RyanDaCoder

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Nov 12th, 2016
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  1. plr = game.Players.LocalPlayer.Character
  2. stick = Instance.new("Part", plr.Torso)
  3. c = Instance.new("CylinderMesh", stick)
  4. stick.Size = Vector3.new(2,8.2,2)
  5. stick.BrickColor = BrickColor.new("Pastel brown")
  6. stick.BottomSurface = "Smooth"
  7. stick.TopSurface = "Smooth"
  8. stick.Position = plr.Torso.Position
  9. wstick = Instance.new("Weld",plr.Torso)
  10. wstick.Part0 = wstick.Parent
  11. wstick.Part1 = stick
  12. wstick.C1 = CFrame.new(Vector3.new(0,3.5,-1.5)) * CFrame.Angles(80,0,0)
  13. ball1 = Instance.new("Part",plr)
  14. ball1.BrickColor = stick.BrickColor
  15. ball1.Shape = "Ball"
  16. ball1.Size = Vector3.new(3,3,3)
  17. wb1 = Instance.new("Weld",plr.Torso)
  18. wb1.Part0 = wstick.Part0
  19. wb1.Part1 = ball1
  20. ball1.BottomSurface = "Smooth"
  21. ball1.TopSurface = "Smooth"
  22. wb1.C1 = CFrame.new(Vector3.new(-0.5,1.5,0))
  23. ball2 = ball1:clone()
  24. ball2.Parent = plr
  25. wb2 = Instance.new("Weld",plr.Torso)
  26. wb2.Part0 = wstick.Part0
  27. wb2.Part1 = ball2
  28. wb2.C1 = CFrame.new(Vector3.new(0.5,1.5,0))
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