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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- --ffghjkgh67
- --Script Builder Radio!
- local Player = game.Players.LocalPlayer
- local c = Player.Character
- if not c or not c.Parent then
- c = Player.CharacterAdded:wait()
- end
- wait(1)
- local radio = Instance.new("Part",c)
- radio.Name = "Radio"
- radio.CanCollide = false
- radio.Anchored = true
- radio.FormFactor = "Custom"
- radio.Size = Vector3.new(3.2, 1.43, 0.8)
- radio.CFrame = c.Torso.CFrame * CFrame.new(0,0,.8)
- radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,3.15,0)
- radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,-.7)
- local mesh = Instance.new("SpecialMesh",radio)
- mesh.MeshId = "http://www.roblox.com/asset/?id=151760030"
- mesh.TextureId = "https://www.roblox.com/Sweg-item?id=156708131"
- local weld = Instance.new("Weld",radio)
- weld.Part0 = c.Torso
- weld.Part1 = radio
- weld.C0 = c.Torso.CFrame:inverse()
- weld.C1 = radio.CFrame:inverse()
- radio.Anchored = false
- local sound = Instance.new("Sound",radio)
- sound.Name = "Music"
- sound.Looped = true
- sound.Volume = 1
- local gui = Instance.new("ScreenGui",Player.PlayerGui)
- local frame = Instance.new("Frame",gui)
- frame.BackgroundColor3 = Color3.new(58/255,58/255,58/255)
- frame.BorderColor3 = Color3.new(0,0,0)
- frame.BorderSizePixel = 2
- frame.Size = UDim2.new(0,300,0,200)
- frame.Position = UDim2.new(0,20,.5,-100)
- local playb = Instance.new("TextButton",frame)
- playb.BackgroundColor3 = Color3.new(0,85/255,0)
- playb.BorderColor3 = Color3.new(0,0,0)
- playb.BorderSizePixel = 2
- playb.Size = UDim2.new(.3,0,.2,0)
- playb.Position = UDim2.new(.1,0,.7,0)
- playb.Text = "Play"
- playb.TextColor3 = Color3.new(255,255,255)
- playb.TextScaled = true
- local stopb = Instance.new("TextButton",frame)
- stopb.BackgroundColor3 = Color3.new(170/255,0,0)
- stopb.BorderColor3 = Color3.new(0,0,0)
- stopb.BorderSizePixel = 2
- stopb.Size = UDim2.new(.3,0,.2,0)
- stopb.Position = UDim2.new(.6,0,.7,0)
- stopb.Text = "Stop"
- stopb.TextColor3 = Color3.new(255,255,255)
- stopb.TextScaled = true
- local stipb = Instance.new("TextBox",frame)
- stipb.BackgroundColor3 = Color3.new(0,0,127/255)
- stipb.BorderColor3 = Color3.new(0,0,0)
- stipb.BorderSizePixel = 2
- stipb:TweenSize(UDim2.new(.5,0,.25,0),"Out","Quad",1,true)
- stipb.Position = UDim2.new(.25,0,.3,0)
- stipb.Text = "SoundId"
- stipb.TextColor3 = Color3.new(255,255,255)
- stipb.TextScaled = true
- local label = Instance.new("TextLabel",frame)
- label.Text = "Made By ChuckXZ!"
- label.TextScaled = true
- label:TweenSize(UDim2.new(1,0,.2,0))
- label.TextColor3 = Color3.new(255,255,255)
- label.BackgroundTransparency = 1
- --stipb.Size = UDim2.new(1,0,.2,0)
- local Playing = false
- stipb.Changed:connect(function()
- sound.SoundId = "rbxassetid://" .. stipb.Text
- end)
- playb.MouseButton1Click:connect(function()
- sound:Play()
- Playing = true
- end)
- stopb.MouseButton1Click:connect(function()
- sound:Stop()
- Playing = false
- end)
- while true do
- if Playing then
- mesh.Scale = Vector3.new(1.1,1.1,1.1)
- wait(.2)
- mesh.Scale = Vector3.new(1,1,1)
- end
- wait(.2)
- end
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