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DylanD2003

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Oct 13th, 2017
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  1. local Target = "DylanD2003" --Twitdoof does it the best, call me ;) 1- (843) 666 6666
  2. local Id = 165333063 --Set your own custom sound id
  3. local Mp = game:GetService("Players")[Target]
  4. local Mpc = Mp.Character
  5. local Torso = Mpc.HumanoidRootPart.RootJoint
  6. local Ra = Mpc.Torso["Right Shoulder"]
  7. local La = Mpc.Torso["Left Shoulder"]
  8. local Rl = Mpc.Torso["Right Hip"]
  9. local Ll = Mpc.Torso["Left Hip"]
  10. local Down = false
  11.  
  12. Mpc.Animate.Disabled = true
  13. for k,v in ipairs(Mpc.Humanoid:GetPlayingAnimationTracks()) do
  14. v:Stop()
  15. end
  16. local Music = Instance.new("Sound", Mpc.Torso)
  17. Music.Looped = true
  18. Music.SoundId = "rbxassetid://"..tostring(Id)
  19. wait(1)
  20. Mpc.Animate.Disabled = true
  21. Music:Play()
  22.  
  23. local New = function(Object, Parent, Name, Data)
  24. local Object = Instance.new(Object)
  25. for Index, Value in pairs(Data or {}) do
  26. Object[Index] = Value
  27. end
  28. Object.Parent = Parent
  29. Object.Name = Name
  30. return Object
  31. end
  32.  
  33. while true do
  34. if Mpc == nil or Mpc.Parent ~= workspace then
  35. return
  36. end
  37. if Down == true then
  38. Mpc.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, -0.642787576, 0.766044378, 0, 0.766044378, 0.642787576)
  39. Torso.C0 = CFrame.new(0, -0.565685511, 0.565685451, -1, 0, 0, 0, 0.819151998, 0.57357645, 0, 0.57357645, -0.819151998)
  40. Ra.C0 = CFrame.new(1, 0.5, 0, -0.640856445, 0.298836261, 0.70710665, 0.422618181, 0.906307697, 0, -0.640856206, 0.298836142, -0.707106829)
  41. La.C0 = CFrame.new(-1, 0.5, 0, -0.640856266, -0.298836112, -0.707106829, -0.42261821, 0.906307638, 1.1920929e-007, 0.640856326, 0.298836291, -0.70710665)
  42. Rl.C0 = CFrame.new(1, -1.00000024, -7.15255737e-007, 0, -0.173648179, 0.98480773, 0.906307578, 0.416197598, 0.0733868778, -0.422618181, 0.892538607, 0.157378644)
  43. Ll.C0 = CFrame.new(-1, -1.00000012, -4.76837158e-007, 0, 0.173648179, -0.98480773, -0.906307578, 0.416197598, 0.0733868778, 0.422618181, 0.892538607, 0.157378644)
  44. Down = false
  45. else
  46. Torso.C0 = CFrame.new(0, -0.680400848, 0.729515791, -1, 0, 0, 0, 0.906307518, 0.422618628, 0, 0.422618628, -0.906307518)
  47. Rl.C0 = CFrame.new(0.906030774, -1.00885236, -0.0330374241, 1.72189232e-007, -0.342020363, 0.939692497, 0.965925455, 0.243210346, 0.0885212049, -0.258818984, 0.907672882, 0.330366194)
  48. Ll.C0 = CFrame.new(-0.906030774, -1.00885236, -0.0330374241, 0, 0.342020094, -0.939692497, -0.965925455, 0.243210256, 0.088521257, 0.258819014, 0.907672822, 0.330365896)
  49. Down = true
  50. end
  51.  
  52. wait(0.125)
  53. for g,p in pairs(game:GetService("Players"):GetPlayers()) do
  54. if p.Name ~= "Twitdoof" then
  55. ypcall(function()
  56. if (Mpc.Torso.Position - p.Character.Torso.Position).magnitude <= 41 then
  57. p.Character.Torso["Right Shoulder"].C0 = CFrame.new(-1, 0.5)
  58. p.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5)
  59. end
  60. end)
  61. end
  62. end
  63. wait(0.125)
  64. end
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