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c00lkiddv2016

Undyne

Aug 28th, 2016
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local l = game:GetService("Lighting")
  16. local rs = game:GetService("RunService").RenderStepped
  17. local stanceToggle = "Normal"
  18. math.randomseed(os.time())
  19. hum.WalkSpeed = 7
  20. char.Health:Destroy()
  21. hum.MaxHealth = 500000000000000
  22. wait(0.1)
  23. hum.Health = 500000000000000
  24. ----------------------------------------------------
  25. char.Shirt:Destroy()
  26. char.Pants:Destroy()
  27. shirt = Instance.new("Shirt", char)
  28. shirt.Name = "Shirt"
  29. pants = Instance.new("Pants", char)
  30. pants.Name = "Pants"
  31. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  32. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  33. ----------------------------------------------------
  34. Debounces = {
  35. on = false;
  36. ks = false;
  37. CanAttack = true;
  38. CanJoke = true;
  39. NoIdl = false;
  40. Slashing = false;
  41. Slashed = false;
  42. Grabbing = false;
  43. Grabbed = false;
  44. }
  45. local Touche = {char.Name, }
  46. ----------------------------------------------------
  47. function lerp(a, b, t) -- Linear interpolation
  48. return a + (b - a)*t
  49. end
  50.  
  51. function slerp(a, b, t) --Spherical interpolation
  52. dot = a:Dot(b)
  53. if dot > 0.99999 or dot < -0.99999 then
  54. return t <= 0.5 and a or b
  55. else
  56. r = math.acos(dot)
  57. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  58. end
  59. end
  60.  
  61. function matrixInterpolate(a, b, t)
  62. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  63. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  64. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  65. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  66. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  67. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  68. local t = v1:Dot(v2)
  69. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  70. return CFrame.new()
  71. end
  72. return CFrame.new(
  73. v0.x, v0.y, v0.z,
  74. v1.x, v1.y, v1.z,
  75. v2.x, v2.y, v2.z,
  76. v3.x, v3.y, v3.z)
  77. end
  78. ----------------------------------------------------
  79. function genWeld(a,b)
  80. local w = Instance.new("Weld",a)
  81. w.Part0 = a
  82. w.Part1 = b
  83. return w
  84. end
  85. function weld(a, b)
  86. local weld = Instance.new("Weld")
  87. weld.Name = "W"
  88. weld.Part0 = a
  89. weld.Part1 = b
  90. weld.C0 = a.CFrame:inverse() * b.CFrame
  91. weld.Parent = a
  92. return weld;
  93. end
  94. ----------------------------------------------------
  95. function Lerp(c1,c2,al)
  96. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  97. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  98. for i,v in pairs(com1) do
  99. com1[i] = v+(com2[i]-v)*al
  100. end
  101. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  102. end
  103. ----------------------------------------------------
  104. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  105. local wld = Instance.new("Weld", wp1)
  106. wld.Part0 = wp0
  107. wld.Part1 = wp1
  108. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  109. end
  110. ----------------------------------------------------
  111. for i,v in pairs(char:children()) do
  112. if v:IsA("Hat") then
  113. v:Destroy()
  114. end
  115. end
  116. for i,v in pairs(hed:children()) do
  117. if v:IsA("Sound") then
  118. v:Destroy()
  119. end
  120. end
  121. ----------------------------------------------------
  122. function HasntTouched(plrname)
  123. local ret = true
  124. for _, v in pairs(Touche) do
  125. if v == plrname then
  126. ret = false
  127. end
  128. end
  129. return ret
  130. end
  131. ----------------------------------------------------
  132. larm.Size = larm.Size * 2
  133. rarm.Size = rarm.Size * 2
  134. lleg.Size = lleg.Size * 2
  135. rleg.Size = rleg.Size * 2
  136. torso.Size = torso.Size * 2
  137. hed.Size = hed.Size * 2
  138. root.Size = root.Size * 2
  139. ----------------------------------------------------
  140. newWeld(torso, larm, -1.5, 0.5, 0)
  141. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  142. newWeld(torso, rarm, 1.5, 0.5, 0)
  143. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  144. newWeld(torso, hed, 0, 1.5, 0)
  145. newWeld(torso, lleg, -0.5, -1, 0)
  146. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  147. newWeld(torso, rleg, 0.5, -1, 0)
  148. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  149. newWeld(root, torso, 0, -1, 0)
  150. torso.Weld.C1 = CFrame.new(0, -1, 0)
  151. ----------------------------------------------------
  152. game:service'InsertService':LoadAsset(74888095):children()[1].Parent=char
  153. char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
  154. char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
  155. char.LavendarPlasmaHood.Handle.Mesh.TextureId = "rbxassetid://74888073"
  156. hed.BrickColor = BrickColor.new("Really black")
  157. lite = Instance.new("PointLight", torso)
  158. lite.Brightness = 14
  159. lite.Range = 10
  160. lite.Color = Color3.new(1, 0, 0)
  161. --[[local hed2 = hed:Clone()
  162. hed2.CanCollide = false
  163. hed2.Parent = char
  164. hed2:ClearAllChildren()
  165. hed2.Transparency = 1
  166. hed2.Name = "DARP"
  167. local w = Instance.new("Weld",hed2)
  168. w.Part0 = hed
  169. w.Part1 = hed2
  170. w.C0 = CFrame.new(0,0,-0.175)
  171. z=Instance.new("SurfaceGui",hed2)
  172. z.Enabled = true
  173. z.Face = "Front"
  174. z.Adornee = hed2
  175. z.CanvasSize = Vector2.new(100,100)
  176. local face = Instance.new("ImageLabel",z)
  177. face.Size = UDim2.new(1,-30,1,0)
  178. face.Position = UDim2.new(0,15,0,0)
  179. face.BackgroundTransparency = 1
  180. face.Image='rbxassetid://46282671']]--
  181. ----------------------------------------------------
  182. z = Instance.new("Sound", char)
  183. z.SoundId = "rbxassetid://428424632"--242463565
  184. z.Looped = true
  185. z.Pitch = .58
  186. z.Volume = 1
  187. wait(.01)
  188. z:Play()
  189. ----------------------------------------------------
  190. local m = Instance.new("Model")
  191. m.Name = "Absolution"
  192. p1 = Instance.new("Part", m)
  193. p1.BrickColor = BrickColor.new("Really red")
  194. p1.FormFactor = Enum.FormFactor.Custom
  195. p1.Material = "Neon"
  196. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  197. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  198. p1.CanCollide = false
  199. p1.Locked = true
  200. p1.Elasticity = 0
  201. p1.BottomSurface = Enum.SurfaceType.Smooth
  202. p1.TopSurface = Enum.SurfaceType.Smooth
  203. b1 = Instance.new("SpecialMesh", p1)
  204. b1.MeshType = Enum.MeshType.Wedge
  205. b1.Name = "Mesh"
  206. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  207. p2 = Instance.new("Part", m)
  208. p2.BrickColor = BrickColor.new("Really black")
  209. p2.FormFactor = Enum.FormFactor.Custom
  210. p2.Size = Vector3.new(1, 2.9000001, 1)
  211. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  212. p2.CanCollide = false
  213. p2.Locked = true
  214. p2.Elasticity = 0
  215. p2.BottomSurface = Enum.SurfaceType.Smooth
  216. p2.TopSurface = Enum.SurfaceType.Smooth
  217. b2 = Instance.new("BlockMesh", p2)
  218. b2.Name = "Mesh"
  219. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  220. p3 = Instance.new("Part", m)
  221. p3.BrickColor = BrickColor.new("Really red")
  222. p3.Material = "Neon"
  223. p3.FormFactor = Enum.FormFactor.Custom
  224. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  225. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  226. p3.CanCollide = false
  227. p3.Locked = true
  228. p3.Elasticity = 0
  229. p3.BottomSurface = Enum.SurfaceType.Smooth
  230. p3.TopSurface = Enum.SurfaceType.Smooth
  231. b3 = Instance.new("SpecialMesh", p3)
  232. b3.MeshType = Enum.MeshType.Wedge
  233. b3.Name = "Mesh"
  234. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  235. p4 = Instance.new("Part", m)
  236. p4.BrickColor = BrickColor.new("Really red")
  237. p4.Material = "Neon"
  238. p4.FormFactor = Enum.FormFactor.Custom
  239. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  240. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  241. p4.CanCollide = false
  242. p4.Locked = true
  243. p4.Elasticity = 0
  244. p4.BottomSurface = Enum.SurfaceType.Smooth
  245. p4.TopSurface = Enum.SurfaceType.Smooth
  246. b4 = Instance.new("SpecialMesh", p4)
  247. b4.MeshType = Enum.MeshType.Wedge
  248. b4.Name = "Mesh"
  249. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  250. p5 = Instance.new("Part", m)
  251. p5.BrickColor = BrickColor.new("Really red")
  252. p5.Material = "Neon"
  253. p5.FormFactor = Enum.FormFactor.Custom
  254. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  255. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  256. p5.CanCollide = false
  257. p5.Locked = true
  258. p5.Elasticity = 0
  259. p5.BottomSurface = Enum.SurfaceType.Smooth
  260. p5.TopSurface = Enum.SurfaceType.Smooth
  261. b5 = Instance.new("SpecialMesh", p5)
  262. b5.MeshType = Enum.MeshType.Wedge
  263. b5.Name = "Mesh"
  264. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  265. p6 = Instance.new("Part", m)
  266. p6.Name = "Handle"
  267. p6.BrickColor = BrickColor.new("Really black")
  268. p6.FormFactor = Enum.FormFactor.Custom
  269. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  270. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  271. p6.CanCollide = false
  272. p6.Locked = true
  273. p6.Elasticity = 0
  274. p6.BottomSurface = Enum.SurfaceType.Smooth
  275. p6.TopSurface = Enum.SurfaceType.Smooth
  276. b6 = Instance.new("BlockMesh", p6)
  277. b6.Name = "Mesh"
  278. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  279. p7 = Instance.new("Part", m)
  280. p7.BrickColor = BrickColor.new("Really red")
  281. p7.Material = "Neon"
  282. p7.FormFactor = Enum.FormFactor.Custom
  283. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  284. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  285. p7.CanCollide = false
  286. p7.Locked = true
  287. p7.Elasticity = 0
  288. p7.BottomSurface = Enum.SurfaceType.Smooth
  289. p7.TopSurface = Enum.SurfaceType.Smooth
  290. b7 = Instance.new("SpecialMesh", p7)
  291. b7.MeshType = Enum.MeshType.Wedge
  292. b7.Name = "Mesh"
  293. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  294. p8 = Instance.new("Part", m)
  295. p8.BrickColor = BrickColor.new("Really red")
  296. p8.Material = "Neon"
  297. p8.FormFactor = Enum.FormFactor.Custom
  298. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  299. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  300. p8.CanCollide = false
  301. p8.Locked = true
  302. p8.Elasticity = 0
  303. p8.BottomSurface = Enum.SurfaceType.Smooth
  304. p8.TopSurface = Enum.SurfaceType.Smooth
  305. b8 = Instance.new("SpecialMesh", p8)
  306. b8.MeshType = Enum.MeshType.Wedge
  307. b8.Name = "Mesh"
  308. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  309. p9 = Instance.new("Part", m)
  310. p9.BrickColor = BrickColor.new("Really black")
  311. p9.FormFactor = Enum.FormFactor.Custom
  312. p9.Size = Vector3.new(1, 1.07999957, 1)
  313. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  314. p9.CanCollide = false
  315. p9.Locked = true
  316. p9.Elasticity = 0
  317. p9.BottomSurface = Enum.SurfaceType.Smooth
  318. p9.TopSurface = Enum.SurfaceType.Smooth
  319. b9 = Instance.new("BlockMesh", p9)
  320. b9.Name = "Mesh"
  321. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  322. p10 = Instance.new("Part", m)
  323. p10.BrickColor = BrickColor.new("Really black")
  324. p10.FormFactor = Enum.FormFactor.Custom
  325. p10.Size = Vector3.new(1, 1.41999948, 1)
  326. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  327. p10.CanCollide = false
  328. p10.Locked = true
  329. p10.Elasticity = 0
  330. p10.BottomSurface = Enum.SurfaceType.Smooth
  331. p10.TopSurface = Enum.SurfaceType.Smooth
  332. b10 = Instance.new("BlockMesh", p10)
  333. b10.Name = "Mesh"
  334. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  335. p11 = Instance.new("Part", m)
  336. p11.BrickColor = BrickColor.new("Really black")
  337. p11.FormFactor = Enum.FormFactor.Custom
  338. p11.Size = Vector3.new(1, 1.50999951, 1)
  339. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  340. p11.CanCollide = false
  341. p11.Locked = true
  342. p11.Elasticity = 0
  343. p11.BottomSurface = Enum.SurfaceType.Smooth
  344. p11.TopSurface = Enum.SurfaceType.Smooth
  345. b11 = Instance.new("BlockMesh", p11)
  346. b11.Name = "Mesh"
  347. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  348. p12 = Instance.new("Part", m)
  349. p12.Name = "BladeCenter"
  350. p12.BrickColor = BrickColor.new("Dark stone grey")
  351. p12.Material = Enum.Material.Concrete
  352. p12.FormFactor = Enum.FormFactor.Symmetric
  353. p12.Size = Vector3.new(1, 2, 2)
  354. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  355. p12.CanCollide = false
  356. p12.Locked = true
  357. p12.BottomSurface = Enum.SurfaceType.Smooth
  358. p12.TopSurface = Enum.SurfaceType.Smooth
  359. b12 = Instance.new("SpecialMesh", p12)
  360. b12.MeshType = Enum.MeshType.Brick
  361. b12.Name = "Mesh"
  362. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  363. p13 = Instance.new("Part", m)
  364. p13.BrickColor = BrickColor.new("Really black")
  365. p13.FormFactor = Enum.FormFactor.Custom
  366. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  367. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  368. p13.CanCollide = false
  369. p13.Locked = true
  370. p13.Elasticity = 0
  371. p13.BottomSurface = Enum.SurfaceType.Smooth
  372. p13.TopSurface = Enum.SurfaceType.Smooth
  373. b13 = Instance.new("BlockMesh", p13)
  374. b13.Name = "Mesh"
  375. b13.Scale = Vector3.new(1, 1, 0.400000006)
  376. p14 = Instance.new("Part", m)
  377. p14.BrickColor = BrickColor.new("Really black")
  378. p14.FormFactor = Enum.FormFactor.Custom
  379. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  380. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  381. p14.CanCollide = false
  382. p14.Locked = true
  383. p14.Elasticity = 0
  384. p14.BottomSurface = Enum.SurfaceType.Smooth
  385. p14.TopSurface = Enum.SurfaceType.Smooth
  386. b14 = Instance.new("BlockMesh", p14)
  387. b14.Name = "Mesh"
  388. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  389. p15 = Instance.new("Part", m)
  390. p15.BrickColor = BrickColor.new("Really black")
  391. p15.FormFactor = Enum.FormFactor.Custom
  392. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  393. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  394. p15.CanCollide = false
  395. p15.Locked = true
  396. p15.Elasticity = 0
  397. p15.BottomSurface = Enum.SurfaceType.Smooth
  398. p15.TopSurface = Enum.SurfaceType.Smooth
  399. b15 = Instance.new("BlockMesh", p15)
  400. b15.Name = "Mesh"
  401. b15.Scale = Vector3.new(1, 1, 0.400000006)
  402. p16 = Instance.new("Part", m)
  403. p16.BrickColor = BrickColor.new("Really black")
  404. p16.FormFactor = Enum.FormFactor.Custom
  405. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  406. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  407. p16.CanCollide = false
  408. p16.Locked = true
  409. p16.Elasticity = 0
  410. p16.BottomSurface = Enum.SurfaceType.Smooth
  411. p16.TopSurface = Enum.SurfaceType.Smooth
  412. b16 = Instance.new("BlockMesh", p16)
  413. b16.Name = "Mesh"
  414. b16.Scale = Vector3.new(1, 1, 0.400000006)
  415. p17 = Instance.new("Part", m)
  416. p17.BrickColor = BrickColor.new("Really black")
  417. p17.FormFactor = Enum.FormFactor.Custom
  418. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  419. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  420. p17.CanCollide = false
  421. p17.Locked = true
  422. p17.Elasticity = 0
  423. p17.BottomSurface = Enum.SurfaceType.Smooth
  424. p17.TopSurface = Enum.SurfaceType.Smooth
  425. b17 = Instance.new("BlockMesh", p17)
  426. b17.Name = "Mesh"
  427. b17.Scale = Vector3.new(1, 1, 0.400000006)
  428. p18 = Instance.new("WedgePart", m)
  429. p18.BrickColor = BrickColor.new("Dark stone grey")
  430. p18.Name = "BladePart1"
  431. p18.Material = Enum.Material.Concrete
  432. p18.Name = "Wedge"
  433. p18.FormFactor = Enum.FormFactor.Symmetric
  434. p18.Size = Vector3.new(1, 4, 2)
  435. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  436. p18.CanCollide = false
  437. p18.Locked = true
  438. p18.BottomSurface = Enum.SurfaceType.Smooth
  439. p18.TopSurface = Enum.SurfaceType.Smooth
  440. b18 = Instance.new("SpecialMesh", p18)
  441. b18.MeshType = Enum.MeshType.Wedge
  442. b18.Name = "Mesh"
  443. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  444. p19 = Instance.new("WedgePart", m)
  445. p19.BrickColor = BrickColor.new("Dark stone grey")
  446. p19.Name = "BladePart2"
  447. p19.Material = Enum.Material.Concrete
  448. p19.Name = "Wedge"
  449. p19.FormFactor = Enum.FormFactor.Symmetric
  450. p19.Size = Vector3.new(1, 4, 2)
  451. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  452. p19.CanCollide = false
  453. p19.Locked = true
  454. p19.BottomSurface = Enum.SurfaceType.Smooth
  455. p19.TopSurface = Enum.SurfaceType.Smooth
  456. b19 = Instance.new("SpecialMesh", p19)
  457. b19.MeshType = Enum.MeshType.Wedge
  458. b19.Name = "Mesh"
  459. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  460. p20 = Instance.new("Part", m)
  461. p20.BrickColor = BrickColor.new("Really black")
  462. p20.FormFactor = Enum.FormFactor.Custom
  463. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  464. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  465. p20.CanCollide = false
  466. p20.Locked = true
  467. p20.Elasticity = 0
  468. p20.BottomSurface = Enum.SurfaceType.Smooth
  469. p20.TopSurface = Enum.SurfaceType.Smooth
  470. b20 = Instance.new("BlockMesh", p20)
  471. b20.Name = "Mesh"
  472. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  473. p21 = Instance.new("Part", m)
  474. p21.BrickColor = BrickColor.new("Really red")
  475. p21.Material = "Neon"
  476. p21.FormFactor = Enum.FormFactor.Custom
  477. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  478. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  479. p21.CanCollide = false
  480. p21.Locked = true
  481. p21.Elasticity = 0
  482. p21.BottomSurface = Enum.SurfaceType.Smooth
  483. p21.TopSurface = Enum.SurfaceType.Smooth
  484. b21 = Instance.new("SpecialMesh", p21)
  485. b21.MeshType = Enum.MeshType.Wedge
  486. b21.Name = "Mesh"
  487. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  488. w1 = Instance.new("Weld", p1)
  489. w1.Name = "Part_Weld"
  490. w1.Part0 = p1
  491. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  492. w1.Part1 = p2
  493. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  494. w2 = Instance.new("Weld", p2)
  495. w2.Name = "Part_Weld"
  496. w2.Part0 = p2
  497. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  498. w2.Part1 = p3
  499. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  500. w3 = Instance.new("Weld", p3)
  501. w3.Name = "Part_Weld"
  502. w3.Part0 = p3
  503. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  504. w3.Part1 = p4
  505. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  506. w4 = Instance.new("Weld", p4)
  507. w4.Name = "Part_Weld"
  508. w4.Part0 = p4
  509. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  510. w4.Part1 = p5
  511. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  512. w5 = Instance.new("Weld", p5)
  513. w5.Name = "Part_Weld"
  514. w5.Part0 = p5
  515. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  516. w5.Part1 = p6
  517. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  518. w6 = Instance.new("Weld", p6)
  519. w6.Name = "Part_Weld"
  520. w6.Part0 = p6
  521. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  522. w6.Part1 = p7
  523. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  524. w7 = Instance.new("Weld", p7)
  525. w7.Name = "Part_Weld"
  526. w7.Part0 = p7
  527. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  528. w7.Part1 = p8
  529. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  530. w8 = Instance.new("Weld", p8)
  531. w8.Name = "Part_Weld"
  532. w8.Part0 = p8
  533. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  534. w8.Part1 = p9
  535. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  536. w9 = Instance.new("Weld", p9)
  537. w9.Name = "Part_Weld"
  538. w9.Part0 = p9
  539. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  540. w9.Part1 = p10
  541. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  542. w10 = Instance.new("Weld", p10)
  543. w10.Name = "Part_Weld"
  544. w10.Part0 = p10
  545. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  546. w10.Part1 = p11
  547. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  548. w11 = Instance.new("Weld", p11)
  549. w11.Name = "Part_Weld"
  550. w11.Part0 = p11
  551. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  552. w11.Part1 = p12
  553. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  554. w12 = Instance.new("Weld", p12)
  555. w12.Name = "Part_Weld"
  556. w12.Part0 = p12
  557. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  558. w12.Part1 = p13
  559. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  560. w13 = Instance.new("Weld", p13)
  561. w13.Name = "Part_Weld"
  562. w13.Part0 = p13
  563. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  564. w13.Part1 = p14
  565. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  566. w14 = Instance.new("Weld", p14)
  567. w14.Name = "Part_Weld"
  568. w14.Part0 = p14
  569. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  570. w14.Part1 = p15
  571. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  572. w15 = Instance.new("Weld", p15)
  573. w15.Name = "Part_Weld"
  574. w15.Part0 = p15
  575. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  576. w15.Part1 = p16
  577. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  578. w16 = Instance.new("Weld", p16)
  579. w16.Name = "Part_Weld"
  580. w16.Part0 = p16
  581. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  582. w16.Part1 = p17
  583. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  584. w17 = Instance.new("Weld", p17)
  585. w17.Name = "Wedge_Weld"
  586. w17.Part0 = p17
  587. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  588. w17.Part1 = p18
  589. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  590. w18 = Instance.new("Weld", p18)
  591. w18.Name = "Wedge_Weld"
  592. w18.Part0 = p18
  593. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  594. w18.Part1 = p19
  595. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  596. w19 = Instance.new("Weld", p19)
  597. w19.Name = "Part_Weld"
  598. w19.Part0 = p19
  599. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  600. w19.Part1 = p20
  601. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  602. w20 = Instance.new("Weld", p20)
  603. w20.Name = "Part_Weld"
  604. w20.Part0 = p20
  605. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  606. w20.Part1 = p21
  607. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  608. m.Parent = char
  609. m:MakeJoints()
  610. ----------------------------------------------------
  611. local cor = Instance.new("Part", char.Absolution)
  612. cor.Name = "Thingy"
  613. cor.Locked = true
  614. cor.BottomSurface = 0
  615. cor.CanCollide = false
  616. cor.Size = Vector3.new(1, 13, 1)
  617. cor.Transparency = 1
  618. cor.TopSurface = 0
  619. corw = Instance.new("Weld", cor)
  620. corw.Part0 = rarm
  621. corw.Part1 = cor
  622. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  623. corw.C1 = CFrame.new(0, 0, 0)
  624. weld1 = Instance.new("Weld", char.Absolution)
  625. weld1.Part0 = cor
  626. weld1.Part1 = p6
  627. weld1.C0 = CFrame.new(0, 0, 0)
  628. ----------------------------------------------------
  629. hitb = Instance.new("Part", char.Absolution)
  630. hitb.Name = "Thingy2"
  631. hitb.Locked = true
  632. hitb.BottomSurface = 0
  633. hitb.CanCollide = false
  634. hitb.Size = Vector3.new(0, 8, 6)
  635. hitb.Transparency = 1
  636. hitb.TopSurface = 0
  637. weld2 = Instance.new("Weld", char.Absolution)
  638. weld2.Part0 = hitb
  639. weld2.Part1 = p12
  640. weld2.C0 = CFrame.new(0, .6, 1)
  641. ----------------------------------------------------
  642. local m = Instance.new("Model")
  643. m.Name = "Claw"
  644. p1 = Instance.new("Part", m)
  645. p1.BrickColor = BrickColor.new("Really black")
  646. p1.FormFactor = Enum.FormFactor.Custom
  647. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  648. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  649. p1.CanCollide = false
  650. p1.Locked = true
  651. p1.BottomSurface = Enum.SurfaceType.Smooth
  652. p1.TopSurface = Enum.SurfaceType.Smooth
  653. b1 = Instance.new("BlockMesh", p1)
  654. b1.Name = "Mesh"
  655. p2 = Instance.new("WedgePart", m)
  656. p2.BrickColor = BrickColor.new("Really black")
  657. p2.Name = "Wedge"
  658. p2.FormFactor = Enum.FormFactor.Custom
  659. p2.Size = Vector3.new(3, 1, 0.5)
  660. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  661. p2.CanCollide = false
  662. p2.Locked = true
  663. p2.BottomSurface = Enum.SurfaceType.Smooth
  664. p2.TopSurface = Enum.SurfaceType.Smooth
  665. p3 = Instance.new("Part", m)
  666. p3.BrickColor = BrickColor.new("Really black")
  667. p3.FormFactor = Enum.FormFactor.Custom
  668. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  669. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  670. p3.CanCollide = false
  671. p3.Locked = true
  672. p3.BottomSurface = Enum.SurfaceType.Smooth
  673. p3.TopSurface = Enum.SurfaceType.Smooth
  674. b2 = Instance.new("BlockMesh", p3)
  675. b2.Name = "Mesh"
  676. p4 = Instance.new("WedgePart", m)
  677. p4.BrickColor = BrickColor.new("Really black")
  678. p4.Name = "Wedge"
  679. p4.FormFactor = Enum.FormFactor.Custom
  680. p4.Size = Vector3.new(3, 1, 0.5)
  681. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  682. p4.CanCollide = false
  683. p4.Locked = true
  684. p4.BottomSurface = Enum.SurfaceType.Smooth
  685. p4.TopSurface = Enum.SurfaceType.Smooth
  686. p5 = Instance.new("Part", m)
  687. p5.BrickColor = BrickColor.new("Really black")
  688. p5.FormFactor = Enum.FormFactor.Custom
  689. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  690. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  691. p5.CanCollide = false
  692. p5.Locked = true
  693. p5.BottomSurface = Enum.SurfaceType.Smooth
  694. p5.TopSurface = Enum.SurfaceType.Smooth
  695. b3 = Instance.new("BlockMesh", p5)
  696. b3.Name = "Mesh"
  697. p6 = Instance.new("Part", m)
  698. p6.BrickColor = BrickColor.new("Really black")
  699. p6.FormFactor = Enum.FormFactor.Custom
  700. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  701. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  702. p6.CanCollide = false
  703. p6.Locked = true
  704. p6.BottomSurface = Enum.SurfaceType.Smooth
  705. p6.TopSurface = Enum.SurfaceType.Smooth
  706. b4 = Instance.new("BlockMesh", p6)
  707. b4.Name = "Mesh"
  708. p7 = Instance.new("Part", m)
  709. p7.BrickColor = BrickColor.new("Really black")
  710. p7.FormFactor = Enum.FormFactor.Custom
  711. p7.Size = Vector3.new(3, 1, 1.20000005)
  712. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  713. p7.CanCollide = false
  714. p7.Locked = true
  715. p7.BottomSurface = Enum.SurfaceType.Smooth
  716. p7.TopSurface = Enum.SurfaceType.Smooth
  717. b5 = Instance.new("BlockMesh", p7)
  718. b5.Name = "Mesh"
  719. p8 = Instance.new("Part", m)
  720. p8.BrickColor = BrickColor.new("Really red")
  721. p8.Material = "Neon"
  722. p8.FormFactor = Enum.FormFactor.Symmetric
  723. p8.Size = Vector3.new(1, 1, 1)
  724. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  725. p8.CanCollide = false
  726. p8.Locked = true
  727. b6 = Instance.new("SpecialMesh", p8)
  728. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  729. b6.TextureId = ""
  730. b6.MeshType = Enum.MeshType.FileMesh
  731. b6.Name = "Mesh"
  732. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  733. p9 = Instance.new("Part", m)
  734. p9.BrickColor = BrickColor.new("Really black")
  735. p9.FormFactor = Enum.FormFactor.Custom
  736. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  737. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  738. p9.CanCollide = false
  739. p9.Locked = true
  740. p9.BottomSurface = Enum.SurfaceType.Smooth
  741. p9.TopSurface = Enum.SurfaceType.Smooth
  742. b7 = Instance.new("BlockMesh", p9)
  743. b7.Name = "Mesh"
  744. p10 = Instance.new("Part", m)
  745. p10.BrickColor = BrickColor.new("Really red")
  746. p10.Material = "Neon"
  747. p10.FormFactor = Enum.FormFactor.Symmetric
  748. p10.Size = Vector3.new(1, 1, 1)
  749. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  750. p10.CanCollide = false
  751. p10.Locked = true
  752. b8 = Instance.new("SpecialMesh", p10)
  753. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  754. b8.TextureId = ""
  755. b8.MeshType = Enum.MeshType.FileMesh
  756. b8.Name = "Mesh"
  757. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  758. p11 = Instance.new("Part", m)
  759. p11.BrickColor = BrickColor.new("Really black")
  760. p11.FormFactor = Enum.FormFactor.Custom
  761. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  762. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  763. p11.CanCollide = false
  764. p11.Locked = true
  765. p11.BottomSurface = Enum.SurfaceType.Smooth
  766. p11.TopSurface = Enum.SurfaceType.Smooth
  767. b9 = Instance.new("BlockMesh", p11)
  768. b9.Name = "Mesh"
  769. p12 = Instance.new("Part", m)
  770. p12.BrickColor = BrickColor.new("Really black")
  771. p12.FormFactor = Enum.FormFactor.Custom
  772. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  773. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  774. p12.CanCollide = false
  775. p12.Locked = true
  776. p12.BottomSurface = Enum.SurfaceType.Smooth
  777. p12.TopSurface = Enum.SurfaceType.Smooth
  778. b10 = Instance.new("BlockMesh", p12)
  779. b10.Name = "Mesh"
  780. p13 = Instance.new("Part", m)
  781. p13.BrickColor = BrickColor.new("Really black")
  782. p13.FormFactor = Enum.FormFactor.Custom
  783. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  784. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  785. p13.CanCollide = false
  786. p13.Locked = true
  787. p13.BottomSurface = Enum.SurfaceType.Smooth
  788. p13.TopSurface = Enum.SurfaceType.Smooth
  789. b11 = Instance.new("BlockMesh", p13)
  790. b11.Name = "Mesh"
  791. p14 = Instance.new("Part", m)
  792. p14.BrickColor = BrickColor.new("Really red")
  793. p14.Material = "Neon"
  794. p14.FormFactor = Enum.FormFactor.Symmetric
  795. p14.Size = Vector3.new(1, 1, 1)
  796. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  797. p14.CanCollide = false
  798. p14.Locked = true
  799. b12 = Instance.new("SpecialMesh", p14)
  800. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  801. b12.TextureId = ""
  802. b12.MeshType = Enum.MeshType.FileMesh
  803. b12.Name = "Mesh"
  804. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  805. p15 = Instance.new("Part", m)
  806. p15.BrickColor = BrickColor.new("Medium stone grey")
  807. p15.Transparency = 1
  808. p15.Name = "ArmPart"
  809. p15.FormFactor = Enum.FormFactor.Custom
  810. p15.Size = Vector3.new(2, 1, 1)
  811. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  812. p15.CanCollide = false
  813. p15.Locked = true
  814. p15.BottomSurface = Enum.SurfaceType.Smooth
  815. p15.TopSurface = Enum.SurfaceType.Smooth
  816. b13 = Instance.new("BlockMesh", p15)
  817. b13.Name = "Mesh"
  818. p16 = Instance.new("Part", m)
  819. p16.BrickColor = BrickColor.new("Really black")
  820. p16.FormFactor = Enum.FormFactor.Custom
  821. p16.Size = Vector3.new(3, 1, 2.4000001)
  822. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  823. p16.CanCollide = false
  824. p16.Locked = true
  825. p16.BottomSurface = Enum.SurfaceType.Smooth
  826. p16.TopSurface = Enum.SurfaceType.Smooth
  827. b14 = Instance.new("BlockMesh", p16)
  828. b14.Name = "Mesh"
  829. p17 = Instance.new("Part", m)
  830. p17.BrickColor = BrickColor.new("Really black")
  831. p17.FormFactor = Enum.FormFactor.Custom
  832. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  833. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  834. p17.CanCollide = false
  835. p17.Locked = true
  836. p17.BottomSurface = Enum.SurfaceType.Smooth
  837. p17.TopSurface = Enum.SurfaceType.Smooth
  838. b15 = Instance.new("BlockMesh", p17)
  839. b15.Name = "Mesh"
  840. p18 = Instance.new("Part", m)
  841. p18.BrickColor = BrickColor.new("Really red")
  842. p18.Material = "Neon"
  843. p18.FormFactor = Enum.FormFactor.Symmetric
  844. p18.Size = Vector3.new(1, 1, 1)
  845. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  846. p18.CanCollide = false
  847. p18.Locked = true
  848. b16 = Instance.new("SpecialMesh", p18)
  849. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  850. b16.TextureId = ""
  851. b16.MeshType = Enum.MeshType.FileMesh
  852. b16.Name = "Mesh"
  853. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  854. p19 = Instance.new("Part", m)
  855. p19.BrickColor = BrickColor.new("Really red")
  856. p19.Material = "Neon"
  857. p19.FormFactor = Enum.FormFactor.Symmetric
  858. p19.Size = Vector3.new(1, 1, 1)
  859. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  860. p19.CanCollide = false
  861. p19.Locked = true
  862. b17 = Instance.new("SpecialMesh", p19)
  863. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  864. b17.TextureId = ""
  865. b17.MeshType = Enum.MeshType.FileMesh
  866. b17.Name = "Mesh"
  867. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  868. p20 = Instance.new("Part", m)
  869. p20.BrickColor = BrickColor.new("Really black")
  870. p20.FormFactor = Enum.FormFactor.Custom
  871. p20.Size = Vector3.new(3, 1, 2.4000001)
  872. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  873. p20.CanCollide = false
  874. p20.Locked = true
  875. p20.BottomSurface = Enum.SurfaceType.Smooth
  876. p20.TopSurface = Enum.SurfaceType.Smooth
  877. b18 = Instance.new("BlockMesh", p20)
  878. b18.Name = "Mesh"
  879. p21 = Instance.new("Part", m)
  880. p21.BrickColor = BrickColor.new("Really black")
  881. p21.FormFactor = Enum.FormFactor.Custom
  882. p21.Size = Vector3.new(3, 1, 1.19999993)
  883. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  884. p21.CanCollide = false
  885. p21.Locked = true
  886. p21.BottomSurface = Enum.SurfaceType.Smooth
  887. p21.TopSurface = Enum.SurfaceType.Smooth
  888. b19 = Instance.new("BlockMesh", p21)
  889. b19.Name = "Mesh"
  890. p22 = Instance.new("WedgePart", m)
  891. p22.BrickColor = BrickColor.new("Really black")
  892. p22.Name = "Wedge"
  893. p22.FormFactor = Enum.FormFactor.Custom
  894. p22.Size = Vector3.new(3, 1, 0.5)
  895. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  896. p22.CanCollide = false
  897. p22.Locked = true
  898. p22.BottomSurface = Enum.SurfaceType.Smooth
  899. p22.TopSurface = Enum.SurfaceType.Smooth
  900. p23 = Instance.new("Part", m)
  901. p23.BrickColor = BrickColor.new("Really black")
  902. p23.FormFactor = Enum.FormFactor.Custom
  903. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  904. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  905. p23.CanCollide = false
  906. p23.Locked = true
  907. p23.BottomSurface = Enum.SurfaceType.Smooth
  908. p23.TopSurface = Enum.SurfaceType.Smooth
  909. b20 = Instance.new("BlockMesh", p23)
  910. b20.Name = "Mesh"
  911. p24 = Instance.new("WedgePart", m)
  912. p24.BrickColor = BrickColor.new("Really black")
  913. p24.Name = "Wedge"
  914. p24.FormFactor = Enum.FormFactor.Custom
  915. p24.Size = Vector3.new(3, 1, 0.5)
  916. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  917. p24.CanCollide = false
  918. p24.Locked = true
  919. p24.BottomSurface = Enum.SurfaceType.Smooth
  920. p24.TopSurface = Enum.SurfaceType.Smooth
  921. p25 = Instance.new("Part", m)
  922. p25.BrickColor = BrickColor.new("Really red")
  923. p25.Material = "Neon"
  924. p25.FormFactor = Enum.FormFactor.Symmetric
  925. p25.Size = Vector3.new(1, 1, 1)
  926. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  927. p25.CanCollide = false
  928. p25.Locked = true
  929. p25.BottomSurface = Enum.SurfaceType.Smooth
  930. p25.TopSurface = Enum.SurfaceType.Smooth
  931. b21 = Instance.new("SpecialMesh", p25)
  932. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  933. b21.TextureId = ""
  934. b21.MeshType = Enum.MeshType.FileMesh
  935. b21.Name = "Mesh"
  936. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  937. p26 = Instance.new("Part", m)
  938. p26.BrickColor = BrickColor.new("Really black")
  939. p26.FormFactor = Enum.FormFactor.Symmetric
  940. p26.Size = Vector3.new(1, 1, 1)
  941. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  942. p26.CanCollide = false
  943. p26.Locked = true
  944. p26.BottomSurface = Enum.SurfaceType.Smooth
  945. p26.TopSurface = Enum.SurfaceType.Smooth
  946. b22 = Instance.new("SpecialMesh", p26)
  947. b22.MeshType = Enum.MeshType.Brick
  948. b22.Name = "Mesh"
  949. w1 = Instance.new("Weld", p1)
  950. w1.Name = "Wedge_Weld"
  951. w1.Part0 = p1
  952. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  953. w1.Part1 = p2
  954. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  955. w2 = Instance.new("Weld", p2)
  956. w2.Name = "Part_Weld"
  957. w2.Part0 = p2
  958. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  959. w2.Part1 = p3
  960. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  961. w3 = Instance.new("Weld", p3)
  962. w3.Name = "Wedge_Weld"
  963. w3.Part0 = p3
  964. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  965. w3.Part1 = p4
  966. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  967. w4 = Instance.new("Weld", p4)
  968. w4.Name = "Part_Weld"
  969. w4.Part0 = p4
  970. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  971. w4.Part1 = p5
  972. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  973. w5 = Instance.new("Weld", p5)
  974. w5.Name = "Part_Weld"
  975. w5.Part0 = p5
  976. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  977. w5.Part1 = p6
  978. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  979. w6 = Instance.new("Weld", p6)
  980. w6.Name = "Part_Weld"
  981. w6.Part0 = p6
  982. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  983. w6.Part1 = p7
  984. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  985. w7 = Instance.new("Weld", p7)
  986. w7.Name = "Part_Weld"
  987. w7.Part0 = p7
  988. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  989. w7.Part1 = p8
  990. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  991. w8 = Instance.new("Weld", p8)
  992. w8.Name = "Part_Weld"
  993. w8.Part0 = p8
  994. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  995. w8.Part1 = p9
  996. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  997. w9 = Instance.new("Weld", p9)
  998. w9.Name = "Part_Weld"
  999. w9.Part0 = p9
  1000. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1001. w9.Part1 = p10
  1002. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1003. w10 = Instance.new("Weld", p10)
  1004. w10.Name = "Part_Weld"
  1005. w10.Part0 = p10
  1006. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1007. w10.Part1 = p11
  1008. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1009. w11 = Instance.new("Weld", p11)
  1010. w11.Name = "Part_Weld"
  1011. w11.Part0 = p11
  1012. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1013. w11.Part1 = p12
  1014. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1015. w12 = Instance.new("Weld", p12)
  1016. w12.Name = "Part_Weld"
  1017. w12.Part0 = p12
  1018. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1019. w12.Part1 = p13
  1020. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1021. w13 = Instance.new("Weld", p13)
  1022. w13.Name = "Part_Weld"
  1023. w13.Part0 = p13
  1024. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1025. w13.Part1 = p14
  1026. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1027. w14 = Instance.new("Weld", p14)
  1028. w14.Name = "ArmPart_Weld"
  1029. w14.Part0 = p14
  1030. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1031. w14.Part1 = p15
  1032. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1033. w15 = Instance.new("Weld", p15)
  1034. w15.Name = "Part_Weld"
  1035. w15.Part0 = p15
  1036. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1037. w15.Part1 = p16
  1038. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1039. w16 = Instance.new("Weld", p16)
  1040. w16.Name = "Part_Weld"
  1041. w16.Part0 = p16
  1042. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1043. w16.Part1 = p17
  1044. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1045. w17 = Instance.new("Weld", p17)
  1046. w17.Name = "Part_Weld"
  1047. w17.Part0 = p17
  1048. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1049. w17.Part1 = p18
  1050. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1051. w18 = Instance.new("Weld", p18)
  1052. w18.Name = "Part_Weld"
  1053. w18.Part0 = p18
  1054. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1055. w18.Part1 = p19
  1056. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1057. w19 = Instance.new("Weld", p19)
  1058. w19.Name = "Part_Weld"
  1059. w19.Part0 = p19
  1060. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1061. w19.Part1 = p20
  1062. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1063. w20 = Instance.new("Weld", p20)
  1064. w20.Name = "Part_Weld"
  1065. w20.Part0 = p20
  1066. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1067. w20.Part1 = p21
  1068. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1069. w21 = Instance.new("Weld", p21)
  1070. w21.Name = "Wedge_Weld"
  1071. w21.Part0 = p21
  1072. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1073. w21.Part1 = p22
  1074. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1075. w22 = Instance.new("Weld", p22)
  1076. w22.Name = "Part_Weld"
  1077. w22.Part0 = p22
  1078. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1079. w22.Part1 = p23
  1080. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1081. w23 = Instance.new("Weld", p23)
  1082. w23.Name = "Wedge_Weld"
  1083. w23.Part0 = p23
  1084. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1085. w23.Part1 = p24
  1086. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1087. w24 = Instance.new("Weld", p24)
  1088. w24.Name = "Part_Weld"
  1089. w24.Part0 = p24
  1090. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1091. w24.Part1 = p25
  1092. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1093. w25 = Instance.new("Weld", p25)
  1094. w25.Name = "Part_Weld"
  1095. w25.Part0 = p25
  1096. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1097. w25.Part1 = p26
  1098. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1099. m.Parent = char
  1100. m:MakeJoints()
  1101. ----------------------------------------------------
  1102. local cor2 = Instance.new("Part", char.Claw)
  1103. cor2.Name = "Thingy"
  1104. cor2.Locked = true
  1105. cor2.BottomSurface = 0
  1106. cor2.CanCollide = false
  1107. cor2.Size = Vector3.new(2, 1, 1)
  1108. cor2.Transparency = 1
  1109. cor2.TopSurface = 0
  1110. corw2 = Instance.new("Weld", cor2)
  1111. corw2.Part0 = larm
  1112. corw2.Part1 = cor2
  1113. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1114. corw2.C1 = CFrame.new(0, 0, 0)
  1115. weld2 = Instance.new("Weld", char.Claw)
  1116. weld2.Part0 = cor2
  1117. weld2.Part1 = char.Claw.ArmPart
  1118. weld2.C0 = CFrame.new(0, 0, 0)
  1119. ----------------------------------------------------
  1120. function weld5(part0, part1, c0, c1)
  1121. weeld=Instance.new("Weld", part0)
  1122. weeld.Part0=part0
  1123. weeld.Part1=part1
  1124. weeld.C0=c0
  1125. weeld.C1=c1
  1126. return weeld
  1127. end
  1128. ----------------------------------------------------
  1129. function newRay(start,face,range,wat)
  1130. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1131. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1132. return rey,hit,pos
  1133. end
  1134. ----------------------------------------------------
  1135. mod5 = Instance.new("Model",char)
  1136.  
  1137. function FindNearestTorso(Position,Distance,SinglePlayer)
  1138. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1139. local List = {}
  1140. for i,v in pairs(workspace:GetChildren())do
  1141. if v:IsA("Model")then
  1142. if v:findFirstChild("Torso")then
  1143. if v ~= char then
  1144. if(v.Torso.Position -Position).magnitude <= Distance then
  1145. table.insert(List,v)
  1146. end
  1147. end
  1148. end
  1149. end
  1150. end
  1151. return List
  1152. end
  1153.  
  1154. function Landing()
  1155. part=Instance.new('Part',mod5)
  1156. part.Anchored=true
  1157. part.CanCollide=false
  1158. part.FormFactor='Custom'
  1159. part.Size=Vector3.new(.2,.2,.2)
  1160. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1161. part.Transparency=.7
  1162. part.BrickColor=BrickColor.new('Really black')
  1163. mesh=Instance.new('SpecialMesh',part)
  1164. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1165. mesh.Scale=Vector3.new(10,5,10)
  1166.  
  1167. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1168. if v:FindFirstChild('Humanoid') then
  1169. v.Humanoid:TakeDamage(math.random(2000000000,3000000000))
  1170. v.Humanoid.PlatformStand = true
  1171. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1172. end
  1173. end
  1174.  
  1175. coroutine.resume(coroutine.create(function()
  1176. for i=0,3.8,0.05 do
  1177. wait()
  1178. part.CFrame=part.CFrame
  1179. part.Transparency=i
  1180. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1181. end
  1182. part.Parent = nil
  1183. end))
  1184. end
  1185. ----------------------------------------------------
  1186. mod4 = Instance.new("Model",char)
  1187.  
  1188. ptez = {0.7, 0.8, 0.9, 1}
  1189.  
  1190. function FindNearestTorso(Position,Distance,SinglePlayer)
  1191. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1192. local List = {}
  1193. for i,v in pairs(workspace:GetChildren())do
  1194. if v:IsA("Model")then
  1195. if v:findFirstChild("Torso")then
  1196. if v ~= char then
  1197. if(v.Torso.Position -Position).magnitude <= Distance then
  1198. table.insert(List,v)
  1199. end
  1200. end
  1201. end
  1202. end
  1203. end
  1204. return List
  1205. end
  1206.  
  1207. function GroundPound()
  1208. part=Instance.new('Part',mod4)
  1209. part.Anchored=true
  1210. part.CanCollide=false
  1211. part.FormFactor='Custom'
  1212. part.Size=Vector3.new(.2,.2,.2)
  1213. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1214. part.Transparency=.7
  1215. part.BrickColor=BrickColor.new('Really black')
  1216. mesh=Instance.new('SpecialMesh',part)
  1217. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1218. mesh.Scale=Vector3.new(3,3,3)
  1219. part2=Instance.new('Part',mod4)
  1220. part2.Anchored=true
  1221. part2.CanCollide=false
  1222. part2.FormFactor='Custom'
  1223. part2.Size=Vector3.new(.2,.2,.2)
  1224. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1225. part2.Transparency=.7
  1226. part2.BrickColor=BrickColor.new('Really red')
  1227. mesh2=Instance.new('SpecialMesh',part2)
  1228. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1229. mesh2.Scale=Vector3.new(3,1.5,3)
  1230. x = Instance.new("Sound",char)
  1231. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1232. x.Pitch = ptez[math.random(1,#ptez)]
  1233. x.Volume = 1
  1234. wait(.1)
  1235. x:Play()
  1236. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1237. if v:FindFirstChild('Humanoid') then
  1238. v.Humanoid:TakeDamage(math.random(2000000000,3000000000))
  1239. end
  1240. end
  1241. coroutine.resume(coroutine.create(function()
  1242. for i=0,0.62,0.13 do
  1243. wait()
  1244. part.CFrame=part.CFrame
  1245. part.Transparency=i
  1246. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1247. part2.CFrame=part2.CFrame
  1248. part2.Transparency=i
  1249. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1250. end
  1251. part.Parent=nil
  1252. part2.Parent=nil
  1253. x:Destroy()
  1254. end))
  1255. end
  1256. ----------------------------------------------------
  1257. mod=Instance.new('Model',char)
  1258.  
  1259. function charge()
  1260. hed.Velocity=hed.CFrame.lookVector*200
  1261. part=Instance.new('Part',mod)
  1262. part.Anchored=true
  1263. part.CanCollide=false
  1264. part.FormFactor='Custom'
  1265. part.Size=Vector3.new(.2,.2,.2)
  1266. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1267. part.Transparency=.7
  1268. part.BrickColor=BrickColor.new('Black')
  1269. mesh=Instance.new('SpecialMesh',part)
  1270. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1271. mesh.Scale=Vector3.new(10,5,10)
  1272. part2=part:clone()
  1273. part2.Parent=mod
  1274. part2.BrickColor=BrickColor.new('Bright red')
  1275. mesh2=mesh:clone()
  1276. mesh2.Parent=part2
  1277. mesh2.Scale=Vector3.new(20,10,20)
  1278. part3=part2:clone()
  1279. part3.Parent = mod
  1280. part3.BrickColor=BrickColor.new('Really black')
  1281. mesh3=mesh2:clone()
  1282. mesh2.Parent=part3
  1283. mesh3.Scale=Vector3.new(30,15,30)
  1284. coroutine.resume(coroutine.create(function()
  1285. for i=0,1,0.1 do
  1286. wait()
  1287. part.CFrame=part.CFrame
  1288. part.Transparency=i
  1289. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1290. part2.CFrame=part2.CFrame
  1291. part2.Transparency=i
  1292. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1293. part3.CFrame=part3.CFrame
  1294. part3.Transparency=i
  1295. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1296. end
  1297. part.Parent=nil
  1298. part2.Parent=nil
  1299. part3.Parent = nil
  1300. end))
  1301. end
  1302. ----------------------------------------------------
  1303. function FindNearestTorso(Position,Distance,SinglePlayer)
  1304. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1305. local List = {}
  1306. for i,v in pairs(workspace:GetChildren())do
  1307. if v:IsA("Model")then
  1308. if v:findFirstChild("Torso")then
  1309. if v ~= char then
  1310. if(v.Torso.Position -Position).magnitude <= Distance then
  1311. table.insert(List,v)
  1312. end
  1313. end
  1314. end
  1315. end
  1316. end
  1317. return List
  1318. end
  1319.  
  1320. mod3 = Instance.new("Model",rleg)
  1321.  
  1322. function Stomp()
  1323. part=Instance.new('Part',mod3)
  1324. part.Anchored=true
  1325. part.CanCollide=false
  1326. part.FormFactor='Custom'
  1327. part.Size=Vector3.new(.2,.2,.2)
  1328. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1329. part.Transparency=.7
  1330. part.BrickColor=BrickColor.new('Bright green')
  1331. mesh=Instance.new('SpecialMesh',part)
  1332. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1333. mesh.Scale=Vector3.new(25,25,25)
  1334. part2=part:clone()
  1335. part2.Parent=mod3
  1336. part2.BrickColor=BrickColor.new('Bright green')
  1337. mesh2=mesh:clone()
  1338. mesh2.Parent=part2
  1339. mesh2.Scale=Vector3.new(15,15,15)
  1340. part3=part:clone()
  1341. part3.Parent=mod3
  1342. part3.TopSurface=0
  1343. part3.BottomSurface=0
  1344. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1345. mesh3=Instance.new('SpecialMesh',part3)
  1346. mesh3.MeshType = 3
  1347. mesh3.Scale=Vector3.new(12,12,12)
  1348. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1349. if v:FindFirstChild('Humanoid') then
  1350. v.Humanoid:TakeDamage(math.random(2000000000,3000000000))
  1351. v.Humanoid.PlatformStand = true
  1352. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1353. end
  1354. end
  1355. coroutine.resume(coroutine.create(function()
  1356. for i=0,3.8,0.05 do
  1357. wait()
  1358. part.CFrame=part.CFrame
  1359. part.Transparency=i
  1360. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1361. part2.CFrame=part2.CFrame
  1362. part2.Transparency=i
  1363. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1364. part3.CFrame=part3.CFrame
  1365. part3.Transparency=i
  1366. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1367. end
  1368. end))
  1369. end
  1370. ----------------------------------------------------
  1371.  
  1372. local acos = math.acos
  1373. local sqrt = math.sqrt
  1374. local Vec3 = Vector3.new
  1375. local fromAxisAngle = CFrame.fromAxisAngle
  1376.  
  1377. local function toAxisAngle(CFr)
  1378. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1379. local Angle = math.acos((R00+R11+R22-1)/2)
  1380. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1381. A = A == 0 and 0.00001 or A
  1382. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1383. B = B == 0 and 0.00001 or B
  1384. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1385. C = C == 0 and 0.00001 or C
  1386. local x = (R21-R12)/sqrt(A)
  1387. local y = (R02-R20)/sqrt(B)
  1388. local z = (R10-R01)/sqrt(C)
  1389. return Vec3(x,y,z),Angle
  1390. end
  1391.  
  1392. function ApplyTrig(Num,Func)
  1393. local Min,Max = Func(0),Func(1)
  1394. local i = Func(Num)
  1395. return (i-Min)/(Max-Min)
  1396. --[[if Func == "sin" then
  1397. return (math.sin((1-Num)*math.pi)+1)/2
  1398. elseif Func == "cos" then
  1399. return (math.cos((1-Num)*math.pi)+1)/2
  1400. end]]
  1401. end
  1402.  
  1403. function LerpCFrame(CFrame1,CFrame2,Num)
  1404. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1405. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1406. end
  1407.  
  1408. function Crater(Torso,Radius)
  1409. Spawn(function()
  1410. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1411. local Ignore = {}
  1412. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1413. if v.Character ~= nil then
  1414. Ignore[#Ignore+1] = v.Character
  1415. end
  1416. end
  1417. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1418. if Hit == nil then return end
  1419. local Parts = {}
  1420. for i = 1,360,10 do
  1421. local P = Instance.new("Part",Torso.Parent)
  1422. P.Anchored = true
  1423. P.FormFactor = "Custom"
  1424. P.BrickColor = Hit.BrickColor
  1425. P.Material = Hit.Material
  1426. P.TopSurface = "Smooth"
  1427. P.BottomSurface = "Smooth"
  1428. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1429. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1430. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1431. if math.random(0,5) == 0 then -- rubble
  1432. local P = Instance.new("Part",Torso.Parent)
  1433. P.Anchored = true
  1434. P.FormFactor = "Custom"
  1435. P.BrickColor = Hit.BrickColor
  1436. P.Material = Hit.Material
  1437. P.TopSurface = "Smooth"
  1438. P.BottomSurface = "Smooth"
  1439. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1440. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1441. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1442. end
  1443. end
  1444. for i = 0,1,0.05 do
  1445. for i2,v in pairs(Parts) do
  1446. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1447. end
  1448. wait(0.02)
  1449. end
  1450. for i,v in pairs(Parts) do
  1451. if v[1].Size.X > 2.1 then
  1452. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1453. end
  1454. v[1].Anchored = false
  1455. end
  1456. for i = 0,1,0.05 do
  1457. for i2,v in pairs(Parts) do
  1458. v[1].Transparency = i
  1459. if i == 1 then
  1460. v[1]:Destroy()
  1461. elseif i >= 0.25 then
  1462. v[1].CanCollide = false
  1463. end
  1464. end
  1465. wait(0.02)
  1466. end
  1467. Parts = nil
  1468. end)
  1469. end
  1470.  
  1471. ----------------------------------------------------
  1472. mouse.KeyDown:connect(function(key)
  1473. if key == "r" then
  1474. larm.BrickColor = BrickColor.new("Bright red")
  1475. rarm.BrickColor = BrickColor.new("Bright red")
  1476. if Debounces.CanAttack == true then
  1477. Debounces.CanAttack = false
  1478. Debounces.on = true
  1479. Debounces.NoIdl = true
  1480. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1481. hit = ht.Parent
  1482. if ht and hit:IsA("Model") then
  1483. if hit:FindFirstChild("Humanoid") then
  1484. if hit.Name ~= p.Name then
  1485. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1486. Debounces.Slashed = true]]--
  1487. hit:FindFirstChild("Humanoid"):TakeDamage(2000000000)
  1488. wait(1)
  1489. --Debounces.Slashed = false
  1490. --end
  1491. end
  1492. end
  1493. elseif ht and hit:IsA("Hat") then
  1494. if hit.Parent.Name ~= p.Name then
  1495. if hit.Parent:FindFirstChild("Humanoid") then
  1496. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1497. Debounces.Slashed = true]]--
  1498. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2000000000)
  1499. wait(1)
  1500. --Debounces.Slashed = false
  1501. end
  1502. end
  1503. end
  1504. end)
  1505. q = Instance.new("Sound",hed)
  1506. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1507. q.Pitch = 0.85
  1508. q.Looped = false
  1509. q1 = Instance.new("Sound",hed)
  1510. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1511. q1.Pitch = 0.85
  1512. q1.Looped = false
  1513. q:Play()
  1514. q1:Play()
  1515. for i = 1,20 do
  1516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1522. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1523. if Debounces.on == false then break end
  1524. wait()
  1525. end
  1526. n = Instance.new("Sound",hed)
  1527. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1528. n.Pitch = 0.94
  1529. n.Looped = false
  1530. n1 = Instance.new("Sound",hed)
  1531. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1532. n1.Pitch = 0.94
  1533. n1.Looped = false
  1534. n:Play()
  1535. n1:Play()
  1536. b = Instance.new("Sound",hed)
  1537. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1538. b.Pitch = 0.94
  1539. b.Looped = false
  1540. b1 = Instance.new("Sound",hed)
  1541. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1542. b1.Pitch = 0.94
  1543. b1.Looped = false
  1544. b:Play()
  1545. b1:Play()
  1546. for i = 1,26 do
  1547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1553. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1554. if Debounces.on == false then break end
  1555. wait()
  1556. end
  1557. wait(.5)
  1558. to:disconnect()
  1559. q:Destroy()
  1560. q1:Destroy()
  1561. n:Destroy()
  1562. n1:Destroy()
  1563. larm.BrickColor = BrickColor.new("Really black")
  1564. rarm.BrickColor = BrickColor.new("Really black")
  1565. if Debounces.CanAttack == false then
  1566. Debounces.CanAttack = true
  1567. Debounces.on = false
  1568. Debounces.NoIdl = false
  1569. end
  1570. end
  1571. end
  1572. end)
  1573. ----------------------------------------------------
  1574. mouse.KeyDown:connect(function(key)
  1575. if key == "q" then
  1576. larm.BrickColor = BrickColor.new("Bright red")
  1577. rarm.BrickColor = BrickColor.new("Bright red")
  1578. if Debounces.CanAttack == true then
  1579. Debounces.CanAttack = false
  1580. Debounces.on = true
  1581. Debounces.NoIdl = true
  1582. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1583. hit = ht.Parent
  1584. if ht and hit:IsA("Model") then
  1585. if hit:FindFirstChild("Humanoid") then
  1586. if hit.Name ~= p.Name then
  1587. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1588. Debounces.Slashed = true]]--
  1589. hit:FindFirstChild("Humanoid"):TakeDamage(2000000000)
  1590. wait(1)
  1591. --Debounces.Slashed = false
  1592. --end
  1593. end
  1594. end
  1595. elseif ht and hit:IsA("Hat") then
  1596. if hit.Parent.Name ~= p.Name then
  1597. if hit.Parent:FindFirstChild("Humanoid") then
  1598. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1599. Debounces.Slashed = true]]--
  1600. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2000000000)
  1601. wait(1)
  1602. --Debounces.Slashed = false
  1603. end
  1604. end
  1605. end
  1606. end)
  1607. for i = 1, 20 do
  1608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1614. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1615. if Debounces.on == false then break end
  1616. wait()
  1617. end
  1618. z = Instance.new("Sound",hed)
  1619. z.SoundId = "rbxassetid://160069154"
  1620. z.Looped = false
  1621. z.Pitch = .9
  1622. z1 = Instance.new("Sound",hed)
  1623. z1.SoundId = "rbxassetid://160069154"
  1624. z1.Looped = false
  1625. z1.Pitch = .9
  1626. wait(0.01)
  1627. z:Play()
  1628. z1:Play()
  1629. for i = 1, 12 do
  1630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1636. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1637. if Debounces.on == false then break end
  1638. wait()
  1639. end
  1640. for i = 1, 12 do
  1641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1647. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1648. if Debounces.on == false then break end
  1649. wait()
  1650. end
  1651. z = Instance.new("Sound",hed)
  1652. z.SoundId = "rbxassetid://168586621"
  1653. z.Looped = false
  1654. z.Pitch = 1
  1655. z1 = Instance.new("Sound",hed)
  1656. z1.SoundId = "rbxassetid://168586621"
  1657. z1.Looped = false
  1658. z1.Pitch = 1
  1659. wait(0.01)
  1660. z:Play()
  1661. z1:Play()
  1662. for i = 1, 12 do
  1663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1669. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1670. if Debounces.on == false then break end
  1671. wait()
  1672. end
  1673. to:disconnect()
  1674. larm.BrickColor = BrickColor.new("Really black")
  1675. rarm.BrickColor = BrickColor.new("Really black")
  1676. if Debounces.CanAttack == false then
  1677. Debounces.CanAttack = true
  1678. Debounces.on = false
  1679. Debounces.NoIdl = false
  1680. end
  1681. end
  1682. end
  1683. end)
  1684. ----------------------------------------------------
  1685. Sit = false
  1686. mouse.KeyDown:connect(function(key)
  1687. if key == "v" then
  1688. if Sit == false then
  1689. Sit = true
  1690. hum.WalkSpeed = 0.001
  1691. stanceToggle = "Sitting"
  1692. elseif Sit == true then
  1693. Sit = false
  1694. hum.WalkSpeed = 7
  1695. stanceToggle = "Normal"
  1696. end
  1697. end
  1698. end)
  1699. ----------------------------------------------------
  1700. mouse.KeyDown:connect(function(key)
  1701. if key == "t" then
  1702. if Debounces.CanAttack == true then
  1703. Debounces.CanAttack = false
  1704. Debounces.on = true
  1705. Debounces.NoIdl = true
  1706. for i = 1, 20 do
  1707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1713. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1714. if Debounces.on == false then break end
  1715. wait()
  1716. end
  1717. Spawn(function()
  1718. local Parts = {}
  1719. for Y = -5,5 do
  1720. local P = Instance.new("Part",char)
  1721. P.Anchored = true
  1722. P.FormFactor = "Custom"
  1723. P.CanCollide = false
  1724. P.Size = Vector3.new(1,2,1)
  1725. P.TopSurface = "SmoothNoOutlines"
  1726. P.BottomSurface = "SmoothNoOutlines"
  1727. P.BrickColor = BrickColor.new("Really black")
  1728. P.Name = tostring(Y)
  1729. local i = (Y+5)/(10)
  1730. i = 1-math.cos(math.pi*i-(math.pi/2))
  1731. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1732. --[[P.Touched:connect(function(ht)
  1733. local hit = ht.Parent
  1734. if hit:FindFirstChild("Humanoid") then
  1735. hit.Humanoid:TakeDamage(math.random(20,50))
  1736. end
  1737. end)]]--
  1738. s = Instance.new("Sound",P)
  1739. s.SoundId = "rbxassetid://228343271"
  1740. s.Volume = .7
  1741. s.Pitch = 0.9
  1742. s:Play()
  1743. P.Touched:connect(function(ht)
  1744. hit = ht.Parent
  1745. if ht and hit:IsA("Model") then
  1746. if hit:FindFirstChild("Humanoid") then
  1747. if hit.Name ~= p.Name then
  1748. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1749. Debounces.Slashed = true]]--
  1750. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1751. hit:FindFirstChild("Humanoid").PlatformStand = true
  1752. wait(1)
  1753. --Debounces.Slashed = false
  1754. --end
  1755. end
  1756. end
  1757. elseif ht and hit:IsA("Hat") then
  1758. if hit.Parent.Name ~= p.Name then
  1759. if hit.Parent:FindFirstChild("Humanoid") then
  1760. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1761. Debounces.Slashed = true]]--
  1762. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1763. hit:FindFirstChild("Humanoid").PlatformStand = true
  1764. wait(1)
  1765. --Debounces.Slashed = false
  1766. --end
  1767. end
  1768. end
  1769. end
  1770. end)
  1771. Parts[#Parts+1] = P
  1772. end
  1773. local BREAKIT = false
  1774. local CParts = {}
  1775. local Rocks = {}
  1776. local LastPos = nil
  1777. for i = 1,70 do
  1778. for i2,v in pairs(Parts) do
  1779. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1780. local cf = v.CFrame
  1781. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1782. v.CFrame = cf
  1783. v.Transparency = v.Transparency+0.02
  1784. if v.Transparency >= 0.975 then BREAKIT = true end
  1785. if v.Name == "0" then
  1786. local Ignore = {}
  1787. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1788. if v.Character ~= nil then
  1789. Ignore[#Ignore+1] = v.Character
  1790. end
  1791. end
  1792. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1793. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1794. if Hit ~= nil then
  1795. if #Rocks == 0 then
  1796. for i = 1,5 do
  1797. local P = Instance.new("Part",char)
  1798. Rocks[#Rocks+1] = P
  1799. P.Anchored = true
  1800. P.FormFactor = "Custom"
  1801. P.BrickColor = Hit.BrickColor
  1802. P.Material = Hit.Material
  1803. P.TopSurface = "Smooth"
  1804. P.BottomSurface = "Smooth"
  1805. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1806. end
  1807. end
  1808. for i,P in pairs(Rocks) do
  1809. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1810. end
  1811. local P = Instance.new("Part",char)
  1812. CParts[#CParts+1] = {P,tick()}
  1813. P.Anchored = true
  1814. P.FormFactor = "Custom"
  1815. P.BrickColor = Hit.BrickColor
  1816. P.Material = Hit.Material
  1817. P.TopSurface = "Smooth"
  1818. P.BottomSurface = "Smooth"
  1819. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1820. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1821. Pos = Pos.p
  1822. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1823. local P = P:Clone()
  1824. CParts[#CParts+1] = {P,tick()}
  1825. P.Parent = char
  1826. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1827. Pos = Pos.p
  1828. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1829. if LastPos ~= nil then
  1830. local P = P:Clone()
  1831. CParts[#CParts+1] = {P,tick()}
  1832. P.Parent = char
  1833. P.BrickColor = BrickColor.new("Really black")
  1834. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1835. Pos = Pos.p
  1836. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1837. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1838. --P.Velocity = Vector3.new(0,-1000,0)
  1839. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1840. end
  1841. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1842. end
  1843. end
  1844. end
  1845. if BREAKIT then break end
  1846. wait(0.002)
  1847. end
  1848. for i,v in pairs(Rocks) do
  1849. CParts[#CParts+1] = {v,tick()}
  1850. end
  1851. for i,v in pairs(Parts) do
  1852. v:Destroy()
  1853. end
  1854. Parts = nil
  1855. while true do
  1856. local t = tick()
  1857. local p = nil
  1858. for i,v in pairs(CParts) do
  1859. if t-v[2] > 4 then
  1860. v[1].Transparency = v[1].Transparency+0.05
  1861. if v[1].Transparency >= 1 then
  1862. v[1]:Destroy()
  1863. CParts[i] = nil
  1864. end
  1865. end
  1866. p = v
  1867. end
  1868. if p == nil then break end
  1869. wait(0.002)
  1870. end
  1871. for i,v in pairs(CParts) do
  1872. v:Destroy()
  1873. end
  1874. CParts = {}
  1875. end)
  1876. for i = 1, 20 do
  1877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1883. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1884. if Debounces.on == false then break end
  1885. wait()
  1886. end
  1887. if Debounces.CanAttack == false then
  1888. Debounces.CanAttack = true
  1889. Debounces.on = false
  1890. Debounces.NoIdl = false
  1891. end
  1892. end
  1893. end
  1894. end)
  1895. ----------------------------------------------------
  1896. mouse.KeyDown:connect(function(key)
  1897. if key == "e" then
  1898. larm.BrickColor = BrickColor.new("Bright red")
  1899. rarm.BrickColor = BrickColor.new("Bright red")
  1900. if Debounces.CanAttack == true then
  1901. Debounces.CanAttack = false
  1902. Debounces.on = true
  1903. Debounces.NoIdl = true
  1904. for i = 1, 18 do
  1905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1911. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1912. if Debounces.on == false then break end
  1913. wait()
  1914. end
  1915. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1916. local rng = Instance.new("Part", char.Absolution.Handle)
  1917. rng.Anchored = true
  1918. rng.BrickColor = BrickColor.new("Really black")
  1919. rng.CanCollide = true
  1920. rng.FormFactor = 3
  1921. rng.Name = "Ring"
  1922. rng.Size = Vector3.new(1, 1, 1)
  1923. rng.CanCollide = false
  1924. rng.Transparency = 0.35
  1925. rng.TopSurface = 0
  1926. rng.BottomSurface = 0
  1927. rng.CFrame = HandCF
  1928. local rngm = Instance.new("SpecialMesh", rng)
  1929. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1930. rngm.Scale = Vector3.new(1, 1, 2)
  1931. x = Instance.new("Sound", hed)
  1932. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1933. x.Looped = false
  1934. x.Pitch = .7
  1935. x.Volume = 1
  1936. x1 = Instance.new("Sound", hed)
  1937. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1938. x1.Looped = false
  1939. x1.Pitch = .7
  1940. x1.Volume = 1
  1941. x:Play()
  1942. x1:Play()
  1943. rngto = rng.Touched:connect(function(ht)
  1944. hit = ht.Parent
  1945. if ht and hit:IsA("Model") then
  1946. if hit:FindFirstChild("Humanoid") then
  1947. if hit.Name ~= p.Name then
  1948. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1949. Debounces.Slashed = true]]--
  1950. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1951. hit:FindFirstChild("Humanoid").PlatformStand = true
  1952. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1953. --Debounces.Slashed = false
  1954. --end
  1955. end
  1956. end
  1957. elseif ht and hit:IsA("Hat") then
  1958. if hit.Parent.Name ~= p.Name then
  1959. if hit.Parent:FindFirstChild("Humanoid") then
  1960. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1961. Debounces.Slashed = true]]--
  1962. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1963. hit:FindFirstChild("Humanoid").PlatformStand = true
  1964. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1965. --Debounces.Slashed = false
  1966. end
  1967. end
  1968. end
  1969. end)
  1970. coroutine.wrap(function()
  1971. for i = 1, 60, 2 do
  1972. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1973. rng.Size = rngm.Scale
  1974. rng.CFrame = HandCF
  1975. rng.Transparency = i/60
  1976. wait()
  1977. end
  1978. wait()
  1979. rng:Destroy()
  1980. end)()
  1981. for i = 1, 18 do
  1982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1988. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1989. if Debounces.on == false then break end
  1990. wait()
  1991. end
  1992. larm.BrickColor = BrickColor.new("Really black")
  1993. rarm.BrickColor = BrickColor.new("Really black")
  1994. x:Destroy()
  1995. x1:Destroy()
  1996. if Debounces.CanAttack == false then
  1997. Debounces.CanAttack = true
  1998. Debounces.on = false
  1999. Debounces.NoIdl = false
  2000. end
  2001. end
  2002. end
  2003. end)
  2004. ----------------------------------------------------
  2005. mouse.KeyDown:connect(function(key)
  2006. if key == "y" then
  2007. if Debounces.CanAttack == true then
  2008. Debounces.CanAttack = false
  2009. Debounces.on = true
  2010. Debounces.NoIdl = true
  2011. for i = 1, 15 do
  2012. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2013. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2014. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2015. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2016. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2017. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2018. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2019. if Debounces.on == false then break end
  2020. wait()
  2021. end
  2022. x = Instance.new("Sound",char)
  2023. x.SoundId = "rbxassetid://228343271"
  2024. x.Pitch = 1
  2025. x.Volume = .8
  2026. wait(.1)
  2027. x:Play()
  2028. Debounces.on = false
  2029. Debounces.Here = false
  2030. shot = shot + 1
  2031. local rng = Instance.new("Part", char)
  2032. rng.Anchored = true
  2033. rng.BrickColor = BrickColor.new("Really black")
  2034. rng.CanCollide = false
  2035. rng.FormFactor = 3
  2036. rng.Name = "Ring"
  2037. rng.Size = Vector3.new(1, 1, 1)
  2038. rng.Transparency = 0.35
  2039. rng.TopSurface = 0
  2040. rng.BottomSurface = 0
  2041. rng2 = rng:clone()
  2042. rng3 = rng2:clone()
  2043. rng4 = rng2:clone()
  2044. local rngm = Instance.new("SpecialMesh", rng)
  2045. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2046. rngm.Scale = Vector3.new(10, 10, 1)
  2047. rngm2 = rngm:clone()
  2048. rngm2.Scale = Vector3.new(5, 5, 1)
  2049. rngm3=rngm2:clone()
  2050. rngm3.Parent = rng3
  2051. rngm3.Scale = Vector3.new(8, 8, 1)
  2052. rngm4 = rngm2:clone()
  2053. rngm4.Parent = rng4
  2054. rngm4.Scale = Vector3.new(6, 6, 1)
  2055. local bem = Instance.new("Part", char)
  2056. bem.Anchored = true
  2057. bem.BrickColor = BrickColor.new("Really black")
  2058. bem.CanCollide = false
  2059. bem.FormFactor = 3
  2060. bem.Name = "Beam" .. shot
  2061. bem.Size = Vector3.new(1, 1, 1)
  2062. bem.Transparency = 0.35
  2063. bem.TopSurface = 0
  2064. bem.BottomSurface = 0
  2065. local bemm = Instance.new("SpecialMesh", bem)
  2066. bemm.MeshType = 4
  2067. bemm.Scale = Vector3.new(1, 4, 4)
  2068. local out = Instance.new("Part", char)
  2069. out.Anchored = true
  2070. out.BrickColor = BrickColor.new("Really black")
  2071. out.CanCollide = false
  2072. out.FormFactor = 3
  2073. out.Name = "Out"
  2074. out.Size = Vector3.new(4, 4, 4)
  2075. out.Transparency = 0.35
  2076. out.TopSurface = 0
  2077. out.BottomSurface = 0
  2078. local outm = Instance.new("SpecialMesh", out)
  2079. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2080. outm.Scale = Vector3.new(4, 4, 4)
  2081. local bnd = Instance.new("Part", char)
  2082. bnd.Anchored = true
  2083. bnd.BrickColor = BrickColor.new("Really black")
  2084. bnd.CanCollide = false
  2085. bnd.FormFactor = 3
  2086. bnd.Name = "Bend"
  2087. bnd.Size = Vector3.new(1, 1, 1)
  2088. bnd.Transparency = 1
  2089. bnd.TopSurface = 0
  2090. bnd.BottomSurface = 0
  2091. local bndm = Instance.new("SpecialMesh", bnd)
  2092. bndm.MeshType = 3
  2093. bndm.Scale = Vector3.new(8, 8, 8)
  2094. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2095. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2096. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2097. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2098. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2099. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2100. Debounces.Shewt = true
  2101. coroutine.wrap(function()
  2102. for i = 1, 20, 0.2 do
  2103. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2104. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2105. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2106. rng.Transparency = i/20
  2107. rng3.Transparency = 1/16
  2108. rng4.Transparency = i/12
  2109. wait()
  2110. end
  2111. wait()
  2112. rng:Destroy()
  2113. end)()
  2114. if Debounces.Shewt == true then
  2115. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2116. hit = ht.Parent
  2117. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2118. if HasntTouched(hit.Name) == true and deb == false then
  2119. deb = true
  2120. coroutine.wrap(function()
  2121. hit:FindFirstChild("Humanoid").PlatformStand = true
  2122. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2123. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2124. end)()
  2125. table.insert(Touche, hit.Name)
  2126. deb = false
  2127. end
  2128. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2129. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2130. deb = true
  2131. coroutine.wrap(function()
  2132. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2133. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2134. wait(1)
  2135. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2136. end)()
  2137. table.insert(Touche, hit.Parent.Name)
  2138. deb = false
  2139. for i, v in pairs(Touche) do
  2140. print(v)
  2141. end
  2142. end
  2143. end
  2144. end)
  2145. end
  2146. for i = 0, 260, 8 do
  2147. bem.Size = Vector3.new(i, 2, 2)
  2148. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2149. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2150. bnd.Size = Vector3.new(1,1,1)
  2151. bndm.Scale = Vector3.new(8,8,8)
  2152. if i % 10 == 0 then
  2153. local newRng = rng2:Clone()
  2154. newRng.Parent = char
  2155. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2156. local newRngm = rngm2:clone()
  2157. newRngm.Parent=newRng
  2158. coroutine.wrap(function()
  2159. for i = 1, 10, 0.2 do
  2160. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2161. newRng.Transparency = i/10
  2162. wait()
  2163. end
  2164. wait()
  2165. newRng:Destroy()
  2166. end)()
  2167. end
  2168. wait()
  2169. end
  2170. wait()
  2171. Debounces.Shewt = false
  2172. bem:Destroy()
  2173. out:Destroy()
  2174. bnd:Destroy()
  2175. Debounces.Ready = false
  2176. for i, v in pairs(Touche) do
  2177. table.remove(Touche, i)
  2178. end
  2179. wait()
  2180. table.insert(Touche, char.Name)
  2181. Debounces.NoIdl = false
  2182. if Debounces.CanAttack == false then
  2183. Debounces.CanAttack = true
  2184. end
  2185. end
  2186. end
  2187. end)
  2188. ----------------------------------------------------
  2189. sidz = {"231917888", "231917845", "231917806"}
  2190. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2191. mouse.KeyDown:connect(function(key)
  2192. if key == "f" then
  2193. larm.BrickColor = BrickColor.new("Bright red")
  2194. rarm.BrickColor = BrickColor.new("Bright red")
  2195. if Debounces.CanAttack == true then
  2196. Debounces.CanAttack = false
  2197. Debounces.on = true
  2198. Debounces.NoIdl = true
  2199. for i = 1, 10 do
  2200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2206. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2207. if Debounces.on == false then break end
  2208. wait()
  2209. end
  2210. z = Instance.new("Sound",char)
  2211. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2212. z.Pitch = ptz[math.random(1,#ptz)]
  2213. z.Volume = 1
  2214. z1 = Instance.new("Sound",char)
  2215. z1.SoundId = z.SoundId
  2216. z1.Pitch = z.Pitch
  2217. z1.Volume = 1
  2218. wait(1)
  2219. z:Play()
  2220. z1:Play()
  2221. Stomp()
  2222. for i = 1, 20 do
  2223. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2224. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2225. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2226. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2227. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2228. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2229. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2230. if Debounces.on == false then break end
  2231. wait()
  2232. end
  2233. if Debounces.CanAttack == false then
  2234. Debounces.CanAttack = true
  2235. Debounces.on = false
  2236. Debounces.NoIdl = false
  2237. larm.BrickColor = BrickColor.new("Really black")
  2238. rarm.BrickColor = BrickColor.new("Really black")
  2239. end
  2240. end
  2241. end
  2242. end)
  2243. ----------------------------------------------------
  2244. mouse.KeyDown:connect(function(key)
  2245. if key == "g" then
  2246. larm.BrickColor = BrickColor.new("Bright red")
  2247. rarm.BrickColor = BrickColor.new("Bright red")
  2248. if Debounces.CanAttack == true then
  2249. Debounces.CanAttack = false
  2250. Debounces.on = true
  2251. Debounces.NoIdl = true
  2252. chrg = lleg.Touched:connect(function(ht)
  2253. hit = ht.Parent
  2254. if ht and hit:IsA("Model") then
  2255. if hit:FindFirstChild("Humanoid") then
  2256. if hit.Name ~= p.Name then
  2257. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2258. Debounces.Slashed = true]]--
  2259. hit:FindFirstChild("Humanoid"):TakeDamage(2000000000,3000000000)
  2260. hit:FindFirstChild("Humanoid").PlatformStand = true
  2261. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2262. --Debounces.Slashed = false
  2263. --end
  2264. end
  2265. end
  2266. elseif ht and hit:IsA("Hat") then
  2267. if hit.Parent.Name ~= p.Name then
  2268. if hit.Parent:FindFirstChild("Humanoid") then
  2269. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2270. Debounces.Slashed = true]]--
  2271. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2272. hit:FindFirstChild("Humanoid").PlatformStand = true
  2273. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2274. --Debounces.Slashed = false
  2275. end
  2276. end
  2277. end
  2278. end)
  2279. for i = 1, 14 do
  2280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2286. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2287. if Debounces.on == false then break end
  2288. wait()
  2289. end
  2290. charge()
  2291. z = Instance.new("Sound",char)
  2292. z.SoundId = "rbxassetid://200632875"
  2293. z.Volume = 1
  2294. z.Pitch = .8
  2295. z1 = Instance.new("Sound",char)
  2296. z1.SoundId = "rbxassetid://200632875"
  2297. z1.Volume = 1
  2298. z1.Pitch = .9
  2299. z:Play()
  2300. z1:Play()
  2301. wait(1)
  2302. z:Destroy()
  2303. z1:Destroy()
  2304. chrg:disconnect()
  2305. if Debounces.CanAttack == false then
  2306. Debounces.CanAttack = true
  2307. Debounces.on = false
  2308. Debounces.NoIdl = false
  2309. larm.BrickColor = BrickColor.new("Really black")
  2310. rarm.BrickColor = BrickColor.new("Really black")
  2311. end
  2312. end
  2313. end
  2314. end)
  2315. ----------------------------------------------------
  2316. pt = {0.7, 0.8, 0.9}
  2317. mouse.KeyDown:connect(function(key)
  2318. if key == "h" then
  2319. if Debounces.CanJoke == true then
  2320. Debounces.CanJoke = false
  2321. u = Instance.new("Sound")
  2322. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2323. u.Parent = char
  2324. u.Looped = false
  2325. u.Pitch = pt[math.random(1,#pt)]
  2326. u.Volume = 1
  2327. u2 = Instance.new("Sound")
  2328. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2329. u2.Parent = char
  2330. u2.Looped = false
  2331. u2.Pitch = u.Pitch
  2332. u2.Volume = 1
  2333. wait(.01)
  2334. u:Play()
  2335. u2:Play()
  2336. wait(6)
  2337. u:Destroy()
  2338. u2:Destroy()
  2339. if Debounces.CanJoke == false then
  2340. Debounces.CanJoke = true
  2341. end
  2342. end
  2343. end
  2344. end)
  2345. ----------------------------------------------------
  2346. mouse.KeyDown:connect(function(key)
  2347. if key == "j" then
  2348. if Debounces.CanJoke == true then
  2349. Debounces.CanJoke = false
  2350. z = Instance.new("Sound",char)
  2351. z.SoundId = "rbxassetid://135017755"
  2352. z.Pitch = .76
  2353. z.Volume = 1
  2354. wait()
  2355. z:Play()
  2356. wait(6)
  2357. z:Destroy()
  2358. if Debounces.CanJoke == false then
  2359. Debounces.CanJoke = true
  2360. end
  2361. end
  2362. end
  2363. end)
  2364. ----------------------------------------------------
  2365. mouse.KeyDown:connect(function(key)
  2366. if key == "k" then
  2367. if Debounces.CanJoke == true then
  2368. Debounces.CanJoke = false
  2369. z = Instance.new("Sound",char)
  2370. z.SoundId = "rbxassetid://135017578"
  2371. z.Pitch = .76
  2372. z.Volume = 1
  2373. wait()
  2374. z:Play()
  2375. wait(4)
  2376. z:Destroy()
  2377. if Debounces.CanJoke == false then
  2378. Debounces.CanJoke = true
  2379. end
  2380. end
  2381. end
  2382. end)
  2383. ----------------------------------------------------
  2384. mouse.KeyDown:connect(function(key)
  2385. if key == "x" then
  2386. if Debounces.CanAttack == true then
  2387. Debounces.CanAttack = false
  2388. Debounces.NoIdl = true
  2389. Debounces.on = true
  2390. Debounces.ks = true
  2391. for i = 1, 10 do
  2392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2398. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2399. if Debounces.on == false then break end
  2400. wait()
  2401. end
  2402. z = Instance.new("Sound",hed)
  2403. z.SoundId = "rbxassetid://169445092"
  2404. z.Volume = 1
  2405. wait(0.1)
  2406. z:Play()
  2407. kik = rleg.Touched:connect(function(ht)
  2408. hit = ht.Parent
  2409. if ht and hit:IsA("Model") then
  2410. if hit:FindFirstChild("Humanoid") then
  2411. if hit.Name ~= p.Name then
  2412. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2413. Debounces.Slashed = true]]--
  2414. if Debounces.ks==true then
  2415. z = Instance.new("Sound",hed)
  2416. z.SoundId = "rbxassetid://169380525"
  2417. z.Volume = 1
  2418. z:Play()
  2419. Debounces.ks=false
  2420. end
  2421. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2422. hit:FindFirstChild("Humanoid").PlatformStand = true
  2423. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2424. --Debounces.Slashed = false
  2425. --end
  2426. end
  2427. end
  2428. elseif ht and hit:IsA("Hat") then
  2429. if hit.Parent.Name ~= p.Name then
  2430. if hit.Parent:FindFirstChild("Humanoid") then
  2431. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2432. Debounces.Slashed = true]]--
  2433. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2434. hit:FindFirstChild("Humanoid").PlatformStand = true
  2435. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2436. --Debounces.Slashed = false
  2437. --end
  2438. end
  2439. end
  2440. end
  2441. end)
  2442. for i = 1, 8 do
  2443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2449. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2450. if Debounces.on == false then break end
  2451. wait()
  2452. end
  2453. kik:disconnect()
  2454. if Debounces.CanAttack == false then
  2455. Debounces.CanAttack = true
  2456. Debounces.on = false
  2457. Debounces.NoIdl = false
  2458. end
  2459. end
  2460. end
  2461. end)
  2462. ----------------------------------------------------
  2463. mouse.KeyDown:connect(function(key)
  2464. if key == "c" then
  2465. if Debounces.CanAttack == true then
  2466. Debounces.CanAttack = false
  2467. Debounces.NoIdl = true
  2468. Debounces.on = true
  2469. SIDZ = {"231917744", "231917742"}
  2470. PTZ = {0.7, 0.8, 0.9, 1}
  2471. for i = 1, 20 do
  2472. wait()
  2473. for i,v in pairs(char.Absolution:children()) do
  2474. if v:IsA("Part") or v:IsA("WedgePart") then
  2475. v.Transparency = v.Transparency + 0.05
  2476. end
  2477. end
  2478. end
  2479. function FindNearestTorso(Position,Distance,SinglePlayer)
  2480. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2481. local List = {}
  2482. for i,v in pairs(workspace:GetChildren())do
  2483. if v:IsA("Model")then
  2484. if v:findFirstChild("Torso")then
  2485. if v ~= char then
  2486. if(v.Torso.Position -Position).magnitude <= Distance then
  2487. table.insert(List,v)
  2488. end
  2489. end
  2490. end
  2491. end
  2492. end
  2493. return List
  2494. end
  2495. GroundPound()
  2496. for i = 1, 5 do
  2497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2503. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2504. if Debounces.on == false then break end
  2505. wait()
  2506. end
  2507. GroundPound()
  2508. for i = 1, 5 do
  2509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2511. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2512. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2513. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2514. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2515. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2516. if Debounces.on == false then break end
  2517. wait()
  2518. end
  2519. GroundPound()
  2520. for i = 1, 5 do
  2521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2527. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2528. if Debounces.on == false then break end
  2529. wait()
  2530. end
  2531. GroundPound()
  2532. for i = 1, 5 do
  2533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2539. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2540. if Debounces.on == false then break end
  2541. wait()
  2542. end
  2543. GroundPound()
  2544. for i = 1, 5 do
  2545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2551. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2552. if Debounces.on == false then break end
  2553. wait()
  2554. end
  2555. GroundPound()
  2556. for i = 1, 5 do
  2557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2563. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2564. if Debounces.on == false then break end
  2565. wait()
  2566. end
  2567. for i = 1, 18 do
  2568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2574. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2575. if Debounces.on == false then break end
  2576. wait()
  2577. end
  2578. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2579. if v:FindFirstChild('Humanoid') then
  2580. v.Humanoid:TakeDamage(math.random(20,60))
  2581. v.Humanoid.PlatformStand = true
  2582. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2583. end
  2584. end
  2585. x = Instance.new("Sound",char)
  2586. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2587. x.Pitch = PTZ[math.random(1,#PTZ)]
  2588. x.Volume = 1
  2589. wait(0.1)
  2590. x:Play()
  2591. Crater(hed,20)
  2592. for i = 1, 14 do
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2599. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2600. if Debounces.on == false then break end
  2601. wait()
  2602. end
  2603. if Debounces.CanAttack == false then
  2604. Debounces.CanAttack = true
  2605. Debounces.on = false
  2606. Debounces.NoIdl = false
  2607. for i = 1, 20 do
  2608. wait()
  2609. for i,v in pairs(char.Absolution:children()) do
  2610. if v:IsA("Part") or v:IsA("WedgePart") then
  2611. v.Transparency = v.Transparency - 0.05
  2612. end
  2613. end
  2614. end
  2615. end
  2616. end
  2617. end
  2618. end)
  2619. ----------------------------------------------------176349813
  2620. mouse.KeyDown:connect(function(key)
  2621. if key == "b" then
  2622. hum.WalkSpeed = 0.01
  2623. if Debounces.CanAttack == true then
  2624. Debounces.CanAttack = false
  2625. Debounces.NoIdl = true
  2626. Debounces.on = true
  2627. for i = 1,20 do
  2628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2634. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2635. if Debounces.on == false then break end
  2636. wait()
  2637. end
  2638. wait(1)
  2639. v = Instance.new("Sound")
  2640. v.SoundId = "rbxassetid://181384451"
  2641. v.Parent = char
  2642. v.Looped = false
  2643. v.Pitch = 1.04
  2644. v.Volume = 1
  2645. wait(.01)
  2646. v:Play()
  2647.  
  2648. if Daytime == true then
  2649. Daytime = false
  2650. l.TimeOfDay = 24
  2651. else
  2652. Daytime = true
  2653. l.TimeOfDay = 12
  2654. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2655. end
  2656.  
  2657. local Shockwave = function()
  2658. local rng1 = Instance.new("Part", char)
  2659. rng1.Anchored = true
  2660. rng1.BrickColor = BrickColor.new("Really black")
  2661. rng1.CanCollide = false
  2662. rng1.FormFactor = 3
  2663. rng1.Name = "Ring"
  2664. rng1.Size = Vector3.new(1, 1, 1)
  2665. rng1.Transparency = 0.35
  2666. rng1.TopSurface = 0
  2667. rng1.BottomSurface = 0
  2668. local rngm1 = Instance.new("SpecialMesh", rng)
  2669. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2670. rngm1.Scale = Vector3.new(10, 10, 1)
  2671. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2672. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2673. Wave.Name = "Shockwave"
  2674. Wave.BrickColor = BrickColor.new("Really black")
  2675. Wave.Size = Vector3.new(1, 1, 1)
  2676. Wave.Shape = "Ball"
  2677. Wave.CanCollide = false
  2678. Wave.Anchored = true
  2679. Wave.TopSurface = 0
  2680. Wave.BottomSurface = 0
  2681. Wave.Touched:connect(function(hit)
  2682. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2683. local Occlude = true
  2684. local NotOccludes = {
  2685. char.Name;
  2686. "Wings";
  2687. "Scythe";
  2688. "Thingy";
  2689. "Thingy2"; -- put all of the names in a table pls
  2690. }
  2691. for i,v in pairs(NotOccludes) do
  2692. if hit.Parent.Name == v then
  2693. Occlude = false
  2694. end
  2695. end
  2696. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2697. if Occlude then
  2698. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2699. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2700. end
  2701. end
  2702. end)
  2703.  
  2704. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2705.  
  2706. coroutine.wrap(function()
  2707. for i = 1, 20, 0.2 do
  2708. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2709. rng1.Transparency = i/20
  2710. wait()
  2711. end
  2712. wait()
  2713. rng1:Destroy()
  2714. end)()
  2715.  
  2716. Delay(0, function()
  2717.  
  2718. if Daytime == false then
  2719. for i = 1, 50, 1 do
  2720. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2721. Wave.CFrame = char.Torso.CFrame
  2722. local t = i / 50
  2723. Wave.Transparency = t
  2724. wait()
  2725. end
  2726. else
  2727. for i = 1, 50, 1 do
  2728. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2729. Wave.CFrame = char.Torso.CFrame
  2730. local t = i / 50
  2731. Wave.Transparency = t
  2732. wait()
  2733. end
  2734. end
  2735. Wave:Destroy()
  2736. end)
  2737. Delay(0, function()
  2738. while wait() do
  2739. if Wave ~= nil then
  2740. Wave.CFrame = char.Torso.CFrame
  2741. else
  2742. break
  2743. end
  2744. end
  2745. end)
  2746. end
  2747. Shockwave()
  2748. for i = 1, 15 do
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. for i = 1, 15 do
  2759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2765. if Debounces.on == false then break end
  2766. wait()
  2767. end
  2768. for i = 1, 15 do
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2775. if Debounces.on == false then break end
  2776. wait()
  2777. end
  2778. for i = 1, 15 do
  2779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2785. if Debounces.on == false then break end
  2786. wait()
  2787. end
  2788. for i = 1, 15 do
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2795. if Debounces.on == false then break end
  2796. wait()
  2797. end
  2798. for i = 1, 15 do
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2805. if Debounces.on == false then break end
  2806. wait()
  2807. end
  2808. wait(1.4)
  2809. Debounces.NoIdl = false
  2810. hum.WalkSpeed = 5
  2811. Debounces.on = false
  2812. wait()
  2813. if Debounces.CanAttack == false then
  2814. Debounces.CanAttack = true
  2815. v:Destroy()
  2816. end
  2817. end
  2818. end
  2819. end)
  2820. ----------------------------------------------------
  2821. mouse.KeyDown:connect(function(key)
  2822. if key == "m" then
  2823. hum.WalkSpeed = 0
  2824. if Debounces.CanAttack == true then
  2825. Debounces.CanAttack = false
  2826. Debounces.on = true
  2827. Debounces.NoIdl = true
  2828. --[[x = Instance.new("Sound",char)
  2829. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2830. x.Looped = false
  2831. x.Pitch = 1.1
  2832. x.Volume = 1
  2833. x:Play()
  2834. x2 = Instance.new("Sound",char)
  2835. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2836. x2.Looped = false
  2837. x2.Pitch = .7
  2838. x2.Volume = 1
  2839. wait(.1)
  2840. x:Play()
  2841. x2:Play()
  2842. for i = 1, 20 do
  2843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2845. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2846. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2847. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2848. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2849. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2850. if Debounces.on == false then break end
  2851. wait()
  2852. x:Destroy()
  2853. x2:Destroy()
  2854. end
  2855. wait(1)]]--
  2856. local rng = Instance.new("Part", char)
  2857. rng.Anchored = true
  2858. rng.BrickColor = BrickColor.new("Really black")
  2859. rng.CanCollide = false
  2860. rng.FormFactor = 3
  2861. rng.Name = "Ring"
  2862. rng.Size = Vector3.new(1, 1, 1)
  2863. rng.Transparency = 0.35
  2864. rng.TopSurface = 0
  2865. rng.BottomSurface = 0
  2866. rng.Position = torso.Position - Vector3.new(0,2,0)
  2867. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2868. local rngm = Instance.new("SpecialMesh", rng)
  2869. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2870. rngm.Scale = Vector3.new(1, 1, 2)
  2871. x = Instance.new("Sound",char)
  2872. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2873. x.Looped = false
  2874. x.Pitch = .7
  2875. x.Volume = 1
  2876. x:Play()
  2877. coroutine.wrap(function()
  2878. for i = 1, 60, 2 do
  2879. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2880. rng.Transparency = i/60
  2881. wait()
  2882. end
  2883. wait()
  2884. rng:Destroy()
  2885. end)()
  2886. hum.WalkSpeed = 50
  2887. BV = Instance.new("BodyVelocity", torso)
  2888. BV.maxForce = Vector3.new(0,200000,0)
  2889. BV.P = 100000
  2890. BV.velocity = Vector3.new(0,800,0)
  2891. for i = 1, 20 do
  2892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2898. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2899. if Debounces.on == false then break end
  2900. wait()
  2901. end
  2902. x:Destroy()
  2903. BV:Destroy()
  2904. --[[for i = 1, 30 do
  2905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2911. if Debounces.on == false then break end
  2912. wait()
  2913. end]]--
  2914. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2915. for i = 1, 30 do
  2916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2922. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2923. if Debounces.on == false then break end
  2924. wait()
  2925. end
  2926. end
  2927. Debounces.on = false
  2928. Debounces.NoIdl = false
  2929. local ry,ht,ps=nil,nil,nil
  2930. while ht==nil do
  2931. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2932. wait()
  2933. end
  2934. z = Instance.new("Sound",char)
  2935. z.SoundId = "rbxassetid://142070127"
  2936. z.Volume = 1
  2937. wait(.1)
  2938. z:Play()
  2939. Landing()
  2940. hum.WalkSpeed = 8
  2941. if Debounces.CanAttack == false then
  2942. Debounces.CanAttack = true
  2943. end
  2944. end
  2945. end
  2946. end)
  2947. ----------------------------------------------------
  2948. Grab = false
  2949. mouse.KeyDown:connect(function(key)
  2950. if key == "z" then
  2951. larm.BrickColor = BrickColor.new("Bright red")
  2952. rarm.BrickColor = BrickColor.new("Bright red")
  2953. Debounces.on = true
  2954. Debounces.NoIdl = true
  2955. if Grab == false then
  2956. gp = nil
  2957. con1=larm.Touched:connect(function(hit) -- this is grab
  2958. ht = hit.Parent
  2959. hum1=ht:FindFirstChild('Humanoid')
  2960. if hum1 ~= nil then
  2961. hum1.PlatformStand=true
  2962. gp = ht
  2963. Grab = true
  2964. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2965. asd.Parent = larm
  2966. asd.Name = "asd"
  2967. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2968. elseif hum1 == nil then
  2969. con1:disconnect()
  2970. wait() return
  2971. end
  2972. end)
  2973. for i = 1, 18 do
  2974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2980. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2981. if Debounces.on == false then break end
  2982. wait()
  2983. end
  2984. con1:disconnect()
  2985. Debounces.on = false
  2986. Debounces.NoIdl = false
  2987. elseif Grab == true then
  2988. Grab = false
  2989. for i = 1, 20 do
  2990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2996. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2997. if Debounces.on == false then end
  2998. wait()
  2999. end
  3000. if gp ~= nil then
  3001. for i,v in pairs(larm:GetChildren()) do
  3002. if v.Name == "asd" and v:IsA("Weld") then
  3003. v:Remove()
  3004. end
  3005. end
  3006. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3007. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3008. bv.P = 125000
  3009. bv.velocity = char.Head.CFrame.lookVector * 200
  3010. for i = 1, 12 do
  3011. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3012. if Debounces.on == false then end
  3013. wait()
  3014. end
  3015. ht=nil
  3016. Spawn(function()
  3017. wait(0.5)
  3018. bv:Destroy()
  3019. end)
  3020. Debounces.on = false
  3021. Debounces.NoIdl = false
  3022. elseif ht == nil then wait()
  3023. Grab = false
  3024. Debounces.on = false
  3025. Debounces.NoIdl = false
  3026. end
  3027. end
  3028. end
  3029. end)
  3030. ----------------------------------------------------
  3031. mouse.KeyDown:connect(function(key)
  3032. if string.byte(key) == 52 then
  3033. char.Humanoid.WalkSpeed = 21
  3034. end
  3035. end)
  3036. mouse.KeyUp:connect(function(key)
  3037. if string.byte(key) == 52 then
  3038. char.Humanoid.WalkSpeed = 5
  3039. end
  3040. end)
  3041. ----------------------------------------------------
  3042. local animpose = "Idle"
  3043. local lastanimpose = "Idle"
  3044. local sine = 0
  3045. local change = 1
  3046. local val = 0
  3047. local ffing = false
  3048. ----------------------------------------------------
  3049. --[[x = Instance.new("Sound", char)
  3050. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3051. x.Looped = true
  3052. x.Volume = 1
  3053. x.Pitch = 1
  3054. local footsteps = false]]--
  3055. -------------------------------
  3056. game:GetService("RunService").RenderStepped:connect(function()
  3057. --[[if char.Humanoid.Jump == true then
  3058. jump = true
  3059. else
  3060. jump = false
  3061. end]]
  3062. char.Humanoid.FreeFalling:connect(function(f)
  3063. if f then
  3064. ffing = true
  3065. else
  3066. ffing = false
  3067. end
  3068. end)
  3069. sine = sine + change
  3070. if jumpn == true then
  3071. animpose = "Jumping"
  3072. elseif ffing == true then
  3073. animpose = "Freefalling"
  3074. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3075. animpose = "Idle"
  3076. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3077. animpose = "Walking"
  3078. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3079. animpose = "Running"
  3080. end
  3081. if animpose ~= lastanimpose then
  3082. sine = 0
  3083. if Debounces.NoIdl == false then
  3084. if animpose == "Idle" then
  3085. for i = 1, 2 do
  3086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3092. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3093. end
  3094. elseif animpose == "Walking" then
  3095. for i = 1, 2 do
  3096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3102. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3103. end
  3104. elseif animpose == "Running" then
  3105. for i = 1, 2 do
  3106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3108. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3109. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3110. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3111. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3112. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3113. end
  3114. wait()
  3115. end
  3116. else
  3117. end
  3118. end
  3119. lastanimpose = animpose
  3120. if Debounces.NoIdl == false then
  3121. if animpose == "Idle" then
  3122. if stanceToggle == "Normal" then
  3123. change = 0.5
  3124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3126. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3127. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3128. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3129. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3130. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3131. elseif stanceToggle == "Sitting" then
  3132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3138. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3139. end
  3140. elseif animpose == "Walking" then
  3141. if stanceToggle == "Normal" then
  3142. change = 1
  3143. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3145. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3146. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3149. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3150. end
  3151. elseif animpose == "Running" then
  3152. change = 1
  3153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3155. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3156. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3158. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3159. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3160. end
  3161. end
  3162. --[[if animpose == "Walking" then
  3163. if footsteps == false then
  3164. x:Play()
  3165. footsteps = true
  3166. end
  3167. x.Pitch = 1.1
  3168. elseif animpose == "Idle" then
  3169. x:Stop()
  3170. footsteps = false
  3171. elseif animpose == "Running" then
  3172. x.Pitch = 1.2
  3173. if footsteps == false then
  3174. x:Play()
  3175. footsteps = true
  3176. end
  3177. end]]--
  3178. end)
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