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- Player = game.Players.LocalPlayer
- Character = Player.Character
- --------MAKE CHARACTER----
- wait(0.5)
- Character.Head.face.Texture = "rbxassetid://870048266"
- ---CHAT FUNCTION---
- function say(text)
- local chat = coroutine.wrap(function()
- if Character:FindFirstChild("TalkingBillBoard")~= nil then
- Character:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui",Character)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = Character.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Cartoon"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = BrickColor.new("Really red").Color
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- --[[local tecks3 = Instance.new("TextLabel",naeeym2)
- tecks3.BackgroundTransparency = 1
- tecks3.BorderSizePixel = 0
- tecks3.Text = ""
- tecks3.Font = "Cartoon"
- tecks3.TextSize = 30
- tecks3.TextStrokeTransparency = 0
- tecks3.TextColor3 = BrickColor.new("Hot white").Color
- tecks3.TextStrokeColor3 = Color3.new(0,0,0)
- tecks3.Size = UDim2.new(1,0,0.5,0)]]
- for i = 1,string.len(text),1 do
- --[[local s = Instance.new("Sound", Character)
- s.SoundId = "http://www.roblox.com/asset/?id=606862847"
- s:Play()
- game:GetService("Debris"):AddItem(s,0.085)]]
- tecks2.Text = string.sub(text,1,i)
- --tecks3.Text = string.sub(text,1,i)
- wait(0.01)
- end
- wait(2)
- naeeym2:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- say(msg)
- end
- Player.Chatted:connect(onChatted)
- say("This is too cringe")
- wait(3)
- say("This needs to stop, now")
- wait(3)
- say("This is cancer.")
- wait(3)
- say("This is too strong")
- wait(3)
- say("I need to feel better...")
- --ZE GUN!!!----
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Script1 = Instance.new("Script")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- Sound4 = Instance.new("Sound")
- Tool0.Name = "Use this to feel better"
- Tool0.Parent = mas
- --Tool0.GripForward = Vector3.new(-0, 1, -0)
- Tool0.GripPos = Vector3.new(0, -0.400000006, -0.400000006)
- Tool0.GripUp = Vector3.new(0, 0, 1)
- Script1.Parent = Tool0
- table.insert(cors,sandbox(Script1,function()
- local sp = script.Parent
- function equip()
- char = sp.Parent
- local Larm = char["Left Arm"]
- local Rarm = char["Right Arm"]
- --[[ * Arm Weld * ]]--
- ArmWeld = Instance.new("Weld")
- ArmWeld.Parent = char["Torso"]
- ArmWeld.Part0 = ArmWeld.Parent
- ArmWeld.Part1 = char["Right Arm"]
- ArmWeld.C0 = CFrame.new(2.25,1,0) * CFrame.Angles(math.rad(90),0,math.rad(-75))
- --[[ * Arm Weld * ]]--
- ArmWeldR = Instance.new("Weld")
- ArmWeldR.Parent = char["Torso"]
- ArmWeldR.Part0 = ArmWeldR.Parent
- ArmWeldR.Part1 = char["Left Arm"]
- ArmWeldR.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,0)
- end
- function kys()
- char.Humanoid.Health = 0
- sp.Handle.FireSound:Play()
- end
- function noKys() --When you think twice about making your life feel better
- ArmWeld:Destroy()
- ArmWeldR:Destroy()
- end
- script.Parent.Activated:connect(kys)
- script.Parent.Equipped:connect(equip)
- script.Parent.Unequipped:connect(noKys)
- end))
- Part2.Name = "Handle"
- Part2.Parent = Tool0
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Rotation = Vector3.new(-90, 0, 0)
- Part2.FormFactor = Enum.FormFactor.Custom
- Part2.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
- Part2.CFrame = CFrame.new(0, 0.400023997, 0.0048659998, 1, 1.24442863e-07, 1.96370365e-06, -1.96370365e-06, -2.29479701e-06, 1, 1.24447368e-07, -1, -2.29479679e-06)
- Part2.BackSurface = Enum.SurfaceType.Weld
- Part2.BottomSurface = Enum.SurfaceType.Weld
- Part2.FrontSurface = Enum.SurfaceType.Weld
- Part2.LeftSurface = Enum.SurfaceType.Weld
- Part2.RightSurface = Enum.SurfaceType.Weld
- Part2.TopSurface = Enum.SurfaceType.Weld
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Position = Vector3.new(0, 0.400023997, 0.0048659998)
- Part2.Orientation = Vector3.new(-90, 0, 0)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh3.Parent = Part2
- SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=72012879"
- SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh3.TextureId = "http://www.roblox.com/asset/?id=72012859"
- SpecialMesh3.VertexColor = Vector3.new(2, 2, 2)
- SpecialMesh3.MeshType = Enum.MeshType.FileMesh
- SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
- Sound4.Name = "FireSound"
- Sound4.Parent = Part2
- Sound4.SoundId = "rbxassetid://143286342"
- Sound4.Volume = 1
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- ---BLEACH----
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Script1 = Instance.new("Script")
- Part2 = Instance.new("Part")
- Mesh = Instance.new("SpecialMesh", Part2)
- Mesh.MeshId = "http://roblox.com/asset?id=483388971"
- Mesh.Scale = Vector3.new(0.0025, 0.0025, 0.0025)
- Mesh.TextureId = "http://roblox.com/asset?id=520016684"
- Sound4 = Instance.new("Sound")
- Tool0.Name = "A yummy drink..."
- Tool0.Parent = mas
- Tool0.GripPos = Vector3.new(0, 0, 0.300000012)
- Script1.Parent = Tool0
- table.insert(cors,sandbox(Script1,function()
- local sp = script.Parent
- function equip()
- char = sp.Parent
- local Larm = char["Left Arm"]
- local Rarm = char["Right Arm"]
- --[[ * Arm Weld * ]]--
- ArmWeld = Instance.new("Weld")
- ArmWeld.Parent = char["Torso"]
- ArmWeld.Part0 = ArmWeld.Parent
- ArmWeld.Part1 = char["Right Arm"]
- ArmWeld.C0 = CFrame.new(1.5,0.5,0) * CFrame.Angles(math.rad(90),0,math.rad(-30))
- --[[ * Arm Weld * ]]--
- --[[ArmWeldR = Instance.new("Weld")
- ArmWeldR.Parent = char["Torso"]
- ArmWeldR.Part0 = ArmWeldR.Parent
- ArmWeldR.Part1 = char["Left Arm"]
- ArmWeldR.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,0)]]
- end
- function kys()
- sp.Handle.DrinkSound:Play()
- ArmWeld.C0 = CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(90),math.rad(25),math.rad(-45))
- while char.Humanoid.Health > 0 do
- wait()
- char.Humanoid.Health = char.Humanoid.Health -1
- end
- end
- function noKys() --When you think twice about making your life feel better
- ArmWeld:Destroy()
- ArmWeldR:Destroy()
- end
- script.Parent.Activated:connect(kys)
- script.Parent.Equipped:connect(equip)
- script.Parent.Unequipped:connect(noKys)
- end))
- Part2.Name = "Handle"
- Part2.Parent = Tool0
- Part2.Size = Vector3.new(0.986999989, 1.82200003, 0.922999978)
- Part2.CFrame = CFrame.new(-0.00400000019, 0.911000013, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(-0.00400000019, 0.911000013, 0)
- Sound4.Name = "DrinkSound"
- Sound4.Parent = Part2
- Sound4.SoundId = "http://www.roblox.com/asset/?id=28492762"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- -----RAGDOLL-----
- --0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0
- --0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0
- --[[
- local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
- vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5
- vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- --]]
- --By Rufus14 (FINALLY I KNOW HOW TO MAKE A RAGDOLL :D)
- --die plz
- mouse = game.Players.LocalPlayer:GetMouse()
- function ragdoll()
- game.Players.LocalPlayer.Character.Archivable = true
- clone = game.Players.LocalPlayer.Character:Clone()
- clone.Parent = workspace
- for i,v in pairs(clone:GetChildren()) do
- if v.ClassName == "Script" or v.ClassName == "LocalScript" then
- v:destroy()
- end
- for i,p in pairs(v:GetChildren()) do
- if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
- p:destroy()
- end
- end
- end
- for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
- t:destroy()
- end
- end
- vel = Instance.new("BodyVelocity", clone.Torso)
- vel.Velocity = clone.Torso.CFrame.lookVector * -5
- vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
- using = false
- hit = Instance.new("Sound", clone.Torso)
- hit.SoundId = "rbxassetid://260430060"
- hit.Volume = 5
- hit1 = Instance.new("Sound", clone.Torso)
- hit1.SoundId = "rbxassetid://138087186"
- hit1.Volume = 5
- hit2 = Instance.new("Sound", clone.Torso)
- hit2.SoundId = "rbxassetid://131237241"
- hit2.Volume = 5
- hit3 = Instance.new("Sound", clone.Torso)
- hit3.SoundId = "rbxassetid://278062209"
- hit3.Volume = 5
- hit3.TimePosition = 0.33
- ded = Instance.new("Sound", clone.Torso)
- ded.SoundId = "rbxassetid://418892870"
- ded.Volume = 5
- local leftarm = clone:findFirstChild("Left Arm")
- local rightrm = clone:findFirstChild("Right Arm")
- local leftleg = clone:findFirstChild("Left Leg")
- local rightleg = clone:findFirstChild("Right Leg")
- local head = clone:findFirstChild("Head")
- for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if g.ClassName == "Part" then
- g:destroy()
- end
- end
- for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if h.ClassName == "Accesory" then
- h:destroy()
- end
- end
- game.Workspace.CurrentCamera.CameraSubject = head
- if head ~= nil then
- local glue13 = Instance.new("Glue", clone.Torso)
- glue13.Part0 = clone.Torso
- glue13.Part1 = head
- glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local collider13 = Instance.new("Part", head)
- collider13.Position = Vector3.new(0,999,0)
- collider13.Size = Vector3.new(0.5, 0.9, 0.9)
- collider13.Shape = "Cylinder"
- collider13.Transparency = 1
- local weld = Instance.new("Weld", collider13)
- weld.Part0 = head
- weld.Part1 = collider13
- weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
- collider13.TopSurface = "Smooth"
- collider13.BottomSurface = "Smooth"
- collider13.formFactor = "Symmetric"
- end
- if leftleg ~= nil then
- local glue = Instance.new("Glue", clone.Torso)
- glue.Part0 = clone.Torso
- glue.Part1 = leftleg
- glue.Name = "Left leg"
- local collider = Instance.new("Part", leftleg)
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.7, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = leftleg
- weld.Part1 = collider
- weld.C0 = CFrame.Angles(0, 0, 80)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- end
- ------------
- if rightleg ~= nil then
- local glue1 = Instance.new("Glue", clone.Torso)
- glue1.Part0 = clone.Torso
- glue1.Part1 = rightleg
- glue1.Name = "Right leg"
- local collider1 = Instance.new("Part", rightleg)
- collider1.Position = Vector3.new(0,999,0)
- collider1.Size = Vector3.new(1.7, 1, 1)
- collider1.Shape = "Cylinder"
- local weld1 = Instance.new("Weld", collider1)
- weld1.Part0 = rightleg
- weld1.Part1 = collider1
- weld1.C0 = CFrame.Angles(0, 0, 80)
- collider1.TopSurface = "Smooth"
- collider1.BottomSurface = "Smooth"
- collider1.formFactor = "Symmetric"
- glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider1.Transparency = 1
- end
- ------------
- if rightrm ~= nil then
- local glue11 = Instance.new("Glue", clone.Torso)
- glue11.Part0 = clone.Torso
- glue11.Part1 = rightrm
- glue11.Name = "Right shoulder"
- local collider11 = Instance.new("Part", rightrm)
- collider11.Position = Vector3.new(0,9999,0)
- collider11.Size = Vector3.new(1.8,1,1)
- collider11.Shape = "Cylinder"
- local weld11 = Instance.new("Weld", collider11)
- weld11.Part0 = rightrm
- weld11.Part1 = collider11
- weld11.C0 = CFrame.Angles(0, 0, 80)
- collider11.TopSurface = "Smooth"
- collider11.BottomSurface = "Smooth"
- collider11.formFactor = "Symmetric"
- glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider11.Transparency = 1
- end
- ------------
- if leftarm ~= nil then
- local glue111 = Instance.new("Glue", clone.Torso)
- glue111.Part0 = clone.Torso
- glue111.Part1 = leftarm
- glue111.Name = "Left shoulder"
- local collider111 = Instance.new("Part", leftarm)
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Size = Vector3.new(1.8,1,1)
- collider111.Shape = "Cylinder"
- local weld111 = Instance.new("Weld", collider111)
- weld111.Part0 = leftarm
- weld111.Part1 = collider111
- weld111.C0 = CFrame.Angles(0, 0, 80)
- collider111.TopSurface = "Smooth"
- collider111.BottomSurface = "Smooth"
- collider111.formFactor = "Symmetric"
- glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider111.Transparency = 1
- ----------------
- sensoring = Instance.new("Part", clone.Torso)
- sensoring.Size = Vector3.new(1.2,1.1,0.8)
- sensoring.CanCollide = false
- sensoring.Position = clone.Torso.Position
- local welder = Instance.new("Weld", sensoring)
- welder.Part0 = clone.Torso
- welder.Part1 = sensoring
- welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
- sensoring.Transparency = 1
- -----------------
- sensoring1 = Instance.new("Part", clone.Torso)
- sensoring1.Size = Vector3.new(1.2,1.1,0.8)
- sensoring1.CanCollide = false
- sensoring1.Position = clone.Torso.Position
- local welder1 = Instance.new("Weld", sensoring)
- welder1.Part0 = clone.Torso
- welder1.Part1 = sensoring1
- welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
- sensoring1.Transparency = 1
- end
- clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
- ded:Play()
- vel:destroy()
- wait(0.5)
- local function touch()
- if not using then
- using = true
- local Math = math.random(1,4)
- if Math == 1 then
- hit:Play()
- end
- if Math == 2 then
- hit1:Play()
- end
- if Math == 3 then
- hit2:Play()
- end
- if Math == 4 then
- hit3:Play()
- end
- wait(0.1)
- using = false
- end
- end
- sensoring.Touched:connect(touch)
- sensoring1.Touched:connect(touch)
- wait(4.47)
- hit1.Volume = 0
- hit2.Volume = 0
- hit3.Volume = 0
- hit.Volume = 0
- end
- game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
- --di ent
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