Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Kill: game.Worksace.shiveringly.Humanoid.Health = 0
- Kick: game.Players.shiveringly:Remove()
- Infinite Health: game.Workspace.personsadminlol.Humanoid.MaxHealth = math.huge
- Kick all: p= game.Players:GetChildren()
- for i= 1, #p do
- p[i]:remove()
- end
- Kill all: p= game.Players:GetChildren()
- for i = 1,#p do
- p[i].Character.Humanoid.
- MaxHealth = 0
- end
- no tools all: p= game.Players:GetChildren()
- for i = 1,#p do
- o = p[i].Backpack:GetChildren()
- for i = 1, #o do
- o[i]:remove()
- end
- end
- Time: game.Lighting.TimeOfDay = "00:00:00"
- Face remove: game.Workspace.shiveringly.Head.Face:remove()
- Invisible Torso: game.Workspace.shiveringly.Humanoid.Torso.Transparency = 1
- Walkspeed: game.Workspace.shiveringly.Humanoid.Walkspeed = 50
- Invisible all: c= game.Players:GetChildren()
- for i= 1, #c do
- p= c[i].Character:GetChildren()
- for i= 1, #p do
- if p[i].className == "Part" then
- p[i].Transparency = 1
- end
- end
- end
- Ghost all: c= game.Players:GetChildren()
- for i= 1, #c do
- p= c[i].Character:GetChildren()
- for i= 1, #p do
- if p[i].className == "Part" then
- p[i].Transparency = 0.5
- end
- end
- end
- Visible all: c= game.Players:GetChildren()
- for i= 1, #c do
- p= c[i].Character:GetChildren()
- for i= 1, #p do
- if p[i].className == "Part" then
- p[i].Transparency = 0
- end
- end
- end
- Freeze all: p= game.Players:GetChildren()
- for i= 1, #p do
- if p[i]~= "shiveringly" then
- p[i].Character.Torso.Anchored = true
- end
- end
- Thaw all: p= game.Players:GetChildren()
- for i= 1, #p do
- if p[i]~= "Lollypop47" then
- p[i].Character.Torso.Anchored = false
- end
- end
- Freeze: game.Workspace.shiveringly.Torso.Anchored = true
- Thaw: game.Workspace.shiveringly.Torso.Anchored = false
- No life all: p= game.Players:GetChildren()
- for i= 1, #p do
- if p[i]~= "Lollypop47" then
- p[i].Character.Humanoid:Remove()
- end
- end
- end
- No life: game.Workspace.shiveringly.Humanoid:remove()
- Delete base: p= game.Workspace:GetChildren()
- for i= 1, #p do
- if p[i].className == "Part" then
- if p[i].Name ~= "shiveringly" then
- p[i]:remove()
- end
- end
- end
- Server shutdown: game.Workspace.Parent:remove()
- end
- Explosion: Instance.new("Explosion").Parent = game.Workspace.shiveringly.Torso
- Fire: Instance.new("Fire").Parent = game.Workspace.shiveringly.Torso
- Sparkles: Instance.new("Sparkles").Parent = game.Workspace.shiveringly.Torso
- Smoke: Instance.new("Smoke").Parent = game.Workspace.shiveringly.Torso
- Message: local m = Instance.new("Message")
- m.Parent=game.Workspace
- m.Text = "Yay it worked!"
- wait(3)
- m:Remove()
- Giant Charater: L = game.Players.shiveringly.Character
- L.Torso.Size = Vector3.new(100,100,100)
- L.Head.Size = Vector3.new(50,50,50)
- L.Head.Mesh:remove()
- Teleport All To 1000 Studs High: p = game.Players:GetChildren()
- for i = 1,#p do
- p[i].Character.Torso.CFrame = CFrame.new(math.random(1,30),10000,math.random(1,30))
- end
- Invisible Head: game.Workspace.shiveringly.Head.Transparency = 1
- Invisible Head All: c = game.Players:GetChildren()
- for i = 1, #c do
- c[i].Character.Head.Transparency = 1
- Genocide: while true do
- p= game.Players:GetChildren()
- for i= 1, #p do
- p[i].Character.Torso.Neck:remove()
- wait (0.1)
- end
- end
- Mind Control: game.Players.shiveringly.Character = game.Players. .Character
- They're the most common scripts you'll find decent scripter use.
- The scripts below are the type of scripts that you use when you want anything from the catalog. However, there are certain things that you will not be able to get with those scripts (e.g: faces):
- Orb: x = game:GetService("InsertService"):LoadAsset(41098024) x.Parent = game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Insert: x = game:GetService("InsertService"):LoadAsset(21001552) x.Parent = game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Jetpack: x = game:GetService("InsertService"):LoadAsset() x.Parent = game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Admin Brick: x = game:GetService("InsertService"):LoadAsset(57845331) x.Parent = game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Pokeball: x = game:GetService("InsertService"):LoadAsset(28224824) x.Parent = game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Eyeball: x = game:GetService("InsertService"):LoadAsset(30103114) x.Parent = game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Above are just examples. You can get different things by changing the ID of the object. You put the ID in between the '(' and ')'.
- NOTE: WHERE IT SAYS 'shiveringly' CHANGE IT TO YOUR NAME OR ELSE IT WON'T WORK.
- That's all for now.
- Have fun scripting!
Add Comment
Please, Sign In to add comment