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ArcDesLHK

Construx

Jun 1st, 2023 (edited)
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  1. Construx Spanner
  2. Level 1 LIGHT Machine/Tuner/Effect
  3. 0/600
  4. You can pay 600 LP; Special Summon this card from your hand. While this card is in your GY, if a face-up "Construx" Synchro Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Construx Spanner" once per turn.
  5.  
  6. Construx Wrench
  7. Level 1 LIGHT Machine/Tuner/Effect
  8. 600/400
  9. If you control a "Construx" Synchro Monster: You can Special Summon both this card and 1 "Construx" monster from your hand. While this card is in your GY, if a face-up "Construx" Synchro Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can add this card to your hand. You can only use each effect of "Construx Wrench" once per turn.
  10.  
  11. Construx Brace
  12. Level 4 LIGHT Machine/Effect
  13. 1600/1400
  14. If you control a "Construx" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Synchro Monsters. While this card is in your GY, if a "Construx" Synchro Monster is used as Synchro Material: You can banish this card; destroy 1 monster your opponent controls. You can only use each effect of "Construx Brace" once per turn.
  15.  
  16. Construx Cat's Paw
  17. Level 4 LIGHT Machine/Effect
  18. 1800/200
  19. If you control a "Construx" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Synchro Monsters. While this card is in your GY, if a "Construx" Synchro Monster is used as Synchro Material: You can banish this card; Special Summon 1 "Construx" Tuner from your Deck. You can only use each effect of "Construx Cat's Paw" once per turn.
  20.  
  21. Construx Clamp
  22. Level 4 LIGHT Machine/Effect
  23. 1000/1500
  24. If you control no monsters, or you control a "Construx" Tuner or Synchro Monster, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Synchro Monsters. While this card is in your GY, if a "Construx" Synchro Monster is used as Synchro Material: You can banish this card; add 1 "Construx" card from your Deck to your hand, except "Construx Clamp". You can only use each effect of "Construx Clamp" once per turn.
  25.  
  26. Construx Crimp
  27. Level 1 LIGHT Machine/Tuner/Effect
  28. 800/400
  29. If this card is used for the Synchro Summon of a "Construx" monster, it can be treated as a Level 4 monster. When this card is Normal Summoned: You can Special Summon 1 "Construx" monster from your hand. If this card is sent to the GY as Synchro Material for the Synchro Summon of a "Construx" monster: You can draw 1 card. You can only use this effect of "Construx Crimp" once per turn.
  30.  
  31. Construx Gimlet
  32. Level 1 LIGHT Machine/Tuner/Effect
  33. 700/1100
  34. If this card is used for the Synchro Summon of a "Construx" monster, it can be treated as a Level 4 monster. You can only use each of the following effects of "Construx Gimlet" once per turn. If this card is Normal or Special Summoned: You can send 1 "Construx" monster from your Deck to the GY, except "Construx Gimlet". If this card is sent to the GY as Synchro Material for the Synchro Summon of a "Construx" monster: You can add 1 "Construx" card from your Deck to your hand, except "Construx Gimlet".
  35.  
  36. Construx Nut Driver
  37. Level 1 LIGHT Machine/Tuner/Effect
  38. 600/600
  39. If this card is used for the Synchro Summon of a "Construx" monster, it can be treated as a Level 4 monster. You can only use each of the following effects of "Construx Nut Driver" once per turn. You can target 1 "Construx" monster in your GY, except "Construx Nut Driver"; Special Summon this card from your hand, and if you do, add that monster to your hand. If this card is Normal or Special Summoned: You can target 1 "Construx" monster in your GY, except "Construx Nut Driver"; Special Summon that target.
  40.  
  41. Construx Hammer
  42. Level 9 LIGHT Machine/Synchro/Effect
  43. 2300/3000
  44. 1+ Tuners + 1+ non-Tuner monsters
  45. If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon, and if you do, destroy cards your opponent controls equal to the number of Tuners used for its Synchro Summon. If this card is destroyed by battle or card effect: You can Special Summon 2 Level 4 or lower "Construx" monsters from your GY. You can only use each effect of "Construx Hammer" once per turn.
  46.  
  47. Construx Jack
  48. Level 5 LIGHT Machine/Synchro/Tuner/Effect
  49. 2100/1700
  50. 1 Tuner + 1+ non-Tuner monsters
  51. If this card is Synchro Summoned: You can target 1 "Construx" monster in your GY, except "Construx Jack"; add it to your hand. During your Main Phase: You can Special Summon 1 "Construx" monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Construx" monster from your GY. You can only use each effect of "Construx Jack" once per turn.
  52.  
  53. Construx Mallet
  54. Level 5 LIGHT Machine/Synchro/Effect
  55. 2100/1700
  56. 1 Tuner + 1+ non-Tuner monsters
  57. If this card is Synchro Summoned: You can add 1 "Construx" Spell/Trap from your Deck to your hand. During your Main Phase: You can Special Summon 1 "Construx" monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Construx" monster from your GY. You can only use each effect of "Construx Mallet" once per turn.
  58.  
  59. Construx Screwdriver
  60. Level 6 LIGHT Machine/Synchro/Effect
  61. 2600/0
  62. 1+ Tuners + 1+ non-Tuner monsters
  63. All monsters on the field lose ATK equal to their original DEF, except "Construx" monsters. You can only use each of the following effects of "Construx Screwdriver" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 2 "Construx" Tuners from your GY.
  64.  
  65. Construx Sledgehammer
  66. Level 10 LIGHT Machine/Synchro/Effect
  67. 3000/3000
  68. 1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
  69. Gains 300 ATK for each "Construx" Tuner in your GY. This card can attack all monsters your opponent controls, once each. While this card was Synchro Summoned using a "Construx" monster as material, if it battles a monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle or card effect: You can Special Summon 2 Level 9 or lower "Construx" Synchro Monsters from your GY. You can only use this effect of "Construx Sledgehammer" once per turn.
  70.  
  71. Hi-Octane Construx
  72. Quick-Play Spell
  73. Special Summon up to 2 "Construx" monsters with different names from your hand and/or GY in Defense Position, then, immediately after this effect resolves, Synchro Summon 1 "Construx" Synchro Monster using those monsters. You can only activate 1 "Hi-Octane Construx" per turn.
  74.  
  75. Construx Tool
  76. Normal Trap
  77. Target 1 "Construx" Synchro Monster in your GY; Special Summon it, and if you do, you can destroy face-up cards on the field, up to the number of "Construx" monsters you control with different names. If you control a "Construx" Synchro Monster, you can activate this card from your hand. You can only activate 1 "Construx Tool" per turn.
  78.  
  79. Construx Iron
  80. Equip Spell
  81. Equip only to a "Construx" monster. During your Main Phase: You can have the equipped monster lose 1000 ATK this turn, also it can attack directly this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can add 1 "Construx" monster from your Deck to your hand. You can only use each effect of "Construx Iron" once per turn.
  82.  
  83. Construxion Site
  84. Field Spell
  85. If a face-up "Construx" monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; destroy it. If you Synchro Summon a "Construx" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it. You can only use each effect of "Construxion Site" once per turn.
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