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NoobCude

Jan 17th, 2018
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  1. --Your dead to me..
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local size = 8
  5. part = function()
  6.  
  7. local a = Instance.new("Part", script)
  8. a.Anchored = true
  9. a.CanCollide = true
  10. a.CFrame = char.Torso.CFrame
  11. a.Size = Vector3.new(size, 0.2, 0.2)
  12. a.Transparency = 0.7
  13. return a
  14. end
  15.  
  16. part2 = function()
  17.  
  18. local a = Instance.new("Part", script)
  19. a.Anchored = true
  20. a.CanCollide = true
  21. a.CFrame = char.Torso.CFrame
  22. a.Size = Vector3.new(0.2, size, 0.2)
  23. a.Transparency = 1
  24. return a
  25. end
  26.  
  27. part3 = function()
  28.  
  29. local a = Instance.new("Part", script)
  30. a.Anchored = true
  31. a.CanCollide = false
  32. a.Size = Vector3.new(size, size, 1)
  33. a.Transparency = 0.7
  34. a.Material = "Neon"
  35. a.BrickColor = BrickColor.new("New Yeller")
  36. local b = Instance.new("BlockMesh", a)
  37. b.Scale = Vector3.new(1, 1, 0)
  38. return a
  39. end
  40.  
  41. local replicating = false
  42. local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  43. replicate = function()
  44.  
  45. replicating = true
  46. script:ClearAllChildren()
  47. root = part()
  48. root.Transparency = 1
  49. root.Size = Vector3.new(0.2, 0.2, 0.2)
  50. root.CanCollide = false
  51. a = part()
  52. b = part()
  53. c = part()
  54. d = part()
  55. a2 = part()
  56. b2 = part()
  57. c2 = part()
  58. d2 = part()
  59. aa = part2()
  60. bb = part2()
  61. cc = part2()
  62. dd = part2()
  63. z = part3()
  64. x = part3()
  65. c = part3()
  66. v = part3()
  67. b = part3()
  68. n = part3()
  69. replicating = false
  70. end
  71.  
  72. script.ChildRemoved:connect(function(a)
  73.  
  74. if a.ClassName == "Part" and replicating == false then
  75. replicate()
  76. end
  77. end
  78. )
  79. replicate()
  80. local tick = 0
  81. CreateRegion3FromLocAndSize = function(Position, Size)
  82.  
  83. local SizeOffset = Size / 2
  84. local Point1 = Position - SizeOffset
  85. local Point2 = Position + SizeOffset
  86. return Region3.new(Point1, Point2)
  87. end
  88.  
  89. local set = false
  90. local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""}
  91. p.Chatted:connect(function(ms)
  92.  
  93. if ms:sub(1, 5) == "size-" then
  94. size = tonumber(ms:sub(6))
  95. replicate()
  96. else
  97. if ms:sub(1, 4) == "set-" then
  98. set = true
  99. z.CanCollide = false
  100. x.CanCollide = false
  101. c.CanCollide = false
  102. v.CanCollide = false
  103. b.CanCollide = false
  104. n.CanCollide = false
  105. else
  106. if ms:sub(1, 6) == "unset-" then
  107. set = false
  108. z.CanCollide = false
  109. x.CanCollide = false
  110. c.CanCollide = false
  111. v.CanCollide = false
  112. b.CanCollide = false
  113. n.CanCollide = false
  114. else
  115. if ms:sub(1, 10) == "whitelist-" then
  116. table.insert(whitelist, ms:sub(11))
  117. else
  118. if ms:sub(1, 12) == "unwhitelist-" then
  119. for i,v in pairs(whitelist) do
  120. if ms:sub(13) == v then
  121. table.remove(whitelist, i)
  122. break
  123. end
  124. end
  125. end
  126. end
  127. end
  128. end
  129. end
  130. end
  131. )
  132. local magicpos = nil
  133. game:GetService("RunService").Heartbeat:connect(function()
  134.  
  135. pcall(function()
  136.  
  137. local void = char:GetChildren()
  138. for _,pl in pairs(whitelist) do
  139. if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then
  140. for i,v in pairs(game.Players[pl].Character:GetChildren()) do
  141. table.insert(void, v)
  142. end
  143. end
  144. end
  145. for i,v in pairs(game.Players:GetPlayers()) do
  146. if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then
  147. v:LoadCharacter()
  148. end
  149. end
  150. char.Humanoid.Health = math.huge
  151. tick = tick + 0.01
  152. if not set then
  153. root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1)
  154. magicpos = char.Torso.CFrame
  155. else
  156. root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05)
  157. end
  158. local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size))
  159. for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do
  160. if v.Name ~= "Base" then
  161. v:Destroy()
  162. end
  163. end
  164. a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  165. b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  166. c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2)
  167. d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2)
  168. a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  169. b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  170. c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2)
  171. d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2)
  172. aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2)
  173. bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2)
  174. cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2)
  175. dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2)
  176. z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  177. x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  178. c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90))
  179. v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90))
  180. b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  181. n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  182. end
  183. )
  184. end
  185. )
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