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- plr = owner
- char = plr.Character
- char.Archivable = true
- double = char:Clone()
- newanim = char.Animate:Clone()
- double.Parent = char
- newanim.Parent = double
- while wait() do
- double.Humanoid.WalkToPoint = char.HumanoidRootPart.Position
- if char.Humanoid.Jump == true then
- double.Humanoid.Jump = true
- end
- if char.Humanoid.Sit == true then
- double.Humanoid.Sit = true
- end
- double.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed
- end
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