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- # To use translations in Lib's Disguises, you must have the purchased plugin
- # %s is where text is inserted, look up printf format codes if you're interested
- # Reference: BLOWN_DISGUISE
- "&cYour disguise was blown!": "&cYour disguise was blown!"
- # Reference: EXPIRED_DISGUISE
- "&cYour disguise has expired!": "&cYour disguise has expired!"
- # Reference: CAN_USE_DISGS
- "&2You can use the disguises: %s": "&2You can use the disguises: %s"
- # Reference: CANNOT_FIND_PLAYER
- "&cCannot find the player/uuid '%s'": "&cCannot find the player/uuid '%s'"
- # Reference: CANNOT_FIND_PLAYER_NAME
- "&cCannot find the player '%s'": "&cCannot find the player '%s'"
- # Reference: CANNOT_FIND_PLAYER_UUID
- "&cCannot find the uuid '%s'": "&cCannot find the uuid '%s'"
- # Reference: CLICK_TIMER
- "&cRight click a entity in the next %s seconds to grab the disguise reference!": "&cRight click a entity in the next %s seconds to grab the disguise reference!"
- # Reference: CLONE_HELP1
- "&2Right click a entity to get a disguise reference you can pass to other disguise commands!": "&2Right click a entity to get a disguise reference you can pass to other disguise commands!"
- # Reference: CLONE_HELP2
- "&2Security note: Any references you create will be available to all players able to use disguise references.": "&2Security note: Any references you create will be available to all players able to use disguise references."
- # Reference: CLONE_HELP3
- "&2/disguiseclone IgnoreEquipment&2(&aOptional&2)": "&2/disguiseclone IgnoreEquipment&2(&aOptional&2)"
- # Reference: CUSTOM_DISGUISE_SAVED
- "&6Custom disguise has been saved as '%s'!": "&6Custom disguise has been saved as '%s'!"
- # Reference: D_HELP1
- "&2Disguise another player!": "&2Disguise another player!"
- # Reference: D_HELP3
- "&2/disguiseplayer <PlayerName> player <Name>": "&2/disguiseplayer <PlayerName> player <Name>"
- # Reference: D_HELP4
- "&2/disguiseplayer <PlayerName> <DisguiseType> <Baby>": "&2/disguiseplayer <PlayerName> <DisguiseType> <Baby>"
- # Reference: D_HELP5
- "&2/disguiseplayer <PlayerName> <Dropped_Item/Falling_Block> <Id> <Durability>": "&2/disguiseplayer <PlayerName> <Dropped_Item/Falling_Block> <Id> <Durability>"
- # Reference: D_PARSE_NOPERM
- "&cYou do not have permission to use the option %s": "&cYou do not have permission to use the option %s"
- # Reference: DHELP_CANTFIND
- "&cCannot find the disguise %s": "&cCannot find the disguise %s"
- # Reference: DHELP_HELP1
- "&c/disguisehelp <DisguiseType> &a- View the options you can set on a disguise. Add 'show' to reveal the options you don't have permission to use": "&c/disguisehelp <DisguiseType> &a- View the options you can set on a disguise. Add 'show' to reveal the options you don't have permission to use"
- # Reference: DHELP_HELP2
- "&c/disguisehelp <DisguiseOption> &a- View information about the disguise options such as 'RabbitType'": "&c/disguisehelp <DisguiseOption> &a- View information about the disguise options such as 'RabbitType'"
- # Reference: DHELP_HELP3
- "&c/disguisehelp &2%s&a - %s": "&c/disguisehelp &2%s&a - %s"
- # Reference: DHELP_HELP4
- "&c%s: &a%s": "&c%s: &a%s"
- # Reference: DHELP_HELP4_SEPERATOR
- "&c, &a": "&c, &a"
- # Reference: DHELP_HELP6
- "&c%s: &2%s &a%s": "&c%s: &2%s &a%s"
- # Reference: DHELP_OPTIONS
- "%s options: %s": "%s options: %s"
- # Reference: DISABLED_LIVING_TO_MISC
- "&cCan't disguise a living entity as a misc disguise. This has been disabled in the config!": "&cCan't disguise a living entity as a misc disguise. This has been disabled in the config!"
- # Reference: DISG_ENT_CLICK
- "&cRight click an entity in the next %s seconds to disguise it as a %s!": "&cRight click an entity in the next %s seconds to disguise it as a %s!"
- # Reference: DISG_ENT_HELP1
- "&2Choose a disguise then right click an entity to disguise it!": "&2Choose a disguise then right click an entity to disguise it!"
- # Reference: DISG_ENT_HELP3
- "&2/disguiseentity player <Name>": "&2/disguiseentity player <Name>"
- # Reference: DISG_ENT_HELP4
- "&2/disguiseentity <DisguiseType> <Baby>": "&2/disguiseentity <DisguiseType> <Baby>"
- # Reference: DISG_ENT_HELP5
- "&2/disguiseentity <Dropped_Item/Falling_Block> <Id> <Durability>": "&2/disguiseentity <Dropped_Item/Falling_Block> <Id> <Durability>"
- # Reference: DISG_HELP1
- "&2Choose a disguise to become the disguise!": "&2Choose a disguise to become the disguise!"
- # Reference: DISG_HELP2
- "&2/disguise player <Name>": "&2/disguise player <Name>"
- # Reference: DISG_HELP3
- "&2/disguise <DisguiseType> <Baby>": "&2/disguise <DisguiseType> <Baby>"
- # Reference: DISG_HELP4
- "&2/disguise <Dropped_Item/Falling_Block> <Id> <Durability>": "&2/disguise <Dropped_Item/Falling_Block> <Id> <Durability>"
- # Reference: DISG_PLAYER_AS_DISG
- "&cSuccessfully disguised %s as a %s!": "&cSuccessfully disguised %s as a %s!"
- # Reference: DISG_PLAYER_AS_DISG_FAIL
- "&cFailed to disguise %s as a %s!": "&cFailed to disguise %s as a %s!"
- # Reference: DISGUISED
- "&aNow disguised as a %s": "&aNow disguised as a %s"
- # Reference: DISRADIUS
- "&cSuccessfully disguised %s entities!": "&cSuccessfully disguised %s entities!"
- # Reference: DISRADIUS_FAIL
- "&cCouldn't find any entities to disguise!": "&cCouldn't find any entities to disguise!"
- # Reference: DMODENT_HELP1
- "&2Choose the options for a disguise then right click a entity to modify it!": "&2Choose the options for a disguise then right click a entity to modify it!"
- # Reference: DMODIFY_HELP1
- "&2Modify your own disguise as you wear it!": "&2Modify your own disguise as you wear it!"
- # Reference: DMODIFY_HELP2
- "&2/disguisemodify setBaby true setSprinting true": "&2/disguisemodify setBaby true setSprinting true"
- # Reference: DMODIFY_HELP3
- "&2You can modify the disguises: %s": "&2You can modify the disguises: %s"
- # Reference: DMODIFY_MODIFIED
- "&cYour disguise has been modified!": "&cYour disguise has been modified!"
- # Reference: DMODIFY_NO_PERM
- "&cNo permission to modify your disguise!": "&cNo permission to modify your disguise!"
- # Reference: DMODIFYENT_CLICK
- "&cRight click a disguised entity in the next %s seconds to modify their disguise!": "&cRight click a disguised entity in the next %s seconds to modify their disguise!"
- # Reference: DMODPLAYER_HELP1
- "&2Modify the disguise of another player!": "&2Modify the disguise of another player!"
- # Reference: DMODPLAYER_MODIFIED
- "&cModified the disguise of %s!": "&cModified the disguise of %s!"
- # Reference: DMODPLAYER_NODISGUISE
- "&cThe player '%s' is not disguised": "&cThe player '%s' is not disguised"
- # Reference: DMODPLAYER_NOPERM
- "&cYou do not have permission to modify this disguise": "&cYou do not have permission to modify this disguise"
- # Reference: DMODRADIUS
- "&cSuccessfully modified the disguises of %s entities!": "&cSuccessfully modified the disguises of %s entities!"
- # Reference: DMODRADIUS_HELP1
- "&2Modify the disguises in a radius! Caps at %s blocks!": "&2Modify the disguises in a radius! Caps at %s blocks!"
- # Reference: DHELP_SHOW
- "Show": "Show"
- # Reference: DHELP_NO_OPTIONS
- "&cNo options with permission to use": "&cNo options with permission to use"
- # Reference: DCLONE_EQUIP
- "ignoreEquip": "ignoreEquip"
- # Reference: DCLONE_SNEAKSPRINT
- "doSneakSprint": "doSneakSprint"
- # Reference: DCLONE_SNEAK
- "doSneak": "doSneak"
- # Reference: DCLONE_SPRINT
- "doSprint": "doSprint"
- # Reference: DMODRADIUS_HELP2
- "&2/disguisemodifyradius <&aDisguiseType&2(&aOptional&2)&2> <&aRadius&2> <&aDisguise Options&2>": "&2/disguisemodifyradius <&aDisguiseType&2(&aOptional&2)&2> <&aRadius&2> <&aDisguise Options&2>"
- # Reference: DMODRADIUS_HELP3
- "&2See the DisguiseType's usable by &a/disguisemodifyradius DisguiseType": "&2See the DisguiseType's usable by &a/disguisemodifyradius DisguiseType"
- # Reference: DMODRADIUS_NEEDOPTIONS
- "&cYou need to supply the disguise options as well as the radius": "&cYou need to supply the disguise options as well as the radius"
- # Reference: DMODRADIUS_NEEDOPTIONS_ENTITY
- "&cYou need to supply the disguise options as well as the radius and EntityType": "&cYou need to supply the disguise options as well as the radius and EntityType"
- # Reference: DMODRADIUS_NOENTS
- "&cCouldn't find any disguised entities!": "&cCouldn't find any disguised entities!"
- # Reference: DMODRADIUS_NOPERM
- "&cNo permission to modify %s disguises!": "&cNo permission to modify %s disguises!"
- # Reference: DMODRADIUS_UNRECOGNIZED
- "&cUnrecognised DisguiseType %s": "&cUnrecognised DisguiseType %s"
- # Reference: DMODRADIUS_USABLE
- "&2DisguiseTypes usable are: %s&2.": "&2DisguiseTypes usable are: %s&2."
- # Reference: DPLAYER_SUPPLY
- "&cYou need to supply a disguise as well as the player/uuid": "&cYou need to supply a disguise as well as the player/uuid"
- # Reference: DRADIUS_ENTITIES
- "&2EntityTypes usable are: %s": "&2EntityTypes usable are: %s"
- # Reference: DRADIUS_HELP1
- "&2Disguise all entities in a radius! Caps at %s blocks!": "&2Disguise all entities in a radius! Caps at %s blocks!"
- # Reference: DRADIUS_HELP3
- "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> player <&aName&2>": "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> player <&aName&2>"
- # Reference: DRADIUS_HELP4
- "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> <&aDisguiseType&2> <&aBaby&2(&aOptional&2)&2>": "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> <&aDisguiseType&2> <&aBaby&2(&aOptional&2)&2>"
- # Reference: DRADIUS_HELP5
- "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> <&aDropped_Item/Falling_Block&2> <&aId&2> <&aDurability&2(&aOptional&2)&2>": "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> <&aDropped_Item/Falling_Block&2> <&aId&2> <&aDurability&2(&aOptional&2)&2>"
- # Reference: DRADIUS_HELP6
- "&2See the EntityType's usable by &a/disguiseradius EntityTypes": "&2See the EntityType's usable by &a/disguiseradius EntityTypes"
- # Reference: DRADIUS_MISCDISG
- "&cFailed to disguise %s entities because the option to disguise a living entity as a non-living has been disabled in the config": "&cFailed to disguise %s entities because the option to disguise a living entity as a non-living has been disabled in the config"
- # Reference: DRADIUS_NEEDOPTIONS
- "&cYou need to supply a disguise as well as the radius": "&cYou need to supply a disguise as well as the radius"
- # Reference: DRADIUS_NEEDOPTIONS_ENTITY
- "&cYou need to supply a disguise as well as the radius and EntityType": "&cYou need to supply a disguise as well as the radius and EntityType"
- # Reference: FAILED_DISGIUSE
- "&cFailed to disguise as a %s": "&cFailed to disguise as a %s"
- # Reference: GRABBED_SKIN
- "&6Grabbed skin and saved as %s!": "&6Grabbed skin and saved as %s!"
- # Reference: PLEASE_WAIT
- "&7Please wait...": "&7Please wait..."
- # Reference: INVALID_CLONE
- "&4Unknown option '%s' - Valid options are 'IgnoreEquipment' 'DoSneakSprint' 'DoSneak' 'DoSprint'": "&4Unknown option '%s' - Valid options are 'IgnoreEquipment' 'DoSneakSprint' 'DoSneak' 'DoSprint'"
- # Reference: LIBS_COMMAND_WRONG_ARG
- "&c[LibsDisguises] Did you mean 'reload', 'permtest' or 'metainfo'?": "&c[LibsDisguises] Did you mean 'reload', 'permtest' or 'metainfo'?"
- # Reference: LIMITED_RADIUS
- "&cLimited radius to %s! Don't want to make too much lag right?": "&cLimited radius to %s! Don't want to make too much lag right?"
- # Reference: LISTEN_ENTITY_ENTITY_DISG_ENTITY
- "&cDisguised %s as a %s!": "&cDisguised %s as a %s!"
- # Reference: LISTEN_ENTITY_ENTITY_DISG_PLAYER
- "&cDisguised %s as the player %s!": "&cDisguised %s as the player %s!"
- # Reference: LISTEN_ENTITY_ENTITY_DISG_PLAYER_FAIL
- "&cFailed to disguise %s as the player %s!": "&cFailed to disguise %s as the player %s!"
- # Reference: LISTEN_ENTITY_PLAYER_DISG_ENTITY
- "&cDisguised the player %s as a %s!": "&cDisguised the player %s as a %s!"
- # Reference: LISTEN_ENTITY_PLAYER_DISG_ENTITY_FAIL
- "&cFailed to disguise the player %s as a %s!": "&cFailed to disguise the player %s as a %s!"
- # Reference: LISTEN_ENTITY_PLAYER_DISG_PLAYER
- "&cDisguised the player %s as the player %s!": "&cDisguised the player %s as the player %s!"
- # Reference: LISTEN_ENTITY_PLAYER_DISG_PLAYER_FAIL
- "&cFailed to disguise the player %s as the player %s!": "&cFailed to disguise the player %s as the player %s!"
- # Reference: LISTEN_UNDISG_ENT
- "&cUndisguised the %s": "&cUndisguised the %s"
- # Reference: LISTEN_UNDISG_ENT_FAIL
- "&c%s isn't disguised!": "&c%s isn't disguised!"
- # Reference: LISTEN_UNDISG_PLAYER
- "&cUndisguised %s": "&cUndisguised %s"
- # Reference: LISTEN_UNDISG_PLAYER_FAIL
- "&cThe %s isn't disguised!": "&cThe %s isn't disguised!"
- # Reference: LISTENER_MODIFIED_DISG
- "&cModified the disguise!": "&cModified the disguise!"
- # Reference: MADE_REF
- "&cConstructed a %s disguise! Your reference is %s": "&cConstructed a %s disguise! Your reference is %s"
- # Reference: MADE_REF_EXAMPLE
- "&cExample usage: /disguise %s": "&cExample usage: /disguise %s"
- # Reference: NO_CONSOLE
- "&cYou may not use this command from the console!": "&cYou may not use this command from the console!"
- # Reference: NO_PERM
- "&cYou are forbidden to use this command.": "&cYou are forbidden to use this command."
- # Reference: NO_PERM_DISGUISE
- "&cYou do not have permission for that disguise!": "&cYou do not have permission for that disguise!"
- # Reference: NO_PERMS_USE_OPTIONS
- "&cIgnored %s options you do not have permission to use. Add 'show' to view unusable options.": "&cIgnored %s options you do not have permission to use. Add 'show' to view unusable options."
- # Reference: OWNED_BY
- "&6Plugin registered to '%%__USER__%%'!": "&6Plugin registered to '%%__USER__%%'!"
- # Reference: NOT_DISGUISED
- "&cYou are not disguised!": "&cYou are not disguised!"
- # Reference: TARGET_NOT_DISGUISED
- "&cThat entity is not disguised!": "&cThat entity is not disguised!"
- # Reference: NOT_NUMBER
- "&cError! %s is not a number": "&cError! %s is not a number"
- # Reference: PARSE_CANT_DISG_UNKNOWN
- "&cError! You cannot disguise as &aUnknown!": "&cError! You cannot disguise as &aUnknown!"
- # Reference: PARSE_CANT_LOAD
- "&cError! This disguise couldn't be loaded!": "&cError! This disguise couldn't be loaded!"
- # Reference: PARSE_DISG_NO_EXIST
- "&cError! The disguise &a%s&c doesn't exist!": "&cError! The disguise &a%s&c doesn't exist!"
- # Reference: PARSE_EXPECTED_RECEIVED
- "&cExpected &a%s&c, received &a%s&c instead for &a%s": "&cExpected &a%s&c, received &a%s&c instead for &a%s"
- # Reference: PARSE_PARTICLE_BLOCK
- "&cExpected &a%s:Material&c, received &a%s&c instead": "&cExpected &a%s:Material&c, received &a%s&c instead"
- # Reference: PARSE_PARTICLE_ITEM
- "&cExpected &a%s:Material,Amount?,Glow?&c, received &a%s&c instead": "&cExpected &a%s:Material,Amount?,Glow?&c, received &a%s&c instead"
- # Reference: PARSE_PARTICLE_REDSTONE
- "&cExpected &a%s:Color,Size.0?&c, received &a%s&c instead": "&cExpected &a%s:Color,Size.0?&c, received &a%s&c instead"
- # Reference: PARSE_NO_ARGS
- "No arguments defined": "No arguments defined"
- # Reference: PARSE_NO_OPTION_VALUE
- "&cNo value was given for the option %s": "&cNo value was given for the option %s"
- # Reference: PARSE_NO_PERM_NAME
- "&cError! You don't have permission to use that name!": "&cError! You don't have permission to use that name!"
- # Reference: PARSE_NO_PERM_PARAM
- "&cError! You do not have permission to use the parameter %s on the %s disguise!": "&cError! You do not have permission to use the parameter %s on the %s disguise!"
- # Reference: PARSE_NO_PERM_REF
- "&cYou do not have permission to use disguise references!": "&cYou do not have permission to use disguise references!"
- # Reference: PARSE_NO_REF
- "&cCannot find a disguise under the reference %s": "&cCannot find a disguise under the reference %s"
- # Reference: PARSE_OPTION_NA
- "&cCannot find the option '%s'": "&cCannot find the option '%s'"
- # Reference: PARSE_SUPPLY_PLAYER
- "&cError! You need to give a player name!": "&cError! You need to give a player name!"
- # Reference: PARSE_TOO_MANY_ARGS
- "&cError! %s doesn't know what to do with %s!": "&cError! %s doesn't know what to do with %s!"
- # Reference: PARSE_INVALID_TIME
- "&cError! %s is not a valid time! Use s,m,h,d or secs,mins,hours,days": "&cError! %s is not a valid time! Use s,m,h,d or secs,mins,hours,days"
- # Reference: PARSE_INVALID_TIME_SEQUENCE
- "&cError! %s is not a valid time! Do amount then time, eg. 4min10sec": "&cError! %s is not a valid time! Do amount then time, eg. 4min10sec"
- # Reference: PARSE_USE_SECOND_NUM
- "&cError! Only the disguises %s and %s uses a second number!": "&cError! Only the disguises %s and %s uses a second number!"
- # Reference: REF_TOO_MANY
- "&cFailed to store the reference, too many cloned disguises. Please raise the maximum cloned disguises, or lower the time they last": "&cFailed to store the reference, too many cloned disguises. Please raise the maximum cloned disguises, or lower the time they last"
- # Reference: RELOADED_CONFIG
- "&a[LibsDisguises] Reloaded config.": "&a[LibsDisguises] Reloaded config."
- # Reference: UND_ENTITY
- "&cRight click a disguised entity to undisguise them!": "&cRight click a disguised entity to undisguise them!"
- # Reference: UNDISG
- "&cYou are no longer disguised": "&cYou are no longer disguised"
- # Reference: UNDISG_PLAYER
- "&c%s is no longer disguised": "&c%s is no longer disguised"
- # Reference: UNDISG_PLAYER_FAIL
- "&c%s not disguised!": "&c%s not disguised!"
- # Reference: UNDISG_PLAYER_HELP
- "&c/undisguiseplayer <Name>": "&c/undisguiseplayer <Name>"
- # Reference: UNDISRADIUS
- "&cSuccessfully undisguised %s entities!": "&cSuccessfully undisguised %s entities!"
- # Reference: UPDATE_READY
- "&c[LibsDisguises] &4There is a update ready to be downloaded! You are using &cv%s&4, the new version is &cv%s&4!": "&c[LibsDisguises] &4There is a update ready to be downloaded! You are using &cv%s&4, the new version is &cv%s&4!"
- # Reference: UPDATE_READY_SNAPSHOT
- "&c[LibsDisguises] &4There is a new build of Lib's Disguises! You are using &c#%s&4, the latest build is &c#%s&4!&c\nhttps://ci.md-5.net/job/LibsDisguises/lastSuccessfulBuild/": "&c[LibsDisguises] &4There is a new build of Lib's Disguises! You are using &c#%s&4, the latest build is &c#%s&4!&c\nhttps://ci.md-5.net/job/LibsDisguises/lastSuccessfulBuild/"
- # Reference: VIEW_SELF_ON
- "&aToggled viewing own disguise on!": "&aToggled viewing own disguise on!"
- # Reference: VIEW_SELF_OFF
- "&aToggled viewing own disguise off!": "&aToggled viewing own disguise off!"
- # Reference: CLICK_TO_COPY
- "&aClick to Copy:": "&aClick to Copy:"
- # Reference: CLICK_TO_COPY_DATA
- "&6Data": "&6Data"
- # Reference: CLICK_TO_COPY_WITH_SKIN
- "&aVersion with skin data:": "&aVersion with skin data:"
- # Reference: CLICK_TO_COPY_HOVER
- "&6Click to Copy": "&6Click to Copy"
- # Reference: CLICK_COPY
- "&e&l%s": "&e&l%s"
- # Reference: SKIN_API_IN_USE
- "&cmineskin.org is currently in use, please try again": "&cmineskin.org is currently in use, please try again"
- # Reference: SKIN_API_TIMER
- "&cmineskin.org can be used again in %s seconds": "&cmineskin.org can be used again in %s seconds"
- # Reference: SKIN_API_FAIL
- "&cUnexpected error while accessing mineskin.org, please try again": "&cUnexpected error while accessing mineskin.org, please try again"
- # Reference: SKIN_API_BAD_URL
- "&cInvalid url provided! Please ensure it is a .png file download!": "&cInvalid url provided! Please ensure it is a .png file download!"
- # Reference: SKIN_API_FAILED_URL
- "&cInvalid url provided! mineskin.org failed to grab it!": "&cInvalid url provided! mineskin.org failed to grab it!"
- # Reference: SKIN_API_FAIL_CODE
- "&cError %s! %s": "&cError %s! %s"
- # Reference: SKIN_API_403
- "mineskin.org denied access to that url": "mineskin.org denied access to that url"
- # Reference: SKIN_API_404
- "mineskin.org unable to find an image at that url": "mineskin.org unable to find an image at that url"
- # Reference: SKIN_API_IMAGE_TIMEOUT
- "&cError! mineskin.org took too long to connect! Is your image valid?": "&cError! mineskin.org took too long to connect! Is your image valid?"
- # Reference: SKIN_API_TIMEOUT_ERROR
- "&cError! Took too long to connect to mineskin.org!": "&cError! Took too long to connect to mineskin.org!"
- # Reference: SKIN_API_TIMEOUT
- "&cTook too long to connect to mineskin.org!": "&cTook too long to connect to mineskin.org!"
- # Reference: SKIN_API_IMAGE_HAS_ERROR
- "Your image has the error: %s": "Your image has the error: %s"
- # Reference: SKIN_API_USING_URL
- "&7Url provided, now attempting to connect to mineskin.org": "&7Url provided, now attempting to connect to mineskin.org"
- # Reference: SKIN_API_BAD_FILE_NAME
- "&cInvalid file name provided! File not found!": "&cInvalid file name provided! File not found!"
- # Reference: SKIN_API_BAD_FILE
- "&cInvalid file provided! Please ensure it is a valid .png skin!": "&cInvalid file provided! Please ensure it is a valid .png skin!"
- # Reference: SKIN_API_USING_FILE
- "&7File provided and found, now attempting to upload to mineskin.org": "&7File provided and found, now attempting to upload to mineskin.org"
- # Reference: SKIN_API_INVALID_NAME
- "&cInvalid name/file/uuid provided!": "&cInvalid name/file/uuid provided!"
- # Reference: SKIN_API_USING_UUID
- "&7UUID successfully parsed, now attempting to connect to mineskin.org": "&7UUID successfully parsed, now attempting to connect to mineskin.org"
- # Reference: SKIN_API_USING_NAME
- "&7Determined to be player name, now attempting to validate and connect to mineskin.org": "&7Determined to be player name, now attempting to validate and connect to mineskin.org"
- # Reference: SAVE_DISG_HELP_1
- "&aThe <DisguiseName> is what the disguise will be called in Lib's Disguises": "&aThe <DisguiseName> is what the disguise will be called in Lib's Disguises"
- # Reference: SAVE_DISG_HELP_2
- "&a/savedisguise <DisguiseName> - If you don't provide arguments, it'll try make a disguise from your current disguise. This will not work if you are not disguised!": "&a/savedisguise <DisguiseName> - If you don't provide arguments, it'll try make a disguise from your current disguise. This will not work if you are not disguised!"
- # Reference: SAVE_DISG_HELP_3
- "&a/savedisguise <DisguiseName> <Arguments>": "&a/savedisguise <DisguiseName> <Arguments>"
- # Reference: SAVE_DISG_HELP_4
- "&aYour arguments need to be as if you're using /disguise. So '/disguise player Notch setsneaking' - Means '/savedisguise Notch player Notch setsneaking'": "&aYour arguments need to be as if you're using /disguise. So '/disguise player Notch setsneaking' - Means '/savedisguise Notch player Notch setsneaking'"
- # Reference: SAVE_DISG_HELP_5
- "&aRemember! You can upload your own skins, then reference those skins!": "&aRemember! You can upload your own skins, then reference those skins!"
- # Reference: GRAB_DISG_HELP_1
- "&aYou can choose a name to save the skins under, the names will be usable as if it was an actual player skin": "&aYou can choose a name to save the skins under, the names will be usable as if it was an actual player skin"
- # Reference: GRAB_DISG_HELP_2
- "&2/grabskin https://somesite.com/myskin.png <Optional Name>": "&2/grabskin https://somesite.com/myskin.png <Optional Name>"
- # Reference: GRAB_DISG_HELP_3
- "&2/grabskin myskin.png <Optional Name> - Skins must be in the folder!": "&2/grabskin myskin.png <Optional Name> - Skins must be in the folder!"
- # Reference: GRAB_DISG_HELP_4
- "&2/grabskin <Player name or UUID> <Optional Name>": "&2/grabskin <Player name or UUID> <Optional Name>"
- # Reference: GRAB_DISG_HELP_5
- "&aYou will be sent the skin data, but you can also use the saved names in disguises": "&aYou will be sent the skin data, but you can also use the saved names in disguises"
- # Reference: CUSTOM_DISGUISE_NAME_CONFLICT
- "&cCannot create the custom disguise '%s' as there is a name conflict!": "&cCannot create the custom disguise '%s' as there is a name conflict!"
- # Reference: ERROR_LOADING_CUSTOM_DISGUISE
- "&cError while loading custom disguise '%s'%s": "&cError while loading custom disguise '%s'%s"
- # Reference: SKIN_API_INTERNAL_ERROR
- "&cInternal error in the skin API, perhaps bad data?": "&cInternal error in the skin API, perhaps bad data?"
- # Reference: META_INFO
- "&aName: %s, Watcher: %s, Index: %s, Type: %s, Default: %s": "&aName: %s, Watcher: %s, Index: %s, Type: %s, Default: %s"
- # Reference: META_NOT_FOUND
- "&cNo meta exists under that name!": "&cNo meta exists under that name!"
- # Reference: META_VALUES
- "&9Metas: &3": "&9Metas: &3"
- # Reference: META_VALUE_SEPERATOR
- "&b, &3": "&b, &3"
- # Reference: META_CLICK_SHOW
- "&6Click to show %s": "&6Click to show %s"
- # Reference: LIBS_PERM_CHECK_INFO_1
- "&bNow checking for the permission 'libsdisguises.disguise.pig'": "&bNow checking for the permission 'libsdisguises.disguise.pig'"
- # Reference: LIBS_PERM_CHECK_INFO_2
- "&bIf you did not give this permission, please set it. You can supply a player name to test another player.": "&bIf you did not give this permission, please set it. You can supply a player name to test another player."
- # Reference: NORMAL_PERM_CHECK_SUCCESS
- "&6Normal permission check, success.": "&6Normal permission check, success."
- # Reference: NORMAL_PERM_CHECK_FAIL
- "&cNormal permission check, fail.": "&cNormal permission check, fail."
- # Reference: LIBS_PERM_CHECK_SUCCESS
- "&6Lib's Disguises permission check, success. Pig disguise should be usable!": "&6Lib's Disguises permission check, success. Pig disguise should be usable!"
- # Reference: LIBS_PERM_CHECK_FAIL
- "&6Lib's Disguises permission check, fail. Your permission plugin isn't compliant!": "&6Lib's Disguises permission check, fail. Your permission plugin isn't compliant!"
- # Reference: CANT_ATTACK_DISGUISED
- "&cNo PvP while disguised!": "&cNo PvP while disguised!"
- # Reference: CANT_ATTACK_DISGUISED_RECENTLY
- "&cYou were disguised recently! Can't attack yet!": "&cYou were disguised recently! Can't attack yet!"
- # Reference: SWITCH_WORLD_DISGUISE_REMOVED
- "&cDisguise removed as you've switched worlds!": "&cDisguise removed as you've switched worlds!"
- # Reference: ACTION_BAR_MESSAGE
- "&eCurrently disguised as %s": "&eCurrently disguised as %s"
- # Reference: DISGUISED
- "&cNow disguised as a %s": "&cNow disguised as a %s"
- # Reference: ACTION_BAR_MESSAGE
- "&6Currently disguised as %s": "&6Currently disguised as %s"
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