sneakydodge123

idk really

Sep 4th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --[[ joalars2's script gui ]]--
  88. --[[ lol ur not supposed to have this ]]--
  89.  
  90. local plr = owner
  91.  
  92. local scripttab = {
  93. {
  94. "Bubble",
  95. function()
  96. local plr = owner
  97. local char,mouse = plr.Character,plr:GetMouse()
  98.  
  99. local tS = false
  100.  
  101. local p = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  102. p.Anchored = true
  103. p.CanCollide = false
  104. p.Transparency = 1
  105. p.TopSurface = "Smooth"
  106. p.BottomSurface = "Smooth"
  107. p.Size = Vector3.new(7,7,7)
  108. p.BrickColor = BrickColor.new("Toothpaste")
  109. p.Material = "Neon"
  110. p.Shape = "Ball"
  111. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  112. local vel = Instance.new("BodyVelocity",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  113. vel.Velocity = Vector3.new(0,0,0)
  114. vel.MaxForce = Vector3.new(0,0,0)
  115.  
  116. mouse.KeyDown:connect(function(key)
  117. if key == "f" then
  118. if tS == false then
  119. tS = true
  120. p.Transparency = 0.7
  121. char.Humanoid.WalkSpeed = 40
  122. else
  123. char.Humanoid.WalkSpeed = 16
  124. tS = false
  125. p.Transparency = 1
  126. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,true) end) if s == false then end end)
  127. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
  128. end
  129. end
  130. end)
  131.  
  132. char:WaitForChild("Humanoid").Died:connect(function()
  133. for i,v in pairs(char:GetChildren()) do
  134. if v:IsA("BasePart") then
  135. v.Anchored = true
  136. v.Transparency = 1
  137. v.CanCollide = false
  138. elseif v:IsA("Accessory") then
  139. v:Destroy()
  140. end
  141. end
  142. for i=1,50 do
  143. p.Size = p.Size + Vector3.new(0.3,0.3,0.3)
  144. p.Transparency = p.Transparency + (0.3/50)
  145. wait()
  146. end
  147. end)
  148.  
  149. local frame = 0
  150. game:GetService("RunService").RenderStepped:connect(function()
  151. frame = frame + 1
  152. if tS == true then
  153. if math.floor(frame/4) == frame/4 then
  154. local initSize = math.random(70,100)/100
  155.  
  156. local p2 = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  157. p2.Anchored = true
  158. p2.CanCollide = false
  159. p2.Transparency = 0.5
  160. p2.TopSurface = "Smooth"
  161. p2.BottomSurface = "Smooth"
  162. p2.Size = Vector3.new(initSize,initSize,initSize)
  163. p2.BrickColor = BrickColor.new("Toothpaste")
  164. p2.Material = "Neon"
  165. p2.Shape = "Ball"
  166.  
  167. local randcf = CFrame.new(char:FindFirstChild("Torso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10) or char:FindFirstChild("UpperTorso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),char:FindFirstChild("Torso").Position)
  168. p2.CFrame = randcf
  169. local frmdet
  170. frmdet = game:GetService("RunService").RenderStepped:connect(function()
  171. p2.Size = p2.Size - Vector3.new(initSize/50,initSize/50,initSize/50)
  172. p2.Transparency = p2.Transparency + (0.5/60)
  173. p2.CFrame = randcf
  174. randcf = randcf * CFrame.new(0,0,0.02)
  175. if p2.Transparency >= 1 then
  176. frmdet:disconnect()
  177. p2:Destroy()
  178. end
  179. end)
  180. end
  181. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  182. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,false) end) if s == false then end end)
  183. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
  184. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
  185. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Dead,true)
  186. char:FindFirstChild("Humanoid"):ChangeState(Enum.HumanoidStateType.Swimming)
  187. vel.MaxForce = Vector3.new(500,4000,500)
  188. else
  189. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  190. vel.MaxForce = Vector3.new(0,0,0)
  191. end
  192. end)
  193. end
  194. },
  195. {
  196. "Platform",
  197. function()
  198. local oldtick = tick()
  199. warn("Loading platform...")
  200.  
  201. local plr = owner
  202. local char,mouse = plr.Character,plr:GetMouse()
  203.  
  204. local amountbricks = 100
  205.  
  206. local inc = 360/amountbricks
  207.  
  208. local model = Instance.new("Model",char)
  209. model.Name = "pltfrm"
  210. local folder = Instance.new("Folder",model)
  211. folder.Name = "trnsprncy"
  212.  
  213. local atY = char:FindFirstChild("HumanoidRootPart").Position.Y - 2.5
  214. local tY = atY
  215.  
  216. local P = Instance.new("Part",model)
  217. P.Anchored = true
  218. P.Transparency = 0.7
  219. P.Material = "Neon"
  220. P.Shape = "Cylinder"
  221. P.BrickColor = BrickColor.new("New Yeller")
  222. P.Size = Vector3.new(0.2,5.9,5.9)
  223. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  224.  
  225. model.PrimaryPart = P
  226.  
  227. for i=1,amountbricks do
  228. local p = Instance.new("Part",model)
  229. p.Name = i
  230. p.Size = Vector3.new(0.2,0.2,0.2)
  231. p.Anchored = true
  232. p.CanCollide = false
  233. p.Locked = true
  234. --p.Material = "Neon"
  235. p.BrickColor = BrickColor.new("Really black")
  236. p.Transparency = 0
  237.  
  238. local cosine = math.cos(math.rad(inc*i))*3
  239. local sine = math.sin(math.rad(inc*i))*3
  240.  
  241. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z) + Vector3.new(cosine,0,sine),Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))
  242. end
  243.  
  244. mouse.KeyDown:connect(function(key)
  245. if key == "r" then
  246. local kup
  247. local frm
  248. frm = game:GetService("RunService").RenderStepped:connect(function()
  249. atY = atY + 0.3
  250. end)
  251. kup = mouse.KeyUp:connect(function(localkey)
  252. if localkey == "r" then
  253. frm:disconnect()
  254. kup:disconnect()
  255. end
  256. end)
  257. elseif key == "f" then
  258. local kup
  259. local frm
  260. frm = game:GetService("RunService").RenderStepped:connect(function()
  261. atY = atY - 0.3
  262. end)
  263. kup = mouse.KeyUp:connect(function(localkey)
  264. if localkey == "f" then
  265. frm:disconnect()
  266. kup:disconnect()
  267. end
  268. end)
  269. end
  270. end)
  271.  
  272. local frame = 0
  273. game:GetService("RunService").RenderStepped:connect(function()
  274. frame = frame + 1
  275. for i,v in pairs(folder:GetChildren()) do
  276. v.Transparency = v.Transparency + 0.04
  277. if v.Transparency >= 1 then
  278. v:Destroy()
  279. end
  280. end
  281. if P.Parent == model and P ~= nil then
  282. tY = atY + math.cos(tick()*2)/4
  283. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  284. --if math.floor(frame/5) == frame/5 then
  285. for i=1,3 do
  286. local cosine = math.cos(math.rad(((360/3)*i)+frame*3))*3.5
  287. local sine = math.sin(math.rad(((360/3)*i)+frame*3))*3.5
  288. local ocosine = math.cos(math.rad(((360/3)*i)+frame*3-1))*3.5
  289. local osine = math.sin(math.rad(((360/3)*i)+frame*3-1))*3.5
  290.  
  291. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  292.  
  293. local p = Instance.new("Part",folder)
  294. p.Anchored = true
  295. p.Material = "Neon"
  296. p.BrickColor = BrickColor.new("New Yeller")
  297. p.CanCollide = false
  298. p.Size = Vector3.new(0.2,0.2,magn*3)
  299. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  300. --[[local frm
  301. frm = game:GetService("RunService").RenderStepped:connect(function()
  302. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  303. p:Destroy()
  304. frm:disconnect()
  305. end)]]
  306. end
  307. --[[for i=1,2 do
  308. local cosine = math.cos(math.rad((180*i)-frame*3))*2.5
  309. local sine = math.sin(math.rad((180*i)-frame*3))*2.5
  310. local ocosine = math.cos(math.rad((180*i)-frame*3-1))*2.5
  311. local osine = math.sin(math.rad((180*i)-frame*3-1))*2.5
  312.  
  313. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  314.  
  315. local p = Instance.new("Part",model)
  316. p.Anchored = true
  317. p.CanCollide = false
  318. p.Size = Vector3.new(0.2,0.2,magn*3)
  319. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  320. local frm
  321. frm = game:GetService("RunService").RenderStepped:connect(function()
  322. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  323. p:Destroy()
  324. frm:disconnect()
  325. end)
  326. end]]
  327. --end
  328. else
  329. tY = atY + math.cos(tick()*2)/4
  330. delay(0.2,function() P:Destroy() end)
  331. P = Instance.new("Part",model)
  332. P.Anchored = true
  333. P.Transparency = 0.7
  334. P.Material = "Neon"
  335. P.Shape = "Cylinder"
  336. P.BrickColor = BrickColor.new("New Yeller")
  337. P.Size = Vector3.new(0.2,5.9,5.9)
  338. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  339. model.PrimaryPart = P
  340. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  341. end
  342. end)
  343. end
  344. },
  345.  
  346. {
  347. "Ghost doe",
  348. function()
  349. player = owner
  350. chara = player.Character
  351.  
  352. ch = chara:GetChildren()
  353. for i = 1, #ch do
  354. if ch[i].Name == "Torso" then
  355. ch[i].roblox.Transparency = 1
  356. elseif ch[i].Name == "Head" then
  357. ch[i].face.Transparency = 1
  358. ch[i].Transparency = 1
  359. elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
  360. ch[i]:Destroy()
  361. end
  362. end
  363.  
  364. local sPart = Instance.new("Part",workspace)
  365. sPart.Name = "SoundPart"
  366. sPart.Size = Vector3.new(0.2,0.2,0.2)
  367. sPart.Anchored = true
  368. sPart.Transparency = 1
  369. sPart.CanCollide = false
  370. sPart.CFrame = chara.Torso.CFrame
  371.  
  372. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  373. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  374. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  375. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  376. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  377.  
  378. --Outfit--
  379. New = function(Object, Parent, Name, Data)
  380. local Object = Instance.new(Object)
  381. for Index, Value in pairs(Data or {}) do
  382. Object[Index] = Value
  383. end
  384. Object.Parent = Parent
  385. Object.Name = Name
  386. return Object
  387. end
  388.  
  389. function ScatterEff(part)
  390. local eff1 = Instance.new("ParticleEmitter",part)
  391. eff1.Size = NumberSequence.new(.1)
  392. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  393. eff1.LightEmission = 1
  394. eff1.Lifetime = NumberRange.new(1)
  395. eff1.Speed = NumberRange.new(1)
  396. eff1.Rate = 25
  397. eff1.VelocitySpread = 10000
  398. eff1.Texture = "rbxassetid://347504241"
  399. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  400. local eff2 = Instance.new("ParticleEmitter",part)
  401. eff2.Size = NumberSequence.new(.1)
  402. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  403. eff2.LightEmission = 1
  404. eff2.Lifetime = NumberRange.new(1)
  405. eff2.Speed = NumberRange.new(1)
  406. eff2.Rate = 25
  407. eff2.VelocitySpread = 10000
  408. eff2.Texture = "rbxassetid://347504259"
  409. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  410. end
  411.  
  412. function BurningEff(part)
  413. local eff1 = Instance.new("ParticleEmitter",part)
  414. eff1.Size = NumberSequence.new(.1)
  415. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  416. eff1.LightEmission = 1
  417. eff1.Lifetime = NumberRange.new(1)
  418. eff1.Speed = NumberRange.new(0)
  419. eff1.Rate = 25
  420. eff1.Texture = "rbxassetid://347504241"
  421. eff1.Acceleration = Vector3.new(0,10,0)
  422. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  423. local eff2 = Instance.new("ParticleEmitter",part)
  424. eff2.Size = NumberSequence.new(.1)
  425. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  426. eff2.LightEmission = 1
  427. eff2.Lifetime = NumberRange.new(1)
  428. eff2.Speed = NumberRange.new(0)
  429. eff2.Rate = 25
  430. eff2.Texture = "rbxassetid://347504259"
  431. eff2.Acceleration = Vector3.new(0,10,0)
  432. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  433. local eff3 = Instance.new("ParticleEmitter",part)
  434. eff3.Size = NumberSequence.new(1)
  435. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  436. eff3.LightEmission = 1
  437. eff3.Lifetime = NumberRange.new(1)
  438. eff3.Speed = NumberRange.new(0)
  439. eff3.Rate = 25
  440. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  441. eff3.Acceleration = Vector3.new(0,10,0)
  442. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  443. end
  444.  
  445. FakeHead = chara
  446. MainPart = New("Part",FakeHead,"MainPart",{Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
  447. Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  448. face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
  449. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
  450. FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
  451. EyeFire = New("Part",chara,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
  452. Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
  453. Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
  454. Chest = chara
  455. MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  456. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  457. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  458. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  459. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  460. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  461. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  462. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  463. LeftArm = chara
  464. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
  465. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  466. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  467. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  468. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  469. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  470. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  471. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  472. EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  473. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  474. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  475. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  476. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  477. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  478. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  479. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  480. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  481. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  482. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  483. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  484. --BurningEff(EffCorruptedPart)
  485. LeftLeg = chara
  486. MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  487. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  488. EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  489. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  490. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  491. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  492. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  493. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  494. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  495. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  496. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  497. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  498. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  499. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  500. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  501. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  502. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  503. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  504. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  505. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  506. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  507. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  508. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  509. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  510. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  511. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  512. --ScatterEff(EffCorruptedPart)
  513. RightArm = chara
  514. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
  515. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  516. Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  517. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
  518. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  519. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  520. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  521. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  522. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  523. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  524. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  525. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  526. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  527. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  528. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  529. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  530. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  531. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  532. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  533. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  534. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  535. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  536. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  537. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  538. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  539. RightLeg = chara
  540. MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  541. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  542. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  543. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  544. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  545. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  546. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  547. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  548. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  549. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  550. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  551. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  552. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  553. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  554. EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  555. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  556. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  557. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  558. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  559. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  560. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  561. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  562. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  563. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  564. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  565. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  566. --ScatterEff(EffCorruptedPart)
  567.  
  568. sa = RightArm:GetChildren()
  569. for i = 1, #sa do
  570. --ScatterEff(sa[i])
  571. end
  572.  
  573. local eff1 = Instance.new("ParticleEmitter",EyeFire)
  574. eff1.Size = NumberSequence.new(.1)
  575. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  576. eff1.LightEmission = 1
  577. eff1.Lifetime = NumberRange.new(.5)
  578. eff1.Speed = NumberRange.new(1)
  579. eff1.EmissionDirection = "Front"
  580. eff1.Rate = 100
  581. eff1.Texture = "rbxassetid://347504241"
  582. eff1.Acceleration = Vector3.new(0,10,0)
  583. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  584. local eff2 = Instance.new("ParticleEmitter",EyeFire)
  585. eff2.Size = NumberSequence.new(.1)
  586. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  587. eff2.LightEmission = 1
  588. eff2.Lifetime = NumberRange.new(.5)
  589. eff2.Speed = NumberRange.new(1)
  590. eff2.EmissionDirection = "Front"
  591. eff2.Rate = 100
  592. eff2.Texture = "rbxassetid://347504259"
  593. eff2.Acceleration = Vector3.new(0,10,0)
  594. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  595. local eff3 = Instance.new("ParticleEmitter",EyeFire)
  596. eff3.Size = NumberSequence.new(.1)
  597. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  598. eff3.LightEmission = 1
  599. eff3.Lifetime = NumberRange.new(.5)
  600. eff3.Speed = NumberRange.new(1)
  601. eff3.EmissionDirection = "Front"
  602. eff3.Rate = 100
  603. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  604. eff3.Acceleration = Vector3.new(0,10,0)
  605. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  606.  
  607. --Sounds--
  608. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  609. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  610. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  611. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  612. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  613. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  614. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  615. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  616.  
  617. --Animations--
  618. swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))
  619.  
  620. --Name Tag--
  621. local naeeym = Instance.new("BillboardGui",chara)
  622. naeeym.Size = UDim2.new(0,100,0,40)
  623. naeeym.StudsOffset = Vector3.new(0,2,0)
  624. naeeym.Adornee = chara.Head
  625. local tecks = Instance.new("TextLabel",naeeym)
  626. tecks.BackgroundTransparency = 1
  627. tecks.BorderSizePixel = 0
  628. tecks.Text = "John Doe"
  629. tecks.Font = "Fantasy"
  630. tecks.FontSize = "Size24"
  631. tecks.TextStrokeTransparency = 1
  632. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  633. tecks.TextColor3 = Color3.new(0,0,0)
  634. tecks.Size = UDim2.new(1,0,0.5,0)
  635.  
  636. --Soul Steal--
  637. function SoulSteal(pos)
  638. local soulst = coroutine.wrap(function()
  639. local soul = Instance.new("Part",workspace)
  640. soul.Size = Vector3.new(0,0,0)
  641. soul.CanCollide = false
  642. soul.Anchored = false
  643. soul.Position = pos
  644. soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  645. soul.Transparency = 1
  646. local ptc = Instance.new("ParticleEmitter",soul)
  647. ptc.Texture = "http://www.roblox.com/asset/?id=197195522"
  648. ptc.Size = NumberSequence.new(0.5)
  649. ptc.LockedToPart = false
  650. ptc.Rate = 1000
  651. ptc.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(255,0,0))
  652. ptc.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  653. ptc.Speed = NumberRange.new(0)
  654. ptc.RotSpeed = NumberRange.new(-70,70)
  655. ptc.Lifetime = NumberRange.new(0.3,0.7)
  656. local bodpos = Instance.new("BodyPosition",soul)
  657. bodpos.Position = pos
  658. wait(2)
  659. soul.Touched:connect(function(hit)
  660. if hit.Parent == chara then
  661. soul:Destroy()
  662. end
  663. end)
  664. while soul do
  665. wait(.1)
  666. bodpos.Position = chara.Torso.Position
  667. end
  668. end)
  669. soulst()
  670. end
  671.  
  672. --Death of a Mortal--
  673. function KillMortal(hitdude)
  674. local torsy = nil
  675. if hitdude:FindFirstChild("Torso")~=nil then
  676. torsy = hitdude.Torso
  677. elseif hitdude:FindFirstChild("UpperTorso")~=nil then
  678. torsy = hitdude.UpperTorso
  679. end
  680. local val = Instance.new("ObjectValue",hitdude)
  681. val.Name = "HasBeenHit"
  682. hitdude:BreakJoints()
  683. hitdude.Humanoid:Destroy()
  684. SoulSteal(torsy.Position)
  685. local chi = hitdude:GetChildren()
  686. for i = 1, #chi do
  687. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  688. local bodpos = Instance.new("BodyPosition",chi[i])
  689. bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  690. ScatterEff(chi[i])
  691. chi[i].BrickColor = BrickColor.new("Really black")
  692. end
  693. end
  694. for i = 1, 4 do
  695. for i = 1, #chi do
  696. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  697. chi[i].Transparency = chi[i].Transparency + .25
  698. wait(.01)
  699. end
  700. end
  701. end
  702. for i = 1, #chi do
  703. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  704. chi[i]:Destroy()
  705. end
  706. end
  707. end
  708.  
  709. --Arm Touch--
  710. bladeactive = false
  711. Hitbox.Touched:connect(function(hit)
  712. if bladeactive == true then
  713. if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
  714. hitsnd:Play()
  715. KillMortal(hit.Parent)
  716. end
  717. end
  718. end)
  719.  
  720. --Teleport--
  721. function Teleport(pos)
  722. telesnd:Play()
  723. local ch = chara:GetChildren()
  724. for i = 1, #ch do
  725. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  726. local trace = Instance.new("Part",game.Workspace)
  727. trace.Size = ch[i].Size
  728. trace.Material = "Neon"
  729. trace.BrickColor = BrickColor.new("Really black")
  730. trace.Transparency = .3
  731. trace.CanCollide = false
  732. trace.Anchored = true
  733. trace.CFrame = ch[i].CFrame
  734. if ch[i].Name == "Head" then
  735. mehs = Instance.new("CylinderMesh",trace)
  736. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  737. end
  738. tracedisappear = coroutine.wrap(function()
  739. wait(1)
  740. for i = 1, 7 do
  741. wait(.1)
  742. trace.Transparency = trace.Transparency + .1
  743. end
  744. trace:Destroy()
  745. end)
  746. tracedisappear()
  747. end
  748. end
  749. chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  750. end
  751.  
  752. --Grab--
  753. function Grab(mouse)
  754. local hit = mouse.Target
  755. if hit ~= nil then
  756. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  757. local torsy = nil
  758. if hit.Parent:FindFirstChild("Torso")~=nil then
  759. torsy = hit.Parent.Torso
  760. elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
  761. torsy = hit.Parent.UpperTorso
  762. end
  763. local bodpos = Instance.new("BodyPosition",torsy)
  764. bodpos.Position = torsy.Position
  765. wait(1)
  766. burnsnd:Play()
  767. hit.Parent.Humanoid.MaxHealth = 100
  768. bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
  769. for i = 1, 10 do
  770. wait(.1)
  771. BurningEff(torsy)
  772. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
  773. end
  774. KillMortal(hit.Parent)
  775. end
  776. else end
  777. end
  778.  
  779. --Button1Down--
  780. dell = false
  781. function onButton1Down()
  782. if dell == false then
  783. dell = true
  784. swinganim:Play()
  785. bladeactive = true
  786. slashsnd:Play()
  787. wait(.7)
  788. bladeactive = false
  789. dell = false
  790. swinganim:Stop()
  791. end
  792. end
  793.  
  794. --KeyDowns--
  795. function onKeyDown(key)
  796. if key == "z" then
  797. Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
  798. elseif key == "x" then
  799. Grab(Mouse)
  800. end
  801. end
  802.  
  803. --Mouse Functions--
  804. Mouse = player:GetMouse()
  805. if Mouse then
  806. Mouse.Button1Down:connect(onButton1Down)
  807. Mouse.KeyDown:connect(onKeyDown)
  808. end
  809.  
  810. spawn(function()
  811. print("Loading Ghost Doe by joalars2...")
  812. print("This is a ghost edit of CKbackup's John Doe script. I do not intend to take credit.")
  813.  
  814. local plr = owner
  815. local mouse,char = plr:GetMouse(),plr.Character
  816.  
  817. local amountGhosts = 3
  818.  
  819. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  820.  
  821. local toggle,cd,mcd = false,false,false
  822. local ghosts = {}
  823. local temptab = {}
  824.  
  825. local state = "idle"
  826.  
  827. local gt = true
  828.  
  829. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  830. gyro.MaxTorque = Vector3.new(0,0,0)
  831. gyro.D = 0
  832. gyro.P = 100000000
  833.  
  834.  
  835. local wCol = BrickColor.new("Really red")
  836. local wCol2 = BrickColor.new("Really black")
  837. local gCol = BrickColor.new("Toothpaste")
  838. local gCol2 = BrickColor.new("Institutional white")
  839.  
  840. function searchAll(m,clear)
  841. if clear then
  842. if clear == true then
  843. for i,v in pairs(temptab) do
  844. table.remove(temptab,1)
  845. end
  846. end
  847. end
  848. for i,v in pairs(m:GetChildren()) do
  849. if v then
  850. local s = v:Clone()
  851. for _,b in pairs(s:GetChildren()) do
  852. b:Destroy()
  853. end
  854. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  855. if s.Name ~= "HumanoidRootPart" then
  856. s.Anchored = true
  857. s.CanCollide = false
  858. s.Transparency = 0.95
  859. v.Transparency = 1
  860. s.TopSurface = "Smooth"
  861. s.BottomSurface = "Smooth"
  862. s.FrontSurface = "Smooth"
  863. s.RightSurface = "Smooth"
  864. s.BackSurface = "Smooth"
  865. s.LeftSurface = "Smooth"
  866. if s.Material ~= Enum.Material.Neon then
  867. if gt == true then
  868. s.BrickColor = wCol2
  869. else
  870. s.BrickColor = gCol2
  871. end
  872. else
  873. if gt == true then
  874. s.BrickColor = wCol
  875. else
  876. s.BrickColor = gCol
  877. end
  878. end
  879. for _,c in pairs(v:GetChildren()) do
  880. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  881. c:Clone().Parent = s
  882. end
  883. end
  884. local objValue = Instance.new("ObjectValue",s)
  885. objValue.Name = "Target"
  886. objValue.Value = v
  887. table.insert(temptab,s)
  888. end
  889. --elseif s:IsA("CharacterMesh") then
  890. --table.insert(temptab,s)
  891. end
  892. --searchAll(v)
  893. end
  894. end
  895. return temptab
  896. end
  897.  
  898. function CreateGhost()
  899. local ghost = Instance.new("Model",game.Workspace)
  900. searchAll(char,true)
  901. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  902. --Instance.new("Humanoid",ghost)
  903. for i,v in pairs(temptab) do
  904. v:Clone().Parent = ghost
  905. end
  906. table.insert(ghosts,ghost)
  907. end
  908.  
  909. function ClearGhosts()
  910. for i,v in pairs(ghosts) do
  911. v:Destroy()
  912. end
  913. for i,v in pairs(ghosts) do
  914. table.remove(ghosts,1)
  915. end
  916. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  917. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  918. v:Destroy()
  919. end
  920. end
  921. end
  922.  
  923. Instance.new("ForceField",char).Visible = false
  924.  
  925. toggle = true
  926. for i=1,amountGhosts do
  927. CreateGhost()
  928. end
  929. char.Parent = game:GetService("Workspace").CurrentCamera
  930. char:FindFirstChild("Head").Transparency = 1
  931. char:FindFirstChild("Torso").Transparency = 1
  932. char:FindFirstChild("Right Arm").Transparency = 1
  933. char:FindFirstChild("Left Arm").Transparency = 1
  934. char:FindFirstChild("Right Leg").Transparency = 1
  935. char:FindFirstChild("Left Leg").Transparency = 1
  936. for i,v in pairs(char:GetChildren()) do
  937. if v:IsA("Accessory") then
  938. v:FindFirstChild("Handle").Transparency = 1
  939. end
  940. end
  941. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  942.  
  943. local p1 = Instance.new("Part",workspace)
  944. local m1 = Instance.new("SpecialMesh",p1)
  945. m1.MeshType = "Sphere"
  946. m1.Scale = Vector3.new(5,5,5)
  947. p1.Size = Vector3.new(1,1,1)
  948. p1.Anchored = true
  949. p1.CanCollide = false
  950. p1.TopSurface = "Smooth"
  951. p1.BottomSurface = "Smooth"
  952. p1.BrickColor = wCol
  953. p1.Material = "Neon"
  954. local p2 = Instance.new("Part",workspace)
  955. local m2 = Instance.new("SpecialMesh",p2)
  956. m2.MeshType = "Sphere"
  957. m2.Scale = Vector3.new(8,8,8)
  958. p2.Size = Vector3.new(1,1,1)
  959. p2.Anchored = true
  960. p2.CanCollide = false
  961. p2.TopSurface = "Smooth"
  962. p2.BottomSurface = "Smooth"
  963. p2.BrickColor = wCol2
  964. p2.Material = "Neon"
  965. local p3 = Instance.new("Part",workspace)
  966. local m3 = Instance.new("BlockMesh",p3)
  967. m3.Scale = Vector3.new(7,7,7)
  968. p3.Size = Vector3.new(1,1,1)
  969. p3.Transparency = 0.4
  970. p3.Anchored = true
  971. p3.CanCollide = false
  972. p3.TopSurface = "Smooth"
  973. p3.BottomSurface = "Smooth"
  974. p3.BrickColor = wCol
  975. p3.Material = "Neon"
  976. local p4 = Instance.new("Part",workspace)
  977. local m4 = Instance.new("BlockMesh",p4)
  978. m4.Scale = Vector3.new(10,10,10)
  979. p4.Size = Vector3.new(1,1,1)
  980. p4.Transparency = 0.4
  981. p4.Anchored = true
  982. p4.CanCollide = false
  983. p4.TopSurface = "Smooth"
  984. p4.BottomSurface = "Smooth"
  985. p4.BrickColor = wCol2
  986. p4.Material = "Neon"
  987. local currentframe = 0
  988. local frmR
  989.  
  990. frmR = game:GetService("RunService").RenderStepped:connect(function()
  991. currentframe = currentframe + 1
  992. if currentframe < 1*60 then
  993. p1.CFrame = char:WaitForChild("Torso").CFrame
  994. p2.CFrame = char:WaitForChild("Torso").CFrame
  995. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  996. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  997. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  998. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  999. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  1000. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  1001. p1.Transparency = p1.Transparency + (1/(1*60))
  1002. p2.Transparency = p2.Transparency + (1/(1*60))
  1003. p3.Transparency = p3.Transparency + (1/(1*60))
  1004. p4.Transparency = p4.Transparency + (1/(1*60))
  1005. else
  1006. p1:Destroy()
  1007. p2:Destroy()
  1008. p3:Destroy()
  1009. p4:Destroy()
  1010. frmR:disconnect()
  1011. end
  1012. end)
  1013.  
  1014. char.Humanoid.MaxHealth = math.huge
  1015. wait()
  1016. char.Humanoid.Health = math.huge
  1017.  
  1018. --[[mouse.KeyDown:connect(function(key)
  1019. if key == "r" then
  1020. print("R!")
  1021. if cd == false then
  1022. print("No cooldown!")
  1023. cd = true
  1024. if toggle == false then
  1025. print("Entering godmode")
  1026. toggle = true
  1027. Instance.new("ForceField",char)
  1028. for i=1,amountGhosts do
  1029. CreateGhost()
  1030. end
  1031. char.Parent = game:GetService("Workspace").CurrentCamera
  1032. char:FindFirstChild("Head").Transparency = 1
  1033. char:FindFirstChild("Torso").Transparency = 1
  1034. char:FindFirstChild("Right Arm").Transparency = 1
  1035. char:FindFirstChild("Left Arm").Transparency = 1
  1036. char:FindFirstChild("Right Leg").Transparency = 1
  1037. char:FindFirstChild("Left Leg").Transparency = 1
  1038. for i,v in pairs(char:GetChildren()) do
  1039. if v:IsA("Accessory") then
  1040. v:FindFirstChild("Handle").Transparency = 1
  1041. end
  1042. end
  1043. else
  1044. print("Exiting godmode")
  1045. toggle = false
  1046. for i,v in pairs(ghosts) do
  1047. v:Destroy()
  1048. end
  1049. char.Parent = game:GetService("Workspace")
  1050. char:FindFirstChild("ForceField"):Destroy()
  1051. char:FindFirstChild("Head").Transparency = 0
  1052. char:FindFirstChild("Torso").Transparency = 0
  1053. char:FindFirstChild("Right Arm").Transparency = 0
  1054. char:FindFirstChild("Left Arm").Transparency = 0
  1055. char:FindFirstChild("Right Leg").Transparency = 0
  1056. char:FindFirstChild("Left Leg").Transparency = 0
  1057. for i,v in pairs(char:GetChildren()) do
  1058. if v:IsA("Accessory") then
  1059. v:FindFirstChild("Handle").Transparency = 0
  1060. end
  1061. end
  1062. end
  1063. cd = false
  1064. end
  1065. end
  1066. end)]]
  1067.  
  1068. mouse.KeyDown:connect(function(key)
  1069. if key == "f" then
  1070. ClearGhosts()
  1071. for i=1,amountGhosts do
  1072. CreateGhost()
  1073. end
  1074. end
  1075. end)
  1076.  
  1077. local frm = 0
  1078.  
  1079. local toRemove = {}
  1080.  
  1081. game:GetService("RunService").RenderStepped:connect(function()
  1082. frm = frm + 1
  1083. if char.Parent == game:GetService("Workspace").CurrentCamera then
  1084.  
  1085. local delay = 0.9
  1086.  
  1087. for i,v in pairs(ghosts) do
  1088. for _,b in pairs(v:GetChildren()) do
  1089. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  1090. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  1091. end
  1092. end
  1093. delay = delay - (0.5/(#ghosts+1))
  1094. end
  1095.  
  1096. --[[if math.floor(frm/8) == frm/8 then
  1097. local isub = 0
  1098. for i,v in pairs(ghosts) do
  1099. if #v:GetChildren() < 6 then
  1100. v:Destroy()
  1101. table.remove(ghosts,i - isub)
  1102. isub = isub + 1
  1103. CreateGhost()
  1104. end
  1105. end
  1106. end]]
  1107. end
  1108.  
  1109. --Animation states
  1110.  
  1111. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  1112. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  1113.  
  1114. if state ~= "busy" then
  1115. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  1116. state = "idle"
  1117. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  1118. state = "running"
  1119. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  1120. state = "falling"
  1121. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  1122. state = "jumping"]]
  1123. end
  1124. char.Humanoid.WalkSpeed = 32
  1125. char.Humanoid.JumpPower = 70
  1126. end
  1127. end)
  1128.  
  1129. char.Humanoid.Died:connect(function()
  1130. toggle = false
  1131.  
  1132. ClearGhosts()
  1133.  
  1134. char.Parent = game.Workspace
  1135. char.Parent = game:GetService("Workspace")
  1136. char:FindFirstChild("ForceField"):Destroy()
  1137. char:FindFirstChild("Head").Transparency = 0
  1138. char:FindFirstChild("Torso").Transparency = 0
  1139. char:FindFirstChild("Right Arm").Transparency = 0
  1140. char:FindFirstChild("Left Arm").Transparency = 0
  1141. char:FindFirstChild("Right Leg").Transparency = 0
  1142. char:FindFirstChild("Left Leg").Transparency = 0
  1143. for i,v in pairs(char:GetChildren()) do
  1144. if v:IsA("Accessory") then
  1145. v:FindFirstChild("Handle").Transparency = 0
  1146. end
  1147. end
  1148. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  1149. plr:LoadCharacter()
  1150. end)
  1151.  
  1152. local msgidGlob = 0
  1153. local state = true
  1154. local font = "Arcade"
  1155. local tcol = Color3.fromRGB(255,217,0)
  1156. local tscol = Color3.fromRGB(0,0,0)
  1157. local fsiz = 28
  1158. local tr = true
  1159. local tsr = false
  1160. local fade = 2
  1161.  
  1162. local p = Instance.new("Part",game.Workspace)
  1163. p.Size = Vector3.new(0.2,0.2,0.2)
  1164. p.Transparency = 1
  1165. p.Anchored = true
  1166. p.CanCollide = false
  1167. p.Name = "Msg"
  1168. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1169.  
  1170. local r = 255
  1171. local b = 0
  1172. local g = 0
  1173.  
  1174. plr.Chatted:connect(function(c)
  1175. msgidGlob = msgidGlob + 1
  1176. local curMsgId = msgidGlob
  1177. if string.lower(c) == "!disable" then
  1178. state = false
  1179. elseif string.lower(c) == "!enable" then
  1180. state = true
  1181. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1182. local old = font
  1183. font = string.sub(c,7,#c) or old
  1184. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1185. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1186. tr = true
  1187. else
  1188. tr = false
  1189. local old = tcol
  1190. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1191. end
  1192. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1193. if string.sub(c,10,#c) == "rainbow" then
  1194. tsr = true
  1195. else
  1196. tsr = false
  1197. local old = tscol
  1198. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1199. end
  1200. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1201. local old = fsiz
  1202. fsiz = string.sub(c,7,#c) or old
  1203. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1204. local old = fade
  1205. fade = string.sub(c,7,#c) or old
  1206. end
  1207. if plr.Character and state == true then
  1208. if plr.Character:FindFirstChild("Head") then
  1209. for i,v in pairs(p:GetChildren()) do
  1210. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1211. v:Destroy()
  1212. end
  1213. end
  1214. local bbgui = Instance.new("BillboardGui",p)
  1215. bbgui.Name = "J2CMSG"
  1216. bbgui.AlwaysOnTop = true
  1217. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1218. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1219. local tl = Instance.new("TextLabel",bbgui)
  1220. tl.BackgroundTransparency = 1
  1221. tl.BorderSizePixel = 0
  1222. tl.Size = UDim2.new(1,0,10,0)
  1223. tl.Position = UDim2.new(0,0,-5,0)
  1224. tl.Font = font or "SciFi"
  1225. tl.FontSize = "Size"..fsiz or "Size36"
  1226. tl.TextColor3 = tcol
  1227. tl.TextScaled = false
  1228. tl.TextWrapped = false
  1229. tl.TextStrokeColor3 = tscol
  1230. tl.TextStrokeTransparency = 0
  1231.  
  1232. game:GetService("RunService").RenderStepped:connect(function()
  1233. if tr then
  1234. if tl.Parent ~= nil then
  1235. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1236. end
  1237. end
  1238. end)
  1239.  
  1240. for i=1,#c do
  1241. if msgidGlob == curMsgId then
  1242. tl.Text = string.sub(c,1,i)
  1243. if string.sub(c,i,i) ~= " " then
  1244. local s = Instance.new("Sound",p)
  1245. s.SoundId = "rbxassetid://418252437"
  1246. s.Volume = 1
  1247. s.Pitch = 1
  1248. s:Play()
  1249. game.Debris:AddItem(s,2)
  1250. end
  1251. wait()
  1252. end
  1253. end
  1254. wait(fade)
  1255. if msgidGlob == curMsgId then
  1256. for i=1,10 do
  1257. if msgidGlob == curMsgId then
  1258. tl.TextTransparency = tl.TextTransparency + 0.1
  1259. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1260. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1261. wait()
  1262. end
  1263. end
  1264. if msgidGlob == curMsgId then
  1265. bbgui:Destroy()
  1266. end
  1267. end
  1268. end
  1269. end
  1270. end)
  1271.  
  1272. coroutine.resume(coroutine.create(function()
  1273. while wait() do
  1274. for i=0,255,10 do g = i wait() end
  1275. for i=255,0,-10 do r = i wait() end
  1276. for i=0,255,10 do b = i wait() end
  1277. for i=255,0,-10 do g = i wait() end
  1278. for i=0,255,10 do r = i wait() end
  1279. for i=255,0,-10 do b = i wait() end
  1280. end
  1281. end))
  1282.  
  1283. game:GetService("RunService").RenderStepped:connect(function()
  1284. if p.Parent ~= nil then
  1285. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1286. else
  1287. p = Instance.new("Part",game.Workspace)
  1288. p.Size = Vector3.new(0.2,0.2,0.2)
  1289. p.Transparency = 1
  1290. p.Anchored = true
  1291. p.CanCollide = false
  1292. p.Name = "Msg"
  1293. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1294. end
  1295. end)
  1296. end)
  1297.  
  1298. --Loop Function--
  1299. while true do
  1300. if sPart.Parent ~= nil then
  1301. sPart.CFrame = chara:FindFirstChild("Torso").CFrame
  1302. else
  1303. sPart = Instance.new("Part",workspace)
  1304. sPart.Name = "SoundPart"
  1305. sPart.Size = Vector3.new(0.2,0.2,0.2)
  1306. sPart.Anchored = true
  1307. sPart.Transparency = 1
  1308. sPart.CanCollide = false
  1309. sPart.CFrame = chara.Torso.CFrame
  1310. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  1311. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  1312. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  1313. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  1314. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  1315. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  1316. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  1317. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  1318. end
  1319. wait(.01)
  1320. tecks.TextTransparency = 1
  1321. tecks.TextStrokeTransparency = 1
  1322. chance = math.random(0,100)
  1323. if chance < 10 then
  1324. sel = math.random(1,3)
  1325. if sel == 1 then
  1326. tecks.Text = "NOHOPE"
  1327. elseif sel == 2 then
  1328. tecks.Text = "GIVEUP"
  1329. elseif sel == 3 then
  1330. tecks.Text = "BURNINHELL"
  1331. end
  1332. else tecks.Text = "John Doe"
  1333. end
  1334. if chara.Humanoid.Health > 0 then
  1335. chara.Humanoid.MaxHealth = math.huge
  1336. chara.Humanoid.Health = math.huge
  1337. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  1338. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  1339. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  1340. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  1341. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  1342. chara["Left Arm"].Anchored = false
  1343. chara["Right Arm"].Anchored = false
  1344. chara["Left Leg"].Anchored = false
  1345. chara["Right Leg"].Anchored = false
  1346. chara.Torso.Anchored = false
  1347. ch = chara:GetChildren()
  1348. for i = 1, #ch do
  1349. if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
  1350. ch[i]:Destroy()
  1351. end
  1352. end
  1353. tools = player.Backpack:GetChildren()
  1354. for i = 1, #tools do
  1355. if tools[i].ClassName == "HopperBin" then
  1356. tools[i]:Destroy()
  1357. end
  1358. end
  1359. tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  1360. local jtrace = Instance.new("Part",game.Workspace)
  1361. jtrace.Name = "JDTrace"
  1362. jtrace.Size = Vector3.new(10,0,10)
  1363. jtrace.Position = chara.Torso.Position
  1364. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
  1365. jtrace.Transparency = 0.98
  1366. jtrace.Anchored = true
  1367. jtrace.CanCollide = false
  1368. jtrace.BrickColor = BrickColor.new("Really black")
  1369. jtrace.Material = "Granite"
  1370. --BurningEff(jtrace)
  1371. game.Debris:AddItem(jtrace,1)
  1372. end
  1373. end
  1374. end
  1375. },
  1376. {
  1377. "Anti script aura",
  1378. function()
  1379. print("Loading...")
  1380. local ot = tick()
  1381.  
  1382. local plr = owner
  1383. local char,mouse = plr.Character,plr:GetMouse()
  1384.  
  1385. local mode = "script"
  1386.  
  1387. local amountParts = 3
  1388. local offsetxd = 3
  1389.  
  1390. local frame = 0
  1391. local oldTick = tick()
  1392. local actualframe = 0
  1393.  
  1394. local whitelist = {"joalars2","0Popcorn3","Myt_h","Mariotigre","ammar104","Zwreida"}
  1395.  
  1396. local mouseMode = false
  1397.  
  1398. local tPos = Vector3.new(0,0,0)
  1399.  
  1400. local speed = 5
  1401.  
  1402. local mod = 40
  1403.  
  1404. local freezetab = {}
  1405.  
  1406. function circlePos(r,d,off) return off + Vector3.new(math.cos(math.rad(r))*d,0,math.sin(math.rad(r))*d) end
  1407.  
  1408. function search(t,tab)
  1409. local searchtab = {}
  1410. if tab then
  1411. searchtab = tab
  1412. end
  1413. for i,v in pairs(t:GetChildren()) do
  1414. table.insert(searchtab,v)
  1415. search(v,searchtab)
  1416. end
  1417. return searchtab
  1418. end
  1419.  
  1420. local r = 255
  1421. local g = 0
  1422. local b = 0
  1423.  
  1424. plr.Chatted:connect(function(c)
  1425. if string.lower(string.sub(c,1,8)) == "!amount " then
  1426. amountParts = tonumber(string.sub(c,9,#c))
  1427. end
  1428. if string.lower(string.sub(c,1,5)) == "!mod " then
  1429. mod = tonumber(string.sub(c,6,#c))
  1430. end
  1431. if string.lower(string.sub(c,1,8)) == "!offset " then
  1432. offsetxd = tonumber(string.sub(c,9,#c))
  1433. end
  1434. if string.lower(string.sub(c,1,7)) == "!speed " then
  1435. speed = tonumber(string.sub(c,8,#c))
  1436. end
  1437. if string.lower(string.sub(c,1,12)) == "!mode script" then
  1438. mode = "script"
  1439. warn("Mode: Script Destruction")
  1440. end
  1441. if string.lower(string.sub(c,1,10)) == "!mode kill" then
  1442. mode = "kill"
  1443. warn("Mode: Character Killing")
  1444. end
  1445. if string.lower(string.sub(c,1,5)) == "!default" then
  1446. script.Parent = plr
  1447. wait(1)
  1448. script.Parent = char
  1449. end
  1450. end)
  1451.  
  1452. mouse.KeyDown:connect(function(key)
  1453. if key == "f" then
  1454. if mouseMode == false then
  1455. mouseMode = true
  1456. else
  1457. mouseMode = false
  1458. end
  1459. end
  1460. end)
  1461.  
  1462. coroutine.resume(coroutine.create(function()
  1463. while wait() do
  1464. for i=0,255,10 do g = i wait() end
  1465. for i=255,0,-10 do r = i wait() end
  1466. for i=0,255,10 do b = i wait() end
  1467. for i=255,0,-10 do g = i wait() end
  1468. for i=0,255,10 do r = i wait() end
  1469. for i=255,0,-10 do b = i wait() end
  1470. end
  1471. end))
  1472.  
  1473. game:GetService("RunService").RenderStepped:connect(function()
  1474. actualframe = actualframe + 1
  1475. frame = frame + speed
  1476. local offset = offsetxd
  1477. offset = offsetxd -- + math.cos(tick())*3
  1478. if mouseMode == true then
  1479. tPos = mouse.Hit.p + Vector3.new(0,3,0)
  1480. else
  1481. tPos = char:WaitForChild("Torso").Position
  1482. end
  1483. for i=1,360,(360)/amountParts do
  1484. local p = Instance.new("Part")
  1485. p.TopSurface = "Smooth"
  1486. p.BottomSurface = "Smooth"
  1487. p.Color = Color3.fromRGB(r,g,b)
  1488. p.Material = "Neon"
  1489. local dist = (circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)) - circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))).Magnitude*speed
  1490. p.Size = Vector3.new(0.2,0.2,dist)
  1491. p.CanCollide = false
  1492. p.Anchored = true
  1493. local m = Instance.new("BlockMesh",p)
  1494. m.Scale = Vector3.new(1,1,1)
  1495. p.CFrame = CFrame.new(circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)),circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))) * CFrame.new(0,0,-dist/2)
  1496. p.Parent = workspace
  1497. local update
  1498. local updateframe = 0
  1499.  
  1500. update = game:GetService("RunService").RenderStepped:connect(function()
  1501. updateframe = updateframe + 1
  1502. m.Scale = m.Scale - Vector3.new(0.05,0.05,0)
  1503. if updateframe >= 15 then
  1504. p:Destroy()
  1505. update:disconnect()
  1506. end
  1507. end)
  1508. end
  1509. oldTick = tick()
  1510. if math.floor(actualframe/16) == actualframe/16 then
  1511. for i,c in pairs(game:GetService("Players"):GetChildren()) do
  1512. local isW = false
  1513. for i,v in pairs(whitelist) do
  1514. if c.Name == v then
  1515. isW = true
  1516. end
  1517. end
  1518. if c.Character.Parent == workspace then
  1519. if isW == false then
  1520. for i,v in pairs(search(c.Character)) do
  1521. wait()
  1522. if c ~= plr then
  1523. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("TrussPart") or v:IsA("UnionOperation") then
  1524. if (v.Position - tPos).Magnitude < offset then
  1525. for i,v in pairs(v.Parent:GetChildren()) do
  1526. if v:IsA("LocalScript") or v:IsA("Script") then
  1527. v:Destroy()
  1528. elseif v:IsA("Humanoid") then
  1529. if mode == "kill" then
  1530. v.MaxHealth = 1
  1531. v.Health = 0
  1532. v.Parent:BreakJoints()
  1533. end
  1534. end
  1535. end
  1536. if mode == "kill" then
  1537. v:Destroy()
  1538. end
  1539. end
  1540. end
  1541. end
  1542. end
  1543. end
  1544. end
  1545. end
  1546. end
  1547. end)
  1548. end
  1549. },
  1550. {
  1551. "Subs",
  1552. function()
  1553. warn([[
  1554.  
  1555. Custom chat messages by joalars2
  1556. Commands:
  1557.  
  1558. !tcolor 255 255 255 | Sets the Color3 of the text
  1559. !tscolor 255 255 255 | Sets the Color3 of the text stroke
  1560. !font | Sets the text font
  1561. !fade | Seconds before text fade
  1562. !size | Sets the text font size
  1563. !enable | Enables this script
  1564. !disable | Disables this script
  1565.  
  1566. ]])
  1567.  
  1568. local plr = owner
  1569. local msgidGlob = 0
  1570. local state = true
  1571. local font = "Arcade"
  1572. local tcol = Color3.fromRGB(255,217,0)
  1573. local tscol = Color3.fromRGB(0,0,0)
  1574. local fsiz = 28
  1575. local tr = true
  1576. local tsr = false
  1577. local fade = 2
  1578.  
  1579. local p = Instance.new("Part",game.Workspace)
  1580. p.Size = Vector3.new(0.2,0.2,0.2)
  1581. p.Transparency = 1
  1582. p.Anchored = true
  1583. p.CanCollide = false
  1584. p.Name = "Msg"
  1585. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1586.  
  1587. local r = 255
  1588. local b = 0
  1589. local g = 0
  1590.  
  1591. plr.Chatted:connect(function(c)
  1592. msgidGlob = msgidGlob + 1
  1593. local curMsgId = msgidGlob
  1594. if string.lower(c) == "!disable" then
  1595. state = false
  1596. elseif string.lower(c) == "!enable" then
  1597. state = true
  1598. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1599. local old = font
  1600. font = string.sub(c,7,#c) or old
  1601. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1602. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1603. tr = true
  1604. else
  1605. tr = false
  1606. local old = tcol
  1607. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1608. end
  1609. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1610. if string.sub(c,10,#c) == "rainbow" then
  1611. tsr = true
  1612. else
  1613. tsr = false
  1614. local old = tscol
  1615. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1616. end
  1617. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1618. local old = fsiz
  1619. fsiz = string.sub(c,7,#c) or old
  1620. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1621. local old = fade
  1622. fade = string.sub(c,7,#c) or old
  1623. end
  1624. if plr.Character and state == true then
  1625. if plr.Character:FindFirstChild("Head") then
  1626. for i,v in pairs(p:GetChildren()) do
  1627. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1628. v:Destroy()
  1629. end
  1630. end
  1631. local bbgui = Instance.new("BillboardGui",p)
  1632. bbgui.Name = "J2CMSG"
  1633. bbgui.AlwaysOnTop = true
  1634. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1635. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1636. local tl = Instance.new("TextLabel",bbgui)
  1637. tl.BackgroundTransparency = 1
  1638. tl.BorderSizePixel = 0
  1639. tl.Size = UDim2.new(1,0,10,0)
  1640. tl.Position = UDim2.new(0,0,-5,0)
  1641. tl.Font = font or "SciFi"
  1642. tl.FontSize = "Size"..fsiz or "Size36"
  1643. tl.TextColor3 = tcol
  1644. tl.TextScaled = false
  1645. tl.TextWrapped = false
  1646. tl.TextStrokeColor3 = tscol
  1647. tl.TextStrokeTransparency = 0
  1648.  
  1649. game:GetService("RunService").RenderStepped:connect(function()
  1650. if tr then
  1651. if tl.Parent ~= nil then
  1652. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1653. end
  1654. end
  1655. end)
  1656.  
  1657. for i=1,#c do
  1658. if msgidGlob == curMsgId then
  1659. tl.Text = string.sub(c,1,i)
  1660. if string.sub(c,i,i) ~= " " then
  1661. local s = Instance.new("Sound",p)
  1662. s.SoundId = "rbxassetid://418252437"
  1663. s.Volume = 1
  1664. s.Pitch = 1
  1665. s:Play()
  1666. game.Debris:AddItem(s,2)
  1667. end
  1668. wait()
  1669. end
  1670. end
  1671. wait(fade)
  1672. if msgidGlob == curMsgId then
  1673. for i=1,10 do
  1674. if msgidGlob == curMsgId then
  1675. tl.TextTransparency = tl.TextTransparency + 0.1
  1676. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1677. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1678. wait()
  1679. end
  1680. end
  1681. if msgidGlob == curMsgId then
  1682. bbgui:Destroy()
  1683. end
  1684. end
  1685. end
  1686. end
  1687. end)
  1688.  
  1689. coroutine.resume(coroutine.create(function()
  1690. while wait() do
  1691. for i=0,255,10 do g = i wait() end
  1692. for i=255,0,-10 do r = i wait() end
  1693. for i=0,255,10 do b = i wait() end
  1694. for i=255,0,-10 do g = i wait() end
  1695. for i=0,255,10 do r = i wait() end
  1696. for i=255,0,-10 do b = i wait() end
  1697. end
  1698. end))
  1699.  
  1700. game:GetService("RunService").RenderStepped:connect(function()
  1701. if p.Parent ~= nil then
  1702. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1703. else
  1704. p = Instance.new("Part",game.Workspace)
  1705. p.Size = Vector3.new(0.2,0.2,0.2)
  1706. p.Transparency = 1
  1707. p.Anchored = true
  1708. p.CanCollide = false
  1709. p.Name = "Msg"
  1710. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1711. end
  1712. end)
  1713. end
  1714. },
  1715. {
  1716. "Drone",
  1717. function()
  1718. wait(2)
  1719.  
  1720. local plr = owner
  1721. local char,mouse = plr.Character,plr:GetMouse()
  1722. local camera = game:GetService("Workspace").CurrentCamera
  1723. local fly = false
  1724. local campos = CFrame.new(0,0,0)
  1725.  
  1726. local wd,ad,sd,dd,qd,ed,rd,fd,moused = false,false,false,false,false,false,false,false,false
  1727.  
  1728. local returnhome = true
  1729. local gun = false
  1730. local gcd = false
  1731. local shooting = false
  1732. local tPitch = 3
  1733.  
  1734. local tCf = CFrame.new(0,20,0)
  1735.  
  1736. o1 = Instance.new("Model")
  1737. o2 = Instance.new("Part")
  1738. o3 = Instance.new("BlockMesh")
  1739. o4 = Instance.new("Part")
  1740. o5 = Instance.new("BlockMesh")
  1741. o6 = Instance.new("Part")
  1742. o7 = Instance.new("Part")
  1743. o8 = Instance.new("BlockMesh")
  1744. o9 = Instance.new("Part")
  1745. o10 = Instance.new("BlockMesh")
  1746. o11 = Instance.new("Part")
  1747. o12 = Instance.new("CylinderMesh")
  1748. o13 = Instance.new("Part")
  1749. o14 = Instance.new("BlockMesh")
  1750. o15 = Instance.new("Part")
  1751. o16 = Instance.new("BlockMesh")
  1752. o17 = Instance.new("Part")
  1753. o18 = Instance.new("BlockMesh")
  1754. o19 = Instance.new("Part")
  1755. o20 = Instance.new("Part")
  1756. o21 = Instance.new("BlockMesh")
  1757. o22 = Instance.new("Part")
  1758. o23 = Instance.new("BlockMesh")
  1759. o24 = Instance.new("Part")
  1760. o25 = Instance.new("BlockMesh")
  1761. o26 = Instance.new("Part")
  1762. o27 = Instance.new("Part")
  1763. o28 = Instance.new("Part")
  1764. o29 = Instance.new("BlockMesh")
  1765. o30 = Instance.new("Part")
  1766. o31 = Instance.new("BlockMesh")
  1767. o32 = Instance.new("Part")
  1768. o33 = Instance.new("Part")
  1769. o34 = Instance.new("BlockMesh")
  1770. o35 = Instance.new("Part")
  1771. o36 = Instance.new("CylinderMesh")
  1772. o37 = Instance.new("Part")
  1773. o38 = Instance.new("CylinderMesh")
  1774. o39 = Instance.new("SpotLight")
  1775. o40 = Instance.new("Model")
  1776. o41 = Instance.new("Part")
  1777. o42 = Instance.new("BlockMesh")
  1778. o43 = Instance.new("Part")
  1779. o44 = Instance.new("BlockMesh")
  1780. o45 = Instance.new("Part")
  1781. o46 = Instance.new("BlockMesh")
  1782. o47 = Instance.new("Part")
  1783. o48 = Instance.new("BlockMesh")
  1784. o49 = Instance.new("Part")
  1785. o50 = Instance.new("BlockMesh")
  1786. o51 = Instance.new("Part")
  1787. o52 = Instance.new("BlockMesh")
  1788. o53 = Instance.new("Model")
  1789. o54 = Instance.new("Part")
  1790. o55 = Instance.new("BlockMesh")
  1791. o56 = Instance.new("Part")
  1792. o57 = Instance.new("BlockMesh")
  1793. o58 = Instance.new("Part")
  1794. o59 = Instance.new("BlockMesh")
  1795. o60 = Instance.new("Part")
  1796. o61 = Instance.new("BlockMesh")
  1797. o62 = Instance.new("Part")
  1798. o63 = Instance.new("BlockMesh")
  1799. o64 = Instance.new("Part")
  1800. o65 = Instance.new("BlockMesh")
  1801. o66 = Instance.new("Part")
  1802. o67 = Instance.new("BlockMesh")
  1803. o68 = Instance.new("Part")
  1804. o69 = Instance.new("BlockMesh")
  1805. o70 = Instance.new("Part")
  1806. o71 = Instance.new("Model")
  1807. o72 = Instance.new("Part")
  1808. o73 = Instance.new("BlockMesh")
  1809. o74 = Instance.new("Part")
  1810. o75 = Instance.new("BlockMesh")
  1811. o76 = Instance.new("Part")
  1812. o77 = Instance.new("BlockMesh")
  1813. o78 = Instance.new("Part")
  1814. o79 = Instance.new("BlockMesh")
  1815. o80 = Instance.new("Part")
  1816. o81 = Instance.new("BlockMesh")
  1817. o82 = Instance.new("Part")
  1818. o83 = Instance.new("BlockMesh")
  1819. o84 = Instance.new("Model")
  1820. o85 = Instance.new("Part")
  1821. o86 = Instance.new("BlockMesh")
  1822. o87 = Instance.new("Part")
  1823. o88 = Instance.new("BlockMesh")
  1824. o89 = Instance.new("Part")
  1825. o90 = Instance.new("BlockMesh")
  1826. o91 = Instance.new("Part")
  1827. o92 = Instance.new("BlockMesh")
  1828. o93 = Instance.new("Part")
  1829. o94 = Instance.new("BlockMesh")
  1830. o95 = Instance.new("Part")
  1831. o96 = Instance.new("BlockMesh")
  1832. o97 = Instance.new("Part")
  1833. o98 = Instance.new("Model")
  1834. o99 = Instance.new("Part")
  1835. o100 = Instance.new("CylinderMesh")
  1836. o101 = Instance.new("Part")
  1837. o102 = Instance.new("CylinderMesh")
  1838. o103 = Instance.new("Part")
  1839. o104 = Instance.new("CylinderMesh")
  1840. o105 = Instance.new("Part")
  1841. o106 = Instance.new("CylinderMesh")
  1842. o107 = Instance.new("Part")
  1843. o108 = Instance.new("CylinderMesh")
  1844. o109 = Instance.new("Part")
  1845. o1.Name = "Drone"
  1846. o1.Parent = owner.Character
  1847. o2.Parent = o1
  1848. o2.Material = Enum.Material.SmoothPlastic
  1849. o2.BrickColor = BrickColor.new("Institutional white")
  1850. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1851. o2.Anchored = true
  1852. o2.CanCollide = false
  1853. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1854. o2.CFrame = CFrame.new(13.0515203, 41.184063, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1855. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1856. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1857. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1858. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1859. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1860. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1861. o2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1862. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1863. o3.Parent = o2
  1864. o3.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1865. o4.Parent = o1
  1866. o4.Material = Enum.Material.SmoothPlastic
  1867. o4.BrickColor = BrickColor.new("Institutional white")
  1868. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1869. o4.Anchored = true
  1870. o4.CanCollide = false
  1871. o4.Size = Vector3.new(0.200000003, 0.7434479, 0.432551622)
  1872. o4.CFrame = CFrame.new(11.0104322, 40.8393707, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1873. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1874. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1875. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1876. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1877. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1878. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1879. o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1880. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1881. o5.Parent = o4
  1882. o5.Scale = Vector3.new(0.337930918, 1, 1)
  1883. o6.Parent = o1
  1884. o6.Material = Enum.Material.SmoothPlastic
  1885. o6.BrickColor = BrickColor.new("Institutional white")
  1886. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1887. o6.Anchored = true
  1888. o6.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  1889. o6.CFrame = CFrame.new(12.0309782, 40.8393707, -70.5968246, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1890. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1891. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1892. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1893. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1894. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1895. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1896. o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1897. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1898. o7.Parent = o1
  1899. o7.Material = Enum.Material.SmoothPlastic
  1900. o7.BrickColor = BrickColor.new("Institutional white")
  1901. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1902. o7.Anchored = true
  1903. o7.CanCollide = false
  1904. o7.Size = Vector3.new(0.200000003, 0.446068704, 0.432551533)
  1905. o7.CFrame = CFrame.new(13.0380087, 40.9340019, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1906. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1907. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1908. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1909. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1910. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1911. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1912. o7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1913. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1914. o8.Parent = o7
  1915. o8.Scale = Vector3.new(0.202758551, 1, 1)
  1916. o9.Parent = o1
  1917. o9.Material = Enum.Material.SmoothPlastic
  1918. o9.BrickColor = BrickColor.new("Institutional white")
  1919. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1920. o9.Anchored = true
  1921. o9.CanCollide = false
  1922. o9.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1923. o9.CFrame = CFrame.new(13.0515203, 40.4946709, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1924. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1925. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1926. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1927. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1928. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1929. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1930. o9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1931. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1932. o10.Parent = o9
  1933. o10.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1934. o11.Parent = o1
  1935. o11.Material = Enum.Material.SmoothPlastic
  1936. o11.BrickColor = BrickColor.new("Really black")
  1937. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  1938. o11.Rotation = Vector3.new(-0, 0, -89.9999771)
  1939. o11.Anchored = true
  1940. o11.CanCollide = false
  1941. o11.Size = Vector3.new(0.432551593, 0.200000003, 0.432551533)
  1942. o11.CFrame = CFrame.new(13.0447683, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  1943. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1944. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1945. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1947. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1948. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1949. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1950. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  1951. o12.Parent = o11
  1952. o12.Scale = Vector3.new(1, 0.270344734, 1)
  1953. o13.Parent = o1
  1954. o13.Material = Enum.Material.SmoothPlastic
  1955. o13.BrickColor = BrickColor.new("Institutional white")
  1956. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  1957. o13.Rotation = Vector3.new(-180, 14.9999971, -180)
  1958. o13.Anchored = true
  1959. o13.CanCollide = false
  1960. o13.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1961. o13.CFrame = CFrame.new(11.6057615, 40.8393707, -71.2487564, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  1962. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1963. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1964. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1966. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1967. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1968. o13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1969. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  1970. o14.Parent = o13
  1971. o14.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1972. o15.Parent = o1
  1973. o15.Material = Enum.Material.SmoothPlastic
  1974. o15.BrickColor = BrickColor.new("Institutional white")
  1975. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  1976. o15.Anchored = true
  1977. o15.CanCollide = false
  1978. o15.Size = Vector3.new(1.82482684, 0.608275533, 0.200000003)
  1979. o15.CFrame = CFrame.new(12.0377378, 40.8393707, -69.1775131, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1980. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1981. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1982. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1983. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1984. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1985. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1987. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  1988. o16.Parent = o15
  1989. o16.Scale = Vector3.new(1, 1, 0.540689588)
  1990. o17.Parent = o1
  1991. o17.Material = Enum.Material.SmoothPlastic
  1992. o17.BrickColor = BrickColor.new("Institutional white")
  1993. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  1994. o17.Rotation = Vector3.new(-0, 14.9999971, -180)
  1995. o17.Anchored = true
  1996. o17.CanCollide = false
  1997. o17.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1998. o17.CFrame = CFrame.new(11.5763578, 40.8393707, -68.866394, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  1999. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2000. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2001. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2002. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2003. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2004. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2005. o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2006. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  2007. o18.Parent = o17
  2008. o18.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2009. o19.Parent = o1
  2010. o19.Material = Enum.Material.SmoothPlastic
  2011. o19.BrickColor = BrickColor.new("Institutional white")
  2012. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  2013. o19.Rotation = Vector3.new(-180, -14.9999971, -0)
  2014. o19.Anchored = true
  2015. o19.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2016. o19.CFrame = CFrame.new(13.1865072, 40.8325996, -71.4201889, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  2017. o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2018. o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2019. o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2020. o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2021. o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2022. o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2023. o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2024. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  2025. o20.Parent = o1
  2026. o20.Material = Enum.Material.SmoothPlastic
  2027. o20.BrickColor = BrickColor.new("Institutional white")
  2028. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  2029. o20.Rotation = Vector3.new(-180, 0, -180)
  2030. o20.Anchored = true
  2031. o20.CanCollide = false
  2032. o20.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  2033. o20.CFrame = CFrame.new(12.0650892, 40.8393707, -71.0390167, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2034. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2035. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2036. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2037. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2040. o20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2041. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  2042. o21.Parent = o20
  2043. o21.Scale = Vector3.new(1, 1, 0.878620446)
  2044. o22.Parent = o1
  2045. o22.Material = Enum.Material.SmoothPlastic
  2046. o22.BrickColor = BrickColor.new("Institutional white")
  2047. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  2048. o22.Rotation = Vector3.new(-0, -15.0000248, -0)
  2049. o22.Anchored = true
  2050. o22.CanCollide = false
  2051. o22.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  2052. o22.CFrame = CFrame.new(12.517333, 40.8393707, -68.866394, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  2053. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2054. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2055. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2056. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2057. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2058. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2059. o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2060. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  2061. o23.Parent = o22
  2062. o23.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2063. o24.Parent = o1
  2064. o24.Material = Enum.Material.SmoothPlastic
  2065. o24.BrickColor = BrickColor.new("Institutional white")
  2066. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  2067. o24.Anchored = true
  2068. o24.CanCollide = false
  2069. o24.Size = Vector3.new(1.85186148, 0.608275533, 0.200000003)
  2070. o24.CFrame = CFrame.new(12.0242186, 40.8393707, -70.9347534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2071. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2077. o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2078. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  2079. o25.Parent = o24
  2080. o25.Scale = Vector3.new(1, 1, 0.540689588)
  2081. o26.Parent = o1
  2082. o26.Material = Enum.Material.SmoothPlastic
  2083. o26.BrickColor = BrickColor.new("Institutional white")
  2084. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  2085. o26.Rotation = Vector3.new(-0, 14.9999971, -180)
  2086. o26.Anchored = true
  2087. o26.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2088. o26.CFrame = CFrame.new(10.936595, 40.8325996, -68.6949692, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  2089. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2090. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2091. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2092. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2093. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2096. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  2097. o27.Parent = o1
  2098. o27.Material = Enum.Material.SmoothPlastic
  2099. o27.BrickColor = BrickColor.new("Institutional white")
  2100. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2101. o27.Rotation = Vector3.new(-180, 14.9999971, -180)
  2102. o27.Anchored = true
  2103. o27.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2104. o27.CFrame = CFrame.new(10.9659986, 40.8325996, -71.4201889, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  2105. o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2106. o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2107. o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2108. o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2109. o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2110. o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2111. o27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2112. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2113. o28.Parent = o1
  2114. o28.Material = Enum.Material.SmoothPlastic
  2115. o28.BrickColor = BrickColor.new("Institutional white")
  2116. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2117. o28.Anchored = true
  2118. o28.CanCollide = false
  2119. o28.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  2120. o28.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0761337, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2121. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2122. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2123. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2124. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2125. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2126. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2127. o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2128. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2129. o29.Parent = o28
  2130. o29.Scale = Vector3.new(1, 1, 0.878620446)
  2131. o30.Parent = o1
  2132. o30.Material = Enum.Material.SmoothPlastic
  2133. o30.BrickColor = BrickColor.new("Institutional white")
  2134. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2135. o30.Anchored = true
  2136. o30.CanCollide = false
  2137. o30.Size = Vector3.new(0.405517191, 0.200000003, 0.256827533)
  2138. o30.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0355835, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2139. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2140. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2141. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2142. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2143. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2144. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2145. o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2146. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2147. o31.Parent = o30
  2148. o31.Scale = Vector3.new(1, 0.473103225, 1)
  2149. o32.Parent = o1
  2150. o32.Material = Enum.Material.SmoothPlastic
  2151. o32.BrickColor = BrickColor.new("Institutional white")
  2152. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2153. o32.Rotation = Vector3.new(-0, -15.0000248, -0)
  2154. o32.Anchored = true
  2155. o32.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2156. o32.CFrame = CFrame.new(13.1571112, 40.8325996, -68.6949692, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  2157. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2158. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2159. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2160. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2161. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. o32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2164. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2165. o33.Parent = o1
  2166. o33.Material = Enum.Material.SmoothPlastic
  2167. o33.BrickColor = BrickColor.new("Institutional white")
  2168. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2169. o33.Rotation = Vector3.new(-180, -14.9999971, -0)
  2170. o33.Anchored = true
  2171. o33.CanCollide = false
  2172. o33.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  2173. o33.CFrame = CFrame.new(12.5467367, 40.8393707, -71.2487564, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  2174. o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2175. o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2176. o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2177. o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2178. o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2179. o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. o33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2181. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2182. o34.Parent = o33
  2183. o34.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2184. o35.Parent = o1
  2185. o35.Material = Enum.Material.Neon
  2186. o35.BrickColor = BrickColor.new("Institutional white")
  2187. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2188. o35.Rotation = Vector3.new(-0, 0, -89.9999771)
  2189. o35.Anchored = true
  2190. o35.CanCollide = false
  2191. o35.Size = Vector3.new(0.324413657, 0.200000003, 0.432551533)
  2192. o35.CFrame = CFrame.new(13.05828, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2193. o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2194. o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2195. o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2196. o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2197. o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2198. o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. o35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2200. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2201. o36.Parent = o35
  2202. o36.Scale = Vector3.new(1, 0.405517131, 1)
  2203. o37.Name = "Eye"
  2204. o37.Parent = o1
  2205. o37.Material = Enum.Material.Neon
  2206. o37.BrickColor = BrickColor.new("Lime green")
  2207. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2208. o37.Rotation = Vector3.new(-0, 0, -89.9999771)
  2209. o37.Anchored = true
  2210. o37.CanCollide = false
  2211. o37.Size = Vector3.new(0.405517131, 0.200000003, 0.432551533)
  2212. o37.CFrame = CFrame.new(13.0515203, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2213. o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2214. o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2215. o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2216. o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2217. o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. o37.Color = Color3.new(0, 1, 0)
  2220. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2221. o38.Parent = o37
  2222. o38.Scale = Vector3.new(1, 0.337930918, 1)
  2223. o39.Parent = o37
  2224. o39.Color = Color3.new(0, 1, 0)
  2225. o39.Brightness = 3
  2226. o39.Face = Enum.NormalId.Top
  2227. o39.Name = "Light"
  2228. o40.Name = "Rotor4"
  2229. o40.Parent = o1
  2230. o40.PrimaryPart = o41
  2231. o41.Name = "Main"
  2232. o41.Parent = o40
  2233. o41.Material = Enum.Material.SmoothPlastic
  2234. o41.BrickColor = BrickColor.new("Fossil")
  2235. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2236. o41.Anchored = true
  2237. o41.CanCollide = false
  2238. o41.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2239. o41.CFrame = CFrame.new(13.1841497, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2240. o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2241. o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2242. o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2243. o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2244. o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2245. o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2246. o41.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2247. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2248. o42.Parent = o41
  2249. o42.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2250. o43.Parent = o40
  2251. o43.Material = Enum.Material.SmoothPlastic
  2252. o43.BrickColor = BrickColor.new("Fossil")
  2253. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2254. o43.Anchored = true
  2255. o43.CanCollide = false
  2256. o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2257. o43.CFrame = CFrame.new(13.1841497, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2258. o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2261. o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2262. o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2263. o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2264. o43.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2265. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2266. o44.Parent = o43
  2267. o44.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2268. o45.Parent = o40
  2269. o45.Material = Enum.Material.SmoothPlastic
  2270. o45.BrickColor = BrickColor.new("Fossil")
  2271. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2272. o45.Rotation = Vector3.new(-0, 0, -14.9999666)
  2273. o45.Anchored = true
  2274. o45.CanCollide = false
  2275. o45.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2276. o45.CFrame = CFrame.new(13.1841497, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2277. o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2281. o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2282. o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2283. o45.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2284. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2285. o46.Parent = o45
  2286. o46.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2287. o47.Parent = o40
  2288. o47.Material = Enum.Material.SmoothPlastic
  2289. o47.BrickColor = BrickColor.new("Fossil")
  2290. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2291. o47.Rotation = Vector3.new(14.999939, -90, 0)
  2292. o47.Anchored = true
  2293. o47.CanCollide = false
  2294. o47.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2295. o47.CFrame = CFrame.new(12.9408331, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2296. o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2298. o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2299. o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2300. o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2301. o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2302. o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2303. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2304. o48.Parent = o47
  2305. o48.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2306. o49.Parent = o40
  2307. o49.Material = Enum.Material.SmoothPlastic
  2308. o49.BrickColor = BrickColor.new("Fossil")
  2309. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2310. o49.Rotation = Vector3.new(-0, 0, 14.9999952)
  2311. o49.Anchored = true
  2312. o49.CanCollide = false
  2313. o49.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2314. o49.CFrame = CFrame.new(13.1841497, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2315. o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2316. o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2317. o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2319. o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2321. o49.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2322. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2323. o50.Parent = o49
  2324. o50.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2325. o51.Parent = o40
  2326. o51.Material = Enum.Material.SmoothPlastic
  2327. o51.BrickColor = BrickColor.new("Fossil")
  2328. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2329. o51.Rotation = Vector3.new(-14.9999952, -90, 0)
  2330. o51.Anchored = true
  2331. o51.CanCollide = false
  2332. o51.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2333. o51.CFrame = CFrame.new(13.4274492, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2334. o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2335. o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2336. o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2337. o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2338. o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2339. o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2340. o51.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2341. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2342. o52.Parent = o51
  2343. o52.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2344. o53.Name = "Rotor3"
  2345. o53.Parent = o1
  2346. o53.PrimaryPart = o54
  2347. o54.Name = "Main"
  2348. o54.Parent = o53
  2349. o54.Material = Enum.Material.SmoothPlastic
  2350. o54.BrickColor = BrickColor.new("Fossil")
  2351. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2352. o54.Anchored = true
  2353. o54.CanCollide = false
  2354. o54.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2355. o54.CFrame = CFrame.new(10.9673338, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2356. o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2357. o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2358. o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2359. o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2360. o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2361. o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. o54.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2363. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2364. o55.Parent = o54
  2365. o55.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2366. o56.Parent = o53
  2367. o56.Material = Enum.Material.SmoothPlastic
  2368. o56.BrickColor = BrickColor.new("Fossil")
  2369. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2370. o56.Anchored = true
  2371. o56.CanCollide = false
  2372. o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2373. o56.CFrame = CFrame.new(10.9673338, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2374. o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2375. o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2376. o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2378. o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2379. o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2380. o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2381. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2382. o57.Parent = o56
  2383. o57.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2384. o58.Parent = o53
  2385. o58.Material = Enum.Material.SmoothPlastic
  2386. o58.BrickColor = BrickColor.new("Fossil")
  2387. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2388. o58.Rotation = Vector3.new(-0, 0, -14.9999666)
  2389. o58.Anchored = true
  2390. o58.CanCollide = false
  2391. o58.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2392. o58.CFrame = CFrame.new(10.9673338, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2393. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2394. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2395. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2396. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2397. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2398. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2399. o58.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2400. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2401. o59.Parent = o58
  2402. o59.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2403. o60.Parent = o53
  2404. o60.Material = Enum.Material.SmoothPlastic
  2405. o60.BrickColor = BrickColor.new("Fossil")
  2406. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2407. o60.Rotation = Vector3.new(14.999939, -90, 0)
  2408. o60.Anchored = true
  2409. o60.CanCollide = false
  2410. o60.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2411. o60.CFrame = CFrame.new(10.7240248, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2412. o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2413. o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2414. o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2415. o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2416. o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2417. o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2418. o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2419. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2420. o61.Parent = o60
  2421. o61.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2422. o62.Parent = o53
  2423. o62.Material = Enum.Material.SmoothPlastic
  2424. o62.BrickColor = BrickColor.new("Fossil")
  2425. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2426. o62.Rotation = Vector3.new(-0, 0, 14.9999952)
  2427. o62.Anchored = true
  2428. o62.CanCollide = false
  2429. o62.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2430. o62.CFrame = CFrame.new(10.9673338, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2431. o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2432. o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2433. o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2434. o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2435. o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2436. o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2437. o62.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2438. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2439. o63.Parent = o62
  2440. o63.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2441. o64.Parent = o53
  2442. o64.Material = Enum.Material.SmoothPlastic
  2443. o64.BrickColor = BrickColor.new("Fossil")
  2444. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2445. o64.Rotation = Vector3.new(-14.9999952, -90, 0)
  2446. o64.Anchored = true
  2447. o64.CanCollide = false
  2448. o64.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2449. o64.CFrame = CFrame.new(11.2106352, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2450. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2451. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2452. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2453. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2454. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2455. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2456. o64.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2457. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2458. o65.Parent = o64
  2459. o65.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2460. o66.Parent = o1
  2461. o66.Material = Enum.Material.SmoothPlastic
  2462. o66.BrickColor = BrickColor.new("Institutional white")
  2463. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2464. o66.Anchored = true
  2465. o66.CanCollide = false
  2466. o66.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2467. o66.CFrame = CFrame.new(13.0515203, 40.6163445, -70.1642685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2468. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2470. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2471. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2472. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2473. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2474. o66.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2475. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2476. o67.Parent = o66
  2477. o67.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2478. o68.Name = "SmgShutter"
  2479. o68.Parent = o1
  2480. o68.Material = Enum.Material.SmoothPlastic
  2481. o68.BrickColor = BrickColor.new("Institutional white")
  2482. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2483. o68.Anchored = true
  2484. o68.CanCollide = false
  2485. o68.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2486. o68.CFrame = CFrame.new(13.0515203, 40.6163445, -69.9479904, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2487. o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2488. o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2489. o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2490. o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2491. o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2492. o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2493. o68.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2494. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2495. o69.Parent = o68
  2496. o69.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2497. o70.Parent = o1
  2498. o70.Material = Enum.Material.SmoothPlastic
  2499. o70.BrickColor = BrickColor.new("Institutional white")
  2500. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2501. o70.Anchored = true
  2502. o70.Size = Vector3.new(1.98703384, 0.865103006, 1.62206864)
  2503. o70.CFrame = CFrame.new(12.0242186, 40.8325996, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2504. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2505. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2506. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2507. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2508. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2509. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2510. o70.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2511. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2512. o71.Name = "Rotor1"
  2513. o71.Parent = o1
  2514. o71.PrimaryPart = o72
  2515. o72.Name = "Main"
  2516. o72.Parent = o71
  2517. o72.Material = Enum.Material.SmoothPlastic
  2518. o72.BrickColor = BrickColor.new("Fossil")
  2519. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2520. o72.Anchored = true
  2521. o72.CanCollide = false
  2522. o72.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2523. o72.CFrame = CFrame.new(13.1571112, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2524. o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2525. o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2526. o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2527. o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2528. o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2529. o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2530. o72.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2531. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2532. o73.Parent = o72
  2533. o73.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2534. o74.Parent = o71
  2535. o74.Material = Enum.Material.SmoothPlastic
  2536. o74.BrickColor = BrickColor.new("Fossil")
  2537. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2538. o74.Anchored = true
  2539. o74.CanCollide = false
  2540. o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2541. o74.CFrame = CFrame.new(13.1571112, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2542. o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2543. o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2544. o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2545. o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2546. o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2547. o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2548. o74.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2549. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2550. o75.Parent = o74
  2551. o75.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2552. o76.Parent = o71
  2553. o76.Material = Enum.Material.SmoothPlastic
  2554. o76.BrickColor = BrickColor.new("Fossil")
  2555. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2556. o76.Rotation = Vector3.new(-0, 0, -14.9999666)
  2557. o76.Anchored = true
  2558. o76.CanCollide = false
  2559. o76.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2560. o76.CFrame = CFrame.new(13.1571112, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2561. o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2562. o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2563. o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2564. o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2566. o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. o76.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2568. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2569. o77.Parent = o76
  2570. o77.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2571. o78.Parent = o71
  2572. o78.Material = Enum.Material.SmoothPlastic
  2573. o78.BrickColor = BrickColor.new("Fossil")
  2574. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2575. o78.Rotation = Vector3.new(14.999939, -90, 0)
  2576. o78.Anchored = true
  2577. o78.CanCollide = false
  2578. o78.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2579. o78.CFrame = CFrame.new(12.9138021, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2580. o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2581. o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2584. o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2585. o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2586. o78.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2587. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2588. o79.Parent = o78
  2589. o79.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2590. o80.Parent = o71
  2591. o80.Material = Enum.Material.SmoothPlastic
  2592. o80.BrickColor = BrickColor.new("Fossil")
  2593. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2594. o80.Rotation = Vector3.new(-0, 0, 14.9999952)
  2595. o80.Anchored = true
  2596. o80.CanCollide = false
  2597. o80.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2598. o80.CFrame = CFrame.new(13.1571112, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2599. o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2600. o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2601. o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2602. o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2603. o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2604. o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. o80.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2606. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2607. o81.Parent = o80
  2608. o81.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2609. o82.Parent = o71
  2610. o82.Material = Enum.Material.SmoothPlastic
  2611. o82.BrickColor = BrickColor.new("Fossil")
  2612. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2613. o82.Rotation = Vector3.new(-14.9999952, -90, 0)
  2614. o82.Anchored = true
  2615. o82.CanCollide = false
  2616. o82.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2617. o82.CFrame = CFrame.new(13.4004259, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2618. o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2619. o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2620. o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2621. o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2622. o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2623. o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2624. o82.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2625. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2626. o83.Parent = o82
  2627. o83.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2628. o84.Name = "Rotor2"
  2629. o84.Parent = o1
  2630. o84.PrimaryPart = o85
  2631. o85.Name = "Main"
  2632. o85.Parent = o84
  2633. o85.Material = Enum.Material.SmoothPlastic
  2634. o85.BrickColor = BrickColor.new("Fossil")
  2635. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2636. o85.Anchored = true
  2637. o85.CanCollide = false
  2638. o85.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2639. o85.CFrame = CFrame.new(10.9403028, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2640. o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2641. o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2642. o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2643. o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2644. o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2645. o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2646. o85.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2647. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2648. o86.Parent = o85
  2649. o86.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2650. o87.Parent = o84
  2651. o87.Material = Enum.Material.SmoothPlastic
  2652. o87.BrickColor = BrickColor.new("Fossil")
  2653. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2654. o87.Anchored = true
  2655. o87.CanCollide = false
  2656. o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2657. o87.CFrame = CFrame.new(10.9403028, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2658. o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2659. o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2660. o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2661. o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2662. o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2663. o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2664. o87.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2665. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2666. o88.Parent = o87
  2667. o88.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2668. o89.Parent = o84
  2669. o89.Material = Enum.Material.SmoothPlastic
  2670. o89.BrickColor = BrickColor.new("Fossil")
  2671. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2672. o89.Rotation = Vector3.new(-0, 0, -14.9999666)
  2673. o89.Anchored = true
  2674. o89.CanCollide = false
  2675. o89.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2676. o89.CFrame = CFrame.new(10.9403028, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2677. o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2678. o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2679. o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2681. o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2682. o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2683. o89.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2684. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2685. o90.Parent = o89
  2686. o90.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2687. o91.Parent = o84
  2688. o91.Material = Enum.Material.SmoothPlastic
  2689. o91.BrickColor = BrickColor.new("Fossil")
  2690. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2691. o91.Rotation = Vector3.new(14.999939, -90, 0)
  2692. o91.Anchored = true
  2693. o91.CanCollide = false
  2694. o91.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2695. o91.CFrame = CFrame.new(10.6969938, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2696. o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2697. o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2698. o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2699. o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2700. o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2701. o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2702. o91.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2703. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2704. o92.Parent = o91
  2705. o92.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2706. o93.Parent = o84
  2707. o93.Material = Enum.Material.SmoothPlastic
  2708. o93.BrickColor = BrickColor.new("Fossil")
  2709. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2710. o93.Rotation = Vector3.new(-0, 0, 14.9999952)
  2711. o93.Anchored = true
  2712. o93.CanCollide = false
  2713. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2714. o93.CFrame = CFrame.new(10.9403028, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2715. o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2716. o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2717. o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2718. o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2719. o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2720. o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2721. o93.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2722. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2723. o94.Parent = o93
  2724. o94.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2725. o95.Parent = o84
  2726. o95.Material = Enum.Material.SmoothPlastic
  2727. o95.BrickColor = BrickColor.new("Fossil")
  2728. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2729. o95.Rotation = Vector3.new(-14.9999952, -90, 0)
  2730. o95.Anchored = true
  2731. o95.CanCollide = false
  2732. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2733. o95.CFrame = CFrame.new(11.1836042, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2734. o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2735. o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2736. o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2737. o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2738. o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2739. o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2740. o95.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2741. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2742. o96.Parent = o95
  2743. o96.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2744. o97.Parent = o1
  2745. o97.Material = Enum.Material.SmoothPlastic
  2746. o97.BrickColor = BrickColor.new("Institutional white")
  2747. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2748. o97.Anchored = true
  2749. o97.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  2750. o97.CFrame = CFrame.new(12.0309782, 40.8393707, -69.5154419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2751. o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2753. o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2754. o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2755. o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2756. o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2757. o97.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2758. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2759. o98.Name = "Smg"
  2760. o98.Parent = o1
  2761. o99.Parent = o98
  2762. o99.Material = Enum.Material.SmoothPlastic
  2763. o99.BrickColor = BrickColor.new("Smoky grey")
  2764. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2765. o99.Rotation = Vector3.new(-0, 0, -89.9999771)
  2766. o99.Anchored = true
  2767. o99.CanCollide = false
  2768. o99.Size = Vector3.new(0.200000003, 0.216275766, 0.200000003)
  2769. o99.CFrame = CFrame.new(12.7068396, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2770. o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2771. o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2772. o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2773. o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2774. o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2775. o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2776. o99.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2777. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2778. o100.Parent = o99
  2779. o100.Scale = Vector3.new(0.946206272, 1, 0.946206272)
  2780. o101.Parent = o98
  2781. o101.Material = Enum.Material.SmoothPlastic
  2782. o101.BrickColor = BrickColor.new("Smoky grey")
  2783. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2784. o101.Rotation = Vector3.new(-0, 0, -89.9999771)
  2785. o101.Anchored = true
  2786. o101.CanCollide = false
  2787. o101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2788. o101.CFrame = CFrame.new(12.8217306, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2789. o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2790. o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2792. o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2793. o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2794. o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2795. o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2796. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2797. o102.Parent = o101
  2798. o102.Scale = Vector3.new(0.811033964, 0.20275867, 0.946206272)
  2799. o103.Parent = o98
  2800. o103.Material = Enum.Material.SmoothPlastic
  2801. o103.BrickColor = BrickColor.new("Smoky grey")
  2802. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2803. o103.Rotation = Vector3.new(-0, 0, -89.9999771)
  2804. o103.Anchored = true
  2805. o103.CanCollide = false
  2806. o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2807. o103.CFrame = CFrame.new(12.9095907, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2808. o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2809. o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2810. o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2811. o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2812. o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2813. o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2815. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2816. o104.Parent = o103
  2817. o104.Scale = Vector3.new(0.54068929, 0.811033964, 0.946206272)
  2818. o105.Name = "SMGPipeH"
  2819. o105.Parent = o98
  2820. o105.Material = Enum.Material.SmoothPlastic
  2821. o105.BrickColor = BrickColor.new("Really black")
  2822. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2823. o105.Rotation = Vector3.new(-0, 0, -89.9999771)
  2824. o105.Anchored = true
  2825. o105.CanCollide = false
  2826. o105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2827. o105.CFrame = CFrame.new(12.9974585, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2828. o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2829. o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2830. o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2831. o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2833. o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2834. o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2835. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2836. o106.Parent = o105
  2837. o106.Scale = Vector3.new(0.270344585, 0.0675861686, 0.946206272)
  2838. o107.Parent = o98
  2839. o107.Material = Enum.Material.SmoothPlastic
  2840. o107.BrickColor = BrickColor.new("Smoky grey")
  2841. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2842. o107.Rotation = Vector3.new(-0, 0, -89.9999771)
  2843. o107.Anchored = true
  2844. o107.CanCollide = false
  2845. o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2846. o107.CFrame = CFrame.new(12.8758001, 40.5825348, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2847. o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2848. o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2849. o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2850. o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2851. o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2854. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2855. o108.Parent = o107
  2856. o108.Scale = Vector3.new(0.337930739, 0.473103255, 0.946206272)
  2857. o109.Name = "Controller"
  2858. o109.Parent = o1
  2859. o109.Material = Enum.Material.SmoothPlastic
  2860. o109.BrickColor = BrickColor.new("Institutional white")
  2861. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2862. o109.Anchored = true
  2863. o109.CanCollide = false
  2864. o109.Size = Vector3.new(0.200000003, 0.400000006, 0.432551533)
  2865. o109.CFrame = CFrame.new(12.0515394, 40.7946739, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2866. o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2867. o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2868. o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2869. o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2870. o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2871. o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2872. o109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2873. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2874. o1.PrimaryPart = o109
  2875.  
  2876. local seat = Instance.new("Seat",o1)
  2877. seat.Name = "Seat"
  2878. seat.Size = Vector3.new(1,1,1)
  2879. seat.Transparency = 1
  2880. seat.CFrame = o1.Controller.CFrame * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0))
  2881. seat.CanCollide = false
  2882.  
  2883. local soisoi = Instance.new("Sound",o1.Controller)
  2884. soisoi.SoundId = "rbxassetid://151800925"
  2885. soisoi.Volume = 0.3
  2886. soisoi.Pitch = 3
  2887. soisoi.Looped = true
  2888. soisoi:Play()
  2889.  
  2890. local rpod = Instance.new("Part")
  2891.  
  2892. local hum = Instance.new("Humanoid",o1)
  2893. hum.MaxHealth = 250
  2894. hum.Health = 250
  2895.  
  2896. o1:FindFirstChild("Rotor1").PrimaryPart = o1:FindFirstChild("Rotor1").Main
  2897. o1:FindFirstChild("Rotor2").PrimaryPart = o1:FindFirstChild("Rotor2").Main
  2898. o1:FindFirstChild("Rotor3").PrimaryPart = o1:FindFirstChild("Rotor3").Main
  2899. o1:FindFirstChild("Rotor4").PrimaryPart = o1:FindFirstChild("Rotor4").Main
  2900. o1:FindFirstChild("Smg").PrimaryPart = o1:FindFirstChild("Smg").SMGPipeH
  2901.  
  2902. o1:FindFirstChild("Eye").Changed:connect(function()
  2903. o1:FindFirstChild("Eye").Light.Color = o1:FindFirstChild("Eye").Color
  2904. end)
  2905.  
  2906. o1:FindFirstChild("Eye").BrickColor = BrickColor.new("New Yeller")
  2907.  
  2908. for i,v in pairs(o1:GetChildren()) do
  2909. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  2910. if v.BrickColor == BrickColor.new("Institutional white") then
  2911. v.BrickColor = BrickColor.new("Really black")
  2912. end
  2913. if v.Material ~= Enum.Material.Neon then
  2914. v.Material = "Metal"
  2915. end
  2916. local w = Instance.new("Weld",o109)
  2917. w.Part0 = o109
  2918. w.Part1 = v
  2919. w.C0 = CFrame.new(v.Position-o109.CFrame.p)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  2920. end
  2921. end
  2922.  
  2923. for i,v in pairs(o1:FindFirstChild("Rotor1"):GetChildren()) do
  2924. v.BrickColor = BrickColor.new("Really black")
  2925. end
  2926. for i,v in pairs(o1:FindFirstChild("Rotor2"):GetChildren()) do
  2927. v.BrickColor = BrickColor.new("Really black")
  2928. end
  2929. for i,v in pairs(o1:FindFirstChild("Rotor3"):GetChildren()) do
  2930. v.BrickColor = BrickColor.new("Really black")
  2931. end
  2932. for i,v in pairs(o1:FindFirstChild("Rotor4"):GetChildren()) do
  2933. v.BrickColor = BrickColor.new("Really black")
  2934. end
  2935.  
  2936. --o1.SmgShutter.Material = "DiamondPlate"
  2937.  
  2938. local plr = owner
  2939. local msgidGlob = 0
  2940. local state = true
  2941. local font = "Arcade"
  2942. local tcol = Color3.fromRGB(255,217,0)
  2943. local tscol = Color3.fromRGB(0,0,0)
  2944. local fsiz = 28
  2945. local tr = true
  2946. local fade = 2
  2947.  
  2948. local p = Instance.new("Part",game.Workspace)
  2949. p.Size = Vector3.new(0.2,0.2,0.2)
  2950. p.Transparency = 1
  2951. p.Anchored = true
  2952. p.CanCollide = false
  2953. p.Name = "Msg"
  2954. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,2.25,0)
  2955.  
  2956. local r = 255
  2957. local b = 0
  2958. local g = 0
  2959.  
  2960. function cMsg(c)
  2961. msgidGlob = msgidGlob + 1
  2962. local curMsgId = msgidGlob
  2963. for i,v in pairs(p:GetChildren()) do
  2964. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  2965. v:Destroy()
  2966. end
  2967. end
  2968. local bbgui = Instance.new("BillboardGui",p)
  2969. bbgui.Name = "J2CMSG"
  2970. bbgui.AlwaysOnTop = true
  2971. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  2972. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  2973. local tl = Instance.new("TextLabel",bbgui)
  2974. tl.BackgroundTransparency = 1
  2975. tl.BorderSizePixel = 0
  2976. tl.Size = UDim2.new(1,0,10,0)
  2977. tl.Position = UDim2.new(0,0,-5,0)
  2978. tl.Font = font or "Arcade"
  2979. tl.FontSize = "Size"..fsiz or "Size28"
  2980. tl.TextColor3 = tcol
  2981. tl.TextScaled = false
  2982. tl.TextWrapped = false
  2983. tl.TextStrokeColor3 = tscol
  2984. tl.TextStrokeTransparency = 0
  2985.  
  2986. game:GetService("RunService").RenderStepped:connect(function()
  2987. if tr then
  2988. if tl.Parent ~= nil then
  2989. tl.TextColor3 = Color3.fromRGB(r,g,b)
  2990. end
  2991. end
  2992. end)
  2993.  
  2994. for i=1,#c do
  2995. if msgidGlob == curMsgId then
  2996. tl.Text = string.sub(c,1,i)
  2997. if string.sub(c,i,i) ~= " " then
  2998. local s = Instance.new("Sound",p)
  2999. s.SoundId = "rbxassetid://418252437"
  3000. s.Volume = 1
  3001. s.Pitch = 1
  3002. s:Play()
  3003. game.Debris:AddItem(s,2)
  3004. end
  3005. wait()
  3006. end
  3007. end
  3008. wait(fade)
  3009. if msgidGlob == curMsgId then
  3010. for i=1,10 do
  3011. if msgidGlob == curMsgId then
  3012. tl.TextTransparency = tl.TextTransparency + 0.1
  3013. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  3014. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  3015. wait()
  3016. end
  3017. end
  3018. if msgidGlob == curMsgId then
  3019. bbgui:Destroy()
  3020. end
  3021. end
  3022. end
  3023.  
  3024. mouse.KeyDown:connect(function(key)
  3025. if key == "b" then
  3026. if fly == false then
  3027. fly = true
  3028. campos = camera.CoordinateFrame
  3029. cMsg("Remote control!")
  3030. else
  3031. fly = false
  3032. returnhome = false
  3033. cMsg("Standby.")
  3034. end
  3035. end
  3036. if key == "w" then
  3037. wd = true
  3038. elseif key == "a" then
  3039. ad = true
  3040. elseif key == "s" then
  3041. sd = true
  3042. elseif key == "d" then
  3043. dd = true
  3044. elseif key == "q" then
  3045. qd = true
  3046. elseif key == "e" then
  3047. ed = true
  3048. elseif key == "r" then
  3049. rd = true
  3050. elseif key == "f" then
  3051. fd = true
  3052. elseif key == "t" then
  3053. if fly == false and returnhome == false then
  3054. returnhome = true
  3055. cMsg("Returning home!")
  3056. elseif fly == false and returnhome == true then
  3057. returnhome = false
  3058. cMsg("Standby.")
  3059. end
  3060. elseif key == "g" then
  3061. if gcd == false and moused == false then
  3062. gcd = true
  3063. if gun == false then
  3064. spawn(function() cMsg("Activating gun mode.") end)
  3065. gun = true
  3066. o1.SmgShutter.Transparency = 1
  3067. for i=1,30 do
  3068. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,0.01,0))
  3069. wait()
  3070. end
  3071. else
  3072. spawn(function() cMsg("Deactivating gun mode.") end)
  3073. gun = false
  3074. for i=1,30 do
  3075. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,-0.01,0))
  3076. wait()
  3077. end
  3078. o1.SmgShutter.Transparency = 0
  3079. end
  3080. wait(1)
  3081. gcd = false
  3082. end
  3083. end
  3084. end)
  3085.  
  3086. mouse.KeyUp:connect(function(key)
  3087. if key == "w" then
  3088. wd = false
  3089. elseif key == "a" then
  3090. ad = false
  3091. elseif key == "s" then
  3092. sd = false
  3093. elseif key == "d" then
  3094. dd = false
  3095. elseif key == "q" then
  3096. qd = false
  3097. elseif key == "e" then
  3098. ed = false
  3099. elseif key == "r" then
  3100. rd = false
  3101. elseif key == "f" then
  3102. fd = false
  3103. end
  3104. end)
  3105.  
  3106.  
  3107. hum.Changed:connect(function()
  3108. if hum.Health > hum.MaxHealth/2 then
  3109. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3110. if o1.Controller:FindFirstChild("Smoke") then o1.Controller.Smoke:Destroy() end
  3111. elseif hum.Health <= hum.MaxHealth/2 and hum.Health > hum.MaxHealth/4 then
  3112. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3113. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3114. elseif hum.Health <= hum.MaxHealth/4 then
  3115. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3116. if not o1.Controller:FindFirstChild("Fire") then Instance.new("Fire",o1.Controller) end
  3117. end
  3118. if hum.Health < hum.MaxHealth then
  3119. print("Health is now "..hum.Health)
  3120. else
  3121. print("Health max.")
  3122. end
  3123. end)
  3124.  
  3125. mouse.Button1Down:connect(function()
  3126. if moused == false and gun == true then
  3127. moused = true
  3128. local frms = 0
  3129. frm = game:GetService("RunService").RenderStepped:connect(function()
  3130. if math.floor(frms/5) == frms/5 then
  3131. for i=1,3 do
  3132. spawn(function()
  3133. local ray = Ray.new(o1.Smg.SMGPipeH.CFrame.p,((mouse.Hit.p - o1.Smg.SMGPipeH.CFrame.p).unit*2048) + Vector3.new(math.random(-1000,1000)/50,math.random(-1000,1000)/50,math.random(-1000,1000)/50))
  3134. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  3135. local trace = Instance.new("Part")
  3136. trace.BrickColor = BrickColor.new("New Yeller")
  3137. trace.Size = Vector3.new(0.2,0.2,(o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude)
  3138. trace.Anchored = true
  3139. trace.Material = "Neon"
  3140. trace.CanCollide = false
  3141. trace.Parent = game:GetService("Workspace")
  3142. trace.CFrame = CFrame.new(o1.Smg.SMGPipeH.CFrame.p,pos)*CFrame.new(0,0,-((o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude/2))
  3143. local s = Instance.new("Sound",o1.Smg.SMGPipeH)
  3144. s.SoundId = "rbxassetid://131257506"
  3145. s:Play()
  3146. spawn(function()
  3147. wait(2)
  3148. s:Destroy()
  3149. end)
  3150.  
  3151. if part then
  3152. if part.Parent:IsA("Model") then
  3153. if part.Parent:FindFirstChild("Humanoid") then
  3154. part.Parent.Humanoid.Health = part.Parent.Humanoid.Health - 15
  3155. end
  3156. elseif part.Parent.Parent:IsA("Model") then
  3157. if part.Parent.Parent:FindFirstChild("Humanoid") then
  3158. part.Parent.Parent.Humanoid.Health = part.Parent.Parent.Humanoid.Health - 15
  3159. end
  3160. end
  3161. end
  3162.  
  3163. wait(0.05)
  3164. trace:Destroy()
  3165. end)
  3166. end
  3167. end
  3168. frms = frms + 1
  3169. end)
  3170. mbup = mouse.Button1Up:connect(function()
  3171. moused = false
  3172. frm:disconnect()
  3173. mbup:disconnect()
  3174. end)
  3175. end
  3176. end)
  3177.  
  3178. local currentframe = 0
  3179.  
  3180. game:GetService("RunService").RenderStepped:connect(function()
  3181. currentframe = currentframe + 1
  3182. if math.floor(currentframe/16) == currentframe/16 then
  3183. if hum.Health < hum.MaxHealth then
  3184. hum.Health = hum.Health + hum.MaxHealth/4800
  3185. end
  3186. end
  3187. if hum.Health > hum.MaxHealth then
  3188. hum.Health = hum.MaxHealth
  3189. end
  3190. local xt = 0
  3191. local yt = 0
  3192. local zt = 0
  3193. local pspd = 0
  3194. if wd == true or ad == true or sd == true or dd == true or qd == true or ed == true or rd == true or fd == true then
  3195. tPitch = 3.4
  3196. pspd = -30
  3197. else
  3198. tPitch = 3
  3199. pspd = -15
  3200. end
  3201. local pChange = (tPitch - soisoi.Pitch)/10
  3202. soisoi.Pitch = soisoi.Pitch + pChange
  3203. if fly == true then
  3204. if wd == true then
  3205. tCf = tCf * CFrame.new(0.5,0,0)
  3206. yt = yt + 5
  3207. end
  3208. if ad == true then
  3209. tCf = tCf * CFrame.new(0,0,-0.5)
  3210. zt = zt - 5
  3211. end
  3212. if sd == true then
  3213. tCf = tCf * CFrame.new(-0.5,0,0)
  3214. yt = yt - 5
  3215. end
  3216. if dd == true then
  3217. tCf = tCf * CFrame.new(0,0,0.5)
  3218. zt = zt + 5
  3219. end
  3220. if qd == true then
  3221. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(3),math.rad(0))
  3222. end
  3223. if ed == true then
  3224. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(-3),math.rad(0))
  3225. end
  3226. if rd == true then
  3227. tCf = tCf * CFrame.new(0,0.5,0)
  3228. end
  3229. if fd == true then
  3230. tCf = tCf * CFrame.new(0,-0.5,0)
  3231. end
  3232. local nvec = Vector3.new(0,2,7)
  3233. if seat.Occupant ~= nil then
  3234. nvec = Vector3.new(2,4,7)
  3235. end
  3236. campos = campos:lerp((o37.CFrame * CFrame.Angles(math.rad(90 - xt),math.rad(0 - yt),math.rad(90 - zt))) * CFrame.new(nvec),0.33)
  3237. camera.CoordinateFrame = campos
  3238. char:FindFirstChild("Humanoid").WalkSpeed = 0
  3239. char:FindFirstChild("Humanoid").JumpPower = 0
  3240. else
  3241. if returnhome == true then
  3242. tCf = (char:FindFirstChild("Head").CFrame + Vector3.new(0,5,0)) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  3243. end
  3244. char:FindFirstChild("Humanoid").WalkSpeed = 16
  3245. char:FindFirstChild("Humanoid").JumpPower = 50
  3246. end
  3247. o1:FindFirstChild("Rotor1"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor1").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3248. o1:FindFirstChild("Rotor2"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor2").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3249. o1:FindFirstChild("Rotor3"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor3").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3250. o1:FindFirstChild("Rotor4"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor4").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3251. o1:SetPrimaryPartCFrame(o1.PrimaryPart.CFrame:lerp((tCf + Vector3.new(0,math.sin(tick()*4)/5,0)) * CFrame.Angles(math.rad(zt*2),math.rad(0*2),math.rad(-(yt*2))),0.06))
  3252. end)
  3253.  
  3254. plr.Chatted:connect(function(c)
  3255. if o1.PrimaryPart ~= nil and fly == true then
  3256. if string.lower(string.sub(c,1,3)) == "/e " then
  3257. cMsg(string.sub(c,4,#c))
  3258. else
  3259. cMsg(c)
  3260. end
  3261. end
  3262. end)
  3263.  
  3264. coroutine.resume(coroutine.create(function()
  3265. while wait() do
  3266. for i=0,255,10 do g = i wait() end
  3267. for i=255,0,-10 do r = i wait() end
  3268. for i=0,255,10 do b = i wait() end
  3269. for i=255,0,-10 do g = i wait() end
  3270. for i=0,255,10 do r = i wait() end
  3271. for i=255,0,-10 do b = i wait() end
  3272. end
  3273. end))
  3274.  
  3275. game:GetService("RunService").RenderStepped:connect(function()
  3276. if p.Parent ~= nil then
  3277. p.CFrame = p.CFrame:lerp(o1.PrimaryPart.CFrame + Vector3.new(0,1,0),0.16)
  3278. else
  3279. p = Instance.new("Part",game.Workspace)
  3280. p.Size = Vector3.new(0.2,0.2,0.2)
  3281. p.Transparency = 1
  3282. p.Anchored = true
  3283. p.CanCollide = false
  3284. p.Name = "Msg"
  3285. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,1,0)
  3286. end
  3287. end)
  3288. end
  3289. },
  3290. {
  3291. "V3 - Bloxxer",
  3292. function()
  3293. --Here we go.
  3294. local Tool = Instance.new("Tool",game:GetService("Players").owner.Backpack)
  3295. Tool.Name = "V3 - Bloxxer"
  3296. Tool.CanBeDropped = false
  3297. Tool.RequiresHandle = false
  3298.  
  3299. local sname = Tool.Name
  3300. Tool.Name = "[WAIT]"
  3301. wait(0.5)
  3302. Tool.Name = sname
  3303.  
  3304. local plr = owner
  3305.  
  3306. while not plr.Character do wait() end
  3307.  
  3308. local char,jtab,ceqpt,bsy,isaim,cd = plr.Character,{},false,false,false,false
  3309.  
  3310. local dmgTab = {
  3311. {"Head",math.huge},
  3312. {"Torso",40}
  3313. }
  3314.  
  3315. local miscDmg = 20 --Anything not in the dmgTab takes this damage.
  3316.  
  3317. local gyro = Instance.new("BodyGyro",game:GetService("ServerStorage"))
  3318. gyro.MaxTorque = Vector3.new(0,0,0)
  3319. gyro.D = 0
  3320. gyro.P = 100000000
  3321.  
  3322. o1 = Tool
  3323. o2 = Instance.new("Part")
  3324. o3 = Instance.new("BlockMesh")
  3325. o4 = Instance.new("Part")
  3326. o5 = Instance.new("BlockMesh")
  3327. o6 = Instance.new("Part")
  3328. o7 = Instance.new("BlockMesh")
  3329. o8 = Instance.new("Part")
  3330. o9 = Instance.new("BlockMesh")
  3331. o10 = Instance.new("Part")
  3332. o11 = Instance.new("CylinderMesh")
  3333. o12 = Instance.new("Part")
  3334. o13 = Instance.new("BlockMesh")
  3335. o14 = Instance.new("Part")
  3336. o15 = Instance.new("BlockMesh")
  3337. o16 = Instance.new("Part")
  3338. o17 = Instance.new("BlockMesh")
  3339. o18 = Instance.new("Part")
  3340. o19 = Instance.new("BlockMesh")
  3341. o20 = Instance.new("Part")
  3342. o21 = Instance.new("BlockMesh")
  3343. o22 = Instance.new("Part")
  3344. o23 = Instance.new("BlockMesh")
  3345. o24 = Instance.new("Part")
  3346. o25 = Instance.new("BlockMesh")
  3347. o26 = Instance.new("Part")
  3348. o27 = Instance.new("BlockMesh")
  3349. o28 = Instance.new("Part")
  3350. o29 = Instance.new("BlockMesh")
  3351. o30 = Instance.new("Part")
  3352. o31 = Instance.new("BlockMesh")
  3353. o32 = Instance.new("Part")
  3354. o33 = Instance.new("BlockMesh")
  3355. o34 = Instance.new("Part")
  3356. o35 = Instance.new("BlockMesh")
  3357. o36 = Instance.new("Part")
  3358. o37 = Instance.new("CylinderMesh")
  3359. o38 = Instance.new("Part")
  3360. o39 = Instance.new("BlockMesh")
  3361. o40 = Instance.new("Part")
  3362. o41 = Instance.new("BlockMesh")
  3363. o42 = Instance.new("Part")
  3364. o43 = Instance.new("SpecialMesh")
  3365. o44 = Instance.new("Part")
  3366. o45 = Instance.new("SpecialMesh")
  3367. o46 = Instance.new("Part")
  3368. o47 = Instance.new("BlockMesh")
  3369. o48 = Instance.new("Part")
  3370. o49 = Instance.new("BlockMesh")
  3371. o50 = Instance.new("Part")
  3372. o51 = Instance.new("BlockMesh")
  3373. o52 = Instance.new("Part")
  3374. o53 = Instance.new("SpecialMesh")
  3375. o54 = Instance.new("Part")
  3376. o55 = Instance.new("SpecialMesh")
  3377. o56 = Instance.new("Part")
  3378. o57 = Instance.new("SpecialMesh")
  3379. o58 = Instance.new("Part")
  3380. o59 = Instance.new("SpecialMesh")
  3381. o60 = Instance.new("Part")
  3382. o61 = Instance.new("CylinderMesh")
  3383. o62 = Instance.new("Part")
  3384. o63 = Instance.new("Part")
  3385. o64 = Instance.new("CylinderMesh")
  3386. o65 = Instance.new("Part")
  3387. o66 = Instance.new("CylinderMesh")
  3388. o67 = Instance.new("Part")
  3389. o68 = Instance.new("SpecialMesh")
  3390. o69 = Instance.new("Part")
  3391. o70 = Instance.new("SpecialMesh")
  3392. o71 = Instance.new("Part")
  3393. o72 = Instance.new("SpecialMesh")
  3394. o73 = Instance.new("Part")
  3395. o74 = Instance.new("SpecialMesh")
  3396. o75 = Instance.new("Part")
  3397. o76 = Instance.new("BlockMesh")
  3398. o77 = Instance.new("Part")
  3399. o78 = Instance.new("SpecialMesh")
  3400. o79 = Instance.new("Part")
  3401. o80 = Instance.new("SpecialMesh")
  3402. o81 = Instance.new("Part")
  3403. o82 = Instance.new("SpecialMesh")
  3404. o83 = Instance.new("Part")
  3405. o84 = Instance.new("SpecialMesh")
  3406. o85 = Instance.new("Part")
  3407. o86 = Instance.new("SpecialMesh")
  3408. o87 = Instance.new("Part")
  3409. o88 = Instance.new("SpecialMesh")
  3410. o89 = Instance.new("Part")
  3411. o90 = Instance.new("SpecialMesh")
  3412. o91 = Instance.new("Part")
  3413. o92 = Instance.new("BlockMesh")
  3414. o93 = Instance.new("Part")
  3415. o94 = Instance.new("SpecialMesh")
  3416. o95 = Instance.new("Part")
  3417. o96 = Instance.new("BlockMesh")
  3418. o97 = Instance.new("Part")
  3419. o98 = Instance.new("BlockMesh")
  3420. o99 = Instance.new("Part")
  3421. o100 = Instance.new("SpecialMesh")
  3422. o101 = Instance.new("Part")
  3423. o102 = Instance.new("Part")
  3424. o103 = Instance.new("BlockMesh")
  3425. o104 = Instance.new("Part")
  3426. o105 = Instance.new("CylinderMesh")
  3427. o106 = Instance.new("Part")
  3428. o107 = Instance.new("SpecialMesh")
  3429. o108 = Instance.new("Part")
  3430. o109 = Instance.new("SpecialMesh")
  3431. o110 = Instance.new("Part")
  3432. o111 = Instance.new("SpecialMesh")
  3433. o112 = Instance.new("Part")
  3434. o113 = Instance.new("SpecialMesh")
  3435. o114 = Instance.new("Part")
  3436. o115 = Instance.new("SpecialMesh")
  3437. o116 = Instance.new("Part")
  3438. o117 = Instance.new("SpecialMesh")
  3439. o118 = Instance.new("Part")
  3440. o119 = Instance.new("SpecialMesh")
  3441. o120 = Instance.new("Part")
  3442. o121 = Instance.new("BlockMesh")
  3443. o122 = Instance.new("Part")
  3444. o123 = Instance.new("SpecialMesh")
  3445. o124 = Instance.new("Part")
  3446. o125 = Instance.new("BlockMesh")
  3447. o126 = Instance.new("Part")
  3448. o127 = Instance.new("SpecialMesh")
  3449. o128 = Instance.new("Part")
  3450. o129 = Instance.new("Part")
  3451. o130 = Instance.new("SpecialMesh")
  3452. o131 = Instance.new("Part")
  3453. o132 = Instance.new("SpecialMesh")
  3454. o133 = Instance.new("Part")
  3455. o134 = Instance.new("CylinderMesh")
  3456. o135 = Instance.new("Part")
  3457. o136 = Instance.new("CylinderMesh")
  3458. o137 = Instance.new("Part")
  3459. o138 = Instance.new("CylinderMesh")
  3460. o139 = Instance.new("Part")
  3461. o140 = Instance.new("CylinderMesh")
  3462. o141 = Instance.new("Part")
  3463. o142 = Instance.new("CylinderMesh")
  3464. o2.Name = "HandlePart"
  3465. o2.Parent = o1
  3466. o2.Transparency = 1
  3467. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3468. o2.Rotation = Vector3.new(4.02395599e-005, 60.0001793, -8.03882431e-005)
  3469. o2.CanCollide = false
  3470. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3471. o2.CFrame = CFrame.new(48.3958015, 153.580551, 21.9676399, 0.499997973, 7.0151691e-007, 0.866026998, -7.9483641e-007, 1, -3.51154995e-007, -0.866026998, -5.1277857e-007, 0.499997973)
  3472. o2.BottomSurface = Enum.SurfaceType.Smooth
  3473. o2.FrontSurface = Enum.SurfaceType.Glue
  3474. o2.TopSurface = Enum.SurfaceType.Smooth
  3475. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3476. o3.Parent = o2
  3477. o3.Scale = Vector3.new(0.9083215, 0.227080077, 0.454159856)
  3478. o4.Name = "Neon"
  3479. o4.Parent = o1
  3480. o4.Material = Enum.Material.Neon
  3481. o4.BrickColor = BrickColor.new("New Yeller")
  3482. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3483. o4.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3484. o4.CanCollide = false
  3485. o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3486. o4.CFrame = CFrame.new(47.8534203, 154.309479, 21.4704323, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3487. o4.Color = Color3.new(1, 1, 0)
  3488. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3489. o5.Parent = o4
  3490. o5.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3491. o6.Name = "Neon"
  3492. o6.Parent = o1
  3493. o6.Material = Enum.Material.Neon
  3494. o6.BrickColor = BrickColor.new("New Yeller")
  3495. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3496. o6.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3497. o6.CanCollide = false
  3498. o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3499. o6.CFrame = CFrame.new(47.9478264, 154.266312, 21.5249386, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3500. o6.Color = Color3.new(1, 1, 0)
  3501. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3502. o7.Parent = o6
  3503. o7.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3504. o8.Name = "Neon"
  3505. o8.Parent = o1
  3506. o8.Material = Enum.Material.Neon
  3507. o8.BrickColor = BrickColor.new("New Yeller")
  3508. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3509. o8.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3510. o8.CanCollide = false
  3511. o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3512. o8.CFrame = CFrame.new(47.9950218, 154.314011, 21.5521908, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3513. o8.Color = Color3.new(1, 1, 0)
  3514. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3515. o9.Parent = o8
  3516. o9.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3517. o10.Name = "Neon"
  3518. o10.Parent = o1
  3519. o10.Material = Enum.Material.Neon
  3520. o10.BrickColor = BrickColor.new("New Yeller")
  3521. o10.Reflectance = 1
  3522. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3523. o10.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3524. o10.CanCollide = false
  3525. o10.Size = Vector3.new(0.254330039, 1.28073144, 0.222538337)
  3526. o10.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3527. o10.BottomSurface = Enum.SurfaceType.Smooth
  3528. o10.TopSurface = Enum.SurfaceType.Smooth
  3529. o10.Color = Color3.new(1, 1, 0)
  3530. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3531. o11.Parent = o10
  3532. o12.Name = "Neon"
  3533. o12.Parent = o1
  3534. o12.Material = Enum.Material.Neon
  3535. o12.BrickColor = BrickColor.new("New Yeller")
  3536. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3537. o12.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16791351e-006)
  3538. o12.CanCollide = false
  3539. o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3540. o12.CFrame = CFrame.new(48.0422249, 154.289032, 21.5794373, 0.866024077, 7.8112862e-008, -0.50000304, -1.30941498e-006, 1, -2.11171391e-006, 0.50000304, 2.4835017e-006, 0.866024077)
  3541. o12.Color = Color3.new(1, 1, 0)
  3542. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3543. o13.Parent = o12
  3544. o13.Scale = Vector3.new(0.0454160832, 0.0908320472, 0.0454159975)
  3545. o14.Name = "Neon"
  3546. o14.Parent = o1
  3547. o14.Material = Enum.Material.Neon
  3548. o14.BrickColor = BrickColor.new("New Yeller")
  3549. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3550. o14.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3551. o14.CanCollide = false
  3552. o14.Size = Vector3.new(0.322454214, 6.99860668, 0.200000003)
  3553. o14.CFrame = CFrame.new(45.4107933, 154.184601, 20.2409496, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3554. o14.BottomSurface = Enum.SurfaceType.Smooth
  3555. o14.TopSurface = Enum.SurfaceType.Smooth
  3556. o14.Color = Color3.new(1, 1, 0)
  3557. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3558. o15.Parent = o14
  3559. o15.Scale = Vector3.new(1, 1, 0.0454159975)
  3560. o16.Name = "Neon"
  3561. o16.Parent = o1
  3562. o16.Material = Enum.Material.Neon
  3563. o16.BrickColor = BrickColor.new("New Yeller")
  3564. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3565. o16.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3566. o16.CanCollide = false
  3567. o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3568. o16.CFrame = CFrame.new(48.0186195, 154.36171, 21.565815, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3569. o16.Color = Color3.new(1, 1, 0)
  3570. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3571. o17.Parent = o16
  3572. o17.Scale = Vector3.new(0.317912549, 0.0454160199, 0.0454159975)
  3573. o18.Name = "Neon"
  3574. o18.Parent = o1
  3575. o18.Material = Enum.Material.Neon
  3576. o18.BrickColor = BrickColor.new("New Yeller")
  3577. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3578. o18.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3579. o18.CanCollide = false
  3580. o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3581. o18.CFrame = CFrame.new(47.9714165, 154.314026, 21.5385609, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3582. o18.Color = Color3.new(1, 1, 0)
  3583. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3584. o19.Parent = o18
  3585. o19.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3586. o20.Name = "Neon"
  3587. o20.Parent = o1
  3588. o20.Material = Enum.Material.Neon
  3589. o20.BrickColor = BrickColor.new("New Yeller")
  3590. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3591. o20.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3592. o20.CanCollide = false
  3593. o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3594. o20.CFrame = CFrame.new(47.9006233, 154.309479, 21.4976788, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3595. o20.Color = Color3.new(1, 1, 0)
  3596. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3597. o21.Parent = o20
  3598. o21.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3599. o22.Name = "Neon"
  3600. o22.Parent = o1
  3601. o22.Material = Enum.Material.Neon
  3602. o22.BrickColor = BrickColor.new("New Yeller")
  3603. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3604. o22.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3605. o22.CanCollide = false
  3606. o22.Size = Vector3.new(0.322454214, 0.200000003, 0.200000003)
  3607. o22.CFrame = CFrame.new(48.5042763, 154.184586, 22.026989, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3608. o22.BottomSurface = Enum.SurfaceType.Smooth
  3609. o22.TopSurface = Enum.SurfaceType.Smooth
  3610. o22.Color = Color3.new(1, 1, 0)
  3611. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3612. o23.Parent = o22
  3613. o23.Scale = Vector3.new(1, 0.726655424, 0.0454159975)
  3614. o24.Name = "Neon"
  3615. o24.Parent = o1
  3616. o24.Material = Enum.Material.Neon
  3617. o24.BrickColor = BrickColor.new("New Yeller")
  3618. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3619. o24.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3620. o24.CanCollide = false
  3621. o24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3622. o24.CFrame = CFrame.new(48.0225563, 154.266327, 21.5680904, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3623. o24.Color = Color3.new(1, 1, 0)
  3624. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3625. o25.Parent = o24
  3626. o25.Scale = Vector3.new(0.181664303, 0.0454160199, 0.0454159975)
  3627. o26.Name = "Neon"
  3628. o26.Parent = o1
  3629. o26.Material = Enum.Material.Neon
  3630. o26.BrickColor = BrickColor.new("New Yeller")
  3631. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3632. o26.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3633. o26.CanCollide = false
  3634. o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3635. o26.CFrame = CFrame.new(48.0382881, 154.275406, 21.5771751, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3636. o26.Color = Color3.new(1, 1, 0)
  3637. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3638. o27.Parent = o26
  3639. o27.Scale = Vector3.new(0.0908321664, 0.0454160199, 0.0454159975)
  3640. o28.Name = "Neon"
  3641. o28.Parent = o1
  3642. o28.Material = Enum.Material.Neon
  3643. o28.BrickColor = BrickColor.new("New Yeller")
  3644. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3645. o28.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3646. o28.CanCollide = false
  3647. o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3648. o28.CFrame = CFrame.new(48.0028877, 154.270874, 21.5567303, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3649. o28.Color = Color3.new(1, 1, 0)
  3650. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3651. o29.Parent = o28
  3652. o29.Scale = Vector3.new(0.0454160832, 0.0908320397, 0.0454159975)
  3653. o30.Name = "Neon"
  3654. o30.Parent = o1
  3655. o30.Material = Enum.Material.Neon
  3656. o30.BrickColor = BrickColor.new("New Yeller")
  3657. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3658. o30.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3659. o30.CanCollide = false
  3660. o30.Size = Vector3.new(0.249788493, 1.44422913, 0.200000003)
  3661. o30.CFrame = CFrame.new(49.0667305, 154.18454, 22.3517208, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3662. o30.BottomSurface = Enum.SurfaceType.Smooth
  3663. o30.TopSurface = Enum.SurfaceType.Smooth
  3664. o30.Color = Color3.new(1, 1, 0)
  3665. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3666. o31.Parent = o30
  3667. o31.Scale = Vector3.new(1, 1, 0.0454159975)
  3668. o32.Name = "Neon"
  3669. o32.Parent = o1
  3670. o32.Material = Enum.Material.Neon
  3671. o32.BrickColor = BrickColor.new("New Yeller")
  3672. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3673. o32.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3674. o32.CanCollide = false
  3675. o32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3676. o32.CFrame = CFrame.new(47.9478188, 154.361694, 21.5249348, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3677. o32.Color = Color3.new(1, 1, 0)
  3678. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3679. o33.Parent = o32
  3680. o33.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3681. o34.Name = "Neon"
  3682. o34.Parent = o1
  3683. o34.Material = Enum.Material.Neon
  3684. o34.BrickColor = BrickColor.new("New Yeller")
  3685. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3686. o34.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3687. o34.CanCollide = false
  3688. o34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3689. o34.CFrame = CFrame.new(47.9242134, 154.313995, 21.5113087, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3690. o34.Color = Color3.new(1, 1, 0)
  3691. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3692. o35.Parent = o34
  3693. o35.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3694. o36.Name = "Neon"
  3695. o36.Parent = o1
  3696. o36.Material = Enum.Material.Neon
  3697. o36.BrickColor = BrickColor.new("New Yeller")
  3698. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3699. o36.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  3700. o36.CanCollide = false
  3701. o36.Size = Vector3.new(0.331537426, 0.200000003, 0.322453529)
  3702. o36.CFrame = CFrame.new(42.3802223, 154.189163, 18.4912491, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  3703. o36.BottomSurface = Enum.SurfaceType.Smooth
  3704. o36.TopSurface = Enum.SurfaceType.Smooth
  3705. o36.Color = Color3.new(1, 1, 0)
  3706. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3707. o37.Parent = o36
  3708. o37.Scale = Vector3.new(1, 0.0454160199, 1)
  3709. o38.Name = "Neon"
  3710. o38.Parent = o1
  3711. o38.Material = Enum.Material.Neon
  3712. o38.BrickColor = BrickColor.new("New Yeller")
  3713. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3714. o38.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3715. o38.CanCollide = false
  3716. o38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3717. o38.CFrame = CFrame.new(47.877018, 154.316284, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3718. o38.Color = Color3.new(1, 1, 0)
  3719. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3720. o39.Parent = o38
  3721. o39.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3722. o40.Name = "Neon"
  3723. o40.Parent = o1
  3724. o40.Material = Enum.Material.Neon
  3725. o40.BrickColor = BrickColor.new("New Yeller")
  3726. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3727. o40.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3728. o40.CanCollide = false
  3729. o40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3730. o40.CFrame = CFrame.new(47.877018, 154.36171, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3731. o40.Color = Color3.new(1, 1, 0)
  3732. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3733. o41.Parent = o40
  3734. o41.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3735. o42.Parent = o1
  3736. o42.Material = Enum.Material.SmoothPlastic
  3737. o42.BrickColor = BrickColor.new("Really black")
  3738. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3739. o42.Rotation = Vector3.new(-90, 8.7742912e-005, -119.998367)
  3740. o42.CanCollide = false
  3741. o42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3742. o42.CFrame = CFrame.new(48.0224724, 154.488892, 21.7487946, -0.499975473, 0.866039872, 1.53140263e-006, 7.94799007e-007, -1.30944227e-006, 1, 0.866039872, 0.499975473, -3.36426638e-008)
  3743. o42.BottomSurface = Enum.SurfaceType.Smooth
  3744. o42.TopSurface = Enum.SurfaceType.Smooth
  3745. o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3746. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3747. o43.Parent = o42
  3748. o43.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  3749. o43.MeshType = Enum.MeshType.Wedge
  3750. o44.Parent = o1
  3751. o44.Material = Enum.Material.SmoothPlastic
  3752. o44.BrickColor = BrickColor.new("Really black")
  3753. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3754. o44.Rotation = Vector3.new(-90, 8.77429629e-005, -119.998993)
  3755. o44.CanCollide = false
  3756. o44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3757. o44.CFrame = CFrame.new(47.0352364, 154.488846, 21.1788216, -0.49998486, 0.866034567, 1.53140354e-006, 7.94817993e-007, -1.30943408e-006, 1, 0.866034567, 0.49998486, -3.36485755e-008)
  3758. o44.BottomSurface = Enum.SurfaceType.Smooth
  3759. o44.TopSurface = Enum.SurfaceType.Smooth
  3760. o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3761. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3762. o45.Parent = o44
  3763. o45.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3764. o45.MeshType = Enum.MeshType.Wedge
  3765. o46.Parent = o1
  3766. o46.Material = Enum.Material.SmoothPlastic
  3767. o46.BrickColor = BrickColor.new("Really black")
  3768. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3769. o46.Rotation = Vector3.new(59.2109299, 41.5605049, 131.929398)
  3770. o46.CanCollide = false
  3771. o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3772. o46.CFrame = CFrame.new(48.0993614, 153.650528, 21.7932072, -0.499995351, -0.556679189, 0.663410604, 1.43222292e-006, -0.766038299, -0.642794907, 0.866028488, -0.32139349, 0.383016437)
  3773. o46.BottomSurface = Enum.SurfaceType.Smooth
  3774. o46.TopSurface = Enum.SurfaceType.Smooth
  3775. o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3776. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3777. o47.Parent = o46
  3778. o47.Scale = Vector3.new(0.249788716, 0.272496849, 0.772071779)
  3779. o48.Parent = o1
  3780. o48.Material = Enum.Material.SmoothPlastic
  3781. o48.BrickColor = BrickColor.new("Really black")
  3782. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3783. o48.Rotation = Vector3.new(106.102356, -25.6596756, 123.689758)
  3784. o48.CanCollide = false
  3785. o48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3786. o48.CFrame = CFrame.new(48.2076988, 153.715652, 21.8557663, -0.499992937, -0.749998152, -0.433024794, 3.32508989e-008, 0.500011325, -0.866018891, 0.866029918, -0.433003306, -0.250002086)
  3787. o48.BottomSurface = Enum.SurfaceType.Smooth
  3788. o48.TopSurface = Enum.SurfaceType.Smooth
  3789. o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3790. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3791. o49.Parent = o48
  3792. o49.Scale = Vector3.new(0.249788716, 0.272496849, 0.499575853)
  3793. o50.Parent = o1
  3794. o50.Material = Enum.Material.SmoothPlastic
  3795. o50.BrickColor = BrickColor.new("Really black")
  3796. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3797. o50.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3798. o50.CanCollide = false
  3799. o50.Size = Vector3.new(0.240705281, 0.200000003, 0.463243037)
  3800. o50.CFrame = CFrame.new(48.3803825, 153.746323, 21.9554558, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3801. o50.BottomSurface = Enum.SurfaceType.Smooth
  3802. o50.TopSurface = Enum.SurfaceType.Smooth
  3803. o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3804. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3805. o51.Parent = o50
  3806. o51.Scale = Vector3.new(1, 0.703948855, 1)
  3807. o52.Parent = o1
  3808. o52.Material = Enum.Material.SmoothPlastic
  3809. o52.BrickColor = BrickColor.new("Really black")
  3810. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3811. o52.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  3812. o52.CanCollide = false
  3813. o52.Size = Vector3.new(0.313371032, 0.449618518, 0.217996731)
  3814. o52.CFrame = CFrame.new(48.3843269, 154.289047, 21.9577198, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  3815. o52.BottomSurface = Enum.SurfaceType.Smooth
  3816. o52.TopSurface = Enum.SurfaceType.Smooth
  3817. o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3818. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3819. o53.Parent = o52
  3820. o53.MeshType = Enum.MeshType.Wedge
  3821. o54.Parent = o1
  3822. o54.Material = Enum.Material.SmoothPlastic
  3823. o54.BrickColor = BrickColor.new("Really black")
  3824. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3825. o54.Rotation = Vector3.new(-90.0003433, -0.000507694145, 60.0009651)
  3826. o54.CanCollide = false
  3827. o54.Size = Vector3.new(0.200000003, 0.245246559, 0.200000003)
  3828. o54.CFrame = CFrame.new(47.0489922, 154.472931, 21.1867657, 0.499985576, -0.86603415, -8.86093403e-006, -7.94816515e-007, -1.06904863e-005, 1, -0.86603415, -0.499985576, -6.03343096e-006)
  3829. o54.BottomSurface = Enum.SurfaceType.Smooth
  3830. o54.TopSurface = Enum.SurfaceType.Smooth
  3831. o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3832. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3833. o55.Parent = o54
  3834. o55.Scale = Vector3.new(0.204372719, 1, 0.295203924)
  3835. o55.MeshType = Enum.MeshType.Wedge
  3836. o56.Parent = o1
  3837. o56.Material = Enum.Material.SmoothPlastic
  3838. o56.BrickColor = BrickColor.new("Really black")
  3839. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3840. o56.Rotation = Vector3.new(-89.9996872, 0.000973789487, -119.998787)
  3841. o56.CanCollide = false
  3842. o56.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3843. o56.CFrame = CFrame.new(48.4669075, 153.587341, 22.0054073, -0.49998194, 0.866036355, 1.6995833e-005, 3.83531005e-006, -1.74106572e-005, 1, 0.866036355, 0.49998194, 5.38348922e-006)
  3844. o56.BottomSurface = Enum.SurfaceType.Smooth
  3845. o56.TopSurface = Enum.SurfaceType.Smooth
  3846. o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3847. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3848. o57.Parent = o56
  3849. o57.Scale = Vector3.new(1, 0.295204222, 0.726655781)
  3850. o57.MeshType = Enum.MeshType.Wedge
  3851. o58.Parent = o1
  3852. o58.Material = Enum.Material.SmoothPlastic
  3853. o58.BrickColor = BrickColor.new("Really black")
  3854. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3855. o58.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3856. o58.CanCollide = false
  3857. o58.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3858. o58.CFrame = CFrame.new(49.7157478, 154.193619, 22.7263947, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3859. o58.BottomSurface = Enum.SurfaceType.Smooth
  3860. o58.TopSurface = Enum.SurfaceType.Smooth
  3861. o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3862. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3863. o59.Parent = o58
  3864. o59.Scale = Vector3.new(1, 0.272496104, 0.295203924)
  3865. o59.MeshType = Enum.MeshType.Wedge
  3866. o60.Parent = o1
  3867. o60.Material = Enum.Material.SmoothPlastic
  3868. o60.BrickColor = BrickColor.new("Really black")
  3869. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3870. o60.Rotation = Vector3.new(-90.0006561, -0.000726932427, -149.997131)
  3871. o60.CanCollide = false
  3872. o60.Size = Vector3.new(0.26341325, 0.200000003, 0.258871108)
  3873. o60.CFrame = CFrame.new(48.1983757, 154.615784, 21.573246, -0.866000533, 0.500043571, -1.26873638e-005, -5.23884319e-006, 1.62995966e-005, 1, 0.500043571, 0.866000533, -1.14958129e-005)
  3874. o60.BottomSurface = Enum.SurfaceType.Smooth
  3875. o60.TopSurface = Enum.SurfaceType.Smooth
  3876. o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3877. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3878. o61.Parent = o60
  3879. o61.Scale = Vector3.new(1, 0.113539964, 1)
  3880. o62.Parent = o1
  3881. o62.Material = Enum.Material.SmoothPlastic
  3882. o62.BrickColor = BrickColor.new("Really black")
  3883. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3884. o62.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3885. o62.CanCollide = false
  3886. o62.Size = Vector3.new(0.313371032, 1.6803925, 0.217996731)
  3887. o62.CFrame = CFrame.new(47.4619713, 154.289032, 21.4252129, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3888. o62.BottomSurface = Enum.SurfaceType.Smooth
  3889. o62.TopSurface = Enum.SurfaceType.Smooth
  3890. o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3891. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3892. o63.Parent = o1
  3893. o63.Material = Enum.Material.SmoothPlastic
  3894. o63.BrickColor = BrickColor.new("Really black")
  3895. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3896. o63.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3897. o63.CanCollide = false
  3898. o63.Size = Vector3.new(0.26341325, 1.27618992, 0.258871108)
  3899. o63.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3900. o63.BottomSurface = Enum.SurfaceType.Smooth
  3901. o63.TopSurface = Enum.SurfaceType.Smooth
  3902. o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3903. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3904. o64.Parent = o63
  3905. o65.Parent = o1
  3906. o65.Material = Enum.Material.SmoothPlastic
  3907. o65.BrickColor = BrickColor.new("Really black")
  3908. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3909. o65.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  3910. o65.CanCollide = false
  3911. o65.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  3912. o65.CFrame = CFrame.new(47.8199043, 154.522949, 21.631855, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  3913. o65.BottomSurface = Enum.SurfaceType.Smooth
  3914. o65.TopSurface = Enum.SurfaceType.Smooth
  3915. o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3916. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3917. o66.Parent = o65
  3918. o66.Scale = Vector3.new(1, 1, 0.408743829)
  3919. o67.Parent = o1
  3920. o67.Material = Enum.Material.SmoothPlastic
  3921. o67.BrickColor = BrickColor.new("Really black")
  3922. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3923. o67.Rotation = Vector3.new(-90, 8.7742701e-005, 60.0009651)
  3924. o67.CanCollide = false
  3925. o67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3926. o67.CFrame = CFrame.new(47.9280739, 154.488876, 21.6943035, 0.499985576, -0.86603415, 1.53139899e-006, -7.94816515e-007, 1.30943044e-006, 1, -0.86603415, -0.499985576, -3.36472112e-008)
  3927. o67.BottomSurface = Enum.SurfaceType.Smooth
  3928. o67.TopSurface = Enum.SurfaceType.Smooth
  3929. o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3930. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3931. o68.Parent = o67
  3932. o68.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3933. o68.MeshType = Enum.MeshType.Wedge
  3934. o69.Parent = o1
  3935. o69.Material = Enum.Material.SmoothPlastic
  3936. o69.BrickColor = BrickColor.new("Really black")
  3937. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  3938. o69.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  3939. o69.CanCollide = false
  3940. o69.Size = Vector3.new(0.200000003, 0.953736305, 0.200000003)
  3941. o69.CFrame = CFrame.new(47.6114616, 154.477554, 21.5114899, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  3942. o69.BottomSurface = Enum.SurfaceType.Smooth
  3943. o69.TopSurface = Enum.SurfaceType.Smooth
  3944. o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3945. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  3946. o70.Parent = o69
  3947. o70.Scale = Vector3.new(0.181664661, 1, 0.158955991)
  3948. o70.MeshType = Enum.MeshType.Wedge
  3949. o71.Parent = o1
  3950. o71.Material = Enum.Material.SmoothPlastic
  3951. o71.BrickColor = BrickColor.new("Really black")
  3952. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  3953. o71.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  3954. o71.CanCollide = false
  3955. o71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3956. o71.CFrame = CFrame.new(47.9280815, 154.472977, 21.6943035, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  3957. o71.BottomSurface = Enum.SurfaceType.Smooth
  3958. o71.TopSurface = Enum.SurfaceType.Smooth
  3959. o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3960. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  3961. o72.Parent = o71
  3962. o72.Scale = Vector3.new(0.204372719, 0.976444602, 0.295203924)
  3963. o72.MeshType = Enum.MeshType.Wedge
  3964. o73.Parent = o1
  3965. o73.Material = Enum.Material.SmoothPlastic
  3966. o73.BrickColor = BrickColor.new("Really black")
  3967. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  3968. o73.Rotation = Vector3.new(-89.9996872, 0.000973765214, 60.0005569)
  3969. o73.CanCollide = false
  3970. o73.Size = Vector3.new(0.236163691, 0.200000003, 0.336078286)
  3971. o73.CFrame = CFrame.new(48.2977943, 153.684998, 21.9077587, 0.499991775, -0.866030574, 1.69954092e-005, -3.8355829e-006, 1.74100769e-005, 1, -0.866030574, -0.499991775, 5.38315817e-006)
  3972. o73.BottomSurface = Enum.SurfaceType.Smooth
  3973. o73.TopSurface = Enum.SurfaceType.Smooth
  3974. o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3975. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  3976. o74.Parent = o73
  3977. o74.Scale = Vector3.new(1, 0.249787927, 1)
  3978. o74.MeshType = Enum.MeshType.Wedge
  3979. o75.Parent = o1
  3980. o75.Material = Enum.Material.SmoothPlastic
  3981. o75.BrickColor = BrickColor.new("Really black")
  3982. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  3983. o75.Rotation = Vector3.new(0.000323726912, 60.0003967, 179.999573)
  3984. o75.CanCollide = false
  3985. o75.Size = Vector3.new(0.200000003, 0.200000003, 0.245246336)
  3986. o75.CFrame = CFrame.new(48.2417641, 153.607681, 21.8754158, -0.499994755, -3.78665663e-006, 0.866028905, 2.68025974e-006, -1, -2.8250206e-006, 0.866028905, 9.08692073e-007, 0.499994755)
  3987. o75.BottomSurface = Enum.SurfaceType.Smooth
  3988. o75.TopSurface = Enum.SurfaceType.Smooth
  3989. o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3990. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  3991. o76.Parent = o75
  3992. o76.Scale = Vector3.new(0.249788716, 0.272496849, 1)
  3993. o77.Parent = o1
  3994. o77.Material = Enum.Material.SmoothPlastic
  3995. o77.BrickColor = BrickColor.new("Really black")
  3996. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  3997. o77.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3998. o77.CanCollide = false
  3999. o77.Size = Vector3.new(0.240705281, 0.200000003, 0.644907057)
  4000. o77.CFrame = CFrame.new(49.762928, 153.84166, 22.7536469, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  4001. o77.BottomSurface = Enum.SurfaceType.Smooth
  4002. o77.TopSurface = Enum.SurfaceType.Smooth
  4003. o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4004. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  4005. o78.Parent = o77
  4006. o78.Scale = Vector3.new(1, 0.272496104, 1)
  4007. o78.MeshType = Enum.MeshType.Wedge
  4008. o79.Parent = o1
  4009. o79.Material = Enum.Material.SmoothPlastic
  4010. o79.BrickColor = BrickColor.new("Really black")
  4011. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  4012. o79.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  4013. o79.CanCollide = false
  4014. o79.Size = Vector3.new(0.313371032, 2.97020721, 0.200000003)
  4015. o79.CFrame = CFrame.new(45.8493462, 154.098297, 20.4941597, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  4016. o79.BottomSurface = Enum.SurfaceType.Smooth
  4017. o79.TopSurface = Enum.SurfaceType.Smooth
  4018. o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4019. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  4020. o80.Parent = o79
  4021. o80.Scale = Vector3.new(1, 1, 0.817487836)
  4022. o80.MeshType = Enum.MeshType.Wedge
  4023. o81.Parent = o1
  4024. o81.Material = Enum.Material.SmoothPlastic
  4025. o81.BrickColor = BrickColor.new("Really black")
  4026. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  4027. o81.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4028. o81.CanCollide = false
  4029. o81.Size = Vector3.new(0.313371032, 2.40704894, 0.200000003)
  4030. o81.CFrame = CFrame.new(45.6054802, 154.26178, 20.3533649, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4031. o81.BottomSurface = Enum.SurfaceType.Smooth
  4032. o81.TopSurface = Enum.SurfaceType.Smooth
  4033. o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4034. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  4035. o82.Parent = o81
  4036. o82.Scale = Vector3.new(1, 1, 0.817487836)
  4037. o82.MeshType = Enum.MeshType.Wedge
  4038. o83.Parent = o1
  4039. o83.Material = Enum.Material.SmoothPlastic
  4040. o83.BrickColor = BrickColor.new("Really black")
  4041. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  4042. o83.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  4043. o83.CanCollide = false
  4044. o83.Size = Vector3.new(0.313371032, 0.200000003, 0.258871138)
  4045. o83.CFrame = CFrame.new(48.5101967, 154.050598, 22.0303898, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  4046. o83.BottomSurface = Enum.SurfaceType.Smooth
  4047. o83.TopSurface = Enum.SurfaceType.Smooth
  4048. o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4049. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  4050. o84.Parent = o83
  4051. o84.Scale = Vector3.new(1, 0.794779956, 1)
  4052. o84.MeshType = Enum.MeshType.Wedge
  4053. o85.Parent = o1
  4054. o85.Material = Enum.Material.SmoothPlastic
  4055. o85.BrickColor = BrickColor.new("Really black")
  4056. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  4057. o85.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  4058. o85.CanCollide = false
  4059. o85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4060. o85.CFrame = CFrame.new(47.1276665, 154.450241, 21.2321815, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  4061. o85.BottomSurface = Enum.SurfaceType.Smooth
  4062. o85.TopSurface = Enum.SurfaceType.Smooth
  4063. o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4064. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  4065. o86.Parent = o85
  4066. o86.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4067. o86.MeshType = Enum.MeshType.Wedge
  4068. o87.Parent = o1
  4069. o87.Material = Enum.Material.SmoothPlastic
  4070. o87.BrickColor = BrickColor.new("Really black")
  4071. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  4072. o87.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  4073. o87.CanCollide = false
  4074. o87.Size = Vector3.new(0.208914012, 0.781155407, 0.254329532)
  4075. o87.CFrame = CFrame.new(48.6419487, 154.205017, 22.1064777, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  4076. o87.BottomSurface = Enum.SurfaceType.Smooth
  4077. o87.TopSurface = Enum.SurfaceType.Smooth
  4078. o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4079. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  4080. o88.Parent = o87
  4081. o88.MeshType = Enum.MeshType.Wedge
  4082. o89.Parent = o1
  4083. o89.Material = Enum.Material.SmoothPlastic
  4084. o89.BrickColor = BrickColor.new("Really black")
  4085. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  4086. o89.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  4087. o89.CanCollide = false
  4088. o89.Size = Vector3.new(0.313371032, 1.64860117, 0.200000003)
  4089. o89.CFrame = CFrame.new(47.4757423, 154.409378, 21.4331532, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  4090. o89.BottomSurface = Enum.SurfaceType.Smooth
  4091. o89.TopSurface = Enum.SurfaceType.Smooth
  4092. o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4093. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  4094. o90.Parent = o89
  4095. o90.Scale = Vector3.new(1, 1, 0.113540001)
  4096. o90.MeshType = Enum.MeshType.Wedge
  4097. o91.Parent = o1
  4098. o91.Material = Enum.Material.SmoothPlastic
  4099. o91.BrickColor = BrickColor.new("Really black")
  4100. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4101. o91.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4102. o91.CanCollide = false
  4103. o91.Size = Vector3.new(0.240705281, 0.200000003, 0.649448633)
  4104. o91.CFrame = CFrame.new(49.7157173, 153.839401, 22.7264175, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4105. o91.BottomSurface = Enum.SurfaceType.Smooth
  4106. o91.TopSurface = Enum.SurfaceType.Smooth
  4107. o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4108. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4109. o92.Parent = o91
  4110. o92.Scale = Vector3.new(1, 0.2724967, 1)
  4111. o93.Parent = o1
  4112. o93.Material = Enum.Material.SmoothPlastic
  4113. o93.BrickColor = BrickColor.new("Really black")
  4114. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4115. o93.Rotation = Vector3.new(-90, 8.77428538e-005, 60.0016022)
  4116. o93.CanCollide = false
  4117. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4118. o93.CFrame = CFrame.new(46.9408226, 154.488831, 21.1243324, 0.49997595, -0.866039574, 1.53140172e-006, -7.94801281e-007, 1.30944045e-006, 1, -0.866039753, -0.499975979, -3.36463017e-008)
  4119. o93.BottomSurface = Enum.SurfaceType.Smooth
  4120. o93.TopSurface = Enum.SurfaceType.Smooth
  4121. o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4122. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4123. o94.Parent = o93
  4124. o94.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  4125. o94.MeshType = Enum.MeshType.Wedge
  4126. o95.Parent = o1
  4127. o95.Material = Enum.Material.SmoothPlastic
  4128. o95.BrickColor = BrickColor.new("Really black")
  4129. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4130. o95.Rotation = Vector3.new(79.6863098, 17.2289619, 121.566193)
  4131. o95.CanCollide = false
  4132. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4133. o95.CFrame = CFrame.new(48.0289345, 153.768982, 21.7525406, -0.49999401, -0.813804328, 0.296190858, 6.91067157e-007, -0.342010617, -0.939696074, 0.866029382, -0.469842136, 0.171003759)
  4134. o95.BottomSurface = Enum.SurfaceType.Smooth
  4135. o95.TopSurface = Enum.SurfaceType.Smooth
  4136. o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4137. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4138. o96.Parent = o95
  4139. o96.Scale = Vector3.new(0.249788716, 0.272496849, 0.885611713)
  4140. o97.Parent = o1
  4141. o97.Material = Enum.Material.SmoothPlastic
  4142. o97.BrickColor = BrickColor.new("Really black")
  4143. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4144. o97.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4145. o97.CanCollide = false
  4146. o97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4147. o97.CFrame = CFrame.new(48.2250175, 153.805359, 21.8657551, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4148. o97.BottomSurface = Enum.SurfaceType.Smooth
  4149. o97.TopSurface = Enum.SurfaceType.Smooth
  4150. o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4151. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4152. o98.Parent = o97
  4153. o98.Scale = Vector3.new(0.249788716, 0.272496849, 0.613115788)
  4154. o99.Parent = o1
  4155. o99.Material = Enum.Material.SmoothPlastic
  4156. o99.BrickColor = BrickColor.new("Really black")
  4157. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4158. o99.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4159. o99.CanCollide = false
  4160. o99.Size = Vector3.new(0.313371032, 0.658532143, 0.217996731)
  4161. o99.CFrame = CFrame.new(46.4491615, 154.289108, 20.8404655, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4162. o99.BottomSurface = Enum.SurfaceType.Smooth
  4163. o99.TopSurface = Enum.SurfaceType.Smooth
  4164. o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4165. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4166. o100.Parent = o99
  4167. o100.MeshType = Enum.MeshType.Wedge
  4168. o101.Parent = o1
  4169. o101.Material = Enum.Material.SmoothPlastic
  4170. o101.BrickColor = BrickColor.new("Really black")
  4171. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4172. o101.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4173. o101.CanCollide = false
  4174. o101.Size = Vector3.new(0.313371032, 1.50781167, 0.258871168)
  4175. o101.CFrame = CFrame.new(47.7884331, 154.050598, 21.6136894, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4176. o101.BottomSurface = Enum.SurfaceType.Smooth
  4177. o101.TopSurface = Enum.SurfaceType.Smooth
  4178. o101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4179. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4180. o102.Parent = o1
  4181. o102.Material = Enum.Material.SmoothPlastic
  4182. o102.BrickColor = BrickColor.new("Really black")
  4183. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4184. o102.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4185. o102.CanCollide = false
  4186. o102.Size = Vector3.new(0.313371032, 0.781155527, 0.200000003)
  4187. o102.CFrame = CFrame.new(47.4737663, 153.832581, 21.4320202, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4188. o102.BottomSurface = Enum.SurfaceType.Smooth
  4189. o102.TopSurface = Enum.SurfaceType.Smooth
  4190. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4191. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4192. o103.Parent = o102
  4193. o103.Scale = Vector3.new(1, 1, 0.885611713)
  4194. o104.Parent = o1
  4195. o104.Material = Enum.Material.SmoothPlastic
  4196. o104.BrickColor = BrickColor.new("Really black")
  4197. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4198. o104.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  4199. o104.CanCollide = false
  4200. o104.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  4201. o104.CFrame = CFrame.new(47.1748695, 154.522919, 21.2594261, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  4202. o104.BottomSurface = Enum.SurfaceType.Smooth
  4203. o104.TopSurface = Enum.SurfaceType.Smooth
  4204. o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4205. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4206. o105.Parent = o104
  4207. o105.Scale = Vector3.new(1, 1, 0.408743829)
  4208. o106.Parent = o1
  4209. o106.Material = Enum.Material.SmoothPlastic
  4210. o106.BrickColor = BrickColor.new("Really black")
  4211. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4212. o106.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4213. o106.CanCollide = false
  4214. o106.Size = Vector3.new(0.240705281, 0.531367242, 0.200000003)
  4215. o106.CFrame = CFrame.new(48.8523674, 153.589584, 22.2279491, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4216. o106.BottomSurface = Enum.SurfaceType.Smooth
  4217. o106.TopSurface = Enum.SurfaceType.Smooth
  4218. o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4219. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4220. o107.Parent = o106
  4221. o107.Scale = Vector3.new(1, 1, 0.703947783)
  4222. o107.MeshType = Enum.MeshType.Wedge
  4223. o108.Parent = o1
  4224. o108.Material = Enum.Material.SmoothPlastic
  4225. o108.BrickColor = BrickColor.new("Really black")
  4226. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4227. o108.Rotation = Vector3.new(-89.9996872, 0.000973768067, -119.998802)
  4228. o108.CanCollide = false
  4229. o108.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  4230. o108.CFrame = CFrame.new(49.7727623, 153.503311, 22.7593212, -0.499982089, 0.866036057, 1.69954583e-005, 3.83530369e-006, -1.74102242e-005, 1, 0.866036057, 0.499982089, 5.3832855e-006)
  4231. o108.BottomSurface = Enum.SurfaceType.Smooth
  4232. o108.TopSurface = Enum.SurfaceType.Smooth
  4233. o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4234. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4235. o109.Parent = o108
  4236. o109.Scale = Vector3.new(1, 0.158955991, 0.158955932)
  4237. o109.MeshType = Enum.MeshType.Wedge
  4238. o110.Parent = o1
  4239. o110.Material = Enum.Material.SmoothPlastic
  4240. o110.BrickColor = BrickColor.new("Really black")
  4241. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4242. o110.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4243. o110.CanCollide = false
  4244. o110.Size = Vector3.new(0.240705281, 0.781155407, 0.200000003)
  4245. o110.CFrame = CFrame.new(49.4207344, 153.503281, 22.5560741, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4246. o110.BottomSurface = Enum.SurfaceType.Smooth
  4247. o110.TopSurface = Enum.SurfaceType.Smooth
  4248. o110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4249. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4250. o111.Parent = o110
  4251. o111.Scale = Vector3.new(1, 1, 0.158955932)
  4252. o111.MeshType = Enum.MeshType.Wedge
  4253. o112.Parent = o1
  4254. o112.Material = Enum.Material.SmoothPlastic
  4255. o112.BrickColor = BrickColor.new("Really black")
  4256. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4257. o112.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  4258. o112.CanCollide = false
  4259. o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4260. o112.CFrame = CFrame.new(47.7727165, 154.450287, 21.6046047, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  4261. o112.BottomSurface = Enum.SurfaceType.Smooth
  4262. o112.TopSurface = Enum.SurfaceType.Smooth
  4263. o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4264. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4265. o113.Parent = o112
  4266. o113.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4267. o113.MeshType = Enum.MeshType.Wedge
  4268. o114.Parent = o1
  4269. o114.Material = Enum.Material.SmoothPlastic
  4270. o114.BrickColor = BrickColor.new("Really black")
  4271. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4272. o114.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  4273. o114.CanCollide = false
  4274. o114.Size = Vector3.new(0.240705281, 1.48964524, 0.200000003)
  4275. o114.CFrame = CFrame.new(49.0470924, 154.148193, 22.3403549, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  4276. o114.BottomSurface = Enum.SurfaceType.Smooth
  4277. o114.TopSurface = Enum.SurfaceType.Smooth
  4278. o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4279. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4280. o115.Parent = o114
  4281. o115.Scale = Vector3.new(1, 1, 0.703947783)
  4282. o115.MeshType = Enum.MeshType.Wedge
  4283. o116.Parent = o1
  4284. o116.Material = Enum.Material.SmoothPlastic
  4285. o116.BrickColor = BrickColor.new("Really black")
  4286. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4287. o116.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  4288. o116.CanCollide = false
  4289. o116.Size = Vector3.new(0.313371032, 1.68039238, 0.435993463)
  4290. o116.CFrame = CFrame.new(46.4078636, 153.962097, 20.8166122, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  4291. o116.BottomSurface = Enum.SurfaceType.Smooth
  4292. o116.TopSurface = Enum.SurfaceType.Smooth
  4293. o116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4294. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4295. o117.Parent = o116
  4296. o117.MeshType = Enum.MeshType.Wedge
  4297. o118.Parent = o1
  4298. o118.Material = Enum.Material.SmoothPlastic
  4299. o118.BrickColor = BrickColor.new("Really black")
  4300. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4301. o118.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4302. o118.CanCollide = false
  4303. o118.Size = Vector3.new(0.313371032, 0.200000003, 0.200000003)
  4304. o118.CFrame = CFrame.new(46.7480965, 154.409409, 21.013052, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4305. o118.BottomSurface = Enum.SurfaceType.Smooth
  4306. o118.TopSurface = Enum.SurfaceType.Smooth
  4307. o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4308. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4309. o119.Parent = o118
  4310. o119.Scale = Vector3.new(1, 0.1589562, 0.113540001)
  4311. o119.MeshType = Enum.MeshType.Wedge
  4312. o120.Parent = o1
  4313. o120.Material = Enum.Material.SmoothPlastic
  4314. o120.BrickColor = BrickColor.new("Really black")
  4315. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4316. o120.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4317. o120.CanCollide = false
  4318. o120.Size = Vector3.new(0.240705281, 0.390577823, 0.200000003)
  4319. o120.CFrame = CFrame.new(48.2722282, 153.912094, 21.8930016, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4320. o120.BottomSurface = Enum.SurfaceType.Smooth
  4321. o120.TopSurface = Enum.SurfaceType.Smooth
  4322. o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4323. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4324. o121.Parent = o120
  4325. o121.Scale = Vector3.new(1, 1, 0.658531725)
  4326. o122.Parent = o1
  4327. o122.Material = Enum.Material.SmoothPlastic
  4328. o122.BrickColor = BrickColor.new("Really black")
  4329. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4330. o122.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4331. o122.CanCollide = false
  4332. o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4333. o122.CFrame = CFrame.new(47.222065, 154.450256, 21.286684, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4334. o122.BottomSurface = Enum.SurfaceType.Smooth
  4335. o122.TopSurface = Enum.SurfaceType.Smooth
  4336. o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4337. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4338. o123.Parent = o122
  4339. o123.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4340. o123.MeshType = Enum.MeshType.Wedge
  4341. o124.Parent = o1
  4342. o124.Material = Enum.Material.SmoothPlastic
  4343. o124.BrickColor = BrickColor.new("Really black")
  4344. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4345. o124.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4346. o124.CanCollide = false
  4347. o124.Size = Vector3.new(0.240705281, 0.758447468, 0.200000003)
  4348. o124.CFrame = CFrame.new(49.4108849, 153.589584, 22.5504112, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4349. o124.BottomSurface = Enum.SurfaceType.Smooth
  4350. o124.TopSurface = Enum.SurfaceType.Smooth
  4351. o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4352. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4353. o125.Parent = o124
  4354. o125.Scale = Vector3.new(1, 1, 0.703947842)
  4355. o126.Parent = o1
  4356. o126.Material = Enum.Material.SmoothPlastic
  4357. o126.BrickColor = BrickColor.new("Really black")
  4358. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4359. o126.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4360. o126.CanCollide = false
  4361. o126.Size = Vector3.new(0.240705281, 0.58586657, 0.200000003)
  4362. o126.CFrame = CFrame.new(48.6950493, 153.616852, 22.1371078, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4363. o126.BottomSurface = Enum.SurfaceType.Smooth
  4364. o126.TopSurface = Enum.SurfaceType.Smooth
  4365. o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4366. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4367. o127.Parent = o126
  4368. o127.Scale = Vector3.new(1, 1, 0.431451917)
  4369. o127.MeshType = Enum.MeshType.Wedge
  4370. o128.Parent = o1
  4371. o128.Material = Enum.Material.SmoothPlastic
  4372. o128.BrickColor = BrickColor.new("Really black")
  4373. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4374. o128.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4375. o128.CanCollide = false
  4376. o128.Size = Vector3.new(0.240705281, 1.44422936, 0.563158214)
  4377. o128.CFrame = CFrame.new(49.0667305, 153.941574, 22.351717, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4378. o128.BottomSurface = Enum.SurfaceType.Smooth
  4379. o128.TopSurface = Enum.SurfaceType.Smooth
  4380. o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4381. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4382. o129.Parent = o1
  4383. o129.Material = Enum.Material.SmoothPlastic
  4384. o129.BrickColor = BrickColor.new("Really black")
  4385. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4386. o129.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  4387. o129.CanCollide = false
  4388. o129.Size = Vector3.new(0.313371032, 0.726656258, 0.200000003)
  4389. o129.CFrame = CFrame.new(48.1266899, 153.832581, 21.8089848, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  4390. o129.BottomSurface = Enum.SurfaceType.Smooth
  4391. o129.TopSurface = Enum.SurfaceType.Smooth
  4392. o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4393. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4394. o130.Parent = o129
  4395. o130.Scale = Vector3.new(1, 1, 0.885611713)
  4396. o130.MeshType = Enum.MeshType.Wedge
  4397. o131.Parent = o1
  4398. o131.Material = Enum.Material.SmoothPlastic
  4399. o131.BrickColor = BrickColor.new("Really black")
  4400. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4401. o131.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4402. o131.CanCollide = false
  4403. o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4404. o131.CFrame = CFrame.new(47.867115, 154.450256, 21.6591072, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4405. o131.BottomSurface = Enum.SurfaceType.Smooth
  4406. o131.TopSurface = Enum.SurfaceType.Smooth
  4407. o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4408. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4409. o132.Parent = o131
  4410. o132.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4411. o132.MeshType = Enum.MeshType.Wedge
  4412. o133.Name = "Pipe"
  4413. o133.Parent = o1
  4414. o133.Material = Enum.Material.SmoothPlastic
  4415. o133.BrickColor = BrickColor.new("Really black")
  4416. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4417. o133.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4418. o133.CanCollide = false
  4419. o133.Size = Vector3.new(0.313371032, 6.74881935, 0.308828712)
  4420. o133.CFrame = CFrame.new(45.2593498, 154.189148, 20.1535282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4421. o133.BottomSurface = Enum.SurfaceType.Smooth
  4422. o133.TopSurface = Enum.SurfaceType.Smooth
  4423. o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4424. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4425. o134.Parent = o133
  4426. o135.Name = "Pipe2"
  4427. o135.Parent = o1
  4428. o135.Material = Enum.Material.SmoothPlastic
  4429. o135.BrickColor = BrickColor.new("Really black")
  4430. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4431. o135.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4432. o135.CanCollide = false
  4433. o135.Size = Vector3.new(0.217997238, 4.21914721, 0.308828712)
  4434. o135.CFrame = CFrame.new(46.5356941, 154.043839, 20.8904114, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4435. o135.BottomSurface = Enum.SurfaceType.Smooth
  4436. o135.TopSurface = Enum.SurfaceType.Smooth
  4437. o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4438. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4439. o136.Parent = o135
  4440. o137.Name = "Pipe2"
  4441. o137.Parent = o1
  4442. o137.Material = Enum.Material.SmoothPlastic
  4443. o137.BrickColor = BrickColor.new("Really black")
  4444. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4445. o137.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4446. o137.CanCollide = false
  4447. o137.Size = Vector3.new(0.236163691, 0.200000003, 0.358786255)
  4448. o137.CFrame = CFrame.new(44.7047691, 154.041534, 19.8333282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4449. o137.BottomSurface = Enum.SurfaceType.Smooth
  4450. o137.TopSurface = Enum.SurfaceType.Smooth
  4451. o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4452. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4453. o138.Parent = o137
  4454. o138.Scale = Vector3.new(1, 0.272498846, 1)
  4455. o139.Name = "PipeH"
  4456. o139.Parent = o1
  4457. o139.Material = Enum.Material.Neon
  4458. o139.BrickColor = BrickColor.new("New Yeller")
  4459. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4460. o139.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4461. o139.CanCollide = false
  4462. o139.Size = Vector3.new(0.249788493, 0.200000003, 0.308828712)
  4463. o139.CFrame = CFrame.new(42.336956, 154.189194, 18.4662781, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4464. o139.BottomSurface = Enum.SurfaceType.Smooth
  4465. o139.TopSurface = Enum.SurfaceType.Smooth
  4466. o139.Color = Color3.new(1, 1, 0)
  4467. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4468. o140.Parent = o139
  4469. o140.Scale = Vector3.new(1, 0.0454160199, 1)
  4470. o141.Name = "Thing"
  4471. o141.Parent = o1
  4472. o141.BrickColor = BrickColor.new("Dark stone grey")
  4473. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4474. o141.Rotation = Vector3.new(-179.999313, 29.9983273, -0.00131815404)
  4475. o141.CanCollide = false
  4476. o141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4477. o141.CFrame = CFrame.new(48.0843468, 154.613983, 21.6376648, 0.86604023, 1.99242331e-005, 0.499974728, 1.7006736e-005, -1, 1.03919392e-005, 0.499974728, -4.968947e-007, -0.86604023)
  4478. o141.BottomSurface = Enum.SurfaceType.Smooth
  4479. o141.TopSurface = Enum.SurfaceType.Smooth
  4480. o141.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4481. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4482. o142.Parent = o141
  4483. o142.Scale = Vector3.new(0.181664243, 0.113539964, 0.181663886)
  4484.  
  4485. function destroy(p)
  4486. for i,v in pairs(p.Character:GetChildren()) do
  4487. spawn(function()
  4488. if v:IsA("LocalScript") or v:IsA("Script") then
  4489. v:Destroy()
  4490. end
  4491. end)
  4492. end
  4493. end
  4494.  
  4495. for i,v in pairs(Tool:GetChildren()) do
  4496. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  4497. if v.Name ~= "HandlePart" then
  4498. local w = Instance.new("Weld",Tool.HandlePart)
  4499. w.Part0 = Tool.HandlePart
  4500. w.Part1 = v
  4501. w.C0 = CFrame.new(v.Position-Tool.HandlePart.Position)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  4502. end
  4503. end
  4504. end
  4505.  
  4506. print(Tool.Name.." Loaded.")
  4507.  
  4508. for i,v in pairs(Tool:GetChildren()) do
  4509. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  4510. if v.Material == Enum.Material.Neon then
  4511. v.BrickColor = char:FindFirstChild("Torso").BrickColor
  4512. end
  4513. end
  4514. end
  4515.  
  4516. Tool.Equipped:connect(function()
  4517. ceqpt = true
  4518. bsy = false
  4519. print("|Equipped|: ".."Saving old joints")
  4520. for i,v in pairs(char.Torso:GetChildren()) do
  4521. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4522. --print("|Equipped|: "..v.Name.." saved!")
  4523. table.insert(jtab,v)
  4524. end
  4525. end
  4526.  
  4527. gyro.Parent = char:WaitForChild("HumanoidRootPart")
  4528.  
  4529. local aWeld = Instance.new("Weld",char["Right Arm"])
  4530. aWeld.Name = "aWeld"
  4531. aWeld.Part0 = Tool.HandlePart
  4532. aWeld.Part1 = char["Right Arm"]
  4533. aWeld.C0 = CFrame.new(0.9,0,0.1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))
  4534.  
  4535. local bWeld = Instance.new("Weld",char["Torso"])
  4536. bWeld.Name = "bWeld"
  4537. bWeld.Part0 = char["Torso"]
  4538. bWeld.Part1 = char["Right Arm"]
  4539. bWeld.C0 = CFrame.new(1.2,0.3,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80))
  4540.  
  4541. local cWeld = Instance.new("Weld",char["Torso"])
  4542. cWeld.Name = "cWeld"
  4543. cWeld.Part0 = char["Torso"]
  4544. cWeld.Part1 = char["Left Arm"]
  4545. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30))
  4546. end)
  4547.  
  4548. Tool.Unequipped:connect(function()
  4549. ceqpt = false
  4550. for i,v in pairs(char.Torso:GetChildren()) do
  4551. if v:IsA("Weld") or v:IsA("Motor6D") then
  4552. if v.Name ~= "Neck" then
  4553. v:Destroy()
  4554. end
  4555. end
  4556. end
  4557. for i,v in pairs(jtab) do
  4558. v:Clone().Parent = char.Torso
  4559. end
  4560. for i,v in pairs(jtab) do
  4561. table.remove(jtab,1)
  4562. end
  4563.  
  4564. gyro.Parent = game:GetService("ServerStorage")
  4565.  
  4566. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4567. gyro.MaxTorque = Vector3.new(0,0,0)
  4568. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4569. --char.Humanoid.WalkSpeed = 16
  4570. --char.Humanoid.JumpPower = 50
  4571. end)
  4572.  
  4573. --Functions
  4574.  
  4575. local rignore = {}
  4576. function rayCast(orig,targ,maxdist)
  4577. local test = Tool.PipeH.Position
  4578. if orig then
  4579. test = orig
  4580. end
  4581. local r = Ray.new(test,(targ-test).unit * maxdist)
  4582. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4583. --print(pos)
  4584. return hit,pos,normal
  4585. end
  4586.  
  4587. function clerp(a,b,c)
  4588. return a:lerp(b,c)
  4589. end
  4590.  
  4591. --NHIgnore = {char}
  4592. function getMouseNH(pos,dir)
  4593. if not pos then
  4594. pos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4595. --print("|gMNH|: First pos!")
  4596. end
  4597. if not dir then
  4598. dir = (plr:GetMouse().Hit.p - pos).unit*2048
  4599. --print("|gMNH|: First dir!")
  4600. end
  4601. local r = Ray.new(pos,dir)
  4602. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4603. if hit then
  4604. if hit.Parent:IsA("Accessory") or hit.Parent:IsA("Hat") then
  4605. table.insert(rignore,hit)
  4606. --print("|gMNH|: Accessory!")
  4607. return getMouseNH(pos,dir)
  4608. else
  4609. --print("|gMNH|: Part!")
  4610. return hit,pos,normal
  4611. end
  4612. else
  4613. --print("|gMNH|: Nil!")
  4614. --print(pos)
  4615. return hit,pos,normal
  4616. end
  4617. end
  4618.  
  4619. function shoot(targ,op)
  4620. --print("----Target / Old position----")
  4621. --print(targ)
  4622. --print(op)
  4623. --print("-----------------------------")
  4624. local hit,pos,normal = rayCast(op,targ,2048)
  4625. local dir = (targ-op).unit * 2048
  4626. if hit then
  4627. --print("|Shoot|: "..hit.Name)
  4628. --print("|Shoot|: "..pos.X..","..pos.Y..","..pos.Z..".")
  4629. --print("|Shoot|: "..(op-pos).Magnitude)
  4630. if hit.Parent:FindFirstChild("Humanoid") then
  4631. table.insert(rignore,hit)
  4632.  
  4633. local iscus = false
  4634. for i,v in pairs(dmgTab) do
  4635. if hit.Name == v[1] then
  4636. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - v[2]
  4637. hit:BreakJoints()
  4638. destroy(game:GetService("Players"):GetPlayerFromCharacter(hit.Parent))
  4639. for i=1,7 do
  4640. local blood = Instance.new("Part")
  4641. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4642. blood.CFrame = CFrame.new(pos)
  4643. blood.CanCollide = false
  4644. blood.TopSurface = "Smooth"
  4645. blood.BottomSurface = "Smooth"
  4646. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4647. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4648. blood.Parent = game:GetService("Workspace")
  4649. end
  4650. iscus = true
  4651. end
  4652. end
  4653. if iscus == false then
  4654. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - miscDmg
  4655. hit:BreakJoints()
  4656. for i=1,7 do
  4657. local blood = Instance.new("Part")
  4658. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4659. blood.CFrame = CFrame.new(pos)
  4660. blood.CanCollide = false
  4661. blood.TopSurface = "Smooth"
  4662. blood.BottomSurface = "Smooth"
  4663. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4664. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4665. blood.Parent = game:GetService("Workspace")
  4666. end
  4667. end
  4668.  
  4669. shoot(pos + dir,pos)
  4670. elseif hit.Parent:IsA("Hat") or hit.Parent:IsA("Accessory") then
  4671. table.insert(rignore,hit.Parent)
  4672. --print("|Shoot|: Potential hat; "..hit.Name.." moved to ignore list")
  4673. shoot(pos + dir,pos)
  4674. else
  4675. table.insert(rignore,hit)
  4676. shoot(pos + dir,pos)
  4677. end
  4678. local trace = Instance.new("Part",game.Workspace)
  4679. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4680. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4681. trace.Anchored = true
  4682. trace.CanCollide = false
  4683. trace.TopSurface = "Smooth"
  4684. trace.BottomSurface = "Smooth"
  4685. trace.Material = Enum.Material.Neon
  4686. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4687. spawn(function()
  4688. local m = Instance.new("SpecialMesh",trace)
  4689. m.MeshType = Enum.MeshType.Cylinder
  4690. for i=1,10 do
  4691. trace.Transparency = trace.Transparency + 0.1
  4692. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4693. wait(0.05)
  4694. end
  4695. trace:Destroy()
  4696. end)
  4697. else
  4698. --print("|Shoot|: ".."No target or too far away")
  4699. local trace = Instance.new("Part",game.Workspace)
  4700. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4701. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4702. trace.Anchored = true
  4703. trace.CanCollide = false
  4704. trace.TopSurface = "Smooth"
  4705. trace.BottomSurface = "Smooth"
  4706. trace.Material = Enum.Material.Neon
  4707. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4708. spawn(function()
  4709. local m = Instance.new("SpecialMesh",trace)
  4710. m.MeshType = Enum.MeshType.Cylinder
  4711. for i=1,10 do
  4712. trace.Transparency = trace.Transparency + 0.1
  4713. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4714. wait(0.05)
  4715. end
  4716. trace:Destroy()
  4717. end)
  4718. end
  4719. end
  4720.  
  4721. --End of functions
  4722.  
  4723. plr:GetMouse().Button1Down:connect(function()
  4724. if ceqpt == true and isaim == true and cd == false then
  4725. cd = true
  4726. local s = Instance.new("Sound",Tool.HandlePart)
  4727. s.SoundId = "rbxassetid://136523485"
  4728. s.PlayOnRemove = false
  4729. s:Play()
  4730. game:GetService("Debris"):AddItem(s,5)
  4731. table.insert(rignore,char)
  4732. local hit,pos,normal = getMouseNH()
  4733. for i,v in pairs(rignore) do
  4734. table.remove(rignore,1)
  4735. end
  4736. --print(pos)
  4737. shoot(pos,Tool.PipeH.CFrame.p)
  4738.  
  4739. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4740. bsy = true
  4741. for i=1,5 do
  4742. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") and char.HumanoidRootPart:FindFirstChild("RootJoint") and char.Torso:FindFirstChild("Neck") then
  4743. char.Torso:FindFirstChild("bWeld").C0 = clerp(char.Torso.bWeld.C0,(CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))*CFrame.new(0,1,0)),0.2)
  4744. char.Torso:FindFirstChild("cWeld").C0 = clerp(char.Torso.cWeld.C0,(CFrame.new(-1.5,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10))*CFrame.new(0,1,0)),0.2)
  4745. char.HumanoidRootPart:FindFirstChild("RootJoint").C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),0.2)
  4746. char.Torso:FindFirstChild("Neck").C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(240)),0.2)
  4747. wait()
  4748. end
  4749. end
  4750. bsy = false
  4751. end
  4752.  
  4753. table.insert(rignore,char)
  4754. cd = false
  4755. end
  4756. end)
  4757.  
  4758. while not ceqpt do wait() end
  4759.  
  4760. local animspeed = 0.3
  4761.  
  4762. while wait() do
  4763. --if ceqpt == true then print("Equipped") else print ("Unequipped") end
  4764.  
  4765. local cPos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4766. local newPos = cPos - char.HumanoidRootPart.CFrame.p
  4767. local dist = math.sqrt((newPos.X*newPos.X)+(newPos.Y*newPos.Y)+(newPos.Z*newPos.Z))
  4768. --print(dist)
  4769.  
  4770. if dist <= 8.5 and ceqpt == true then
  4771. isaim = true
  4772. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4773. if bsy == false then
  4774. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4775. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4776. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1,0.5 + (y/100),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60)),animspeed)
  4777. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.5 + (y/60),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)),animspeed)
  4778. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4779. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4780. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  4781. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(y/2),math.rad(240)),animspeed)
  4782. --char.Humanoid.WalkSpeed = 6
  4783. --char.Humanoid.JumpPower = 0
  4784. end
  4785. end
  4786. local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
  4787. gyro.MaxTorque = Vector3.new(0,10000000,0)
  4788. gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
  4789. else
  4790. isaim = false
  4791. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4792. if bsy == false then
  4793. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4794. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4795. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.2,0.3 + math.cos(tick())/5,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80)),animspeed)
  4796. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0 + math.cos(tick())/5,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30)),animspeed)
  4797. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4798. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4799. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4800. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4801. --char.Humanoid.WalkSpeed = 16
  4802. --char.Humanoid.JumpPower = 50
  4803. end
  4804. end
  4805. gyro.MaxTorque = Vector3.new(0,0,0)
  4806. end
  4807. end
  4808. end
  4809. },
  4810. {
  4811. "Terrain Generation",
  4812. function()
  4813. --[[ terrain lol ]] --[[ joalars2 ]] local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.1) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false
  4814. end
  4815. },
  4816. {
  4817. "Tea",
  4818. function()
  4819. print("Loading...") local ot = tick() local plr = game:GetService("Players").LocalPlayer local char,mouse = plr.Character,plr:GetMouse() local equipped = false local cd = false local sizemod = 1 local tRotX = 0 local tRotY = 0 local tRotZ = 0 local mode = true local tool = script.Parent if not tool:IsA("Tool") then print("Creating tool.") tool = Instance.new("Tool",plr.Backpack) tool.Name = "Teapot" tool.ToolTip = "*angery*" tool.CanBeDropped = false script.Parent = tool end local kettled = {} tool.Grip = CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) local handle = tool:FindFirstChild("Handle") if handle == nil then handle = Instance.new("Part",tool) handle.Name = "Handle" handle.Size = Vector3.new(sizemod,sizemod,sizemod) handle.CanCollide = false handle.BrickColor = BrickColor.new("White") handle.Shape = "Ball" handle.Size = Vector3.new(0.2,0.2,0.2) local mesh = Instance.new("SpecialMesh",handle) mesh.MeshType = Enum.MeshType.FileMesh mesh.MeshId = "rbxassetid://1594167" mesh.Scale = Vector3.new(1,1,1)*sizemod end local pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp local s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 local particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) coroutine.resume(coroutine.create(function() while wait() do particle.Acceleration = Vector3.new((math.cos(tick()*2)/4)*sizemod,sizemod,(math.sin(tick()*1.5)/3)*sizemod) end end)) function throw() local cln = handle:Clone() for i,v in pairs(cln:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end game:GetService("Debris"):AddItem(s,0.9) cln.Name = "Teapot" cln.Size = Vector3.new(1,1,1)*sizemod cln.Velocity = ((mouse.Hit.p - handle.Position).unit*250 + Vector3.new(0,10,0)) cln.Parent = game.Workspace local hitHead = false local tev tev = cln.Touched:connect(function(t) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then local isKettled = false for i,v in pairs(kettled) do if game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name == v then isKettled = true end end if isKettled == false then tev:disconnect() local pname = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name table.insert(kettled,pname) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) ~= plr then local tchar = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Character cln.Parent = t.Parent local weld = Instance.new("Weld") weld.Part0 = cln weld.Part1 = t.Parent:WaitForChild("Head") weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.Parent = cln hitHead = true local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://399768457" s.Volume = math.huge s:Play() wait(8) if cln.Parent ~= nil then if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then spawn(function() tchar:BreakJoints() tchar:FindFirstChild("Humanoid").Health = 0 end) end local p = Instance.new("Part",tchar) p.CanCollide = false p.Anchored = true p.Transparency = 0 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Size = Vector3.new(0.2,0.2,0.2) p.BrickColor = BrickColor.new("Institutional White") local p2 = Instance.new("Part",tchar) p2.CanCollide = false p2.Anchored = true p2.Transparency = 0 p2.TopSurface = "Smooth" p2.BottomSurface = "Smooth" p2.Size = Vector3.new(0.2,0.2,0.2) p2.BrickColor = BrickColor.new("Institutional White") local p3 = Instance.new("Part",tchar) p3.CanCollide = false p3.Anchored = true p3.Transparency = 0 p3.TopSurface = "Smooth" p3.BottomSurface = "Smooth" p3.Size = Vector3.new(0.2,0.2,0.2) p3.BrickColor = BrickColor.new("Institutional White") local p4 = Instance.new("Part",tchar) p4.CanCollide = false p4.Anchored = true p4.Transparency = 0 p4.TopSurface = "Smooth" p4.BottomSurface = "Smooth" p4.Size = Vector3.new(0.2,0.2,0.2) p4.BrickColor = BrickColor.new("Institutional White") local m = Instance.new("SpecialMesh",p) m.MeshType = "Sphere" m.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m2 = Instance.new("SpecialMesh",p2) m2.MeshType = "Sphere" m2.Scale = (Vector3.new(1,1,1)*sizemod)*8 local m3 = Instance.new("BlockMesh",p3) m3.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m4 = Instance.new("BlockMesh",p4) m4.Scale = (Vector3.new(1,1,1)*sizemod)*8 local s = Instance.new("Sound",p) s.SoundId = "rbxassetid://157878578" s.Volume = math.huge s:Play() local sc = cln.CFrame p.CFrame = sc p2.CFrame = sc p3.CFrame = sc p4.CFrame = sc p.Material = "Neon" p2.Material = "Neon" p3.Material = "Neon" p4.Material = "Neon" local pt local p2t local p3t local p4t function brk(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character and c.Parent.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk2(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk3(c) if c.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk4(c) local success, msg = pcall(brk,c) if success == false then print("Errored: "..msg) local success, msg = pcall(brk2,c) if success == false then print("Errored: "..msg) brk3(c) end end end pt = p.Touched:connect(function(c) brk4(c) end) p2t = p2.Touched:connect(function(c) brk4(c) end) p3t = p3.Touched:connect(function(c) brk4(c) end) p4t = p4.Touched:connect(function(c) brk4(c) end) local hitReg = {} spawn(function() local reg = Region3.new(p.Position - Vector3.new(20*sizemod,20*sizemod,20*sizemod),p.Position + Vector3.new(20*sizemod,20*sizemod,20*sizemod)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do brk4(v) end end) cln:Destroy() for i=1,20 do m.Scale = m.Scale + (Vector3.new(3,3,3)*sizemod) m2.Scale = m2.Scale + (Vector3.new(3,3,3)*sizemod) m3.Scale = m3.Scale + (Vector3.new(3,3,3)*sizemod) m4.Scale = m4.Scale + (Vector3.new(3,3,3)*sizemod) p.Transparency = p.Transparency + 1/20 p2.Transparency = p2.Transparency + 1/20 p3.Transparency = p3.Transparency + 1/20 p4.Transparency = p4.Transparency + 1/20 p.CFrame = sc p2.CFrame = sc p3.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) p4.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) wait() end pt:disconnect() p2t:disconnect() p3t:disconnect() p4t:disconnect() end local isub = 0 for i,v in pairs(kettled) do if pname == v then table.remove(kettled,i-isub) isub = isub + 1 end end end end elseif game:GetService("Players"):GetPlayerFromCharacter(t.Parent.Parent) then else for i=1,10 do local p = Instance.new("Part",workspace) p.Size = Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10) p.CFrame = cln.CFrame p.Velocity = Vector3.new(math.random(-30,30),math.random(3,50),math.random(-30,30)) p.BrickColor = cln.BrickColor p.TopSurface = "Smooth" p.BottomSurface = "Smooth" game:GetService("Debris"):AddItem(p,math.random(10,25)/10) end tev:disconnect() cln.Anchored = true cln.CanCollide = false cln.Transparency = 1 local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://138122923" s.Volume = math.huge s:Play() wait(1.5) cln:Destroy() end end) wait() cln.CanCollide = true wait(5) if hitHead == false then cln:Destroy() tev:disconnect() end end tool.Equipped:connect(function() if mode == true then char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end equipped = true s1:Play() for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" then v:Destroy() end end pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) end) tool.Unequipped:connect(function() equipped = false s1:Stop() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) end) local isPour = false mouse.Button1Down:connect(function() if equipped == true and cd == false and mode == false then cd = true local s = Instance.new("Sound",handle) s.SoundId = "rbxassetid://444895479" s.Volume = 2 s.Pitch = math.random(900,1100)/1000 s:Play() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(65),math.rad(90),math.rad(0)) spawn(function() throw() end) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) cd = false elseif equipped == true and cd == false and mode == true then cd = true isPour = true local mUp local pour = Instance.new("Part",pp) pour.Anchored = true pour.CanCollide = false pour.BrickColor = BrickColor.new("Brown") pour.TopSurface = "Smooth" pour.BottomSurface = "Smooth" pour.Transparency = 0.3 local ps = Instance.new("Sound",pp) ps.SoundId = "rbxassetid://329308062" ps.Volume = 2 ps.Looped = true ps.Pitch = 3 ps:Play() mUp = mouse.Button1Up:connect(function() mUp:disconnect() cd = false isPour = false pour:Destroy() ps:Destroy() tRotX = 0 tRotY = 0 tRotZ = 0 end) while cd == true do tRotX = 45 tRotY = 0 tRotZ = 0 local ray = Ray.new(pp.Position,Vector3.new(0,-1000,0)) local part,pos,normal = workspace:FindPartOnRay(ray,char,false,true) pour.Size = Vector3.new(0.2,0.2,(pos-pp.Position).Magnitude) pour.CFrame = CFrame.new(pp.Position,pos) * CFrame.new(0,0,-(pos-pp.Position).Magnitude/2) if part then if part.Name ~= "Tea" then local p = Instance.new("Part",part) p.Name = "Tea" p.BrickColor = BrickColor.new("Brown") p.Size = Vector3.new(0.2,0.7,0.7) p.Transparency = 0.3 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.CanCollide = false p.TopSurface = "Smooth" p.Anchored = true p.BottomSurface = "Smooth" p.Shape = "Cylinder" p.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(normal.X),math.rad(normal.Y),math.rad(normal.Z+90)) Instance.new("Vector3Value",p).Value = p.CFrame.p local shrink local frm = 0 shrink = game:GetService("RunService").RenderStepped:connect(function() frm = frm + 1 if math.floor(frm/4) == frm/4 then spawn(function() local reg = Region3.new(p.Position - Vector3.new(p.Size.Y/2,3,p.Size.Y/2),p.Position + Vector3.new(p.Size.Y/2,3,p.Size.Y/2)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do if v.Parent:FindFirstChild("Humanoid") then v.Parent.Humanoid.Health = v.Parent.Humanoid.Health - v.Parent.Humanoid.MaxHealth/200 end end end) end p.Size = p.Size - Vector3.new(0,0.02,0.02) if p.Size.Y <= 0.3 then p:Destroy() shrink:disconnect() end end) local particle1 = Instance.new("ParticleEmitter",p) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle1.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle1.Transparency = NumberSequence.new(sk) particle1.Texture = "rbxassetid://453789629" particle1.Lifetime = NumberRange.new(2,2.3) particle1.Rate = 200 particle1.Speed = NumberRange.new(0,0) particle1.Acceleration = Vector3.new(0,0.5,0) else part.Size = part.Size + Vector3.new(0,0.2,0.2) part.CFrame = CFrame.new(part.Value.Value) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) end end wait() end end end) mouse.KeyDown:connect(function(key) if cd == false and equipped == true then if key == "q" then if mode == false then mode = true char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else mode = false char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end elseif key == "u5jt" then cd = true handle.Transparency = 1 local mug = Instance.new("Part",tool) mug.CanCollide = false mug.BrickColor = BrickColor.new("Institutional white") local mesh = Instance.new("SpecialMesh",mug) mesh.MeshId = "rbxassetid://433095032" mug.Size = Vector3.new(0.2,0.2,0.2) mesh.Scale = Vector3.new(0.145,0.145,0.145) local w = Instance.new("Weld") w.Part0 = mug w.Part1 = char:WaitForChild("Right Arm") w.C0 = CFrame.new(1,0,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) w.Parent = mug local pp1 = Instance.new("Part",mug) pp1.CanCollide = false pp1.Size = Vector3.new(0.7,0.2,0.6) pp1.BrickColor = BrickColor.new("Brown") pp1.Material = "SmoothPlastic" pp1.TopSurface = "Smooth" pp1.BottomSurface = "Smooth" Instance.new("CylinderMesh",pp1) particle:Clone().Parent = pp1 local w = Instance.new("Weld") w.Part0 = pp1 w.Part1 = mug w.C0 = CFrame.new(0.15,-0.3,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp1 mouse.Button1Down:connect(function() end) tRotX = 0 tRotY = 0 tRotZ = 0 end end end) plr.Chatted:connect(function(msg) if string.lower(string.sub(msg,1,3)) == "-s " then sizemod = string.sub(msg,4,#msg) handle.Mesh.Scale = Vector3.new(1,1,1)*sizemod for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" or v:IsA("Sound") then v:Destroy() end end s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 s1:Play() pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) tRotX = 0 tRotY = 0 tRotZ = 0 end end) print("Loaded! Time elapsed: "..tick() - ot) while wait() do tool.Grip = tool.Grip:lerp(CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(tRotX),math.rad(tRotY),math.rad(tRotZ)),0.33) end
  4820. end
  4821. },
  4822. {
  4823. "Slicey Dicey",
  4824. function()
  4825. local oldtick = tick()
  4826. warn("Slicey Dicey - By joalars2")
  4827.  
  4828. local plr = game:GetService("Players").LocalPlayer
  4829. local char,mouse = plr.Character,plr:GetMouse()
  4830.  
  4831. local fadeparts = {}
  4832.  
  4833. --[[ Setting up the animation rig ]]
  4834.  
  4835. local dfj = {}
  4836.  
  4837. char:WaitForChild("Animate"):Destroy()
  4838. char:WaitForChild("Humanoid"):WaitForChild("Animator"):Destroy()
  4839.  
  4840. for i,v in pairs(char:FindFirstChild("Torso"):GetChildren()) do
  4841. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4842. table.insert(dfj,v:Clone())
  4843. v:Destroy()
  4844. end
  4845. end
  4846.  
  4847. local state = "idle"
  4848.  
  4849. local rootpart = char:FindFirstChild("HumanoidRootPart")
  4850. local rootjoint = rootpart:FindFirstChild("RootJoint")
  4851. rootjoint.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4852. local rarm = Instance.new("Weld",char:FindFirstChild("Right Arm") or nil)
  4853. rarm.Part0 = char:FindFirstChild("Torso") or nil
  4854. rarm.Part1 = char:FindFirstChild("Right Arm") or nil
  4855. rarm.C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4856. rarm.C1 = CFrame.new(-0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4857. local larm = Instance.new("Weld",char:FindFirstChild("Left Arm") or nil)
  4858. larm.Part0 = char:FindFirstChild("Torso") or nil
  4859. larm.Part1 = char:FindFirstChild("Left Arm") or nil
  4860. larm.C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4861. larm.C1 = CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4862. local rleg = Instance.new("Weld",char:FindFirstChild("Right Leg") or nil)
  4863. rleg.Part0 = char:FindFirstChild("Torso") or nil
  4864. rleg.Part1 = char:FindFirstChild("Right Leg") or nil
  4865. rleg.C0 = CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4866. rleg.C1 = CFrame.new(0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4867. local lleg = Instance.new("Weld",char:FindFirstChild("Left Leg") or nil)
  4868. lleg.Part0 = char:FindFirstChild("Torso") or nil
  4869. lleg.Part1 = char:FindFirstChild("Left Leg") or nil
  4870. lleg.C0 = CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4871. lleg.C1 = CFrame.new(-0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4872. local neck = char:FindFirstChild("Torso"):FindFirstChild("Neck") or nil
  4873. neck.Part0 = char:FindFirstChild("Torso") or nil
  4874. neck.Part1 = char:FindFirstChild("Head") or nil
  4875. neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4876. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4877.  
  4878. --[[ Weapons ]]
  4879.  
  4880. local isClickCombo = false
  4881. local clickTimer = 0
  4882. local clickCombo = 0
  4883. local clickCD = false
  4884. local soundCD = false
  4885. local moveCD = false
  4886.  
  4887. local p1 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4888. p1.Size = Vector3.new(0.2,0.2,0.2)
  4889. p1.TopSurface = "Smooth"
  4890. p1.BottomSurface = "Smooth"
  4891. p1.CanCollide = false
  4892. local m1 = Instance.new("SpecialMesh",p1)
  4893. m1.VertexColor = Vector3.new(255,255,0)
  4894. m1.MeshId = "rbxassetid://10681506"
  4895. m1.TextureId = "rbxassetid://10681501"
  4896. m1.Scale = Vector3.new(1,1,1)
  4897. local w1 = Instance.new("Weld",p1)
  4898. w1.Part0 = p1
  4899. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4900. w1.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4901. local p2 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4902. p2.Size = Vector3.new(0.2,1.3,2)
  4903. p2.TopSurface = "Smooth"
  4904. p2.BottomSurface = "Smooth"
  4905. p2.Transparency = 1
  4906. p2.CanCollide = false
  4907. local w1 = Instance.new("Weld",p2)
  4908. w1.Part0 = p2
  4909. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4910. w1.C0 = CFrame.new(-0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4911. p2.Touched:connect(function(p)
  4912. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  4913. if hum and isClickCombo then
  4914. hum.Health = hum.Health - hum.MaxHealth/20
  4915. if soundCD == false then
  4916. soundCD = true
  4917. local s = Instance.new("Sound",p1)
  4918. s.SoundId = "rbxassetid://566593606"
  4919. s.Volume = 2.5
  4920. s:Play()
  4921. game:GetService("Debris"):AddItem(s,1.5)
  4922. wait(0.1)
  4923. soundCD = false
  4924. end
  4925. end
  4926. end)
  4927. local p3 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  4928. p3.Size = Vector3.new(0.2,0.2,0.2)
  4929. p3.TopSurface = "Smooth"
  4930. p3.BottomSurface = "Smooth"
  4931. p3.CanCollide = false
  4932. local m2 = Instance.new("SpecialMesh",p3)
  4933. m2.VertexColor = Vector3.new(255,255,0)
  4934. m2.MeshId = "rbxassetid://10681506"
  4935. m2.TextureId = "rbxassetid://10681501"
  4936. m2.Scale = Vector3.new(1,1,1)
  4937. local w2 = Instance.new("Weld",p3)
  4938. w2.Part0 = p3
  4939. w2.Part1 = char:FindFirstChild("Left Arm") or nil
  4940. w2.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(180),math.rad(0))
  4941. local p4 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  4942. p4.Size = Vector3.new(0.2,1.3,2)
  4943. p4.TopSurface = "Smooth"
  4944. p4.BottomSurface = "Smooth"
  4945. p4.Transparency = 1
  4946. p4.CanCollide = false
  4947. local w1 = Instance.new("Weld",p4)
  4948. w1.Part0 = p4
  4949. w1.Part1 = char:FindFirstChild("Left Arm") or nil
  4950. w1.C0 = CFrame.new(0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4951. p4.Touched:connect(function(p)
  4952. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  4953. if hum and isClickCombo and hum ~= char:FindFirstChild("Humanoid") then
  4954. hum.Health = hum.Health - hum.MaxHealth/20
  4955. if soundCD == false then
  4956. soundCD = true
  4957. local s = Instance.new("Sound",p3)
  4958. s.SoundId = "rbxassetid://566593606"
  4959. s.Volume = 2.5
  4960. s:Play()
  4961. game:GetService("Debris"):AddItem(s,1.5)
  4962. wait(0.1)
  4963. soundCD = false
  4964. end
  4965. end
  4966. end)
  4967.  
  4968. mouse.Button1Down:connect(function()
  4969. if clickCD == false then
  4970. if clickCombo == 0 then
  4971. if not char:FindFirstChild("Right Arm") then
  4972. clickCombo = 1
  4973. end
  4974. end
  4975. if clickCombo == 1 then
  4976. if not char:FindFirstChild("Left Arm") then
  4977. clickCombo = 0
  4978. end
  4979. end
  4980. if not char:FindFirstChild("Right Arm") and not char:FindFirstChild("Left Arm") then
  4981. clickCombo = 3
  4982. end
  4983. if clickCombo == 0 then
  4984. local oldtick = tick()
  4985. state = "busy"
  4986. clickCD = true
  4987. isClickCombo = true
  4988. clickTimer = 1
  4989. clickCombo = clickCombo + 1
  4990.  
  4991. for i=1,5 do
  4992. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4993. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  4994. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(45)),0.4)
  4995. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  4996. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(160)),0.4)
  4997. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(20),math.rad(0)),0.4)
  4998. wait()
  4999. end
  5000. wait()
  5001. for i=1,5 do
  5002. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  5003. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  5004. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(70),math.rad(40)),0.4)
  5005. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  5006. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(240)),0.4)
  5007. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(-60),math.rad(0)),0.4)
  5008. wait()
  5009. end
  5010.  
  5011. state = "idle"
  5012. clickCD = false
  5013. elseif clickCombo == 1 then
  5014. local oldtick = tick()
  5015. state = "busy"
  5016. clickCD = true
  5017. isClickCombo = true
  5018. clickTimer = 1
  5019. clickCombo = 0
  5020.  
  5021. for i=1,5 do
  5022. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  5023. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  5024. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  5025. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-45)),0.4)
  5026. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(200)),0.4)
  5027. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(0)),0.4)
  5028. wait()
  5029. end
  5030. wait()
  5031. for i=1,5 do
  5032. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  5033. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  5034. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  5035. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(-70),math.rad(-40)),0.4)
  5036. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(120)),0.4)
  5037. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(60),math.rad(0)),0.4)
  5038. wait()
  5039. end
  5040.  
  5041. state = "idle"
  5042. clickCD = false
  5043. end
  5044. end
  5045. end)
  5046.  
  5047. mouse.KeyDown:connect(function(key)
  5048. if key == "e" then
  5049. if moveCD == false and clickCD == false then
  5050. clickCD = true
  5051. moveCD = true
  5052. state = "busy"
  5053. op1 = p1
  5054. op3 = p3
  5055. for i=1,5 do
  5056. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  5057. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  5058. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(130)),0.4)
  5059. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-130)),0.4)
  5060. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5061. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5062. wait()
  5063. end
  5064. p1.Transparency = 1
  5065. p3.Transparency = 1
  5066. local dir = rootpart.CFrame.lookVector*2
  5067. local p = Instance.new("Part")
  5068. p.Size = Vector3.new(0.2,0.2,0.2)
  5069. p.Anchored = true
  5070. p.CanCollide = false
  5071. p.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  5072. local m = Instance.new("SpecialMesh",p)
  5073. m.VertexColor = Vector3.new(255,255,0)
  5074. m.MeshId = "rbxassetid://10681506"
  5075. m.TextureId = "rbxassetid://10681501"
  5076. m.Scale = Vector3.new(1,1,1)
  5077. p.Parent = char
  5078. local p2 = Instance.new("Part")
  5079. p2.Size = Vector3.new(0.2,0.2,0.2)
  5080. p2.Anchored = true
  5081. p2.CanCollide = false
  5082. p2.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(-1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(180))
  5083. local m2 = Instance.new("SpecialMesh",p2)
  5084. m2.VertexColor = Vector3.new(255,255,0)
  5085. m2.MeshId = "rbxassetid://10681506"
  5086. m2.TextureId = "rbxassetid://10681501"
  5087. m2.Scale = Vector3.new(1,1,1)
  5088. p2.Parent = char
  5089.  
  5090. local frm
  5091. local p1l = 0
  5092. local p2l = 0
  5093. frm = game:GetService("RunService").RenderStepped:connect(function()
  5094. if p1l < 50 then
  5095. p1l = p1l + 1
  5096. local r1 = Ray.new(p.Position,-p.CFrame.lookVector)
  5097. local pa1,po1,no1 = workspace:FindPartOnRayWithIgnoreList(r1,char:GetChildren(),false,true)
  5098. p.CFrame = CFrame.new(po1,(po1 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5099. if pa1 ~= nil then
  5100. if p1l < 40 then
  5101. local hum = pa1.Parent:FindFirstChild("Humanoid") or pa1.Parent.Parent:FindFirstChild("Humanoid")
  5102. if hum then
  5103. pa1:BreakJoints()
  5104. end
  5105. end
  5106. p1l = 40
  5107. end
  5108. else
  5109. p:Destroy()
  5110. for i=1,10 do
  5111. op1.Transparency = op1.Transparency - 0.1
  5112. wait()
  5113. end
  5114. end
  5115. if p2l < 50 then
  5116. p2l = p2l + 1
  5117. local r2 = Ray.new(p2.Position,-p2.CFrame.lookVector)
  5118. local pa2,po2,no2 = workspace:FindPartOnRayWithIgnoreList(r2,char:GetChildren(),false,true)
  5119. p2.CFrame = CFrame.new(po2,(po2 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5120. if pa2 ~= nil then
  5121. if p2l < 40 then
  5122. local hum = pa2.Parent:FindFirstChild("Humanoid") or pa2.Parent.Parent:FindFirstChild("Humanoid")
  5123. if hum then
  5124. pa2:BreakJoints()
  5125. end
  5126. end
  5127. p2l = 40
  5128. end
  5129. else
  5130. p2:Destroy()
  5131. for i=1,10 do
  5132. op3.Transparency = op3.Transparency - 0.1
  5133. wait()
  5134. end
  5135. end
  5136. if p1l > 40 then
  5137. p.Transparency = p.Transparency + 0.1
  5138. end
  5139. if p2l > 40 then
  5140. p2.Transparency = p2.Transparency + 0.1
  5141. end
  5142. if p.Parent == nil and p2.Parent == nil then
  5143. frm:disconnect()
  5144. wait(1)
  5145. clickCD = false
  5146. moveCD = false
  5147. end
  5148. end)
  5149.  
  5150. wait()
  5151. for i=1,3 do
  5152. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  5153. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  5154. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)),0.4)
  5155. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)),0.4)
  5156. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5157. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5158. wait()
  5159. end
  5160. for i=1,10 do
  5161. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5162. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5163. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5164. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5165. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5166. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5167. wait()
  5168. end
  5169. state = "idle"
  5170. end
  5171. end
  5172. end)
  5173.  
  5174. --[[ Animation application ]]
  5175.  
  5176. game:GetService("RunService").RenderStepped:connect(function()
  5177. if char:FindFirstChild("Humanoid").WalkSpeed < 20 then
  5178. char:FindFirstChild("Humanoid").WalkSpeed = 20
  5179. end
  5180. for i,v in pairs(fadeparts) do
  5181. if v:IsA("BasePart") then
  5182. v.Transparency = v.Transparency + 1/30
  5183. if v.Transparency >= 1 then
  5184. v:Destroy()
  5185. end
  5186. end
  5187. end
  5188. clickTimer = clickTimer - 1/60
  5189. if clickTimer <= 0 then clickTimer = 0 clickCombo = 0 isClickCombo = false end
  5190. local spd = (0.2*char:FindFirstChild("Humanoid").WalkSpeed)/16
  5191. if state ~= "busy" then
  5192. local ray = Ray.new(rootpart.Position,Vector3.new(0,-4,0))
  5193. local part,pos,normal = workspace:FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  5194. if rootpart.Velocity.Magnitude > 0.5 and part ~= nil then
  5195. state = "running"
  5196. elseif rootpart.Velocity.Magnitude <= 0.5 and part ~= nil then
  5197. state = "idle"
  5198. elseif rootpart.Velocity.Y > 0 and part == nil then
  5199. state = "jumping"
  5200. elseif rootpart.Velocity.Y <= 0 and part == nil then
  5201. state = "falling"
  5202. end
  5203. if state == "idle" then
  5204. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-(math.sin(tick()*1*spd*5)-1)*2)),spd)
  5205. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad((math.sin(tick()*1*spd*5)-1)*2)),spd)
  5206. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5207. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5208. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5209. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5210. elseif state == "running" then
  5211. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5212. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5213. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5214. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5215. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-80),math.rad(rootpart.RotVelocity.Y*2.5),math.rad(180)),spd)
  5216. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5217. elseif state == "jumping" then
  5218. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5219. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5220. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5221. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5222. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5223. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5224. elseif state == "falling" then
  5225. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5226. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5227. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5228. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5229. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5230. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5231. end
  5232. end
  5233. end)
  5234. warn("Loaded! Time elapsed: "..tick() - oldtick)
  5235. end
  5236. },
  5237. {
  5238. "Ghost - Animated",
  5239. function()
  5240. local time = tick()
  5241. print("Loading Wraith by joalars2...")
  5242.  
  5243. local plr = owner
  5244. local char = plr.Character
  5245.  
  5246. local amountGhosts = 5
  5247.  
  5248. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5249.  
  5250. local toggle,cd,mcd = false,false,false
  5251. local ghosts = {}
  5252. local temptab = {}
  5253.  
  5254. char:WaitForChild("Animate"):Destroy()
  5255. char.Humanoid:WaitForChild("Animator"):Destroy()
  5256.  
  5257. local state = "idle"
  5258.  
  5259. local gt = false
  5260.  
  5261. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  5262. gyro.MaxTorque = Vector3.new(0,0,0)
  5263. gyro.D = 0
  5264. gyro.P = 100000000
  5265.  
  5266.  
  5267. local wCol = BrickColor.new("Really red")
  5268. local wCol2 = BrickColor.new("Really black")
  5269. local gCol = BrickColor.new("Toothpaste")
  5270. local gCol2 = BrickColor.new("Institutional white")
  5271.  
  5272. function searchAll(m,clear)
  5273. if clear then
  5274. if clear == true then
  5275. for i,v in pairs(temptab) do
  5276. table.remove(temptab,1)
  5277. end
  5278. end
  5279. end
  5280. for i,v in pairs(m:GetChildren()) do
  5281. if v then
  5282. local s = v:Clone()
  5283. for _,b in pairs(s:GetChildren()) do
  5284. b:Destroy()
  5285. end
  5286. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  5287. if s.Name ~= "HumanoidRootPart" then
  5288. s.Anchored = true
  5289. s.CanCollide = false
  5290. s.Transparency = 0.95
  5291. s.TopSurface = "Smooth"
  5292. s.BottomSurface = "Smooth"
  5293. s.FrontSurface = "Smooth"
  5294. s.RightSurface = "Smooth"
  5295. s.BackSurface = "Smooth"
  5296. s.LeftSurface = "Smooth"
  5297. if s.Material ~= Enum.Material.Neon then
  5298. if gt == true then
  5299. s.BrickColor = wCol2
  5300. else
  5301. s.BrickColor = gCol2
  5302. end
  5303. else
  5304. if gt == true then
  5305. s.BrickColor = wCol
  5306. else
  5307. s.BrickColor = gCol
  5308. end
  5309. end
  5310. for _,c in pairs(v:GetChildren()) do
  5311. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  5312. c:Clone().Parent = s
  5313. end
  5314. end
  5315. local objValue = Instance.new("ObjectValue",s)
  5316. objValue.Name = "Target"
  5317. objValue.Value = v
  5318. table.insert(temptab,s)
  5319. end
  5320. --elseif s:IsA("CharacterMesh") then
  5321. --table.insert(temptab,s)
  5322. end
  5323. --searchAll(v)
  5324. end
  5325. end
  5326. return temptab
  5327. end
  5328.  
  5329. function CreateGhost()
  5330. local ghost = Instance.new("Model",game.Workspace)
  5331. searchAll(char,true)
  5332. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  5333. --Instance.new("Humanoid",ghost)
  5334. for i,v in pairs(temptab) do
  5335. v:Clone().Parent = ghost
  5336. end
  5337. table.insert(ghosts,ghost)
  5338. end
  5339.  
  5340. function ClearGhosts()
  5341. for i,v in pairs(ghosts) do
  5342. v:Destroy()
  5343. end
  5344. for i,v in pairs(ghosts) do
  5345. table.remove(ghosts,1)
  5346. end
  5347. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  5348. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  5349. v:Destroy()
  5350. end
  5351. end
  5352. end
  5353.  
  5354. Instance.new("ForceField",char).Visible = false
  5355.  
  5356. local e1 = Instance.new("Part",char)
  5357. e1.Size = Vector3.new(0.2,0.2,0.2)
  5358. e1.TopSurface = "Smooth"
  5359. e1.BottomSurface = "Smooth"
  5360. e1.Material = "Neon"
  5361. e1.Transparency = 1
  5362. e1.Anchored = true
  5363. e1.CanCollide = false
  5364. e1.BrickColor = gCol
  5365. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.6)
  5366. local em1 = Instance.new("SpecialMesh",e1)
  5367. em1.MeshType = "Sphere"
  5368. local e2 = Instance.new("Part",char)
  5369. e2.Size = Vector3.new(0.2,0.2,0.2)
  5370. e2.TopSurface = "Smooth"
  5371. e2.BottomSurface = "Smooth"
  5372. e2.Transparency = 1
  5373. e2.Material = "Neon"
  5374. e2.Anchored = true
  5375. e2.CanCollide = false
  5376. e2.BrickColor = gCol
  5377. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.6)
  5378. local em2 = Instance.new("SpecialMesh",e2)
  5379. em2.MeshType = "Sphere"
  5380.  
  5381. toggle = true
  5382. for i=1,amountGhosts do
  5383. CreateGhost()
  5384. end
  5385. char.Parent = game:GetService("Workspace").CurrentCamera
  5386. char:FindFirstChild("Head").Transparency = 1
  5387. char:FindFirstChild("Torso").Transparency = 1
  5388. char:FindFirstChild("Right Arm").Transparency = 1
  5389. char:FindFirstChild("Left Arm").Transparency = 1
  5390. char:FindFirstChild("Right Leg").Transparency = 1
  5391. char:FindFirstChild("Left Leg").Transparency = 1
  5392. for i,v in pairs(char:GetChildren()) do
  5393. if v:IsA("Accessory") then
  5394. v:FindFirstChild("Handle").Transparency = 1
  5395. end
  5396. end
  5397. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  5398.  
  5399. local p1 = Instance.new("Part",workspace)
  5400. local m1 = Instance.new("SpecialMesh",p1)
  5401. m1.MeshType = "Sphere"
  5402. m1.Scale = Vector3.new(5,5,5)
  5403. p1.Size = Vector3.new(1,1,1)
  5404. p1.Anchored = true
  5405. p1.CanCollide = false
  5406. p1.TopSurface = "Smooth"
  5407. p1.BottomSurface = "Smooth"
  5408. p1.BrickColor = gCol
  5409. p1.Material = "Neon"
  5410. local p2 = Instance.new("Part",workspace)
  5411. local m2 = Instance.new("SpecialMesh",p2)
  5412. m2.MeshType = "Sphere"
  5413. m2.Scale = Vector3.new(8,8,8)
  5414. p2.Size = Vector3.new(1,1,1)
  5415. p2.Anchored = true
  5416. p2.CanCollide = false
  5417. p2.TopSurface = "Smooth"
  5418. p2.BottomSurface = "Smooth"
  5419. p2.BrickColor = gCol2
  5420. p2.Material = "Neon"
  5421. local p3 = Instance.new("Part",workspace)
  5422. local m3 = Instance.new("BlockMesh",p3)
  5423. m3.Scale = Vector3.new(7,7,7)
  5424. p3.Size = Vector3.new(1,1,1)
  5425. p3.Transparency = 0.4
  5426. p3.Anchored = true
  5427. p3.CanCollide = false
  5428. p3.TopSurface = "Smooth"
  5429. p3.BottomSurface = "Smooth"
  5430. p3.BrickColor = gCol
  5431. p3.Material = "Neon"
  5432. local p4 = Instance.new("Part",workspace)
  5433. local m4 = Instance.new("BlockMesh",p4)
  5434. m4.Scale = Vector3.new(10,10,10)
  5435. p4.Size = Vector3.new(1,1,1)
  5436. p4.Transparency = 0.4
  5437. p4.Anchored = true
  5438. p4.CanCollide = false
  5439. p4.TopSurface = "Smooth"
  5440. p4.BottomSurface = "Smooth"
  5441. p4.BrickColor = gCol2
  5442. p4.Material = "Neon"
  5443. local currentframe = 0
  5444. local frmR
  5445.  
  5446. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5447. currentframe = currentframe + 1
  5448. if currentframe < 1*60 then
  5449. p1.CFrame = char:WaitForChild("Torso").CFrame
  5450. p2.CFrame = char:WaitForChild("Torso").CFrame
  5451. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5452. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5453. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5454. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5455. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5456. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5457. p1.Transparency = p1.Transparency + (1/(1*60))
  5458. p2.Transparency = p2.Transparency + (1/(1*60))
  5459. p3.Transparency = p3.Transparency + (1/(1*60))
  5460. p4.Transparency = p4.Transparency + (1/(1*60))
  5461. else
  5462. p1:Destroy()
  5463. p2:Destroy()
  5464. p3:Destroy()
  5465. p4:Destroy()
  5466. frmR:disconnect()
  5467. end
  5468. end)
  5469.  
  5470. char.Humanoid.MaxHealth = math.huge
  5471. wait()
  5472. char.Humanoid.Health = math.huge
  5473.  
  5474. --[[mouse.KeyDown:connect(function(key)
  5475. if key == "r" then
  5476. print("R!")
  5477. if cd == false then
  5478. print("No cooldown!")
  5479. cd = true
  5480. if toggle == false then
  5481. print("Entering godmode")
  5482. toggle = true
  5483. Instance.new("ForceField",char)
  5484. for i=1,amountGhosts do
  5485. CreateGhost()
  5486. end
  5487. char.Parent = game:GetService("Workspace").CurrentCamera
  5488. char:FindFirstChild("Head").Transparency = 1
  5489. char:FindFirstChild("Torso").Transparency = 1
  5490. char:FindFirstChild("Right Arm").Transparency = 1
  5491. char:FindFirstChild("Left Arm").Transparency = 1
  5492. char:FindFirstChild("Right Leg").Transparency = 1
  5493. char:FindFirstChild("Left Leg").Transparency = 1
  5494. for i,v in pairs(char:GetChildren()) do
  5495. if v:IsA("Accessory") then
  5496. v:FindFirstChild("Handle").Transparency = 1
  5497. end
  5498. end
  5499. else
  5500. print("Exiting godmode")
  5501. toggle = false
  5502. for i,v in pairs(ghosts) do
  5503. v:Destroy()
  5504. end
  5505. char.Parent = game:GetService("Workspace")
  5506. char:FindFirstChild("ForceField"):Destroy()
  5507. char:FindFirstChild("Head").Transparency = 0
  5508. char:FindFirstChild("Torso").Transparency = 0
  5509. char:FindFirstChild("Right Arm").Transparency = 0
  5510. char:FindFirstChild("Left Arm").Transparency = 0
  5511. char:FindFirstChild("Right Leg").Transparency = 0
  5512. char:FindFirstChild("Left Leg").Transparency = 0
  5513. for i,v in pairs(char:GetChildren()) do
  5514. if v:IsA("Accessory") then
  5515. v:FindFirstChild("Handle").Transparency = 0
  5516. end
  5517. end
  5518. end
  5519. cd = false
  5520. end
  5521. end
  5522. end)]]
  5523.  
  5524. mouse.KeyDown:connect(function(key)
  5525. spawn(function()
  5526. if key == "f" and toggle == true and mcd == false then
  5527. if #ghosts < amountGhosts then
  5528. print(#ghosts.."<")
  5529. mcd = true
  5530.  
  5531. ClearGhosts()
  5532.  
  5533. for i=1,amountGhosts do
  5534. CreateGhost()
  5535. end
  5536. local p1 = Instance.new("Part",workspace)
  5537. local m1 = Instance.new("SpecialMesh",p1)
  5538. m1.MeshType = "Sphere"
  5539. m1.Scale = Vector3.new(7,7,7)
  5540. p1.Size = Vector3.new(1,1,1)
  5541. p1.Anchored = true
  5542. p1.CanCollide = false
  5543. p1.TopSurface = "Smooth"
  5544. p1.BottomSurface = "Smooth"
  5545. if gt == false then
  5546. p1.BrickColor = gCol
  5547. else
  5548. p1.BrickColor = wCol
  5549. end
  5550. p1.Material = "Neon"
  5551. local p2 = Instance.new("Part",workspace)
  5552. local m2 = Instance.new("SpecialMesh",p2)
  5553. m2.MeshType = "Sphere"
  5554. m2.Scale = Vector3.new(9,9,9)
  5555. p2.Size = Vector3.new(1,1,1)
  5556. p2.Anchored = true
  5557. p2.CanCollide = false
  5558. p2.TopSurface = "Smooth"
  5559. p2.BottomSurface = "Smooth"
  5560. if gt == false then
  5561. p2.BrickColor = gCol2
  5562. else
  5563. p2.BrickColor = wCol2
  5564. end
  5565. p2.Material = "Neon"
  5566. local currentframe = 0
  5567. local frmR
  5568.  
  5569. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5570. currentframe = currentframe + 1
  5571. if currentframe < 0.25*60 then
  5572. p1.CFrame = char:WaitForChild("Torso").CFrame
  5573. p2.CFrame = char:WaitForChild("Torso").CFrame
  5574. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5575. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5576. else
  5577. p1:Destroy()
  5578. p2:Destroy()
  5579. mcd = false
  5580. frmR:disconnect()
  5581. end
  5582. end)
  5583. else
  5584. mcd = true
  5585.  
  5586. ClearGhosts()
  5587.  
  5588. local p1 = Instance.new("Part",workspace)
  5589. local m1 = Instance.new("SpecialMesh",p1)
  5590. m1.MeshType = "Sphere"
  5591. m1.Scale = Vector3.new(7,7,7)
  5592. p1.Size = Vector3.new(1,1,1)
  5593. p1.Anchored = true
  5594. p1.CanCollide = false
  5595. p1.TopSurface = "Smooth"
  5596. p1.BottomSurface = "Smooth"
  5597. if gt == false then
  5598. p1.BrickColor = gCol
  5599. else
  5600. p1.BrickColor = wCol
  5601. end
  5602. p1.Material = "Neon"
  5603. local p2 = Instance.new("Part",workspace)
  5604. local m2 = Instance.new("SpecialMesh",p2)
  5605. m2.MeshType = "Sphere"
  5606. m2.Scale = Vector3.new(9,9,9)
  5607. p2.Size = Vector3.new(1,1,1)
  5608. p2.Anchored = true
  5609. p2.CanCollide = false
  5610. p2.TopSurface = "Smooth"
  5611. p2.BottomSurface = "Smooth"
  5612. if gt == false then
  5613. p2.BrickColor = gCol2
  5614. else
  5615. p2.BrickColor = wCol2
  5616. end
  5617. p2.Material = "Neon"
  5618. local currentframe = 0
  5619. local frmR
  5620.  
  5621. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5622. currentframe = currentframe + 1
  5623. if currentframe < 0.25*60 then
  5624. p1.CFrame = char:WaitForChild("Torso").CFrame
  5625. p2.CFrame = char:WaitForChild("Torso").CFrame
  5626. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5627. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5628. else
  5629. p1:Destroy()
  5630. p2:Destroy()
  5631. mcd = false
  5632. frmR:disconnect()
  5633. end
  5634. end)
  5635. end
  5636. elseif key == "g" and toggle == true and mcd == false then
  5637. if gt == true then
  5638. gt = false
  5639. local p1 = Instance.new("Part",workspace)
  5640. local m1 = Instance.new("SpecialMesh",p1)
  5641. m1.MeshType = "Sphere"
  5642. m1.Scale = Vector3.new(5,5,5)
  5643. p1.Size = Vector3.new(1,1,1)
  5644. p1.Anchored = true
  5645. p1.CanCollide = false
  5646. p1.TopSurface = "Smooth"
  5647. p1.BottomSurface = "Smooth"
  5648. p1.BrickColor = gCol
  5649. p1.Material = "Neon"
  5650. local p2 = Instance.new("Part",workspace)
  5651. local m2 = Instance.new("SpecialMesh",p2)
  5652. m2.MeshType = "Sphere"
  5653. m2.Scale = Vector3.new(8,8,8)
  5654. p2.Size = Vector3.new(1,1,1)
  5655. p2.Anchored = true
  5656. p2.CanCollide = false
  5657. p2.TopSurface = "Smooth"
  5658. p2.BottomSurface = "Smooth"
  5659. p2.BrickColor = gCol2
  5660. p2.Material = "Neon"
  5661. local p3 = Instance.new("Part",workspace)
  5662. local m3 = Instance.new("BlockMesh",p3)
  5663. m3.Scale = Vector3.new(7,7,7)
  5664. p3.Size = Vector3.new(1,1,1)
  5665. p3.Transparency = 0.4
  5666. p3.Anchored = true
  5667. p3.CanCollide = false
  5668. p3.TopSurface = "Smooth"
  5669. p3.BottomSurface = "Smooth"
  5670. p3.BrickColor = gCol
  5671. p3.Material = "Neon"
  5672. local p4 = Instance.new("Part",workspace)
  5673. local m4 = Instance.new("BlockMesh",p4)
  5674. m4.Scale = Vector3.new(10,10,10)
  5675. p4.Size = Vector3.new(1,1,1)
  5676. p4.Transparency = 0.4
  5677. p4.Anchored = true
  5678. p4.CanCollide = false
  5679. p4.TopSurface = "Smooth"
  5680. p4.BottomSurface = "Smooth"
  5681. p4.BrickColor = gCol2
  5682. p4.Material = "Neon"
  5683.  
  5684. ClearGhosts()
  5685.  
  5686. for i=1,amountGhosts do
  5687. CreateGhost()
  5688. end
  5689.  
  5690. local currentframe = 0
  5691. local frmR
  5692.  
  5693. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5694. currentframe = currentframe + 1
  5695. if currentframe < 1*60 then
  5696. p1.CFrame = char:WaitForChild("Torso").CFrame
  5697. p2.CFrame = char:WaitForChild("Torso").CFrame
  5698. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5699. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5700. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5701. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5702. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5703. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5704. p1.Transparency = p1.Transparency + (1/(1*60))
  5705. p2.Transparency = p2.Transparency + (1/(1*60))
  5706. p3.Transparency = p3.Transparency + (1/(1*60))
  5707. p4.Transparency = p4.Transparency + (1/(1*60))
  5708. else
  5709. p1:Destroy()
  5710. p2:Destroy()
  5711. p3:Destroy()
  5712. p4:Destroy()
  5713. frmR:disconnect()
  5714. end
  5715. end)
  5716. else
  5717. gt = true
  5718. local p1 = Instance.new("Part",workspace)
  5719. local m1 = Instance.new("SpecialMesh",p1)
  5720. m1.MeshType = "Sphere"
  5721. m1.Scale = Vector3.new(5,5,5)
  5722. p1.Size = Vector3.new(1,1,1)
  5723. p1.Anchored = true
  5724. p1.CanCollide = false
  5725. p1.TopSurface = "Smooth"
  5726. p1.BottomSurface = "Smooth"
  5727. p1.BrickColor = wCol
  5728. p1.Material = "Neon"
  5729. local p2 = Instance.new("Part",workspace)
  5730. local m2 = Instance.new("SpecialMesh",p2)
  5731. m2.MeshType = "Sphere"
  5732. m2.Scale = Vector3.new(8,8,8)
  5733. p2.Size = Vector3.new(1,1,1)
  5734. p2.Anchored = true
  5735. p2.CanCollide = false
  5736. p2.TopSurface = "Smooth"
  5737. p2.BottomSurface = "Smooth"
  5738. p2.BrickColor = wCol2
  5739. p2.Material = "Neon"
  5740. local p3 = Instance.new("Part",workspace)
  5741. local m3 = Instance.new("BlockMesh",p3)
  5742. m3.Scale = Vector3.new(7,7,7)
  5743. p3.Size = Vector3.new(1,1,1)
  5744. p3.Transparency = 0.4
  5745. p3.Anchored = true
  5746. p3.CanCollide = false
  5747. p3.TopSurface = "Smooth"
  5748. p3.BottomSurface = "Smooth"
  5749. p3.BrickColor = wCol
  5750. p3.Material = "Neon"
  5751. local p4 = Instance.new("Part",workspace)
  5752. local m4 = Instance.new("BlockMesh",p4)
  5753. m4.Scale = Vector3.new(10,10,10)
  5754. p4.Size = Vector3.new(1,1,1)
  5755. p4.Transparency = 0.4
  5756. p4.Anchored = true
  5757. p4.CanCollide = false
  5758. p4.TopSurface = "Smooth"
  5759. p4.BottomSurface = "Smooth"
  5760. p4.BrickColor = wCol2
  5761. p4.Material = "Neon"
  5762.  
  5763. ClearGhosts()
  5764.  
  5765. for i=1,amountGhosts do
  5766. CreateGhost()
  5767. end
  5768.  
  5769. local currentframe = 0
  5770. local frmR
  5771.  
  5772. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5773. currentframe = currentframe + 1
  5774. if currentframe < 1*60 then
  5775. p1.CFrame = char:WaitForChild("Torso").CFrame
  5776. p2.CFrame = char:WaitForChild("Torso").CFrame
  5777. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5778. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5779. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5780. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5781. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5782. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5783. p1.Transparency = p1.Transparency + (1/(1*60))
  5784. p2.Transparency = p2.Transparency + (1/(1*60))
  5785. p3.Transparency = p3.Transparency + (1/(1*60))
  5786. p4.Transparency = p4.Transparency + (1/(1*60))
  5787. else
  5788. p1:Destroy()
  5789. p2:Destroy()
  5790. p3:Destroy()
  5791. p4:Destroy()
  5792. frmR:disconnect()
  5793. end
  5794. end)
  5795. end
  5796. end
  5797. end)
  5798. end)
  5799.  
  5800. local frm = 0
  5801.  
  5802. local toRemove = {}
  5803.  
  5804. game:GetService("RunService").RenderStepped:connect(function()
  5805. frm = frm + 1
  5806. if char.Parent == game:GetService("Workspace").CurrentCamera then
  5807.  
  5808. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.55)
  5809. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.55)
  5810.  
  5811. local delay = 0.9
  5812.  
  5813. for i,v in pairs(ghosts) do
  5814. for _,b in pairs(v:GetChildren()) do
  5815. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  5816. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  5817. end
  5818. end
  5819. delay = delay - (0.5/(#ghosts+1))
  5820. end
  5821.  
  5822. --[[if math.floor(frm/8) == frm/8 then
  5823. local isub = 0
  5824. for i,v in pairs(ghosts) do
  5825. if #v:GetChildren() < 6 then
  5826. v:Destroy()
  5827. table.remove(ghosts,i - isub)
  5828. isub = isub + 1
  5829. CreateGhost()
  5830. end
  5831. end
  5832. end]]
  5833. end
  5834.  
  5835. --Animation states
  5836.  
  5837. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  5838. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  5839.  
  5840. if state ~= "busy" then
  5841. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  5842. state = "idle"
  5843. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  5844. state = "running"
  5845. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  5846. state = "falling"
  5847. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  5848. state = "jumping"]]
  5849. end
  5850. char.Humanoid.WalkSpeed = 32
  5851. char.Humanoid.JumpPower = 70
  5852. end
  5853.  
  5854. --Actual animations
  5855.  
  5856. if state == "idle" then
  5857. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(80 + math.cos(tick())*4),math.rad(180),math.rad(0)),0.06)
  5858. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5859. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5860. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.43 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5861. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(-15 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5862. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5863. elseif state == "running" then
  5864. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(65 + math.cos(tick())*4),math.rad(180),math.rad(-char.HumanoidRootPart.RotVelocity.Y*10)),0.06)
  5865. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5866. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5867. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.70 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(50 + math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5868. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(-35 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5869. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5870. end
  5871. end)
  5872.  
  5873. char.Humanoid.Died:connect(function()
  5874. toggle = false
  5875.  
  5876. ClearGhosts()
  5877.  
  5878. char.Parent = game.Workspace
  5879. char.Parent = game:GetService("Workspace")
  5880. char:FindFirstChild("ForceField"):Destroy()
  5881. char:FindFirstChild("Head").Transparency = 0
  5882. char:FindFirstChild("Torso").Transparency = 0
  5883. char:FindFirstChild("Right Arm").Transparency = 0
  5884. char:FindFirstChild("Left Arm").Transparency = 0
  5885. char:FindFirstChild("Right Leg").Transparency = 0
  5886. char:FindFirstChild("Left Leg").Transparency = 0
  5887. for i,v in pairs(char:GetChildren()) do
  5888. if v:IsA("Accessory") then
  5889. v:FindFirstChild("Handle").Transparency = 0
  5890. end
  5891. end
  5892. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5893. plr:LoadCharacter()
  5894. end)
  5895.  
  5896. local msgidGlob = 0
  5897. local state = true
  5898. local font = "Arcade"
  5899. local tcol = Color3.fromRGB(255,217,0)
  5900. local tscol = Color3.fromRGB(0,0,0)
  5901. local fsiz = 28
  5902. local tr = true
  5903. local tsr = false
  5904. local fade = 2
  5905.  
  5906. local p = Instance.new("Part",game.Workspace)
  5907. p.Size = Vector3.new(0.2,0.2,0.2)
  5908. p.Transparency = 1
  5909. p.Anchored = true
  5910. p.CanCollide = false
  5911. p.Name = "Msg"
  5912. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  5913.  
  5914. local r = 255
  5915. local b = 0
  5916. local g = 0
  5917.  
  5918. plr.Chatted:connect(function(c)
  5919. msgidGlob = msgidGlob + 1
  5920. local curMsgId = msgidGlob
  5921. if string.lower(c) == "!disable" then
  5922. state = false
  5923. elseif string.lower(c) == "!enable" then
  5924. state = true
  5925. elseif string.lower(string.sub(c,1,6)) == "!font " then
  5926. local old = font
  5927. font = string.sub(c,7,#c) or old
  5928. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  5929. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  5930. tr = true
  5931. else
  5932. tr = false
  5933. local old = tcol
  5934. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  5935. end
  5936. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  5937. if string.sub(c,10,#c) == "rainbow" then
  5938. tsr = true
  5939. else
  5940. tsr = false
  5941. local old = tscol
  5942. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  5943. end
  5944. elseif string.lower(string.sub(c,1,6)) == "!size " then
  5945. local old = fsiz
  5946. fsiz = string.sub(c,7,#c) or old
  5947. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  5948. local old = fade
  5949. fade = string.sub(c,7,#c) or old
  5950. end
  5951. if plr.Character and state == true then
  5952. if plr.Character:FindFirstChild("Head") then
  5953. for i,v in pairs(p:GetChildren()) do
  5954. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  5955. v:Destroy()
  5956. end
  5957. end
  5958. local bbgui = Instance.new("BillboardGui",p)
  5959. bbgui.Name = "J2CMSG"
  5960. bbgui.AlwaysOnTop = true
  5961. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  5962. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  5963. local tl = Instance.new("TextLabel",bbgui)
  5964. tl.BackgroundTransparency = 1
  5965. tl.BorderSizePixel = 0
  5966. tl.Size = UDim2.new(1,0,10,0)
  5967. tl.Position = UDim2.new(0,0,-5,0)
  5968. tl.Font = font or "SciFi"
  5969. tl.FontSize = "Size"..fsiz or "Size36"
  5970. tl.TextColor3 = tcol
  5971. tl.TextScaled = false
  5972. tl.TextWrapped = false
  5973. tl.TextStrokeColor3 = tscol
  5974. tl.TextStrokeTransparency = 0
  5975.  
  5976. game:GetService("RunService").RenderStepped:connect(function()
  5977. if tr then
  5978. if tl.Parent ~= nil then
  5979. tl.TextColor3 = Color3.fromRGB(r,g,b)
  5980. end
  5981. end
  5982. end)
  5983.  
  5984. for i=1,#c do
  5985. if msgidGlob == curMsgId then
  5986. tl.Text = string.sub(c,1,i)
  5987. if string.sub(c,i,i) ~= " " then
  5988. local s = Instance.new("Sound",p)
  5989. s.SoundId = "rbxassetid://418252437"
  5990. s.Volume = 1
  5991. s.Pitch = 1
  5992. s:Play()
  5993. game.Debris:AddItem(s,2)
  5994. end
  5995. wait()
  5996. end
  5997. end
  5998. wait(fade)
  5999. if msgidGlob == curMsgId then
  6000. for i=1,10 do
  6001. if msgidGlob == curMsgId then
  6002. tl.TextTransparency = tl.TextTransparency + 0.1
  6003. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  6004. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  6005. wait()
  6006. end
  6007. end
  6008. if msgidGlob == curMsgId then
  6009. bbgui:Destroy()
  6010. end
  6011. end
  6012. end
  6013. end
  6014. end)
  6015.  
  6016. coroutine.resume(coroutine.create(function()
  6017. while wait() do
  6018. for i=0,255,10 do g = i wait() end
  6019. for i=255,0,-10 do r = i wait() end
  6020. for i=0,255,10 do b = i wait() end
  6021. for i=255,0,-10 do g = i wait() end
  6022. for i=0,255,10 do r = i wait() end
  6023. for i=255,0,-10 do b = i wait() end
  6024. end
  6025. end))
  6026.  
  6027. game:GetService("RunService").RenderStepped:connect(function()
  6028. if p.Parent ~= nil then
  6029. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  6030. else
  6031. p = Instance.new("Part",game.Workspace)
  6032. p.Size = Vector3.new(0.2,0.2,0.2)
  6033. p.Transparency = 1
  6034. p.Anchored = true
  6035. p.CanCollide = false
  6036. p.Name = "Msg"
  6037. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  6038. end
  6039. end)
  6040.  
  6041. print("Ghost loaded! Time elapsed: "..tick() - time)
  6042. end
  6043. },
  6044. {
  6045. "Timestop",
  6046. function()
  6047. local plr = owner
  6048. local deb = false
  6049.  
  6050. while not plr.Character do wait() end
  6051. wait(0.1)
  6052.  
  6053. warn("Timestop loaded. R to toggle time.")
  6054.  
  6055. local tstab = {}
  6056. local tsstab = {}
  6057. local ignlist = {}
  6058. local stab = {}
  6059.  
  6060. function plrIgnore(char)
  6061. for i,v in pairs(char:GetChildren()) do
  6062. if #v:GetChildren() >= 1 then
  6063. plrIgnore(v)
  6064. end
  6065. table.insert(ignlist,v)
  6066. end
  6067. end
  6068.  
  6069. function timeStop(target)
  6070. for i,v in pairs(target:GetChildren()) do
  6071. if #v:GetChildren() >= 1 then
  6072. timeStop(v)
  6073. end
  6074. local isinign = false
  6075. for i,b in pairs(ignlist) do
  6076. if b == v then
  6077. isinign = true
  6078. end
  6079. end
  6080. if isinign == false then
  6081. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  6082. if v.Anchored == false then
  6083. table.insert(tstab,v)
  6084. v.Anchored = true
  6085. end
  6086. end
  6087. if v:IsA("Sound") then
  6088. local isintab = false
  6089. for i,b in pairs(stab) do
  6090. if v == b[1] then
  6091. isintab = true
  6092. end
  6093. end
  6094. if isintab == false then
  6095. table.insert(stab,{v,v.Pitch})
  6096. end
  6097. end
  6098. --[[if v:IsA("Script") or v:IsA("LocalScript") then
  6099. if v.Disabled == false then
  6100. table.insert(tsstab,v)
  6101. v.Disabled = true
  6102. end
  6103. end]]
  6104. end
  6105. end
  6106. local isinign = false
  6107. for i,b in pairs(ignlist) do
  6108. if b == target then
  6109. isinign = true
  6110. end
  6111. end
  6112. if isinign == false then
  6113. if target:IsA("Part") or target:IsA("WedgePart") or target:IsA("UnionOperation") then
  6114. if target.Anchored == false then
  6115. table.insert(tstab,target)
  6116. target.Anchored = true
  6117. end
  6118. end
  6119. if target:IsA("Sound") then
  6120. table.insert(stab,{target,target.Pitch})
  6121. end
  6122. end
  6123. end
  6124.  
  6125. if key == "r" then
  6126. if deb == true then
  6127. deb = false
  6128. else
  6129. deb = true
  6130. local cc = Instance.new("ColorCorrectionEffect",game:GetService("Lighting"))
  6131. spawn(function()
  6132. plr.Character.Humanoid.WalkSpeed = 0
  6133. plr.Character.Humanoid.JumpPower = 0
  6134. local p = Instance.new("Part",plr.Character)
  6135. p.Transparency = 0.5
  6136. p.BrickColor = BrickColor.new("Institutional white")
  6137. p.Size = Vector3.new(0.2,0.2,0.2)
  6138. p.Anchored = true
  6139. p.CanCollide = false
  6140. p.CFrame = plr.Character.Torso.CFrame
  6141. local m = Instance.new("SpecialMesh",p)
  6142. m.MeshType = Enum.MeshType.Sphere
  6143.  
  6144. local r = 255
  6145. local g = 255
  6146. local b = 255
  6147. local contrast = 0
  6148.  
  6149. for i=1,50 do
  6150. m.Scale = m.Scale + Vector3.new(50,50,50)
  6151. p.Transparency = p.Transparency + 0.5/50
  6152. r = r - ((255-42)/50)
  6153. g = g - ((255-0)/50)
  6154. b = b - ((255-255)/50)
  6155. contrast = contrast - 2/50
  6156. --cc.TintColor = Color3.fromRGB(r,g,b)
  6157. cc.Contrast = contrast
  6158. for i,v in pairs(stab) do
  6159. v[1].Pitch = v[1].Pitch - (v[2]/50)
  6160. end
  6161. wait()
  6162. end
  6163. p:Destroy()
  6164. plr.Character.Humanoid.WalkSpeed = 16
  6165. plr.Character.Humanoid.JumpPower = 50
  6166. end)
  6167.  
  6168. local aNew = game:GetService("Workspace").ChildAdded:connect(function(c)
  6169. timeStop(c)
  6170. end)
  6171.  
  6172. for i,v in pairs(ignlist) do
  6173. table.remove(ignlist,1)
  6174. end
  6175. plrIgnore(plr.Character)
  6176. timeStop(game:GetService("Workspace"))
  6177. while deb ~= false do wait() end
  6178. --spawn(function()
  6179. local r = 42
  6180. local g = 0
  6181. local b = 255
  6182. local contrast = -2
  6183. for i=1,50 do
  6184. r = r + ((255-42)/50)
  6185. g = g + ((255-0)/50)
  6186. b = b + ((255-255)/50)
  6187. contrast = contrast + 2/50
  6188. --cc.TintColor = Color3.fromRGB(r,g,b)
  6189. cc.Contrast = contrast
  6190. for i,v in pairs(stab) do
  6191. v[1].Pitch = v[1].Pitch + (v[2]/50)
  6192. end
  6193. wait()
  6194. end
  6195. cc:Destroy()
  6196. --end)
  6197. for i,v in pairs(tstab) do
  6198. v.Anchored = false
  6199. end
  6200. for i,v in pairs(tstab) do
  6201. table.remove(tstab,1)
  6202. end
  6203. --table.foreach(stab,print)
  6204. for i,v in pairs(stab) do
  6205. table.remove(stab,1)
  6206. end
  6207. --print("---------")
  6208. --table.foreach(stab,print)
  6209. --[[for i,v in pairs(tsstab) do
  6210. v.Disabled = false
  6211. end
  6212. for i,v in pairs(tsstab) do
  6213. table.remove(tsstab,1)
  6214. end]]
  6215. aNew:disconnect()
  6216. deb = false
  6217. end
  6218. end
  6219. end)
  6220. end
  6221. },
  6222. {
  6223. "Egg",
  6224. function()
  6225. wait(3)
  6226.  
  6227. local plr = game:GetService("Players").LocalPlayer
  6228.  
  6229. while not plr.Character do wait() end
  6230.  
  6231. local char,jtab,ceqpt,bsy,isaim,cd,drawf,state = plr.Character,{},false,false,false,false,false,"loading"
  6232.  
  6233. local hdp = Instance.new("Part",script.Parent)
  6234. hdp.Name = "HandlePart"
  6235. hdp.Size = Vector3.new(0.2,0.2,0.2)
  6236.  
  6237. local meshTab = {
  6238. {"rbxassetid://705224299","rbxassetid://705224727",Vector3.new(0.4,0.4,0.4)},
  6239. {"rbxassetid://705216303","rbxassetid://705216927",Vector3.new(1.8,1.8,1.8)},
  6240. {"rbxassetid://705209239","rbxassetid://705209459",Vector3.new(0.8,0.8,0.8)},
  6241. {"rbxassetid://705247407","rbxassetid://705246950",Vector3.new(1,1,1)},
  6242. {"rbxassetid://705242967","rbxassetid://705243300",Vector3.new(0.44,0.44,0.44)},
  6243. {"rbxassetid://705197095","rbxassetid://705197292",Vector3.new(1.25,1.25,1.25)},
  6244. {"rbxassetid://676836968","rbxassetid://676837441",Vector3.new(0.5,0.5,0.5)},
  6245. {"rbxassetid://698838167","rbxassetid://698838688",Vector3.new(1.6,1.6,1.6)},
  6246. {"rbxassetid://698827858","rbxassetid://698828143",Vector3.new(1.4,1.4,1.5)},
  6247. {"rbxassetid://705202806","rbxassetid://705207716",Vector3.new(1,1,1)},
  6248. {"rbxassetid://676840078","rbxassetid://676839351",Vector3.new(1.2,1.2,1.2)},
  6249. {"rbxassetid://717179708","rbxassetid://705199414",Vector3.new(1,0.95,1.05)},
  6250. {"rbxassetid://724420662","rbxassetid://705195915",Vector3.new(0.8,0.8,0.8)},
  6251. {"rbxassetid://676841945","rbxassetid://676842522",Vector3.new(1.7,1.7,1.8)},
  6252. {"rbxassetid://705315624","rbxassetid://705315897",Vector3.new(0.4,0.4,0.4)},
  6253. {"rbxassetid://698835993","rbxassetid://698836260",Vector3.new(1,1,1)},
  6254. {"rbxassetid://698813624","rbxassetid://698813905",Vector3.new(1.6,1.6,1.6)},
  6255. {"rbxassetid://706712283","rbxassetid://705202233",Vector3.new(2.1,2.1,2.1)},
  6256. {"rbxassetid://705208513","rbxassetid://705208760",Vector3.new(1.05,1.05,1.05)},
  6257. {"rbxassetid://676843975","rbxassetid://676844191",Vector3.new(1.6,1.6,1.6)},
  6258. {"rbxassetid://676846031","rbxassetid://676846800",Vector3.new(0.6,0.6,0.6)},
  6259. {"rbxassetid://676848204","rbxassetid://676848680",Vector3.new(0.5,0.5,0.5)},
  6260. {"rbxassetid://705217565","rbxassetid://705218075",Vector3.new(1,1,1)},
  6261. {"rbxassetid://698829950","rbxassetid://698830608",Vector3.new(0.5,0.5,0.5)},
  6262. {"rbxassetid://705200619","rbxassetid://705200948",Vector3.new(2,2,2)},
  6263. {"rbxassetid://698816291","rbxassetid://698816601",Vector3.new(0.45,0.45,0.45)},
  6264. {"rbxassetid://705245424","rbxassetid://705245604",Vector3.new(1,1,1)},
  6265. {"rbxassetid://698839252","rbxassetid://698839539",Vector3.new(1.5,1.55,1.55)},
  6266. {"rbxassetid://676850168","rbxassetid://676850427",Vector3.new(1,1,1)},
  6267. {"rbxassetid://698836963","rbxassetid://698837211",Vector3.new(2.3,2,2)},
  6268. {"rbxassetid://705219281","rbxassetid://705219747",Vector3.new(1.7,1.7,1.7)},
  6269. {"rbxassetid://698822829","rbxassetid://698823375",Vector3.new(1.5,1.5,1.5)},
  6270. {"rbxassetid://698824115","rbxassetid://698824851",Vector3.new(2.4,2.4,2.4)},
  6271. {"rbxassetid://698825712","rbxassetid://698825959",Vector3.new(1.5,1.5,1.5)},
  6272. {"rbxassetid://676851481","rbxassetid://676851716",Vector3.new(1,1,1)},
  6273. {"rbxassetid://676854360","rbxassetid://676854795",Vector3.new(0.55,0.55,0.55)},
  6274. {"rbxassetid://676856626","rbxassetid://676856930",Vector3.new(0.6,0.6,0.6)},
  6275. {"rbxassetid://676858618","rbxassetid://676858897",Vector3.new(1.4,1.4,1.4)},
  6276. {"rbxassetid://698835348","rbxassetid://698831630",Vector3.new(1.8,1.8,1.8)},
  6277. {"rbxassetid://676859903","rbxassetid://676860203",Vector3.new(1.2,1.2,1.2)},
  6278. {"rbxassetid://698829304","rbxassetid://698828946",Vector3.new(1.3,1.3,1.3)},
  6279. {"rbxassetid://698811815","rbxassetid://698812183",Vector3.new(1,1,1)},
  6280. {"rbxassetid://705225654","rbxassetid://705228740",Vector3.new(1,1,1)}
  6281. }
  6282.  
  6283. local mlgTab = {
  6284. "rbxassetid://566672836",
  6285. "rbxassetid://306356119",
  6286. "rbxassetid://10524802",
  6287. "rbxassetid://166285971",
  6288. "rbxassetid://217185480",
  6289. "rbxassetid://198329363",
  6290. "rbxassetid://286279066",
  6291. "rbxassetid://175843771",
  6292. "rbxassetid://165053954",
  6293. "rbxassetid://603718340",
  6294. "rbxassetid://133727996"
  6295. }
  6296.  
  6297. local msh = Instance.new("SpecialMesh",script.Parent.HandlePart)
  6298. msh.MeshType = Enum.MeshType.FileMesh
  6299. local rnd = math.random(1,#meshTab)
  6300. msh.MeshId = meshTab[rnd][1]
  6301. msh.TextureId = meshTab[rnd][2]
  6302. msh.Scale = meshTab[rnd][3]/2
  6303.  
  6304. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart"))
  6305. gyro.MaxTorque = Vector3.new(0,0,0)
  6306. gyro.D = 0
  6307. gyro.P = 100000000
  6308.  
  6309. print(script.Parent.Name.." Loaded.")
  6310.  
  6311.  
  6312. if key == "f" then
  6313. if ceqpt == false then
  6314. ceqpt = true
  6315. bsy = false
  6316.  
  6317. spawn(function()
  6318. for i=1,10 do
  6319. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency - 0.1
  6320. wait()
  6321. end
  6322. end)
  6323. local rnd = math.random(1,#meshTab)
  6324. msh.MeshId = meshTab[rnd][1]
  6325. msh.TextureId = meshTab[rnd][2]
  6326. msh.Scale = meshTab[rnd][3]/2
  6327.  
  6328. print("Saving old joints")
  6329. for i,v in pairs(char.Torso:GetChildren()) do
  6330. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  6331. print(v.Name.." saved!")
  6332. table.insert(jtab,v)
  6333. end
  6334. end
  6335.  
  6336. local aWeld = Instance.new("Weld",char["Right Arm"])
  6337. aWeld.Name = "aWeld"
  6338. aWeld.Part0 = script.Parent.HandlePart
  6339. aWeld.Part1 = char["Right Arm"]
  6340. aWeld.C0 = CFrame.new(0,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  6341.  
  6342. local bWeld = Instance.new("Weld",char["Torso"])
  6343. bWeld.Name = "bWeld"
  6344. bWeld.Part0 = char["Torso"]
  6345. bWeld.Part1 = char["Right Arm"]
  6346. bWeld.C0 = CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6347.  
  6348. local cWeld = Instance.new("Weld",char["Torso"])
  6349. cWeld.Name = "cWeld"
  6350. cWeld.Part0 = char["Torso"]
  6351. cWeld.Part1 = char["Left Arm"]
  6352. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6353.  
  6354. else
  6355.  
  6356. ceqpt = false
  6357. spawn(function()
  6358. for i=1,10 do
  6359. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency + 0.1
  6360. wait()
  6361. end
  6362. end)
  6363. for i,v in pairs(char.Torso:GetChildren()) do
  6364. if v:IsA("Weld") or v:IsA("Motor6D") then
  6365. if v.Name ~= "Neck" then
  6366. v:Destroy()
  6367. end
  6368. end
  6369. end
  6370. for i,v in pairs(jtab) do
  6371. v:Clone().Parent = char.Torso
  6372. end
  6373. for i,v in pairs(jtab) do
  6374. table.remove(jtab,1)
  6375. end
  6376.  
  6377. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6378. gyro.MaxTorque = Vector3.new(0,0,0)
  6379. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6380. end
  6381. end
  6382. end)
  6383.  
  6384. --Functions
  6385.  
  6386. local rignore = {}
  6387. function rayCast(orig,targ,maxdist)
  6388. local r = Ray.new(orig,(targ-orig).unit * maxdist)
  6389. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  6390. return hit,pos,normal
  6391. end
  6392.  
  6393. function clerp(a,b,c)
  6394. return a:lerp(b,c)
  6395. end
  6396.  
  6397. function shoot(targ)
  6398. local p = Instance.new("Part",char)
  6399. p.Parent = game.Workspace
  6400. p.Shape = "Ball"
  6401. p.Size = Vector3.new(0.2,0.2,0.2)
  6402. p.CFrame = script.Parent.HandlePart.CFrame
  6403. p.Velocity = (targ - script.Parent.HandlePart.Position).unit*250
  6404. local msh = Instance.new("SpecialMesh",p)
  6405. msh.MeshType = Enum.MeshType.FileMesh
  6406. msh.MeshId = script.Parent.HandlePart["Mesh"].MeshId
  6407. msh.TextureId = script.Parent.HandlePart["Mesh"].TextureId
  6408. msh.Scale = script.Parent.HandlePart["Mesh"].Scale
  6409.  
  6410. p.Touched:connect(function(hit)
  6411. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then
  6412. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.huge
  6413. hit.Parent.Humanoid:TakeDamage(math.huge)
  6414. hit.Parent:BreakJoints()
  6415. local e = Instance.new("Explosion")
  6416. e.BlastRadius = 2
  6417. e.BlastPressure = 500000
  6418. e.Position = p.Position
  6419. e.Parent = game.Workspace
  6420. for i=1,5 do
  6421. local ep = Instance.new("Part",game.Workspace)
  6422. ep.Anchored = true
  6423. ep.CanCollide = false
  6424. ep.Size = Vector3.new(0.2,0.2,0.2)
  6425. ep.Transparency = 1
  6426. ep.CFrame = CFrame.new(p.Position)
  6427. local emit = Instance.new("ParticleEmitter",ep)
  6428. emit.VelocitySpread = 360
  6429. emit.Speed = NumberRange.new(1,10)
  6430. emit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2),NumberSequenceKeypoint.new(1,2)})
  6431. emit.Rate = 10
  6432. emit.Lifetime = NumberRange.new(4,4)
  6433. emit.RotSpeed = NumberRange.new(-100,100)
  6434. emit.Texture = mlgTab[math.random(1,#mlgTab)]
  6435. game:GetService("Debris"):AddItem(ep,5)
  6436. end
  6437. p:Destroy()
  6438. end
  6439. end)
  6440.  
  6441. game:GetService("Debris"):AddItem(p,math.random(50,100)/10)
  6442. end
  6443.  
  6444. --End of functions
  6445.  
  6446. if ceqpt == true and isaim == false and cd == false and drawf == false then
  6447. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6448. cd = true
  6449. isaim = true
  6450. script.Parent.HandlePart.Transparency = 0
  6451. local s = Instance.new("Sound",script.Parent.HandlePart)
  6452. s.SoundId = "rbxassetid://609348868"
  6453. s.PlayOnRemove = false
  6454. s:Play()
  6455. game:GetService("Debris"):AddItem(s,5)
  6456. drawf = true
  6457. end
  6458. end)
  6459.  
  6460.  
  6461. if ceqpt == true and isaim == true and drawf == true then
  6462. script.Parent.HandlePart.Transparency = 1
  6463. char.Torso.bWeld.C0 = CFrame.new(1.5,1,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(0))
  6464. char.Torso.cWeld.C0 = CFrame.new(-1.5,0.5,0.5)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  6465.  
  6466. gyro.MaxTorque = Vector3.new(0,0,0)
  6467. table.insert(rignore,char)
  6468. local s = Instance.new("Sound",script.Parent.HandlePart)
  6469. s.SoundId = "rbxassetid://145203279"
  6470. s.PlayOnRemove = false
  6471. s:Play()
  6472. local rnd = math.random(1,#meshTab)
  6473. msh.MeshId = meshTab[rnd][1]
  6474. msh.TextureId = meshTab[rnd][2]
  6475. msh.Scale = meshTab[rnd][3]/2
  6476. game:GetService("Debris"):AddItem(s,5)
  6477. for i,v in pairs(rignore) do
  6478. table.remove(rignore,1)
  6479. end
  6480. isaim = false
  6481. drawf = false
  6482. --wait(1)
  6483. cd = false
  6484. end
  6485. end)
  6486.  
  6487. while not ceqpt do wait() end
  6488.  
  6489. local animspeed = 0.3
  6490.  
  6491. while wait() do
  6492.  
  6493. if ceqpt == true and isaim == true then
  6494. --isaim = true
  6495. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6496. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,1,0.4)*CFrame.Angles(math.rad(220),math.rad(0),math.rad(0)),animspeed)
  6497. char.Torso.cWeld.C0 =clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.1,-0.2)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),animspeed)
  6498. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  6499. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(10),math.rad(240)),animspeed)
  6500. --char.Humanoid.WalkSpeed = 6
  6501. --char.Humanoid.JumpPower = 0
  6502. end
  6503. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6504.  
  6505. else
  6506. --isaim = false
  6507. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6508. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6509. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6510. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6511. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6512. --char.Humanoid.WalkSpeed = 16
  6513. --char.Humanoid.JumpPower = 50
  6514. end
  6515. gyro.MaxTorque = Vector3.new(0,0,0)
  6516. end
  6517.  
  6518. --Animation state
  6519. table.insert(rignore,char)
  6520. local h,p,n = rayCast(char.HumanoidRootPart.Position,char.HumanoidRootPart.Position - Vector3.new(0,1,0),4)
  6521. if drawf == false then
  6522. if char.HumanoidRootPart.Velocity.Magnitude <= 0.1 and h then
  6523. state = "idle"
  6524. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.1 and h then
  6525. state = "running"
  6526. elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not h then
  6527. state = "falling"
  6528. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not h then
  6529. state = "jumping"
  6530. end
  6531. end
  6532. end
  6533. end
  6534. },
  6535. {
  6536. "Ghost",
  6537. function()
  6538. local plr = game:GetService("Players").LocalPlayer
  6539. local mouse,char = plr:GetMouse(),plr.Character
  6540.  
  6541. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  6542.  
  6543. local toggle,cd = false,false
  6544.  
  6545. mouse.KeyDown:connect(function(key)
  6546. if key == "r" then
  6547. print("R!")
  6548. if cd == false then
  6549. print("No cooldown!")
  6550. cd = true
  6551. if toggle == false then
  6552. print("Entering godmode")
  6553. toggle = true
  6554. Instance.new("ForceField",char).Visible = false
  6555. char.Parent = game:GetService("Workspace").CurrentCamera
  6556. char:FindFirstChild("Head").Transparency = 1
  6557. char:FindFirstChild("Torso").Transparency = 1
  6558. char:FindFirstChild("Right Arm").Transparency = 1
  6559. char:FindFirstChild("Left Arm").Transparency = 1
  6560. char:FindFirstChild("Right Leg").Transparency = 1
  6561. char:FindFirstChild("Left Leg").Transparency = 1
  6562. for i,v in pairs(char:GetChildren()) do
  6563. if v:IsA("Accessory") then
  6564. v:FindFirstChild("Handle").Transparency = 1
  6565. end
  6566. end
  6567. else
  6568. print("Exiting godmode")
  6569. toggle = false
  6570. char.Parent = game:GetService("Workspace")
  6571. char:FindFirstChild("ForceField"):Destroy()
  6572. char:FindFirstChild("Head").Transparency = 0
  6573. char:FindFirstChild("Torso").Transparency = 0
  6574. char:FindFirstChild("Right Arm").Transparency = 0
  6575. char:FindFirstChild("Left Arm").Transparency = 0
  6576. char:FindFirstChild("Right Leg").Transparency = 0
  6577. char:FindFirstChild("Left Leg").Transparency = 0
  6578. for i,v in pairs(char:GetChildren()) do
  6579. if v:IsA("Accessory") then
  6580. v:FindFirstChild("Handle").Transparency = 0
  6581. end
  6582. end
  6583. end
  6584. cd = false
  6585. end
  6586. end
  6587. end)
  6588.  
  6589. game:GetService("RunService").RenderStepped:connect(function()
  6590. if char.Parent == game:GetService("Workspace").CurrentCamera then
  6591. for i,v in pairs(char:GetChildren()) do
  6592. if v:IsA("Part") then if v.Name ~= "HumanoidRootPart" then
  6593. local c = v:Clone()
  6594. c.Parent = game:GetService("Workspace")
  6595. c.BottomSurface = "Smooth"
  6596. c.TopSurface = "Smooth"
  6597. c:BreakJoints()
  6598. --c.Material = "Neon"
  6599. c.Anchored = true
  6600. c.CanCollide = false
  6601. c.Transparency = 0.9
  6602. c.CFrame = v.CFrame
  6603. game:GetService("Debris"):AddItem(c,0.1)
  6604. end end
  6605. if v:IsA("Accessory") then if v:FindFirstChild("Handle") then
  6606. local c = v.Handle:Clone()
  6607. c.Parent = game:GetService("Workspace")
  6608. c.BottomSurface = "Smooth"
  6609. c.TopSurface = "Smooth"
  6610. c:BreakJoints()
  6611. --c.Material = "Neon"
  6612. c.Anchored = true
  6613. c.CanCollide = false
  6614. c.Transparency = 0.9
  6615. c.CFrame = v.Handle.CFrame
  6616. game:GetService("Debris"):AddItem(c,0.1)
  6617. end end
  6618. end
  6619. end
  6620. end)
  6621. end
  6622. }
  6623. }
  6624.  
  6625. table.sort(scripttab,function(a,b) return a[1] < b[1] end)
  6626.  
  6627. local togglestate = false
  6628. local togglestate2 = false
  6629.  
  6630. local sgui = Instance.new("ScreenGui",plr.PlayerGui)
  6631. local bgfrm = Instance.new("Frame",sgui)
  6632. bgfrm.BackgroundTransparency = 0.5
  6633. bgfrm.Position = UDim2.new(1,0,0.3,0)
  6634. bgfrm.Size = UDim2.new(0.18,0,0.4,0)
  6635. bgfrm.BorderSizePixel = 0
  6636. bgfrm.BackgroundColor3 = Color3.fromRGB(0,0,0)
  6637. local txt = Instance.new("TextLabel",bgfrm)
  6638. txt.BorderSizePixel = 0
  6639. txt.BackgroundTransparency = 0.8
  6640. txt.TextScaled = true
  6641. txt.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6642. txt.TextColor3 = Color3.fromRGB(255,255,255)
  6643. txt.Text = " --[[ joalars2's script archive ]]-- "
  6644. txt.Font = "SciFi"
  6645. txt.Size = UDim2.new(1,0,0.1,0)
  6646. local scr = Instance.new("ScrollingFrame",bgfrm)
  6647. scr.BorderSizePixel = 0
  6648. scr.BackgroundTransparency = 1
  6649. scr.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6650. scr.Size = UDim2.new(1,0,0.9,0)
  6651. scr.Position = UDim2.new(0,0,0.1,0)
  6652. local tgl = Instance.new("TextButton",bgfrm)
  6653. tgl.BorderSizePixel = 0
  6654. tgl.BackgroundTransparency = 0.5
  6655. tgl.TextScaled = true
  6656. tgl.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6657. tgl.TextColor3 = Color3.fromRGB(0,0,0)
  6658. tgl.Text = ">>"
  6659. tgl.Font = "SciFi"
  6660. tgl.Size = UDim2.new(0,30,0,30)
  6661. tgl.Position = UDim2.new(0,-30,0,0)
  6662. tgl.MouseButton1Click:connect(function()
  6663. if togglestate == false then
  6664. togglestate = true
  6665. bgfrm:TweenPosition(UDim2.new(0.41,0,0.3,0),"Out","Back",1,true,nil)
  6666. else
  6667. togglestate = false
  6668. bgfrm:TweenPosition(UDim2.new(1,0,0.3,0),"In","Back",1,true,nil)
  6669. end
  6670. end)
  6671. local tgl2 = Instance.new("TextButton",bgfrm)
  6672. tgl2.BorderSizePixel = 0
  6673. tgl2.BackgroundTransparency = 0.5
  6674. tgl2.TextScaled = true
  6675. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6676. tgl2.TextColor3 = Color3.fromRGB(0,0,0)
  6677. tgl2.Text = "Multi Select"
  6678. tgl2.Font = "SciFi"
  6679. tgl2.Size = UDim2.new(0.3,0,0.05,0)
  6680. tgl2.Position = UDim2.new(0,0,1,0)
  6681. tgl2.MouseButton1Click:connect(function()
  6682. if togglestate2 == false then
  6683. togglestate2 = true
  6684. tgl2.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6685. else
  6686. togglestate2 = false
  6687. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6688. end
  6689. end)
  6690.  
  6691. for i,v in pairs(scripttab) do
  6692. local btn = Instance.new("TextButton",scr)
  6693. btn.BorderSizePixel = 0
  6694. btn.BackgroundTransparency = 0.8
  6695. btn.TextScaled = true
  6696. btn.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6697. btn.TextColor3 = Color3.fromRGB(255,255,255)
  6698. btn.Text = v[1]
  6699. btn.Font = "SciFi"
  6700. btn.Size = UDim2.new(0.97,0,0.05,0)
  6701. btn.Style = Enum.ButtonStyle.RobloxButtonDefault
  6702. btn.Position = UDim2.new(0,0,(0.05*i)-0.05,0)
  6703. local func
  6704. func = btn.MouseButton1Click:connect(function()
  6705. warn("Script loading: "..v[1])
  6706. spawn(function() v[2]() end)
  6707. if togglestate2 == false then
  6708. sgui:Destroy()
  6709. end
  6710. btn.Style = Enum.ButtonStyle.RobloxButton
  6711. func:disconnect()
  6712. end)
  6713. end
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