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- wait(2)
- print("Anti death script has been loaded!!")
- print("Made by **Cacti with mustache**#7663 in discord")
- ----------------------------------------------- variables
- local playerlocal = game.Players.LocalPlayer ---- dont touch unless you know what you are doing
- local char = workspace:FindFirstChild(playerlocal.Name) ---- dont touch unless you know what you are doing
- local looped = true ---- DONT TOUCH WİLL BREAK SCRİPT
- local playername = playerlocal.Name --- playername because whynot
- local waittime = 5 --- how fast it detects if you are dead or not Dont have this under 1 or the game will lag
- local BillboardGui = Instance.new("BillboardGui")
- local TextLabel = Instance.new("TextLabel")
- local hmj = playerlocal:GetMouse()
- ----------------------------------------------- variables
- -----------------------------------------------Script
- BillboardGui.Parent = char.Head
- BillboardGui.Adornee = char.Head
- BillboardGui.AlwaysOnTop = true
- BillboardGui.MaxDistance = 22
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- BillboardGui.StudsOffset = Vector3.new(0, 2, 0)
- TextLabel.Parent = BillboardGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Anti Abuse Script by**Cacti with mustache**#7663"
- TextLabel.TextColor3 = Color3.new(0.109804, 0.960784, 0.862745)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 3
- TextLabel.TextStrokeColor3 = Color3.new(0.0666667, 1, 0)
- TextLabel.TextStrokeTransparency = 0.40099999308586
- TextLabel.TextTransparency = 0.40000000596046
- TextLabel.TextWrapped = true
- local randominch = math.random(1,4)
- while looped == true do
- hmj.Button1Down:connect(function()
- print("Button 1 is down")
- wait(2)
- local killbeam = Instance.new("Explosion",hmj.Target)
- killbeam.ExplosionType = Enum.ExplosionType.CratersAndDebris
- killbeam.Position = hmj.Hit
- wait(waittime)
- char.Humanoid.Died:Connect(function(Localdied)
- print("GG anti Abuse")
- for i,v in pairs(workspace:GetChildren()) do
- if v.ClassName == "Model" then
- local randomch = math.random(1,10)
- if randomch == 1 or 2 or 3 or 4 then
- v:BreakJoints()
- end
- end
- end
- end)
- end)
- end
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