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- iPlayer = game.Players.LocalPlayer
- local Gui = Instance.new('ScreenGui', game.Players[iPlayer.Name].PlayerGui)
- Gui.Name = 'Apoc'
- local Grab_f = Instance.new('Frame', Gui)
- Grab_f.Name = 'Grab'
- Grab_f.Active = true
- Grab_f.BackgroundColor3 = Color3.new(255,255,127/255)
- Grab_f.BackgroundTransparency = 0.5
- Grab_f.BorderSizePixel = 0
- Grab_f.Position = UDim2.new(0.5, -302,0.5, -92)
- Grab_f.Size = UDim2.new(0, 602,0, 24)
- Grab_f.Draggable = true
- local Close = Instance.new('TextButton', Grab_f)
- Close.Name = 'Close'
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(1,-23,0,1)
- Close.Size = UDim2.new(0,22,0,22)
- Close.Font = 'SourceSans'
- Close.FontSize = 'Size18'
- Close.TextColor3 = Color3.new(255,255,255)
- Close.Text = 'X'
- local Body_f = Instance.new('Frame', Grab_f)
- Body_f.Name = 'Body'
- Body_f.BackgroundColor3 = Color3.new(60/255,60/255,60/255)
- Body_f.BackgroundTransparency = 0.5
- Body_f.BorderSizePixel = 0
- Body_f.Position = UDim2.new(0,0,0,26)
- Body_f.Size = UDim2.new(0,300,0,170)
- Close.TextStrokeTransparency = 0.8
- local Title = Instance.new('TextLabel', Grab_f)
- Title.Name = 'Title'
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0,5,0,0)
- Title.Size = UDim2.new(0,200,1,0)
- Title.Font = 'SourceSansLight'
- Title.FontSize = 'Size18'
- Title.Text = "GETJIGGYWITHIT's APOC GUI (v2)"
- Title.TextColor3 = Color3.new(255,255,255)
- Title.TextStrokeColor3 = Color3.new(60/255,60/255,60/255)
- Title.TextStrokeTransparency = 0.6
- local PlayerName = Instance.new('TextBox', Body_f)
- PlayerName.Name = 'PlayerName'
- PlayerName.BorderSizePixel = 0
- PlayerName.Position = UDim2.new(0,10,0,10)
- PlayerName.Size = UDim2.new(0,280,0,30)
- PlayerName.Font = 'SourceSans'
- PlayerName.FontSize = 'Size18'
- PlayerName.Text = 'Player name [plr]'
- PlayerName.BackgroundColor3 = Color3.new(255,255,255)
- PlayerName.TextColor3 = Color3.new(60/255,60/255,60/255)
- PlayerName.TextWrapped = true
- local Body2_f = Body_f:Clone()
- Body2_f.Parent = Grab_f
- Body2_f.Name = 'Body2'
- Body2_f.BackgroundColor3 = Color3.new(60/255,60/255,60/255)
- Body2_f.BackgroundTransparency = 0.5
- Body2_f.BorderSizePixel = 0
- Body2_f.Position = UDim2.new(0, 302,0, 26)
- Body2_f.Size = UDim2.new(0,300,0,170)
- Body2_f:ClearAllChildren()
- wait(1)
- local ObjectName = Instance.new('TextBox', Body2_f)
- ObjectName.Name = 'ObjectName'
- ObjectName.BorderSizePixel = 0
- ObjectName.Position = UDim2.new(0,10,0,10)
- ObjectName.Size = UDim2.new(0, 135,0, 30)
- ObjectName.Font = 'SourceSans'
- ObjectName.FontSize = 'Size18'
- ObjectName.Text = 'Object name [obj]'
- ObjectName.BackgroundColor3 = Color3.new(255,255,255)
- ObjectName.TextColor3 = Color3.new(60/255,60/255,60/255)
- ObjectName.TextWrapped = true
- local ValueName = Instance.new('TextBox', Body2_f)
- ValueName.Name = 'ValueName'
- ValueName.BorderSizePixel = 0
- ValueName.Position = UDim2.new(0,155,0,10)
- ValueName.Size = UDim2.new(0, 135,0, 30)
- ValueName.Font = 'SourceSans'
- ValueName.FontSize = 'Size18'
- ValueName.Text = 'Value name [val]'
- ValueName.BackgroundColor3 = Color3.new(255,255,255)
- ValueName.TextColor3 = Color3.new(60/255,60/255,60/255)
- ValueName.TextWrapped = true
- local Credits = Instance.new('TextLabel', Body_f)
- Credits.Name = 'Credits'
- Credits.BackgroundTransparency = 1
- Credits.Text = 'Credits to - Phemzy, Raspberry Pi & others'
- Credits.Position = UDim2.new(0,0,1,0)
- Credits.Size = UDim2.new(2,0,0,20)
- local Command_God = Instance.new('TextButton', Body_f) -- cmd ctrl
- Command_God.Name = 'God'
- Command_God.BackgroundColor3 = Color3.new(170/255, 255, 127/255)
- Command_God.BackgroundTransparency = 0.1
- Command_God.BorderSizePixel = 0
- Command_God.Position = UDim2.new(0,10,0,50)
- Command_God.Size = UDim2.new(0,135,0,30)
- Command_God.Font = 'SourceSansLight'
- Command_God.FontSize = 'Size18'
- Command_God.Text = 'GOD [plr]'
- Command_God.TextColor3 = Color3.new(80/255,80/255,80/255)
- Command_God.TextWrapped = true
- local Command_KillAll = Command_God:Clone()
- Command_KillAll.Name = 'KillAll'
- Command_KillAll.Parent = Body_f
- Command_KillAll.Position = UDim2.new(0,155,0,50)
- Command_KillAll.Text = 'KILL ALL'
- local Command_KillPlr = Command_God:Clone()
- Command_KillPlr.Name = 'KillPlr'
- Command_KillPlr.Parent = Body_f
- Command_KillPlr.Position = UDim2.new(0,10,0,90)
- Command_KillPlr.Text = 'KILL [plr]'
- local Command_TpMe = Command_God:Clone()
- Command_TpMe.Name = 'TpMe'
- Command_TpMe.Parent = Body_f
- Command_TpMe.Position = UDim2.new(0,10,0,130)
- Command_TpMe.Text = 'TP ME [plr]'
- local Command_TpTo = Command_God:Clone()
- Command_TpTo.Name = 'TpTo'
- Command_TpTo.Parent = Body_f
- Command_TpTo.Position = UDim2.new(0,155,0,130)
- Command_TpTo.Text = 'TP [plr] ME'
- local Command_TpAllMe = Command_God:Clone()
- Command_TpAllMe.Name = 'TpAllMe'
- Command_TpAllMe.Parent = Body_f
- Command_TpAllMe.Position = UDim2.new(0,155,0,90)
- Command_TpAllMe.Text = 'TP ALL ME'
- Command_God.MouseButton1Down:connect(function()
- Player = game.Workspace:FindFirstChild(PlayerName.Text)
- while wait() do
- game.Lighting.Remote.AddHealth:FireServer(Player.Humanoid, 5000000)
- end
- end)
- Command_KillAll.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == game.Players.LocalPlayer.Name then
- print('nope')
- else
- getPlayer = game.Workspace:FindFirstChild(v.Name)
- wait(.01)
- game.Lighting.Remote.AddHealth:FireServer(getPlayer.Humanoid, -5345355)
- end
- end
- end)
- -- V2
- for get,clonebtns in ipairs(Body_f:GetChildren()) do
- if clonebtns.ClassName == 'TextButton' then
- cloney = clonebtns:Clone()
- cloney.Parent = Body2_f
- end
- end
- Command_CarSpeed = Body2_f.God
- Command_CarSpeed.Name = 'CarSpeed'
- Command_CarSpeed.Text = 'CAR SPEED [obj] [val]'
- Command_TpCorpses = Body2_f.KillAll
- Command_TpCorpses.Name = 'TpCorpses'
- Command_TpCorpses.Text = 'TP CORPSES'
- Command_CarGod = Body2_f.KillPlr
- Command_CarGod.Name = 'CarGod'
- Command_CarGod.Text = 'CAR GOD [obj]'
- Command_Sprint = Body2_f.TpAllMe
- Command_Sprint.Name = 'Sprint'
- Command_Sprint.Text = 'SPRINT'
- Command_Aimbot = Body2_f.TpMe
- Command_Aimbot.Name = 'Aimbot'
- Command_Aimbot.Text = 'ESP'
- Command_Help = Body2_f.TpTo
- Command_Help.Name = 'Help'
- Command_Help.FontSize = 'Size14'
- Command_Help.BackgroundTransparency = 1
- Command_Help.TextColor3 = Color3.new(255,255,255)
- Command_Help.Text = 'Toggle Developer Console to view aimbot help.'
- Command_CarSpeed.MouseButton1Down:connect(function()
- local Car = game.Workspace.Vehicles[ObjectName.Text]
- Car.Stats.MaxSpeed.Offroad.Value = ValueName.Text
- Car.Stats.MaxSpeed.Value = ValueName.Text
- end)
- Command_TpCorpses.MouseButton1Down:connect(function()
- for get, Corpse in pairs(workspace:GetChildren()) do
- if Corpse.Name == "Corpse" then
- Corpse:MoveTo(workspace[game.Players.LocalPlayer.Name].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- end)
- Command_CarGod.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Engine.Value = 99999999
- v.Stats.Tank.Value = 99999999
- v.Stats.Hull.Value = 99999999
- v.Stats.Armor.Value = 99999999
- v.Stats.Fuel.Value = 500
- end
- end
- end
- end)
- Command_Sprint.MouseButton1Down:connect(function()
- Player = game.Players.LocalPlayer
- game.Workspace[Player.Name].Humanoid.WalkSpeed = 25
- end)
- Command_Aimbot.MouseButton1Down:connect(function()
- print("Key to toggle is V")
- print("Aim key is left Alt")
- ENABLED = false
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- _G.FREE_FOR_ALL = true
- _G.BIND = 52
- _G.AIM_AT = 'Head'
- local player = game.Players.LocalPlayer
- local esp = false
- local track = false
- function Create(base, team)
- local bb = Instance.new("BillboardGui",player.PlayerGui)
- bb.Adornee = base
- bb.ExtentsOffset = Vector3.new(0,1,0)
- bb.AlwaysOnTop = true
- bb.Size = UDim2.new(0,5,0,5)
- bb.StudsOffset = Vector3.new(0,1,0)
- bb.Name = "tracker"
- local frame = Instance.new("Frame",bb)
- frame.ZIndex = 10
- frame.BackgroundTransparency = 0.3
- frame.Size = UDim2.new(1,0,1,0)
- frame.Position = UDim2.new(0,0,0)
- frame.Transparency = 1
- local txtlbl = Instance.new("TextLabel",bb)
- txtlbl.ZIndex = 10
- txtlbl.Text = (string.upper(base.Parent.Name))
- txtlbl.BackgroundTransparency = 1
- txtlbl.Position = UDim2.new(0,0,0,-35)
- txtlbl.Size = UDim2.new(1,0,10,0)
- txtlbl.Font = "SourceSansBold"
- txtlbl.FontSize = "Size10"
- txtlbl.TextStrokeTransparency = 0.5
- local txtlbl2 = Instance.new("TextLabel",bb)
- txtlbl2.ZIndex = 10
- txtlbl2.Text = (math.floor(base.Parent.Humanoid.Health*100)/100)
- txtlbl2.BackgroundTransparency = 1
- txtlbl2.Position = UDim2.new(0,0,0,-25)
- txtlbl2.Size = UDim2.new(1,0,10,0)
- txtlbl2.Font = "SourceSansBold"
- txtlbl2.FontSize = "Size10"
- txtlbl2.TextStrokeTransparency = 0.5
- if team then
- txtlbl.TextColor3 = Color3.new(255,0,0)
- txtlbl2.TextColor3 = Color3.new(255,0,0)
- frame.BackgroundColor3 = Color3.new(255,0,0)
- elseif base.Parent.Name == "sdf" or base.Parent.Name == "sdasf" then
- txtlbl.TextColor3 = Color3.new(0,255,0)
- txtlbl2.TextColor3 = Color3.new(0,255,0)
- frame.BackgroundColor3 = Color3.new(0,255,0)
- txtlbl.Text = "FRIEND"
- txtlbl.FontSize = "Size14"
- txtlbl2.FontSize = "Size14"
- elseif base.Parent.Name == game.Players.LocalPlayer.Name then
- txtlbl2.Transparency = 1
- txtlbl.Transparency = 1
- frame.Transparency = 1
- else
- txtlbl.TextColor3 = Color3.new(255,0,0)
- txtlbl2.TextColor3 = Color3.new(255,0,0)
- frame.BackgroundColor3 = Color3.new(255,0,0)
- end
- end
- function Find()
- Clear()
- track = true
- spawn(function()
- while wait() do
- if track then
- Clear()
- for _,v in pairs(game.Players:players()) do
- if v.Character and v.Character.Head then
- Create(v.Character.Head, false)
- end
- end
- end
- end
- wait(1)
- end)
- end
- function Clear()
- for _,v in pairs(player.PlayerGui:children()) do
- if v.Name == "tracker" and v:isA("BillboardGui") then
- v:destroy()
- end
- end
- end
- mouse=game.Players.LocalPlayer:GetMouse()
- mouse.keyDown:connect(function(key)
- if key == "v" then
- if not esp then
- Find()
- print("ESP ENABLED")
- esp = true
- else
- Clear()
- track = false
- print("ESP DISABLED")
- esp = false
- end
- end
- end)
- --aimbot
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if _G.FREE_FOR_ALL == false then
- if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- elseif _G.FREE_FOR_ALL == true then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 20 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- local TRACK = false
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if TARGET.Name == "Whitelist kid here" or TARGET.Name == "second whitelist kid here" then
- else
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- end
- end
- end
- end)
- end)
- --
- Command_KillPlr.MouseButton1Down:connect(function()
- gitPlayer = game.Workspace:FindFirstChild(PlayerName.Text)
- game.Lighting.Remote.AddHealth:FireServer(gitPlayer.Humanoid, -5000000)
- end)
- Command_TpMe.MouseButton1Down:connect(function()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("Me To", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- Command_TpTo.MouseButton1Down:connect(function()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- Command_TpAllMe.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == game.Players.LocalPlayer.Name then
- print'nope'
- else
- wait(.01)
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), v.Name)
- end
- end
- end)
- Close.MouseButton1Down:connect(function()
- if Body_f.Visible == true and Body2_f.Visible == true then
- Body_f.Visible = false
- Body2_f.Visible = false
- Close.Text = '+'
- elseif Body_f.Visible == false and Body2_f.Visible == false then
- Body_f.Visible = true
- Body2_f.Visible = true
- Close.Text = 'X'
- end
- end)
- --
- while wait() do
- Credits.TextColor3 = Color3.new(1,0,0)
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- Credits.TextColor3 = Color3.new(Credits.TextColor3.r,Credits.TextColor3.g+(17/255),Credits.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- Credits.TextColor3 = Color3.new(Credits.TextColor3.r-(17/255),Credits.TextColor3.g,Credits.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- Credits.TextColor3 = Color3.new(Credits.TextColor3.r,Credits.TextColor3.g,Credits.TextColor3.b+(17/255))
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- Credits.TextColor3 = Color3.new(Credits.TextColor3.r,Credits.TextColor3.g-(17/255),Credits.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- Credits.TextColor3 = Color3.new(Credits.TextColor3.r+(17/255),Credits.TextColor3.g,Credits.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- Credits.TextColor3 = Color3.new(Credits.TextColor3.r,Credits.TextColor3.g,Credits.TextColor3.b-(17/255))
- end
- end
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