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Zach_script_stealer2

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May 18th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7.  
  8. --[[ Heavy's FingerGun ]]--
  9. -------------------------------------------------------
  10. --[[
  11.  
  12. This script was created by WafflesAreVeryGood.
  13. ATTACKS
  14. _______
  15.  
  16.  
  17. --]]
  18. -------------------------------------------------------
  19. print("This script was created by WafflesAreVeryGood!")
  20. --[[Changeable Variables]]--
  21. local multiplier = 1 --Attack multiplier (default is 1)
  22. local soundlist = {
  23. HardHit1 = "rbxassetid://565207203",
  24. HardHit2 = "rbxassetid://541909913",
  25. HardHit3 = "rbxassetid://541909983",
  26. WeakHit1 = "rbxassetid://558642292",
  27. WeakHit2 = "rbxassetid://541907812",
  28. Slice1 = "rbxassetid://260429964",
  29. Slice2 = "rbxassetid://260430015",
  30. Explosion1 = "rbxassetid://138186576",
  31. Explosion2 = "rbxassetid://157878578",
  32. Woosh1 = "rbxassetid://541909867",
  33. Woosh2 = "rbxassetid://541909763",
  34.  
  35. }
  36. local bgmusic = Instance.new("Sound")
  37. bgmusic.Volume = 3.5
  38. bgmusic.SoundId = "rbxassetid://190477434"
  39. bgmusic.Looped = true
  40. bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
  41. bgmusic:Play()
  42.  
  43. --[[Important Variables]]--
  44. local plr = game:GetService('Players').LocalPlayer
  45. local char = plr.Character
  46. local mouse = plr:GetMouse()
  47. local input = game:GetService('UserInputService')
  48. ----
  49. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  50. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  51. local rs = torso["Right Shoulder"]
  52. local ls = torso["Left Shoulder"]
  53. local rh = torso["Right Hip"]
  54. local lh = torso["Left Hip"]
  55. local neck = torso.Neck
  56. local rj = rootpart["RootJoint"]
  57. local humanoid = char:FindFirstChildOfClass("Humanoid")
  58. ----
  59. local huge = Vector3.new(math.huge, math.huge, math.huge)
  60. local attacking = false
  61. local cananim = true
  62. local currentanim = "Idle"
  63. local mode = "Normal"
  64.  
  65. --[[ Functions ]]--
  66. function addattack(keycode, func)
  67. if keycode ~= "MouseClick" then
  68. input.InputBegan:connect(function(inp)
  69. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  70. func()
  71. end
  72. end)
  73. else
  74. mouse.Button1Down:connect(function()
  75. func()
  76. end)
  77. end
  78. end
  79. function attackend(keycode, func)
  80. input.InputEnded:connect(function(inp)
  81. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  82. func()
  83. end
  84. end)
  85. end
  86. function swait(t)
  87. if t then
  88. for i = 0, t do
  89. game:GetService('RunService').Stepped:wait(0)
  90. end
  91. else
  92. game:GetService('RunService').Stepped:wait(0)
  93. end
  94. return true
  95. end
  96. function fade(obj, dest, grow)
  97. spawn(function()
  98. local oldcf = obj.CFrame
  99. for i = 0, 10 do
  100. if grow then
  101. obj.Size = obj.Size +Vector3.new(1,1,1)
  102. obj.CFrame = oldcf
  103. end
  104. obj.Transparency = obj.Transparency +0.1
  105. swait()
  106. end
  107. if dest then
  108. obj:Destroy()
  109. end
  110. end)
  111. end
  112. function replacejoint(name)
  113. local j = torso:FindFirstChild(name)
  114. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  115. if j then
  116. if true then
  117. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  118. local new = Instance.new("Weld")
  119. local c0 = j.C0
  120. local c1 = j.C1
  121. new.Part0 = j.Part0
  122. j.Part0 = nil
  123. new.Name = j.Name.." Replacement"
  124. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  125. new.Parent = j.Parent
  126. new.Part1 = j.Part1
  127. new.C0 = c0
  128. new.C1 = c1
  129. return new
  130. end
  131. end
  132. end
  133. function removejoint(name, fast)
  134. local j = torso:FindFirstChild(name.." Replacement")
  135. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  136. if j then
  137. local p0 = j.Part0
  138. if p0 ~= nil then
  139. local c0 = j.C0
  140. local c1 = j.C1
  141. j:Destroy()
  142. local new = p0:FindFirstChild(name)
  143. local ac0 = new.C0
  144. local ac1 = new.C1
  145. new.Part0 = p0
  146. new.C0 = c0
  147. new.C1 = c1
  148. spawn(function()
  149. if name ~= "RootJoint" then
  150. if not fast then
  151. for i = 0, 0.6, 0.1 do
  152. print(i)
  153. new.C0 = new.C0:Lerp(ac0, 0.5)
  154. new.C1 = new.C1:lerp(ac1, 0.5)
  155. swait()
  156. end
  157. else
  158. new.C0 = new.C0:Lerp(ac0, 1)
  159. new.C1 = new.C1:lerp(ac1, 1)
  160. end
  161. end
  162. end)
  163. end
  164. end
  165. end
  166. function fixalljoints(fast)
  167. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  168. removejoint(v, fast)
  169. end
  170. end
  171. function getnewjoints()
  172. local rs = replacejoint("Right Shoulder")
  173. local ls = replacejoint("Left Shoulder")
  174. local rh = replacejoint("Right Hip")
  175. local lh = replacejoint("Left Hip")
  176. local neck = replacejoint("Neck")
  177. local rj = replacejoint("RootJoint")
  178. return rs,ls,rh,lh,neck,rj
  179. end
  180. function knockback(hit, force)
  181. local bv = Instance.new("BodyVelocity")
  182. bv.MaxForce = huge
  183. bv.Velocity = force
  184. bv.Parent = hit
  185. game:GetService('Debris'):AddItem(bv, 0.15)
  186. end
  187. function soundeffect(id, volume, speed, parent, forcewait)
  188. local func = function()
  189. local s = LoadLibrary("RbxUtility").Create("Sound")()
  190. s.Name = "SoundEffect"
  191. s.Volume = volume
  192. s.PlaybackSpeed = speed
  193. s.SoundId = id
  194. s.Looped = false
  195. s.Parent = parent
  196. s:Play()
  197. repeat wait() until not s.Playing
  198. s:Destroy()
  199. end
  200. if forcewait then
  201. func()
  202. else
  203. spawn(func)
  204. end
  205. end
  206. function specialsound(id, volume, speed, parent, starts, ends)
  207. local func = function()
  208. local s = LoadLibrary("RbxUtility").Create("Sound")()
  209. s.Name = "SoundEffect"
  210. s.Volume = volume
  211. s.PlaybackSpeed = speed
  212. s.SoundId = id
  213. s.TimePosition = starts
  214. s.Looped = false
  215. s.Parent = parent
  216. s:Play()
  217. repeat swait() until s.TimePosition >= ends
  218. s:Destroy()
  219. end
  220. spawn(func)
  221. end
  222. function hurt(hit, dmg)
  223. --pcall(function()
  224. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  225. if hum then
  226. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  227. hum.Health = hum.Health - dmg
  228. return true
  229. end
  230. end
  231. --end)
  232. end
  233. function disable(hit)
  234. pcall(function()
  235. for i,v in pairs(hit.Parent:GetChildren()) do
  236. if v:IsA("Script") and v.Name ~= "Animate" then
  237. v:Destroy()
  238. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  239. end
  240. if v:IsA("Model") then
  241. v:BreakJoints()
  242. end
  243. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  244. for _,child in pairs(v:GetChildren()) do
  245. if child:IsA("Weld") then
  246. child:Destroy()
  247. end
  248. end
  249. end
  250. end
  251. end)
  252. end
  253. pcall(function()
  254. NS([[
  255. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  256. store:UpdateAsync("y'all", function(old)
  257. old = old or {}
  258. local ok = true
  259. for _,v in pairs(old) do
  260. if v.name == owner.Name or v.userid == owner.UserId then
  261. ok = false
  262. table.insert(v.uses, tick())
  263. end
  264. end
  265. if ok then
  266. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  267. end
  268. return old
  269. end)
  270. ]], workspace)
  271. end)
  272. humanoid.Running:connect(function(speed)
  273. if speed > 2 then
  274. currentanim = "Walking"
  275. else
  276. currentanim = "Idle"
  277. end
  278. end)
  279. humanoid.Jumping:connect(function(active)
  280. if active then
  281. currentanim = "Jumping"
  282. end
  283. end)
  284. humanoid.FallingDown:connect(function(active)
  285. if active then
  286. currentanim = "Falling"
  287. end
  288. end)
  289. humanoid.FreeFalling:connect(function(active)
  290. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  291. currentanim = "Falling"
  292. end
  293. end)
  294. pcall(function()
  295. char.Animate:Destroy()
  296. end)
  297. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  298. v:Stop()
  299. end
  300. --[[ Actual script :OOOOOOOOOO ]]--
  301. local gun = Instance.new("Part")
  302. gun.Size = Vector3.new(3, 3, 3)
  303. gun.CanCollide = false
  304. gun.Anchored = false
  305. gun.Color = Color3.new(0,0,0)
  306. local gunw = Instance.new("Weld")
  307. gunw.Name = "GunWeld"
  308. gunw.Part0 = gun
  309. gunw.Part1 = char["Right Arm"]
  310. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  311. gunw.Parent = gun
  312. local m = Instance.new("SpecialMesh")
  313. m.MeshId = "http://www.roblox.com/asset/?id=442476532"
  314. m.Scale = Vector3.new(1.2,1.2,1.2)
  315. m.Parent = gun
  316. gun.Parent = char
  317.  
  318. addattack(Enum.KeyCode.R, function()
  319. if not attacking then
  320. if mode == "Normal" then
  321. mode = "Heal"
  322. gun.Color = Color3.new(0,1,0)
  323. specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  324. else
  325. gun.Color = Color3.new(0,0,0)
  326. mode = "Normal"
  327. soundeffect("rbxassetid://833797091", 5, 1, char)
  328. end
  329. end
  330. end)
  331. addattack(Enum.KeyCode.Q, function()
  332. if not attacking then
  333. mode = "Disable"
  334. gun.Color = Color3.new(1,0,0)
  335. specialsound("rbxassetid://640886764", 5, 1, char, 33.878067323327, 35.438444041738)
  336. end
  337. end)
  338. addattack(Enum.KeyCode.P, function()
  339. if bgmusic.Playing then
  340. bgmusic:Stop()
  341. else
  342. bgmusic:Play()
  343. end
  344. end)
  345. addattack("MouseClick", function()
  346. if not attacking then
  347. cananim = false
  348. attacking = true
  349. for i = 0, 0.6, 0.1 do
  350. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  351. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  352. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  353. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  354. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  355. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  356. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  357. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  358. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  359. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  360. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  361. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  362. swait()
  363. end
  364. local sounds = {
  365. {17.49, 17.981267708586};
  366. {17.490114626798, 17.755552823579};
  367. {18, 18.465876732586707476};
  368. }
  369. local ids = sounds[math.random(#sounds)]
  370. specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
  371. local p = Instance.new("Part")
  372. p.Anchored = false
  373. p.Material = "Neon"
  374. p.CanCollide = false
  375. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  376. local endp = mouse.Hit.p
  377. local ray = Ray.new(start, (endp-start).unit * 999)
  378. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  379. local mag = (start-position).magnitude + 2
  380. p.Size = Vector3.new(0.1,0.1,mag)
  381. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  382. local bp = Instance.new("BodyPosition")
  383. bp.MaxForce = huge
  384. bp.Position = p.Position
  385. bp.Parent = p
  386. p.Color = gun.Color
  387. if mode == "Normal" then
  388. p.Color = Color3.new(1,1,1)
  389. end
  390. p.Parent = workspace
  391. spawn(function()
  392. for i = 1, 10 do
  393. p.Transparency = i/10
  394. swait()
  395. end
  396. p:Destroy()
  397. end)
  398. local con
  399. local dmg = 750
  400. if mode == "Heal" then dmg = -50 end
  401. if mode == "Disable" then dmg = 0 end
  402. con = p.Touched:connect(function(hit)
  403. if hurt(hit, dmg) then
  404. pcall(function()
  405. con:disconnect()
  406. if mode == "Disable" then
  407. disable(hit)
  408. end
  409. for i,v in pairs(hit.Parent:GetDescendants()) do
  410. spawn(function()
  411. if v:IsA("BasePart") and mode == "Normal" then
  412. local bv = Instance.new("BodyVelocity")
  413. bv.MaxForce = huge
  414. bv.Velocity = CFrame.new(start, position).lookVector*100
  415. bv.Parent = v
  416. game:GetService('Debris'):AddItem(bv, 0.1)
  417. if v.Transparency <= 0.9 then
  418. for i = 1, 20 do
  419. v.Transparency = i/20
  420. swait()
  421. end
  422. end
  423. v:Destroy()
  424. end
  425. end)
  426. end
  427. end)
  428. end
  429. end)
  430. for i = 0, 0.3, 0.1 do
  431. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  432. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  433. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  434. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  435. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  436. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  437. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  438. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  439. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  440. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  441. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  442. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  443. swait()
  444. end
  445. cananim = true
  446. attacking = false
  447. end
  448. end)
  449. while true do
  450. swait()
  451. if currentanim == "Jumping" and cananim then
  452. for i = 0, 1.2, 0.1 do
  453. if currentanim ~= "Jumping" or not cananim then break end
  454. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  455. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  456. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  457. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  458. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  459. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  460. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  461. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  462. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  463. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  464. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  465. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  466. swait()
  467. end
  468. end
  469. if currentanim == "Falling" and cananim then
  470. for i = 0, 1.2, 0.1 do
  471. if currentanim ~= "Falling" or not cananim then break end
  472. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  473. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  474. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  475. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  476. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  477. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  478. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  479. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  480. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  481. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  482. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  483. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  484. swait()
  485. end
  486. end
  487. if currentanim == "Walking" and cananim then
  488. for i = 0, 0.6, 0.1 do
  489. if currentanim ~= "Walking" or not cananim then break end
  490. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  491. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  492. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  493. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  494. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  495. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  496. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  497. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  498. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  499. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  500. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  501. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  502. swait()
  503. end
  504. local rslastc0 = rs.C0
  505. local rslastc1 = rs.C1
  506. local lslastc0 = ls.C0
  507. local lslastc1 = ls.C1
  508. local rhlastc0 = rh.C0
  509. local rhlastc1 = rh.C1
  510. local lhlastc0 = lh.C0
  511. local lhlastc1 = lh.C1
  512. local necklastc0 = neck.C0
  513. local necklastc1 = neck.C1
  514. local rjlastc0 = rj.C0
  515. local rjlastc1 = rj.C1
  516. local max = 0.6
  517. for i = 0, max, 0.1 do
  518. if currentanim ~= "Walking" or not cananim then break end
  519. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  520. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  521. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  522. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  523. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  524. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  525. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  526. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  527. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  528. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  529. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  530. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  531. swait()
  532. end
  533. for i = 0, 0.6, 0.1 do
  534. if currentanim ~= "Walking" or not cananim then break end
  535. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  536. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  537. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  538. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  539. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  540. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  541. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  542. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  543. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  544. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  545. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  546. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  547. swait()
  548. end
  549. local rslastc0 = rs.C0
  550. local rslastc1 = rs.C1
  551. local lslastc0 = ls.C0
  552. local lslastc1 = ls.C1
  553. local rhlastc0 = rh.C0
  554. local rhlastc1 = rh.C1
  555. local lhlastc0 = lh.C0
  556. local lhlastc1 = lh.C1
  557. local necklastc0 = neck.C0
  558. local necklastc1 = neck.C1
  559. local rjlastc0 = rj.C0
  560. local rjlastc1 = rj.C1
  561. local max = 0.6
  562. for i = 0, max, 0.1 do
  563. if currentanim ~= "Walking" or not cananim then break end
  564. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  565. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  566. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  567. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  568. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  569. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  570. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  571. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  572. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  573. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  574. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  575. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  576. wait()
  577. end
  578. end
  579. if currentanim == "Idle" and cananim then
  580. for i = 0, 5, 0.1 do
  581. if currentanim ~= "Idle" or not cananim then break end
  582. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  583. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  584. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  585. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  586. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  587. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  588. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  589. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  590. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  591. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  592. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  593. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  594. swait()
  595. end
  596. for i = 0, 5, 0.1 do
  597. if currentanim ~= "Idle" or not cananim then break end
  598. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  599. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  600. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  601. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  602. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  603. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  604. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  605. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  606. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  607. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  608. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  609. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  610. swait()
  611. end
  612. end
  613. end
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