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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- local plr = owner
- local char = plr.Character
- local mouse = plr:GetMouse()
- local torso = char.Torso
- local rs = torso["Right Shoulder"]
- local ls = torso["Left Shoulder"]
- local rh = torso["Right Hip"]
- local lh = torso["Left Hip"]
- local rj = char.HumanoidRootPart.RootJoint
- local neck = torso.Neck
- local animpose = "Idle"
- local attacking = false
- local cananim = true
- local rage = false
- local shield = nil
- local deb = false
- local sprint = false
- local RAC = char.Torso:WaitForChild("Right Shoulder")
- local LAC = char.Torso:WaitForChild("Left Shoulder")
- local RA = char:FindFirstChild("Right Arm")
- local LA = char:FindFirstChild("Left Arm")
- local Torso = char.Torso
- local Head = char.Head
- local RL = char:FindFirstChild("Right Leg")
- local LL = char:FindFirstChild("Left Leg")
- local Root = char.HumanoidRootPart
- local Humanoid = char.Humanoid
- local canrage = true
- local legs = false
- local powers = false
- local bc = char:WaitForChild("Body Colors")
- local multiplier = 1
- local lac = char["Body Colors"].LeftArmColor
- local rac = char["Body Colors"].RightArmColor
- local rlc = char["Body Colors"].RightArmColor
- local llc = char["Body Colors"].LeftLegColor
- local hc = char["Body Colors"].HeadColor
- local tc = char["Body Colors"].TorsoColor
- local humanoid = char:FindFirstChildOfClass("Humanoid")
- local huge = Vector3.new(math.huge,math.huge,math.huge)
- local mobs = Instance.new("Sound", Torso)
- mobs.SoundId = "rbxassetid://237963663"
- mobs.Looped = true
- mobs.Volume = 3
- mobs:Play()
- function swait(t)
- if t == nil or t == 0 then
- game:service('RunService').Stepped:wait(0)
- return true
- else
- for i = 0, t do
- game:service('RunService').Stepped:wait(0)
- end
- return true
- end
- end
- basll = Instance.new("Part")
- Decal1 = Instance.new("Decal")
- Decal2 = Instance.new("Decal")
- Decal3 = Instance.new("Decal")
- Decal4 = Instance.new("Decal")
- Decal5 = Instance.new("Decal")
- Decal6 = Instance.new("Decal")
- Decal7 = Instance.new("Decal")
- basll.Name = "Handle"
- basll.Parent = Torso
- basll.Color = Color3.new(0.94902, 0.952941, 0.952941)
- basll.Transparency = 1
- basll.Size = Vector3.new(1, 1, 1)
- basll.BottomSurface = Enum.SurfaceType.Smooth
- basll.BrickColor = BrickColor.new("White")
- basll.TopSurface = Enum.SurfaceType.Smooth
- basll.brickColor = BrickColor.new("White")
- basll.Shape = Enum.PartType.Ball
- Decal1.Parent = basll
- Decal1.Texture = "http://www.roblox.com/asset/?id=28106051"
- Decal2.Parent = basll
- Decal2.Texture = "http://www.roblox.com/asset/?id=28106111"
- Decal2.Face = Enum.NormalId.Top
- Decal3.Parent = basll
- Decal3.Texture = "http://www.roblox.com/asset/?id=28106493"
- Decal3.Face = Enum.NormalId.Left
- Decal4.Parent = basll
- Decal4.Texture = "http://www.roblox.com/asset/?id=28106493"
- Decal4.Face = Enum.NormalId.Back
- Decal5.Parent = basll
- Decal5.Texture = "http://www.roblox.com/asset/?id=28106708"
- Decal5.Face = Enum.NormalId.Bottom
- Decal6.Parent = basll
- Decal6.Texture = "http://www.roblox.com/asset/?id=25770051"
- Decal6.Face = Enum.NormalId.Bottom
- Decal7.Parent = basll
- Decal7.Texture = "http://www.roblox.com/asset/?id=28106493"
- Decal7.Face = Enum.NormalId.Right
- basll.Parent = Torso
- local weld = Instance.new("Weld")
- weld.Part0 = basll
- weld.Part1 = RA
- weld.C1 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),0,math.rad(180))
- weld.Parent = basll
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- for i = 0, 2, 0.1 do
- ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, 0.305212736, 0.156434491, -0.9393484, -0.048340939, 0.987688541, 0.148778111, 0.951057434, 0, 0.309017241), 0.2)
- rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, 0.00729153398, -0.104904592, 0.994455755, -0.104274213, -0.989144921, -0.103580341, 0.994524956, -0.102940485, -0.0181511845), 0.2)
- lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -0.0270539615, 0.100966766, -0.994522035, -0.257401317, 0.960634768, 0.104528472, 0.96592617, 0.258819103, 0), 0.2)
- rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, 0.00911026634, -0.0866784006, 0.996195018, -0.10413079, 0.990738153, 0.0871557668, -0.994522691, -0.104528546, 0), 0.2)
- neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
- rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.970296144, -0.241921961, 0, 0, 0, 1, -0.241921961, 0.970296144, 0), 0.2)
- swait()
- end
- swait(15)
- for a = 0, 2, 0.1 do
- ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -0.0172375813, 0.156434491, -0.987539232, 0.0027301528, 0.987688541, 0.156410769, 0.999848783, 0, -0.0174524169), 0.2)
- rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, 0.0183038525, 0.103552699, 0.994455755, 0.340473503, 0.934539497, -0.103580341, -0.940082133, 0.340481132, -0.0181511845), 0.2)
- lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, 0.0357508697, 0.0982247144, -0.994522035, 0.34014678, 0.934545875, 0.104528472, 0.93969363, -0.342020512, 0), 0.2)
- rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -0.0298090633, -0.0818997845, 0.996195018, 0.340719104, 0.936117887, 0.0871557668, -0.939694166, 0.342020661, 0), 0.2)
- neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), 0.2)
- rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -0.992546976, 0.12186949, 0, 0, 0, 1, 0.12186949, 0.992546976, 0), 0.2)
- summon = true
- if a == 0.7 then
- basll.CanCollide = true
- weld:Destroy()
- basll.CFrame = CFrame.new(basll.CFrame.p, Root.CFrame.p)
- local bv = Instance.new("BodyVelocity")
- bv.MaxForce = huge
- bv.Velocity = Root.CFrame.lookVector*100
- bv.Parent = basll
- print("work")
- game.Debris:AddItem(bv, 0.1)
- wait(0.5)
- local ready = false
- basll.Touched:connect(function(hit)
- if hit.Parent:FindFirstChildOfClass("Part") then
- if ready == false then
- basll.CanCollide = true
- basll.Anchored = true
- local SongDriver1 = Instance.new("Sound")
- SongDriver1.Parent = basll
- SongDriver1.SoundId = "rbxassetid://134872897"
- SongDriver1.Volume = 2
- SongDriver1:Play()
- ready = true
- local player = owner
- local Cha = player.Character
- local mouse = player:GetMouse()
- local henshine = false
- local RAC = Cha.Torso:WaitForChild("Right Shoulder")
- local LAC = Cha.Torso:WaitForChild("Left Shoulder")
- local RA = Cha:FindFirstChild("Right Arm")
- local LA = Cha:FindFirstChild("Left Arm")
- local Torso = Cha.Torso
- local Head = Cha.Head
- local Root = Cha.HumanoidRootPart
- local RL = Cha:FindFirstChild("Right Leg")
- local LL = Cha:FindFirstChild("Left Leg")
- local Humanoid = Cha.Humanoid
- local chat = game:GetService("Chat")
- local SongDriver12 = Instance.new("Sound")
- SongDriver12.Parent = Cha.Torso
- SongDriver12.SoundId = "rbxassetid://305568662"
- SongDriver12.Volume = 2
- SongDriver12:Play()
- local ll3part2 = Instance.new("Part")
- ll3part2.Parent = Torso
- ll3part2.BrickColor = BrickColor.new("Pearl")
- ll3part2.CanCollide = false
- ll3part2.Size = Vector3.new(0.05, 0.05, 0.05)
- ll3part2.Anchored = true
- ll3part2.Locked = true
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshId = "rbxassetid://3665196991"
- mesh.TextureId = "rbxassetid://3665197118"
- mesh.Parent = ll3part2
- ll3part2.Position = basll.Position + Vector3.new(0,3,0)
- wait(1)
- game:GetService('RunService').Stepped:Connect(function()
- ll3part2.CFrame = Root.CFrame*CFrame.new(6,3,10)
- end)
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- local sed = Instance.new("Sound")
- sed.Parent = ll3part2
- sed.SoundId = "rbxassetid://305568662"
- sed.Volume = 2
- sed:Play()
- chat:Chat(player.Character.Head, "Kyogre Water Blast!")
- local fus = Instance.new("Part")
- fus.Size = Vector3.new(2, 2, 2)
- fus.Anchored = false
- fus.Name = "damage"
- fus.CanCollide = false
- fus.BrickColor = BrickColor.new("Bright blue")
- fus.Transparency = 1
- fus.CFrame = ll3part2.CFrame*CFrame.new(0,-2,0)
- ParticleEmitter0 = Instance.new("ParticleEmitter")
- ParticleEmitter0.Name = "1"
- ParticleEmitter0.Parent = fus
- ParticleEmitter0.Speed = NumberRange.new(0, 0)
- ParticleEmitter0.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.917647, 1, 1),Color3.new(0.917647, 1, 1))
- ParticleEmitter0.LightEmission = 0.20000000298023
- ParticleEmitter0.LightInfluence = 0.050000000745058
- ParticleEmitter0.Texture = "rbxassetid://387288028"
- ParticleEmitter0.Transparency = NumberSequence.new(0.70624995231628,0.41874998807907,1)
- ParticleEmitter0.ZOffset = 1
- ParticleEmitter0.Size = NumberSequence.new(3,3)
- ParticleEmitter0.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter0.Rate = 82
- ParticleEmitter0.RotSpeed = NumberRange.new(-180, 180)
- ParticleEmitter0.SpreadAngle = Vector2.new(6, 6)
- ParticleEmitter0.VelocitySpread = 6
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://430736398"
- mesh.Parent = fus
- local bp = Instance.new("BodyVelocity")
- bp.maxForce = Vector3.new(math.huge, math.huge,math.huge)
- bp.Velocity = ll3part2.CFrame.lookVector*150
- bp.Parent = fus
- fus.Parent = Torso
- coroutine.resume(coroutine.create(function()
- wait(0.4)
- for i = 1, 5 do
- wait(0.01)
- fus.Size = fus.Size + Vector3.new(1, 1, 1)
- end
- wait(3)
- fus.Transparency = 0
- fus:remove()
- end))
- local canattack = true --you had this as a Instance before, you can just do it as variable
- Torso:FindFirstChild("damage").Touched:Connect(function(user) --event
- local humanoid2 = user.Parent:FindFirstChild("Humanoid")--checks if there is a humanoid in p
- if canattack == true and humanoid2 then --if canattack is false and there is a humanoid
- canattack = false--sets canattack to false
- humanoid2:TakeDamage(42)
- wait(0.3)
- canattack = true
- end
- end)
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "v" then
- chat:Chat(owner.Character.Head, "Kyogre Rain Fall!")
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- ParticleEmitter2 = Instance.new("ParticleEmitter")
- Part3 = Instance.new("Part")
- ParticleEmitter4 = Instance.new("ParticleEmitter")
- Part5 = Instance.new("Part")
- ParticleEmitter6 = Instance.new("ParticleEmitter")
- Part7 = Instance.new("Part")
- ParticleEmitter8 = Instance.new("ParticleEmitter")
- Part9 = Instance.new("Part")
- ParticleEmitter10 = Instance.new("ParticleEmitter")
- Part11 = Instance.new("Part")
- ParticleEmitter12 = Instance.new("ParticleEmitter")
- Sky13 = Instance.new("Sky")
- Model0.Name = "Cloud"
- Model0.Parent = workspace
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(125.963196, 113.600372, 201.838348, -2.12383497e-08, -0.0199206024, 0.999801159, 3.28179709e-07, -0.999801159, -0.0199207217, 0.99999994, 3.22424484e-07, 3.42798785e-08)
- Part1.Orientation = Vector3.new(1.13999999, 90, 180)
- Part1.Position = Vector3.new(125.963196, 113.600372, 201.838348)
- Part1.Rotation = Vector3.new(90, 88.8600006, 90)
- Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part1.Transparency = 1
- Part1.Size = Vector3.new(218.93515, 64.9928284, 225.207718)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Black")
- Part1.Material = Enum.Material.Slate
- Part1.brickColor = BrickColor.new("Black")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter2.Parent = Part1
- ParticleEmitter2.Speed = NumberRange.new(0, 0)
- ParticleEmitter2.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.666667, 1, 1))
- ParticleEmitter2.Texture = "http://www.roblox.com/asset/?id=241876428"
- ParticleEmitter2.Transparency = NumberSequence.new(0.84375,0.41874998807907,0.63125002384186,0.44374996423721,0.60000002384186)
- ParticleEmitter2.Size = NumberSequence.new(2,2)
- ParticleEmitter2.Acceleration = Vector3.new(0, -50, 0)
- ParticleEmitter2.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter2.Rate = 500
- ParticleEmitter2.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter2.VelocitySpread = 10
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(-95.7134705, 99.3041534, 210.907654, -2.12383497e-08, -0.0199206024, 0.999801159, 3.28179709e-07, -0.999801159, -0.0199207217, 0.99999994, 3.22424484e-07, 3.42798785e-08)
- Part3.Orientation = Vector3.new(1.13999999, 90, 180)
- Part3.Position = Vector3.new(-95.7134705, 99.3041534, 210.907654)
- Part3.Rotation = Vector3.new(90, 88.8600006, 90)
- Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part3.Transparency = 1
- Part3.Size = Vector3.new(237.072693, 43.8323746, 383.911102)
- Part3.Anchored = true
- Part3.BrickColor = BrickColor.new("Black")
- Part3.Material = Enum.Material.Slate
- Part3.brickColor = BrickColor.new("Black")
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter4.Parent = Part3
- ParticleEmitter4.Speed = NumberRange.new(0, 0)
- ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.666667, 1, 1))
- ParticleEmitter4.Texture = "http://www.roblox.com/asset/?id=241876428"
- ParticleEmitter4.Transparency = NumberSequence.new(0.84375,0.41874998807907,0.63125002384186,0.44374996423721,0.60000002384186)
- ParticleEmitter4.Size = NumberSequence.new(2,2)
- ParticleEmitter4.Acceleration = Vector3.new(0, -50, 0)
- ParticleEmitter4.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter4.Rate = 500
- ParticleEmitter4.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter4.VelocitySpread = 10
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(126.45311, 117.118408, 67.3167725, -2.12383497e-08, -0.0199206024, 0.999801159, 3.28179709e-07, -0.999801159, -0.0199207217, 0.99999994, 3.22424484e-07, 3.42798785e-08)
- Part5.Orientation = Vector3.new(1.13999999, 90, 180)
- Part5.Position = Vector3.new(126.45311, 117.118408, 67.3167725)
- Part5.Rotation = Vector3.new(90, 88.8600006, 90)
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part5.Transparency = 1
- Part5.Size = Vector3.new(237.072693, 43.8323746, 308.338043)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Black")
- Part5.Material = Enum.Material.Slate
- Part5.brickColor = BrickColor.new("Black")
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter6.Parent = Part5
- ParticleEmitter6.Speed = NumberRange.new(0, 0)
- ParticleEmitter6.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.666667, 1, 1))
- ParticleEmitter6.Texture = "http://www.roblox.com/asset/?id=241876428"
- ParticleEmitter6.Transparency = NumberSequence.new(0.84375,0.41874998807907,0.63125002384186,0.44374996423721,0.60000002384186)
- ParticleEmitter6.Size = NumberSequence.new(2,2)
- ParticleEmitter6.Acceleration = Vector3.new(0, -50, 0)
- ParticleEmitter6.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter6.Rate = 500
- ParticleEmitter6.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter6.VelocitySpread = 10
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-159.202057, 115.269096, -46.7988205, -2.12383497e-08, -0.0199206024, 0.999801159, 3.28179709e-07, -0.999801159, -0.0199207217, 0.99999994, 3.22424484e-07, 3.42798785e-08)
- Part7.Orientation = Vector3.new(1.13999999, 90, 180)
- Part7.Position = Vector3.new(-159.202057, 115.269096, -46.7988205)
- Part7.Rotation = Vector3.new(90, 88.8600006, 90)
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Transparency = 1
- Part7.Size = Vector3.new(323.225922, 43.8323746, 317.40686)
- Part7.Anchored = true
- Part7.BrickColor = BrickColor.new("Black")
- Part7.Material = Enum.Material.Slate
- Part7.brickColor = BrickColor.new("Black")
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter8.Parent = Part7
- ParticleEmitter8.Speed = NumberRange.new(0, 0)
- ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.666667, 1, 1))
- ParticleEmitter8.Texture = "http://www.roblox.com/asset/?id=241876428"
- ParticleEmitter8.Transparency = NumberSequence.new(0.84375,0.41874998807907,0.63125002384186,0.44374996423721,0.60000002384186)
- ParticleEmitter8.Size = NumberSequence.new(2,2)
- ParticleEmitter8.Acceleration = Vector3.new(0, -50, 0)
- ParticleEmitter8.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter8.Rate = 500
- ParticleEmitter8.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter8.VelocitySpread = 10
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(90.9316101, 97.3010101, -103.478722, -2.12383497e-08, -0.0199206024, 0.999801159, 3.28179709e-07, -0.999801159, -0.0199207217, 0.99999994, 3.22424484e-07, 3.42798785e-08)
- Part9.Orientation = Vector3.new(1.13999999, 90, 180)
- Part9.Position = Vector3.new(90.9316101, 97.3010101, -103.478722)
- Part9.Rotation = Vector3.new(90, 88.8600006, 90)
- Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part9.Transparency = 1
- Part9.Size = Vector3.new(185.682999, 43.8323746, 324.964172)
- Part9.Anchored = true
- Part9.BrickColor = BrickColor.new("Black")
- Part9.Material = Enum.Material.Slate
- Part9.brickColor = BrickColor.new("Black")
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter10.Parent = Part9
- ParticleEmitter10.Speed = NumberRange.new(0, 0)
- ParticleEmitter10.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.666667, 1, 1))
- ParticleEmitter10.Texture = "http://www.roblox.com/asset/?id=241876428"
- ParticleEmitter10.Transparency = NumberSequence.new(0.84375,0.41874998807907,0.63125002384186,0.44374996423721,0.60000002384186)
- ParticleEmitter10.Size = NumberSequence.new(2,2)
- ParticleEmitter10.Acceleration = Vector3.new(0, -50, 0)
- ParticleEmitter10.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter10.Rate = 500
- ParticleEmitter10.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter10.VelocitySpread = 10
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(-38.2844696, 80.5067139, -219.858307, -2.12383497e-08, -0.0199206024, 0.999801159, 3.28179709e-07, -0.999801159, -0.0199207217, 0.99999994, 3.22424484e-07, 3.42798785e-08)
- Part11.Orientation = Vector3.new(1.13999999, 90, 180)
- Part11.Position = Vector3.new(-38.2844696, 80.5067139, -219.858307)
- Part11.Rotation = Vector3.new(90, 88.8600006, 90)
- Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part11.Transparency = 1
- Part11.Size = Vector3.new(88.9494781, 43.8323746, 317.40686)
- Part11.Anchored = true
- Part11.BrickColor = BrickColor.new("Black")
- Part11.Material = Enum.Material.Slate
- Part11.brickColor = BrickColor.new("Black")
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter12.Parent = Part11
- ParticleEmitter12.Speed = NumberRange.new(0, 0)
- ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.666667, 1, 1))
- ParticleEmitter12.Texture = "http://www.roblox.com/asset/?id=241876428"
- ParticleEmitter12.Transparency = NumberSequence.new(0.84375,0.41874998807907,0.63125002384186,0.44374996423721,0.60000002384186)
- ParticleEmitter12.Size = NumberSequence.new(2,2)
- ParticleEmitter12.Acceleration = Vector3.new(0, -50, 0)
- ParticleEmitter12.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter12.Rate = 500
- ParticleEmitter12.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter12.VelocitySpread = 10
- Sky13.Parent = game.Lighting
- Sky13.CelestialBodiesShown = false
- Sky13.SkyboxBk = "rbxassetid://246480323"
- Sky13.SkyboxDn = "rbxassetid://246480523"
- Sky13.SkyboxFt = "rbxassetid://246480105"
- Sky13.SkyboxLf = "rbxassetid://246480549"
- Sky13.SkyboxRt = "rbxassetid://246480565"
- Sky13.SkyboxUp = "rbxassetid://246480504"
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "x" then
- chat:Chat(owner.Character.Head, "Kyogre Water Charge!!")
- Part0 = Instance.new("Part")
- ParticleEmitter1 = Instance.new("ParticleEmitter")
- Part0.Parent = ll3part2
- Part0.CFrame = CFrame.new(-11.383276, 3.62347698, 80.1322327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.Position = Vector3.new(-11.383276, 3.62347698, 80.1322327)
- Part0.Transparency = 1
- Part0.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part0.Anchored = true
- local charge = true
- game:GetService('RunService').Stepped:Connect(function()
- if charge == true then
- Part0.CFrame = ll3part2.CFrame*CFrame.new(0,0,-10)
- end
- end)
- local sed1 = Instance.new("Sound")
- sed1.Parent = ll3part2
- sed1.SoundId = "rbxassetid://1289851900"
- sed1.Volume = 5
- sed1:Play()
- Part0.Material = Enum.Material.SmoothPlastic
- Part0.FormFactor = Enum.FormFactor.Symmetric
- Part0.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter1.Parent = Part0
- ParticleEmitter1.Speed = NumberRange.new(0, 0)
- ParticleEmitter1.Texture = "http://www.roblox.com/asset/?id=266550445"
- ParticleEmitter1.Transparency = NumberSequence.new(0.62777775526047,0.02777773141861,1,1)
- ParticleEmitter1.Size = NumberSequence.new(6.6875,0,0)
- ParticleEmitter1.Rate = 10
- wait(7)
- charge = false
- local fus2 = Instance.new("Part")
- fus2.Size = Vector3.new(5, 5, 5)
- fus2.Anchored = false
- fus2.Name = "damage2"
- fus2.CanCollide = false
- fus2.BrickColor = BrickColor.new("Bright blue")
- fus2.Transparency = 1
- fus2.CFrame = ll3part2.CFrame*CFrame.new(0,-2,0)
- fus2.Parent = Torso
- ParticleEmitter12 = Instance.new("ParticleEmitter")
- ParticleEmitter12.Name = "1"
- ParticleEmitter12.Parent = fus2
- ParticleEmitter12.Speed = NumberRange.new(0, 0)
- ParticleEmitter12.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter12.Color = ColorSequence.new(Color3.new(0.917647, 1, 1),Color3.new(0.917647, 1, 1))
- ParticleEmitter12.LightEmission = 0.20000000298023
- ParticleEmitter12.LightInfluence = 0.050000000745058
- ParticleEmitter12.Texture = "rbxassetid://387288028"
- ParticleEmitter12.Transparency = NumberSequence.new(0.70624995231628,0.41874998807907,1)
- ParticleEmitter12.ZOffset = 1
- ParticleEmitter12.Size = NumberSequence.new(5,5)
- ParticleEmitter12.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter12.Rate = 82
- ParticleEmitter12.RotSpeed = NumberRange.new(-180, 180)
- ParticleEmitter12.SpreadAngle = Vector2.new(6, 6)
- ParticleEmitter12.VelocitySpread = 6
- local bp = Instance.new("BodyVelocity")
- bp.maxForce = Vector3.new(math.huge, math.huge,math.huge)
- bp.Velocity = ll3part2.CFrame.lookVector*150
- bp.Parent = fus2
- local canattack2 = true --you had this as a Instance before, you can just do it as variable
- Torso:FindFirstChild("damage2").Touched:Connect(function(pe) --event
- local humanoid3 = pe.Parent:FindFirstChild("Humanoid")--checks if there is a humanoid in p
- if canattack2 == true and humanoid3 then --if canattack is false and there is a humanoid
- canattack2 = false--sets canattack to false
- humanoid3:TakeDamage(100)
- wait(0.3)
- canattack2 = true
- end
- end)
- wait(3)
- Part0:Destroy()
- fus2:Destroy()
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "c" then
- chat:Chat(owner.Character.Head, "Kyogre Ice Beam!!")
- Part02 = Instance.new("Part")
- ParticleEmitter145 = Instance.new("ParticleEmitter")
- Part02.Parent = Torso
- Part02.Name = "Ice"
- Part02.Anchored = true
- local skilklse = true
- game:GetService('RunService').Stepped:Connect(function()
- if skilklse == true then
- Part02.CFrame = ll3part2.CFrame*CFrame.new(0,-4,-25)
- end
- end)
- Part02.Transparency = 1
- Part02.Size = Vector3.new(2.87999988, 1, 39.0000153)
- Part02.BottomSurface = Enum.SurfaceType.Smooth
- Part02.TopSurface = Enum.SurfaceType.Smooth
- ParticleEmitter145.Parent = Part02
- ParticleEmitter145.Speed = NumberRange.new(20, 20)
- ParticleEmitter145.Rotation = NumberRange.new(-150, 150)
- ParticleEmitter145.Color = ColorSequence.new(Color3.new(0.666667, 1, 1),Color3.new(0.811765, 1, 0.952941))
- ParticleEmitter145.LightEmission = 0.30000001192093
- ParticleEmitter145.LightInfluence = 1
- ParticleEmitter145.Texture = "rbxassetid://2119427041"
- ParticleEmitter145.Transparency = NumberSequence.new(0.60000002384186,0.60000002384186)
- ParticleEmitter145.Size = NumberSequence.new(3,3)
- ParticleEmitter145.EmissionDirection = Enum.NormalId.Front
- ParticleEmitter145.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter145.LockedToPart = true
- ParticleEmitter145.Rate = 500
- ParticleEmitter145.RotSpeed = NumberRange.new(1, 1)
- local canattack2 = true --you had this as a Instance before, you can just do it as variable
- Torso:FindFirstChild("Ice").Touched:Connect(function(pe) --event
- local humanoid3 = pe.Parent:FindFirstChild("Humanoid")--checks if there is a humanoid in p
- if canattack2 == true and humanoid3 then --if canattack is false and there is a humanoid
- canattack2 = false--sets canattack to false
- pe.Parent.HumanoidRootPart.Anchored = true
- local LeftL = pe.Parent:FindFirstChild("Left Leg")
- local RightL = pe.Parent:FindFirstChild("Right Leg")
- local RightA = pe.Parent:FindFirstChild("Right Arm")
- local LeftA = pe.Parent:FindFirstChild("Left Arm")
- local Faktorso = pe.Parent.Torso
- local Fakhead = pe.Parent.Head
- LeftA.Anchored = true
- RightL.Anchored = true
- LeftL.Anchored = true
- RightA.Anchored = true
- local Part04 = Instance.new("Part")
- Part04.Parent = pe.Parent.Head
- Part04.CFrame = Faktorso.CFrame*CFrame.new(0,-1,0)
- Part04.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part04.Transparency = 0.10000000149012
- Part04.Size = Vector3.new(4.68000031, 6.51000071, 4.94000053)
- Part04.BottomSurface = Enum.SurfaceType.Smooth
- Part04.BrickColor = BrickColor.new("Steel blue")
- Part04.Material = Enum.Material.Ice
- Part04.Anchored = true
- Part04.TopSurface = Enum.SurfaceType.Smooth
- Part04.brickColor = BrickColor.new("Steel blue")
- wait(5)
- LeftA.Anchored = false
- RightL.Anchored = false
- LeftL.Anchored = false
- RightA.Anchored = false
- Part04:Destroy()
- pe.Parent.HumanoidRootPart.Anchored = false
- skilklse = false
- Part02:Destroy()
- end
- end)
- end
- end)
- wait(2)
- basll:Destroy()
- end
- end
- end)
- end
- end
- end
- end)
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