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- Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "e" then
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- script.Disabled = true
- print("Opening Light Block")
- game:GetService("Chat"):Chat(Player.Character.Head, "BLOOD BLOCK", "Blue")
- local x = Instance.new("Part", game.Workspace)
- x.Anchored = true
- x.CanCollide = true
- x.FormFactor = "Custom"
- x.TopSurface = 0
- x.BottomSurface = 0
- x.BrickColor = BrickColor.new("Crimson")
- x.Size = Vector3.new(50,50,50)
- x.CFrame = Player.Character.Torso.CFrame*CFrame.new(0,0,-2)
- x.Transparency = 0.4
- game.Debris:AddItem(x, 4)
- wait(3)
- script.Disabled = false
- end
- end)
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