Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Project JoJo exploit
- local P=workspace:FindFirstChildOfClass'Part'
- local R=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'hitbox'
- local R2=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'misc'
- local LP=game:GetService'Players'.LocalPlayer
- for _,a in ipairs(workspace:GetChildren())do
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end
- workspace.ChildAdded:Connect(function(a)
- wait(.125)
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- repeat wait(.75)until not a:FindFirstChildOfClass'ForceField'
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end)
- for _,a in ipairs(game:GetService'Players':GetPlayers())do
- R2:FireServer(10,a['S/Level'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Level'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Speed'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Speed'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Power'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Power'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Stand'],'UI','zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Stand'],'UI','zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Points'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Points'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Special'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Special'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement