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Zach_script_stealer2

Creeper?

Aug 31st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running... ")
  167.  
  168.  
  169.  
  170.  
  171.  
  172. creeper = Instance.new("Sound", game.Players.LocalPlayer.Character)
  173. creeper.SoundId = "rbxassetid://3295654382"
  174. creeper.Looped = true
  175. creeper:Play()
  176. creeper.Volume = 20
  177.  
  178.  
  179.  
  180.  
  181. wait(0.1)
  182.  
  183.  
  184. CV="White"
  185.  
  186. p = game.Players.LocalPlayer
  187. char = p.Character
  188. Torso = char["Torso"]
  189. Head = char["Head"]
  190. RightArm = char["Right Arm"]
  191. LeftArm = char["Left Arm"]
  192. RightLeg = char["Right Leg"]
  193. LeftLeg = char["Left Leg"]
  194. local txt = Instance.new("BillboardGui", char)
  195. txt.Adornee = char .Head
  196. txt.Name = "_status"
  197. txt.Size = UDim2.new(2, 0, 1.2, 0)
  198. txt.StudsOffset = Vector3.new(-9, 8, 0)
  199. local text = Instance.new("TextLabel", txt)
  200. text.Size = UDim2.new(10, 0, 7, 0)
  201. text.FontSize = "Size24"
  202. text.TextScaled = true
  203. text.TextTransparency = 0
  204. text.BackgroundTransparency = 1
  205. text.TextTransparency = 0
  206. text.TextStrokeTransparency = 1
  207. text.Font = "Arcade"
  208. text.TextStrokeColor3 = Color3.fromRGB(255,0,0)
  209.  
  210. v=Instance.new("Part")
  211. v.Name = "ColorBrick"
  212. v.Parent=p.Character
  213. v.FormFactor="Symmetric"
  214. v.Anchored=true
  215. v.CanCollide=false
  216. v.BottomSurface="Smooth"
  217. v.TopSurface="Smooth"
  218. v.Size=Vector3.new(10,5,3)
  219. v.Transparency=1
  220. v.CFrame=char.Torso.CFrame
  221. v.BrickColor=BrickColor.new(CV)
  222. v.Transparency=1
  223. text.TextColor3 = Color3.fromRGB(31, 128, 29)
  224. v.Shape="Block"
  225. text.Text = "CREEPER"
  226. char = game:service'Players'.LocalPlayer.Character
  227. m = game:service'Players'.LocalPlayer:GetMouse()
  228.  
  229. ------------------------------------
  230.  
  231. char["Body Colors"].HeadColor = BrickColor.new("Bright green")
  232. char["Body Colors"].TorsoColor = BrickColor.new("Bright green")
  233. char["Body Colors"].LeftArmColor = BrickColor.new("Bright green")
  234. char["Body Colors"].RightArmColor = BrickColor.new("Bright green")
  235. char["Body Colors"].LeftLegColor = BrickColor.new("Bright green")
  236. char["Body Colors"].RightLegColor = BrickColor.new("Bright green")
  237.  
  238. -----------------------------
  239. function Aesthetics()
  240.  
  241.  
  242. char.Head.face.Texture = "http://www.roblox.com/asset/?id=62080269"
  243. end
  244.  
  245. Aesthetics()
  246.  
  247.  
  248. m.KeyDown:connect(function(k)
  249. if k == "z" then
  250. char.Head.face.Texture = "http://www.roblox.com/asset/?id=145405176"
  251. end
  252. end)
  253. game.Players.LocalPlayer.Character["Right Arm"]:Remove()
  254. game.Players.LocalPlayer.Character["Left Arm"]:Remove()
  255. game.Players.LocalPlayer.Character.Head.Mesh:Remove()
  256. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  257. if (v:IsA("Accessory")) then
  258. v.Parent = workspace
  259. end
  260. end
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