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- return model =
- name: 'Delta'
- level: 6
- model: 1
- size: 3
- specs:
- shield:
- capacity: [9999,99999]
- reload: [1125,12138]
- generator:
- capacity: [10000,12000]
- reload: [10200,11350]
- ship:
- mass: 180
- speed: [175,205]
- rotation: [30,75]
- acceleration: [70,900]
- bodies:
- cockpit:
- section_segments: 80
- offset:
- x: 0
- y: -44
- z: 42.3
- position:
- x: [0,0,0,0]
- y: [0,2,20,25]
- z: [-1,2,7,6]
- width: [5,8,9,5]
- height: [3,4,5,3]
- texture: [9]
- main:
- section_segments: 80
- offset:
- x: 0
- y: -76
- z: 35
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [0,12,9,25,66,84,120,126,154,148]
- z: [0,0,0,0,10,10,0,0,0,0]
- width: [0,3,6,14,14,14,14,17,13,0]
- height: [0,3,6,10,14,14,14,14,10,0]
- texture: [6,13,3,2,2,2,4,12,13]
- propeller: true
- laser:
- damage: [30,40]
- rate: 1
- type: 2
- speed: [90,130]
- number: 1
- angle: 0
- error: 0
- impulse_engines:
- section_segments: 4
- offset:
- x: 5
- y: 175
- z: 9
- position:
- x: [0]
- y: [0]
- z: [0]
- width: [5]
- height: [3]
- propeller: true
- side_propulsors:
- section_segments: 12
- offset:
- x: 109
- y: 125
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0]
- y: [0,0,13,25,60,70,80,70,70]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,10,18,20,20,15,15,10,0]
- height: [0,10,18,20,20,15,15,10,0]
- propeller: true
- texture: [3,18,2,11,63,4,12,17]
- laser:
- damage: [150,270]
- rate: 150
- type: 1
- speed: [100,200]
- number: 1
- error: 0
- recoil:10
- wings:
- topout:
- doubleside: false
- offset:
- x: 0
- y: -17
- z: 6
- length: [124]
- width: [418,0]
- angle: [-2]
- position: [-25,220]
- texture: [63]
- bump:
- position: 20
- size: 10
- winglets1:
- doubleside: true
- offset:
- x: 10
- y: 61
- z: 79
- length: [12]
- width: [18,10]
- angle: [15]
- position: [0,3]
- texture: [63]
- bump:
- position: 10
- size: 10
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