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- --this was supposed to be for city life but i've found this game that hasnt an anti block spam so ye
- -- Objects
- local BeauteousMallhaxslol = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local a = Instance.new("TextLabel")
- local Number = Instance.new("TextBox")
- local Execute = Instance.new("TextButton")
- -- Properties
- BeauteousMallhaxslol.Name = "BeauteousMallhaxslol"
- if game.PlaceId == "843495510,843468296" then
- BeauteousMallhaxslol.Parent = game.Players.LocalPlayer.PlayerGui
- BeauteousMallhaxslol.ResetOnSpawn = false
- else
- BeauteousMallhaxslol.Parent = game.CoreGui
- end
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = BeauteousMallhaxslol
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 0)
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0, 180, 0, 299)
- MainFrame.Size = UDim2.new(0, 371, 0, 220)
- a.Name = "a"
- a.Parent = MainFrame
- a.BackgroundColor3 = Color3.new(1, 1, 0)
- a.Size = UDim2.new(0, 371, 0, 50)
- a.Font = Enum.Font.SourceSans
- a.Text = "Spam Blocks For Beauteous Mall By Migas3456#6402"
- a.TextScaled = true
- a.TextSize = 14
- a.TextWrapped = true
- Number.Name = "Number"
- Number.Parent = MainFrame
- Number.BackgroundColor3 = Color3.new(1, 1, 0)
- Number.Position = UDim2.new(0, 86, 0, 76)
- Number.Size = UDim2.new(0, 200, 0, 50)
- Number.Font = Enum.Font.SourceSans
- Number.Text = "Number of Blocks"
- Number.TextScaled = true
- Number.TextSize = 14
- Number.TextWrapped = true
- Execute.Name = "Execute"
- Execute.Parent = MainFrame
- Execute.BackgroundColor3 = Color3.new(1, 1, 0)
- Execute.Position = UDim2.new(0, 86, 0, 153)
- Execute.Size = UDim2.new(0, 200, 0, 50)
- Execute.Font = Enum.Font.SourceSans
- Execute.Text = "Spam Blocks"
- Execute.TextScaled = true
- Execute.TextSize = 14
- Execute.TextWrapped = true
- Execute.MouseButton1Down:connect(function()
- local value = Number.Text
- for i=1,value do
- print(i)
- game:GetService'ReplicatedStorage'.ITEM_PURCHASE:InvokeServer('meme', '8', '158066212')
- wait(0.1)
- for index, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if child.ClassName == "Hat" or child.ClassName == "Accessory" then
- if child.Handle:FindFirstChild("Mesh") then
- child.Handle.Mesh:Destroy()
- end
- child.Parent = game.Workspace
- end
- end
- end
- end)
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