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- var mango = parseFloat(document.getElementById('pct_balance').value);
- var ying = parseFloat(document.getElementById('pct_balance').value);
- document.getElementById('pct_chance').value = 49.5;
- document.getElementById('pct_payout').value = 2;
- var mate = (mango*10000000).toPrecision(1);
- var other = (mate/mate+mate-mate)/100000000;
- var troll = ((other/100).toFixed(8));
- var hertz = troll;
- var earnpoint = 1;
- var real = troll;
- var flank = 6.9;
- var under = 2.9;
- var claim = (troll*10);
- var krux = (troll*6.9);
- var ingot = 1;
- var nolta = false;
- var gunkybutt = mango;
- var crazy = mango;
- var utter = mango;
- var noddy = real;
- var torn = mango;
- var wild = mango;
- var min = mango;
- var mad = 0;
- var gunk = mango;
- var dad = 0;
- var smite = false;
- var trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
- var duel = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
- Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
- function dobet() {
- console.clear();
- document.getElementById('pct_chance').value = 49.5;
- document.getElementById('pct_payout').value = 2;
- trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
- if ((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result win me ")){
- utter = utter+(parseFloat(hertz));
- duel = trick;
- }else if (((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose me "))||((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose imp me "))) {
- utter = utter-(parseFloat(hertz));
- duel = trick;
- }
- if (real==null){
- real = parseFloat(hertz);
- }
- if ((utter>(crazy+(hertz*flank)))&&(utter>gunkybutt)) {
- real = hertz*2;
- hertz = hertz*2;
- flank = 4.9;
- under = 4.9;
- ingot = 1;
- nolta = true;
- crazy = parseFloat(utter);
- }
- if ((utter>(crazy+(hertz*flank)))&&(utter<gunkybutt)) {
- real = hertz*2;
- hertz = hertz*2;
- flank = 4.9;
- under = 4.9;
- crazy = parseFloat(utter);
- }
- if ((utter<(crazy-(hertz*under)))&&(!!nolta)&&(mad<2)) {
- real = hertz*2;
- hertz = hertz*2;
- ingot = 1;
- flank = 4.9;
- under = 4.9;
- mad = mad+1;
- dad = dad+1;
- crazy = parseFloat(utter);
- }
- if ((utter<(crazy-(hertz*under)))&&(!nolta)&&(mad<2)) {
- real = hertz*2;
- hertz = hertz*2;
- ingot = 0;
- flank = 4.9;
- under = 4.9;
- mad = mad+1;
- dad = dad+1;
- crazy = parseFloat(utter);
- }
- if ((utter<(crazy-(hertz*under)))&&(mad>=2)&&(!!smite)) {
- real = troll*2;
- hertz = troll*2;
- ingot = 1;
- flank = 4.9;
- under = 4.9;
- mad = 0;
- dad = dad+1;
- smite = false;
- crazy = parseFloat(utter);
- }
- if ((utter<(crazy-(hertz*under)))&&(!smite)&&(mad>=2)) {
- real = troll*2;
- hertz = troll*2;
- ingot = 1;
- flank = 4.9;
- under = 4.9;
- mad = 0;
- dad = dad+1;
- smite = true;
- gunk = ((Math.ceil(utter/claim))*claim);
- crazy = parseFloat(utter);
- }
- if ((utter>=(gunkybutt+(claim*ingot)))&&(utter<(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(dad<2)) {
- crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- flank = 6.9;
- ingot = 1;
- mad = 0;
- dad = 0;
- nolta = false;
- under = 2.9;
- smite = false;
- real = troll;
- hertz = troll;
- }
- if ((utter>=(gunkybutt+(claim*ingot)))&&(utter>(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(dad<2)) {
- crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- flank = 4.9;
- ingot = 1;
- mad = 0;
- dad = 0;
- nolta = false;
- under = 4.9;
- smite = false;
- real = troll*2;
- hertz = troll*2;
- }
- if ((utter>=(gunk+(claim*ingot)))&&(utter<(((Math.floor(utter/claim))*claim)+krux))&&(dad>=2)) {
- crazy = ((Math.floor(utter/claim))*claim);
- gunkybutt = ((Math.floor(utter/claim))*claim);
- gunk = ((Math.floor(utter/claim))*claim);
- flank = 6.9;
- ingot = 1;
- nolta = false;
- under = 2.9;
- mad = 0;
- dad = 0;
- smite = false;
- real = troll;
- hertz = troll;
- }
- if ((utter>=(gunk+(claim*ingot)))&&(utter>(((Math.floor(utter/claim))*claim)+krux))&&(dad>=2)) {
- crazy = ((Math.floor(utter/claim))*claim);
- gunkybutt = ((Math.floor(utter/claim))*claim);
- gunk = ((Math.floor(utter/claim))*claim);
- flank = 4.9;
- ingot = 1;
- mad = 0;
- dad = 0;
- smite = false;
- nolta = false;
- under = 4.9;
- real = troll*2;
- hertz = troll*2;
- }
- if ((utter>=(gunk*10))&&(utter>(((Math.floor(utter/claim))*claim)+krux))) {
- crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- gunk = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- troll = (troll*10)
- claim = (troll*10);
- krux = (troll*6.9);
- flank = 4.9;
- ingot = 1;
- mad = 0;
- dad = 0;
- smite = false;
- nolta = false;
- under = 4.9;
- real = troll*2;
- hertz = troll*2;
- }
- if ((utter>=(gunk*10))&&(utter<(((Math.floor(utter/claim))*claim)+krux))) {
- crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- gunk = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
- troll = (troll*10)
- claim = (troll*10);
- krux = (troll*6.9);
- flank = 6.9;
- ingot = 1;
- mad = 0;
- dad = 0;
- smite = false;
- nolta = false;
- under = 2.9;
- real = troll;
- hertz = troll;
- }
- if (utter>earnpoint) {
- alert('winner winner');
- console.log('winner winner');
- return;
- }
- if (utter>wild) {
- wild = parseFloat(utter);
- }
- if (utter<min) {
- min = parseFloat(utter);
- }
- var freak = ((utter-torn).toFixed(8));
- console.log("balance made");
- console.log(freak);
- console.log("biggest balance");
- console.log((parseFloat(wild)).toFixed(8));
- console.log("lowest balance");
- console.log((parseFloat(min)).toFixed(8));
- parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
- parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
- if (trick==duel){
- $('#a_lo').click();
- }
- }
- setInterval(() => dobet(), 1);
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