lolita5432

nuke missile

Oct 29th, 2017
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  1. --made by Intensivelake39 on YT or bad#5159 on discord
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. Model1 = Instance.new("Model")
  20. Model2 = Instance.new("Model")
  21. Part3 = Instance.new("Part")
  22. Decal4 = Instance.new("Decal")
  23. Decal5 = Instance.new("Decal")
  24. Part6 = Instance.new("Part")
  25. SpecialMesh7 = Instance.new("SpecialMesh")
  26. Part8 = Instance.new("Part")
  27. SpecialMesh9 = Instance.new("SpecialMesh")
  28. Part10 = Instance.new("Part")
  29. SpecialMesh11 = Instance.new("SpecialMesh")
  30. Part12 = Instance.new("Part")
  31. Fire13 = Instance.new("Fire")
  32. Smoke14 = Instance.new("Smoke")
  33. Part15 = Instance.new("Part")
  34. SpecialMesh16 = Instance.new("SpecialMesh")
  35. Part17 = Instance.new("Part")
  36. Part18 = Instance.new("Part")
  37. Part19 = Instance.new("Part")
  38. SpecialMesh20 = Instance.new("SpecialMesh")
  39. Part21 = Instance.new("Part")
  40. SpecialMesh22 = Instance.new("SpecialMesh")
  41. Part23 = Instance.new("Part")
  42. SpecialMesh24 = Instance.new("SpecialMesh")
  43. Part25 = Instance.new("Part")
  44. SpecialMesh26 = Instance.new("SpecialMesh")
  45. Part27 = Instance.new("Part")
  46. SpecialMesh28 = Instance.new("SpecialMesh")
  47. Part29 = Instance.new("Part")
  48. SpecialMesh30 = Instance.new("SpecialMesh")
  49. Part31 = Instance.new("Part")
  50. SpecialMesh32 = Instance.new("SpecialMesh")
  51. Part33 = Instance.new("Part")
  52. SpecialMesh34 = Instance.new("SpecialMesh")
  53. Part35 = Instance.new("Part")
  54. SpecialMesh36 = Instance.new("SpecialMesh")
  55. Part37 = Instance.new("Part")
  56. SpecialMesh38 = Instance.new("SpecialMesh")
  57. Script39 = Instance.new("Script")
  58. Part40 = Instance.new("Part")
  59. Part41 = Instance.new("Part")
  60. Model42 = Instance.new("Model")
  61. Part43 = Instance.new("Part")
  62. SpotLight44 = Instance.new("SpotLight")
  63. Part45 = Instance.new("Part")
  64. SpotLight46 = Instance.new("SpotLight")
  65. Part47 = Instance.new("Part")
  66. SpotLight48 = Instance.new("SpotLight")
  67. Part49 = Instance.new("Part")
  68. SpotLight50 = Instance.new("SpotLight")
  69. Part51 = Instance.new("Part")
  70. Part52 = Instance.new("Part")
  71. Part53 = Instance.new("Part")
  72. Part54 = Instance.new("Part")
  73. Part55 = Instance.new("Part")
  74. Part56 = Instance.new("Part")
  75. Part57 = Instance.new("Part")
  76. Part58 = Instance.new("Part")
  77. Part59 = Instance.new("Part")
  78. Part60 = Instance.new("Part")
  79. Part61 = Instance.new("Part")
  80. Part62 = Instance.new("Part")
  81. Part63 = Instance.new("Part")
  82. Part64 = Instance.new("Part")
  83. ClickDetector65 = Instance.new("ClickDetector")
  84. Sound66 = Instance.new("Sound")
  85. Sound67 = Instance.new("Sound")
  86. Sound68 = Instance.new("Sound")
  87. Sound69 = Instance.new("Sound")
  88. Script70 = Instance.new("Script")
  89. Part71 = Instance.new("Part")
  90. Model0.Parent = mas
  91. Model1.Name = "Nuke"
  92. Model1.Parent = Model0
  93. Model2.Name = "Missle"
  94. Model2.Parent = Model1
  95. Part3.Name = "Smooth Block Model"
  96. Part3.Parent = Model2
  97. Part3.Material = Enum.Material.Metal
  98. Part3.BrickColor = BrickColor.new("Dark stone grey")
  99. Part3.Rotation = Vector3.new(-180, 0, -90)
  100. Part3.Anchored = true
  101. Part3.FormFactor = Enum.FormFactor.Symmetric
  102. Part3.Shape = Enum.PartType.Cylinder
  103. Part3.Size = Vector3.new(4, 4, 4)
  104. Part3.CFrame = CFrame.new(11, 14.1031141, -32, -3.12653282e-23, 1, 0, 1, -3.12653282e-23, 0, 0, 0, -1)
  105. Part3.BottomSurface = Enum.SurfaceType.Smooth
  106. Part3.TopSurface = Enum.SurfaceType.Smooth
  107. Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  108. Part3.Position = Vector3.new(11, 14.1031141, -32)
  109. Part3.Orientation = Vector3.new(0, 180, 90)
  110. Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  111. Decal4.Parent = Part3
  112. Decal4.Transparency = 0.5
  113. Decal4.Texture = "http://www.roblox.com/asset/?id=4740155"
  114. Decal4.Face = Enum.NormalId.Bottom
  115. Decal5.Parent = Part3
  116. Decal5.Transparency = 0.5
  117. Decal5.Texture = "http://www.roblox.com/asset/?id=4740155"
  118. Decal5.Face = Enum.NormalId.Top
  119. Part6.Name = "Smooth Block Model"
  120. Part6.Parent = Model2
  121. Part6.Material = Enum.Material.Metal
  122. Part6.BrickColor = BrickColor.new("Dark stone grey")
  123. Part6.Rotation = Vector3.new(-180, -90, 0)
  124. Part6.Anchored = true
  125. Part6.FormFactor = Enum.FormFactor.Custom
  126. Part6.Size = Vector3.new(4, 1.60000002, 4)
  127. Part6.CFrame = CFrame.new(11, 8.10299778, -32, 0, 3.12653282e-23, -1, 0, -1, 3.12653282e-23, -1, 0, 0)
  128. Part6.BottomSurface = Enum.SurfaceType.Smooth
  129. Part6.TopSurface = Enum.SurfaceType.Smooth
  130. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  131. Part6.Position = Vector3.new(11, 8.10299778, -32)
  132. Part6.Orientation = Vector3.new(0, -90, 180)
  133. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  134. SpecialMesh7.Parent = Part6
  135. SpecialMesh7.Scale = Vector3.new(1, 2.79999995, 1)
  136. SpecialMesh7.MeshType = Enum.MeshType.Sphere
  137. SpecialMesh7.Scale = Vector3.new(1, 2.79999995, 1)
  138. Part8.Name = "Smooth Block Model"
  139. Part8.Parent = Model2
  140. Part8.Material = Enum.Material.Metal
  141. Part8.BrickColor = BrickColor.new("Dark stone grey")
  142. Part8.Rotation = Vector3.new(0, -90, 0)
  143. Part8.Anchored = true
  144. Part8.FormFactor = Enum.FormFactor.Custom
  145. Part8.Size = Vector3.new(2, 2.4000001, 1.60000002)
  146. Part8.CFrame = CFrame.new(12.7999983, 5.30300999, -32, 0, -3.12653282e-23, -1, 0, 1, 3.12653282e-23, 1, 0, 0)
  147. Part8.BottomSurface = Enum.SurfaceType.Smooth
  148. Part8.TopSurface = Enum.SurfaceType.Smooth
  149. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  150. Part8.Position = Vector3.new(12.7999983, 5.30300999, -32)
  151. Part8.Orientation = Vector3.new(0, -90, 0)
  152. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  153. SpecialMesh9.Parent = Part8
  154. SpecialMesh9.Scale = Vector3.new(0.200000003, 1, 1)
  155. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  156. SpecialMesh9.Scale = Vector3.new(0.200000003, 1, 1)
  157. Part10.Name = "Smooth Block Model"
  158. Part10.Parent = Model2
  159. Part10.Material = Enum.Material.Metal
  160. Part10.BrickColor = BrickColor.new("Dark stone grey")
  161. Part10.Rotation = Vector3.new(90, 0, 90)
  162. Part10.Anchored = true
  163. Part10.FormFactor = Enum.FormFactor.Custom
  164. Part10.Size = Vector3.new(2, 1.20000005, 2)
  165. Part10.CFrame = CFrame.new(12.5999985, 3.10196018, -32, 0, -1, 3.12653282e-23, 0, 3.12653282e-23, -1, 1, 0, 0)
  166. Part10.BottomSurface = Enum.SurfaceType.Smooth
  167. Part10.TopSurface = Enum.SurfaceType.Smooth
  168. Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  169. Part10.Position = Vector3.new(12.5999985, 3.10196018, -32)
  170. Part10.Orientation = Vector3.new(90, -90, 0)
  171. Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  172. SpecialMesh11.Parent = Part10
  173. SpecialMesh11.Scale = Vector3.new(0.200000003, 1, 1)
  174. SpecialMesh11.MeshType = Enum.MeshType.Brick
  175. SpecialMesh11.Scale = Vector3.new(0.200000003, 1, 1)
  176. Part12.Name = "Base"
  177. Part12.Parent = Model2
  178. Part12.Material = Enum.Material.Metal
  179. Part12.BrickColor = BrickColor.new("Dark stone grey")
  180. Part12.Rotation = Vector3.new(-180, 0, 90)
  181. Part12.Anchored = true
  182. Part12.FormFactor = Enum.FormFactor.Symmetric
  183. Part12.Shape = Enum.PartType.Cylinder
  184. Part12.Size = Vector3.new(2, 2, 2)
  185. Part12.CFrame = CFrame.new(11, 3.10196018, -32, 3.12653282e-23, -1, 0, -1, 3.12653282e-23, 0, 0, 0, -1)
  186. Part12.BottomSurface = Enum.SurfaceType.Smooth
  187. Part12.TopSurface = Enum.SurfaceType.Smooth
  188. Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  189. Part12.Position = Vector3.new(11, 3.10196018, -32)
  190. Part12.Orientation = Vector3.new(0, 180, -90)
  191. Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  192. Fire13.Parent = Part12
  193. Fire13.Size = 10
  194. Fire13.Color = Color3.new(0.92549, 0.545098, 0.27451)
  195. Fire13.Enabled = false
  196. Fire13.Heat = 0
  197. Fire13.Color = Color3.new(0.92549, 0.545098, 0.27451)
  198. Smoke14.Parent = Part12
  199. Smoke14.Enabled = false
  200. Smoke14.Opacity = 0.10000000149012
  201. Part15.Name = "Smooth Block Model"
  202. Part15.Parent = Model2
  203. Part15.Material = Enum.Material.Metal
  204. Part15.BrickColor = BrickColor.new("Dark stone grey")
  205. Part15.Rotation = Vector3.new(-180, 0, -90)
  206. Part15.Anchored = true
  207. Part15.FormFactor = Enum.FormFactor.Custom
  208. Part15.Size = Vector3.new(2, 0.400000006, 4)
  209. Part15.CFrame = CFrame.new(13.4000015, 3.10196018, -32, -3.12653282e-23, 1, 0, 1, -3.12653282e-23, 0, 0, 0, -1)
  210. Part15.BottomSurface = Enum.SurfaceType.Smooth
  211. Part15.TopSurface = Enum.SurfaceType.Smooth
  212. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  213. Part15.Position = Vector3.new(13.4000015, 3.10196018, -32)
  214. Part15.Orientation = Vector3.new(0, 180, 90)
  215. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  216. SpecialMesh16.Parent = Part15
  217. SpecialMesh16.Scale = Vector3.new(1, 1, 1.29999995)
  218. SpecialMesh16.MeshType = Enum.MeshType.Brick
  219. SpecialMesh16.Scale = Vector3.new(1, 1, 1.29999995)
  220. Part17.Name = "Smooth Block Model"
  221. Part17.Parent = Model2
  222. Part17.Material = Enum.Material.Metal
  223. Part17.BrickColor = BrickColor.new("Dark stone grey")
  224. Part17.Rotation = Vector3.new(-180, 0, -90)
  225. Part17.Anchored = true
  226. Part17.FormFactor = Enum.FormFactor.Symmetric
  227. Part17.Shape = Enum.PartType.Cylinder
  228. Part17.Size = Vector3.new(4, 4, 4)
  229. Part17.CFrame = CFrame.new(11, 10.1030235, -32, -3.12653282e-23, 1, 0, 1, -3.12653282e-23, 0, 0, 0, -1)
  230. Part17.BottomSurface = Enum.SurfaceType.Smooth
  231. Part17.TopSurface = Enum.SurfaceType.Smooth
  232. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  233. Part17.Position = Vector3.new(11, 10.1030235, -32)
  234. Part17.Orientation = Vector3.new(0, 180, 90)
  235. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  236. Part18.Name = "Smooth Block Model"
  237. Part18.Parent = Model2
  238. Part18.Material = Enum.Material.Metal
  239. Part18.BrickColor = BrickColor.new("Dark stone grey")
  240. Part18.Rotation = Vector3.new(-180, 0, 90)
  241. Part18.Anchored = true
  242. Part18.FormFactor = Enum.FormFactor.Symmetric
  243. Part18.Shape = Enum.PartType.Cylinder
  244. Part18.Size = Vector3.new(2, 2, 2)
  245. Part18.CFrame = CFrame.new(11, 5.1029911, -32, 3.12653282e-23, -1, 0, -1, 3.12653282e-23, 0, 0, 0, -1)
  246. Part18.BottomSurface = Enum.SurfaceType.Smooth
  247. Part18.TopSurface = Enum.SurfaceType.Smooth
  248. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  249. Part18.Position = Vector3.new(11, 5.1029911, -32)
  250. Part18.Orientation = Vector3.new(0, 180, -90)
  251. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  252. Part19.Name = "Smooth Block Model"
  253. Part19.Parent = Model2
  254. Part19.Material = Enum.Material.Metal
  255. Part19.BrickColor = BrickColor.new("Dark stone grey")
  256. Part19.Rotation = Vector3.new(-180, 0, 180)
  257. Part19.Anchored = true
  258. Part19.FormFactor = Enum.FormFactor.Custom
  259. Part19.Size = Vector3.new(2, 2.4000001, 1.60000002)
  260. Part19.CFrame = CFrame.new(11, 5.30300999, -30.1999969, -1, -3.12653282e-23, 0, 3.12653282e-23, 1, 0, 0, 0, -1)
  261. Part19.BottomSurface = Enum.SurfaceType.Smooth
  262. Part19.TopSurface = Enum.SurfaceType.Smooth
  263. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  264. Part19.Position = Vector3.new(11, 5.30300999, -30.1999969)
  265. Part19.Orientation = Vector3.new(0, 180, 0)
  266. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  267. SpecialMesh20.Parent = Part19
  268. SpecialMesh20.Scale = Vector3.new(0.200000003, 1, 1)
  269. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  270. SpecialMesh20.Scale = Vector3.new(0.200000003, 1, 1)
  271. Part21.Name = "Smooth Block Model"
  272. Part21.Parent = Model2
  273. Part21.Material = Enum.Material.Metal
  274. Part21.BrickColor = BrickColor.new("Dark stone grey")
  275. Part21.Rotation = Vector3.new(90, 0, 0)
  276. Part21.Anchored = true
  277. Part21.FormFactor = Enum.FormFactor.Custom
  278. Part21.Size = Vector3.new(2, 1.20000005, 2)
  279. Part21.CFrame = CFrame.new(11, 3.10196018, -33.6000061, 1, 0, 3.12653282e-23, -3.12653282e-23, 0, -1, 0, 1, 0)
  280. Part21.BottomSurface = Enum.SurfaceType.Smooth
  281. Part21.TopSurface = Enum.SurfaceType.Smooth
  282. Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
  283. Part21.Position = Vector3.new(11, 3.10196018, -33.6000061)
  284. Part21.Orientation = Vector3.new(90, 0, 0)
  285. Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
  286. SpecialMesh22.Parent = Part21
  287. SpecialMesh22.Scale = Vector3.new(0.200000003, 1, 1)
  288. SpecialMesh22.MeshType = Enum.MeshType.Brick
  289. SpecialMesh22.Scale = Vector3.new(0.200000003, 1, 1)
  290. Part23.Name = "Smooth Block Model"
  291. Part23.Parent = Model2
  292. Part23.Material = Enum.Material.Metal
  293. Part23.BrickColor = BrickColor.new("Dark stone grey")
  294. Part23.Rotation = Vector3.new(0, 90, 0)
  295. Part23.Anchored = true
  296. Part23.FormFactor = Enum.FormFactor.Custom
  297. Part23.Size = Vector3.new(2, 2.4000001, 1.60000002)
  298. Part23.CFrame = CFrame.new(9.19999981, 5.30300999, -32, 0, -3.12653282e-23, 1, 0, 1, -3.12653282e-23, -1, 0, 0)
  299. Part23.BottomSurface = Enum.SurfaceType.Smooth
  300. Part23.TopSurface = Enum.SurfaceType.Smooth
  301. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  302. Part23.Position = Vector3.new(9.19999981, 5.30300999, -32)
  303. Part23.Orientation = Vector3.new(0, 90, 0)
  304. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  305. SpecialMesh24.Parent = Part23
  306. SpecialMesh24.Scale = Vector3.new(0.200000003, 1, 1)
  307. SpecialMesh24.MeshType = Enum.MeshType.Wedge
  308. SpecialMesh24.Scale = Vector3.new(0.200000003, 1, 1)
  309. Part25.Name = "Smooth Block Model"
  310. Part25.Parent = Model2
  311. Part25.Material = Enum.Material.Metal
  312. Part25.BrickColor = BrickColor.new("Dark stone grey")
  313. Part25.Anchored = true
  314. Part25.FormFactor = Enum.FormFactor.Custom
  315. Part25.Size = Vector3.new(2, 2.4000001, 1.60000002)
  316. Part25.CFrame = CFrame.new(11, 5.30300999, -33.8000031, 1, -3.12653282e-23, 0, -3.12653282e-23, 1, 0, 0, 0, 1)
  317. Part25.BottomSurface = Enum.SurfaceType.Smooth
  318. Part25.TopSurface = Enum.SurfaceType.Smooth
  319. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  320. Part25.Position = Vector3.new(11, 5.30300999, -33.8000031)
  321. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  322. SpecialMesh26.Parent = Part25
  323. SpecialMesh26.Scale = Vector3.new(0.200000003, 1, 1)
  324. SpecialMesh26.MeshType = Enum.MeshType.Wedge
  325. SpecialMesh26.Scale = Vector3.new(0.200000003, 1, 1)
  326. Part27.Name = "Smooth Block Model"
  327. Part27.Parent = Model2
  328. Part27.Material = Enum.Material.Metal
  329. Part27.BrickColor = BrickColor.new("Dark stone grey")
  330. Part27.Rotation = Vector3.new(-90, 90, 0)
  331. Part27.Anchored = true
  332. Part27.FormFactor = Enum.FormFactor.Custom
  333. Part27.Size = Vector3.new(2, 0.400000006, 4)
  334. Part27.CFrame = CFrame.new(11, 3.10196018, -34.3999939, 3.12653282e-23, 0, 1, -1, 0, -3.12653282e-23, 0, -1, 0)
  335. Part27.BottomSurface = Enum.SurfaceType.Smooth
  336. Part27.TopSurface = Enum.SurfaceType.Smooth
  337. Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  338. Part27.Position = Vector3.new(11, 3.10196018, -34.3999939)
  339. Part27.Orientation = Vector3.new(0, 90, -90)
  340. Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  341. SpecialMesh28.Parent = Part27
  342. SpecialMesh28.Scale = Vector3.new(1, 1, 1.29999995)
  343. SpecialMesh28.MeshType = Enum.MeshType.Brick
  344. SpecialMesh28.Scale = Vector3.new(1, 1, 1.29999995)
  345. Part29.Name = "Smooth Block Model"
  346. Part29.Parent = Model2
  347. Part29.Material = Enum.Material.Metal
  348. Part29.BrickColor = BrickColor.new("Dark stone grey")
  349. Part29.Rotation = Vector3.new(90, 90, 0)
  350. Part29.Anchored = true
  351. Part29.FormFactor = Enum.FormFactor.Custom
  352. Part29.Size = Vector3.new(2, 0.400000006, 4)
  353. Part29.CFrame = CFrame.new(11, 3.10196018, -29.6000061, -3.12653282e-23, 0, 1, 1, 0, -3.12653282e-23, 0, 1, 0)
  354. Part29.BottomSurface = Enum.SurfaceType.Smooth
  355. Part29.TopSurface = Enum.SurfaceType.Smooth
  356. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  357. Part29.Position = Vector3.new(11, 3.10196018, -29.6000061)
  358. Part29.Orientation = Vector3.new(0, 90, 90)
  359. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  360. SpecialMesh30.Parent = Part29
  361. SpecialMesh30.Scale = Vector3.new(1, 1, 1.29999995)
  362. SpecialMesh30.MeshType = Enum.MeshType.Brick
  363. SpecialMesh30.Scale = Vector3.new(1, 1, 1.29999995)
  364. Part31.Name = "Smooth Block Model"
  365. Part31.Parent = Model2
  366. Part31.Material = Enum.Material.Metal
  367. Part31.BrickColor = BrickColor.new("Dark stone grey")
  368. Part31.Rotation = Vector3.new(90, 0, 0)
  369. Part31.Anchored = true
  370. Part31.FormFactor = Enum.FormFactor.Custom
  371. Part31.Size = Vector3.new(2, 1.20000005, 2)
  372. Part31.CFrame = CFrame.new(11, 3.10196018, -30.3999939, 1, 0, 3.12653282e-23, -3.12653282e-23, 0, -1, 0, 1, 0)
  373. Part31.BottomSurface = Enum.SurfaceType.Smooth
  374. Part31.TopSurface = Enum.SurfaceType.Smooth
  375. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  376. Part31.Position = Vector3.new(11, 3.10196018, -30.3999939)
  377. Part31.Orientation = Vector3.new(90, 0, 0)
  378. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  379. SpecialMesh32.Parent = Part31
  380. SpecialMesh32.Scale = Vector3.new(0.200000003, 1, 1)
  381. SpecialMesh32.MeshType = Enum.MeshType.Brick
  382. SpecialMesh32.Scale = Vector3.new(0.200000003, 1, 1)
  383. Part33.Name = "Smooth Block Model"
  384. Part33.Parent = Model2
  385. Part33.Material = Enum.Material.Metal
  386. Part33.BrickColor = BrickColor.new("Dark stone grey")
  387. Part33.Rotation = Vector3.new(90, 0, 90)
  388. Part33.Anchored = true
  389. Part33.FormFactor = Enum.FormFactor.Custom
  390. Part33.Size = Vector3.new(2, 1.20000005, 2)
  391. Part33.CFrame = CFrame.new(9.40000153, 3.10196018, -32, 0, -1, 3.12653282e-23, 0, 3.12653282e-23, -1, 1, 0, 0)
  392. Part33.BottomSurface = Enum.SurfaceType.Smooth
  393. Part33.TopSurface = Enum.SurfaceType.Smooth
  394. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  395. Part33.Position = Vector3.new(9.40000153, 3.10196018, -32)
  396. Part33.Orientation = Vector3.new(90, -90, 0)
  397. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  398. SpecialMesh34.Parent = Part33
  399. SpecialMesh34.Scale = Vector3.new(0.200000003, 1, 1)
  400. SpecialMesh34.MeshType = Enum.MeshType.Brick
  401. SpecialMesh34.Scale = Vector3.new(0.200000003, 1, 1)
  402. Part35.Name = "Smooth Block Model"
  403. Part35.Parent = Model2
  404. Part35.Material = Enum.Material.Metal
  405. Part35.BrickColor = BrickColor.new("Dark stone grey")
  406. Part35.Rotation = Vector3.new(-180, 0, 90)
  407. Part35.Anchored = true
  408. Part35.FormFactor = Enum.FormFactor.Custom
  409. Part35.Size = Vector3.new(2, 0.400000006, 4)
  410. Part35.CFrame = CFrame.new(8.59999847, 3.10196018, -32, 3.12653282e-23, -1, 0, -1, 3.12653282e-23, 0, 0, 0, -1)
  411. Part35.BottomSurface = Enum.SurfaceType.Smooth
  412. Part35.TopSurface = Enum.SurfaceType.Smooth
  413. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  414. Part35.Position = Vector3.new(8.59999847, 3.10196018, -32)
  415. Part35.Orientation = Vector3.new(0, 180, -90)
  416. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  417. SpecialMesh36.Parent = Part35
  418. SpecialMesh36.Scale = Vector3.new(1, 1, 1.29999995)
  419. SpecialMesh36.MeshType = Enum.MeshType.Brick
  420. SpecialMesh36.Scale = Vector3.new(1, 1, 1.29999995)
  421. Part37.Name = "Tip"
  422. Part37.Parent = Model2
  423. Part37.Material = Enum.Material.Foil
  424. Part37.BrickColor = BrickColor.new("Bright yellow")
  425. Part37.Reflectance = 0.20000000298023
  426. Part37.Rotation = Vector3.new(-180, 0, 180)
  427. Part37.Anchored = true
  428. Part37.FormFactor = Enum.FormFactor.Custom
  429. Part37.Size = Vector3.new(4, 1.50000012, 4)
  430. Part37.CFrame = CFrame.new(11, 20.4541168, -32, -1, -3.12653282e-23, 0, 3.12653282e-23, 1, 0, 0, 0, -1)
  431. Part37.BottomSurface = Enum.SurfaceType.Smooth
  432. Part37.TopSurface = Enum.SurfaceType.Smooth
  433. Part37.Color = Color3.new(0.960784, 0.803922, 0.188235)
  434. Part37.Position = Vector3.new(11, 20.4541168, -32)
  435. Part37.Orientation = Vector3.new(0, 180, 0)
  436. Part37.Color = Color3.new(0.960784, 0.803922, 0.188235)
  437. SpecialMesh38.Parent = Part37
  438. SpecialMesh38.Scale = Vector3.new(1, 5, 1)
  439. SpecialMesh38.MeshType = Enum.MeshType.Sphere
  440. SpecialMesh38.Scale = Vector3.new(1, 5, 1)
  441. Script39.Name = "Boom"
  442. Script39.Parent = Part37
  443. Script39.Disabled = true
  444. table.insert(cors,sandbox(Script39,function()
  445. while true do
  446. c = game.Workspace:GetChildren()
  447. for i =1,#c do
  448. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  449. if c[i].Locked == false then
  450. c[i].Material = Enum.Material.CorrodedMetal
  451. c[i].Anchored = false
  452. c[i]:BreakJoints()
  453. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  454. miniboom.Parent=c[i]
  455. miniboom:Play()
  456. game.Debris:AddItem(miniboom,1)
  457. end
  458. end
  459. if (c[i].className == "Model") then
  460. end
  461. g = c[i]:GetChildren()
  462. for j =1,#g do
  463. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  464. g[j].Material = Enum.Material.CorrodedMetal
  465. g[j].Anchored = false
  466. g[j]:BreakJoints()
  467. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  468. miniboom.Parent=c[i]
  469. miniboom:Play()
  470. game.Debris:AddItem(miniboom,1)
  471. end
  472. if (g[j].className == "Model") then
  473. end
  474. t = g[j]:GetChildren()
  475. for s =1,#t do
  476. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  477. t[s].Material = Enum.Material.CorrodedMetal
  478. t[s].Anchored = false
  479. t[s]:BreakJoints()
  480. end
  481. if (t[s].className == "Model") then
  482. end
  483. a = t[s]:GetChildren()
  484. for z =1,#a do
  485. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  486. a[z].Material = Enum.Material.CorrodedMetal
  487. a[z].Anchored = false
  488. a[z]:BreakJoints()
  489. end
  490. if (a[z].className == "Model") then
  491. end
  492. p = a[z]:GetChildren()
  493. for l =1,#p do
  494. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  495. p[l].Material = Enum.Material.CorrodedMetal
  496. p[l].Anchored = false
  497. p[l]:BreakJoints()
  498. end
  499. end
  500. end
  501. end
  502. end
  503. end
  504. wait(.3)
  505. end
  506.  
  507. end))
  508. Part40.Name = "Smooth Block Model"
  509. Part40.Parent = Model2
  510. Part40.Material = Enum.Material.Metal
  511. Part40.BrickColor = BrickColor.new("Dark stone grey")
  512. Part40.Rotation = Vector3.new(-180, 0, 90)
  513. Part40.Anchored = true
  514. Part40.FormFactor = Enum.FormFactor.Symmetric
  515. Part40.Shape = Enum.PartType.Cylinder
  516. Part40.Size = Vector3.new(2, 2, 2)
  517. Part40.CFrame = CFrame.new(11, 7.102952, -32, 3.12653282e-23, -1, 0, -1, 3.12653282e-23, 0, 0, 0, -1)
  518. Part40.BottomSurface = Enum.SurfaceType.Smooth
  519. Part40.TopSurface = Enum.SurfaceType.Smooth
  520. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  521. Part40.Position = Vector3.new(11, 7.102952, -32)
  522. Part40.Orientation = Vector3.new(0, 180, -90)
  523. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  524. Part41.Name = "Smooth Block Model"
  525. Part41.Parent = Model2
  526. Part41.Material = Enum.Material.Metal
  527. Part41.BrickColor = BrickColor.new("Dark stone grey")
  528. Part41.Rotation = Vector3.new(-180, 0, -90)
  529. Part41.Anchored = true
  530. Part41.FormFactor = Enum.FormFactor.Symmetric
  531. Part41.Shape = Enum.PartType.Cylinder
  532. Part41.Size = Vector3.new(4, 4, 4)
  533. Part41.CFrame = CFrame.new(11, 18.1041374, -32, -3.12653282e-23, 1, 0, 1, -3.12653282e-23, 0, 0, 0, -1)
  534. Part41.BottomSurface = Enum.SurfaceType.Smooth
  535. Part41.TopSurface = Enum.SurfaceType.Smooth
  536. Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
  537. Part41.Position = Vector3.new(11, 18.1041374, -32)
  538. Part41.Orientation = Vector3.new(0, 180, 90)
  539. Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
  540. Model42.Name = "Lights"
  541. Model42.Parent = Model1
  542. Part43.Name = "Light"
  543. Part43.Parent = Model42
  544. Part43.Anchored = true
  545. Part43.FormFactor = Enum.FormFactor.Custom
  546. Part43.Size = Vector3.new(3.39999986, 1.19999981, 12)
  547. Part43.CFrame = CFrame.new(6.69999981, 2.70767307, -32, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  548. Part43.BottomSurface = Enum.SurfaceType.Smooth
  549. Part43.TopSurface = Enum.SurfaceType.Smooth
  550. Part43.Position = Vector3.new(6.69999981, 2.70767307, -32)
  551. SpotLight44.Parent = Part43
  552. SpotLight44.Color = Color3.new(1, 0, 0.0156863)
  553. SpotLight44.Enabled = false
  554. SpotLight44.Brightness = 100
  555. SpotLight44.Face = Enum.NormalId.Left
  556. SpotLight44.Color = Color3.new(1, 0, 0.0156863)
  557. Part45.Name = "Light"
  558. Part45.Parent = Model42
  559. Part45.Rotation = Vector3.new(0, -90, 0)
  560. Part45.Anchored = true
  561. Part45.FormFactor = Enum.FormFactor.Custom
  562. Part45.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  563. Part45.CFrame = CFrame.new(11, 2.70767307, -27.6999969, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  564. Part45.BottomSurface = Enum.SurfaceType.Smooth
  565. Part45.TopSurface = Enum.SurfaceType.Smooth
  566. Part45.Position = Vector3.new(11, 2.70767307, -27.6999969)
  567. Part45.Orientation = Vector3.new(0, -90, 0)
  568. SpotLight46.Parent = Part45
  569. SpotLight46.Color = Color3.new(1, 0, 0.0156863)
  570. SpotLight46.Enabled = false
  571. SpotLight46.Brightness = 100
  572. SpotLight46.Face = Enum.NormalId.Right
  573. SpotLight46.Color = Color3.new(1, 0, 0.0156863)
  574. Part47.Name = "Light"
  575. Part47.Parent = Model42
  576. Part47.Rotation = Vector3.new(0, -90, 0)
  577. Part47.Anchored = true
  578. Part47.FormFactor = Enum.FormFactor.Custom
  579. Part47.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  580. Part47.CFrame = CFrame.new(11, 2.70767307, -36.3000031, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  581. Part47.BottomSurface = Enum.SurfaceType.Smooth
  582. Part47.TopSurface = Enum.SurfaceType.Smooth
  583. Part47.Position = Vector3.new(11, 2.70767307, -36.3000031)
  584. Part47.Orientation = Vector3.new(0, -90, 0)
  585. SpotLight48.Parent = Part47
  586. SpotLight48.Color = Color3.new(1, 0, 0.0156863)
  587. SpotLight48.Enabled = false
  588. SpotLight48.Brightness = 100
  589. SpotLight48.Face = Enum.NormalId.Left
  590. SpotLight48.Color = Color3.new(1, 0, 0.0156863)
  591. Part49.Name = "Light"
  592. Part49.Parent = Model42
  593. Part49.Anchored = true
  594. Part49.FormFactor = Enum.FormFactor.Custom
  595. Part49.Size = Vector3.new(3.39999986, 1.19999981, 12)
  596. Part49.CFrame = CFrame.new(15.3000031, 2.70767307, -32, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  597. Part49.BottomSurface = Enum.SurfaceType.Smooth
  598. Part49.TopSurface = Enum.SurfaceType.Smooth
  599. Part49.Position = Vector3.new(15.3000031, 2.70767307, -32)
  600. SpotLight50.Parent = Part49
  601. SpotLight50.Color = Color3.new(1, 0, 0.0156863)
  602. SpotLight50.Enabled = false
  603. SpotLight50.Brightness = 100
  604. SpotLight50.Face = Enum.NormalId.Right
  605. SpotLight50.Color = Color3.new(1, 0, 0.0156863)
  606. Part51.Parent = Model1
  607. Part51.Transparency = 0.5
  608. Part51.Anchored = true
  609. Part51.FormFactor = Enum.FormFactor.Custom
  610. Part51.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
  611. Part51.CFrame = CFrame.new(6.69999981, 7.70869541, -32, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  612. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  613. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  614. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  615. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  616. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  617. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  618. Part51.Position = Vector3.new(6.69999981, 7.70869541, -32)
  619. Part52.Parent = Model1
  620. Part52.Transparency = 0.5
  621. Part52.Rotation = Vector3.new(0, -90, 0)
  622. Part52.Anchored = true
  623. Part52.FormFactor = Enum.FormFactor.Custom
  624. Part52.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
  625. Part52.CFrame = CFrame.new(11, 7.70869541, -27.6999969, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  626. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  627. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  628. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  629. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  630. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  631. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  632. Part52.Position = Vector3.new(11, 7.70869541, -27.6999969)
  633. Part52.Orientation = Vector3.new(0, -90, 0)
  634. Part53.Parent = Model1
  635. Part53.Transparency = 0.5
  636. Part53.Rotation = Vector3.new(0, -90, 0)
  637. Part53.Anchored = true
  638. Part53.FormFactor = Enum.FormFactor.Custom
  639. Part53.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
  640. Part53.CFrame = CFrame.new(11, 7.70869541, -36.3000031, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  641. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  642. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  643. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  644. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  645. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  646. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  647. Part53.Position = Vector3.new(11, 7.70869541, -36.3000031)
  648. Part53.Orientation = Vector3.new(0, -90, 0)
  649. Part54.Parent = Model1
  650. Part54.Transparency = 0.5
  651. Part54.Anchored = true
  652. Part54.FormFactor = Enum.FormFactor.Custom
  653. Part54.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
  654. Part54.CFrame = CFrame.new(15.3000031, 7.70869541, -32, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  655. Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  656. Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  657. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  658. Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  659. Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  660. Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  661. Part54.Position = Vector3.new(15.3000031, 7.70869541, -32)
  662. Part55.Parent = Model1
  663. Part55.Rotation = Vector3.new(0, -90, 0)
  664. Part55.Anchored = true
  665. Part55.FormFactor = Enum.FormFactor.Custom
  666. Part55.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  667. Part55.CFrame = CFrame.new(15.3000031, 7.70869541, -36.3000031, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  668. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  669. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  670. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  671. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  672. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  673. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  674. Part55.Position = Vector3.new(15.3000031, 7.70869541, -36.3000031)
  675. Part55.Orientation = Vector3.new(0, -90, 0)
  676. Part56.Parent = Model1
  677. Part56.Rotation = Vector3.new(0, -90, 0)
  678. Part56.Anchored = true
  679. Part56.FormFactor = Enum.FormFactor.Custom
  680. Part56.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  681. Part56.CFrame = CFrame.new(15.3000031, 7.70869541, -27.6999969, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  682. Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  683. Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  684. Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  685. Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  686. Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  687. Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  688. Part56.Position = Vector3.new(15.3000031, 7.70869541, -27.6999969)
  689. Part56.Orientation = Vector3.new(0, -90, 0)
  690. Part57.Parent = Model1
  691. Part57.Rotation = Vector3.new(0, -90, 0)
  692. Part57.Anchored = true
  693. Part57.FormFactor = Enum.FormFactor.Custom
  694. Part57.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  695. Part57.CFrame = CFrame.new(6.69999981, 7.70869541, -36.3000031, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  696. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  697. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  698. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  699. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  701. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  702. Part57.Position = Vector3.new(6.69999981, 7.70869541, -36.3000031)
  703. Part57.Orientation = Vector3.new(0, -90, 0)
  704. Part58.Parent = Model1
  705. Part58.Rotation = Vector3.new(0, -90, 0)
  706. Part58.Anchored = true
  707. Part58.FormFactor = Enum.FormFactor.Custom
  708. Part58.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  709. Part58.CFrame = CFrame.new(6.69999981, 7.70869541, -27.6999969, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  710. Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  711. Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  712. Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  713. Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  714. Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  715. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  716. Part58.Position = Vector3.new(6.69999981, 7.70869541, -27.6999969)
  717. Part58.Orientation = Vector3.new(0, -90, 0)
  718. Part59.Parent = Model1
  719. Part59.Anchored = true
  720. Part59.FormFactor = Enum.FormFactor.Custom
  721. Part59.Size = Vector3.new(3.39999986, 1.19999981, 12)
  722. Part59.CFrame = CFrame.new(6.69999981, 12.7088575, -32, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  723. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  724. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  725. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  726. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  727. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  728. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  729. Part59.Position = Vector3.new(6.69999981, 12.7088575, -32)
  730. Part60.Parent = Model1
  731. Part60.Rotation = Vector3.new(0, -90, 0)
  732. Part60.Anchored = true
  733. Part60.FormFactor = Enum.FormFactor.Custom
  734. Part60.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  735. Part60.CFrame = CFrame.new(11, 12.7088575, -27.6999969, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  736. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  737. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  738. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  739. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  740. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  741. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  742. Part60.Position = Vector3.new(11, 12.7088575, -27.6999969)
  743. Part60.Orientation = Vector3.new(0, -90, 0)
  744. Part61.Parent = Model1
  745. Part61.Anchored = true
  746. Part61.FormFactor = Enum.FormFactor.Custom
  747. Part61.Size = Vector3.new(3.39999986, 1.19999981, 12)
  748. Part61.CFrame = CFrame.new(15.3000031, 12.7088575, -32, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  749. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  750. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  751. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  752. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  753. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  754. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  755. Part61.Position = Vector3.new(15.3000031, 12.7088575, -32)
  756. Part62.Parent = Model1
  757. Part62.Rotation = Vector3.new(0, -90, 0)
  758. Part62.Anchored = true
  759. Part62.FormFactor = Enum.FormFactor.Custom
  760. Part62.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  761. Part62.CFrame = CFrame.new(11, 12.7088575, -36.3000031, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  762. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  763. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  764. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  765. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  766. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  767. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  768. Part62.Position = Vector3.new(11, 12.7088575, -36.3000031)
  769. Part62.Orientation = Vector3.new(0, -90, 0)
  770. Part63.Parent = Model1
  771. Part63.BrickColor = BrickColor.new("Dark stone grey")
  772. Part63.Rotation = Vector3.new(0, -90, 0)
  773. Part63.Anchored = true
  774. Part63.FormFactor = Enum.FormFactor.Custom
  775. Part63.Size = Vector3.new(3.39999986, 3.89999914, 0.200000048)
  776. Part63.CFrame = CFrame.new(5, 7.70869541, -37.1999969, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  777. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  778. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  779. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  780. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  781. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  782. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  783. Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
  784. Part63.Position = Vector3.new(5, 7.70869541, -37.1999969)
  785. Part63.Orientation = Vector3.new(0, -90, 0)
  786. Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
  787. Part64.Name = "Button"
  788. Part64.Parent = Model1
  789. Part64.BrickColor = BrickColor.new("Bright red")
  790. Part64.Rotation = Vector3.new(0, -90, 0)
  791. Part64.Anchored = true
  792. Part64.FormFactor = Enum.FormFactor.Custom
  793. Part64.Size = Vector3.new(2.0999999, 2.59999919, 0.200000048)
  794. Part64.CFrame = CFrame.new(4.79999924, 7.70869541, -37.1999969, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  795. Part64.BottomSurface = Enum.SurfaceType.Smooth
  796. Part64.TopSurface = Enum.SurfaceType.Smooth
  797. Part64.Color = Color3.new(0.768628, 0.156863, 0.109804)
  798. Part64.Position = Vector3.new(4.79999924, 7.70869541, -37.1999969)
  799. Part64.Orientation = Vector3.new(0, -90, 0)
  800. Part64.Color = Color3.new(0.768628, 0.156863, 0.109804)
  801. ClickDetector65.Parent = Part64
  802. Sound66.Parent = Part64
  803. Sound66.SoundId = "http://roblox.com/asset?id=188088048"
  804. Sound66.Volume = 1
  805. Sound66.Looped = true
  806. Sound67.Name = "Boom"
  807. Sound67.Parent = Part64
  808. Sound67.Pitch = 0.69999998807907
  809. Sound67.SoundId = "http://roblox.com/asset?id=165969964"
  810. Sound67.Volume = 1
  811. Sound68.Name = "Siren"
  812. Sound68.Parent = Part64
  813. Sound68.SoundId = "http://roblox.com/asset?id=149666616"
  814. Sound68.Volume = 1
  815. Sound68.Looped = true
  816. Sound69.Name = "SmallBoom"
  817. Sound69.Parent = Part64
  818. Sound69.SoundId = "http://roblox.com/asset?id=180120107"
  819. Script70.Name = "BerezaaGamesNuclearScript"
  820. Script70.Parent = Model1
  821. table.insert(cors,sandbox(Script70,function()
  822. -- Fun nuke by berezaa
  823. -- Credit to FriendlyBiscuit/eric for uploading the loopable alarm sound for me
  824.  
  825. wait(1)
  826.  
  827. script.Parent.Missle.Base.Anchored = true
  828.  
  829. debounce = false
  830.  
  831. script.Parent.Button.ClickDetector.MouseClick:connect(function()
  832. if debounce == false then
  833. debounce = true
  834. script.Parent.Button.Sound:Play()
  835.  
  836. local siren = script.Parent.Button.Siren
  837. siren.Parent = workspace
  838. siren:Play()
  839.  
  840. coroutine.resume(coroutine.create(function()
  841. local lights = script.Parent.Lights:GetChildren()
  842. for i=1,100 do
  843. for i,v in pairs(lights) do
  844. v.SpotLight.Enabled = true
  845. end
  846. wait(0.54)
  847. for i,v in pairs(lights) do
  848. v.SpotLight.Enabled = false
  849. end
  850. wait(0.54)
  851. end
  852. end))
  853.  
  854. wait(2)
  855.  
  856. script.Parent.Missle.Base.Fire.Enabled = true
  857. script.Parent.Missle.Base.Smoke.Enabled = true
  858.  
  859. wait(3)
  860.  
  861. script.Parent.Missle.PrimaryPart = script.Parent.Missle.Base
  862. for i=1,320 do
  863. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*((1.1^(i/5))/3),0))
  864. wait()
  865. end
  866. wait()
  867. for i=1,100 do
  868. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*(1.1^((250-i)/5)/3),0))
  869. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()*CFrame.Angles(0,math.pi/100,0))
  870. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0,-i/100))
  871. wait()
  872. end
  873. wait()
  874. for i=200,120,-1 do
  875. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()-Vector3.new(0,0.1*((1.1^(i/2.95))/4),0))
  876. wait()
  877. end
  878.  
  879. script.Parent.Missle.Tip.Transparency = 0.5
  880. script.Parent.Missle.Tip.CanCollide = false
  881. script.Parent.Missle.Tip.Mesh.Scale = Vector3.new(1,1,1)
  882. local boom = script.Parent.Button.Boom
  883. boom.Parent=workspace
  884. boom:Play()
  885. local frame = script.Parent.Missle.Tip.CFrame
  886.  
  887. script.Parent.Missle.Tip.Boom.Disabled = false
  888.  
  889. for i=1,400 do
  890. script.Parent.Missle.Tip.Size=script.Parent.Missle.Tip.Size+Vector3.new(3,3,3)
  891. script.Parent.Missle.Tip.CFrame=frame
  892. wait()
  893. end
  894. script.Parent.Missle.Tip.Boom.Disabled=true
  895. script.Parent.Missle:Destroy()
  896. siren:Stop()
  897. boom:Stop()
  898.  
  899.  
  900. end
  901. end)
  902. end))
  903. Part71.Parent = Model0
  904. Part71.Anchored = true
  905. Part71.Size = Vector3.new(38, 1, 50)
  906. Part71.CFrame = CFrame.new(15, 1.60196495, -28, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  907. Part71.Position = Vector3.new(15, 1.60196495, -28)
  908. for i,v in pairs(mas:GetChildren()) do
  909. v.Parent = workspace
  910. pcall(function() v:MakeJoints() end)
  911. end
  912. mas:Destroy()
  913. for i,v in pairs(cors) do
  914. spawn(function()
  915. pcall(v)
  916. end)
  917. end
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