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- local Players = game:GetService("Players")
- while wait(0.5) do
- local Players = Players:GetPlayers()
- for i = 1, #Players do
- if children[i].Character ~= nil then
- local Humanoid = Players[i].Character.Humanoid
- if children[i].leaderstats["⚡Speed"].Value >= 0 then
- Humanoid.WalkSpeed = children[i].leaderstats["⚡Speed"].Value / 20 + 0.1
- end
- end
- end
- end
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