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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- SunRaysEffect1 = Instance.new("SunRaysEffect")
- BlurEffect2 = Instance.new("BlurEffect")
- ColorCorrectionEffect3 = Instance.new("ColorCorrectionEffect")
- BloomEffect4 = Instance.new("BloomEffect")
- Model0.Parent = mas
- SunRaysEffect1.Name = "GFX"
- SunRaysEffect1.Parent = Model0
- SunRaysEffect1.Intensity = 1
- SunRaysEffect1.Spread = 0.097999997437
- BlurEffect2.Name = "GFX"
- BlurEffect2.Parent = Model0
- BlurEffect2.Size = 8
- ColorCorrectionEffect3.Name = "GFX"
- ColorCorrectionEffect3.Parent = Model0
- ColorCorrectionEffect3.Brightness = 0.10000000149012
- ColorCorrectionEffect3.Contrast = 0.69999998807907
- ColorCorrectionEffect3.Saturation = 1
- BloomEffect4.Name = "GFX"
- BloomEffect4.Parent = Model0
- BloomEffect4.Intensity = 0.55000001192093
- BloomEffect4.Threshold = 0.86699998378754
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Lighting")
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- BloomEffect4.Parent = game:GetService("Lighting")
- SunRaysEffect1.Parent = game:GetService("Lighting")
- BlurEffect2.Parent = game:GetService("Lighting")
- ColorCorrectionEffect3.Parent = game:GetService("Lighting")
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