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aarontje11002

Pyro

Mar 25th, 2015
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  1.  
  2. p = game.Players.LocalPlayer
  3. c = p.Character
  4. torso = c.Torso
  5. local firee = false
  6. local damage = 1
  7. local debounce = false
  8. local debounced = false
  9. local debounceair = false
  10. local firedebounce = false
  11. local removehatchet = false
  12. local hatchetequipped = false
  13. RunService = game:service'RunService'
  14. Debris = game:service'Debris'
  15. local mouse = p:GetMouse()
  16. damagelist = {}
  17. time_until_extinguish = 50
  18. for _,v in pairs(c:children()) do
  19. pcall(function()
  20. if v.className == "Hat" then
  21. v:remove()
  22. end
  23. end)
  24. end
  25. ra = c["Right Arm"]
  26. la = c["Left Arm"]
  27. rs = c.Torso["Right Shoulder"]
  28. ls = c.Torso["Left Shoulder"]
  29.  
  30.  
  31. mask = Instance.new("Part")
  32. mask.Size = Vector3.new(2, 1, 1)
  33. mask.BrickColor = BrickColor.new("Dark stone grey")
  34. mask:BreakJoints()
  35. mask.Name = "Mask"
  36. mask.Parent = c
  37. ms4 = Instance.new("SpecialMesh", mask)
  38. ms4.Scale = Vector3.new(1.3, 1.15, 1.3)
  39. w9 = Instance.new("Weld", mask)
  40. w9.Part0 = mask
  41. w9.Part1 = c.Head
  42. w9.C0 = CFrame.new(0, 0, 0)
  43.  
  44. mask2 = Instance.new("Part")
  45. mask2.FormFactor = "Custom"
  46. mask2.Size = Vector3.new(0.4, 0.5, 0.4)
  47. mask2.BrickColor = BrickColor.new("Dark stone grey")
  48. mask2:BreakJoints()
  49. mask2.Parent = c
  50. ms5 = Instance.new("CylinderMesh", mask2)
  51. ms5.Scale = Vector3.new(1, 1, 1)
  52. w8 = Instance.new("Weld", mask2)
  53. w8.Part0 = mask2
  54. w8.Part1 = c.Head
  55. w8.C0 = CFrame.new(0.25, -0.4, -0.1) * CFrame.Angles(math.pi/2, 0, 0)
  56.  
  57. mask3 = Instance.new("Part")
  58. mask3.FormFactor = "Custom"
  59. mask3.Size = Vector3.new(0.4, 0.5, 0.4)
  60. mask3.BrickColor = BrickColor.new("Dark stone grey")
  61. mask3:BreakJoints()
  62. mask3.Parent = c
  63. ms6 = Instance.new("CylinderMesh", mask3)
  64. ms6.Scale = Vector3.new(1, 1, 1)
  65. w10 = Instance.new("Weld", mask3)
  66. w10.Part0 = mask3
  67. w10.Part1 = c.Head
  68. w10.C0 = CFrame.new(-0.25, -0.4, -0.1) * CFrame.Angles(math.pi/2, 0, 0)
  69.  
  70. mask4 = Instance.new("Part")
  71. mask4.FormFactor = "Custom"
  72. mask4.Size = Vector3.new(0.35, 0.51, 0.35)
  73. mask4.BrickColor = BrickColor.new("Black")
  74. mask4:BreakJoints()
  75. mask4.Reflectance = 0.4
  76. mask4.Parent = c
  77. ms7 = Instance.new("CylinderMesh", mask4)
  78. ms7.Scale = Vector3.new(1, 1, 1)
  79. w11 = Instance.new("Weld", mask4)
  80. w11.Part0 = mask4
  81. w11.Part1 = c.Head
  82. w11.C0 = CFrame.new(0.25, -0.4, -0.1) * CFrame.Angles(math.pi/2, 0, 0)
  83.  
  84. mask5 = Instance.new("Part")
  85. mask5.FormFactor = "Custom"
  86. mask5.Size = Vector3.new(0.35, 0.51, 0.35)
  87. mask5.BrickColor = BrickColor.new("Black")
  88. mask5.Reflectance = 0.4
  89. mask5:BreakJoints()
  90. mask5.Parent = c
  91. ms8 = Instance.new("CylinderMesh", mask5)
  92. ms8.Scale = Vector3.new(1, 1, 1)
  93. w12 = Instance.new("Weld", mask5)
  94. w12.Part0 = mask5
  95. w12.Part1 = c.Head
  96. w12.C0 = CFrame.new(-0.25, -0.4, -0.1) * CFrame.Angles(math.pi/2, 0, 0)
  97.  
  98. mask7 = Instance.new("Part")
  99. mask7.FormFactor = "Custom"
  100. mask7.Size = Vector3.new(0.2, 1.1, 0.2)
  101. mask7.BrickColor = BrickColor.new("Dark stone grey")
  102. mask7:BreakJoints()
  103. mask7.Parent = c
  104. ms8 = Instance.new("CylinderMesh", mask7)
  105. ms8.Scale = Vector3.new(1, 1, 1)
  106. w12 = Instance.new("Weld", mask7)
  107. w12.Part0 = mask7
  108. w12.Part1 = c.Head
  109. w12.C0 = CFrame.new(-0.6, -0.3, -0.1) * CFrame.Angles(math.pi/2, 0, 0)
  110. spot = Instance.new("SpotLight", mask)
  111. spot.Range = 60
  112. spot.Angle = 70
  113. spot.Color = Color3.new(1, 1, 0)
  114.  
  115. mask6 = Instance.new("Part")
  116. mask6.FormFactor = "Custom"
  117. mask6.Size = Vector3.new(0.35, 0.65, 0.35)
  118. mask6.BrickColor = BrickColor.new("Dark stone grey")
  119. mask6:BreakJoints()
  120. mask6.Parent = c
  121. ms9 = Instance.new("CylinderMesh", mask6)
  122. ms9.Scale = Vector3.new(1, 1, 1)
  123. w13 = Instance.new("Weld", mask6)
  124. w13.Part0 = mask6
  125. w13.Part1 = c.Head
  126. w13.C0 = CFrame.new(0.2, -0.4, 0) * CFrame.Angles(math.rad(115), math.rad(22.5), 0)
  127.  
  128.  
  129. tool = Instance.new("HopperBin", p.Backpack)
  130. tool.Name = "Pyro"
  131. tool.Selected:connect(function(mouse)
  132. bg2 = Instance.new("BodyGyro",c.Torso)
  133. bg2.P = 20e+003
  134. bg2.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge
  135.  
  136.  
  137. game:service("RunService").Stepped:connect(function()
  138. bg2.cframe = CFrame.new(c.Torso.Position,Vector3.new(mouse.hit.p.x,c.Torso.Position.y,mouse.hit.p.z)) * CFrame.Angles(0, math.rad(-60), 0)
  139. end)
  140.  
  141.  
  142.  
  143. rs.Part0 = nil
  144. rs.Part1 = nil
  145. ls.Part0 = nil
  146. ls.Part1 = nil
  147. rweld = Instance.new("Weld", c)
  148. rweld.C0 = CFrame.new(-1.48,0,0.2) * CFrame.Angles(math.rad(-18), math.rad(0), math.rad(0))
  149. rweld.Part0 = ra
  150. rweld.Part1 = torso
  151. lweld = Instance.new("Weld", c)
  152. lweld.C0 = CFrame.new(1.5,0.2,0.2) * CFrame.Angles(math.rad(-50), math.rad(22.5), math.rad(0))
  153. lweld.Part0 = la
  154. lweld.Part1 = torso
  155. neck = c.Torso.Neck
  156. neck.C0 = neck.C0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)) wait(0.01)
  157.  
  158. ballon1 = Instance.new("Part")
  159. ballon1.Size = Vector3.new(1, 2, 1)
  160. ballon1.BrickColor = BrickColor.new("White")
  161. ballon1:BreakJoints()
  162. ballon1.Parent = c
  163. Instance.new("SpecialMesh", ballon1)
  164. w = Instance.new("Weld", ballon1)
  165. w.Part0 = ballon1
  166. w.Part1 = torso
  167. w.C0 = CFrame.new(0.45, 0, -0.8)
  168.  
  169. ballon2 = Instance.new("Part")
  170. ballon2.Size = Vector3.new(1, 2, 1)
  171. ballon2.BrickColor = BrickColor.new("White")
  172. ballon2:BreakJoints()
  173. ballon2.Parent = c
  174. Instance.new("SpecialMesh", ballon2)
  175. w1 = Instance.new("Weld", ballon2)
  176. w1.Part0 = ballon2
  177. w1.Part1 = torso
  178. w1.C0 = CFrame.new(-0.45, 0, -0.8)
  179.  
  180. base = Instance.new("Part")
  181. base.FormFactor = "Custom"
  182. base.Size = Vector3.new(0.4, 5, 0.4)
  183. base:breakJoints()
  184. base.BrickColor = BrickColor.Black()
  185. base.Parent = c
  186. Instance.new("CylinderMesh", base)
  187. w2 = Instance.new("Weld", base)
  188. w2.Part0 = base
  189. w2.Part1 = torso
  190. w2.C0 = CFrame.new(1.1, 0.5, 0.5) * CFrame.Angles(math.pi/2,math.rad(120), 0)
  191.  
  192. sound = Instance.new("Sound", base)
  193. sound.SoundId = "http://roblox.com/asset/?id=10209616"
  194. sound.Volume = 1
  195. sound.Looped = true
  196.  
  197. fire = Instance.new("Part")
  198. fire.Parent = nil
  199. fire.FormFactor = "Custom"
  200. fire.Size = Vector3.new(8, 55, 4)
  201. fire.Transparency = 1
  202. fire.CanCollide = false
  203. fire.Anchored = true
  204. pl = Instance.new("PointLight", fire)
  205. pl.Range = 24
  206. pl.Color = Color3.new(255/255, 170/255, 0/255)
  207.  
  208. coroutine.wrap(function()
  209. while true do
  210. fire.CFrame = base.CFrame * CFrame.new(0, -30, 0)
  211. RunService.Stepped:wait()
  212. end
  213. end)()
  214.  
  215.  
  216. sm = Instance.new("Part", c)
  217. sm.FormFactor = "Custom"
  218. sm.BottomSurface = 0
  219. sm.TopSurface = 0
  220. sm.BrickColor = BrickColor.Black()
  221. sm.Size = Vector3.new(0.5, 0.5, 0.5)
  222. sm.Transparency = 0
  223. sm:BreakJoints()
  224.  
  225. pl7 = Instance.new("PointLight", sm)
  226. pl7.Range = 12
  227. pl7.Color = Color3.new(255/255, 170/255, 0/255)
  228.  
  229. smoke = Instance.new("Smoke", sm)
  230. smoke.Enabled = false
  231. smoke.Color = Color3.new(255/255, 170/255, 0/255)
  232. smoke.RiseVelocity = 15
  233. smoke.Size = 1
  234. w3 = Instance.new("Weld", sm)
  235. w3.Part0 = sm
  236. w3.Part1 = base
  237. w3.C0 = CFrame.new(0, -2.5, 0) * CFrame.Angles(math.pi, 0, 0)
  238.  
  239. p1 = Instance.new("Part", c)
  240. p1.FormFactor = "Custom"
  241. p1.BrickColor = BrickColor.Gray()
  242. p1.Size = Vector3.new(0.8, 1.7, 0.8)
  243. p1:BreakJoints()
  244. Instance.new("CylinderMesh", p1)
  245. w4 = Instance.new("Weld", p1)
  246. w4.Part0 = p1
  247. w4.Part1 = base
  248. w4.C0 = CFrame.new(0, 0.5, 0.3)
  249.  
  250. p2 = Instance.new("Part", c)
  251. p2.FormFactor = "Custom"
  252. p2.BrickColor = BrickColor.Black()
  253. p2.Size = Vector3.new(0.4, 1, 0.4)
  254. p2:BreakJoints()
  255. p2.BottomSurface = 0
  256. p2.TopSurface = 0
  257. w5 = Instance.new("Weld", p2)
  258. w5.Part0 = p2
  259. w5.Part1 = base
  260. w5.C0 = CFrame.new(0, 0, -2.5) * CFrame.Angles(math.pi/2, 0, 0)
  261.  
  262.  
  263. p3 = Instance.new("Part", c)
  264. p3.FormFactor = "Custom"
  265. p3.BrickColor = BrickColor.Black()
  266. p3.Size = Vector3.new(0.3, 1, 0.2)
  267. p3:BreakJoints()
  268. p3.BottomSurface = 0
  269. p3.TopSurface = 0
  270. w6 = Instance.new("Weld", p3)
  271. w6.Part0 = p3
  272. w6.Part1 = base
  273. w6.C0 = CFrame.new(0, -1, -0.3) * CFrame.Angles(math.pi/6, 0, 0)
  274.  
  275.  
  276. p4 = Instance.new("Part", c)
  277. p4.FormFactor = "Custom"
  278. p4.BrickColor = BrickColor.Black()
  279. p4.Size = Vector3.new(0.3, 1, 0.2)
  280. p4:BreakJoints()
  281. p4.BottomSurface = 0
  282. p4.TopSurface = 0
  283. w7 = Instance.new("Weld", p4)
  284. w7.Part0 = p4
  285. w7.Part1 = base
  286. w7.C0 = CFrame.new(0, -0.1, -1.5) * CFrame.Angles(math.pi/2, 0, 0)
  287.  
  288.  
  289.  
  290.  
  291.  
  292.  
  293.  
  294.  
  295. fiaar = Instance.new("Fire", sm)
  296. fiaar.Size = 1
  297. fiaar.Heat = 200
  298. fiaar.Enabled = false
  299.  
  300.  
  301.  
  302.  
  303.  
  304.  
  305.  
  306. mouse.KeyDown:connect(function(key)
  307. if key == "e" then
  308. if debounceair then return end
  309. if firee then return end
  310. debounceair = true
  311. airblast()
  312. end
  313. if string.byte(key) == 48 then
  314. c.Humanoid.WalkSpeed = 28
  315. end
  316.  
  317.  
  318. end)
  319. mouse.KeyUp:connect(function(key)
  320. if string.byte(key) == 48 then
  321. c.Humanoid.WalkSpeed = 16
  322. end
  323. end)
  324.  
  325.  
  326. mouse.Button1Down:connect(function()
  327. if firee == false then
  328. firee = true
  329. end
  330. end)
  331.  
  332. mouse.Button1Up:connect(function()
  333. if firee == true then
  334. firee = false
  335. end
  336. end)
  337.  
  338. end)
  339. tool.Deselected:connect(function(mouse)
  340. ballon1:Destroy()
  341. ballon2:Destroy()
  342. base:Destroy()
  343. sm:Destroy()
  344. fire:Destroy()
  345. neck.C0 = neck.C0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)) wait(0.01)
  346. bg2:Destroy()
  347. p1:Destroy()
  348. p2:Destroy()
  349. p3:Destroy()
  350. p4:Destroy()
  351. rs.Part0 = c.Torso
  352. rs.Part1 = ra
  353. ls.Part0 = c.Torso
  354. ls.Part1 = la
  355. rweld:Destroy()
  356. lweld:Destroy()
  357.  
  358. end)
  359. function ahh(hit)
  360. if hit.Parent.Name == game.Players.LocalPlayer.Name then return end
  361. if hit ~= nil and hit.Parent ~= nil then
  362.  
  363. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  364. coroutine.wrap(function()
  365. if not damagelist[hit.Parent.Name] then
  366. if hit.Parent.Humanoid.Health ~= 0 then
  367. damagelist[hit.Parent.Name] = {humanoid = hit.Parent.Humanoid, time = time_until_extinguish}
  368. for i,v in pairs(hit.Parent:children()) do
  369. if v:IsA("Part") then
  370. Instance.new("Fire", v)
  371. end
  372. end
  373. end
  374. else
  375. damagelist[hit.Parent.Name].time = time_until_extinguish
  376. end
  377. end)()
  378. end
  379. end
  380. end
  381.  
  382. coroutine.wrap(function()
  383. while wait() do
  384. for i,damageobject in pairs(damagelist) do
  385. damageobject.humanoid.Health = damageobject.humanoid.Health - damage
  386. damageobject.time = damageobject.time - 1
  387.  
  388. if damageobject.time < 1 then
  389. if damageobject.humanoid then
  390. for _,n in pairs(damageobject.humanoid.Parent:children()) do
  391. if n:IsA("Part") and n.Parent:IsA("Model") ~= nil and n:findFirstChild("Fire") ~= nil then
  392. n.Fire:Destroy()
  393. end
  394. end
  395. end
  396. damagelist[i] = nil
  397. end
  398. end
  399. if not debounceair then
  400. if firee then
  401. --coroutine.wrap(function()
  402. if base ~= nil then
  403. smoke.Enabled = true
  404. pl7.Enabled = true
  405. fiaar.Enabled = true
  406. fire.Parent = Workspace
  407. sound:play()
  408.  
  409. fire.Touched:connect(ahh)
  410. end
  411.  
  412. --end)()
  413. else
  414. if base ~= nil then
  415. smoke.Enabled = false
  416. fire.Parent = nil
  417. pl7.Enabled = false
  418. fiaar.Enabled = false
  419. sound:stop()
  420. end
  421. end
  422. end
  423. end
  424.  
  425. end)()
  426.  
  427.  
  428. function airblast()
  429. if hatchetequipped then return end
  430. if air ~= nil then return end
  431. air = Instance.new("Part")
  432. air.FormFactor = "Custom"
  433. air.Size = Vector3.new(8, 3, 8)
  434. air.Transparency = 0.8
  435. air:BreakJoints()
  436. air.BottomSurface = 0
  437. air.TopSurface = 0
  438. air.CanCollide = false
  439. air.Anchored = true
  440. air.Parent = Workspace
  441. coroutine.wrap(function()
  442. wait(0.15)
  443. air.CanCollide = true
  444. end)()
  445.  
  446. coroutine.wrap(function()
  447. for i = 0, 40, 1.2 do
  448. air.CFrame = base.CFrame * CFrame.new(0, -i, 0)
  449. RunService.Stepped:wait(0.0000001)
  450. end
  451. end)()
  452. coroutine.wrap(function()
  453. while air ~= nil do
  454. for _, model in pairs(workspace:children()) do
  455. if model:IsA("Model") and model:findFirstChild("Humanoid") ~= nil and model.Name ~= p.Name then
  456. if (model.Torso.CFrame.Position - air.CFrame.Position).magnitude < 3 then
  457. model.Torso.CFrame = base.CFrame * CFrame.new(0, 0, 30)
  458. end
  459. end
  460. end
  461. wait()
  462. end
  463. end)()
  464. wait(2)
  465. air:Destroy()
  466.  
  467. end
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