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- --[[
- KrystalDance: MLG edit No. 3 by adchand2
- credit to everyone...
- New updates (from MLG3 to MLG3 v2): Fixed this script detecting head incorrectly.
- © 2016-17 adchand2/memesbruh03.
- ]]
- wait(0)
- Player = game.Players.LocalPlayer
- WorkPlayer = workspace:FindFirstChild(Player.Name)
- local count = 0
- local countspeed = 1
- local sine = 0
- local sinespeed = 1
- local angle = nil
- local global_wait = 0
- local showtag = true
- local smode = 1
- local advan = false
- local forcheck = 0
- -- Smodes: 1 = Original, 2 = Others, 3 = From the 1st Edit
- function inform2(var)
- t=game:GetService("Chat")
- t:Chat(WorkPlayer.FalseHead,var,math.random(0,2))
- end
- --dance booleans--
- local unity = false -- jawn
- local _2_much_power = false -- harlem_dank
- local some_power = false -- nova_fire
- local haha_no = false -- this_is_epic
- local spin_round = false -- gta_loud
- local still_not_that_fast = false -- sanic_x
- local tetris_remix = false -- mlg_dubbs
- local dat_boi = false -- _2204355
- local memes = false -- mlg_style
- local scary_monsters_nice_sprites_remix = false -- paper_mario
- local rus = false -- otis
- local it_s_already_that_old = false -- LJN
- local pootis_avi = false -- ITS_NO_USE
- local buelah_mp3 = false -- spm
- local antivirisis = false -- stylo
- local look_at_this_dude = false -- nedm
- ------------------
- --dance accessory--
- local barrelbrick = nil
- local saxtool = nil
- -------------------
- --custom animate--
- local walk = false
- local jump = false
- local sit = false
- local run = false
- ------------------
- --walk keys--
- local W = false
- local A = false
- local S = false
- local D = false
- -------------
- local m = Instance.new("Model",game.Players.LocalPlayer.Character) m.Name = "ModelParts"
- local miniweld = nil
- local rootpart = nil
- local Mouse = nil
- local Animate = nil
- local Music = nil
- local Asset = "http://www.roblox.com/asset/?id="
- local Animating = nil
- local humanoid = nil
- local face = nil
- local head = nil
- local torso = nil
- local ra = nil
- local la = nil
- local rl = nil
- local ll = nil
- local rs = nil
- local ls = nil
- local rh = nil
- local lh = nil
- local neck = nil
- local rj = nil
- local char = nil
- local Hat1 = nil
- local Hat2 = nil
- local a,b = nil
- ----------musics-----------------
- local M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16 = nil
- ---------------------------------
- local mesh,meshids,textureids,w
- function fm(parent,meshid,x,y,z,meshtexture)
- if meshid == "cylinder" then
- mesh = Instance.new("CylinderMesh",parent)
- mesh.Scale = Vector3.new(x,y,z)
- return mesh
- else
- mesh = Instance.new("SpecialMesh",parent)
- if meshid ~= "sphere" then
- if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else
- mesh.MeshId = "rbxassetid://"..meshids[meshid]
- end
- else mesh.MeshType = 3 end
- mesh.Scale = Vector3.new(x,y,z)
- if meshtexture ~= nil then
- if type(meshtexture) == "number" then
- mesh.TextureId = "rbxassetid://"..meshtexture
- else
- mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
- end
- return mesh
- end
- end
- function P(x,y,z,color,transparency,cancollide,anchored,parent,typee)
- if typee ~= nil then
- c = Instance.new("WedgePart",m)
- else
- c = Instance.new("Part",m)
- end
- c.TopSurface,c.BottomSurface = 0,0
- c.Locked = true
- c.formFactor = "Custom"
- c.Size = Vector3.new(x,y,z)
- if color ~= "random" then
- c.BrickColor = BrickColor.new(color)
- else
- c.BrickColor = BrickColor:random()
- end
- c.Transparency = transparency
- c.CanCollide = cancollide
- if anchored ~= nil then
- c.Anchored = anchored
- end
- if parent ~= nil then
- c.Parent = parent
- end
- return c
- end
- function We(part0,part1,x,y,z,rx,ry,rz,parent)
- w = Instance.new("Motor",m)
- if parent ~= nil then w.Parent = parent end
- w.Part0,w.Part1 = part0,part1
- w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
- return w
- end
- function SetAnimation(id,humanoid)
- if Animating ~= nil then
- Animating:Stop()
- end
- Animate.AnimationId = Asset .. id
- Animating = humanoid:LoadAnimation(Animate)
- Animating:Play()
- end
- function AnimationStop()
- unity = false
- _2_much_power = false
- some_power = false
- haha_no = false
- spin_round = false
- still_not_that_fast = false
- tetris_remix = false
- dat_boi = false
- memes = false
- scary_monsters_nice_sprites_remix = false
- rus = false
- it_s_already_that_old = false
- pootis_avi = false
- buelah_mp3 = false
- antivirisis = false
- look_at_this_dude = false
- if barrelbrick ~= nil then
- barrelbrick:Remove()
- barrelbrick = nil
- end
- if saxtool ~= nil then
- saxtool:Remove()
- saxtool = nil
- end
- if sandstorm ~= nil then
- sandstorm:Remove()
- sandstorm = nil
- end
- end
- local Musical
- function SetMusic(id,name,volume)
- Musical = Instance.new("Sound",char.Head)
- if volume == nil then
- Musical.Volume = 1
- else
- Musical.Volume = volume
- end
- Musical.Looped = true
- Musical.SoundId = Asset .. id
- Musical.Name=name
- return Musical
- end
- function GenerateGui()
- a=Instance.new("ScreenGui")
- a.Name = "KrystalDance By KrystalTeam - mlg2 edit by adchand2"
- b=Instance.new("ImageLabel",a)
- b.BackgroundTransparency = 1
- b.Size = UDim2.new(0,250,0,100)
- b.Position = UDim2.new(0,0,1,0)
- b.Image = Asset .. "269467798"
- b.Name = "Logo"
- c=Instance.new("TextLabel",b)
- c.Size = UDim2.new(1,0,0,10)
- c.BackgroundTransparency = 1
- c.Text = "adchand2's MLG edit of:"
- c.FontSize = Enum.FontSize.Size11
- c.Font = math.random(0,15)
- c.TextColor3 = Color3.fromRGB(255,255,255)
- --[[b1=Instance.new("TextButton",a)
- b1.Text="Change Face"
- b1.Style="RobloxRoundButton"
- b1.FontSize = Enum.FontSize.Size14
- b1.Font = Enum.Font.SourceSansLight
- b1.Position = UDim2.new(0.4,0,0,0)
- b1.Size = UDim2.new(0,80,0,20)
- b2=Instance.new("TextButton",a)
- b2.Text="Change Body Colours"
- b2.Style="RobloxRoundButton"
- b2.FontSize = Enum.FontSize.Size14
- b2.Font = Enum.Font.SourceSansLight
- b2.Position = UDim2.new(0.4,80,0,0)
- b2.Size = UDim2.new(0,120,0,20)
- b3=Instance.new("TextButton",a)
- b3.Text="BGM ID List"
- b3.Style="RobloxRoundButton"
- b3.FontSize = Enum.FontSize.Size14
- b3.Font = Enum.Font.SourceSansLight
- b3.Position = UDim2.new(0.4,200,0,0)
- b3.Size = UDim2.new(0,70,0,20)
- b4=Instance.new("TextButton",a)
- b4.Text="Settings"
- b4.Style="RobloxRoundButton"
- b4.FontSize = Enum.FontSize.Size14
- b4.Font = Enum.Font.SourceSansLight
- b4.Position = UDim2.new(0.4,270,0,0)
- b4.Size = UDim2.new(0,60,0,20)]]
- return a
- end
- function Generate(player)
- char = player.Character
- Hat1 = P(1,1,1,'Black',0,false,false)
- Hat2 = P(1,1,1,'Black',0,false,false)
- wait()
- a=fm(Hat1,121910245,0.7,0.5,0.7,121947422) a.VertexColor = Vector3.new(1,1,1)
- b=fm(Hat2,13030731,0.95,0.95,0.95,13030735) b.VertexColor = Vector3.new(1,1,1)
- wait()
- if char:FindFirstChild("Head") then
- We(Hat1,char.Head,0,0.25,-0.135,0,0,0)
- We(Hat2,char.Head,0,0.8,0,0,0,0)
- if char.Head:FindFirstChild("face") ~= nil then
- face = char.Head:FindFirstChild("face")
- face.Texture = "rbxassetid://318401263"
- end
- c=char.Head:clone()
- c.Name = "FalseHead"
- c.CanCollide = false
- c.Parent = char
- We(c,char.Head,0,0,0,0,0,0)
- char.Head.Transparency = 1
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Accessory" or v.ClassName == "CharacterMesh" or v.ClassName == "ShirtGraphic" then
- v:Remove()
- end
- if v.ClassName == "BodyColors" then
- v.HeadColor = BrickColor.new("Cool yellow")
- v.LeftArmColor = BrickColor.new("Cool yellow")
- v.LeftLegColor = BrickColor.new("Bright blue")
- v.RightArmColor = BrickColor.new("Cool yellow")
- v.RightLegColor = BrickColor.new("Bright blue")
- v.TorsoColor = BrickColor.new("Dark green")
- end
- if v.ClassName == "Part" then
- if v.Name == "Head" or v.Name == "FalseHead" then
- v.BrickColor = BrickColor.new("Cool yellow")
- else
- v.BrickColor = BrickColor.new("Cool yellow")
- end
- end
- end
- ----------musics---------------
- M1=SetMusic(482893067,"M1") -- some_power, front_page (561274893), nova_fire (168340433) [Q]
- M2=SetMusic(408731259,"M2") -- _2_much_power, flow (273029844), harlem_dank (265576262) [E]
- M3=SetMusic(257341751,"M3") -- unity, always_lying (421360692), jawn (142523507) [R]
- M4=SetMusic(258500169,"M4") -- haha_no, ok_you_re_hearing_some_cancerous_stuff_i_give_up_now (416308003), this_is_epic (151021035) [T]
- M5=SetMusic(187013797,"M5") -- spin_round, hard_one (462957432), gta_loud (253539621) [Y]
- M6=SetMusic(224705079,"M6") -- still_not_that_fast, ok (385741330), sanic_x (178752763) [U]
- M7=SetMusic(200624713,"M7") -- tetris_remix, it_s_low (334046170), mlg_dubbs (340617496) [F]
- M8=SetMusic(410806544,"M8") -- dat_boi, ayyyyyyyyyyyyyyyyyyyyyyyy_lmao (400663465), _2204355 (142355221) [P]
- M9=SetMusic(242178814,"M9") -- memes, TGG (297802798), mlg_style (362846090) [G]
- M10=SetMusic(142375403,"M10") -- scary_monsters_nice_sprites_remix, yeah_bass (410005698), paper_mario (145369820) [H]
- M11=SetMusic(542441126,"M11") -- rus, we_rise (427801633), otis (142308159) [J]
- M12=SetMusic(501548847,"M12") -- it_s_already_that_old, yeah (277253359), LJN (167373003) [K]
- M13=SetMusic(336581561,"M13") -- pootis_avi, it_s_metal (184740384), ITS_NO_USE (130844716) [L]
- M14=SetMusic(214285554,"M14") -- buelah_mp3, GOOD_JOB (225074231), spm (202234516)[Z]
- M15=SetMusic(278068026,"M15") -- antivirisis, hardness (265479911), stylo (144940679) [X]
- M16=SetMusic(424610918,"M16") -- look_at_this_dude, hard_bass (324499479), nedm (138811227) [C]
- -------------------------------
- if char:FindFirstChild("HumanoidRootPart") ~= nil then
- rootpart = char:FindFirstChild("HumanoidRootPart")
- end
- if showtag == true then
- local bbg = Instance.new("BillboardGui",c)
- bbg.Adornee = c
- bbg.Name = "NametagGUI"
- bbg.Size = UDim2.new(6,0,1.5,0)
- bbg.StudsOffset = Vector3.new(0,2,0)
- local fram = Instance.new("ImageLabel",bbg)
- fram.Image = Asset.."506843247"
- fram.Size = UDim2.new(1,0,1,0)
- fram.BackgroundColor3 = Color3.new(0,0,0)
- fram.BackgroundTransparency = 1
- fram.BorderSizePixel = 0
- local box = Instance.new("TextLabel",fram)
- box.Size = UDim2.new(1,0,1,0)
- box.BackgroundColor = BrickColor.new("White")
- box.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255))
- box.TextStrokeTransparency = 0.5
- box.Font = math.random(0,15)
- box.Text = Player.Name
- box.BackgroundTransparency = 1
- box.BorderSizePixel = 0
- box.Position = UDim2.new(0,0,0,0)
- box.TextScaled = true
- end
- if char:FindFirstChild("Humanoid") ~= nil then
- char:FindFirstChild("Humanoid").MaxHealth = (100*100*100*100)*100
- wait()
- char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth
- --char:FindFirstChild("Humanoid").Name = game.Players.LocalPlayer.Name
- humanoid = char:FindFirstChild("Humanoid")
- if humanoid:FindFirstChild("Animator") ~= nil then
- humanoid:FindFirstChild("Animator"):Remove()
- --Instance.new("Animator",humanoid)
- end
- if char:FindFirstChild("Animate") ~= nil then
- char:FindFirstChild("Animate"):Remove()
- end
- end
- Mouse = player:GetMouse()
- Music = Instance.new("Sound",char.Head)
- Music.Volume = 1
- Music.Looped = true
- Music.SoundId = Asset
- Animate = Instance.new("Animation",char.Head)
- Animate.AnimationId = Asset
- head = char:FindFirstChild("Head")
- torso = char:FindFirstChild("Torso")
- ra = char:findFirstChild("Right Arm")
- la = char:findFirstChild("Left Arm")
- rl = char:findFirstChild("Right Leg")
- ll = char:findFirstChild("Left Leg")
- rs = torso:findFirstChild("Right Shoulder")
- ls = torso:findFirstChild("Left Shoulder")
- rh = torso:findFirstChild("Right Hip")
- lh = torso:findFirstChild("Left Hip")
- neck = torso:findFirstChild("Neck")
- rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
- state = humanoid:GetState()
- local ca = nil
- ca=GenerateGui()
- ca.Parent = player.PlayerGui
- if ca:FindFirstChild("Logo") ~= nil then
- ca:FindFirstChild("Logo"):TweenPosition(UDim2.new(0, 0, 1, -100), "Out", "Elastic", 3, true)
- if ca:FindFirstChild("Intro") ~= nil then
- ca:FindFirstChild("Intro"):Play()
- coroutine.resume(coroutine.create(function()
- for i=0,30 do
- ca:FindFirstChild("Intro").Volume = 1/(i/2)
- wait(0.5)
- if i >= 30 then
- break
- end
- end
- end))
- end
- end
- if humanoid ~= nil then
- humanoid.Changed:connect(function(pro)
- if pro == "MoveDirection" or pro == "Jump" then
- if Music.IsPlaying == true then
- AnimationStop()
- end
- end
- end)
- humanoid.Died:connect(function()
- AnimationStop()
- end)
- Mouse.KeyUp:connect(function(key)
- if key == "w" then
- W = false
- end
- if key == "a" then
- A = false
- end
- if key == "s" then
- S = false
- end
- if key == "d" then
- D = false
- end
- if string.byte(key) == 48 then
- run = false
- end
- end)
- Mouse.KeyDown:connect(function(key)
- if key == "w" then
- W = true
- AnimationStop()
- end
- if key == "a" then
- A = true
- AnimationStop()
- end
- if key == "s" then
- S = true
- AnimationStop()
- end
- if key == "d" then
- D = true
- AnimationStop()
- end
- end)
- Mouse.KeyDown:connect(function(key)
- KeyUsed(key)
- end)
- end
- end
- inform2("KrystalDance MLG3 - © 2016-17 adchand2/memesbruh03.")
- end
- function inform(var)
- local bbg = Instance.new("BillboardGui",WorkPlayer.FalseHead)
- bbg.Adornee = bbg.Parent
- bbg.Name = "Input"
- bbg.Size = UDim2.new(6,0,1.5,0)
- bbg.StudsOffset = Vector3.new(0,3,0)
- local fram = Instance.new("ImageLabel",bbg)
- fram.Image = Asset.."506843247"
- fram.Size = UDim2.new(1,0,1,0)
- fram.BackgroundColor3 = Color3.new(0,0,0)
- fram.BackgroundTransparency = 1
- fram.BorderSizePixel = 0
- local box = Instance.new("TextLabel",fram)
- box.Size = UDim2.new(1,0,1,0)
- box.BackgroundColor = BrickColor.new("White")
- box.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255))
- box.TextStrokeTransparency = 0.5
- box.Font = math.random(0,15)
- box.Text = var
- box.BackgroundTransparency = 1
- box.BorderSizePixel = 0
- box.Position = UDim2.new(0,0,0,0)
- box.TextScaled = true
- while true do
- wait(0.01)
- fram.Position=fram.Position-UDim2.new(0,0,0,1)
- fram.ImageTransparency=fram.ImageTransparency+0.01
- box.TextTransparency=box.TextTransparency+0.01
- if --[[fram.ImageTransparency==1 and]] box.TextTransparency==1 then
- bbg:Destroy()
- end
- end
- end
- function KeyUsed(key)
- if humanoid ~= nil then
- if humanoid.Health > 0 then
- if string.byte(key) == 32 then
- jump = true
- AnimationStop()
- --sit = false
- end
- if string.byte(key) == 50 then
- AnimationStop()
- if sit == true then
- sit = false
- else
- sit = true
- end
- end
- if string.byte(key) == 48 then
- run = true
- end
- if W == false and A == false and S == false and D == false and jump == false and sit == false then
- if key == "Q" or key == "q" then
- AnimationStop()
- some_power = true
- M1:Play()
- if advan == false then
- if smode == 1 then
- inform2("some_power")
- elseif smode == 2 then
- inform2("front_page")
- elseif smode == 3 then
- inform2("nova_fire")
- end
- if advan == true then
- if smode == 1 then
- forcheck=482893067
- inform2("Variable: some_power")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=561274893
- inform2("Variable: front_page")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=168340433
- inform2("Variable: nova_fire")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "E" or key == "e" then
- AnimationStop()
- _2_much_power = true
- M2:Play()
- if advan == false then
- if smode == 1 then
- inform2("_2_much_power")
- elseif smode == 2 then
- inform2("flow")
- elseif smode == 3 then
- inform2("harlem_dank")
- end
- if advan == true then
- if smode == 1 then
- forcheck=408731259
- inform2("Variable: _2_much_power")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=273029844
- inform2("Variable: flow")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=265576262
- inform2("Variable: harlem_dank")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "R" or key == "r" then
- AnimationStop()
- unity = true
- M3:Play()
- if advan == false then
- if smode == 1 then
- inform2("unity")
- elseif smode == 2 then
- inform2("always_lying")
- elseif smode == 3 then
- inform2("jawn")
- end
- if advan == true then
- if smode == 1 then
- forcheck=257341751
- inform2("Variable: unity")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=421360692
- inform2("Variable: always_lying")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=142523507
- inform2("Variable: jawn")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "T" or key == "t" then
- AnimationStop()
- haha_no = true
- M4:Play()
- if advan == false then
- if smode == 1 then
- inform2("haha_no")
- elseif smode == 2 then
- inform2("ok_you_re_hearing_some_cancerous_stuff_i_give_up_now")
- elseif smode == 3 then
- inform2("this_is_epic")
- end
- if advan == true then
- if smode == 1 then
- forcheck=258500169
- inform2("Variable: haha_no")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=416308003
- inform2("Variable: ok_you_re_hearing_some_cancerous_stuff_i_give_up_now")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=151021035
- inform2("Variable: this_is_epic")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "Y" or key == "y" then
- AnimationStop()
- spin_round = true
- M5:Play()
- if advan == false then
- if smode == 1 then
- inform2("spin_round")
- elseif smode == 2 then
- inform2("hard_one")
- elseif smode == 3 then
- inform2("gta_loud")
- end
- if advan == true then
- if smode == 1 then
- forcheck=187013797
- inform2("Variable: spin_round")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=462957432
- inform2("Variable: hard_one")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=253539621
- inform2("Variable: gta_loud")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "U" or key == "u" then
- AnimationStop()
- still_not_that_fast = true
- M6:Play()
- if advan == false then
- if smode == 1 then
- inform2("still_not_that_fast")
- elseif smode == 2 then
- inform2("ok")
- elseif smode == 3 then
- inform2("sanic_x")
- end
- if advan == true then
- if smode == 1 then
- forcheck=224705079
- inform2("Variable: still_not_that_fast")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=385741330
- inform2("Variable: ok")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=178752763
- inform2("Variable: sanic_x")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "F" or key == "f" then
- AnimationStop()
- tetris_remix = true
- M7:Play()
- if barrelbrick == nil and tetris_remix == true then
- barrelbrick = P(2,2,1,'Black',0,false,false)
- a=fm(barrelbrick,0,0.5,0.5,0.5,0) a.VertexColor = Vector3.new(1,1,1)
- We(barrelbrick,char.Torso,0,10,0,90,90,90)
- end
- if advan == false then
- if smode == 1 then
- inform2("tetris_remix")
- elseif smode == 2 then
- inform2("it_s_low")
- elseif smode == 3 then
- inform2("mlg_dubbs")
- end
- if advan == true then
- if smode == 1 then
- forcheck=200624713
- inform2("Variable: tetris_remix")
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=334046170
- inform2("Variable: it_s_low")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=340617496
- inform2("Variable: mlg_dubbs")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "P" or key == "p" then
- AnimationStop()
- dat_boi = true
- M8:Play()
- if saxtool == nil and dat_boi == true then
- saxtool = P(1,2,2,'Black',0,false,false)
- a=fm(saxtool,44410178,1.5,1.5,1.5,44410320) a.VertexColor = Vector3.new(1,1,1)
- b=We(saxtool,char:FindFirstChild("Left Arm"),0,-1,0,0,0,0)
- b.C1 = CFrame.new(0.5, -0.9, -0.3) * CFrame.Angles(math.pi/1.5, -math.pi/2, -math.pi/8)
- end
- if advan == false then
- if smode == 1 then
- inform2("dat_boi")
- elseif smode == 2 then
- inform2("ayyyyyyyyyyyyyyyyyyyyyyyy_lmao")
- elseif smode == 3 then
- inform2("_2204355")
- end
- if advan == true then
- if smode == 1 then
- forcheck=410806544
- inform2("Variable: dat_boi")
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=400663465
- inform2("Variable: ayyyyyyyyyyyyyyyyyyyyyyyy_lmao")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=142355221
- inform2("Variable: _2204355")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "G" or key == "g" then
- AnimationStop()
- memes = true
- M9:Play()
- if advan == false then
- if smode == 1 then
- inform2("memes")
- elseif smode == 2 then
- inform2("TGG")
- elseif smode == 3 then
- inform2("mlg_style")
- end
- if advan == true then
- if smode == 1 then
- forcheck=242178814
- inform2("Variable: memes")
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=297802798
- inform2("Variable: TGG")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=362846090
- inform2("Variable: mlg_style")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "H" or key == "h" then
- AnimationStop()
- scary_monsters_nice_sprites_remix = true
- M10:Play()
- if advan == false then
- if smode == 1 then
- inform2("scary_monsters_nice_sprites_remix")
- elseif smode == 2 then
- inform2("yeah_bass")
- elseif smode == 3 then
- inform2("paper_mario")
- end
- if advan == true then
- if smode == 1 then
- forcheck=142375403
- inform2("Variable: scary_monsters_nice_sprites_remix")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=410005698
- inform2("Variable: yeah_bass")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=145369820
- inform2("Variable: paper_mario")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "J" or key == "j" then
- AnimationStop()
- rus = true
- M11:Play()
- if advan == false then
- if smode == 1 then
- inform2("rus")
- elseif smode == 2 then
- inform2("we_rise")
- elseif smode == 3 then
- inform2("otis")
- end
- if advan == true then
- if smode == 1 then
- forcheck=542441126
- inform2("Variable: rus")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=427801633
- inform2("Variable: we_rise")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=142308159
- inform2("Variable: otis")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "K" or key == "k" then
- AnimationStop()
- it_s_already_that_old = true
- M12:Play()
- if advan == false then
- if smode == 1 then
- inform2("it_s_already_that_old")
- elseif smode == 2 then
- inform2("yeah")
- elseif smode == 3 then
- inform2("LJN")
- end
- if advan == true then
- if smode == 1 then
- forcheck=501548847
- inform2("Variable: it_s_already_that_old")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=277253359
- inform2("Variable: yeah")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=167373003
- inform2("Variable: LJN")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "L" or key == "l" then
- AnimationStop()
- pootis_avi = true
- M13:Play()
- if advan == false then
- if smode == 1 then
- inform2("pootis_avi")
- elseif smode == 2 then
- inform2("it_s_metal")
- elseif smode == 3 then
- inform2("ITS_NO_USE")
- end
- if advan == true then
- if smode == 1 then
- forcheck=336581561
- inform2("Variable: pootis_avi")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=184740384
- inform2("Variable: it_s_metal")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=130844716
- inform2("Variable: ITS_NO_USE")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "Z" or key == "z" then
- AnimationStop()
- buelah_mp3 = true
- M14:Play()
- if advan == false then
- if smode == 1 then
- inform2("buelah_mp3")
- elseif smode == 2 then
- inform2("GOOD_JOB")
- elseif smode == 3 then
- inform2("spm")
- end
- if advan == true then
- if smode == 1 then
- forcheck=214285554
- inform2("Variable: buelah_mp3")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=225074231
- inform2("Variable: GOOD_JOB")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=202234516
- inform2("Variable: spm")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "X" or key == "x" then
- AnimationStop()
- antivirisis = true
- M15:Play()
- if sandstorm == nil and antivirisis == true then
- sandstorm = P(1,1,1,'Black',0,false,false)
- sandstorm.Transparency = 1
- a=Instance.new("Smoke",sandstorm)
- a.Color = Color3.new(255/255,255/255,175/255)
- a.Size = 0.4
- a.RiseVelocity = 3
- a.Opacity = 0.75
- b=We(sandstorm,char:FindFirstChild("Torso"),0,0,0,0,0,0)
- b.C1 = CFrame.new(0, -2, 0)
- end
- if advan == false then
- if smode == 1 then
- inform2("antivirisis")
- elseif smode == 2 then
- inform2("hardness")
- elseif smode == 3 then
- inform2("stylo")
- end
- if advan == true then
- if smode == 1 then
- forcheck=278068026
- inform2("Variable: antivirisis")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=265479911
- inform2("Variable: hardness")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=144940679
- inform2("Variable: stylo")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "C" or key == "c" then
- AnimationStop()
- look_at_this_dude = true
- M16:Play()
- if advan == false then
- if smode == 1 then
- inform2("look_at_this_dude")
- elseif smode == 2 then
- inform2("hard_bass")
- elseif smode == 3 then
- inform2("nedm")
- end
- if advan == true then
- if smode == 1 then
- forcheck=424610918
- inform2("Variable: look_at_this_dude")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 2 then
- forcheck=324499479
- inform2("Variable: hard_bass")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- elseif smode == 3 then
- forcheck=138811227
- inform2("Variable: nedm")
- wait(0.2)
- inform2("Original name: "..game:GetService("MarketplaceService"):GetProductInfo(forcheck,Enum.InfoType.Asset).Name)
- wait(0.2)
- inform2("Original ID: "..forcheck)
- end
- end
- end
- end
- if key == "V" or key == "v" then
- smode = 1
- M1.SoundId=Asset.."482893067"
- M2.SoundId=Asset.."408731259"
- M3.SoundId=Asset.."257341751"
- M4.SoundId=Asset.."258500169"
- M5.SoundId=Asset.."187013797"
- M6.SoundId=Asset.."224705079"
- M7.SoundId=Asset.."200624713"
- M8.SoundId=Asset.."410806544"
- M9.SoundId=Asset.."242178814"
- M10.SoundId=Asset.."142375403"
- M11.SoundId=Asset.."542441126"
- M12.SoundId=Asset.."501548847"
- M13.SoundId=Asset.."336581561"
- M14.SoundId=Asset.."214285554"
- M15.SoundId=Asset.."278068026"
- M16.SoundId=Asset.."424610918"
- inform2("Smode: 1 (Original Music)")
- end
- if key == "B" or key == "b" then
- smode = 2
- M1.SoundId=Asset.."561274893"
- M2.SoundId=Asset.."273029844"
- M3.SoundId=Asset.."421360692"
- M4.SoundId=Asset.."416308003"
- M5.SoundId=Asset.."462957432"
- M6.SoundId=Asset.."385741330"
- M7.SoundId=Asset.."334046170"
- M8.SoundId=Asset.."400663465"
- M9.SoundId=Asset.."297802798"
- M10.SoundId=Asset.."410005698"
- M11.SoundId=Asset.."427801633"
- M12.SoundId=Asset.."277253359"
- M13.SoundId=Asset.."184740384"
- M14.SoundId=Asset.."225074231"
- M15.SoundId=Asset.."265479911"
- M16.SoundId=Asset.."324499479"
- inform2("Smode: 2 (Other Music)")
- end
- if key == "N" or key == "n" then
- smode = 3
- M1.SoundId=Asset.."168340433"
- M2.SoundId=Asset.."265576262"
- M3.SoundId=Asset.."142523507"
- M4.SoundId=Asset.."151021035"
- M5.SoundId=Asset.."253539621"
- M6.SoundId=Asset.."178752763"
- M7.SoundId=Asset.."340617496"
- M8.SoundId=Asset.."142355221"
- M9.SoundId=Asset.."362846090"
- M10.SoundId=Asset.."145369820"
- M11.SoundId=Asset.."142308159"
- M12.SoundId=Asset.."167373003"
- M13.SoundId=Asset.."130844716"
- M14.SoundId=Asset.."202234516"
- M15.SoundId=Asset.."144940679"
- M16.SoundId=Asset.."138811227"
- inform2("Smode: 3 (Music From the 1st Edit)")
- end
- if key == "M" or key == "m" then
- if advan == false then
- advan = true
- inform2("Advanced details are on")
- elseif advan == true then
- advan = false
- inform2("Advanced details are off")
- end
- end
- end
- end
- end
- end
- Generate(Player)
- game:service'RunService'.Stepped:connect(function()
- count = (count % 100) + countspeed
- angle = math.pi * math.sin(math.pi*2/100*count)
- countspeed = 1
- state = humanoid:GetState()
- if state ~= Enum.HumanoidStateType.Freefall then
- jump = false
- else
- jump = true
- sit = false
- AnimationStop()
- end
- local mesh1anan = Instance.new("SpecialMesh")
- mesh1anan.MeshType = Enum.MeshType.FileMesh
- mesh1anan.Scale = Vector3.new(1,1,1)
- mesh1anan.MeshId = "rbxassetid://431000837"
- mesh1anan.TextureId = "rbxassetid://431000842"
- if look_at_this_dude == true then
- if char ~= nil then
- local locationanan = char:GetModelCFrame()
- local tacoa = Instance.new("Part")
- tacoa.CanCollide = false
- tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
- local meshanananan = mesh1anan:clone()
- meshanananan.Parent = tacoa
- meshanananan.Scale = Vector3.new(1,1,1)
- tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
- tacoa.Parent = workspace
- game:GetService("Debris"):AddItem(tacoa,4)
- end
- end
- if some_power == false then
- M1:Stop()
- end
- if _2_much_power == false then
- M2:Stop()
- end
- if unity == false then
- M3:Stop()
- end
- if haha_no == false then
- M4:Stop()
- end
- if spin_round == false then
- M5:Stop()
- end
- if still_not_that_fast == false then
- M6:Stop()
- end
- if tetris_remix == false then
- M7:Stop()
- end
- if dat_boi == false then
- M8:Stop()
- end
- if memes == false then
- M9:Stop()
- end
- if scary_monsters_nice_sprites_remix == false then
- M10:Stop()
- end
- if rus == false then
- M11:Stop()
- end
- if it_s_already_that_old == false then
- M12:Stop()
- end
- if pootis_avi == false then
- M13:Stop()
- end
- if buelah_mp3 == false then
- M14:Stop()
- end
- if antivirisis == false then
- M15:Stop()
- end
- if look_at_this_dude == false then
- M16:Stop()
- end
- if run == true and sit == false then
- humanoid.WalkSpeed = 25
- elseif sit == true then
- humanoid.WalkSpeed = 0
- else
- humanoid.WalkSpeed = 16
- end
- if global_wait == 380 then global_wait = 0 end
- if (W == false or A == false or S == false or D == false) and jump == false and sit == false then
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/75, math.pi, 0)
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
- end
- if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
- local ray = Ray.new(torso.Position, Vector3.new(0, -3, 0))
- local hitz,enz = workspace:FindPartOnRay(ray, char)
- if hitz then
- if rootpart:FindFirstChild("Weld") == nil then
- miniweld = Instance.new("Weld", rootpart)
- miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
- miniweld.Part0 = hitz
- miniweld.Part1 = rootpart
- humanoid.PlatformStand = true
- end
- end
- else
- if rootpart:FindFirstChild("Weld") ~= nil then
- rootpart:FindFirstChild("Weld"):Destroy()
- humanoid.PlatformStand = false
- end
- end
- if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - math.pi/15)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + math.pi/15)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, math.pi/2 - math.pi/15)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, -math.pi/2 + math.pi/15)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
- rj.C0 = CFrame.new(0, -2, 0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
- end
- if jump == true and sit == false then
- countspeed = 2
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
- end
- if (W == true or A == true or S == true or D == true) and jump == false and sit == false then
- if run == true then
- countspeed = 4
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/40, math.pi, 0)
- else
- countspeed = 2
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
- end
- end
- if W == false and A == false and S == false and D == false and jump == false and sit == false then
- if unity == true and jump == false and sit == false then
- countspeed = 2
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, angle/4)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, -angle/4)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(angle*0.5, 0, -math.abs(angle*0.15))
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(-angle*0.5, 0, math.abs(angle*0.15))
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
- elseif _2_much_power == true and jump == false and sit == false then
- countspeed = 4
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
- ls.C1 = CFrame.new(0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
- rs.C1 = CFrame.new(-0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/10, math.pi, 0)
- rj.C0 = CFrame.new(0, 0.5 + angle/5, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
- elseif some_power == true and jump == false and sit == false then
- countspeed = 2
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, math.pi/12 + angle/12)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, -math.pi/12 - angle/12)
- lh.C1 = CFrame.new(0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, -math.pi/8)
- rh.C1 = CFrame.new(-0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, math.pi/8)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
- rj.C0 = CFrame.new(angle/4, -0.3 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
- elseif haha_no == true and jump == false and sit == false then
- countspeed = 4
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, math.pi/8 + angle/8, math.pi/4 + angle/8)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, -math.pi/8 + angle/8, -math.pi/4 + angle/8)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/15, 0 + angle/15)
- rj.C0 = CFrame.new(0, 0 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
- elseif spin_round == true and jump == false and sit == false then
- global_wait = (global_wait % 360) + 4
- countspeed = 4
- ls.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 + angle/10, 0 + angle/10)
- rs.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 - angle/10, 0 + angle/10)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
- rj.C0 = CFrame.new(0 + angle/25, 0, 0 - angle/25) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
- elseif still_not_that_fast == true and jump == false and sit == false then
- countspeed = 2
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 + angle/15)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/15)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 - angle/45, 0, 0 + angle/15)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 + angle/45, 0, 0 + angle/15)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/10, 0)
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/50 , math.pi + angle/50, 0 + angle/50)
- elseif tetris_remix == true and jump == false and sit == false then
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
- rj.C0 = CFrame.new(0 + angle, -1.8, 0) * CFrame.Angles(0, math.pi, 0 + angle)
- elseif dat_boi == true and jump == false and sit == false then
- countspeed = 2
- ls.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, math.pi/2 - math.abs(angle/30))
- rs.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, -math.pi/2 + math.abs(angle/30))
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - math.abs(angle/30))
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + math.abs(angle/30))
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
- rj.C0 = CFrame.new(0, -math.abs(angle*0.05), math.abs(angle*0.025)) * CFrame.Angles(math.pi/2 + math.abs(angle/20), math.pi, 0)
- elseif memes == true and jump == false and sit == false then
- countspeed = 3
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 - angle/1.5)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/1.5)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/16)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/16)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/12, math.pi, 0)
- rj.C0 = CFrame.new(0, 0 + angle / 35, 0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
- elseif scary_monsters_nice_sprites_remix == true and jump == false and sit == false then
- countspeed = 2.5
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, angle/16,math.pi/3.5 + angle/8)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, -angle/16,-math.pi/1.5 + -angle/8)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-angle/16, math.pi, 0)
- elseif rus == true and jump == false and sit == false then
- countspeed = 2
- ls.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, math.pi/2 + angle/3.5)
- rs.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, -math.pi/2 + angle/3.5)
- lh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
- rh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - angle/35, math.pi - angle/35, 0)
- elseif it_s_already_that_old == true and jump == false and sit == false then
- countspeed = 4
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2+angle/2)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2+angle/2)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0+angle/32)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0-angle/32)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
- rj.C0 = CFrame.new(0, 0 - angle/50, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
- elseif pootis_avi == true and jump == false and sit == false then
- countspeed = 4
- ls.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (math.pi/2 + angle/14) - math.pi/20)
- rs.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (-math.pi/2 - angle/14) + math.pi/20)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
- rj.C0 = CFrame.new(0, 0 + angle/40, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
- elseif buelah_mp3 == true and jump == false and sit == false then
- countspeed = 2
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, math.pi/4 + angle/4)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, -math.pi/4 + angle/4)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - angle/8, math.pi, 0)
- rj.C0 = CFrame.new(0, 0 + angle/48, 0) * CFrame.Angles(math.pi/2 + angle/24, math.pi, 0)
- elseif antivirisis == true and jump == false and sit == false then
- countspeed = 3
- ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/1.5)
- rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/3)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/3)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/1.5)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
- rj.C0 = CFrame.new(0, 0+ angle/45, 0) * CFrame.Angles(math.pi/2 - angle/6, math.pi, 0)
- elseif look_at_this_dude == true and jump == false and sit == false then
- countspeed = 4
- global_wait = (global_wait % 360) + 4
- ls.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
- rs.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
- lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
- rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
- neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - math.pi/8 + angle/16, math.pi, 0)
- rj.C0 = CFrame.new(0, 0.25 + angle/12, 0) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
- end
- end
- end)
- wait(0.2)
- inform2(_VERSION.." is cool!!!")
- while true do
- wait(2)
- WorkPlayer.FalseHead.NametagGUI.ImageLabel.TextLabel.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255))
- end
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