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- --secret Roblox development psychology tricks--
- 1. when players spend a lot of robux on a roblox game, their devotion to the game increases, nobody wants to abandon a game they spent lots of money on
- 2. the same secret included in Beethoven's music, the game needs a "spike" or curve where the game can be very entertaining or gripping for short, but extreme moments of time. {Call of duty = kills, adopt me = acquiring pet goals, jailbreak = robbing a bank}
- 3. when a leaderboard, or public currency exposure system is set up, it is only a natural occurrence for people of under age to likely want to grab as much attention as possible, therefore, giving them subjective differences that make them stand out such as a high currency or cool pet will usually keep them in for hours for the soul purpose of showing off. This also includes roleplay, as people get distributed attention across a trio of people.
- 4. "bash" games, or games with extreme action that would logically be very illegal in the real world. This allows the player to feel a sense of rush or adrelaline for something they might have never experienced before, such as slaughter, robbery, and other things. This includes games such as GTA, but many of these types of games are usually not permitted on roblox unless they don't include direct condolence of illegal action, such as jumping out a window or (jailbreak) comically robbing a bank.
- 5. ||OPPORTUNITY. this is very important, as it shows a form of social status that can possibly be achieved by new players, giving them a goal to some day, become what they see ahead of them. this is a very powerful trick, but use it wisely.||
- --this list will continue to update from now on, your welcome, cheers devs :)--
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