DatOneTrap

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Aug 3rd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --[[
  88. Jump in the CAAC
  89. by EthanHong0407
  90.  
  91. why the hell did i make this
  92. i dont even know anymore
  93. ]]
  94.  
  95. local plr = owner
  96. local char = plr.Character
  97. local hum = char:FindFirstChildOfClass("Humanoid")
  98. local t = tick()
  99. local action = ""
  100. local torsorot = 0
  101. if hum:FindFirstChild("Animator") then
  102. hum.Animator:Destroy()
  103. end
  104.  
  105. hum.WalkSpeed = 0
  106.  
  107.  
  108. local song = Instance.new("Sound", char)
  109. song.SoundId = "rbxassetid://1883633498"
  110. song.Volume = 1
  111. song.TimePosition = 3
  112. song:Play()
  113. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  114. local joint = Instance.new("Motor6D", wp0)
  115. joint.Part0 = wp0
  116. joint.Part1 = wp1
  117. joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  118. joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  119. joint.Name = name
  120. return joint
  121. end
  122.  
  123. local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
  124. local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
  125. local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
  126. local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
  127. local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
  128. local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
  129.  
  130. local rsc0 = RS.C0
  131. local lsc0 = LS.C0
  132. local tsc0 = TS.C0
  133. local rhc0 = RH.C0
  134. local lhc0 = LH.C0
  135. local nkc0 = NK.C0
  136.  
  137. local gun = Instance.new("Part", char)
  138. gun.Size = Vector3.new(1, 1, 1)
  139. gun.Anchored = false
  140. gun.CFrame = CFrame.new(0, 10, 0)
  141. gun.BrickColor = BrickColor.new("Black")
  142. gun:BreakJoints()
  143. local gunMesh = Instance.new("SpecialMesh", gun)
  144. gunMesh.MeshId = "rbxassetid://430697201"
  145. gunMesh.Scale = Vector3.new(1, 1, 1)
  146.  
  147. local gunWeld = Instance.new("Weld", gun)
  148. gunWeld.Part0 = char["Right Arm"]
  149. gunWeld.Part1 = gun
  150. gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
  151. * CFrame.Angles(math.rad(-90), 0, 0)
  152. * CFrame.Angles(0, math.rad(180), 0)
  153.  
  154.  
  155. TS.C0 = CFrame.new(0, 10000, 0)
  156. game:GetService("RunService").RenderStepped:connect(function()
  157. t = t + 0.5
  158. if action == "IGotAGun" then
  159. local speed = 0.3
  160. torsorot = torsorot + 45
  161. NK.C0 = NK.C0:lerp(nkc0, speed)
  162. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
  163. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  164. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  165. * CFrame.Angles(math.rad(90), 0, 0), speed)
  166. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  167. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  168. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  169. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  170. elseif action == "IGotAGun2" then
  171. local speed = 0.3
  172.  
  173. NK.C0 = NK.C0:lerp(nkc0, speed)
  174. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  175. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  176. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  177. * CFrame.Angles(math.rad(90), 0, 0), speed)
  178. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  179. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  180. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  181. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  182. elseif action == "CoufCouf" then
  183. local speed = 1
  184. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  185. math.rad(math.random(-360, 360)),
  186. math.rad(math.random(-360, 360))), speed)
  187. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  188. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  189. math.rad(math.random(-360, 360)),
  190. math.rad(math.random(-360, 360))), speed)
  191. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  192. math.rad(math.random(-360, 360)),
  193. math.rad(math.random(-360, 360))), speed)
  194. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  195. math.rad(math.random(-360, 360)),
  196. math.rad(math.random(-360, 360))), speed)
  197. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  198. math.rad(math.random(-360, 360)),
  199. math.rad(math.random(-360, 360))), speed)
  200. elseif action == "Sleep" then
  201. local speed = 1
  202. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
  203. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1)
  204. * CFrame.Angles(math.rad(90), 0, 0), speed)
  205. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
  206. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
  207. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  208. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
  209. elseif action == "WakeUp" then
  210. local speed = 0.3
  211. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
  212. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  213. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
  214. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  215. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  216. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  217. elseif action == "Whehw" then
  218. local speed = 1
  219. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  220. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  221. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  222. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  223. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  224. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  225. elseif action == "Julioliolio" then
  226. local speed = 1
  227. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  228. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  229. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  230. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  231. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  232. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  233. elseif action == "ICan" then
  234. local speed = 1
  235. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  236. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  237. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  238. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  239. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  240. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  241. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  242. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  243. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  244. elseif action == "ICan2" then
  245. local speed = 0.4
  246. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  247. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  248. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  249. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  250. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  251. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  252. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  253. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  254. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  255. elseif action == "ICant" then
  256. local speed = 0.4
  257. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  258. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  259. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  260. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  261. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  262. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  263. * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
  264. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  265. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  266. elseif action == "BabyJeans" then
  267. NK.C0 = nkc0
  268. TS.C0 = tsc0 * CFrame.new(0, 8, 0)
  269. LS.C0 = lsc0
  270. RS.C0 = rsc0
  271. LH.C0 = lhc0
  272. RH.C0 = rhc0
  273. elseif action == "YouAndYour" then
  274. local speed = 1
  275. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
  276. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
  277. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  278. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  279. * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  280. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
  281. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  282. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  283. elseif action == "Painis" then
  284. local speed = 0.4
  285. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
  286. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  287. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  288. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
  289. * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
  290. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
  291. * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
  292. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  293. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  294. elseif action == "Impoopments" then
  295. local speed = 1
  296. NK.C0 = NK.C0:lerp(nkc0, speed)
  297. TS.C0 = TS.C0:lerp(tsc0, speed)
  298. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  299. math.rad(math.random(-360, 360)),
  300. math.rad(math.random(-360, 360))), speed)
  301. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  302. math.rad(math.random(-360, 360)),
  303. math.rad(math.random(-360, 360))), speed)
  304. RH.C0 = RH.C0:lerp(rhc0, speed)
  305. LH.C0 = LH.C0:lerp(lhc0, speed)
  306. elseif action == "Normal" then
  307. local speed = 1
  308. NK.C0 = nkc0
  309. TS.C0 = tsc0
  310. LS.C0 = lsc0
  311. RS.C0 = rsc0
  312. LH.C0 = lhc0
  313. RH.C0 = rhc0
  314. elseif action == "Jooj" then
  315. NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  316. TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  317. LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  318. LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  319. RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  320. RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  321. elseif action == "Upsidedown" then
  322. local speed = 1
  323. NK.C0 = nkc0
  324. TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
  325. LS.C0 = lsc0
  326. RS.C0 = rsc0
  327. LH.C0 = lhc0
  328. RH.C0 = rhc0
  329. elseif action == "CAAC" then
  330. local speed = 0.1
  331. NK.C0 = nkc0
  332. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
  333. LS.C0 = lsc0
  334. RS.C0 = rsc0
  335. LH.C0 = lhc0
  336. RH.C0 = rhc0
  337. end
  338. end)
  339.  
  340.  
  341. action = "IGotAGun"
  342. wait(0.5)
  343. action = "IGotAGun2"
  344. wait(2.9)
  345. action = "CoufCouf"
  346. local part = Instance.new("Part", char)
  347. part.Anchored = true
  348. part.Material = "Neon"
  349. part.BrickColor = BrickColor.new("New Yeller")
  350. part.CanCollide = false
  351. part.Size = Vector3.new(0.1, 0.1, 10000)
  352. for i = 1, 16 do
  353.  
  354.  
  355. part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100)))
  356. wait(0.5/16)
  357.  
  358. end
  359. part:Destroy()
  360. gun:Destroy()
  361. local bed = Instance.new("Part", char)
  362. bed.Anchored = false
  363. bed.CanCollide = false
  364. bed.Size = Vector3.new(4, 8, 2)
  365. bed:BreakJoints()
  366. local bedmesh = Instance.new("SpecialMesh", bed)
  367. bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
  368. bedmesh.MeshId = "rbxassetid://473508427"
  369. bedmesh.TextureId = "rbxassetid://473508936"
  370. local bedweld = Instance.new("Weld", bed)
  371. bedweld.Part0 = char.HumanoidRootPart
  372. bedweld.Part1 = bed
  373. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  374. * CFrame.Angles(math.rad(-90), 0, 0)
  375. action = "Sleep"
  376. wait(0.25)
  377. action = "WakeUp"
  378. wait(0.5)
  379. action = "Whehw"
  380. wait(0.7)
  381. action = "Julioliolio"
  382. for i = 1, 16 do
  383. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  384. * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
  385. wait(1/16)
  386. end
  387. bed:Destroy()
  388. action = "ICan"
  389. wait(0.2)
  390. action = "ICant"
  391. wait(0.25)
  392. action = "ICan2"
  393. wait(0.2)
  394. action = "ICant"
  395. wait(0.35)
  396. action = "BabyJeans"
  397. local baby = Instance.new("Part", char)
  398. baby.Size = Vector3.new(2, 2, 1)
  399. baby.Anchored = false
  400. baby.CanCollide = false
  401. baby:BreakJoints()
  402.  
  403. local baby2 = Instance.new("SpecialMesh", baby)
  404. baby2.MeshId = "rbxassetid://430300723"
  405. baby2.Scale = Vector3.new(5, 5, 5)
  406. baby2.TextureId = "rbxassetid://430300725"
  407.  
  408. local babyweld = Instance.new("Weld", baby)
  409. babyweld.Part0 = char.Torso
  410. babyweld.Part1 = baby
  411. babyweld.C0 = CFrame.new(0, -1, 0)
  412. * CFrame.Angles(0, math.rad(180), 0)
  413. wait(0.5)
  414. baby2.TextureId = "rbxassetid://140688857"
  415. wait(1.1)
  416. baby:Destroy()
  417. action = "YouAndYour"
  418. wait(0.5)
  419. action = "Painis"
  420. wait(0.4)
  421. action = "Impoopments"
  422. wait(1)
  423.  
  424. local pp = Instance.new("Part", char)
  425. pp.Size = Vector3.new(1, 1, 1)
  426. pp.Anchored = true
  427. pp.CanCollide = false
  428. pp.BrickColor = char.Torso.BrickColor
  429. pp:BreakJoints()
  430. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  431.  
  432. for i = 1, 20 do
  433. pp.Size = pp.Size + Vector3.new(0, 0, 2)
  434. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
  435. wait(0.5/20)
  436. end
  437. pp:Destroy()
  438. action = "Jooj"
  439. wait(1.7)
  440. action = "Normal"
  441. wait(0.5)
  442. action = "Upsidedown"
  443. wait(0.5)
  444. action = "Normal"
  445. TS.C0 = tsc0 * CFrame.new(0, 10, 0)
  446. local caac = Instance.new("Part", char)
  447. caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  448. caac.Anchored = true
  449. caac.CanCollide = true
  450. caac.Size = Vector3.new(8, 4, 1)
  451. caac:BreakJoints()
  452. local caactext = Instance.new("SurfaceGui", caac)
  453. caactext.Adornee = caac
  454. local caactext2 = Instance.new("TextLabel", caactext)
  455. caactext2.Size = UDim2.new(1, 0, 1, 0)
  456. caactext2.TextScaled = true
  457. caactext2.Text = "CAAC"
  458. caactext2.Font = "Legacy"
  459. action = "CAAC"
  460. wait(1.7)
  461. coroutine.resume(coroutine.create(function()
  462. for i = 1, 100 do
  463. if char.Head ~= nil then
  464. char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
  465. end
  466. wait(0.5/100)
  467. end
  468. end))
  469. wait(1)
  470. caac.Anchored = false
  471. char.Head:Destroy()
  472. local sound = Instance.new("Sound", char.Torso)
  473. sound.SoundId = "rbxassetid://440431180"
  474. sound.Volume = 1
  475. sound:Play()
  476.  
  477. local explosion = Instance.new("Explosion", char)
  478. explosion.BlastRadius = 1
  479. explosion.BlastPressure = 9000
  480. explosion.Position = char.Torso.Position
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