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tinyevil

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Dec 11th, 2017
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  1. using UnityEngine;
  2. using System.Collections;
  3.  
  4. public class ExampleClass : MonoBehaviour {
  5. public Texture btnTexture;
  6. void OnGUI() {
  7. if (!btnTexture) {
  8. Debug.LogError("Please assign a texture on the inspector");
  9. return;
  10. }
  11. if (GUI.Button(new Rect(10, 10, 50, 50), btnTexture))
  12. Debug.Log("Clicked the button with an image");
  13.  
  14. if (GUI.Button(new Rect(10, 70, 50, 30), "Click"))
  15. Debug.Log("Clicked the button with text");
  16.  
  17. }
  18. }
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