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- ; Frostbite by Dougline https://gamebanana.com/members/1435531
- ; Constants -------------------------
- ; Overrides -------------------------
- [TextureOverrideFrostbite]
- hash = 7f4c0368
- vb0 = ResourceFrostbite
- [TextureOverrideFrostbiteIB]
- hash = 389602b9
- handling = skip
- drawindexed = auto
- [TextureOverrideFrostbiteHead]
- hash = 389602b9
- match_first_index = 0
- ib = ResourceFrostbiteHeadIB
- ps-t0 = ResourceFrostbiteHeadDiffuse
- ps-t1 = ResourceFrostbiteHeadLightMap
- ;ps-t5 = null
- ;ps-t7 = ResourceSOBPFxMask
- ;ps-t8 = ResourceSOBPFxBoundary
- ; CommandList -----------------------
- ; Resources -------------------------
- [ResourceFrostbite]
- type = Buffer
- stride = 28
- filename = Frostbite.buf
- [ResourceFrostbiteHeadIB]
- type = Buffer
- format = DXGI_FORMAT_R32_UINT
- filename = FrostbiteHead.ib
- [ResourceFrostbiteHeadDiffuse]
- filename = FrostbiteHeadDiffuse.dds
- [ResourceFrostbiteHeadLightMap]
- filename = FrostbiteHeadLightMap.dds
- [ResourceSOBPFxMask]
- filename = SOBPFxMask.dds
- [ResourceSOBPFxBoundary]
- filename = SOBPFxBoundary.dds
- ; .ini generated by GIMI (Genshin-Impact-Model-Importer)
- ; If you have any issues or find any bugs, please open a tícket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contaçt SilentNightSound#7430 on discord
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