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- --Made by OpTic Wisdom
- Victim = game.Players["VICTIMNAMEHERE"]
- game:GetObjects("rbxassetid://512181063")[1].Parent=game.Workspace
- wait(0.5)
- game.Workspace.WTrials:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
- model = game.Workspace.WTrials
- function onTouched(part)
- local character = part.Parent
- local kekek = character:FindFirstChild("Humanoid")
- if part.Parent.Humanoid ~= nil then
- w = Instance.new("Weld")
- w.Parent = part.Parent.Head
- w.Part0 = w.Parent
- w.Part1 = model.hanger
- if kekek then
- kekek.Health = kekek.Health - 5
- wait(1)
- kekek.Health = kekek.Health - 5
- wait(1)
- kekek.Health = kekek.Health - 6
- wait(1)
- kekek.Health = kekek.Health - 6
- wait(1)
- kekek.Health = kekek.Health - 7
- wait(1)
- kekek.Health = kekek.Health - 7
- wait(1)
- kekek.Health = kekek.Health - 7
- wait(1)
- kekek.Health = kekek.Health - 7
- wait(1)
- kekek.Health = kekek.Health - 8
- wait(1)
- kekek.Health = kekek.Health - 9
- wait(1)
- kekek.Health = 0
- end
- end
- end
- connection=game.Workspace.WTrials.hanger.Touched:connect(onTouched)
- wait(2)
- Victim.Character.HumanoidRootPart.CFrame = game.Workspace.WTrials.hanger.CFrame
- wait(12)
- game.Workspace.WTrials:Destroy()
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