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- mode = 3
- --Mode 1 makes people dissapear--
- --Mode 2 makes him ask for 20 dollars--
- --Mode 3 makes it randomly switch between mode 1 and 2--
- --Mode 4 makes him appear closer to you and damage on touch--
- while true do
- if mode==3 then
- setmode = math.random(1,2)
- else
- setmode = mode
- end
- Players=game.Players:GetChildren()
- ttr=math.random(1,#Players)
- selected = Players[ttr]
- tor=selected.Character:findFirstChild("Torso")
- if tor~=nil then
- Character = Instance.new("Model")
- Character.Name = "SlenderMan"
- Character.Parent = workspace
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("White")
- Head.Parent = Character
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "Head"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("White")
- Torso.Parent = Character
- if mode==4 then
- Torso.Touched:connect(function(hit)
- hum=hit.Parent:findFirstChild("Humanoid")
- if hum~=nil then
- hum.Health = hum.Health - 20
- end
- end)
- end
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("White")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("White")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 20
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=33209766"
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=33210029"
- Pants.Parent = Character
- if mode==4 then
- Torso.CFrame = CFrame.new( tor.Position.X+0.5, tor.Position.Y+0.5, tor.Position.Z+0.5)
- else
- Torso.CFrame = CFrame.new( tor.Position.X+5, tor.Position.Y+5, tor.Position.Z+5)
- end
- chmesh1=Instance.new("CharacterMesh")
- chmesh1.Parent = Character
- chmesh1.MeshId = "27111419"
- chmesh1.BodyPart = "LeftArm"
- chmesh2=Instance.new("CharacterMesh")
- chmesh2.Parent = Character
- chmesh2.MeshId = "27111857"
- chmesh2.BodyPart = "LeftLeg"
- chmesh3=Instance.new("CharacterMesh")
- chmesh3.Parent = Character
- chmesh3.MeshId = "27111864"
- chmesh3.BodyPart = "RightArm"
- chmesh4=Instance.new("CharacterMesh")
- chmesh4.Parent = Character
- chmesh4.MeshId = "27111882"
- chmesh4.BodyPart = "RightLeg"
- chmesh5=Instance.new("CharacterMesh")
- chmesh5.Parent = Character
- chmesh5.MeshId = "27111894"
- chmesh5.BodyPart = "Torso"
- if setmode==1 then
- game:GetService("Chat"):Chat(selected.Character.Head, "Oh no slendys after me", Enum.ChatColor.Red)
- wait(5)
- char=Players[ttr].Character:GetChildren()
- for i=1,#char do
- if char[i].className=="Part" then
- char[i]:Remove()
- elseif char[i].className=="Hat" then
- char[i]:Remove()
- end
- end
- end
- if setmode==2 then
- game:GetService("Chat"):Chat(Head,"Can i have 20 dollars",Enum.ChatColor.Green)
- wait(2)
- game:GetService("Chat"):Chat(selected.Character:findFirstChild("Head"),"*Gives 20 dollars*",Enum.ChatColor.Green)
- wait(2)
- game:GetService("Chat"):Chat(Head,"thx",Enum.ChatColor.Green)
- wait(2)
- end
- if mode==4 then
- wait(5)
- end
- Character:Remove()
- end
- wait(5)
- end
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