AgentVK

....

Dec 26th, 2017
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  1. wait(0.6)
  2. --[[
  3. by Yourfirstnightmare-Dre#2941
  4. Created with my animation rig,
  5. Abanonded project got bored not much to do
  6. ]]--
  7. script.Parent=nil
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local euler=CFrame.fromEulerAnglesXYZ
  16. local hed = char.Head
  17. local torso = char.Torso
  18. local hum = char.Humanoid
  19. local root = char.HumanoidRootPart
  20. local walking = true
  21. local idle = true
  22. local rs = game:GetService("RunService").RenderStepped
  23. local new = Instance.new
  24. local v3 = Vector3.new
  25. local ns = NumberSequence.new
  26. local taunting = false
  27. local nr = NumberRange.new
  28. local bc = BrickColor.new
  29. local cf = CFrame.new
  30. local cfa = CFrame.Angles
  31. local rad = math.rad
  32. hum.Name = "1314____"
  33. hum.MaxHealth = math.huge
  34. hum.Health=math.huge
  35. local touchdb=false
  36. sine = 0
  37. for i,v in pairs(char:GetChildren()) do
  38. if v:IsA("BodyColors") then
  39. v.HeadColor = bc("Really black")
  40. v.RightArmColor = bc("Really black")
  41. v.LeftArmColor=bc("Really black")
  42. v.TorsoColor=bc("Really black")
  43. v.RightLegColor = bc("Really black")
  44. v.LeftLegColor=bc("Really black")
  45. end
  46. end
  47. function NoOutline(Part)
  48. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  49. end
  50. db=game:GetService('Debris')
  51. function Debris(item,timer)
  52. db:AddItem(item,timer)
  53. end
  54. for i,v in pairs(char:GetChildren()) do
  55. if v.ClassName == "Accessory" or v:IsA("ShirtGraphic") then
  56. v:Destroy()
  57. end
  58. end
  59. hed.Transparency = 1
  60. function Lerp(a,b,c)
  61. return a:lerp(b,c)
  62. end
  63. if char:findFirstChild("Shirt") and char:findFirstChild("Pants") then
  64. char.Shirt.ShirtTemplate = "rbxassetid://135561529"
  65. char.Pants.PantsTemplate = "rbxassetid://135562232"
  66. end
  67. ----------------------------------------------------Sounds?
  68. local swosh = Instance.new("Sound",torso)
  69. swosh.SoundId= "rbxassetid://877471479"
  70. local slash=Instance.new("Sound",torso)
  71. slash.SoundId= "rbxassetid://153092274"
  72. local exp=Instance.new("Sound",torso)
  73. exp.SoundId= "rbxassetid://142070127"
  74. local squish=Instance.new("Sound",torso)
  75. squish.SoundId= "rbxassetid://935843979"
  76. local summon=Instance.new("Sound",torso)
  77. summon.SoundId= "rbxassetid://429459101"
  78. local theworld=Instance.new("Sound",torso)
  79. theworld.SoundId= "rbxassetid://616576400"
  80. ----------------------------------------------------
  81. New = function(Object, Parent, Name, Data)
  82. local Object = Instance.new(Object)
  83. for Index, Value in pairs(Data or {}) do
  84. Object[Index] = Value
  85. end
  86. Object.Parent = Parent
  87. Object.Name = Name
  88. return Object
  89. end
  90. local Skull = New("Part",hed,"Skull",{BrickColor = BrickColor.new("Brick yellow"),Size = Vector3.new(2, 1.20000005, 2),CFrame = CFrame.new(19.0000038, 4.29999971, -15.0499935, -0.087155804, 0, -0.99619472, 0, 1, 0, 0.99619472, 0, -0.087155804),Color = Color3.new(0.843137, 0.772549, 0.603922),})
  91. local Mesh = New("SpecialMesh",Skull,"Mesh",{Scale = Vector3.new(3.20000005, 3.20000005, 3.20000005),MeshId = "http://www.roblox.com/asset/?id=6552202",TextureId = "http://www.roblox.com/asset/?id=6477494",MeshType = Enum.MeshType.FileMesh,})
  92. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.7027473, 4.34184599, -15.2829018, 0.0871568993, 0, -0.996194661, 0, 1, 0, 0.996194661, 0, 0.0871568993),})
  93. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
  94. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(0.170772552, -0.0418462753, 0.720369339, 0.984807551, 0, -0.173649371, 0, 1, 0, 0.173649371, 0, 0.984807551),})
  95. local Part = New("Part",Skull,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 1.19999981, 1),CFrame = CFrame.new(19.0784626, 4.20953131, -15.0668001, 0.0565838143, 0.0801356286, 0.995176673, -0.0452655554, 0.995954573, -0.0776245594, -0.997371256, -0.0406549312, 0.0599822886),Anchored = true,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  96. local Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 2),MeshId = "http://www.roblox.com/asset/?id=1185246",MeshType = Enum.MeshType.FileMesh,})
  97. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.0252962112, 0.0831313133, -0.0840930939, -0.998507619, -0.0452655554, 0.030558195, -0.0474845134, 0.995954573, -0.0762873814, -0.0269813798, -0.0776245594, -0.996617556),})
  98. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.6312962, 4.3499999, -14.7103682, -0.342020988, 0, -0.939692318, 0, 1, 0, 0.939692318, 0, -0.342020988),})
  99. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
  100. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.103227615, -0.0500001907, 0.70938015, 0.965925634, 0, 0.258819848, 0, 1, 0, -0.258819848, 0, 0.965925634),})
  101. local sat=Instance.new("Part",char)
  102. sat.Size = Vector3.new(1,1,1)
  103. satmesh=Instance.new("SpecialMesh",sat)
  104. satmesh.MeshId="http://www.roblox.com/asset/?id=191097333"
  105. satmesh.TextureId="http://www.roblox.com/asset/?id=194366405"
  106. satmesh.Scale=Vector3.new(2.7, 2.7, 2.7)
  107. satweld=Instance.new("Weld",sat)
  108. satweld.Part0=sat
  109. satweld.Part1=hed
  110. satweld.C0=CFrame.new(0,-.55,-.24)
  111. local particleemitter = Instance.new("ParticleEmitter",torso)
  112. particleemitter.Texture = "rbxassetid://930754411"
  113. particleemitter.Rate = 1
  114. particleemitter.VelocitySpread = 35
  115. particleemitter.Enabled=false
  116. local headw=Instance.new("Weld",Skull)
  117. local grabpart=Instance.new("Part",char)
  118. grabpart.Size = Vector3.new(1,1,4)
  119. grabpart.Transparency=1
  120. grabpart.CanCollide=false
  121. local wel=Instance.new("Weld",grabpart)
  122. wel.Part0=grabpart
  123. wel.Part1=rarm
  124. local dh=Instance.new("SpecialMesh",grabpart)
  125. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  126. dh.TextureId="http://www.roblox.com/asset/?id=12224218"
  127. dh.VertexColor=Vector3.new(0,0,0)
  128. wel.C0=CFrame.new(1,0,-1.5)*CFrame.Angles(rad(90),rad(180),rad(90))
  129. for i,v in pairs(Skull:GetChildren()) do
  130. if v:IsA("BasePart") then v.Anchored = false
  131. end
  132. end
  133. headw.Part0=Skull
  134. headw.Part1=hed
  135. local fxFolder={}
  136. local fxtab={
  137. blockeffect={
  138. blockfx = function(cf,tim,s1,s2,s3)
  139. local block=Instance.new("Part",char)
  140. table.insert(fxFolder,block)
  141. NoOutline(block)
  142. block.BrickColor = BrickColor.new("Really black")
  143. block.Transparency = .6
  144. block.Size = Vector3.new(s1,s2,s3)
  145. block.Anchored = true
  146. block.CanCollide = false
  147. block.CFrame = cf
  148. Debris(block,tim)
  149. end}
  150. }
  151. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  152. local wld = Instance.new("Weld", wp1)
  153. wld.Part0 = wp0
  154. wld.Part1 = wp1
  155. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  156. return wld
  157. end
  158. local larmweld=newWeld(torso,larm, -1.5, 0.5, 0)
  159. larmweld.C1 = CFrame.new(0, 0.5, 0)
  160. local rarmweld=newWeld(torso, rarm, 1.5, 0.5, 0)
  161. rarmweld.C1 = CFrame.new(0, 0.5, 0)
  162. local hedweld=newWeld(torso, hed, 0, 1.5, 0)
  163. local llegweld=newWeld(root, lleg, -0.5, -1, 0)
  164. llegweld.C1 = CFrame.new(0, 1, 0)
  165. local rlegweld=newWeld(root, rleg, 0.5, -1, 0)
  166. rlegweld.C1 = CFrame.new(0, 1 ,0)
  167. local torweld=newWeld(root, torso, 0, -1, 0)
  168. torweld.C1 = CFrame.new(0, -1, 0)
  169. function _IterateLerp(matrices,LerpIncrement)
  170. hedweld.C0 = Lerp(hedweld.C0,matrices[1],LerpIncrement);
  171. torweld.C0 = Lerp(torweld.C0,matrices[2],LerpIncrement);
  172. rarmweld.C0 = Lerp(rarmweld.C0,matrices[3],LerpIncrement);
  173. larmweld.C0 = Lerp(larmweld.C0,matrices[4],LerpIncrement);
  174. rlegweld.C0 = Lerp(rlegweld.C0,matrices[5],LerpIncrement);
  175. llegweld.C0 = Lerp(llegweld.C0,matrices[6],LerpIncrement);
  176. end;
  177. local function root0switch()
  178. rlegweld.Part0 = root
  179. llegweld.Part0 = root
  180. end
  181. local function torso0switch()
  182. rlegweld.Part0 = torso
  183. llegweld.Part0 = torso
  184. end
  185. local falling = false
  186. local jmp = false
  187. hum.StateChanged:connect(function(z,state)
  188. if state == Enum.HumanoidStateType.Freefall then
  189. falling = true
  190. taunting=false
  191. else
  192. falling = false
  193. end
  194. end)
  195. function spikefx(pos)
  196. local fxtab={}
  197. local wrap=coroutine.wrap(function()
  198. for i=1,10 do
  199. wait()
  200. local p=Instance.new("Part",workspace)
  201. local m=Instance.new("SpecialMesh",p)
  202. m.MeshType="Sphere"
  203. p.CFrame=pos
  204. m.Scale=v3(1.7,0.3,0.2)
  205. p.Material="Neon"
  206. Debris(p,.5)
  207. table.insert(fxtab,m)
  208. table.insert(fxtab,p)
  209. p.BrickColor=BrickColor.new("Black")
  210. p.CanCollide=false
  211. p.Anchored=true
  212. p.CFrame=p.CFrame*CFrame.new(math.random(-5,5),0,math.random(-5,5))*CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  213. for _,v in pairs(fxtab) do
  214. if v:IsA("SpecialMesh") then
  215. v.Scale = v.Scale+Vector3.new(.4,0,0)
  216. else
  217. v.Transparency = v.Transparency+.1
  218. end
  219. end
  220. end
  221. end);wrap()
  222. end
  223. rs:connect(function()
  224. sine=sine+1
  225. local movevelocity=(root.Velocity*v3(1,0,1)).Magnitude
  226. if movevelocity <1 and idle and not taunting then
  227. if idle then
  228. _IterateLerp({
  229. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  230. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.new(0,.05*math.sin(sine/12),0)*CFrame.Angles(.03*math.sin(sine/12),0,0),
  231. CFrame.new( 1.48942029, 0.564742684+.1*math.sin(sine/12), 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  232. CFrame.new( -1.50521326, 0.566599131+.1*math.sin(sine/12), 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801),
  233. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  234. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  235. },.1)
  236. end
  237. end
  238. if falling and idle then
  239. _IterateLerp({
  240. CFrame.new( 0, 1.46811366, 0.175658226, 1, 0, 0, 0, 0.936247647, -0.351312846, 0, 0.351316303, 0.936256826 ),
  241. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  242. CFrame.new( 1.43505383, 0.746422827, 0, 0.870108187, -0.492860764, 0, 0.492855906, 0.870099664, 0, 0, 0, 1 ),
  243. CFrame.new( -1.46059692, 0.69454664, 0, 0.921192586, 0.389106899, 0, -0.389103055, 0.921183467, 0, 0, 0, 1 ),
  244. CFrame.new( 0.506626964, -1.08112538, 0, 0.986746132, -0.162271619, 0, 0.162270024, 0.986736417, 0, 0, 0, 1 ),
  245. CFrame.new( -0.504866421, -1.06957817, 0, 0.990267456, 0.139177516, 0, -0.13917613, 0.99025774, 0, 0, 0, 1 ),
  246. },.2)
  247. end
  248. if movevelocity >1 and walking and not jmp and not falling then
  249. taunting=false
  250. if walking then
  251. _IterateLerp({
  252. CFrame.new( 0.0209884644, 1.4973774, 0.168071747, 0.999927104, 0.0119819818, -0.00150420656, -0.0120720444, 0.988607109, -0.150034994, -0.000310648698, 0.150042206, 0.988679588 ),
  253. CFrame.new( 0, -1+.1*math.sin(sine/8), 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(6,rad(12*math.sin(sine/8)),0),
  254. CFrame.new( 1.48941588, 0.564742506, 0.07923612, 0.978836656, -0.160068884, -0.127502233, 0.12948513, 0.966909289, -0.219817966, 0.158469126, 0.198656261, 0.967172801 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0),
  255. CFrame.new( -1.50521326, 0.566599131, 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801)*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  256. CFrame.new( 0.499892235, -1.00746632, -0.0195503682, 0.999869168, -0.0143518364, 0.00746365637, 0.0142403366, 0.999789238, 0.0147833973, -0.00767425448, -0.0146751851, 0.99986285 )*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  257. CFrame.new( -0.500758886, -1.02675653, 0.00636120141, 0.998486161, 0.0527384132, -0.0156217664, -0.0535120256, 0.997098863, -0.0541301444, 0.0127217174, 0.0548841506, 0.998411775 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0)
  258. },.1)
  259. end
  260. end
  261. for _,fx in pairs(fxFolder) do
  262. fx.CFrame = fx.CFrame*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
  263. end
  264. end)
  265. function deathtouch()
  266. torso0switch()
  267. local deathdb=false
  268. local hb=rarm.Touched:connect(function(hit)
  269. if not hit:IsDescendantOf(char) then
  270. if deathdb then return end
  271. deathdb=true
  272. if hit.Parent then
  273. for i,v in pairs(hit.Parent:GetChildren()) do
  274. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  275. v:BreakJoints()
  276. exp:Play()
  277. local bv=Instance.new("BodyVelocity",v)
  278. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  279. bv.MaxForce = Vector3.new(100000,100000,100000)
  280. v.BrickColor = BrickColor.new("Really black")
  281. v.Anchored = false
  282. Debris(v,10)
  283. end
  284. end
  285. end
  286. end
  287. end)
  288. for i=1, 10 do
  289. rs:wait(1)
  290. fxtab.blockeffect.blockfx(rarm.CFrame*CFrame.new(0,-2,0),1,1.5,1.5,1.5)
  291. _IterateLerp({
  292. CFrame.new( -0.009729385738, 1.50443935, -0.0961799622, 0.258767962, 0.0345346108, -0.965322137, -0.0124208545, 0.999397218, 0.0324239396, 0.965859592, 0.00360014848, 0.259040236 ),
  293. CFrame.new( 0.320317775, -1.01938915, 0.0870335773, 0.17364949, -0.00954774767, 0.984761178, 3.65421684e-08, 0.999953091, 0.00969513413, -0.984807611, -0.00168353785, 0.173641086 ),
  294. CFrame.new( 1.3838644, 0.571409225, -0.176830292, -0.0357611366, -0.936706185, 0.348289967, 0.983349204, 0.0291584283, 0.17938672, -0.178188115, 0.348904669, 0.920063972 ),
  295. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  296. CFrame.new( 0.600003242, -0.984540462, 0.0129966736, 0.984808087, 1.15483999e-07, -0.173646927, 0.013456177, 0.996993124, 0.076315023, 0.173124731, -0.0774922594, 0.98184669 ),
  297. CFrame.new( -0.600003242, -0.984540701, 0.0129947662, 0.98480773, -5.15952706e-07, 0.173649341, -0.0134561537, 0.996993005, 0.076316081, -0.173127204, -0.0774933025, 0.981846154 )
  298. },0.25 )
  299. end
  300. wait(.2)
  301. for i=1,7 do
  302. rs:wait(1)
  303. _IterateLerp({
  304. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  305. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(rad(0),0,0),
  306. CFrame.new( 1.48942029, 0.564742684, 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  307. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  308. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  309. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  310. },.25)
  311. end
  312. hb:Disconnect()
  313. root0switch()
  314. end
  315. function chargeslash()
  316. torso0switch()
  317. for i=1,7 do
  318. wait()
  319. _IterateLerp({
  320. CFrame.new( -0.0545110703, 1.56173253, 0, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 0, 0, 1 ),
  321. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  322. CFrame.new( 1.50836289, 0.612062991, 0.137458801, 0.845401824, -0.503801167, 0.177426338, -0.027605487, -0.372942358, -0.927433074, 0.533416927, 0.779163361, -0.329197079 ),
  323. CFrame.new( -1.49072063, 0.595651746, -0.00649094954, 0.98144269, 0.191755578, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828351, -0.066448696, 0.9977054 ),
  324. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679068, -0.0814296976, 0, 0.0814289004, 0.996669233, 0, 0, 0, 1 ),
  325. CFrame.new( -0.500845671, -1.0290556, 0, 0.998308957, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  326. },.4)
  327. end
  328. for i=1,10 do
  329. wait()
  330. grabpart.Transparency=grabpart.Transparency-0.1
  331. end
  332. for i=1,7 do
  333. wait()
  334. _IterateLerp({
  335. CFrame.new( -0.0545101166, 1.56173253, 4.76837158e-07, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 2.98023224e-08, 3.7252903e-09, 1 ),
  336. CFrame.new( 0, -0.999990225, 0, 0.613908231, 0, -0.789377391, 0, 0.999990225, 0, 0.789377391, 0, 0.613908231 ),
  337. CFrame.new( 1.16525662, 0.474341065, 0.340542078, 0.159188718, -0.971173942, 0.177426353, -0.303049803, -0.219109237, -0.927433074, 0.939583898, 0.0938687325, -0.329197049 ),
  338. CFrame.new( -1.49072158, 0.595651746, -0.00649142265, 0.98144269, 0.191755563, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828155, -0.0664486885, 0.99770534 ),
  339. CFrame.new( 0.501660109, -1.04070473, 9.57399607e-07, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, 0, 3.7252903e-09, 1 ),
  340. CFrame.new( -0.500845671, -1.0290556, 4.76837158e-07, 0.998309016, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  341. },.4)
  342. end
  343. swosh:Play()
  344. local bvol=Instance.new("BodyVelocity",torso)
  345. bvol.P = 100000
  346. bvol.MaxForce=Vector3.new(bvol.P,0,bvol.P)
  347. bvol.Velocity = root.CFrame.lookVector*100
  348. Debris(bvol,.2)
  349. local chopdb=false
  350. local hb=grabpart.Touched:connect(function(hit)
  351. if chopdb==true then return end
  352. if hit.Parent:findFirstChild("Head") and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
  353. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso") if tors then
  354. chopdb=true
  355. local hmu=hit.Parent:FindFirstChildOfClass("Humanoid")
  356. spikefx(tors.CFrame)
  357. slash:Play()
  358. for i,v in pairs(hit.Parent:GetChildren()) do
  359. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  360. v:BreakJoints()
  361. local bv=Instance.new("BodyVelocity",v)
  362. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  363. bv.MaxForce = Vector3.new(100000,100000,100000)
  364. v.BrickColor = BrickColor.new("Really black")
  365. v.Anchored = false
  366. Debris(v,10)
  367. end
  368. end
  369. end
  370. end
  371. end)
  372. for i=1,7 do
  373. wait()
  374. _IterateLerp({
  375. CFrame.new( -0.0102410316, 1.56405377, 0, 0.999967575, -0.00804331806, 0, 0.00804324076, 0.99995786, 0, 0, 0, 0.99999994 ),
  376. CFrame.new( 0, -0.999990225, 0, 0.309218496, 0, 0.950990975, 0, 0.999990225, 0, -0.950990975, 0, 0.309218496 ),
  377. CFrame.new( 1.52410364, 0.600606143, 0.127127171, 0.843653738, -0.536326528, -0.0245404467, -0.0442715883, -0.0239421558, -0.998722672, 0.535059035, 0.843670845, -0.0439433567 ),
  378. CFrame.new( -1.48721159, 0.590926051, -0.0660021305, 0.974422932, 0.191755563, -0.117173016, -0.18186219, 0.979181051, 0.0900608823, 0.132004589, -0.0664486811, 0.989019334 ),
  379. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, -2.98023224e-08, 0, 0.99999994 ),
  380. CFrame.new( -0.500846148, -1.0290556, 0, 0.998308837, 0.0581314452, 0, -0.058130879, 0.998299122, 0, 0, 0, 0.99999994 ),
  381. },.4)
  382. end
  383. hb:Disconnect()
  384. for i=1,10 do
  385. wait()
  386. grabpart.Transparency=grabpart.Transparency+0.1
  387. end
  388. end
  389. function darkheart()
  390. torso0switch()
  391. summon:Play()
  392. for i=1,25 do
  393. wait()
  394. _IterateLerp({
  395. CFrame.new( 0, 1.48561454, 0.119072914, 1, 0, 0, 0, 0.971229255, -0.238146394, 0, 0.238146394, 0.971229255 ),
  396. CFrame.new( 0, -2.62504315, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  397. CFrame.new( 1.48118687, 0.432643533, 0.117988974, 0.962375402, -0.270894974, -0.0212016907, -0.134712949, -0.407902002, -0.903032839, 0.235978872, 0.871912777, -0.429047942 ),
  398. CFrame.new( -1.48679996, 0.458605587, 0.106357396, 0.973600924, 0.227957353, 0.0116878562, 0.082788907, -0.304944426, -0.948764861, -0.212713808, 0.924686074, -0.315766543 ),
  399. CFrame.new( 0.5, -0.950745523, -0.529396296, 1, 0, 8.8817842e-16, 0, 0.204137847, 0.978942096, 0, -0.978942156, 0.204137862 ),
  400. CFrame.new( -0.5, -0.341685951, -0.633748055, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1 ),
  401. },.1)
  402. end
  403. wait(.2)
  404. local inc=-3
  405. local swordtab={}
  406. for i=1,45 do
  407. wait()
  408. local dark=Instance.new("Part",char)
  409. dark.Size = Vector3.new(2,2,9)
  410. dark.Transparency=1
  411. dark.CanCollide=false
  412. dark.Anchored = true
  413. table.insert(swordtab,dark)
  414. local dh=Instance.new("SpecialMesh",dark)
  415. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  416. dh.TextureId="http://www.roblox.com/asset/?id=12224218"
  417. dh.VertexColor=Vector3.new(0,0,0)
  418. dh.Scale=v3(2,2,2)
  419. dark.CFrame=root.CFrame*CFrame.new(0,-4,inc)*CFrame.Angles(rad(-90),rad(math.random(-45,45)),0)
  420. local wrap=coroutine.wrap(function()
  421. for i=1,10 do
  422. wait()
  423. dark.Transparency=dark.Transparency-.1
  424. dark.CFrame=dark.CFrame*CFrame.new(0,0,.45)
  425. end
  426. end);wrap()
  427. local sq=false
  428. dark.Touched:connect(function(hit)
  429. if hit and hit.Parent and hit.Parent:findFirstChildOfClass("Humanoid") and not hit:isDescendantOf(char) then
  430. if sq then return end
  431. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso")
  432. if tors then
  433. sq=true
  434. squish:Play()
  435. spikefx(tors.CFrame)
  436. for i,v in pairs(hit.Parent:GetChildren()) do
  437. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<100 then
  438. v:BreakJoints()
  439. local bv=Instance.new("BodyVelocity",v)
  440. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  441. bv.MaxForce = Vector3.new(100000,100000,100000)
  442. v.BrickColor = BrickColor.new("Really black")
  443. v.Anchored = false
  444. Debris(v,10)
  445. end
  446. end
  447. end
  448. end
  449. end)
  450. inc=inc-1
  451. end
  452. for _,v in pairs(swordtab) do
  453. Debris(v,.4)
  454. local wrap=coroutine.wrap(function()
  455. for i=1,10 do
  456. wait()
  457. v.Transparency = v.Transparency+.1
  458. v.CFrame = v.CFrame*CFrame.new(0,0,-.45)
  459. end
  460. end);wrap()
  461. end
  462. end
  463. function zaworld()
  464. torso0switch()
  465. particleemitter.Enabled=true
  466. taunting = true
  467. theworld:Play()
  468. for i=1,7 do
  469. wait()
  470. _IterateLerp({
  471. CFrame.new( 0, 1.50000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  472. CFrame.new( 0, -0.948942542, -0.315449059, 1, 0, 0, 0, 0.948942542, -0.315449059, 0, 0.315449059, 0.948942542 ),
  473. CFrame.new( 1.03333831, 0.803000212, 0.328895986, 0.666042447, 0.745147169, 0.0338109061, 0.505401671, -0.484157503, 0.714255333, 0.54859519, -0.458636403, -0.699068129 ),
  474. CFrame.new( -1.0756973, 0.83096379, 0.25872466, 0.65691328, -0.751839459, 0.0565877482, -0.589003384, -0.464883924, 0.661027908, -0.470680177, -0.467568457, -0.748224497 ),
  475. CFrame.new( 0.504901886, -1.06555462, 0.02408427, 0.990197122, -0.139677078, 0, 0.131108776, 0.929454803, 0.344853967, -0.0481681935, -0.341473401, 0.93865639 ),
  476. CFrame.new( -0.513496816, -1.10789347, 0.0409053266, 0.973007023, 0.230775401, 0, -0.215787053, 0.909812391, 0.354510069, 0.0818122104, -0.344940811, 0.935052276 ),
  477. },.35)
  478. end
  479. end
  480. mouse.KeyDown:connect(function(k)
  481. if k=="z" then
  482. if touchdb then return end
  483. touchdb=true
  484. zaworld()
  485. repeat wait(.7)
  486. until not taunting
  487. root0switch()
  488. particleemitter.Enabled=false
  489. touchdb=false
  490. elseif k=="e" then
  491. if touchdb then return end
  492. touchdb=true
  493. walking=false
  494. idle = false
  495. deathtouch()
  496. walking=true
  497. idle=true
  498. touchdb=false
  499. elseif k=="f" then
  500. if touchdb then return end
  501. touchdb=true
  502. walking=false
  503. idle = false
  504. chargeslash()
  505. walking=true
  506. idle=true
  507. wait(.4)
  508. root0switch()
  509. touchdb=false
  510. elseif k=="r" then
  511. if touchdb then return end
  512. touchdb=true
  513. walking=false
  514. idle = false
  515. darkheart()
  516. walking=true
  517. idle=true
  518. wait(.4)
  519. root0switch()
  520. touchdb=false
  521. end
  522. end)
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