761742, 0.308592767, 0.315378547)
- o28.CFrame = CFrame.new(-0.714841366, 0.386527419, -0.0635853112, -0.99619478, 0.0871549696, 0, -0.087154977, -0.99619478, 0, 0, 0, 1)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.554087639, 1, 1)
- o29.Scale = Vector3.new(0.554087639, 1, 1)
- o30.Parent = o1
- o30.Material = Enum.Material.Glass
- o30.BrickColor = BrickColor.new("Really black")
- o30.Rotation = Vector3.new(0, 0, -55)
- o30.CanCollide = false
- o30.Size = Vector3.new(0.115761742, 0.115761742, 0.137636766)
- o30.CFrame = CFrame.new(-0.561864376, 0.988336027, -0.0621662438, 0.573575675, 0.819152594, 0, -0.819152594, 0.573575675, 0, 0, 0, 1)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o31.Parent = o30
- o31.Scale = Vector3.new(0.408671647, 0.98953402, 1)
- o31.Scale = Vector3.new(0.408671647, 0.98953402, 1)
- o32.Parent = o1
- o32.Material = Enum.Material.Glass
- o32.BrickColor = BrickColor.new("Really black")
- o32.Rotation = Vector3.new(0, 0, -75)
- o32.CanCollide = false
- o32.Size = Vector3.new(0.115761742, 0.115761742, 0.137636766)
- o32.CFrame = CFrame.new(-0.469103068, 1.03030539, -0.0621662438, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803, 0, 0, 0, 1)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o33.Parent = o32
- o33.Scale = Vector3.new(0.434826881, 0.98953402, 1)
- o33.Scale = Vector3.new(0.434826881, 0.98953402, 1)
- o34.Parent = o1
- o34.Material = Enum.Material.Glass
- o34.BrickColor = BrickColor.new("Really black")
- o34.Rotation = Vector3.new(0, 0, -90)
- o34.Size = Vector3.new(0.50118047, 0.452872247, 0.316186398)
- o34.CFrame = CFrame.new(0.0287075657, 1.24807727, -0.0640125573, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Parent = o1
- o35.Material = Enum.Material.Glass
- o35.BrickColor = BrickColor.new("Really black")
- o35.Rotation = Vector3.new(0, 0, -90)
- o35.CanCollide = false
- o35.Shape = Enum.PartType.Cylinder
- o35.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o35.CFrame = CFrame.new(0.00221067853, 2.16116333, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o36.Parent = o35
- o36.Scale = Vector3.new(0.192675382, 1, 1)
- o36.MeshType = Enum.MeshType.Cylinder
- o36.Scale = Vector3.new(0.192675382, 1, 1)
- o37.Parent = o1
- o37.Material = Enum.Material.Neon
- o37.BrickColor = BrickColor.new("Really red")
- o37.Rotation = Vector3.new(0, 0, -90)
- o37.CanCollide = false
- o37.Shape = Enum.PartType.Cylinder
- o37.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o37.CFrame = CFrame.new(0.00220686384, 1.93902397, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o37.BottomSurface = Enum.SurfaceType.Smooth
- o37.TopSurface = Enum.SurfaceType.Smooth
- o37.Color = Color3.new(1, 0, 0)
- o37.Color = Color3.new(1, 0, 0)
- o38.Parent = o37
- o38.Scale = Vector3.new(0.122891136, 1, 1)
- o38.MeshType = Enum.MeshType.Cylinder
- o38.Scale = Vector3.new(0.122891136, 1, 1)
- o39.Parent = o1
- o39.Material = Enum.Material.Glass
- o39.BrickColor = BrickColor.new("Really black")
- o39.Rotation = Vector3.new(0, 0, -5)
- o39.CanCollide = false
- o39.Size = Vector3.new(0.115761742, 0.115761742, 0.137636766)
- o39.CFrame = CFrame.new(-0.671395779, 0.82308805, -0.0621662438, 0.996194661, 0.0871569738, 0, -0.0871569738, 0.996194661, 0, 0, 0, 1)
- o39.BottomSurface = Enum.SurfaceType.Smooth
- o39.TopSurface = Enum.SurfaceType.Smooth
- o39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o40.Parent = o39
- o40.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o40.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o41.Parent = o1
- o41.Material = Enum.Material.Glass
- o41.BrickColor = BrickColor.new("Really black")
- o41.Rotation = Vector3.new(0, 0, -90)
- o41.Shape = Enum.PartType.Cylinder
- o41.Size = Vector3.new(3.99118781, 0.1715841, 0.171907157)
- o41.CFrame = CFrame.new(0.00503355451, 3.78993893, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o41.BottomSurface = Enum.SurfaceType.Smooth
- o41.TopSurface = Enum.SurfaceType.Smooth
- o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o42.Parent = o1
- o42.Material = Enum.Material.Glass
- o42.BrickColor = BrickColor.new("Really black")
- o42.Rotation = Vector3.new(0, 0, -90)
- o42.Shape = Enum.PartType.Cylinder
- o42.Size = Vector3.new(2.1138072, 0.158658788, 0.187361673)
- o42.CFrame = CFrame.new(-0.070573695, 2.76405191, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o43.Parent = o1
- o43.Material = Enum.Material.Glass
- o43.BrickColor = BrickColor.new("Really black")
- o43.Rotation = Vector3.new(0, 0, -165)
- o43.CanCollide = false
- o43.Size = Vector3.new(0.115761742, 0.308592767, 0.316186398)
- o43.CFrame = CFrame.new(-0.618390501, 0.403182328, -0.0640125573, -0.965926111, 0.25881803, 0, -0.25881803, -0.965926111, 0, 0, 0, 1)
- o43.BottomSurface = Enum.SurfaceType.Smooth
- o43.TopSurface = Enum.SurfaceType.Smooth
- o43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o44.Parent = o43
- o44.Scale = Vector3.new(0.554087639, 1, 1)
- o44.Scale = Vector3.new(0.554087639, 1, 1)
- o45.Parent = o1
- o45.Material = Enum.Material.Glass
- o45.BrickColor = BrickColor.new("Really red")
- o45.Rotation = Vector3.new(0, 0, -89.6699982)
- o45.CanCollide = false
- o45.Size = Vector3.new(0.115761742, 0.115761742, 0.115761742)
- o45.CFrame = CFrame.new(-0.317487657, 0.541980267, 0.100507721, 0.005766002, 0.99998337, 0, -0.99998337, 0.005766002, 0, 0, 0, 1)
- o45.BottomSurface = Enum.SurfaceType.Smooth
- o45.TopSurface = Enum.SurfaceType.Smooth
- o45.Color = Color3.new(1, 0, 0)
- o45.Color = Color3.new(1, 0, 0)
- o46.Parent = o45
- o46.MeshId = "rbxassetid://719097010"
- o46.Scale = Vector3.new(0.0969401747, 0.0969401896, 0.00646267785)
- o46.MeshType = Enum.MeshType.FileMesh
- o46.Scale = Vector3.new(0.0969401747, 0.0969401896, 0.00646267785)
- o47.Parent = o1
- o47.Material = Enum.Material.Glass
- o47.BrickColor = BrickColor.new("Really black")
- o47.Rotation = Vector3.new(0, 0, -90)
- o47.CanCollide = false
- o47.Size = Vector3.new(0.115761742, 0.115761742, 0.137510642)
- o47.CFrame = CFrame.new(-0.297620714, 1.06451666, -0.0623569787, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.TopSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o48.Parent = o47
- o48.Scale = Vector3.new(0.43373695, 0.170008034, 1)
- o48.Scale = Vector3.new(0.43373695, 0.170008034, 1)
- o49.Parent = o1
- o49.Material = Enum.Material.Glass
- o49.BrickColor = BrickColor.new("Really black")
- o49.CanCollide = false
- o49.Size = Vector3.new(0.115761742, 0.26656881, 0.137636766)
- o49.CFrame = CFrame.new(-0.672532558, 0.675168514, -0.0621662438, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o49.BottomSurface = Enum.SurfaceType.Smooth
- o49.TopSurface = Enum.SurfaceType.Smooth
- o49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o50.Parent = o49
- o50.Scale = Vector3.new(0.408671647, 1, 1)
- o50.Scale = Vector3.new(0.408671647, 1, 1)
- o51.Parent = o1
- o51.Material = Enum.Material.Glass
- o51.BrickColor = BrickColor.new("Really black")
- o51.Rotation = Vector3.new(0, 0, -40)
- o51.CanCollide = false
- o51.Size = Vector3.new(0.115761742, 0.115761742, 0.137636766)
- o51.CFrame = CFrame.new(-0.616147459, 0.944457471, -0.0621662438, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414, 0, 0, 0, 1)
- o51.BottomSurface = Enum.SurfaceType.Smooth
- o51.TopSurface = Enum.SurfaceType.Smooth
- o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o52.Parent = o51
- o52.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o52.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o53.Parent = o1
- o53.Material = Enum.Material.Glass
- o53.BrickColor = BrickColor.new("Really black")
- o53.Rotation = Vector3.new(0, 0, -25)
- o53.CanCollide = false
- o53.Size = Vector3.new(0.115761742, 0.115761742, 0.137636766)
- o53.CFrame = CFrame.new(-0.65436697, 0.888051391, -0.0621662438, 0.906307399, 0.422619194, 0, -0.422619194, 0.906307399, 0, 0, 0, 1)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.TopSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o54.Parent = o53
- o54.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o54.Scale = Vector3.new(0.408671647, 0.329118282, 1)
- o55.Parent = o1
- o55.Material = Enum.Material.Neon
- o55.BrickColor = BrickColor.new("Really red")
- o55.Rotation = Vector3.new(90, 66.5999985, -180)
- o55.CanCollide = false
- o55.Size = Vector3.new(0.115761742, 0.115761742, 0.115761742)
- o55.CFrame = CFrame.new(0.120760508, 5.71490097, -0.0582599938, -0.397149056, 0, 0.917754114, -0.917754114, 0, -0.397149086, 0, -1, 0)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Smooth
- o55.Color = Color3.new(1, 0, 0)
- o55.Color = Color3.new(1, 0, 0)
- o56.Parent = o55
- o56.Scale = Vector3.new(0.566658735, 0.178648666, 0.00697842613)
- o56.Scale = Vector3.new(0.566658735, 0.178648666, 0.00697842613)
- o57.Parent = o1
- o57.Material = Enum.Material.Glass
- o57.BrickColor = BrickColor.new("Really black")
- o57.Rotation = Vector3.new(0, 0, -165)
- o57.CanCollide = false
- o57.Size = Vector3.new(0.115761742, 0.310477316, 0.318117321)
- o57.CFrame = CFrame.new(-0.558507442, 0.419135392, -0.0630283654, -0.965926111, 0.25881803, 0, -0.25881803, -0.965926111, 0, 0, 0, 1)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- o57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o58.Parent = o57
- o58.Scale = Vector3.new(0.557471514, 1, 1)
- o58.Scale = Vector3.new(0.557471514, 1, 1)
- o59.Parent = o1
- o59.Material = Enum.Material.Neon
- o59.BrickColor = BrickColor.new("Really red")
- o59.Rotation = Vector3.new(90, 25.4699993, -180)
- o59.CanCollide = false
- o59.Size = Vector3.new(0.143149585, 0.115761742, 0.115761742)
- o59.CFrame = CFrame.new(0.186030179, 5.74823475, -0.0584278405, -0.902810872, 0, 0.430037946, -0.430037946, 0, -0.902810872, 0, -1, 0)
- o59.BottomSurface = Enum.SurfaceType.Smooth
- o59.TopSurface = Enum.SurfaceType.Smooth
- o59.Color = Color3.new(1, 0, 0)
- o59.Color = Color3.new(1, 0, 0)
- o60.Parent = o59
- o60.Scale = Vector3.new(1, 0.178648666, 0.00697842613)
- o60.Scale = Vector3.new(1, 0.178648666, 0.00697842613)
- o61.Parent = o1
- o61.Material = Enum.Material.Glass
- o61.BrickColor = BrickColor.new("Really black")
- o61.Rotation = Vector3.new(-90, -35, -90)
- o61.CanCollide = false
- o61.Shape = Enum.PartType.Cylinder
- o61.Size = Vector3.new(0.115761742, 0.121498324, 0.121498324)
- o61.CFrame = CFrame.new(-0.316865861, 0.539757013, 0.0726833194, 0, 0.819152594, -0.573575675, 0, 0.573575675, 0.819152594, 1, 0, 0)
- o61.BottomSurface = Enum.SurfaceType.Smooth
- o61.TopSurface = Enum.SurfaceType.Smooth
- o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o62.Parent = o61
- o62.Scale = Vector3.new(0.472299606, 1, 1)
- o62.MeshType = Enum.MeshType.Cylinder
- o62.Scale = Vector3.new(0.472299606, 1, 1)
- o63.Parent = o1
- o63.Material = Enum.Material.Neon
- o63.BrickColor = BrickColor.new("Really red")
- o63.Rotation = Vector3.new(0, 0, -90)
- o63.CanCollide = false
- o63.Shape = Enum.PartType.Cylinder
- o63.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o63.CFrame = CFrame.new(0.00220686384, 2.10057831, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.TopSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(1, 0, 0)
- o63.Color = Color3.new(1, 0, 0)
- o64.Parent = o63
- o64.Scale = Vector3.new(0.122891136, 1, 1)
- o64.MeshType = Enum.MeshType.Cylinder
- o64.Scale = Vector3.new(0.122891136, 1, 1)
- o65.Parent = o1
- o65.Material = Enum.Material.Glass
- o65.BrickColor = BrickColor.new("Really black")
- o65.Rotation = Vector3.new(0, 0, -90)
- o65.Shape = Enum.PartType.Cylinder
- o65.Size = Vector3.new(0.877308071, 0.259961188, 0.260450661)
- o65.CFrame = CFrame.new(0.00220686384, 1.3614099, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o65.BottomSurface = Enum.SurfaceType.Smooth
- o65.TopSurface = Enum.SurfaceType.Smooth
- o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o66.Parent = o1
- o66.Material = Enum.Material.Glass
- o66.BrickColor = BrickColor.new("Really red")
- o66.Rotation = Vector3.new(-180, 0, -89.6699982)
- o66.CanCollide = false
- o66.Size = Vector3.new(0.115761742, 0.115761742, 0.115761742)
- o66.CFrame = CFrame.new(-0.317487657, 0.541980267, -0.229578048, 0.00576800201, 0.99998337, 0, 0.99998337, -0.00576800201, 0, 0, 0, -1)
- o66.BottomSurface = Enum.SurfaceType.Smooth
- o66.TopSurface = Enum.SurfaceType.Smooth
- o66.Color = Color3.new(1, 0, 0)
- o66.Color = Color3.new(1, 0, 0)
- o67.Parent = o66
- o67.MeshId = "rbxassetid://719097010"
- o67.Scale = Vector3.new(0.0969401747, 0.0969401896, 0.00646267785)
- o67.MeshType = Enum.MeshType.FileMesh
- o67.Scale = Vector3.new(0.0969401747, 0.0969401896, 0.00646267785)
- o68.Parent = o1
- o68.Material = Enum.Material.Glass
- o68.BrickColor = BrickColor.new("Really black")
- o68.Rotation = Vector3.new(0, 0, -90)
- o68.Size = Vector3.new(0.721234441, 0.206644043, 0.316186398)
- o68.CFrame = CFrame.new(-0.189577043, 1.06114638, -0.0640125573, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o68.BottomSurface = Enum.SurfaceType.Smooth
- o68.TopSurface = Enum.SurfaceType.Smooth
- o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o69.Parent = o1
- o69.Material = Enum.Material.Glass
- o69.BrickColor = BrickColor.new("Really black")
- o69.Rotation = Vector3.new(0, 0, -135)
- o69.Size = Vector3.new(0.205351651, 0.308592767, 0.316186398)
- o69.CFrame = CFrame.new(-0.254148394, 0.604281902, -0.0640125573, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 0, 0, 0, 1)
- o69.BottomSurface = Enum.SurfaceType.Smooth
- o69.TopSurface = Enum.SurfaceType.Smooth
- o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o70.Parent = o1
- o70.Material = Enum.Material.Glass
- o70.BrickColor = BrickColor.new("Really black")
- o70.Rotation = Vector3.new(0, 0, -90)
- o70.Size = Vector3.new(0.480661243, 0.237503245, 0.316186398)
- o70.CFrame = CFrame.new(-0.0364893973, 0.737278461, -0.0640125573, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o70.BottomSurface = Enum.SurfaceType.Smooth
- o70.TopSurface = Enum.SurfaceType.Smooth
- o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o71.Parent = o1
- o71.Material = Enum.Material.Neon
- o71.BrickColor = BrickColor.new("Really red")
- o71.Rotation = Vector3.new(0, 0, -90)
- o71.CanCollide = false
- o71.Shape = Enum.PartType.Cylinder
- o71.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o71.CFrame = CFrame.new(0.00220686384, 1.97132921, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o71.BottomSurface = Enum.SurfaceType.Smooth
- o71.TopSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(1, 0, 0)
- o71.Color = Color3.new(1, 0, 0)
- o72.Parent = o71
- o72.Scale = Vector3.new(0.122891136, 1, 1)
- o72.MeshType = Enum.MeshType.Cylinder
- o72.Scale = Vector3.new(0.122891136, 1, 1)
- o73.Parent = o1
- o73.Material = Enum.Material.Neon
- o73.BrickColor = BrickColor.new("Really red")
- o73.Rotation = Vector3.new(0, 0, -90)
- o73.CanCollide = false
- o73.Shape = Enum.PartType.Cylinder
- o73.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o73.CFrame = CFrame.new(0.00220686384, 2.00364208, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o73.BottomSurface = Enum.SurfaceType.Smooth
- o73.TopSurface = Enum.SurfaceType.Smooth
- o73.Color = Color3.new(1, 0, 0)
- o73.Color = Color3.new(1, 0, 0)
- o74.Parent = o73
- o74.Scale = Vector3.new(0.122891136, 1, 1)
- o74.MeshType = Enum.MeshType.Cylinder
- o74.Scale = Vector3.new(0.122891136, 1, 1)
- o75.Parent = o1
- o75.Material = Enum.Material.Neon
- o75.BrickColor = BrickColor.new("Really red")
- o75.Rotation = Vector3.new(0, 0, -90)
- o75.CanCollide = false
- o75.Shape = Enum.PartType.Cylinder
- o75.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o75.CFrame = CFrame.new(0.00221067853, 1.90672016, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o75.BottomSurface = Enum.SurfaceType.Smooth
- o75.TopSurface = Enum.SurfaceType.Smooth
- o75.Color = Color3.new(1, 0, 0)
- o75.Color = Color3.new(1, 0, 0)
- o76.Parent = o75
- o76.Scale = Vector3.new(0.122891136, 1, 1)
- o76.MeshType = Enum.MeshType.Cylinder
- o76.Scale = Vector3.new(0.122891136, 1, 1)
- o77.Parent = o1
- o77.Material = Enum.Material.Neon
- o77.BrickColor = BrickColor.new("Really red")
- o77.Rotation = Vector3.new(0, -45, -90)
- o77.CanCollide = false
- o77.Size = Vector3.new(0.422820628, 0.115761742, 0.115761742)
- o77.CFrame = CFrame.new(-0.105337061, 1.22375476, 0.0926265568, 0, 0.707108378, -0.707105339, -1, 0, 0, 0, 0.707105339, 0.707108378)
- o77.BottomSurface = Enum.SurfaceType.Smooth
- o77.TopSurface = Enum.SurfaceType.Smooth
- o77.Color = Color3.new(1, 0, 0)
- o77.Color = Color3.new(1, 0, 0)
- o78.Parent = o77
- o78.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o78.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o79.Parent = o1
- o79.Material = Enum.Material.Glass
- o79.BrickColor = BrickColor.new("Really black")
- o79.Rotation = Vector3.new(0, 0, -90)
- o79.CanCollide = false
- o79.Shape = Enum.PartType.Cylinder
- o79.Size = Vector3.new(0.115761742, 0.483246595, 0.484156787)
- o79.CFrame = CFrame.new(0.0133610312, 1.73752761, -0.0626392663, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o79.BottomSurface = Enum.SurfaceType.Smooth
- o79.TopSurface = Enum.SurfaceType.Smooth
- o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o80.Parent = o79
- o80.Scale = Vector3.new(0.413566142, 1, 1)
- o80.MeshType = Enum.MeshType.Cylinder
- o80.Scale = Vector3.new(0.413566142, 1, 1)
- o81.Parent = o1
- o81.Material = Enum.Material.Glass
- o81.BrickColor = BrickColor.new("Really black")
- o81.Rotation = Vector3.new(0, 0, -145)
- o81.CanCollide = false
- o81.Size = Vector3.new(0.115761742, 0.308592767, 0.316186398)
- o81.CFrame = CFrame.new(-0.331056505, 0.530712366, -0.0640125573, -0.819151819, 0.573576808, 0, -0.573576868, -0.819151819, 0, 0, 0, 1)
- o81.BottomSurface = Enum.SurfaceType.Smooth
- o81.TopSurface = Enum.SurfaceType.Smooth
- o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o82.Parent = o81
- o82.Scale = Vector3.new(0.554087639, 1, 1)
- o82.Scale = Vector3.new(0.554087639, 1, 1)
- o83.Parent = o1
- o83.Material = Enum.Material.Glass
- o83.BrickColor = BrickColor.new("Really black")
- o83.Rotation = Vector3.new(0, 0, -150)
- o83.CanCollide = false
- o83.Size = Vector3.new(0.115761742, 0.308592767, 0.316186398)
- o83.CFrame = CFrame.new(-0.425271958, 0.474244356, -0.0640125573, -0.866025567, 0.499999762, 0, -0.499999762, -0.866025567, 0, 0, 0, 1)
- o83.BottomSurface = Enum.SurfaceType.Smooth
- o83.TopSurface = Enum.SurfaceType.Smooth
- o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o84.Parent = o83
- o84.Scale = Vector3.new(0.554087639, 1, 1)
- o84.Scale = Vector3.new(0.554087639, 1, 1)
- o85.Parent = o1
- o85.Material = Enum.Material.Glass
- o85.BrickColor = BrickColor.new("Really black")
- o85.Rotation = Vector3.new(0, 0, -170)
- o85.CanCollide = false
- o85.Size = Vector3.new(0.115761742, 0.308592767, 0.316186398)
- o85.CFrame = CFrame.new(-0.66507864, 0.392986596, -0.0640125573, -0.984808028, 0.173647001, 0, -0.173647001, -0.984808028, 0, 0, 0, 1)
- o85.BottomSurface = Enum.SurfaceType.Smooth
- o85.TopSurface = Enum.SurfaceType.Smooth
- o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o86.Parent = o85
- o86.Scale = Vector3.new(0.554087639, 1, 1)
- o86.Scale = Vector3.new(0.554087639, 1, 1)
- o87.Parent = o1
- o87.Material = Enum.Material.Glass
- o87.BrickColor = BrickColor.new("Really black")
- o87.Rotation = Vector3.new(0, 0, -160)
- o87.CanCollide = false
- o87.Size = Vector3.new(0.115761742, 0.308592767, 0.316186398)
- o87.CFrame = CFrame.new(-0.512761712, 0.433335602, -0.0640125573, -0.939693093, 0.342018992, 0, -0.342019022, -0.939693093, 0, 0, 0, 1)
- o87.BottomSurface = Enum.SurfaceType.Smooth
- o87.TopSurface = Enum.SurfaceType.Smooth
- o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o88.Parent = o87
- o88.Scale = Vector3.new(0.554087639, 1, 1)
- o88.Scale = Vector3.new(0.554087639, 1, 1)
- o89.Parent = o1
- o89.Material = Enum.Material.Glass
- o89.BrickColor = BrickColor.new("Really black")
- o89.Rotation = Vector3.new(0, 0, -80)
- o89.CanCollide = false
- o89.Size = Vector3.new(0.115761742, 0.115761742, 0.137636766)
- o89.CFrame = CFrame.new(-0.360540301, 1.0545522, -0.0621662438, 0.173647001, 0.984808028, 0, -0.984808028, 0.173647001, 0, 0, 0, 1)
- o89.BottomSurface = Enum.SurfaceType.Smooth
- o89.TopSurface = Enum.SurfaceType.Smooth
- o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o90.Parent = o89
- o90.Scale = Vector3.new(0.42610842, 0.98953402, 1)
- o90.Scale = Vector3.new(0.42610842, 0.98953402, 1)
- o91.Parent = o1
- o91.Material = Enum.Material.Neon
- o91.BrickColor = BrickColor.new("Really red")
- o91.Rotation = Vector3.new(0, 0, -90)
- o91.CanCollide = false
- o91.Size = Vector3.new(3.61586833, 0.115761742, 0.172068745)
- o91.CFrame = CFrame.new(0.0100384373, 3.97276568, -0.0588169396, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o91.BottomSurface = Enum.SurfaceType.Smooth
- o91.TopSurface = Enum.SurfaceType.Smooth
- o91.Color = Color3.new(1, 0, 0)
- o91.Color = Color3.new(1, 0, 0)
- o92.Parent = o91
- o92.Scale = Vector3.new(1, 0.178648666, 1)
- o92.Scale = Vector3.new(1, 0.178648666, 1)
- o93.Parent = o1
- o93.Material = Enum.Material.Neon
- o93.BrickColor = BrickColor.new("Really red")
- o93.Rotation = Vector3.new(-90, 90, 0)
- o93.CanCollide = false
- o93.Size = Vector3.new(3.61586833, 0.115761742, 0.177723557)
- o93.CFrame = CFrame.new(0.00721556135, 3.97276092, -0.058031112, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o93.BottomSurface = Enum.SurfaceType.Smooth
- o93.TopSurface = Enum.SurfaceType.Smooth
- o93.Color = Color3.new(1, 0, 0)
- o93.Color = Color3.new(1, 0, 0)
- o94.Parent = o93
- o94.Scale = Vector3.new(1, 0.178648666, 1)
- o94.Scale = Vector3.new(1, 0.178648666, 1)
- o95.Parent = o1
- o96.Parent = o95
- o96.Material = Enum.Material.Glass
- o96.BrickColor = BrickColor.new("Really red")
- o96.Rotation = Vector3.new(90, 22.2099991, -90)
- o96.CanCollide = false
- o96.Size = Vector3.new(0.186389208, 0.115761742, 0.217678279)
- o96.CFrame = CFrame.new(-0.434495896, 0.766676426, -0.0613270104, 0, 0.925829351, 0.377942145, 0, 0.377942145, -0.925829351, -1, 0, 0)
- o96.BottomSurface = Enum.SurfaceType.Smooth
- o96.Color = Color3.new(1, 0, 0)
- o96.Color = Color3.new(1, 0, 0)
- o97.Parent = o96
- o97.Scale = Vector3.new(1, 0.949402988, 1)
- o97.MeshType = Enum.MeshType.Wedge
- o97.Scale = Vector3.new(1, 0.949402988, 1)
- o98.Parent = o95
- o98.Material = Enum.Material.Glass
- o98.BrickColor = BrickColor.new("Really red")
- o98.Rotation = Vector3.new(90, 22.2099991, -90)
- o98.CanCollide = false
- o98.Size = Vector3.new(0.186389208, 0.198276907, 0.115761742)
- o98.CFrame = CFrame.new(-0.371480852, 0.729226112, -0.0613270104, 0, 0.925829351, 0.377942145, 0, 0.377942145, -0.925829351, -1, 0, 0)
- o98.BottomSurface = Enum.SurfaceType.Smooth
- o98.Color = Color3.new(1, 0, 0)
- o98.Color = Color3.new(1, 0, 0)
- o99.Parent = o98
- o99.Scale = Vector3.new(1, 1, 0.86996299)
- o99.MeshType = Enum.MeshType.Wedge
- o99.Scale = Vector3.new(1, 1, 0.86996299)
- o100.Parent = o95
- o100.Material = Enum.Material.Glass
- o100.BrickColor = BrickColor.new("Really red")
- o100.Rotation = Vector3.new(90, 22.2099991, -90)
- o100.CanCollide = false
- o100.Size = Vector3.new(0.186389208, 0.115761742, 0.275434375)
- o100.CFrame = CFrame.new(-0.465906352, 0.78502214, -0.0613270104, 0, 0.925829351, 0.377942145, 0, 0.377942145, -0.925829351, -1, 0, 0)
- o100.BottomSurface = Enum.SurfaceType.Smooth
- o100.Color = Color3.new(1, 0, 0)
- o100.Color = Color3.new(1, 0, 0)
- o101.Parent = o100
- o101.Scale = Vector3.new(1, 0.566735625, 1)
- o101.MeshType = Enum.MeshType.Wedge
- o101.Scale = Vector3.new(1, 0.566735625, 1)
- o102.Parent = o1
- o102.Material = Enum.Material.Glass
- o102.BrickColor = BrickColor.new("Really black")
- o102.Rotation = Vector3.new(0, 0, -90)
- o102.CanCollide = false
- o102.Shape = Enum.PartType.Cylinder
- o102.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o102.CFrame = CFrame.new(0.00220686384, 1.8403697, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o102.BottomSurface = Enum.SurfaceType.Smooth
- o102.TopSurface = Enum.SurfaceType.Smooth
- o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o103.Parent = o102
- o103.Scale = Vector3.new(0.710474074, 1, 1)
- o103.MeshType = Enum.MeshType.Cylinder
- o103.Scale = Vector3.new(0.710474074, 1, 1)
- o104.Parent = o1
- o104.Material = Enum.Material.Glass
- o104.BrickColor = BrickColor.new("Really black")
- o104.Rotation = Vector3.new(0, 0, -90)
- o104.Size = Vector3.new(0.229725763, 0.388568521, 0.271290898)
- o104.CFrame = CFrame.new(0.0257855076, 1.59987617, -0.0640125573, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o104.BottomSurface = Enum.SurfaceType.Smooth
- o104.TopSurface = Enum.SurfaceType.Smooth
- o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o105.Parent = o1
- o105.Material = Enum.Material.Glass
- o105.BrickColor = BrickColor.new("Really black")
- o105.Rotation = Vector3.new(0, 0, -90)
- o105.CanCollide = false
- o105.Shape = Enum.PartType.Cylinder
- o105.Size = Vector3.new(0.115761742, 0.275471687, 0.275990307)
- o105.CFrame = CFrame.new(0.00544554181, 2.16037178, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o105.BottomSurface = Enum.SurfaceType.Smooth
- o105.TopSurface = Enum.SurfaceType.Smooth
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Parent = o105
- o106.Scale = Vector3.new(0.230505168, 1, 1)
- o106.MeshType = Enum.MeshType.Cylinder
- o106.Scale = Vector3.new(0.230505168, 1, 1)
- o107.Parent = o1
- o107.Material = Enum.Material.Glass
- o107.BrickColor = BrickColor.new("Really black")
- o107.Rotation = Vector3.new(0, 0, -90)
- o107.CanCollide = false
- o107.Shape = Enum.PartType.Cylinder
- o107.Size = Vector3.new(0.115761742, 0.259961188, 0.260450661)
- o107.CFrame = CFrame.new(0.00220686384, 1.8403697, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o107.BottomSurface = Enum.SurfaceType.Smooth
- o107.TopSurface = Enum.SurfaceType.Smooth
- o107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o108.Parent = o107
- o108.Scale = Vector3.new(0.710474074, 1, 1)
- o108.MeshType = Enum.MeshType.Cylinder
- o108.Scale = Vector3.new(0.710474074, 1, 1)
- o109.Parent = o1
- o109.Material = Enum.Material.Glass
- o109.BrickColor = BrickColor.new("Really black")
- o109.Rotation = Vector3.new(0, 0, -150)
- o109.CanCollide = false
- o109.Size = Vector3.new(0.115761742, 0.308592767, 0.316186398)
- o109.CFrame = CFrame.new(-0.371450335, 0.505184412, -0.0640125573, -0.866025567, 0.499999762, 0, -0.499999762, -0.866025567, 0, 0, 0, 1)
- o109.BottomSurface = Enum.SurfaceType.Smooth
- o109.TopSurface = Enum.SurfaceType.Smooth
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o110.Scale = Vector3.new(0.554087639, 1, 1)
- o110.Scale = Vector3.new(0.554087639, 1, 1)
- o111.Parent = o1
- o111.Material = Enum.Material.Glass
- o111.BrickColor = BrickColor.new("Really black")
- o111.Rotation = Vector3.new(0, 0, -180)
- o111.Size = Vector3.new(0.265939236, 0.308592767, 0.316186398)
- o111.CFrame = CFrame.new(-0.867119312, 0.38444078, -0.0640125573, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- o111.BottomSurface = Enum.SurfaceType.Smooth
- o111.TopSurface = Enum.SurfaceType.Smooth
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o1
- o112.Material = Enum.Material.Glass
- o112.BrickColor = BrickColor.new("Really black")
- o112.Rotation = Vector3.new(-90, 0, 90)
- o112.Size = Vector3.new(0.314409167, 0.177400559, 0.138462797)
- o112.CFrame = CFrame.new(-0.00385850109, 0.432878315, -0.0626392663, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- o112.BottomSurface = Enum.SurfaceType.Smooth
- o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o113.Parent = o1
- o113.Material = Enum.Material.Glass
- o113.BrickColor = BrickColor.new("Really black")
- o113.Rotation = Vector3.new(-90, 0, -90)
- o113.CanCollide = false
- o113.Size = Vector3.new(0.115761742, 0.17061469, 0.115761742)
- o113.CFrame = CFrame.new(0.172712833, 5.74231911, -0.0581836998, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o113.BottomSurface = Enum.SurfaceType.Smooth
- o113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o114.Parent = o113
- o114.Scale = Vector3.new(0.294489682, 1, 0.702029407)
- o114.MeshType = Enum.MeshType.Wedge
- o114.Scale = Vector3.new(0.294489682, 1, 0.702029407)
- o115.Parent = o1
- o115.Material = Enum.Material.Glass
- o115.BrickColor = BrickColor.new("Really red")
- o115.Rotation = Vector3.new(-90, 0.959999979, -90)
- o115.CanCollide = false
- o115.Size = Vector3.new(0.115761742, 0.115761742, 0.182893857)
- o115.CFrame = CFrame.new(0.284392148, 1.44545913, -0.0521259606, 0, 0.999859989, 0.0167369992, 0, -0.0167369992, 0.999859989, 1, 0, 0)
- o115.BottomSurface = Enum.SurfaceType.Smooth
- o115.Color = Color3.new(1, 0, 0)
- o115.Color = Color3.new(1, 0, 0)
- o116.Parent = o115
- o116.Scale = Vector3.new(0.558273792, 0.755065441, 1)
- o116.MeshType = Enum.MeshType.Wedge
- o116.Scale = Vector3.new(0.558273792, 0.755065441, 1)
- o117.Parent = o1
- o117.Material = Enum.Material.Glass
- o117.BrickColor = BrickColor.new("Really black")
- o117.Rotation = Vector3.new(-90, 0, 90)
- o117.Size = Vector3.new(0.314409167, 0.292436332, 0.162051603)
- o117.CFrame = CFrame.new(-0.228429705, 0.620460987, -0.0626392663, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- o117.BottomSurface = Enum.SurfaceType.Smooth
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o1
- o118.Material = Enum.Material.Neon
- o118.BrickColor = BrickColor.new("Really red")
- o118.Rotation = Vector3.new(180, 0, 90)
- o118.CanCollide = false
- o118.Size = Vector3.new(0.422820628, 0.115761742, 0.115761742)
- o118.CFrame = CFrame.new(0.0082493443, 1.2237581, -0.246027023, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- o118.BottomSurface = Enum.SurfaceType.Smooth
- o118.TopSurface = Enum.SurfaceType.Smooth
- o118.Color = Color3.new(1, 0, 0)
- o118.Color = Color3.new(1, 0, 0)
- o119.Parent = o118
- o119.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o119.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o120.Parent = o1
- o120.Material = Enum.Material.Glass
- o120.BrickColor = BrickColor.new("Really black")
- o120.Rotation = Vector3.new(90, 0, -90)
- o120.Size = Vector3.new(0.314409167, 0.1890333, 0.138462797)
- o120.CFrame = CFrame.new(0.176775485, 0.432878315, -0.0626392663, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- o120.BottomSurface = Enum.SurfaceType.Smooth
- o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o121.Parent = o1
- o121.Material = Enum.Material.Glass
- o121.BrickColor = BrickColor.new("Really black")
- o121.Rotation = Vector3.new(90, 0, -90)
- o121.CanCollide = false
- o121.Size = Vector3.new(0.270624489, 0.115761742, 0.18079336)
- o121.CFrame = CFrame.new(0.236155301, 1.58758903, -0.0640125573, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o122.Parent = o121
- o122.Scale = Vector3.new(1, 0.333569109, 1)
- o122.MeshType = Enum.MeshType.Wedge
- o122.Scale = Vector3.new(1, 0.333569109, 1)
- o123.Parent = o1
- o123.Material = Enum.Material.Glass
- o123.BrickColor = BrickColor.new("Really black")
- o123.Rotation = Vector3.new(90, 0, 90)
- o123.CanCollide = false
- o123.Size = Vector3.new(0.270624489, 0.115761742, 0.218761608)
- o123.CFrame = CFrame.new(-0.180688798, 1.60658622, -0.0640125573, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- o123.BottomSurface = Enum.SurfaceType.Smooth
- o123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o124.Parent = o123
- o124.Scale = Vector3.new(1, 0.30007273, 1)
- o124.MeshType = Enum.MeshType.Wedge
- o124.Scale = Vector3.new(1, 0.30007273, 1)
- o125.Parent = o1
- o125.Material = Enum.Material.Glass
- o125.BrickColor = BrickColor.new("Really red")
- o125.Rotation = Vector3.new(90, 12.0600004, -90)
- o125.CanCollide = false
- o125.Size = Vector3.new(0.115761742, 0.115761742, 0.185155809)
- o125.CFrame = CFrame.new(0.264475614, 1.60969615, -0.0521259606, 0, 0.977942765, 0.208872959, 0, 0.208872959, -0.977942765, -1, 0, 0)
- o125.BottomSurface = Enum.SurfaceType.Smooth
- o125.Color = Color3.new(1, 0, 0)
- o125.Color = Color3.new(1, 0, 0)
- o126.Parent = o125
- o126.Scale = Vector3.new(0.558273792, 0.558274031, 1)
- o126.MeshType = Enum.MeshType.Wedge
- o126.Scale = Vector3.new(0.558273792, 0.558274031, 1)
- o127.Parent = o1
- o127.Material = Enum.Material.Glass
- o127.BrickColor = BrickColor.new("Really black")
- o127.Rotation = Vector3.new(90, 0, -90)
- o127.CanCollide = false
- o127.Size = Vector3.new(0.314409167, 0.115761742, 0.263192534)
- o127.CFrame = CFrame.new(0.0903421268, 0.745208263, -0.0626392663, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- o127.BottomSurface = Enum.SurfaceType.Smooth
- o127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o128.Parent = o127
- o128.Scale = Vector3.new(1, 0.139568523, 1)
- o128.MeshType = Enum.MeshType.Wedge
- o128.Scale = Vector3.new(1, 0.139568523, 1)
- o129.Parent = o1
- o129.Material = Enum.Material.Glass
- o129.BrickColor = BrickColor.new("Really black")
- o129.Rotation = Vector3.new(0, 0, -90)
- o129.CanCollide = false
- o129.Shape = Enum.PartType.Cylinder
- o129.Size = Vector3.new(0.115761742, 0.395515829, 0.396260798)
- o129.CFrame = CFrame.new(0.00907331891, 1.4638803, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o129.BottomSurface = Enum.SurfaceType.Smooth
- o129.TopSurface = Enum.SurfaceType.Smooth
- o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o130.Parent = o129
- o130.Scale = Vector3.new(0.312953711, 1, 1)
- o130.MeshType = Enum.MeshType.Cylinder
- o130.Scale = Vector3.new(0.312953711, 1, 1)
- o131.Parent = o1
- o131.Material = Enum.Material.Glass
- o131.BrickColor = BrickColor.new("Really black")
- o131.Rotation = Vector3.new(-90, 0, -90)
- o131.CanCollide = false
- o131.Size = Vector3.new(0.115761742, 0.115761742, 0.361102253)
- o131.CFrame = CFrame.new(0.0979867652, 5.51886845, -0.0581836998, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o131.BottomSurface = Enum.SurfaceType.Smooth
- o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o132.Parent = o131
- o132.Scale = Vector3.new(0.294489682, 0.182834551, 1)
- o132.MeshType = Enum.MeshType.Wedge
- o132.Scale = Vector3.new(0.294489682, 0.182834551, 1)
- o133.Parent = o1
- o133.Material = Enum.Material.Glass
- o133.BrickColor = BrickColor.new("Really black")
- o133.Rotation = Vector3.new(-90, -35, -90)
- o133.CanCollide = false
- o133.Shape = Enum.PartType.Cylinder
- o133.Size = Vector3.new(0.115761742, 0.121498324, 0.121498324)
- o133.CFrame = CFrame.new(-0.316865861, 0.539757013, -0.201181442, 0, 0.819152594, -0.573575675, 0, 0.573575675, 0.819152594, 1, 0, 0)
- o133.BottomSurface = Enum.SurfaceType.Smooth
- o133.TopSurface = Enum.SurfaceType.Smooth
- o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o134.Parent = o133
- o134.Scale = Vector3.new(0.472299606, 1, 1)
- o134.MeshType = Enum.MeshType.Cylinder
- o134.Scale = Vector3.new(0.472299606, 1, 1)
- o135.Parent = o1
- o135.Material = Enum.Material.Neon
- o135.BrickColor = BrickColor.new("Really red")
- o135.Rotation = Vector3.new(0, 45, -90)
- o135.CanCollide = false
- o135.Size = Vector3.new(0.422820628, 0.115761742, 0.115761742)
- o135.CFrame = CFrame.new(0.126848757, 1.22375476, 0.0926265568, 0, 0.707108378, 0.707105339, -1, 0, 0, 0, -0.707105339, 0.707108378)
- o135.BottomSurface = Enum.SurfaceType.Smooth
- o135.TopSurface = Enum.SurfaceType.Smooth
- o135.Color = Color3.new(1, 0, 0)
- o135.Color = Color3.new(1, 0, 0)
- o136.Parent = o135
- o136.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o136.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o137.Parent = o1
- o137.Material = Enum.Material.Glass
- o137.BrickColor = BrickColor.new("Really black")
- o137.Rotation = Vector3.new(90, 0, -90)
- o137.CanCollide = false
- o137.Size = Vector3.new(0.314409167, 0.115761742, 0.232817873)
- o137.CFrame = CFrame.new(0.126131594, 0.526755571, -0.0626392663, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- o137.BottomSurface = Enum.SurfaceType.Smooth
- o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o138.Parent = o137
- o138.Scale = Vector3.new(1, 0.757857084, 1)
- o138.MeshType = Enum.MeshType.Wedge
- o138.Scale = Vector3.new(1, 0.757857084, 1)
- o139.Parent = o1
- o139.Material = Enum.Material.Glass
- o139.BrickColor = BrickColor.new("Really red")
- o139.Rotation = Vector3.new(-90, 0.959999979, -90)
- o139.CanCollide = false
- o139.Size = Vector3.new(0.115761742, 0.124406524, 0.115761742)
- o139.CFrame = CFrame.new(0.303545743, 1.48415542, -0.0521259606, 0, 0.999859989, 0.0167369992, 0, -0.0167369992, 0.999859989, 1, 0, 0)
- o139.BottomSurface = Enum.SurfaceType.Smooth
- o139.Color = Color3.new(1, 0, 0)
- o139.Color = Color3.new(1, 0, 0)
- o140.Parent = o139
- o140.Scale = Vector3.new(0.558273792, 1, 0.905799806)
- o140.MeshType = Enum.MeshType.Wedge
- o140.Scale = Vector3.new(0.558273792, 1, 0.905799806)
- o141.Parent = o1
- o141.Material = Enum.Material.Glass
- o141.BrickColor = BrickColor.new("Really red")
- o141.Rotation = Vector3.new(-90, 0.959999979, -90)
- o141.CanCollide = false
- o141.Size = Vector3.new(0.115761742, 0.115761742, 0.254629612)
- o141.CFrame = CFrame.new(0.26981619, 1.40982461, -0.0521259606, 0, 0.999859989, 0.0167369992, 0, -0.0167369992, 0.999859989, 1, 0, 0)
- o141.BottomSurface = Enum.SurfaceType.Smooth
- o141.Color = Color3.new(1, 0, 0)
- o141.Color = Color3.new(1, 0, 0)
- o142.Parent = o141
- o142.Scale = Vector3.new(0.558273792, 0.513612032, 1)
- o142.MeshType = Enum.MeshType.Wedge
- o142.Scale = Vector3.new(0.558273792, 0.513612032, 1)
- o143.Parent = o1
- o143.Material = Enum.Material.Glass
- o143.BrickColor = BrickColor.new("Really red")
- o143.Rotation = Vector3.new(90, 12.0600004, -90)
- o143.CanCollide = false
- o143.Size = Vector3.new(0.115761742, 0.117620774, 0.115761742)
- o143.CFrame = CFrame.new(0.301203519, 1.56460166, -0.0521259606, 0, 0.977942765, 0.208872959, 0, 0.208872959, -0.977942765, -1, 0, 0)
- o143.BottomSurface = Enum.SurfaceType.Smooth
- o143.Color = Color3.new(1, 0, 0)
- o143.Color = Color3.new(1, 0, 0)
- o144.Parent = o143
- o144.Scale = Vector3.new(0.558273792, 1, 0.704821289)
- o144.MeshType = Enum.MeshType.Wedge
- o144.Scale = Vector3.new(0.558273792, 1, 0.704821289)
- o145.Parent = o1
- o145.Material = Enum.Material.Glass
- o145.BrickColor = BrickColor.new("Really black")
- o145.Rotation = Vector3.new(90, 0, 90)
- o145.Size = Vector3.new(0.270624489, 0.129415154, 0.191618338)
- o145.CFrame = CFrame.new(-0.228021532, 1.51805949, -0.0640125573, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- o145.BottomSurface = Enum.SurfaceType.Smooth
- o145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o146.Parent = o1
- o146.Material = Enum.Material.Glass
- o146.BrickColor = BrickColor.new("Really red")
- o146.Rotation = Vector3.new(90, 12.0600004, -90)
- o146.CanCollide = false
- o146.Size = Vector3.new(0.115761742, 0.115761742, 0.240088567)
- o146.CFrame = CFrame.new(0.247126386, 1.63407445, -0.0521259606, 0, 0.977942765, 0.208872959, 0, 0.208872959, -0.977942765, -1, 0, 0)
- o146.BottomSurface = Enum.SurfaceType.Smooth
- o146.Color = Color3.new(1, 0, 0)
- o146.Color = Color3.new(1, 0, 0)
- o147.Parent = o146
- o147.Scale = Vector3.new(0.558273792, 0.353108346, 1)
- o147.MeshType = Enum.MeshType.Wedge
- o147.Scale = Vector3.new(0.558273792, 0.353108346, 1)
- o148.Parent = o1
- o148.Material = Enum.Material.Glass
- o148.BrickColor = BrickColor.new("Really black")
- o148.Rotation = Vector3.new(90, 0, 90)
- o148.CanCollide = false
- o148.Size = Vector3.new(0.137170285, 0.115761742, 0.344622165)
- o148.CFrame = CFrame.new(-0.329011828, 1.24718177, -0.0619068444, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- o148.BottomSurface = Enum.SurfaceType.Smooth
- o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o149.Parent = o148
- o149.Scale = Vector3.new(1, 0.637828767, 1)
- o149.MeshType = Enum.MeshType.Wedge
- o149.Scale = Vector3.new(1, 0.637828767, 1)
- o150.Parent = o1
- o150.Material = Enum.Material.Glass
- o150.BrickColor = BrickColor.new("Really black")
- o150.Rotation = Vector3.new(90, 0, 90)
- o150.CanCollide = false
- o150.Size = Vector3.new(0.137170285, 0.115761742, 0.344622165)
- o150.CFrame = CFrame.new(-0.729863644, 0.670064449, -0.0619068444, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- o150.BottomSurface = Enum.SurfaceType.Smooth
- o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o151.Parent = o150
- o151.Scale = Vector3.new(1, 0.637828767, 1)
- o151.MeshType = Enum.MeshType.Wedge
- o151.Scale = Vector3.new(1, 0.637828767, 1)
- o152.Parent = o1
- o152.Material = Enum.Material.Neon
- o152.BrickColor = BrickColor.new("Really red")
- o152.Rotation = Vector3.new(-180, 45, 90)
- o152.CanCollide = false
- o152.Size = Vector3.new(0.422820628, 0.115761742, 0.115761742)
- o152.CFrame = CFrame.new(0.126848757, 1.22375476, -0.208047897, 0, -0.707108378, 0.707105339, -1, 0, 0, 0, -0.707105339, -0.707108378)
- o152.BottomSurface = Enum.SurfaceType.Smooth
- o152.TopSurface = Enum.SurfaceType.Smooth
- o152.Color = Color3.new(1, 0, 0)
- o152.Color = Color3.new(1, 0, 0)
- o153.Parent = o152
- o153.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o153.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o154.Parent = o1
- o154.Material = Enum.Material.Glass
- o154.BrickColor = BrickColor.new("Really black")
- o154.Rotation = Vector3.new(0, 0, -90)
- o154.Shape = Enum.PartType.Ball
- o154.Size = Vector3.new(0.404240727, 0.404240727, 0.404240727)
- o154.CFrame = CFrame.new(0.0121517796, 0.963550031, -0.0576038659, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o154.BottomSurface = Enum.SurfaceType.Smooth
- o154.TopSurface = Enum.SurfaceType.Smooth
- o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o155.Parent = o1
- o155.Material = Enum.Material.Neon
- o155.BrickColor = BrickColor.new("Really red")
- o155.Rotation = Vector3.new(-180, -45, 90)
- o155.CanCollide = false
- o155.Size = Vector3.new(0.422820628, 0.115761742, 0.115761742)
- o155.CFrame = CFrame.new(-0.105337061, 1.22375476, -0.208047897, 0, -0.707108378, -0.707105339, -1, 0, 0, 0, 0.707105339, -0.707108378)
- o155.BottomSurface = Enum.SurfaceType.Smooth
- o155.TopSurface = Enum.SurfaceType.Smooth
- o155.Color = Color3.new(1, 0, 0)
- o155.Color = Color3.new(1, 0, 0)
- o156.Parent = o155
- o156.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o156.Scale = Vector3.new(1, 0.47871992, 0.279137015)
- o157.Parent = o1
- o157.Material = Enum.Material.Glass
- o157.BrickColor = BrickColor.new("Really black")
- o157.Rotation = Vector3.new(0, 0, -90)
- o157.Shape = Enum.PartType.Cylinder
- o157.Size = Vector3.new(0.488508672, 0.405694485, 0.406458735)
- o157.CFrame = CFrame.new(0.0110874791, 1.22092807, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o157.BottomSurface = Enum.SurfaceType.Smooth
- o157.TopSurface = Enum.SurfaceType.Smooth
- o157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o158.Parent = o1
- o158.Material = Enum.Material.Glass
- o158.BrickColor = BrickColor.new("Really black")
- o158.Rotation = Vector3.new(0, 0, -90)
- o158.Shape = Enum.PartType.Cylinder
- o158.Size = Vector3.new(0.440135181, 0.158658788, 0.187361673)
- o158.CFrame = CFrame.new(-0.107580103, 1.9540329, -0.0587635338, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- o158.BottomSurface = Enum.SurfaceType.Smooth
- o158.TopSurface = Enum.SurfaceType.Smooth
- o158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o159.Parent = o1
- o159.Material = Enum.Material.Glass
- o159.BrickColor = BrickColor.new("Really black")
- o159.Rotation = Vector3.new(-90, 0, -90)
- o159.Size = Vector3.new(0.314409167, 0.172230273, 0.366595745)
- o159.CFrame = CFrame.new(0.168375522, 0.816265464, -0.0626392663, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o159.BottomSurface = Enum.SurfaceType.Smooth
- o159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o160.Parent = o1
- o160.Material = Enum.Material.Glass
- o160.BrickColor = BrickColor.new("Really black")
- o160.Rotation = Vector3.new(-90, 0, -90)
- o160.CanCollide = false
- o160.Size = Vector3.new(0.115761742, 0.115761742, 0.144117773)
- o160.CFrame = CFrame.new(0.118582316, 5.71088791, -0.0581836998, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o160.BottomSurface = Enum.SurfaceType.Smooth
- o160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o161.Parent = o160
- o161.Scale = Vector3.new(0.294489682, 0.538734198, 1)
- o161.MeshType = Enum.MeshType.Wedge
- o161.Scale = Vector3.new(0.294489682, 0.538734198, 1)
- mas.Parent = RightArm
- mas:MakeJoints()
- function weld()
- local parts,last = {}
- local function scan(mas)
- for _,v in pairs(mas:GetChildren()) do
- if (v:IsA("BasePart")) then
- if (last) then
- local w = Instance.new("Weld")
- w.Name = ("%s_Weld"):format(v.Name)
- w.Part0,w.Part1 = last,gunlocater
- w.C0 = last.CFrame:inverse()
- w.Parent = last
- end
- last = v
- table.insert(parts,v)
- end
- scan(v)
- end
- end
- scan(mas)
- for _,v in pairs(parts) do
- v.CanCollide = false
- v.Anchored = false
- v.Parent = Torso
- end
- end
- weld()
- mas2 = Instance.new("Model",Torso)
- o1 = Instance.new("Model")
- o2 = Instance.new("WedgePart")
- o3 = Instance.new("Part")
- o4 = Instance.new("SpecialMesh")
- o5 = Instance.new("Part")
- o6 = Instance.new("SpecialMesh")
- o7 = Instance.new("Part")
- o8 = Instance.new("SpecialMesh")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("WedgePart")
- o15 = Instance.new("SpecialMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("BlockMesh")
- o21 = Instance.new("Part")
- o22 = Instance.new("BlockMesh")
- o23 = Instance.new("Part")
- o24 = Instance.new("BlockMesh")
- o25 = Instance.new("Part")
- o26 = Instance.new("SpecialMesh")
- o27 = Instance.new("Part")
- o28 = Instance.new("SpecialMesh")
- o29 = Instance.new("Part")
- o30 = Instance.new("BlockMesh")
- o31 = Instance.new("Part")
- o32 = Instance.new("BlockMesh")
- o33 = Instance.new("Part")
- o34 = Instance.new("Part")
- o35 = Instance.new("Part")
- o36 = Instance.new("BlockMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("SpecialMesh")
- o39 = Instance.new("Part")
- o40 = Instance.new("SpecialMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("SpecialMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("BlockMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("BlockMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("WedgePart")
- o62 = Instance.new("WedgePart")
- o63 = Instance.new("WedgePart")
- o64 = Instance.new("WedgePart")
- o65 = Instance.new("SpecialMesh")
- o66 = Instance.new("Part")
- o67 = Instance.new("BlockMesh")
- o68 = Instance.new("Part")
- o69 = Instance.new("WedgePart")
- o70 = Instance.new("SpecialMesh")
- o71 = Instance.new("WedgePart")
- o72 = Instance.new("SpecialMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("BlockMesh")
- o75 = Instance.new("WedgePart")
- o76 = Instance.new("SpecialMesh")
- o77 = Instance.new("WedgePart")
- o78 = Instance.new("SpecialMesh")
- o79 = Instance.new("WedgePart")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("WedgePart")
- o82 = Instance.new("SpecialMesh")
- o83 = Instance.new("WedgePart")
- o84 = Instance.new("SpecialMesh")
- o85 = Instance.new("Part")
- o86 = Instance.new("WedgePart")
- o87 = Instance.new("SpecialMesh")
- o88 = Instance.new("Part")
- o89 = Instance.new("BlockMesh")
- o90 = Instance.new("WedgePart")
- o91 = Instance.new("SpecialMesh")
- o92 = Instance.new("Part")
- o93 = Instance.new("BlockMesh")
- o94 = Instance.new("WedgePart")
- o95 = Instance.new("SpecialMesh")
- o96 = Instance.new("WedgePart")
- o97 = Instance.new("SpecialMesh")
- o98 = Instance.new("WedgePart")
- o99 = Instance.new("SpecialMesh")
- o100 = Instance.new("WedgePart")
- o101 = Instance.new("SpecialMesh")
- o102 = Instance.new("Part")
- o103 = Instance.new("BlockMesh")
- o104 = Instance.new("Part")
- o105 = Instance.new("BlockMesh")
- o106 = Instance.new("WedgePart")
- o107 = Instance.new("SpecialMesh")
- o108 = Instance.new("WedgePart")
- o109 = Instance.new("SpecialMesh")
- o110 = Instance.new("WedgePart")
- o111 = Instance.new("SpecialMesh")
- o112 = Instance.new("WedgePart")
- o113 = Instance.new("SpecialMesh")
- o114 = Instance.new("WedgePart")
- o115 = Instance.new("SpecialMesh")
- o116 = Instance.new("WedgePart")
- o117 = Instance.new("SpecialMesh")
- o118 = Instance.new("WedgePart")
- o119 = Instance.new("SpecialMesh")
- o120 = Instance.new("Part")
- o121 = Instance.new("BlockMesh")
- o122 = Instance.new("WedgePart")
- o123 = Instance.new("SpecialMesh")
- o124 = Instance.new("WedgePart")
- o125 = Instance.new("SpecialMesh")
- o126 = Instance.new("WedgePart")
- o127 = Instance.new("SpecialMesh")
- o128 = Instance.new("WedgePart")
- o129 = Instance.new("SpecialMesh")
- o130 = Instance.new("WedgePart")
- o131 = Instance.new("SpecialMesh")
- o132 = Instance.new("WedgePart")
- o133 = Instance.new("SpecialMesh")
- o134 = Instance.new("WedgePart")
- o135 = Instance.new("SpecialMesh")
- o136 = Instance.new("Part")
- o137 = Instance.new("BlockMesh")
- o138 = Instance.new("Part")
- o139 = Instance.new("BlockMesh")
- o140 = Instance.new("WedgePart")
- o141 = Instance.new("SpecialMesh")
- o142 = Instance.new("WedgePart")
- o143 = Instance.new("SpecialMesh")
- o144 = Instance.new("WedgePart")
- o145 = Instance.new("SpecialMesh")
- o146 = Instance.new("Part")
- o147 = Instance.new("BlockMesh")
- o148 = Instance.new("Part")
- o149 = Instance.new("BlockMesh")
- o150 = Instance.new("WedgePart")
- o151 = Instance.new("SpecialMesh")
- o152 = Instance.new("WedgePart")
- o153 = Instance.new("SpecialMesh")
- o154 = Instance.new("Part")
- o155 = Instance.new("BlockMesh")
- o156 = Instance.new("WedgePart")
- o157 = Instance.new("SpecialMesh")
- o158 = Instance.new("WedgePart")
- o159 = Instance.new("SpecialMesh")
- o160 = Instance.new("WedgePart")
- o161 = Instance.new("SpecialMesh")
- o162 = Instance.new("WedgePart")
- o163 = Instance.new("SpecialMesh")
- o164 = Instance.new("Part")
- o165 = Instance.new("BlockMesh")
- o166 = Instance.new("WedgePart")
- o167 = Instance.new("SpecialMesh")
- o168 = Instance.new("WedgePart")
- o169 = Instance.new("SpecialMesh")
- o170 = Instance.new("WedgePart")
- o171 = Instance.new("SpecialMesh")
- o172 = Instance.new("Part")
- o173 = Instance.new("WedgePart")
- o174 = Instance.new("SpecialMesh")
- o175 = Instance.new("WedgePart")
- o176 = Instance.new("SpecialMesh")
- o177 = Instance.new("WedgePart")
- o178 = Instance.new("SpecialMesh")
- o179 = Instance.new("WedgePart")
- o180 = Instance.new("SpecialMesh")
- o181 = Instance.new("WedgePart")
- o182 = Instance.new("SpecialMesh")
- o183 = Instance.new("WedgePart")
- o184 = Instance.new("SpecialMesh")
- o185 = Instance.new("WedgePart")
- o186 = Instance.new("SpecialMesh")
- o187 = Instance.new("WedgePart")
- o188 = Instance.new("SpecialMesh")
- o189 = Instance.new("WedgePart")
- o190 = Instance.new("SpecialMesh")
- o191 = Instance.new("WedgePart")
- o192 = Instance.new("SpecialMesh")
- o193 = Instance.new("WedgePart")
- o194 = Instance.new("SpecialMesh")
- o195 = Instance.new("WedgePart")
- o196 = Instance.new("SpecialMesh")
- o197 = Instance.new("WedgePart")
- o198 = Instance.new("SpecialMesh")
- o199 = Instance.new("WedgePart")
- o200 = Instance.new("SpecialMesh")
- o201 = Instance.new("WedgePart")
- o202 = Instance.new("SpecialMesh")
- o203 = Instance.new("Part")
- o204 = Instance.new("BlockMesh")
- o205 = Instance.new("WedgePart")
- o206 = Instance.new("SpecialMesh")
- o207 = Instance.new("WedgePart")
- o208 = Instance.new("SpecialMesh")
- o209 = Instance.new("Part")
- o210 = Instance.new("BlockMesh")
- o211 = Instance.new("WedgePart")
- o212 = Instance.new("WedgePart")
- o213 = Instance.new("SpecialMesh")
- o214 = Instance.new("WedgePart")
- o215 = Instance.new("SpecialMesh")
- o216 = Instance.new("WedgePart")
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Fabric
- o2.BrickColor = BrickColor.new("Pastel green")
- o2.Rotation = Vector3.new(0, 90, 0)
- o2.Size = Vector3.new(0.0741972998, 0.21512562, 0.0774638206)
- o2.CFrame = CFrame.new(0.428976148, 0.533224285, 0.048352655, 4.26317069e-14, 1.09246677e-13, 1, 1.49008898e-07, 1, -1.09246684e-13, -1, 1.49008898e-07, 4.26316934e-14)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.8, 1, 0.8)
- o2.Color = Color3.new(0.8, 1, 0.8)
- o3.Name = "Handle"
- o3.Parent = o1
- o3.BrickColor = BrickColor.new("Institutional white")
- o3.Rotation = Vector3.new(-0.0599999987, 71.6900024, -14.5799999)
- o3.CanCollide = false
- o3.FormFactor = Enum.FormFactor.Plate
- o3.Size = Vector3.new(0.228869915, 0.0523170717, 0.0572174899)
- o3.CFrame = CFrame.new(-0.629619062, 1.07464135, 0.688836813, 0.304093033, 0.0791089162, 0.949352026, -0.252671033, 0.967552185, 0.000309156225, -0.918523133, -0.239967778, 0.314214408)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o4.Parent = o3
- o4.MeshId = "rbxassetid://13520257"
- o4.Scale = Vector3.new(0.0629392117, 0.062939249, 0.0629392192)
- o4.TextureId = "rbxassetid://13520257"
- o4.MeshType = Enum.MeshType.FileMesh
- o4.Scale = Vector3.new(0.0629392117, 0.062939249, 0.0629392192)
- o5.Name = "Handle"
- o5.Parent = o1
- o5.BrickColor = BrickColor.new("Institutional white")
- o5.Rotation = Vector3.new(-0.0599999987, 71.6900024, -14.5799999)
- o5.CanCollide = false
- o5.FormFactor = Enum.FormFactor.Plate
- o5.Size = Vector3.new(0.228869915, 0.0523170717, 0.0572174899)
- o5.CFrame = CFrame.new(-0.580042779, 1.10645235, 0.696038902, 0.304093033, 0.0791089162, 0.949352026, -0.252671033, 0.967552185, 0.000309156225, -0.918523133, -0.239967778, 0.314214408)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o6.Parent = o5
- o6.MeshId = "rbxassetid://193760002"
- o6.Scale = Vector3.new(0.0629392117, 0.062939249, 0.0629392192)
- o6.TextureId = "rbxassetid://379225327"
- o6.VertexColor = Vector3.new(1, 0, 0)
- o6.MeshType = Enum.MeshType.FileMesh
- o6.Scale = Vector3.new(0.0629392117, 0.062939249, 0.0629392192)
- o7.Name = "Head"
- o7.Parent = o1
- o7.BrickColor = BrickColor.new("Black")
- o7.Rotation = Vector3.new(-0.0599999987, 71.6900024, -14.5799999)
- o7.FormFactor = Enum.FormFactor.Symmetric
- o7.Size = Vector3.new(0.114434958, 0.0572175235, 0.0572174899)
- o7.CFrame = CFrame.new(-0.59868902, 1.07155418, 0.699426353, 0.304093033, 0.0791089162, 0.949352026, -0.252671033, 0.967552185, 0.000309156225, -0.918523133, -0.239967778, 0.314214408)
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o8.Parent = o7
- o8.Scale = Vector3.new(1.25, 1.25, 1.25)
- o8.Scale = Vector3.new(1.25, 1.25, 1.25)
- o9.Parent = o1
- o9.Material = Enum.Material.Fabric
- o9.BrickColor = BrickColor.new("Pastel green")
- o9.Rotation = Vector3.new(180, -89.9700012, 180)
- o9.Size = Vector3.new(0.0828292072, 0.215358868, 0.0545979626)
- o9.CFrame = CFrame.new(-0.528712332, 0.876034439, 0.0525030456, -6.75010178e-14, -2.54110401e-20, -0.999999881, 1.49007462e-07, 1, -3.54692009e-20, 0.999999881, -1.49007434e-07, -6.75010178e-14)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0.8, 1, 0.8)
- o9.Color = Color3.new(0.8, 1, 0.8)
- o10.Name = "LightPart"
- o10.Parent = o1
- o10.Material = Enum.Material.Neon
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Rotation = Vector3.new(-0.0599999987, 71.6900024, -14.5799999)
- o10.CanCollide = false
- o10.Size = Vector3.new(0.0523170792, 0.0523170717, 0.0523170605)
- o10.CFrame = CFrame.new(-0.630282819, 1.06047177, 0.692010581, 0.304093033, 0.0791089162, 0.949352026, -0.252671033, 0.967552185, 0.000309156225, -0.918523133, -0.239967778, 0.314214408)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o11.Scale = Vector3.new(0.533709645, 0.328100532, 0.109366827)
- o11.Scale = Vector3.new(0.533709645, 0.328100532, 0.109366827)
- o12.Parent = o1
- o12.Material = Enum.Material.Metal
- o12.Rotation = Vector3.new(-180, 0, -158.990005)
- o12.CanCollide = false
- o12.Size = Vector3.new(0.979497373, 0.27719003, 0.0523170605)
- o12.CFrame = CFrame.new(-0.0179014523, 0.706741035, 1.05842018, -0.933527768, 0.358521968, 0, 0.35852018, 0.93352735, 0, 0, 9.78870676e-25, -1)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o13.Parent = o12
- o13.Scale = Vector3.new(1, 1, 0.615455508)
- o13.Scale = Vector3.new(1, 1, 0.615455508)
- o14.Parent = o1
- o14.Material = Enum.Material.Fabric
- o14.BrickColor = BrickColor.new("Pastel green")
- o14.Rotation = Vector3.new(-180, -90, 0)
- o14.CanCollide = false
- o14.Size = Vector3.new(0.0523170792, 0.216525689, 0.0837635845)
- o14.CFrame = CFrame.new(-0.459872216, 0.87575084, 0.0161718689, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.8, 1, 0.8)
- o14.Color = Color3.new(0.8, 1, 0.8)
- o15.Parent = o14
- o15.Scale = Vector3.new(0.191772133, 1, 1)
- o15.MeshType = Enum.MeshType.Wedge
- o15.Scale = Vector3.new(0.191772133, 1, 1)
- o16.Parent = o1
- o16.Material = Enum.Material.Metal
- o16.Rotation = Vector3.new(0, 90, 0)
- o16.Size = Vector3.new(1.05929422, 0.262023836, 0.10546279)
- o16.CFrame = CFrame.new(-0.499537498, 1.16092801, 0.545312524, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o17.Name = "Ring Mesh"
- o17.Parent = o1
- o17.Material = Enum.Material.SmoothPlastic
- o17.BrickColor = BrickColor.new("Fossil")
- o17.Rotation = Vector3.new(-46.9000015, -51.7400017, 36.3100014)
- o17.Anchored = true
- o17.CanCollide = false
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Size = Vector3.new(0.0523170792, 0.0523170717, 0.0523170605)
- o17.CFrame = CFrame.new(-0.579371393, 1.26682591, 0.649133444, 0.498982936, -0.366609007, -0.785247743, 0.866611898, 0.2110883, 0.452134579, 0, -0.906112313, 0.423037201)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o17.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o18.Parent = o17
- o18.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o18.Scale = Vector3.new(0.0466649644, 0.0466649719, 0.046664957)
- o18.MeshType = Enum.MeshType.FileMesh
- o18.Scale = Vector3.new(0.0466649644, 0.0466649719, 0.046664957)
- o19.Parent = o1
- o19.Material = Enum.Material.Fabric
- o19.BrickColor = BrickColor.new("Pastel green")
- o19.Rotation = Vector3.new(180, 0, -158.990005)
- o19.CanCollide = false
- o19.Size = Vector3.new(0.0523170792, 0.230525032, 0.0523170605)
- o19.CFrame = CFrame.new(-0.438609123, 0.868311226, 1.06087685, -0.933535278, 0.358485639, -2.77088329e-13, 0.358485639, 0.933535278, -3.69489324e-13, 1.26215092e-13, -4.44263495e-13, -1)
- o19.BottomSurface = Enum.SurfaceType.Smooth
- o19.TopSurface = Enum.SurfaceType.Smooth
- o19.Color = Color3.new(0.8, 1, 0.8)
- o19.Color = Color3.new(0.8, 1, 0.8)
- o20.Parent = o19
- o20.Scale = Vector3.new(0.856280148, 1, 0.70911181)
- o20.Scale = Vector3.new(0.856280148, 1, 0.70911181)
- o21.Parent = o1
- o21.Material = Enum.Material.Metal
- o21.Rotation = Vector3.new(0, 0, 21.0100002)
- o21.CanCollide = false
- o21.Size = Vector3.new(0.979497373, 0.278123289, 0.0523170605)
- o21.CFrame = CFrame.new(-0.0202818252, 1.33504736, 1.05890846, 0.933521748, -0.358520925, 0, 0.358520925, 0.933521748, 0, 0, 0, 1)
- o21.BottomSurface = Enum.SurfaceType.Smooth
- o21.TopSurface = Enum.SurfaceType.Smooth
- o22.Parent = o21
- o22.Scale = Vector3.new(1, 1, 0.615455508)
- o22.Scale = Vector3.new(1, 1, 0.615455508)
- o23.Parent = o1
- o23.Material = Enum.Material.Metal
- o23.Rotation = Vector3.new(0, 90, 0)
- o23.CanCollide = false
- o23.Size = Vector3.new(1.05952799, 0.260623872, 0.0523170605)
- o23.CFrame = CFrame.new(0.498411268, 1.50975025, 0.545205712, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o23.BottomSurface = Enum.SurfaceType.Smooth
- o23.TopSurface = Enum.SurfaceType.Smooth
- o24.Parent = o23
- o24.Scale = Vector3.new(1, 1, 0.624375165)
- o24.Scale = Vector3.new(1, 1, 0.624375165)
- o25.Parent = o1
- o25.Material = Enum.Material.Metal
- o25.BrickColor = BrickColor.new("Pastel green")
- o25.Rotation = Vector3.new(180, 90, 0)
- o25.CanCollide = false
- o25.Size = Vector3.new(0.141007558, 0.276022375, 0.0523170605)
- o25.CFrame = CFrame.new(-0.56239599, 1.24261689, 0.534265161, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o25.BottomSurface = Enum.SurfaceType.Smooth
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(0.8, 1, 0.8)
- o25.Color = Color3.new(0.8, 1, 0.8)
- o26.Parent = o25
- o26.MeshId = "rbxassetid://62275962"
- o26.Scale = Vector3.new(0.458274364, 0.458274543, 0.458274335)
- o26.TextureId = "rbxassetid://62276016"
- o26.MeshType = Enum.MeshType.FileMesh
- o26.Scale = Vector3.new(0.458274364, 0.458274543, 0.458274335)
- o27.Name = "Ring Mesh"
- o27.Parent = o1
- o27.Material = Enum.Material.SmoothPlastic
- o27.BrickColor = BrickColor.new("Fossil")
- o27.Rotation = Vector3.new(179.669998, 62.3899994, -114.660004)
- o27.Anchored = true
- o27.CanCollide = false
- o27.FormFactor = Enum.FormFactor.Custom
- o27.Size = Vector3.new(0.0523170792, 0.0523170717, 0.0523170605)
- o27.CFrame = CFrame.new(-0.597102106, 1.19006157, 0.655893087, -0.193353027, 0.421200126, 0.886117995, 0.906705141, 0.421757013, -0.0026294291, -0.374834031, 0.802939236, -0.46345228)
- o27.BottomSurface = Enum.SurfaceType.Smooth
- o27.TopSurface = Enum.SurfaceType.Smooth
- o27.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o27.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o28.Parent = o27
- o28.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o28.Scale = Vector3.new(0.0466649644, 0.0466649719, 0.046664957)
- o28.MeshType = Enum.MeshType.FileMesh
- o28.Scale = Vector3.new(0.0466649644, 0.0466649719, 0.046664957)
- o29.Parent = o1
- o29.Material = Enum.Material.Fabric
- o29.BrickColor = BrickColor.new("Pastel green")
- o29.Rotation = Vector3.new(0, 0, 21.0100002)
- o29.CanCollide = false
- o29.Size = Vector3.new(0.202992216, 0.230525032, 0.0523170605)
- o29.CFrame = CFrame.new(0.326749921, 1.46782291, 0.0295996033, 0.933535099, -0.358486027, 0, 0.358486027, 0.933535099, 0, 0, 0, 1)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(0.8, 1, 0.8)
- o29.Color = Color3.new(0.8, 1, 0.8)
- o30.Parent = o29
- o30.Scale = Vector3.new(1, 1, 0.70911181)
- o30.Scale = Vector3.new(1, 1, 0.70911181)
- o31.Parent = o1
- o31.Material = Enum.Material.Metal
- o31.Rotation = Vector3.new(0, 0, 21.0100002)
- o31.CanCollide = false
- o31.Size = Vector3.new(0.979497373, 0.27719003, 0.0523170605)
- o31.CFrame = CFrame.new(-0.0201139785, 1.33461368, 0.0320562534, 0.933522105, -0.358520031, 0, 0.358520031, 0.933522105, 0, 0, 0, 1)
- o31.BottomSurface = Enum.SurfaceType.Smooth
- o31.TopSurface = Enum.SurfaceType.Smooth
- o32.Parent = o31
- o32.Scale = Vector3.new(1, 1, 0.615455508)
- o32.Scale = Vector3.new(1, 1, 0.615455508)
- o33.Parent = o1
- o33.Material = Enum.Material.Metal
- o33.Rotation = Vector3.new(0, -90, 0)
- o33.Size = Vector3.new(1.05929422, 0.262023836, 0.10546279)
- o33.CFrame = CFrame.new(0.461538434, 0.533050478, 0.545159936, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o33.BottomSurface = Enum.SurfaceType.Smooth
- o33.TopSurface = Enum.SurfaceType.Smooth
- o34.Parent = o1
- o34.Material = Enum.Material.Fabric
- o34.BrickColor = BrickColor.new("Pastel green")
- o34.Rotation = Vector3.new(0, 90, 0)
- o34.Size = Vector3.new(0.208591282, 0.215358868, 0.0545979626)
- o34.CFrame = CFrame.new(0.490690321, 1.50391507, 0.975107074, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o34.Color = Color3.new(0.8, 1, 0.8)
- o34.Color = Color3.new(0.8, 1, 0.8)
- o35.Parent = o1
- o35.Material = Enum.Material.Metal
- o35.Rotation = Vector3.new(-180, 0, -158.990005)
- o35.CanCollide = false
- o35.Size = Vector3.new(0.979497373, 0.278123289, 0.0523170605)
- o35.CFrame = CFrame.new(-0.0177107174, 0.707170069, 0.0315679722, -0.933522582, 0.358521283, 0, 0.358521283, 0.933522582, 0, 0, 0, -1)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o36.Parent = o35
- o36.Scale = Vector3.new(1, 1, 0.615455508)
- o36.Scale = Vector3.new(1, 1, 0.615455508)
- o37.Name = ""
- o37.Parent = o1
- o37.Material = Enum.Material.Concrete
- o37.Reflectance = 0.10000000149012
- o37.Transparency = 0.10000000149012
- o37.Rotation = Vector3.new(-180, 89.9599991, 0)
- o37.CanCollide = false
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.227258474, 0.227258578, 0.0523170605)
- o37.CFrame = CFrame.new(-0.584406793, 0.969297707, 0.530007958, 0.000646999804, 0, 0.999999762, 0, -1, 0, 0.999999762, 0, -0.000646999804)
- o37.BottomSurface = Enum.SurfaceType.Smooth
- o37.TopSurface = Enum.SurfaceType.Smooth
- o38.Parent = o37
- o38.MeshId = "http://www.roblox.com/asset/?id=47260990"
- o38.Scale = Vector3.new(0.186659858, 0.186659887, 0.186659828)
- o38.MeshType = Enum.MeshType.FileMesh
- o38.Scale = Vector3.new(0.186659858, 0.186659887, 0.186659828)
- o39.Name = "Ring Mesh"
- o39.Parent = o1
- o39.Material = Enum.Material.SmoothPlastic
- o39.BrickColor = BrickColor.new("Fossil")
- o39.Rotation = Vector3.new(0.159999996, 20.3799992, 65)
- o39.Anchored = true
- o39.CanCollide = false
- o39.FormFactor = Enum.FormFactor.Custom
- o39.Size = Vector3.new(0.0523170792, 0.0523170717, 0.0523170605)
- o39.CFrame = CFrame.new(-0.597102106, 1.22949398, 0.655893087, 0.39619109, -0.849572957, 0.348221958, 0.90670526, 0.421756893, -0.00262835436, -0.144632027, 0.316775978, 0.937408447)
- o39.BottomSurface = Enum.SurfaceType.Smooth
- o39.TopSurface = Enum.SurfaceType.Smooth
- o39.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o39.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o40.Parent = o39
- o40.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o40.Scale = Vector3.new(0.0466649644, 0.0466649719, 0.046664957)
- o40.MeshType = Enum.MeshType.FileMesh
- o40.Scale = Vector3.new(0.0466649644, 0.0466649719, 0.046664957)
- o41.Parent = o1
- o41.Material = Enum.Material.Concrete
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Rotation = Vector3.new(-180, 0, -180)
- o41.CanCollide = false
- o41.Size = Vector3.new(0.0523170792, 0.651102245, 0.0578130931)
- o41.CFrame = CFrame.new(-0.566157281, 0.967299521, 0.582284629, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o41.BottomSurface = Enum.SurfaceType.Smooth
- o41.TopSurface = Enum.SurfaceType.Smooth
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o42.Scale = Vector3.new(0.559265316, 1, 1)
- o42.Scale = Vector3.new(0.559265316, 1, 1)
- o43.Name = "Ring Mesh"
- o43.Parent = o1
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new("Fossil")
- o43.Rotation = Vector3.new(151.479996, -31.5, -160.899994)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Custom
- o43.Size = Vector3.new(0.0523170792, 0.0523170717, 0.0523170605)
- o43.CFrame = CFrame.new(-0.597102106, 1.15389657, 0.67199111, -0.805673182, 0.278967798, -0.522558928, 0.523284137, 0.74859941, -0.407151908, 0.277605057, -0.6014781, -0.749105811)
- o43.BottomSurface = Enum.SurfaceType.Smooth
- o43.TopSurface = Enum.SurfaceType.Smooth
- o43.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o43.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o44.Parent = o43
- o44.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o44.Scale = Vector3.new(0.0466649644, 0.0466649719, 0.046664957)
- o44.MeshType = Enum.MeshType.FileMesh
- o44.Scale = Vector3.new(0.0466649644, 0.0466649719, 0.046664957)
- o45.Parent = o1
- o45.Material = Enum.Material.Fabric
- o45.BrickColor = BrickColor.new("Pastel green")
- o45.Rotation = Vector3.new(0, 0, 21.0100002)
- o45.CanCollide = false
- o45.Size = Vector3.new(0.0846962407, 0.230991706, 0.0523170605)
- o45.CFrame = CFrame.new(-0.4308424, 1.17637885, 1.06128883, 0.933522403, -0.358519197, 0, 0.358519167, 0.933522403, 0, 0, 0, 1)
- o45.BottomSurface = Enum.SurfaceType.Smooth
- o45.TopSurface = Enum.SurfaceType.Smooth
- o45.Color = Color3.new(0.8, 1, 0.8)
- o45.Color = Color3.new(0.8, 1, 0.8)
- o46.Parent = o45
- o46.Scale = Vector3.new(1, 1, 0.704652131)
- o46.Scale = Vector3.new(1, 1, 0.704652131)
- o47.Parent = o1
- o47.Material = Enum.Material.Fabric
- o47.BrickColor = BrickColor.new("Pastel green")
- o47.Rotation = Vector3.new(0, -90, 0)
- o47.CanCollide = false
- o47.Size = Vector3.new(0.167759567, 0.215358868, 0.0523170605)
- o47.CFrame = CFrame.new(0.493139267, 0.533050537, 0.995813251, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.TopSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(0.8, 1, 0.8)
- o47.Color = Color3.new(0.8, 1, 0.8)
- o48.Parent = o47
- o48.Scale = Vector3.new(1, 1, 0.985620081)
- o48.Scale = Vector3.new(1, 1, 0.985620081)
- o49.Parent = o1
- o49.Material = Enum.Material.Fabric
- o49.BrickColor = BrickColor.new("Pastel green")
- o49.Rotation = Vector3.new(-180, 0, -158.990005)
- o49.CanCollide = false
- o49.Size = Vector3.new(0.161693305, 0.230991706, 0.0523170605)
- o49.CFrame = CFrame.new(0.356893659, 0.562306464, 0.029187616, -0.93352288, 0.358518004, 0, 0.358517975, 0.93352288, 0, 0, 0, -1)
- o49.BottomSurface = Enum.SurfaceType.Smooth
- o49.TopSurface = Enum.SurfaceType.Smooth
- o49.Color = Color3.new(0.8, 1, 0.8)
- o49.Color = Color3.new(0.8, 1, 0.8)
- o50.Parent = o49
- o50.Scale = Vector3.new(1, 1, 0.704652131)
- o50.Scale = Vector3.new(1, 1, 0.704652131)
- o51.Parent = o1
- o51.Material = Enum.Material.Metal
- o51.Rotation = Vector3.new(0, -90, 0)
- o51.CanCollide = false
- o51.Size = Vector3.new(1.05952799, 0.260623872, 0.0523170605)
- o51.CFrame = CFrame.new(-0.536402702, 0.881871521, 0.545282006, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o51.BottomSurface = Enum.SurfaceType.Smooth
- o51.TopSurface = Enum.SurfaceType.Smooth
- o52.Parent = o51
- o52.Scale = Vector3.new(1, 1, 0.624375165)
- o52.Scale = Vector3.new(1, 1, 0.624375165)
- o53.Parent = o1
- o53.Material = Enum.Material.Concrete
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Rotation = Vector3.new(-180, 0, -180)
- o53.CanCollide = false
- o53.Shape = Enum.PartType.Cylinder
- o53.Size = Vector3.new(0.0523170792, 0.184944183, 0.184944093)
- o53.CFrame = CFrame.new(-0.578860223, 0.968756378, 0.53402102, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.TopSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.Scale = Vector3.new(0.139035419, 1, 1)
- o54.MeshType = Enum.MeshType.Cylinder
- o54.Scale = Vector3.new(0.139035419, 1, 1)
- o55.Parent = o1
- o55.Material = Enum.Material.Concrete
- o55.BrickColor = BrickColor.new("Institutional white")
- o55.Rotation = Vector3.new(-180, 0, -180)
- o55.CanCollide = false
- o55.Size = Vector3.new(0.0523170792, 0.651102245, 0.0578130931)
- o55.CFrame = CFrame.new(-0.565455377, 0.967299521, 0.486733884, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Smooth
- o55.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o55.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o56.Parent = o55
- o56.Scale = Vector3.new(0.559265316, 1, 1)
- o56.Scale = Vector3.new(0.559265316, 1, 1)
- o57.Parent = o1
- o57.Material = Enum.Material.Concrete
- o57.BrickColor = BrickColor.new("Burlap")
- o57.Rotation = Vector3.new(-180, 0, -180)
- o57.CanCollide = false
- o57.Size = Vector3.new(0.0523170792, 0.651102245, 0.225612059)
- o57.CFrame = CFrame.new(-0.562640131, 0.967300475, 0.535394311, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- o57.Color = Color3.new(0.780392, 0.67451, 0.470588)
- o57.Color = Color3.new(0.780392, 0.67451, 0.470588)
- o58.Parent = o57
- o58.Scale = Vector3.new(0.559265316, 1, 1)
- o58.Scale = Vector3.new(0.559265316, 1, 1)
- o59.Parent = o1
- o59.Material = Enum.Material.Fabric
- o59.BrickColor = BrickColor.new("Pastel green")
- o59.Rotation = Vector3.new(0, 90, 0)
- o59.CanCollide = false
- o59.Size = Vector3.new(0.196225196, 0.215358868, 0.0523170605)
- o59.CFrame = CFrame.new(-0.531153679, 1.16092801, 0.108884126, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o59.BottomSurface = Enum.SurfaceType.Smooth
- o59.TopSurface = Enum.SurfaceType.Smooth
- o59.Color = Color3.new(0.8, 1, 0.8)
- o59.Color = Color3.new(0.8, 1, 0.8)
- o60.Parent = o59
- o60.Scale = Vector3.new(1, 1, 0.985620081)
- o60.Scale = Vector3.new(1, 1, 0.985620081)
- o61.Parent = o1
- o61.Material = Enum.Material.Metal
- o61.Rotation = Vector3.new(180, 90, 0)
- o61.Size = Vector3.new(0.0933299363, 0.255957514, 0.0963631198)
- o61.CFrame = CFrame.new(0.434927106, 1.51190126, 1.02834511, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o61.BottomSurface = Enum.SurfaceType.Smooth
- o62.Parent = o1
- o62.Material = Enum.Material.Metal
- o62.Rotation = Vector3.new(0, -90, 0)
- o62.Size = Vector3.new(0.0699974597, 0.246624529, 0.0937965363)
- o62.CFrame = CFrame.new(-0.472819328, 1.15351224, 1.04001808, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o62.BottomSurface = Enum.SurfaceType.Smooth
- o63.Parent = o1
- o63.Material = Enum.Material.Fabric
- o63.BrickColor = BrickColor.new("Pastel green")
- o63.Rotation = Vector3.new(0, -90, 0)
- o63.Size = Vector3.new(0.0741972998, 0.21512562, 0.0774638206)
- o63.CFrame = CFrame.new(-0.466982841, 1.1611017, 1.04212379, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.8, 1, 0.8)
- o63.Color = Color3.new(0.8, 1, 0.8)
- o64.Parent = o1
- o64.Material = Enum.Material.Fabric
- o64.BrickColor = BrickColor.new("Pastel green")
- o64.Rotation = Vector3.new(-180, 89.9700012, 0)
- o64.CanCollide = false
- o64.Size = Vector3.new(0.0523170792, 0.216525689, 0.0837635845)
- o64.CFrame = CFrame.new(0.421865553, 1.503631, 1.0743351, 6.75010178e-14, 3.54692009e-20, 0.999999881, 1.49007434e-07, -1, 2.54110401e-20, 0.999999881, 1.49007462e-07, -6.75010178e-14)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(0.8, 1, 0.8)
- o64.Color = Color3.new(0.8, 1, 0.8)
- o65.Parent = o64
- o65.Scale = Vector3.new(0.191772133, 1, 1)
- o65.MeshType = Enum.MeshType.Wedge
- o65.Scale = Vector3.new(0.191772133, 1, 1)
- o66.Parent = o1
- o66.Material = Enum.Material.Fabric
- o66.BrickColor = BrickColor.new("Pastel green")
- o66.Rotation = Vector3.new(0, 0, 21.0100002)
- o66.CanCollide = false
- o66.Size = Vector3.new(0.265990227, 0.230991706, 0.0523170605)
- o66.CFrame = CFrame.new(0.181318268, 1.41147351, 1.06128883, 0.933522403, -0.358519197, -2.33876774e-14, 0.358519197, 0.933522403, -1.83770032e-14, 2.84214248e-14, 8.77040953e-15, 1)
- o66.BottomSurface = Enum.SurfaceType.Smooth
- o66.TopSurface = Enum.SurfaceType.Smooth
- o66.Color = Color3.new(0.8, 1, 0.8)
- o66.Color = Color3.new(0.8, 1, 0.8)
- o67.Parent = o66
- o67.Scale = Vector3.new(1, 1, 0.704652131)
- o67.Scale = Vector3.new(1, 1, 0.704652131)
- o68.Parent = o1
- o68.Material = Enum.Material.Fabric
- o68.BrickColor = BrickColor.new("Pastel green")
- o68.Rotation = Vector3.new(0, 89.9599991, 0)
- o68.Size = Vector3.new(0.106162876, 0.215358868, 0.0545979626)
- o68.CFrame = CFrame.new(0.490690321, 1.50391507, 0.44556573, 0, 0, 0.999999762, 0, 1, 0, -0.999999762, 0, 0)
- o68.BottomSurface = Enum.SurfaceType.Smooth
- o68.TopSurface = Enum.SurfaceType.Smooth
- o68.Color = Color3.new(0.8, 1, 0.8)
- o68.Color = Color3.new(0.8, 1, 0.8)
- o69.Parent = o1
- o69.Material = Enum.Material.Fabric
- o69.BrickColor = BrickColor.new("Pastel green")
- o69.Rotation = Vector3.new(0, -90, 0)
- o69.CanCollide = false
- o69.Size = Vector3.new(0.0523170792, 0.215825632, 0.0846968517)
- o69.CFrame = CFrame.new(-0.477389336, 1.15935171, 0.0297369324, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o69.BottomSurface = Enum.SurfaceType.Smooth
- o69.Color = Color3.new(0.8, 1, 0.8)
- o69.Color = Color3.new(0.8, 1, 0.8)
- o70.Parent = o69
- o70.Scale = Vector3.new(0.704651833, 1, 1)
- o70.MeshType = Enum.MeshType.Wedge
- o70.Scale = Vector3.new(0.704651833, 1, 1)
- o71.Parent = o1
- o71.Material = Enum.Material.Fabric
- o71.BrickColor = BrickColor.new("Pastel green")
- o71.Rotation = Vector3.new(90, 89.9100037, 90)
- o71.CanCollide = false
- o71.Size = Vector3.new(0.0523170792, 0.216058969, 0.0837635845)
- o71.CFrame = CFrame.new(0.4219037, 1.50364268, 0.0157141052, -3.90776075e-14, -2.59274407e-06, 0.999998689, 1.4901164e-07, -1, -2.59274748e-06, 0.999998689, 1.49011441e-07, 4.25426621e-13)
- o71.BottomSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(0.8, 1, 0.8)
- o71.Color = Color3.new(0.8, 1, 0.8)
- o72.Parent = o71
- o72.Scale = Vector3.new(0.178392708, 1, 1)
- o72.MeshType = Enum.MeshType.Wedge
- o72.Scale = Vector3.new(0.178392708, 1, 1)
- o73.Parent = o1
- o73.Material = Enum.Material.Fabric
- o73.BrickColor = BrickColor.new("Pastel green")
- o73.Rotation = Vector3.new(-180, 0, -158.990005)
- o73.CanCollide = false
- o73.Size = Vector3.new(0.0523170792, 0.230991706, 0.0523170605)
- o73.CFrame = CFrame.new(0.101078972, 0.660555065, 0.029187616, -0.93352288, 0.358518004, 0, 0.358517975, 0.93352288, 0, 0, 0, -1)
- o73.BottomSurface = Enum.SurfaceType.Smooth
- o73.TopSurface = Enum.SurfaceType.Smooth
- o73.Color = Color3.new(0.8, 1, 0.8)
- o73.Color = Color3.new(0.8, 1, 0.8)
- o74.Parent = o73
- o74.Scale = Vector3.new(0.749234319, 1, 0.704652131)
- o74.Scale = Vector3.new(0.749234319, 1, 0.704652131)
- o75.Parent = o1
- o75.Material = Enum.Material.Fabric
- o75.BrickColor = BrickColor.new("Pastel green")
- o75.Rotation = Vector3.new(-180, 0, -180)
- o75.CanCollide = false
- o75.Size = Vector3.new(0.0523170792, 0.214892223, 0.240324661)
- o75.CFrame = CFrame.new(-0.554247797, 1.16097569, 0.32650128, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o75.BottomSurface = Enum.SurfaceType.Smooth
- o75.Color = Color3.new(0.8, 1, 0.8)
- o75.Color = Color3.new(0.8, 1, 0.8)
- o76.Parent = o75
- o76.Scale = Vector3.new(0.0891964138, 1, 1)
- o76.MeshType = Enum.MeshType.Wedge
- o76.Scale = Vector3.new(0.0891964138, 1, 1)
- o77.Parent = o1
- o77.Material = Enum.Material.Fabric
- o77.BrickColor = BrickColor.new("Pastel green")
- o77.Rotation = Vector3.new(90, -68.9899979, 90)
- o77.CanCollide = false
- o77.Size = Vector3.new(0.0523170792, 0.230291739, 0.271356732)
- o77.CFrame = CFrame.new(-0.189540103, 1.26965845, 0.015729364, 0, -0.358520925, -0.933521748, 0, 0.933521748, -0.358520955, 1, 0, 0)
- o77.BottomSurface = Enum.SurfaceType.Smooth
- o77.Color = Color3.new(0.8, 1, 0.8)
- o77.Color = Color3.new(0.8, 1, 0.8)
- o78.Parent = o77
- o78.Scale = Vector3.new(0.178392708, 1, 1)
- o78.MeshType = Enum.MeshType.Wedge
- o78.Scale = Vector3.new(0.178392708, 1, 1)
- o79.Parent = o1
- o79.Material = Enum.Material.Fabric
- o79.BrickColor = BrickColor.new("Pastel green")
- o79.Rotation = Vector3.new(-90, 0, -180)
- o79.CanCollide = false
- o79.Size = Vector3.new(0.0523170792, 0.121562228, 0.222125337)
- o79.CFrame = CFrame.new(-0.554247797, 0.875852525, 0.706369102, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- o79.BottomSurface = Enum.SurfaceType.Smooth
- o79.Color = Color3.new(0.8, 1, 0.8)
- o79.Color = Color3.new(0.8, 1, 0.8)
- o80.Parent = o79
- o80.Scale = Vector3.new(0.0891964138, 1, 1)
- o80.MeshType = Enum.MeshType.Wedge
- o80.Scale = Vector3.new(0.0891964138, 1, 1)
- o81.Parent = o1
- o81.Material = Enum.Material.Fabric
- o81.BrickColor = BrickColor.new("Pastel green")
- o81.Rotation = Vector3.new(-90, 0, 0)
- o81.CanCollide = false
- o81.Size = Vector3.new(0.0523170792, 0.135328442, 0.21302557)
- o81.CFrame = CFrame.new(-0.554247797, 1.16097569, 0.362206846, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o81.BottomSurface = Enum.SurfaceType.Smooth
- o81.Color = Color3.new(0.8, 1, 0.8)
- o81.Color = Color3.new(0.8, 1, 0.8)
- o82.Parent = o81
- o82.Scale = Vector3.new(0.0891964138, 1, 1)
- o82.MeshType = Enum.MeshType.Wedge
- o82.Scale = Vector3.new(0.0891964138, 1, 1)
- o83.Parent = o1
- o83.Material = Enum.Material.Fabric
- o83.BrickColor = BrickColor.new("Pastel green")
- o83.Rotation = Vector3.new(90, -68.9899979, 90)
- o83.CanCollide = false
- o83.Size = Vector3.new(0.0523170792, 0.231924832, 0.181293443)
- o83.CFrame = CFrame.new(-0.309664965, 1.22496068, 1.07723427, 3.09522932e-08, -0.358520716, -0.933521807, 1.18873302e-08, 0.933521807, -0.358520716, 1, -5.20279552e-14, 3.31563044e-08)
- o83.BottomSurface = Enum.SurfaceType.Smooth
- o83.Color = Color3.new(0.8, 1, 0.8)
- o83.Color = Color3.new(0.8, 1, 0.8)
- o84.Parent = o83
- o84.Scale = Vector3.new(0.0847365856, 1, 1)
- o84.MeshType = Enum.MeshType.Wedge
- o84.Scale = Vector3.new(0.0847365856, 1, 1)
- o85.Parent = o1
- o85.Material = Enum.Material.Fabric
- o85.BrickColor = BrickColor.new("Pastel green")
- o85.Rotation = Vector3.new(0, -90, 0)
- o85.Size = Vector3.new(0.0828292072, 0.215358868, 0.0545979626)
- o85.CFrame = CFrame.new(-0.528712332, 0.876034439, 0.329705626, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o85.BottomSurface = Enum.SurfaceType.Smooth
- o85.TopSurface = Enum.SurfaceType.Smooth
- o85.Color = Color3.new(0.8, 1, 0.8)
- o85.Color = Color3.new(0.8, 1, 0.8)
- o86.Parent = o1
- o86.Material = Enum.Material.Fabric
- o86.BrickColor = BrickColor.new("Pastel green")
- o86.Rotation = Vector3.new(90, -68.9899979, 90)
- o86.CanCollide = false
- o86.Size = Vector3.new(0.0523170792, 0.230291739, 0.249657422)
- o86.CFrame = CFrame.new(0.141721696, 1.39735532, 0.015729364, -1.06581986e-14, -0.358521432, -0.933521926, 1.42129113e-14, 0.933521926, -0.358521491, 1, -1.70892404e-14, -4.85402522e-15)
- o86.BottomSurface = Enum.SurfaceType.Smooth
- o86.Color = Color3.new(0.8, 1, 0.8)
- o86.Color = Color3.new(0.8, 1, 0.8)
- o87.Parent = o86
- o87.Scale = Vector3.new(0.178392708, 1, 1)
- o87.MeshType = Enum.MeshType.Wedge
- o87.Scale = Vector3.new(0.178392708, 1, 1)
- o88.Parent = o1
- o88.Material = Enum.Material.Fabric
- o88.BrickColor = BrickColor.new("Pastel green")
- o88.Rotation = Vector3.new(0, 0, 21.0100002)
- o88.CanCollide = false
- o88.Size = Vector3.new(0.174993709, 0.230525032, 0.0523170605)
- o88.CFrame = CFrame.new(-0.398150533, 1.18945456, 0.0295996033, 0.933543146, -0.358489692, 2.87751214e-13, 0.358489096, 0.933541119, -3.83706711e-13, -1.35926508e-13, 4.78448552e-13, 1.00000894)
- o88.BottomSurface = Enum.SurfaceType.Smooth
- o88.TopSurface = Enum.SurfaceType.Smooth
- o88.Color = Color3.new(0.8, 1, 0.8)
- o88.Color = Color3.new(0.8, 1, 0.8)
- o89.Parent = o88
- o89.Scale = Vector3.new(1, 1, 0.70911181)
- o89.Scale = Vector3.new(1, 1, 0.70911181)
- o90.Parent = o1
- o90.Material = Enum.Material.Fabric
- o90.BrickColor = BrickColor.new("Pastel green")
- o90.CanCollide = false
- o90.Size = Vector3.new(0.0523170792, 0.214892223, 0.254324138)
- o90.CFrame = CFrame.new(-0.554247797, 0.875852525, 0.736901999, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o90.BottomSurface = Enum.SurfaceType.Smooth
- o90.Color = Color3.new(0.8, 1, 0.8)
- o90.Color = Color3.new(0.8, 1, 0.8)
- o91.Parent = o90
- o91.Scale = Vector3.new(0.0891964138, 1, 1)
- o91.MeshType = Enum.MeshType.Wedge
- o91.Scale = Vector3.new(0.0891964138, 1, 1)
- o92.Parent = o1
- o92.Material = Enum.Material.Fabric
- o92.BrickColor = BrickColor.new("Pastel green")
- o92.Rotation = Vector3.new(180, 0, -158.990005)
- o92.CanCollide = false
- o92.Size = Vector3.new(0.0523170792, 0.230525032, 0.0523170605)
- o92.CFrame = CFrame.new(0.198415756, 0.62369734, 1.06087685, -0.933536768, 0.358481675, -2.77081282e-13, 0.358481675, 0.933536768, -3.69482223e-13, 1.26212951e-13, -4.44253819e-13, -1)
- o92.BottomSurface = Enum.SurfaceType.Smooth
- o92.TopSurface = Enum.SurfaceType.Smooth
- o92.Color = Color3.new(0.8, 1, 0.8)
- o92.Color = Color3.new(0.8, 1, 0.8)
- o93.Parent = o92
- o93.Scale = Vector3.new(0.718030572, 1, 0.70911181)
- o93.Scale = Vector3.new(0.718030572, 1, 0.70911181)
- o94.Parent = o1
- o94.Material = Enum.Material.Fabric
- o94.BrickColor = BrickColor.new("Pastel green")
- o94.Rotation = Vector3.new(-90, -68.9899979, 90)
- o94.CanCollide = false
- o94.Size = Vector3.new(0.0523170792, 0.230058327, 0.22772491)
- o94.CFrame = CFrame.new(0.322385907, 0.576030076, 1.07695961, 6.61355674e-18, -0.358518153, -0.93352282, 9.62217848e-18, -0.933522761, 0.358518124, -1, -1.13536023e-17, -2.72417976e-18)
- o94.BottomSurface = Enum.SurfaceType.Smooth
- o94.Color = Color3.new(0.8, 1, 0.8)
- o94.Color = Color3.new(0.8, 1, 0.8)
- o95.Parent = o94
- o95.Scale = Vector3.new(0.093656227, 1, 1)
- o95.MeshType = Enum.MeshType.Wedge
- o95.Scale = Vector3.new(0.093656227, 1, 1)
- o96.Parent = o1
- o96.Material = Enum.Material.Fabric
- o96.BrickColor = BrickColor.new("Pastel green")
- o96.Rotation = Vector3.new(90, 68.9899979, -90)
- o96.CanCollide = false
- o96.Size = Vector3.new(0.0523170792, 0.231925055, 0.185726941)
- o96.CFrame = CFrame.new(-0.396189779, 0.851521313, 0.0135931335, 0, 0.35852173, 0.933521926, 0, 0.933521926, -0.35852173, -1, 0, 0)
- o96.BottomSurface = Enum.SurfaceType.Smooth
- o96.Color = Color3.new(0.8, 1, 0.8)
- o96.Color = Color3.new(0.8, 1, 0.8)
- o97.Parent = o96
- o97.Scale = Vector3.new(0.0713569671, 1, 1)
- o97.MeshType = Enum.MeshType.Wedge
- o97.Scale = Vector3.new(0.0713569671, 1, 1)
- o98.Parent = o1
- o98.Material = Enum.Material.Fabric
- o98.BrickColor = BrickColor.new("Pastel green")
- o98.Rotation = Vector3.new(90, 68.9899979, 90)
- o98.CanCollide = false
- o98.Size = Vector3.new(0.0523170792, 0.231458381, 0.15492788)
- o98.CFrame = CFrame.new(-0.191539064, 0.772683203, 0.0132421814, 0, -0.358521551, 0.933523238, 0, -0.933523238, -0.358521551, 1, -0, 0)
- o98.BottomSurface = Enum.SurfaceType.Smooth
- o98.Color = Color3.new(0.8, 1, 0.8)
- o98.Color = Color3.new(0.8, 1, 0.8)
- o99.Parent = o98
- o99.Scale = Vector3.new(0.0847364366, 1, 1)
- o99.MeshType = Enum.MeshType.Wedge
- o99.Scale = Vector3.new(0.0847364366, 1, 1)
- o100.Parent = o1
- o100.Material = Enum.Material.Fabric
- o100.BrickColor = BrickColor.new("Pastel green")
- o100.Rotation = Vector3.new(-90, 0, -180)
- o100.CanCollide = false
- o100.Size = Vector3.new(0.0523170792, 0.159594163, 0.215358883)
- o100.CFrame = CFrame.new(0.515432477, 1.50391483, 0.578271568, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- o100.BottomSurface = Enum.SurfaceType.Smooth
- o100.Color = Color3.new(0.8, 1, 0.8)
- o100.Color = Color3.new(0.8, 1, 0.8)
- o101.Parent = o100
- o101.Scale = Vector3.new(0.0713573024, 1, 1)
- o101.MeshType = Enum.MeshType.Wedge
- o101.Scale = Vector3.new(0.0713573024, 1, 1)
- o102.Parent = o1
- o102.Material = Enum.Material.Fabric
- o102.BrickColor = BrickColor.new("Pastel green")
- o102.Rotation = Vector3.new(0, 0, 21.0100002)
- o102.CanCollide = false
- o102.Size = Vector3.new(0.0523170792, 0.230991706, 0.0523170605)
- o102.CFrame = CFrame.new(0.405988783, 1.49776006, 1.06128883, 0.933522403, -0.358519197, 0, 0.358519167, 0.933522403, 0, 0, 0, 1)
- o102.BottomSurface = Enum.SurfaceType.Smooth
- o102.TopSurface = Enum.SurfaceType.Smooth
- o102.Color = Color3.new(0.8, 1, 0.8)
- o102.Color = Color3.new(0.8, 1, 0.8)
- o103.Parent = o102
- o103.Scale = Vector3.new(0.628834903, 1, 0.704652131)
- o103.Scale = Vector3.new(0.628834903, 1, 0.704652131)
- o104.Parent = o1
- o104.Material = Enum.Material.Fabric
- o104.BrickColor = BrickColor.new("Pastel green")
- o104.Rotation = Vector3.new(0, 90, 0)
- o104.CanCollide = false
- o104.Size = Vector3.new(0.371919394, 0.215358868, 0.0523170605)
- o104.CFrame = CFrame.new(-0.531153679, 1.16092801, 0.606454492, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o104.BottomSurface = Enum.SurfaceType.Smooth
- o104.TopSurface = Enum.SurfaceType.Smooth
- o104.Color = Color3.new(0.8, 1, 0.8)
- o104.Color = Color3.new(0.8, 1, 0.8)
- o105.Parent = o104
- o105.Scale = Vector3.new(1, 1, 0.985620081)
- o105.Scale = Vector3.new(1, 1, 0.985620081)
- o106.Parent = o1
- o106.Material = Enum.Material.Fabric
- o106.BrickColor = BrickColor.new("Pastel green")
- o106.CanCollide = false
- o106.Size = Vector3.new(0.0523170792, 0.214892223, 0.0937966853)
- o106.CFrame = CFrame.new(-0.554247797, 0.875852525, 0.397897273, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o106.BottomSurface = Enum.SurfaceType.Smooth
- o106.Color = Color3.new(0.8, 1, 0.8)
- o106.Color = Color3.new(0.8, 1, 0.8)
- o107.Parent = o106
- o107.Scale = Vector3.new(0.0891964138, 1, 1)
- o107.MeshType = Enum.MeshType.Wedge
- o107.Scale = Vector3.new(0.0891964138, 1, 1)
- o108.Parent = o1
- o108.Material = Enum.Material.Fabric
- o108.BrickColor = BrickColor.new("Pastel green")
- o108.Rotation = Vector3.new(-90, 0, 0)
- o108.CanCollide = false
- o108.Size = Vector3.new(0.0523170792, 0.0741973445, 0.215358883)
- o108.CFrame = CFrame.new(-0.554247797, 1.16097701, 0.889291346, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o108.BottomSurface = Enum.SurfaceType.Smooth
- o108.Color = Color3.new(0.8, 1, 0.8)
- o108.Color = Color3.new(0.8, 1, 0.8)
- o109.Parent = o108
- o109.Scale = Vector3.new(0.0891964138, 1, 1)
- o109.MeshType = Enum.MeshType.Wedge
- o109.Scale = Vector3.new(0.0891964138, 1, 1)
- o110.Parent = o1
- o110.Material = Enum.Material.Fabric
- o110.BrickColor = BrickColor.new("Pastel green")
- o110.Rotation = Vector3.new(-90, 68.9899979, -90)
- o110.CanCollide = false
- o110.Size = Vector3.new(0.0523170792, 0.230291739, 0.428850859)
- o110.CFrame = CFrame.new(-0.174983203, 1.27589643, 0.015729364, 0, 0.358520925, 0.933521748, 0, -0.933521748, 0.358520955, 1, 0, 0)
- o110.BottomSurface = Enum.SurfaceType.Smooth
- o110.Color = Color3.new(0.8, 1, 0.8)
- o110.Color = Color3.new(0.8, 1, 0.8)
- o111.Parent = o110
- o111.Scale = Vector3.new(0.178392708, 1, 1)
- o111.MeshType = Enum.MeshType.Wedge
- o111.Scale = Vector3.new(0.178392708, 1, 1)
- o112.Parent = o1
- o112.Material = Enum.Material.Fabric
- o112.BrickColor = BrickColor.new("Pastel green")
- o112.Rotation = Vector3.new(90, 0, 0)
- o112.CanCollide = false
- o112.Size = Vector3.new(0.0523170792, 0.0523170717, 0.21302557)
- o112.CFrame = CFrame.new(-0.554247797, 1.15980923, 1.01282692, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o112.BottomSurface = Enum.SurfaceType.Smooth
- o112.Color = Color3.new(0.8, 1, 0.8)
- o112.Color = Color3.new(0.8, 1, 0.8)
- o113.Parent = o112
- o113.Scale = Vector3.new(0.0891964138, 0.557477713, 1)
- o113.MeshType = Enum.MeshType.Wedge
- o113.Scale = Vector3.new(0.0891964138, 0.557477713, 1)
- o114.Parent = o1
- o114.Material = Enum.Material.Fabric
- o114.BrickColor = BrickColor.new("Pastel green")
- o114.Rotation = Vector3.new(-90, 68.9899979, -90)
- o114.CanCollide = false
- o114.Size = Vector3.new(0.0523170792, 0.230758339, 0.110595964)
- o114.CFrame = CFrame.new(0.00513931923, 1.34495175, 1.07723427, -2.78211125e-08, 0.358521253, 0.933522642, -1.06847544e-08, -0.933522642, 0.358521253, 1, -8.88172596e-16, 2.9802294e-08)
- o114.BottomSurface = Enum.SurfaceType.Smooth
- o114.Color = Color3.new(0.8, 1, 0.8)
- o114.Color = Color3.new(0.8, 1, 0.8)
- o115.Parent = o114
- o115.Scale = Vector3.new(0.0847365856, 1, 1)
- o115.MeshType = Enum.MeshType.Wedge
- o115.Scale = Vector3.new(0.0847365856, 1, 1)
- o116.Parent = o1
- o116.Material = Enum.Material.Fabric
- o116.BrickColor = BrickColor.new("Pastel green")
- o116.Rotation = Vector3.new(-180, 0, -180)
- o116.CanCollide = false
- o116.Size = Vector3.new(0.0523170792, 0.214892223, 0.110596031)
- o116.CFrame = CFrame.new(-0.554247797, 0.87771982, 0.148251832, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o116.BottomSurface = Enum.SurfaceType.Smooth
- o116.Color = Color3.new(0.8, 1, 0.8)
- o116.Color = Color3.new(0.8, 1, 0.8)
- o117.Parent = o116
- o117.Scale = Vector3.new(0.0891964138, 1, 1)
- o117.MeshType = Enum.MeshType.Wedge
- o117.Scale = Vector3.new(0.0891964138, 1, 1)
- o118.Parent = o1
- o118.Material = Enum.Material.Fabric
- o118.BrickColor = BrickColor.new("Pastel green")
- o118.Rotation = Vector3.new(-90, -68.9899979, -90)
- o118.CanCollide = false
- o118.Size = Vector3.new(0.0523170792, 0.231458381, 0.250591099)
- o118.CFrame = CFrame.new(-0.00224593468, 0.69998771, 0.0132421814, 0, 0.358521581, -0.933523357, 0, 0.933523357, 0.358521581, 1, 0, 0)
- o118.BottomSurface = Enum.SurfaceType.Smooth
- o118.Color = Color3.new(0.8, 1, 0.8)
- o118.Color = Color3.new(0.8, 1, 0.8)
- o119.Parent = o118
- o119.Scale = Vector3.new(0.0847364366, 1, 1)
- o119.MeshType = Enum.MeshType.Wedge
- o119.Scale = Vector3.new(0.0847364366, 1, 1)
- o120.Parent = o1
- o120.Material = Enum.Material.Fabric
- o120.BrickColor = BrickColor.new("Pastel green")
- o120.Rotation = Vector3.new(0, 90, 0)
- o120.CanCollide = false
- o120.Size = Vector3.new(0.0769971758, 0.215358868, 0.0523170605)
- o120.CFrame = CFrame.new(-0.531153679, 1.16092801, 0.963678241, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o120.BottomSurface = Enum.SurfaceType.Smooth
- o120.TopSurface = Enum.SurfaceType.Smooth
- o120.Color = Color3.new(0.8, 1, 0.8)
- o120.Color = Color3.new(0.8, 1, 0.8)
- o121.Parent = o120
- o121.Scale = Vector3.new(1, 1, 0.985620081)
- o121.Scale = Vector3.new(1, 1, 0.985620081)
- o122.Parent = o1
- o122.Material = Enum.Material.Fabric
- o122.BrickColor = BrickColor.new("Pastel green")
- o122.Rotation = Vector3.new(-90, 68.9899979, -90)
- o122.CanCollide = false
- o122.Size = Vector3.new(0.0523170792, 0.229125053, 0.0774638355)
- o122.CFrame = CFrame.new(-0.317187518, 1.22180259, 1.07723427, -2.78210912e-08, 0.358521461, 0.933523178, -1.068475e-08, -0.933523178, 0.358521461, 1, 1.72113876e-15, 2.98023366e-08)
- o122.BottomSurface = Enum.SurfaceType.Smooth
- o122.Color = Color3.new(0.8, 1, 0.8)
- o122.Color = Color3.new(0.8, 1, 0.8)
- o123.Parent = o122
- o123.Scale = Vector3.new(0.0847365856, 1, 1)
- o123.MeshType = Enum.MeshType.Wedge
- o123.Scale = Vector3.new(0.0847365856, 1, 1)
- o124.Parent = o1
- o124.Material = Enum.Material.Fabric
- o124.BrickColor = BrickColor.new("Pastel green")
- o124.Rotation = Vector3.new(90, 0, -180)
- o124.CanCollide = false
- o124.Size = Vector3.new(0.0523170792, 0.0523170717, 0.215358883)
- o124.CFrame = CFrame.new(0.515432477, 1.50391483, 0.368768126, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- o124.BottomSurface = Enum.SurfaceType.Smooth
- o124.Color = Color3.new(0.8, 1, 0.8)
- o124.Color = Color3.new(0.8, 1, 0.8)
- o125.Parent = o124
- o125.Scale = Vector3.new(0.0713573024, 0.981158376, 1)
- o125.MeshType = Enum.MeshType.Wedge
- o125.Scale = Vector3.new(0.0713573024, 0.981158376, 1)
- o126.Parent = o1
- o126.Material = Enum.Material.Fabric
- o126.BrickColor = BrickColor.new("Pastel green")
- o126.Rotation = Vector3.new(-90, 0, 0)
- o126.CanCollide = false
- o126.Size = Vector3.new(0.0523170792, 0.0741973445, 0.215358883)
- o126.CFrame = CFrame.new(-0.554247797, 1.16097701, 1.02669716, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o126.BottomSurface = Enum.SurfaceType.Smooth
- o126.Color = Color3.new(0.8, 1, 0.8)
- o126.Color = Color3.new(0.8, 1, 0.8)
- o127.Parent = o126
- o127.Scale = Vector3.new(0.0891964138, 1, 1)
- o127.MeshType = Enum.MeshType.Wedge
- o127.Scale = Vector3.new(0.0891964138, 1, 1)
- o128.Parent = o1
- o128.Material = Enum.Material.Fabric
- o128.BrickColor = BrickColor.new("Pastel green")
- o128.Rotation = Vector3.new(-180, 0, 0)
- o128.CanCollide = false
- o128.Size = Vector3.new(0.0523170792, 0.214892223, 0.0523170605)
- o128.CFrame = CFrame.new(-0.554247797, 0.875852525, 0.386941463, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- o128.BottomSurface = Enum.SurfaceType.Smooth
- o128.Color = Color3.new(0.8, 1, 0.8)
- o128.Color = Color3.new(0.8, 1, 0.8)
- o129.Parent = o128
- o129.Scale = Vector3.new(0.0891964138, 1, 0.606538475)
- o129.MeshType = Enum.MeshType.Wedge
- o129.Scale = Vector3.new(0.0891964138, 1, 0.606538475)
- o130.Parent = o1
- o130.Material = Enum.Material.Fabric
- o130.BrickColor = BrickColor.new("Pastel green")
- o130.Rotation = Vector3.new(-90, -68.9899979, -90)
- o130.CanCollide = false
- o130.Size = Vector3.new(0.0523170792, 0.231458381, 0.258524239)
- o130.CFrame = CFrame.new(-0.189807132, 0.772024572, 0.0135931335, 0, 0.358522385, -0.933525503, 0, 0.933525503, 0.358522385, 1, 0, 0)
- o130.BottomSurface = Enum.SurfaceType.Smooth
- o130.Color = Color3.new(0.8, 1, 0.8)
- o130.Color = Color3.new(0.8, 1, 0.8)
- o131.Parent = o130
- o131.Scale = Vector3.new(0.0713569671, 1, 1)
- o131.MeshType = Enum.MeshType.Wedge
- o131.Scale = Vector3.new(0.0713569671, 1, 1)
- o132.Parent = o1
- o132.Material = Enum.Material.Fabric
- o132.BrickColor = BrickColor.new("Pastel green")
- o132.Rotation = Vector3.new(0, 0, -180)
- o132.CanCollide = false
- o132.Size = Vector3.new(0.0523170792, 0.214892194, 0.0523170605)
- o132.CFrame = CFrame.new(0.516592145, 0.532584369, 0.887780726, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- o132.BottomSurface = Enum.SurfaceType.Smooth
- o132.Color = Color3.new(0.8, 1, 0.8)
- o132.Color = Color3.new(0.8, 1, 0.8)
- o133.Parent = o132
- o133.Scale = Vector3.new(0.0891966075, 1, 0.941022336)
- o133.MeshType = Enum.MeshType.Wedge
- o133.Scale = Vector3.new(0.0891966075, 1, 0.941022336)
- o134.Parent = o1
- o134.Material = Enum.Material.Fabric
- o134.BrickColor = BrickColor.new("Pastel green")
- o134.Rotation = Vector3.new(90, 0, -180)
- o134.CanCollide = false
- o134.Size = Vector3.new(0.0523170792, 0.468283206, 0.215358883)
- o134.CFrame = CFrame.new(0.515890241, 1.50391483, 0.637445211, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- o134.BottomSurface = Enum.SurfaceType.Smooth
- o134.Color = Color3.new(0.8, 1, 0.8)
- o134.Color = Color3.new(0.8, 1, 0.8)
- o135.Parent = o134
- o135.Scale = Vector3.new(0.0891966075, 1, 1)
- o135.MeshType = Enum.MeshType.Wedge
- o135.Scale = Vector3.new(0.0891966075, 1, 1)
- o136.Parent = o1
- o136.Material = Enum.Material.Fabric
- o136.BrickColor = BrickColor.new("Pastel green")
- o136.Rotation = Vector3.new(0, -90, 0)
- o136.CanCollide = false
- o136.Size = Vector3.new(0.368418902, 0.215358868, 0.0523170605)
- o136.CFrame = CFrame.new(0.493139356, 0.533050478, 0.195294648, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o136.BottomSurface = Enum.SurfaceType.Smooth
- o136.TopSurface = Enum.SurfaceType.Smooth
- o136.Color = Color3.new(0.8, 1, 0.8)
- o136.Color = Color3.new(0.8, 1, 0.8)
- o137.Parent = o136
- o137.Scale = Vector3.new(1, 1, 0.985620081)
- o137.Scale = Vector3.new(1, 1, 0.985620081)
- o138.Parent = o1
- o138.Material = Enum.Material.Fabric
- o138.BrickColor = BrickColor.new("Pastel green")
- o138.Rotation = Vector3.new(-180, 0, -158.990005)
- o138.CanCollide = false
- o138.Size = Vector3.new(0.0523170792, 0.230525032, 0.0523170605)
- o138.CFrame = CFrame.new(0.423742384, 0.53716892, 1.06087685, -0.933536649, 0.358481914, 0, 0.358481884, 0.933536649, 0, 0, 0, -1)
- o138.BottomSurface = Enum.SurfaceType.Smooth
- o138.TopSurface = Enum.SurfaceType.Smooth
- o138.Color = Color3.new(0.8, 1, 0.8)
- o138.Color = Color3.new(0.8, 1, 0.8)
- o139.Parent = o138
- o139.Scale = Vector3.new(0.749249279, 1, 0.70911181)
- o139.Scale = Vector3.new(0.749249279, 1, 0.70911181)
- o140.Parent = o1
- o140.Material = Enum.Material.Fabric
- o140.BrickColor = BrickColor.new("Pastel green")
- o140.Rotation = Vector3.new(-90, 0, -180)
- o140.CanCollide = false
- o140.Size = Vector3.new(0.0523170792, 0.255024076, 0.215591922)
- o140.CFrame = CFrame.new(0.516592145, 0.533167183, 0.502572656, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- o140.BottomSurface = Enum.SurfaceType.Smooth
- o140.Color = Color3.new(0.8, 1, 0.8)
- o140.Color = Color3.new(0.8, 1, 0.8)
- o141.Parent = o140
- o141.Scale = Vector3.new(0.0891966075, 1, 1)
- o141.MeshType = Enum.MeshType.Wedge
- o141.Scale = Vector3.new(0.0891966075, 1, 1)
- o142.Parent = o1
- o142.Material = Enum.Material.Fabric
- o142.BrickColor = BrickColor.new("Pastel green")
- o142.Rotation = Vector3.new(-90, -68.9899979, 90)
- o142.CanCollide = false
- o142.Size = Vector3.new(0.0523170792, 0.230058327, 0.227958262)
- o142.CFrame = CFrame.new(-0.160105884, 0.76180619, 1.07695961, 0, -0.358522564, -0.933528364, 0, -0.933527887, 0.35852021, -1, -9.78871366e-25, -1.75035717e-31)
- o142.BottomSurface = Enum.SurfaceType.Smooth
- o142.Color = Color3.new(0.8, 1, 0.8)
- o142.Color = Color3.new(0.8, 1, 0.8)
- o143.Parent = o142
- o143.Scale = Vector3.new(0.093656227, 1, 1)
- o143.MeshType = Enum.MeshType.Wedge
- o143.Scale = Vector3.new(0.093656227, 1, 1)
- o144.Parent = o1
- o144.Material = Enum.Material.Fabric
- o144.BrickColor = BrickColor.new("Pastel green")
- o144.Rotation = Vector3.new(90, 68.9899979, 90)
- o144.CanCollide = false
- o144.Size = Vector3.new(0.0523170792, 0.231458381, 0.112696089)
- o144.CFrame = CFrame.new(0.0309571903, 0.687230647, 0.0132421814, 0, -0.358521372, 0.93352282, 0, -0.93352282, -0.358521372, 1, -0, 0)
- o144.BottomSurface = Enum.SurfaceType.Smooth
- o144.Color = Color3.new(0.8, 1, 0.8)
- o144.Color = Color3.new(0.8, 1, 0.8)
- o145.Parent = o144
- o145.Scale = Vector3.new(0.0847364366, 1, 1)
- o145.MeshType = Enum.MeshType.Wedge
- o145.Scale = Vector3.new(0.0847364366, 1, 1)
- o146.Parent = o1
- o146.Material = Enum.Material.Fabric
- o146.BrickColor = BrickColor.new("Pastel green")
- o146.Rotation = Vector3.new(0, -90, 0)
- o146.CanCollide = false
- o146.Size = Vector3.new(0.167759567, 0.215358868, 0.0523170605)
- o146.CFrame = CFrame.new(0.493139356, 0.533050478, 0.68900466, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o146.BottomSurface = Enum.SurfaceType.Smooth
- o146.TopSurface = Enum.SurfaceType.Smooth
- o146.Color = Color3.new(0.8, 1, 0.8)
- o146.Color = Color3.new(0.8, 1, 0.8)
- o147.Parent = o146
- o147.Scale = Vector3.new(1, 1, 0.985620081)
- o147.Scale = Vector3.new(1, 1, 0.985620081)
- o148.Parent = o1
- o148.Material = Enum.Material.Fabric
- o148.BrickColor = BrickColor.new("Pastel green")
- o148.Rotation = Vector3.new(180, 0, -158.990005)
- o148.CanCollide = false
- o148.Size = Vector3.new(0.0683641508, 0.230525032, 0.0523170605)
- o148.CFrame = CFrame.new(-0.298663378, 0.814570725, 1.06087685, -0.933536053, 0.358483642, -2.77085375e-13, 0.358483613, 0.933536053, -3.69486614e-13, 1.26214306e-13, -4.44259646e-13, -1)
- o148.BottomSurface = Enum.SurfaceType.Smooth
- o148.TopSurface = Enum.SurfaceType.Smooth
- o148.Color = Color3.new(0.8, 1, 0.8)
- o148.Color = Color3.new(0.8, 1, 0.8)
- o149.Parent = o148
- o149.Scale = Vector3.new(1, 1, 0.70911181)
- o149.Scale = Vector3.new(1, 1, 0.70911181)
- o150.Parent = o1
- o150.Material = Enum.Material.Fabric
- o150.BrickColor = BrickColor.new("Pastel green")
- o150.Rotation = Vector3.new(-90, -68.9899979, -90)
- o150.CanCollide = false
- o150.Size = Vector3.new(0.0523170792, 0.230058327, 0.119462326)
- o150.CFrame = CFrame.new(-0.36189577, 0.838614881, 1.07660866, 7.48810261e-14, 0.358491123, -0.933540046, 4.47145413e-13, 0.933539629, 0.358489215, 1, -4.44267046e-13, -9.03922729e-14)
- o150.BottomSurface = Enum.SurfaceType.Smooth
- o150.Color = Color3.new(0.8, 1, 0.8)
- o150.Color = Color3.new(0.8, 1, 0.8)
- o151.Parent = o150
- o151.Scale = Vector3.new(0.0802767724, 1, 1)
- o151.MeshType = Enum.MeshType.Wedge
- o151.Scale = Vector3.new(0.0802767724, 1, 1)
- o152.Parent = o1
- o152.Material = Enum.Material.Fabric
- o152.BrickColor = BrickColor.new("Pastel green")
- o152.Rotation = Vector3.new(90, 68.9899979, -90)
- o152.CanCollide = false
- o152.Size = Vector3.new(0.0523170792, 0.230058327, 0.27508992)
- o152.CFrame = CFrame.new(0.0528306663, 0.679543555, 1.07695961, 0, 0.358521819, 0.933528364, 0, 0.933528006, -0.358519733, -1, 9.78871268e-25, 5.83452389e-31)
- o152.BottomSurface = Enum.SurfaceType.Smooth
- o152.Color = Color3.new(0.8, 1, 0.8)
- o152.Color = Color3.new(0.8, 1, 0.8)
- o153.Parent = o152
- o153.Scale = Vector3.new(0.093656227, 1, 1)
- o153.MeshType = Enum.MeshType.Wedge
- o153.Scale = Vector3.new(0.093656227, 1, 1)
- o154.Parent = o1
- o154.Material = Enum.Material.Fabric
- o154.BrickColor = BrickColor.new("Pastel green")
- o154.Rotation = Vector3.new(-180, 0, -158.990005)
- o154.CanCollide = false
- o154.Size = Vector3.new(0.072097294, 0.230525032, 0.0523170605)
- o154.CFrame = CFrame.new(-0.0647155568, 0.72473675, 1.06087685, -0.933535397, 0.358485222, 0, 0.358485192, 0.933535397, 0, 0, 0, -1)
- o154.BottomSurface = Enum.SurfaceType.Smooth
- o154.TopSurface = Enum.SurfaceType.Smooth
- o154.Color = Color3.new(0.8, 1, 0.8)
- o154.Color = Color3.new(0.8, 1, 0.8)
- o155.Parent = o154
- o155.Scale = Vector3.new(1, 1, 0.70911181)
- o155.Scale = Vector3.new(1, 1, 0.70911181)
- o156.Parent = o1
- o156.Material = Enum.Material.Fabric
- o156.BrickColor = BrickColor.new("Pastel green")
- o156.Rotation = Vector3.new(90, 68.9899979, -90)
- o156.CanCollide = false
- o156.Size = Vector3.new(0.0523170792, 0.230058327, 0.0751305595)
- o156.CFrame = CFrame.new(-0.129718021, 0.750136554, 1.07695961, 0, 0.35852167, 0.933528185, 0, 0.933527768, -0.358519822, -1, 9.78870873e-25, 4.66761911e-31)
- o156.BottomSurface = Enum.SurfaceType.Smooth
- o156.Color = Color3.new(0.8, 1, 0.8)
- o156.Color = Color3.new(0.8, 1, 0.8)
- o157.Parent = o156
- o157.Scale = Vector3.new(0.093656227, 1, 1)
- o157.MeshType = Enum.MeshType.Wedge
- o157.Scale = Vector3.new(0.093656227, 1, 1)
- o158.Parent = o1
- o158.Material = Enum.Material.Fabric
- o158.BrickColor = BrickColor.new("Pastel green")
- o158.Rotation = Vector3.new(-90, 0, -180)
- o158.CanCollide = false
- o158.Size = Vector3.new(0.0523170792, 0.288622707, 0.215358883)
- o158.CFrame = CFrame.new(0.515432477, 1.50391483, 0.304471403, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- o158.BottomSurface = Enum.SurfaceType.Smooth
- o158.Color = Color3.new(0.8, 1, 0.8)
- o158.Color = Color3.new(0.8, 1, 0.8)
- o159.Parent = o158
- o159.Scale = Vector3.new(0.0713573024, 1, 1)
- o159.MeshType = Enum.MeshType.Wedge
- o159.Scale = Vector3.new(0.0713573024, 1, 1)
- o160.Parent = o1
- o160.Material = Enum.Material.Fabric
- o160.BrickColor = BrickColor.new("Pastel green")
- o160.Rotation = Vector3.new(90, 0, 180)
- o160.CanCollide = false
- o160.Size = Vector3.new(0.0523170792, 0.0648643821, 0.218625456)
- o160.CFrame = CFrame.new(-0.554247797, 0.87410301, 0.999750018, -0.999991179, -4.25428735e-13, -2.59262174e-06, 2.59259878e-06, -1.49012536e-07, -1, 3.91070504e-14, -0.999991179, 1.49010688e-07)
- o160.BottomSurface = Enum.SurfaceType.Smooth
- o160.Color = Color3.new(0.8, 1, 0.8)
- o160.Color = Color3.new(0.8, 1, 0.8)
- o161.Parent = o160
- o161.Scale = Vector3.new(0.0891964138, 1, 1)
- o161.MeshType = Enum.MeshType.Wedge
- o161.Scale = Vector3.new(0.0891964138, 1, 1)
- o162.Parent = o1
- o162.Material = Enum.Material.Fabric
- o162.BrickColor = BrickColor.new("Pastel green")
- o162.Rotation = Vector3.new(90, 68.9899979, 90)
- o162.CanCollide = false
- o162.Size = Vector3.new(0.0523170792, 0.230058327, 0.058097817)
- o162.CFrame = CFrame.new(-0.356791705, 0.836649358, 1.07660866, 0, -0.358491153, 0.933540165, 0, -0.933539689, -0.358489156, 1, -9.78871169e-25, 3.27316789e-29)
- o162.BottomSurface = Enum.SurfaceType.Smooth
- o162.Color = Color3.new(0.8, 1, 0.8)
- o162.Color = Color3.new(0.8, 1, 0.8)
- o163.Parent = o162
- o163.Scale = Vector3.new(0.0802767724, 1, 1)
- o163.MeshType = Enum.MeshType.Wedge
- o163.Scale = Vector3.new(0.0802767724, 1, 1)
- o164.Parent = o1
- o164.Material = Enum.Material.Fabric
- o164.BrickColor = BrickColor.new("Pastel green")
- o164.Rotation = Vector3.new(0, -90, 0)
- o164.CanCollide = false
- o164.Size = Vector3.new(0.0523170792, 0.212325633, 0.0545979626)
- o164.CFrame = CFrame.new(-0.528712332, 0.877318442, 1.05605507, 4.25436216e-13, 2.59262174e-06, -1, 1.49010191e-07, 1, 2.59262174e-06, 1, -1.49010191e-07, 3.91091578e-14)
- o164.BottomSurface = Enum.SurfaceType.Smooth
- o164.TopSurface = Enum.SurfaceType.Smooth
- o164.Color = Color3.new(0.8, 1, 0.8)
- o164.Color = Color3.new(0.8, 1, 0.8)
- o165.Parent = o164
- o165.Scale = Vector3.new(0.896403134, 1, 1)
- o165.Scale = Vector3.new(0.896403134, 1, 1)
- o166.Parent = o1
- o166.Material = Enum.Material.Fabric
- o166.BrickColor = BrickColor.new("Pastel green")
- o166.Rotation = Vector3.new(-90, -68.9899979, 90)
- o166.CanCollide = false
- o166.Size = Vector3.new(0.0523170792, 0.230058327, 0.122028813)
- o166.CFrame = CFrame.new(0.0253877323, 0.690083802, 1.07695961, 0, -0.35852167, -0.933528185, 0, -0.933527768, 0.358519822, -1, -9.78870873e-25, -4.66761911e-31)
- o166.BottomSurface = Enum.SurfaceType.Smooth
- o166.Color = Color3.new(0.8, 1, 0.8)
- o166.Color = Color3.new(0.8, 1, 0.8)
- o167.Parent = o166
- o167.Scale = Vector3.new(0.093656227, 1, 1)
- o167.MeshType = Enum.MeshType.Wedge
- o167.Scale = Vector3.new(0.093656227, 1, 1)
- o168.Parent = o1
- o168.Material = Enum.Material.Fabric
- o168.BrickColor = BrickColor.new("Pastel green")
- o168.Rotation = Vector3.new(90, 68.9899979, -90)
- o168.CanCollide = false
- o168.Size = Vector3.new(0.0523170792, 0.230058327, 0.163093925)
- o168.CFrame = CFrame.new(0.33469975, 0.571298182, 1.07695961, 0, 0.358518839, 0.933522701, 0, 0.933522701, -0.358518779, -1, 0, 0)
- o168.BottomSurface = Enum.SurfaceType.Smooth
- o168.Color = Color3.new(0.8, 1, 0.8)
- o168.Color = Color3.new(0.8, 1, 0.8)
- o169.Parent = o168
- o169.Scale = Vector3.new(0.093656227, 1, 1)
- o169.MeshType = Enum.MeshType.Wedge
- o169.Scale = Vector3.new(0.093656227, 1, 1)
- o170.Parent = o1
- o170.Material = Enum.Material.Fabric
- o170.BrickColor = BrickColor.new("Pastel green")
- o170.Rotation = Vector3.new(180, 0, -180)
- o170.CanCollide = false
- o170.Size = Vector3.new(0.0523170792, 0.214892223, 0.136961758)
- o170.CFrame = CFrame.new(-0.554247797, 0.875852525, 0.932794392, -0.999999762, 2.58493941e-26, -5.51012977e-40, -2.58493911e-26, 1, -4.26325641e-14, 0, 4.26325608e-14, -0.999999702)
- o170.BottomSurface = Enum.SurfaceType.Smooth
- o170.Color = Color3.new(0.8, 1, 0.8)
- o170.Color = Color3.new(0.8, 1, 0.8)
- o171.Parent = o170
- o171.Scale = Vector3.new(0.0891964138, 1, 1)
- o171.MeshType = Enum.MeshType.Wedge
- o171.Scale = Vector3.new(0.0891964138, 1, 1)
- o172.Parent = o1
- o172.Material = Enum.Material.Fabric
- o172.BrickColor = BrickColor.new("Pastel green")
- o172.Rotation = Vector3.new(0, 89.9400024, 0)
- o172.Size = Vector3.new(0.148626789, 0.215358868, 0.0545979626)
- o172.CFrame = CFrame.new(0.490690321, 1.50391507, 0.0855534673, 0, 0, 0.999999404, 0, 1, 0, -0.999999404, 0, 0)
- o172.BottomSurface = Enum.SurfaceType.Smooth
- o172.TopSurface = Enum.SurfaceType.Smooth
- o172.Color = Color3.new(0.8, 1, 0.8)
- o172.Color = Color3.new(0.8, 1, 0.8)
- o173.Parent = o1
- o173.Material = Enum.Material.Fabric
- o173.BrickColor = BrickColor.new("Pastel green")
- o173.Rotation = Vector3.new(90, 68.9899979, 90)
- o173.CanCollide = false
- o173.Size = Vector3.new(0.0523170792, 0.231458381, 0.21605882)
- o173.CFrame = CFrame.new(0.182020172, 0.629220307, 0.0132421814, 2.57934474e-08, -0.358521402, 0.933521509, -9.90602178e-09, -0.933521509, -0.358521402, 1, 1.86515452e-14, -2.7630259e-08)
- o173.BottomSurface = Enum.SurfaceType.Smooth
- o173.Color = Color3.new(0.8, 1, 0.8)
- o173.Color = Color3.new(0.8, 1, 0.8)
- o174.Parent = o173
- o174.Scale = Vector3.new(0.0847364366, 1, 1)
- o174.MeshType = Enum.MeshType.Wedge
- o174.Scale = Vector3.new(0.0847364366, 1, 1)
- o175.Parent = o1
- o175.Material = Enum.Material.Fabric
- o175.BrickColor = BrickColor.new("Pastel green")
- o175.CanCollide = false
- o175.Size = Vector3.new(0.0523170792, 0.215592191, 0.149794549)
- o175.CFrame = CFrame.new(0.516592145, 0.532934725, 0.530923486, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o175.BottomSurface = Enum.SurfaceType.Smooth
- o175.Color = Color3.new(0.8, 1, 0.8)
- o175.Color = Color3.new(0.8, 1, 0.8)
- o176.Parent = o175
- o176.Scale = Vector3.new(0.0891966075, 1, 1)
- o176.MeshType = Enum.MeshType.Wedge
- o176.Scale = Vector3.new(0.0891966075, 1, 1)
- o177.Parent = o1
- o177.Material = Enum.Material.Fabric
- o177.BrickColor = BrickColor.new("Pastel green")
- o177.Rotation = Vector3.new(-90, -68.9899979, -90)
- o177.CanCollide = false
- o177.Size = Vector3.new(0.0523170792, 0.231458381, 0.109662674)
- o177.CFrame = CFrame.new(0.167203933, 0.634904444, 0.0132421814, 0, 0.358521372, -0.93352282, 0, 0.93352282, 0.358521372, 1, 0, 0)
- o177.BottomSurface = Enum.SurfaceType.Smooth
- o177.Color = Color3.new(0.8, 1, 0.8)
- o177.Color = Color3.new(0.8, 1, 0.8)
- o178.Parent = o177
- o178.Scale = Vector3.new(0.0847364366, 1, 1)
- o178.MeshType = Enum.MeshType.Wedge
- o178.Scale = Vector3.new(0.0847364366, 1, 1)
- o179.Parent = o1
- o179.Material = Enum.Material.Fabric
- o179.BrickColor = BrickColor.new("Pastel green")
- o179.Rotation = Vector3.new(-90, 0, 0)
- o179.CanCollide = false
- o179.Size = Vector3.new(0.0523170792, 0.214892223, 0.214658931)
- o179.CFrame = CFrame.new(-0.554247797, 0.875852525, 0.181378633, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o179.BottomSurface = Enum.SurfaceType.Smooth
- o179.Color = Color3.new(0.8, 1, 0.8)
- o179.Color = Color3.new(0.8, 1, 0.8)
- o180.Parent = o179
- o180.Scale = Vector3.new(0.0891964138, 1, 1)
- o180.MeshType = Enum.MeshType.Wedge
- o180.Scale = Vector3.new(0.0891964138, 1, 1)
- o181.Parent = o1
- o181.Material = Enum.Material.Fabric
- o181.BrickColor = BrickColor.new("Pastel green")
- o181.Rotation = Vector3.new(90, -68.9899979, 90)
- o181.CanCollide = false
- o181.Size = Vector3.new(0.0523170792, 0.230758339, 0.173827007)
- o181.CFrame = CFrame.new(-0.0216932632, 1.33342099, 1.07723427, 3.09521972e-08, -0.358520716, -0.933521807, 1.18872956e-08, 0.933521807, -0.358520716, 1, -4.57081442e-14, 3.31563896e-08)
- o181.BottomSurface = Enum.SurfaceType.Smooth
- o181.Color = Color3.new(0.8, 1, 0.8)
- o181.Color = Color3.new(0.8, 1, 0.8)
- o182.Parent = o181
- o182.Scale = Vector3.new(0.0847365856, 1, 1)
- o182.MeshType = Enum.MeshType.Wedge
- o182.Scale = Vector3.new(0.0847365856, 1, 1)
- o183.Parent = o1
- o183.Material = Enum.Material.Metal
- o183.Rotation = Vector3.new(0, 90, 0)
- o183.CanCollide = false
- o183.Size = Vector3.new(0.0523170792, 0.246857777, 0.0919299349)
- o183.CFrame = CFrame.new(0.435743451, 0.525529206, 1.05829811, 1.38554072e-13, -1.16227682e-06, 1, 8.66859156e-13, 1, 1.16227682e-06, -1, 8.66858993e-13, 1.38555075e-13)
- o183.BottomSurface = Enum.SurfaceType.Smooth
- o184.Parent = o183
- o184.Scale = Vector3.new(0.610995531, 1, 1)
- o184.MeshType = Enum.MeshType.Wedge
- o184.Scale = Vector3.new(0.610995531, 1, 1)
- o185.Parent = o1
- o185.Material = Enum.Material.Fabric
- o185.BrickColor = BrickColor.new("Pastel green")
- o185.Rotation = Vector3.new(-90, 68.9899979, -90)
- o185.CanCollide = false
- o185.Size = Vector3.new(0.0523170792, 0.230291739, 0.0837635845)
- o185.CFrame = CFrame.new(0.194494247, 1.41684651, 0.015729364, 0, 0.358520031, 0.933522105, 0, -0.933522105, 0.358520031, 1, 0, 0)
- o185.BottomSurface = Enum.SurfaceType.Smooth
- o185.Color = Color3.new(0.8, 1, 0.8)
- o185.Color = Color3.new(0.8, 1, 0.8)
- o186.Parent = o185
- o186.Scale = Vector3.new(0.178392708, 1, 1)
- o186.MeshType = Enum.MeshType.Wedge
- o186.Scale = Vector3.new(0.178392708, 1, 1)
- o187.Parent = o1
- o187.Material = Enum.Material.Metal
- o187.Rotation = Vector3.new(180, 90, 0)
- o187.CanCollide = false
- o187.Size = Vector3.new(0.0523170792, 0.255957514, 0.0963631198)
- o187.CFrame = CFrame.new(0.434927106, 1.51190126, 0.0318273716, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o187.BottomSurface = Enum.SurfaceType.Smooth
- o188.Parent = o187
- o188.Scale = Vector3.new(0.624374926, 1, 1)
- o188.MeshType = Enum.MeshType.Wedge
- o188.Scale = Vector3.new(0.624374926, 1, 1)
- o189.Parent = o1
- o189.Material = Enum.Material.Concrete
- o189.BrickColor = BrickColor.new("Institutional white")
- o189.Rotation = Vector3.new(-180, 0, 0)
- o189.CanCollide = false
- o189.Size = Vector3.new(0.0523170792, 0.191674963, 0.0579847917)
- o189.CFrame = CFrame.new(-0.566798151, 0.546618402, 0.582101524, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- o189.BottomSurface = Enum.SurfaceType.Smooth
- o189.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o189.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o190.Parent = o189
- o190.Scale = Vector3.new(0.502694845, 1, 1)
- o190.MeshType = Enum.MeshType.Wedge
- o190.Scale = Vector3.new(0.502694845, 1, 1)
- o191.Parent = o1
- o191.Material = Enum.Material.Metal
- o191.Rotation = Vector3.new(-180, -90, 0)
- o191.CanCollide = false
- o191.Size = Vector3.new(0.0523170792, 0.255957514, 0.0963631198)
- o191.CFrame = CFrame.new(-0.472933769, 0.884024322, 1.05864906, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- o191.BottomSurface = Enum.SurfaceType.Smooth
- o192.Parent = o191
- o192.Scale = Vector3.new(0.624374926, 1, 1)
- o192.MeshType = Enum.MeshType.Wedge
- o192.Scale = Vector3.new(0.624374926, 1, 1)
- o193.Parent = o1
- o193.Material = Enum.Material.Metal
- o193.Rotation = Vector3.new(0, -90, 0)
- o193.CanCollide = false
- o193.Size = Vector3.new(0.0523170792, 0.246857777, 0.0919299349)
- o193.CFrame = CFrame.new(-0.473757744, 1.15340137, 0.0321783237, -1.38554682e-13, 9.53674316e-07, -1.00000882, 8.66862409e-13, 1.00000679, 9.83476639e-07, 1.00000894, -8.52651283e-13, -1.27897299e-13)
- o193.BottomSurface = Enum.SurfaceType.Smooth
- o194.Parent = o193
- o194.Scale = Vector3.new(0.610995531, 1, 1)
- o194.MeshType = Enum.MeshType.Wedge
- o194.Scale = Vector3.new(0.610995531, 1, 1)
- o195.Parent = o1
- o195.Material = Enum.Material.Concrete
- o195.BrickColor = BrickColor.new("Institutional white")
- o195.Rotation = Vector3.new(0, 0, -180)
- o195.CanCollide = false
- o195.Size = Vector3.new(0.0523170792, 0.191674963, 0.0579847917)
- o195.CFrame = CFrame.new(-0.566798151, 0.546618402, 0.486672848, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- o195.BottomSurface = Enum.SurfaceType.Smooth
- o195.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o195.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o196.Parent = o195
- o196.Scale = Vector3.new(0.502694845, 1, 1)
- o196.MeshType = Enum.MeshType.Wedge
- o196.Scale = Vector3.new(0.502694845, 1, 1)
- o197.Parent = o1
- o197.Material = Enum.Material.Concrete
- o197.BrickColor = BrickColor.new("Burlap")
- o197.Rotation = Vector3.new(-180, 0, 0)
- o197.CanCollide = false
- o197.Size = Vector3.new(0.0523170792, 0.324669838, 0.112100951)
- o197.CFrame = CFrame.new(-0.565272272, 0.480121315, 0.592141807, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- o197.BottomSurface = Enum.SurfaceType.Smooth
- o197.Color = Color3.new(0.780392, 0.67451, 0.470588)
- o197.Color = Color3.new(0.780392, 0.67451, 0.470588)
- o198.Parent = o197
- o198.Scale = Vector3.new(0.444717079, 1, 1)
- o198.MeshType = Enum.MeshType.Wedge
- o198.Scale = Vector3.new(0.444717079, 1, 1)
- o199.Parent = o1
- o199.Material = Enum.Material.Fabric
- o199.BrickColor = BrickColor.new("Pastel green")
- o199.Rotation = Vector3.new(-180, 0, -180)
- o199.CanCollide = false
- o199.Size = Vector3.new(0.0523170792, 0.215592191, 0.149794549)
- o199.CFrame = CFrame.new(0.516592145, 0.532934725, 0.848489285, -0.999991894, 0, 0, 0, 1, 0, 0, 0, -0.999991894)
- o199.BottomSurface = Enum.SurfaceType.Smooth
- o199.Color = Color3.new(0.8, 1, 0.8)
- o199.Color = Color3.new(0.8, 1, 0.8)
- o200.Parent = o199
- o200.Scale = Vector3.new(0.0891966075, 1, 1)
- o200.MeshType = Enum.MeshType.Wedge
- o200.Scale = Vector3.new(0.0891966075, 1, 1)
- o201.Parent = o1
- o201.Material = Enum.Material.Fabric
- o201.BrickColor = BrickColor.new("Pastel green")
- o201.Rotation = Vector3.new(90, -68.9899979, -90)
- o201.CanCollide = false
- o201.Size = Vector3.new(0.0523170792, 0.234258354, 0.110362582)
- o201.CFrame = CFrame.new(0.356290936, 1.47772205, 1.07584572, 0, 0.358520031, -0.933522105, 0, -0.933522105, -0.358520031, -1, 0, 0)
- o201.BottomSurface = Enum.SurfaceType.Smooth
- o201.Color = Color3.new(0.8, 1, 0.8)
- o201.Color = Color3.new(0.8, 1, 0.8)
- o202.Parent = o201
- o202.Scale = Vector3.new(0.0847365856, 1, 1)
- o202.MeshType = Enum.MeshType.Wedge
- o202.Scale = Vector3.new(0.0847365856, 1, 1)
- o203.Parent = o1
- o203.Material = Enum.Material.Fabric
- o203.BrickColor = BrickColor.new("Pastel green")
- o203.Rotation = Vector3.new(0, 90, 0)
- o203.CanCollide = false
- o203.Size = Vector3.new(0.0523170792, 0.215358868, 0.0523170605)
- o203.CFrame = CFrame.new(-0.531153679, 1.16092801, 1.06751442, -4.26316968e-14, 1.09246684e-13, 1, 1.49008898e-07, 1, -1.09246677e-13, -1, 1.49008898e-07, -4.26317036e-14)
- o203.BottomSurface = Enum.SurfaceType.Smooth
- o203.TopSurface = Enum.SurfaceType.Smooth
- o203.Color = Color3.new(0.8, 1, 0.8)
- o203.Color = Color3.new(0.8, 1, 0.8)
- o204.Parent = o203
- o204.Scale = Vector3.new(0.410303026, 1, 0.985620081)
- o204.Scale = Vector3.new(0.410303026, 1, 0.985620081)
- o205.Parent = o1
- o205.Material = Enum.Material.Concrete
- o205.BrickColor = BrickColor.new("Burlap")
- o205.Rotation = Vector3.new(0, 0, -180)
- o205.CanCollide = false
- o205.Size = Vector3.new(0.0523170792, 0.324670166, 0.114216067)
- o205.CFrame = CFrame.new(-0.565272272, 0.480120122, 0.479333371, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- o205.BottomSurface = Enum.SurfaceType.Smooth
- o205.Color = Color3.new(0.780392, 0.67451, 0.470588)
- o205.Color = Color3.new(0.780392, 0.67451, 0.470588)
- o206.Parent = o205
- o206.Scale = Vector3.new(0.444717079, 1, 1)
- o206.MeshType = Enum.MeshType.Wedge
- o206.Scale = Vector3.new(0.444717079, 1, 1)
- o207.Parent = o1
- o207.Material = Enum.Material.Fabric
- o207.BrickColor = BrickColor.new("Pastel green")
- o207.Rotation = Vector3.new(0, 90, 0)
- o207.CanCollide = false
- o207.Size = Vector3.new(0.0523170792, 0.215825632, 0.0846968517)
- o207.CFrame = CFrame.new(0.439375043, 0.531474292, 1.06073952, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o207.BottomSurface = Enum.SurfaceType.Smooth
- o207.Color = Color3.new(0.8, 1, 0.8)
- o207.Color = Color3.new(0.8, 1, 0.8)
- o208.Parent = o207
- o208.Scale = Vector3.new(0.704651833, 1, 1)
- o208.MeshType = Enum.MeshType.Wedge
- o208.Scale = Vector3.new(0.704651833, 1, 1)
- o209.Parent = o1
- o209.Material = Enum.Material.Fabric
- o209.BrickColor = BrickColor.new("Pastel green")
- o209.Rotation = Vector3.new(0, 0, 21.0100002)
- o209.CanCollide = false
- o209.Size = Vector3.new(0.193425581, 0.230991706, 0.0523170605)
- o209.CFrame = CFrame.new(-0.191249147, 1.26839578, 1.06128883, 0.933522403, -0.358519197, 0, 0.358519167, 0.933522403, 0, 0, 0, 1)
- o209.BottomSurface = Enum.SurfaceType.Smooth
- o209.TopSurface = Enum.SurfaceType.Smooth
- o209.Color = Color3.new(0.8, 1, 0.8)
- o209.Color = Color3.new(0.8, 1, 0.8)
- o210.Parent = o209
- o210.Scale = Vector3.new(1, 1, 0.704652131)
- o210.Scale = Vector3.new(1, 1, 0.704652131)
- o211.Parent = o1
- o211.Material = Enum.Material.Metal
- o211.Rotation = Vector3.new(-180, -90, 0)
- o211.Size = Vector3.new(0.0933299363, 0.255957514, 0.0963631198)
- o211.CFrame = CFrame.new(-0.472933769, 0.884024084, 0.0621313415, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- o211.BottomSurface = Enum.SurfaceType.Smooth
- o212.Parent = o1
- o212.Material = Enum.Material.Fabric
- o212.BrickColor = BrickColor.new("Pastel green")
- o212.Rotation = Vector3.new(90, 0, 0)
- o212.CanCollide = false
- o212.Size = Vector3.new(0.0523170792, 0.208359182, 0.21302557)
- o212.CFrame = CFrame.new(-0.554247797, 1.15980923, 0.895227015, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o212.BottomSurface = Enum.SurfaceType.Smooth
- o212.Color = Color3.new(0.8, 1, 0.8)
- o212.Color = Color3.new(0.8, 1, 0.8)
- o213.Parent = o212
- o213.Scale = Vector3.new(0.0891964138, 1, 1)
- o213.MeshType = Enum.MeshType.Wedge
- o213.Scale = Vector3.new(0.0891964138, 1, 1)
- o214.Parent = o1
- o214.Material = Enum.Material.Fabric
- o214.BrickColor = BrickColor.new("Pastel green")
- o214.Rotation = Vector3.new(-180, -90, 0)
- o214.CanCollide = false
- o214.Size = Vector3.new(0.0523170792, 0.216058969, 0.0837635845)
- o214.CFrame = CFrame.new(-0.459902734, 0.875762761, 1.0747776, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- o214.BottomSurface = Enum.SurfaceType.Smooth
- o214.Color = Color3.new(0.8, 1, 0.8)
- o214.Color = Color3.new(0.8, 1, 0.8)
- o215.Parent = o214
- o215.Scale = Vector3.new(0.178392708, 1, 1)
- o215.MeshType = Enum.MeshType.Wedge
- o215.Scale = Vector3.new(0.178392708, 1, 1)
- o216.Parent = o1
- o216.Material = Enum.Material.Metal
- o216.Rotation = Vector3.new(0, 90, 0)
- o216.Size = Vector3.new(0.0699974597, 0.246624529, 0.0937965363)
- o216.CFrame = CFrame.new(0.434820294, 0.525634706, 0.0504583679, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o216.BottomSurface = Enum.SurfaceType.Smooth
- mas.Parent = Torso
- mas:MakeJoints()
- local parts,last = {}
- local function scan(mas2)
- for _,v in pairs(mas2:GetChildren()) do
- if (v:IsA("BasePart")) then
- if (last) then
- local w = Instance.new("Weld")
- w.Name = ("%s_Weld"):format(v.Name)
- w.Part0,w.Part1 = last,leglocater
- w.C0 = last.CFrame:inverse()
- w.Parent = last
- end
- last = v
- table.insert(parts,v)
- end
- scan(v)
- end
- end
- scan(mas)
- for _,v in pairs(parts) do
- v.CanCollide = false
- v.Anchored = false
- v.Parent = Torso
- end
- shades = Instance.new("Part",Torso)
- shades.Size = Vector3.new(1,1,1)
- shades.Anchored = false
- shades.Transparency = 0
- shades.CanCollide = false
- meshify(shades,Vector3.new(.92,.92,.92),30166087,30166098)
- shadesweld = weldBetween(shades,Head) shadesweld.C0 = CFrame.new(0,-.15,.3)
- mask = Instance.new("Part",Torso)
- mask.Size = Vector3.new(1,1,1)
- mask.Anchored = false
- mask.CanCollide = false
- meshify(mask,Vector3.new(1.067, 0.731, 0.818),1241701956,1241694045)
- maskweld = weldBetween(mask,Head) maskweld.C0 = CFrame.new(0,.25,.4)
- hair = Instance.new("Part",Torso)
- hair.Anchored = false
- hair.CanCollide = false
- hair.Size = Vector3.new(1,1,1)
- meshify(hair,Vector3.new(0.047, 0.053, 0.041),487000462,552872145)
- hairweld = weldBetween(hair,Head) hairweld.C0 = CFrame.new(0,.95,.62) * CFrame.Angles(math.rad(0),math.rad(180),0)
- leftrot = Instance.new("Part",Torso)
- leftrot.Size = Vector3.new(1,1,1)
- leftrot.Anchored = false
- leftrot.Transparency = 1
- leftrot.CanCollide = false
- leftrotweld = weldBetween(leftrot,Torso)
- leftrotweld.C0 = CFrame.new(.96,-.5,0)
- local t1t = {}
- local v = 0
- local v2 = 0
- local v3 = 0
- local v4 = 0
- for i = 1, 50 do
- v4 = v4 + .15
- v = v + .1
- v2 = v2 + .015
- v3 = v3 + 1.9
- local xx = v4
- local xx2 = 0
- xx2 = xx2 + .05
- local m = Instance.new("Part",Torso)
- m.Size = Vector3.new(.2,.9-v2,.9-v2)
- m.Anchored = false
- m.Material = "ForceField"
- m.BrickColor = BrickColor.new("Really black")
- m.CanCollide = false
- table.insert(t1t,m)
- local mweld = weldBetween(m,leftrot)
- mweld.C0 = mweld.C0 * CFrame.new(0+v,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0-v3))
- coroutine.wrap(function()
- local b = 0
- while true do
- mweld.C0 = mweld.C0:lerp(mweld.C0 * CFrame.Angles(math.rad(xx*1.2*math.sin(sine2/22)),math.rad(xx*1.2*-math.sin(sine2/16)),math.rad(xx*1.5*math.sin(sine2/19))),.1)
- swait()
- end
- end)()
- end
- mouse.KeyDown:connect(function(Press)
- Press=Press:lower()
- if Press=='m' then
- immortality()
- for i,v in pairs(Player.Character:GetDescendants()) do
- if v:IsA("BodyVelocity") then
- v:Destroy()
- end
- end
- elseif Press=='t' then
- taunt()
- elseif Press=='y' then
- if mouse.Target ~= nil and mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
- local enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
- if enemyhum.Health < 1 then return end
- local ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
- if debounce then return end
- debounce = true
- attacking = true
- local scaling = true
- local g1 = Instance.new("BodyGyro", nil)
- g1.CFrame = Root.CFrame
- g1.Parent = Root
- g1.D = 175
- g1.P = 20000
- g1.MaxTorque = Vector3.new(3000,90000,3000)
- coroutine.wrap(function()
- for i = 1, 20 do
- g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,ETorso.Position),.11)
- leftrotweld.C0 = leftrotweld.C0:lerp(CFrame.new(.96,.46,.0) * CFrame.Angles(math.rad(-178),0,0),.2)
- swait()
- end
- end)()
- coroutine.wrap(function()
- while true do
- if not scaling then break end
- for i,v in pairs(t1t) do
- if scaling then
- if v:IsA("Part") then
- coroutine.wrap(function()
- colortween(v,.25,BrickColor.new("Crimson").Color)
- wait(.25)
- colortween(v,.25,BrickColor.new("Really black").Color)
- wait(.25)
- end)()
- swait()
- end
- end
- end
- swait()
- end
- end)()
- local emitertable={}
- SOUND(ETorso,1659770705,10,false,math.random(9,11)/10,10)
- for i,v in pairs(enemyhum.Parent:GetChildren()) do
- if v:IsA("Part") then
- local particlemiter1 = Instance.new("ParticleEmitter", v)
- particlemiter1.Enabled = true
- particlemiter1.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 255, 0))
- particlemiter1.Texture = "rbxassetid://304437537"
- particlemiter1.Lifetime = NumberRange.new(2.5)
- particlemiter1.Size = NumberSequence.new(1,0)
- particlemiter1.Rate = 25
- particlemiter1.RotSpeed = NumberRange.new(70)
- particlemiter1.Speed = NumberRange.new(0)
- table.insert(emitertable,particlemiter1)
- end
- end
- for i = 1, 30 do
- g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,ETorso.Position),.11)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1 + .1 * math.sin(sine/16),0)*CFrame.Angles(math.rad(-168.9),math.rad(1.1),math.rad(10.7 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), .1 * math.sin(sine/25)) * CFrame.Angles(math.rad(7 + 3 * math.sin(sine/16)), math.rad(-25), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- swait()
- end
- local grav = Instance.new("BodyPosition",ETorso)
- grav.D = 1500
- grav.P = 20000
- grav.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- grav.position = ETorso.Position+Vector3.new(0,15,0)
- for i = 1, 30 do
- g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,ETorso.Position),.11)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1 + .1 * math.sin(sine/16),0)*CFrame.Angles(math.rad(-168.9),math.rad(1.1),math.rad(10.7 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), .1 * math.sin(sine/25)) * CFrame.Angles(math.rad(7 + 3 * math.sin(sine/16)), math.rad(-25), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- swait()
- end
- for i = 1, 20 do
- leftrotweld.C0 = leftrotweld.C0:lerp(CFrame.new(.96,-.5,0) * CFrame.Angles(math.rad(0),0,0),.2)
- g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,ETorso.Position),.11)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), .1 * math.sin(sine/25)) * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.9,1.4,0.4)*CFrame.Angles(math.rad(-92.1),math.rad(38),math.rad(2.7))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- swait()
- end
- SOUND(gunshootbox,2909788444,5,false,math.random(7.5,10.5)/10,10)
- SOUND(gunshootbox,1894958339,5,false,3,10)
- bolt(Torso,gunshootbox.Position,ETorso.Position,ETorso,BrickColor.new("Really red"),.4,"Neon",3)
- Hit = damagealll(6,ETorso.Position)
- for _,v in pairs(Hit) do
- if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
- slachtoffer = v:FindFirstChildOfClass("Humanoid")
- killtaunt()
- local sondbox = Instance.new("Part",Torso)
- sondbox.Size = Vector3.new(1,1,1)
- sondbox.Transparency = 1
- sondbox.Anchored = true
- sondbox.CanCollide = false
- sondbox.CFrame = slachtoffer.Parent.Head.CFrame
- SOUND(sondbox,3540796137,10,false,math.random(9,11)/10,10)
- removeuseless:AddItem(sondbox,10)
- for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Clone() x.Parent = workspace x.Material = "ForceField" x.BrickColor = BrickColor.new("Really red") x.Anchored = false
- x.CanCollide = true x:BreakJoints() blood(x,100)
- end end
- for i,v in pairs(slachtoffer.Parent:GetDescendants()) do if v:IsA("ParticleEmitter") then v:Destroy() end end
- for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Destroy() end end
- slachtoffer.Parent = nil
- for i,v in pairs(emitertable) do v:Destroy() end
- end
- end
- coroutine.wrap(function()
- for i = 1, 8 do
- blockyeffect(BrickColor.new("Really red"),Vector3.new(.7,.7,.7),.1,CFrame.new(gunshootbox.Position),"Neon",5)
- end
- end)()
- coroutine.wrap(function()
- local shockwave = Instance.new("Part", Torso)
- shockwave.Size = Vector3.new(1,1,1)
- shockwave.CanCollide = false
- shockwave.Anchored = true
- shockwave.Transparency = .5
- shockwave.BrickColor = BrickColor.new("White")
- shockwave.CFrame = CFrame.new(gunshootbox.Position,mouse.Hit.p) * CFrame.Angles(math.rad(-90),0,0)
- local shockwavemesh = Instance.new("SpecialMesh", shockwave)
- shockwavemesh.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh.MeshId = "rbxassetid://20329976"
- local shockwave2 = Instance.new("Part", Torso)
- shockwave2.Size = Vector3.new(1,1,1)
- shockwave2.CanCollide = false
- shockwave2.Anchored = true
- shockwave2.Transparency = shockwave.Transparency
- shockwave2.BrickColor = shockwave.BrickColor
- shockwave2.CFrame = shockwave.CFrame
- local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
- shockwavemesh2.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh2.MeshId = "rbxassetid://20329976"
- for i = 1, 30 do
- shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+math.random(13,21)),0)
- shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-math.random(13,21)),0)
- shockwave.Transparency = shockwave.Transparency + .05
- shockwave2.Transparency = shockwave2.Transparency + .05
- shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.3,.09,.3)
- shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.3,.15,.3)
- swait()
- end
- shockwave:Destroy()
- shockwave2:Destroy()
- end)()
- for i = 1, 8 do
- leftrotweld.C0 = leftrotweld.C0:lerp(CFrame.new(.96,-.5,0) * CFrame.Angles(math.rad(0),0,0),.2)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), 1) * CFrame.Angles(math.rad(5), math.rad(15), math.rad(0)),.4)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,0.6,0.4)*CFrame.Angles(math.rad(-116.1),math.rad(15.5),math.rad(1.1))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- swait()
- end
- for i,v in pairs(emitertable) do v:Destroy() end
- grav:Destroy()
- scaling = false
- removeuseless:AddItem(g1,.001)
- debounce = false
- attacking = false
- end
- elseif Press=='r' then
- if mouse.Target ~= nil then
- if debounce then return end
- debounce = true
- attacking = true
- local g1 = Instance.new("BodyGyro", nil)
- g1.CFrame = Root.CFrame
- g1.Parent = Root
- g1.D = 175
- g1.P = 20000
- g1.MaxTorque = Vector3.new(3000,90000,3000)
- ws = 18
- coroutine.wrap(function()
- for i = 1, 20 do
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), .1 * math.sin(sine/25)) * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.9,1.4,0.4)*CFrame.Angles(math.rad(-92.1),math.rad(38),math.rad(2.7))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- swait()
- end
- end)()
- local blas = Instance.new("Part",Torso)
- blas.Size = Vector3.new(1,1,1)
- blas.Shape = "Ball"
- blas.Material = "Neon"
- blas.Anchored = true
- blas.BrickColor = BrickColor.new("Really red")
- blas.CanCollide = false
- blas.Transparency = 1
- blas.CFrame = gunshootbox.CFrame * CFrame.new(0,-4,0)
- SOUND(blas,2644340882,8,false,math.random(8,11)/10,12)
- local spaikball = Instance.new("Part",blas)
- spaikball.Size = Vector3.new(1,1,1)
- spaikball.Anchored = true
- spaikball.BrickColor = blas.BrickColor
- spaikball.Material = "Neon"
- spaikball.CanCollide = false
- spaikball.Transparency = 1
- spaikball.CFrame = blas.CFrame
- local spaikballmesh = Instance.new("SpecialMesh",spaikball)
- spaikballmesh.MeshId = "rbxassetid://9982590"
- spaikballmesh.Scale = Vector3.new(2,2,2)
- coroutine.wrap(function()
- for i = 1, 20 do
- spaikball.Transparency = spaikball.Transparency - .015
- swait()
- end
- end)()
- local twisty = 0
- for i = 1, 80 do
- g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.11)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), .1 * math.sin(sine/25)) * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.9,1.4,0.4)*CFrame.Angles(math.rad(-92.1),math.rad(38),math.rad(2.7))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- twisty = twisty + 12
- spaikballmesh.Scale = spaikballmesh.Scale + Vector3.new(.03,.03,.03)
- blas.CFrame = gunshootbox.CFrame * CFrame.new(0,-4,0)
- blas.Size = blas.Size + Vector3.new(.05,.05,.05)
- blas.Transparency = blas.Transparency - .015
- spaikball.CFrame = blas.CFrame * CFrame.Angles(math.rad(twisty/2),math.rad(twisty/4),math.rad(twisty/3))
- swait()
- end
- local implode = Instance.new("Sound",blas)
- implode.SoundId = "rbxassetid://1442483080"
- implode.Volume = 10
- implode.Pitch = math.random(11,12)/10
- implode.TimePosition = 1.5
- implode:Play()
- SOUND(blas,165796875,10,true,math.random(9,11)/10,60)
- for i = 1, 180 do
- coroutine.wrap(function()
- local shockwave = Instance.new("Part", Torso)
- shockwave.Size = Vector3.new(1,1,1)
- shockwave.CanCollide = false
- shockwave.Anchored = true
- shockwave.Transparency = .5
- shockwave.BrickColor = BrickColor.new("White")
- shockwave.CFrame = CFrame.new(gunshootbox.Position,mouse.Hit.p) * CFrame.Angles(math.rad(-90),0,0)
- local shockwavemesh = Instance.new("SpecialMesh", shockwave)
- shockwavemesh.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh.MeshId = "rbxassetid://20329976"
- local shockwave2 = Instance.new("Part", Torso)
- shockwave2.Size = Vector3.new(1,1,1)
- shockwave2.CanCollide = false
- shockwave2.Anchored = true
- shockwave2.Transparency = shockwave.Transparency
- shockwave2.BrickColor = shockwave.BrickColor
- shockwave2.CFrame = shockwave.CFrame
- local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
- shockwavemesh2.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh2.MeshId = "rbxassetid://20329976"
- for i = 1, 30 do
- shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+math.random(13,21)),0)
- shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-math.random(13,21)),0)
- shockwave.Transparency = shockwave.Transparency + .05
- shockwave2.Transparency = shockwave2.Transparency + .05
- shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.3,.05,.3)
- shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.3,.05,.3)
- swait()
- end
- shockwave:Destroy()
- shockwave2:Destroy()
- end)()
- g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.11)
- blas.CFrame = gunshootbox.CFrame * CFrame.new(0,-4,0)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16),1.5) * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)),.1)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.9,1.4,0.4)*CFrame.Angles(math.rad(-92.1),math.rad(38),math.rad(2.7))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- if mouse.Target ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil and mouse.Target:IsA("BasePart") then
- local pz = mouse.Target
- if pz.Material ~= "ForceField" then
- local deb = Instance.new("Part",Torso)
- deb.Anchored = true
- deb.CanCollide = true
- deb.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
- deb.Material = pz.Material
- deb.BrickColor = pz.BrickColor
- deb.Size = Vector3.new(2,2,2)
- coroutine.wrap(function()
- wait(6)
- for i = 1, 20 do
- deb.Transparency = deb.Transparency + .05
- swait()
- end
- deb:Destroy()
- end)()
- end
- end
- twisty = twisty + 12
- if mouse.Target ~= nil then
- bolt(Torso,blas.Position,mouse.Hit.p,mouse.Target,BrickColor.new("Really red"),.4,"Neon",14)
- blockyeffect(BrickColor.new("Really red"),Vector3.new(2,2,2),.1,CFrame.new(mouse.Hit.p),"Neon",20)
- Hit = damagealll(2,mouse.Hit.p)
- for _,v in pairs(Hit) do
- if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
- slachtoffer = v:FindFirstChildOfClass("Humanoid")
- killtaunt()
- local sondbox = Instance.new("Part",Torso)
- sondbox.Size = Vector3.new(1,1,1)
- sondbox.Transparency = 1
- sondbox.Anchored = true
- sondbox.CanCollide = false
- sondbox.CFrame = slachtoffer.Parent.Head.CFrame
- SOUND(sondbox,3540796137,10,false,math.random(9,11)/10,10)
- removeuseless:AddItem(sondbox,10)
- for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Clone() x.Parent = workspace x.Material = "ForceField" x.BrickColor = BrickColor.new("Really red") x.Anchored = false
- x.CanCollide = true x:BreakJoints() blood(x,100)
- end end
- for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Destroy() end end
- slachtoffer.Parent = nil
- end
- end
- end
- blas.Size = blas.Size - Vector3.new(.025,.025,.025)
- spaikballmesh.Scale = spaikballmesh.Scale - Vector3.new(.015,.015,.015)
- blas.Transparency = blas.Transparency - .0075
- spaikball.CFrame = blas.CFrame * CFrame.Angles(math.rad(twisty/2),math.rad(twisty/4),math.rad(twisty/3))
- swait()
- end
- blas.Transparency = 0
- removeuseless:AddItem(g1,.001)
- debounce = false
- attacking = false
- ws = 70
- SOUND(gunshootbox,3245486889,10,false,math.random(9,11)/10,10)
- for i = 1, 20 do
- spaikballmesh.Scale = spaikballmesh.Scale + Vector3.new(1,1,1)
- blas.Size = blas.Size + Vector3.new(1,1,1)
- blas.Transparency = blas.Transparency + .05
- spaikball.Transparency = spaikball.Transparency + .05
- swait()
- end
- spaikball:Destroy()
- blas:Destroy()
- end
- elseif Press=='e' then
- if mouse.Target ~= nil then
- if debounce then return end
- debounce = true
- attacking = true
- ws = 10
- local skypos = Instance.new("Part",Torso)
- skypos.Anchored = true
- skypos.CanCollide = false
- skypos.Size = Vector3.new(1,1,1)
- skypos.CFrame = CFrame.new(mouse.Hit.p)
- skypos.Transparency = 1
- local fieldofattack = Instance.new("Part",Torso)
- fieldofattack.Size = Vector3.new(.2,1,1)
- fieldofattack.Shape = "Cylinder"
- fieldofattack.Anchored = true
- fieldofattack.CanCollide = false
- fieldofattack.BrickColor = BrickColor.new("Crimson")
- fieldofattack.Material = "Neon"
- fieldofattack.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(90),math.rad(90),0)
- local g1 = Instance.new("BodyGyro", nil)
- g1.CFrame = Root.CFrame
- g1.Parent = Root
- g1.D = 175
- g1.P = 20000
- g1.MaxTorque = Vector3.new(3000,90000,3000)
- coroutine.wrap(function()
- for i = 1, 90 do
- g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,fieldofattack.Position),.11)
- fieldofattack.Size = fieldofattack.Size + Vector3.new(0,.5,.5)
- swait()
- end
- end)()
- for i = 1, 12 do
- local rand = Instance.new("Part",Torso)
- rand.Size = Vector3.new(1,1,1)
- rand.Anchored = true
- rand.CanCollide = false
- rand.Transparency = 1
- rand.CFrame = Root.CFrame * CFrame.new(math.random(-10,10),400,math.random(-10,10))
- coroutine.wrap(function()
- for i = 1, 8 do
- blockyeffect(BrickColor.new("Really red"),Vector3.new(.7,.7,.7),.1,CFrame.new(gunshootbox.Position),"Neon",5)
- end
- end)()
- coroutine.wrap(function()
- local shockwave = Instance.new("Part", Torso)
- shockwave.Size = Vector3.new(1,1,1)
- shockwave.CanCollide = false
- shockwave.Anchored = true
- shockwave.Transparency = .5
- shockwave.BrickColor = BrickColor.new("White")
- shockwave.CFrame = CFrame.new(gunshootbox.Position,rand.Position) * CFrame.Angles(math.rad(-90),0,0)
- local shockwavemesh = Instance.new("SpecialMesh", shockwave)
- shockwavemesh.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh.MeshId = "rbxassetid://20329976"
- local shockwave2 = Instance.new("Part", Torso)
- shockwave2.Size = Vector3.new(1,1,1)
- shockwave2.CanCollide = false
- shockwave2.Anchored = true
- shockwave2.Transparency = shockwave.Transparency
- shockwave2.BrickColor = shockwave.BrickColor
- shockwave2.CFrame = shockwave.CFrame
- local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
- shockwavemesh2.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh2.MeshId = "rbxassetid://20329976"
- for i = 1, 30 do
- shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+math.random(13,21)),0)
- shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-math.random(13,21)),0)
- shockwave.Transparency = shockwave.Transparency + .05
- shockwave2.Transparency = shockwave2.Transparency + .05
- shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.3,.09,.3)
- shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.3,.15,.3)
- swait()
- end
- shockwave:Destroy()
- shockwave2:Destroy()
- end)()
- SOUND(gunshootbox,2909788444,5,false,math.random(7.5,10.5)/10,10)
- SOUND(gunshootbox,1894958339,5,false,3,10)
- bolt(Torso,gunshootbox.Position,rand.Position,rand,BrickColor.new("Really red"),.4,"Neon",20)
- rand:Destroy()
- for i = 1, 3 do
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,0.8,0)*CFrame.Angles(math.rad(-178.7),math.rad(-1),math.rad(13.9))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.4 + -.1 * math.sin(sine/16), .1 * math.sin(sine/25)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- swait()
- end
- for i = 1, 3 do
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.1,0)*CFrame.Angles(math.rad(-178.8),math.rad(-1),math.rad(6.4))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), .1 * math.sin(sine/25)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- swait()
- end
- swait()
- end
- ws = 70
- removeuseless:AddItem(g1,.001)
- attacking = false
- debounce = false
- wait(1)
- for i = 1, 12 do
- local pos1 = Instance.new("Part",Torso)
- pos1.Anchored = true
- pos1.CanCollide = false
- pos1.Transparency = 1
- pos1.Size = Vector3.new(1,1,1)
- pos1.CFrame = skypos.CFrame * CFrame.new(math.random(-15,15),0,math.random(-15,15))
- Hit = damagealll(10,pos1.Position)
- for _,v in pairs(Hit) do
- if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
- slachtoffer = v:FindFirstChildOfClass("Humanoid")
- killtaunt()
- local sondbox = Instance.new("Part",Torso)
- sondbox.Size = Vector3.new(1,1,1)
- sondbox.Transparency = 1
- sondbox.Anchored = true
- sondbox.CanCollide = false
- sondbox.CFrame = slachtoffer.Parent.Head.CFrame
- SOUND(sondbox,3540796137,10,false,math.random(9,11)/10,10)
- removeuseless:AddItem(sondbox,10)
- for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Clone() x.Parent = workspace x.Material = "ForceField" x.BrickColor = BrickColor.new("Really red") x.Anchored = false
- x.CanCollide = true x:BreakJoints() blood(x,100)
- end end
- for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Destroy() end end
- slachtoffer.Parent = nil
- end
- end
- SOUND(pos1,440145223,8,false,math.random(8,11)/10,10)
- SOUND(pos1,341519743,8,false,math.random(8,11)/10,10)
- coroutine.wrap(function()
- for i = 1, 8 do
- blockyeffect(BrickColor.new("Really red"),Vector3.new(1,1,1),.1,CFrame.new(pos1.Position),"Neon",15)
- end
- end)()
- local pos2 = Instance.new("Part",Torso)
- pos2.Anchored = true
- pos2.Size = Vector3.new(1,1,1)
- pos2.Transparency = 1
- pos2.CanCollide = false
- pos2.CFrame = pos1.CFrame * CFrame.new(math.random(-15,15),250,math.random(-15,15))
- shockwave(pos1.CFrame,Vector3.new(2,.5,2),.25,BrickColor.new("White"),19,.05)
- bolt(Torso,pos2.Position,pos1.Position,pos1,BrickColor.new("Really red"),.4,"Neon",10)
- pos2:Destroy()
- removeuseless:AddItem(pos1,6)
- swait(6)
- end
- for i = 1, 20 do
- fieldofattack.Transparency = fieldofattack.Transparency + .05
- fieldofattack.Size = fieldofattack.Size - Vector3.new(0,2,2)
- swait()
- end
- removeuseless:AddItem(pos1,6)
- fieldofattack:Destroy()
- end
- elseif Press=='q' then
- if mouse.Target ~= nil then
- if debounce then return end
- debounce = true
- attacking = true
- local g1 = Instance.new("BodyGyro", nil)
- g1.CFrame = Root.CFrame
- g1.Parent = Root
- g1.D = 175
- g1.P = 20000
- g1.MaxTorque = Vector3.new(3000,90000,3000)
- for i = 1, 20 do
- g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.11)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), .1 * math.sin(sine/25)) * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.9,1.4,0.4)*CFrame.Angles(math.rad(-92.1),math.rad(38),math.rad(2.7))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- swait()
- end
- SOUND(gunshootbox,2909788444,5,false,math.random(7.5,10.5)/10,10)
- SOUND(gunshootbox,1894958339,5,false,3,10)
- bolt(Torso,gunshootbox.Position,mouse.Hit.p,mouse.Target,BrickColor.new("Really red"),.4,"Neon",3)
- Hit = damagealll(3,mouse.Hit.p)
- for _,v in pairs(Hit) do
- if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
- slachtoffer = v:FindFirstChildOfClass("Humanoid")
- killtaunt()
- local sondbox = Instance.new("Part",Torso)
- sondbox.Size = Vector3.new(1,1,1)
- sondbox.Transparency = 1
- sondbox.Anchored = true
- sondbox.CanCollide = false
- sondbox.CFrame = slachtoffer.Parent.Head.CFrame
- SOUND(sondbox,3540796137,10,false,math.random(9,11)/10,10)
- removeuseless:AddItem(sondbox,10)
- for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Clone() x.Parent = workspace x.Material = "ForceField" x.BrickColor = BrickColor.new("Really red") x.Anchored = false
- x.CanCollide = true x:BreakJoints() blood(x,100)
- end end
- for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Destroy() end end
- slachtoffer.Parent = nil
- end
- end
- coroutine.wrap(function()
- for i = 1, 8 do
- blockyeffect(BrickColor.new("Really red"),Vector3.new(.7,.7,.7),.1,CFrame.new(gunshootbox.Position),"Neon",5)
- end
- end)()
- coroutine.wrap(function()
- local shockwave = Instance.new("Part", Torso)
- shockwave.Size = Vector3.new(1,1,1)
- shockwave.CanCollide = false
- shockwave.Anchored = true
- shockwave.Transparency = .5
- shockwave.BrickColor = BrickColor.new("White")
- shockwave.CFrame = CFrame.new(gunshootbox.Position,mouse.Hit.p) * CFrame.Angles(math.rad(-90),0,0)
- local shockwavemesh = Instance.new("SpecialMesh", shockwave)
- shockwavemesh.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh.MeshId = "rbxassetid://20329976"
- local shockwave2 = Instance.new("Part", Torso)
- shockwave2.Size = Vector3.new(1,1,1)
- shockwave2.CanCollide = false
- shockwave2.Anchored = true
- shockwave2.Transparency = shockwave.Transparency
- shockwave2.BrickColor = shockwave.BrickColor
- shockwave2.CFrame = shockwave.CFrame
- local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
- shockwavemesh2.Scale = Vector3.new(.5,.125,.5)
- shockwavemesh2.MeshId = "rbxassetid://20329976"
- for i = 1, 30 do
- shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+math.random(13,21)),0)
- shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-math.random(13,21)),0)
- shockwave.Transparency = shockwave.Transparency + .05
- shockwave2.Transparency = shockwave2.Transparency + .05
- shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.3,.09,.3)
- shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.3,.15,.3)
- swait()
- end
- shockwave:Destroy()
- shockwave2:Destroy()
- end)()
- for i = 1, 8 do
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), 1) * CFrame.Angles(math.rad(5), math.rad(15), math.rad(0)),.4)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,0.6,0.4)*CFrame.Angles(math.rad(-116.1),math.rad(15.5),math.rad(1.1))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4)
- swait()
- end
- removeuseless:AddItem(g1,.001)
- debounce = false
- attacking = false
- end
- elseif Press=='f' then
- if debounce then return end
- debounce = true
- if shadeson then
- shadeson = false
- shadesoff = true
- for i = 1, 20 do
- shades.Transparency = shades.Transparency + .05
- swait()
- end
- shades.Transparency = 1
- elseif shadesoff then
- shadesoff = false
- shadeson = true
- for i = 1, 20 do
- shades.Transparency = shades.Transparency - .05
- swait()
- end
- shades.Transparency = 0
- end
- debounce = false
- end
- end)
- checks1 = coroutine.wrap(function() -------Checks
- while true do
- if Root.Velocity.Magnitude < 5 then
- position = "Idle"
- elseif Root.Velocity.Magnitude > 5 then
- position = "Walking"
- else
- end
- game:GetService('RunService').Heartbeat:wait()
- end
- end)
- checks1()
- OrgnC0 = Neck.C0
- local movelimbs = coroutine.wrap(function()
- while game:GetService('RunService').Heartbeat:wait() do
- TrsoLV = Torso.CFrame.lookVector
- Dist = nil
- Diff = nil
- if not MseGuide then
- print("Failed to recognize")
- else
- local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
- Dist = (Head.CFrame.p-Point).magnitude
- Diff = Head.CFrame.Y-Point.Y
- local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
- Dist2 = (LeftArm.CFrame.p-Point).magnitude
- Diff2 = LeftArm.CFrame.Y-Point.Y
- HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .25)
- end
- end
- end)
- movelimbs()
- immortal = {}
- for i,v in pairs(Character:GetDescendants()) do
- if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
- if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
- v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
- end
- table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
- elseif v:IsA("JointInstance") then
- table.insert(immortal,{v,v.Parent,nil,nil,nil})
- end
- end
- for e = 1, #immortal do
- if immortal[e] ~= nil then
- local STUFF = immortal[e]
- local PART = STUFF[1]
- local PARENT = STUFF[2]
- local MATERIAL = STUFF[3]
- local COLOR = STUFF[4]
- local TRANSPARENCY = STUFF[5]
- if levitate then
- if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
- PART.Material = MATERIAL
- PART.Color = COLOR
- PART.Transparency = TRANSPARENCY
- end
- PART.AncestryChanged:connect(function()
- PART.Parent = PARENT
- end)
- else
- if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
- PART.Material = MATERIAL
- PART.Color = COLOR
- PART.Transparency = TRANSPARENCY
- end
- PART.AncestryChanged:connect(function()
- PART.Parent = PARENT
- end)
- end
- end
- end
- function immortality()
- for e = 1, #immortal do
- if immortal[e] ~= nil then
- local STUFF = immortal[e]
- local PART = STUFF[1]
- local PARENT = STUFF[2]
- local MATERIAL = STUFF[3]
- local COLOR = STUFF[4]
- local TRANSPARENCY = STUFF[5]
- if PART.ClassName == "Part" and PART == Root then
- PART.Material = MATERIAL
- PART.Color = COLOR
- PART.Transparency = TRANSPARENCY
- end
- if PART.Parent ~= PARENT then
- hum:Destroy()
- PART.Parent = PARENT
- hum = Instance.new("Humanoid",Character)
- hum.Name = "Humanoid"
- end
- end
- end
- end
- coroutine.wrap(function()
- while true do
- hpheight = 2 + .5 * math.sin(sine/16)
- hum.HipHeight = hpheight
- Head.BrickColor = BrickColor.new("Light orange")
- LeftArm.BrickColor = Head.BrickColor
- RightArm.BrickColor = Head.BrickColor
- Torso.BrickColor = BrickColor.new("Light orange")
- hum:SetStateEnabled("Dead",false) hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
- if hum.Health < .1 then
- immortality()
- end
- swait()
- end
- end)()
- local anims = coroutine.wrap(function()
- while true do
- settime = 0.05
- sine = sine + change
- sine2 = sine2 + change2
- if position == "Walking" and not attacking then
- change = 1
- walking = true
- ws = 70
- local plant2 = hum.MoveDirection*Torso.CFrame.LookVector
- local plant3 = hum.MoveDirection*Torso.CFrame.RightVector
- local plant = plant2.Z + plant2.X
- local plant4 = plant3.Z + plant3.X
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/12), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/12)), math.rad(0), math.rad(0)), 0.25)
- LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-90 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1 + .1 * math.sin(sine/16),0)*CFrame.Angles(math.rad(-188.9+10*plant-plant),math.rad(1.1),math.rad(10.7 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(plant-plant)*-20,math.rad(plant-plant)*-20,math.rad(0)),.25)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(plant-plant/5)*-42, math.rad(-plant4 - -plant4/5*math.sin(sine/6))*35, math.rad(-plant4 - plant4*15) + Root.RotVelocity.Y / 30) * CFrame.Angles(0,math.rad(0), 0),.1)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(20), math.rad(0)), 0.25)
- elseif position == "Idle" and not attacking then
- change = 1
- RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1 + .1 * math.sin(sine/16),0)*CFrame.Angles(math.rad(-168.9),math.rad(1.1),math.rad(10.7 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.1 * math.sin(sine/21), -.2 + -.1 * math.sin(sine/16), .1 * math.sin(sine/25)) * CFrame.Angles(math.rad(7 + 3 * math.sin(sine/16)), math.rad(0), math.rad(0)),.2)
- RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3,1.9+ .05 * math.sin(sine/16),0.15-.05*math.sin(sine/16))*CFrame.Angles(math.rad(-0.1 -.3*math.sin(sine/16)),math.rad(0),math.rad(-11.5 - 2 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3,1.3 + .08 * math.sin(sine/16),0.7)*CFrame.Angles(math.rad(22.3+4 * math.sin(sine/16)),math.rad(0),math.rad(10.6 + 1 * math.sin(sine/16)))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.25)
- end
- swait()
- end
- end)
- anims()
- warn("Twisted fate. Made by Supr14")
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