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- public class Triangles
- {
- public static int checkPyramid(int[][] board , int row , int col)
- {
- boolean check = true;
- if (board[row][col] == 1)
- {
- while (board[row + 1][col + 1] != 0 && board.length > row && board[row + 1].length > col && check)
- {
- for(int i = 0 ; i < board[row][col] + 2 ; i ++)
- {
- if (board[row + 1][col - 1] == board[row + 1][col + i])
- {}
- else
- check = false;
- }
- row ++ ;
- col -- ;
- }
- }
- else
- row = -1 ;
- return row ;
- }
- public void getMat(int[][] newArr)
- {
- for(int i = 0; i < newArr.length; i++)
- {
- for(int j = 0; j < newArr[i].length; j++)
- {
- if(checkPyramid(newArr,i,j) != -1)
- {
- System.out.print("[(" + j + "," + i + ")]");
- System.out.print(checkPyramid(newArr,j,i));
- System.out.println();
- }
- }
- }
- }
- }
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