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DraKiNs

[COD] CrashPlayer

Jun 26th, 2011
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Pawn 0.14 KB | None | 0 0
  1. #define CrashPlayer(%0) GameTextForPlayer(%0, "~nn~%%%%%~~~~k:~", 25000, 2);
  2.  
  3. // Exemplo
  4. /// CrasPlayer(playerid);
  5. /// = Erro no Jogo ..
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