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OnePunchMan

GOD (in devl)

Jun 5th, 2017
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  1. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  2.  
  3.  
  4.  
  5. local char = game.Players.LocalPlayer.Character
  6. for i,v in pairs(char:children()) do
  7. if v:IsA("Accessory") then
  8. v:Destroy()
  9. end
  10. end
  11. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  12. aura.Size = NumberSequence.new(0)
  13. aura.Lifetime = NumberRange.new(0)
  14. aura.LightEmission = 0
  15. local jun = game.Players.LocalPlayer
  16. local Player=game.Players.LocalPlayer
  17. repeat wait()
  18. until Player
  19. local Char=Player.Character
  20. repeat wait()
  21. until Char
  22. local CurrentEffects={}
  23. local CurrentDamages={}
  24. local Human=Char.Humanoid
  25. local LArm=Char["Left Arm"]
  26. local RArm=Char["Right Arm"]
  27. local LLeg=Char["Left Leg"]
  28. local RLeg=Char["Right Leg"]
  29. local Torso=Char.Torso
  30. local RS=Torso["Right Shoulder"]
  31. local LS=Torso["Left Shoulder"]
  32. local RH=Torso["Right Hip"]
  33. local LH=Torso["Left Hip"]
  34. local Head=Char.Head
  35. local Neck=Torso.Neck
  36. local RootPart=Char.HumanoidRootPart
  37. local RootJoint=RootPart.RootJoint
  38. local equipped=false
  39. local Debounce=false
  40. local Anim="Idle"
  41. local chat = game:GetService("Chat")
  42. local Mouse=Player:GetMouse()
  43. local Lighting=game.Lighting
  44. local cf=CFrame.new
  45. local v3=Vector3.new
  46. local c3=Color3.new
  47. local it=Instance.new
  48. local angles=CFrame.Angles
  49. local rad=math.rad
  50. local ran=math.random
  51. local huge=math.huge
  52. local attacking=false
  53. local attacktype=1
  54. local Portalling=false
  55. local p = game.Players.LocalPlayer
  56. local char = p.Character
  57. local mouse = p:GetMouse()
  58. local larm = char["Left Arm"]
  59. local rarm = char["Right Arm"]
  60. local lleg = char["Left Leg"]
  61. local rleg = char["Right Leg"]
  62. local hed = char.Head
  63. local symbolimg = "rbxassetid://349165228"
  64. local torso = char.Torso
  65. local hum = char.Humanoid
  66. local cam = game.Workspace.CurrentCamera
  67. local root = char.HumanoidRootPart
  68. local deb = false
  69. local shot = 0
  70. local debris=game:service"Debris"
  71. local l = game:GetService("Lighting")
  72. local rs = game:GetService("RunService").RenderStepped
  73. local eColors = {"Royal purple", "Really black"}
  74. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  75. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  76. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  77. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  78. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  79. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80. r=game:service'RunService'.RenderStepped
  81. --------------------------------------------------------------------
  82.  
  83.  
  84.  
  85. local Transforming = true
  86. Human.WalkSpeed = 0
  87.  
  88.  
  89. Player:ClearCharacterAppearance()
  90. wait(0.1)
  91. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  92. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  93. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  94. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  95. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  96. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  97. Player.Character.Head.face:Destroy()
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  106. selectionBoxOfTorso.Adornee = Torso
  107. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  108. selectionBoxOfTorso.LineThickness = 0.01
  109. selectionBoxOfTorso.Transparency = 0
  110.  
  111. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  112. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  113. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  114. selectionBoxOfRightArm.LineThickness = 0.01
  115. selectionBoxOfRightArm.Transparency = 0
  116.  
  117. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  118. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  119. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  120. selectionBoxOfRightLeg.LineThickness = 0.01
  121. selectionBoxOfRightLeg.Transparency = 0
  122.  
  123. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  124. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  125. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  126. selectionBoxOfLeftArm.LineThickness = 0.01
  127. selectionBoxOfLeftArm.Transparency = 0
  128.  
  129. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  130. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  131. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  132. selectionBoxOfLeftLeg.LineThickness = 0.01
  133. selectionBoxOfLeftLeg.Transparency = 0
  134.  
  135.  
  136. LightOnBody = Instance.new("PointLight", Head)
  137. LightOnBody.Brightness = 3000
  138. LightOnBody.Range = 20
  139. LightOnBody.Color = Color3.new(0, 225, 0)
  140.  
  141.  
  142.  
  143. local p = game.Players.LocalPlayer
  144. local char = p.Character
  145. Zeno = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  146. Zeno.Name = "Zeno"
  147. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Zeno)
  148. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Zeno)
  149. shirt.Name = "Shirt"
  150. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Zeno)
  151. pants.Name = "Pants"
  152. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Zeno)
  153. torso.Size = Vector3.new(2,2,1)
  154. torso.Rotation = Vector3.new(0,180,0)
  155. torso.Position = Vector3.new(0,4,0)
  156. torso.BrickColor = BrickColor.new("Really black")
  157. torso.Name = "Torso"
  158. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Zeno)
  159. head.Size = Vector3.new(1.25,1.25,1.25)
  160. head.BrickColor = BrickColor.new("Really black")
  161. head.Name = "Head"
  162. head.Position = Vector3.new(0,6,0)
  163. headmesh = Instance.new("SpecialMesh",head)
  164. headmesh.MeshType = "Head"
  165. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Zeno)
  166. larm.Size = Vector3.new(1,2,1)
  167. larm.BrickColor = BrickColor.new("Really black")
  168. larm.Name = "Left Arm"
  169. larm.Position = Vector3.new(-2,4,0)
  170. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Zeno)
  171. rarm.Size = Vector3.new(1,2,1)
  172. rarm.BrickColor = BrickColor.new("Really black")
  173. rarm.Name = "Right Arm"
  174. rarm.Position = Vector3.new(2,4,0)
  175. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Zeno)
  176. lleg.Size = Vector3.new(1,2,1)
  177. lleg.Name = "Left Leg"
  178. lleg.Position = Vector3.new(1,2,0)
  179. lleg.BrickColor = BrickColor.new("Really black")
  180. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Zeno)
  181. rleg.Size = Vector3.new(1,2,1)
  182. rleg.Name = "Right Leg"
  183. rleg.Position = Vector3.new(-1,2,0)
  184. rleg.BrickColor = BrickColor.new("Really black")
  185. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Zeno.Head)
  186. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Zeno.Head
  187. headweld.Part1 = torso
  188. headweld.C0 = CFrame.new(0, -1.5, 0)
  189. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Zeno.Torso)
  190. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Zeno.Torso
  191. larmweld.Part1 = larm
  192. larmweld.C0 = CFrame.new(1.5, 0, 0)
  193. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Zeno.Torso)
  194. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Zeno.Torso
  195. rarmweld.Part1 = rarm
  196. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  197. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Zeno.Torso)
  198. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Zeno.Torso
  199. rlegweld.Part1 = rleg
  200. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  201. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Zeno.Torso)
  202. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Zeno.Torso
  203. llegweld.Part1 = lleg
  204. llegweld.C0 = CFrame.new(0.5, -2, 0)
  205. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  206. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  207. npctoplayer.Part1 = torso
  208. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  209.  
  210.  
  211. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  212. selectionBoxOfTorso.Adornee = torso
  213. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  214. selectionBoxOfTorso.LineThickness = 0.01
  215. selectionBoxOfTorso.Transparency = 0
  216.  
  217. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  218. selectionBoxOfRightArm.Adornee =rarm
  219. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  220. selectionBoxOfRightArm.LineThickness = 0.01
  221. selectionBoxOfRightArm.Transparency = 0
  222.  
  223. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  224. selectionBoxOfRightLeg.Adornee =rleg
  225. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  226. selectionBoxOfRightLeg.LineThickness = 0.01
  227. selectionBoxOfRightLeg.Transparency = 0
  228.  
  229. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  230. selectionBoxOfLeftArm.Adornee = larm
  231. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  232. selectionBoxOfLeftArm.LineThickness = 0.01
  233. selectionBoxOfLeftArm.Transparency = 0
  234.  
  235. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  236. selectionBoxOfLeftLeg.Adornee = lleg
  237. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  238. selectionBoxOfLeftLeg.LineThickness = 0.01
  239. selectionBoxOfLeftLeg.Transparency = 0
  240.  
  241.  
  242. LightOnBody = Instance.new("PointLight", head)
  243. LightOnBody.Brightness = 3000
  244. LightOnBody.Range = 20
  245. LightOnBody.Color = Color3.new(225, 0, 0)
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252.  
  253.  
  254. CV="Pastel blue"
  255.  
  256. local txt = Instance.new("BillboardGui", Zeno)
  257. txt.Adornee = head
  258. txt.Name = "_status"
  259. txt.Size = UDim2.new(2, 0, 1.2, 0)
  260. txt.StudsOffset = Vector3.new(-9, 8, 0)
  261. local text = Instance.new("TextLabel", txt)
  262. text.Size = UDim2.new(10, 0, 7, 0)
  263. text.FontSize = "Size24"
  264. text.TextScaled = true
  265. text.TextTransparency = 0
  266. text.BackgroundTransparency = 1
  267. text.TextTransparency = 0
  268. text.TextStrokeTransparency = 0
  269. text.Font = "Antique"
  270. text.TextStrokeColor3 = Color3.new(225,0,0)
  271.  
  272. v=Instance.new("Part")
  273. v.Name = "ColorBrick"
  274. v.Parent=Player.Character
  275. v.FormFactor="Symmetric"
  276. v.Anchored=true
  277. v.CanCollide=false
  278. v.BottomSurface="Smooth"
  279. v.TopSurface="Smooth"
  280. v.Size=Vector3.new(10,5,3)
  281. v.Transparency=1
  282. v.CFrame=Char.Torso.CFrame
  283. v.BrickColor=BrickColor.new(CV)
  284. v.Transparency=1
  285. text.TextColor3 = Color3.new(0,0,0)
  286. v.Shape="Block"
  287. text.Text = "Zeno"
  288.  
  289.  
  290.  
  291.  
  292. local ChatService = game:GetService("Chat")
  293.  
  294. ChatService:Chat(Head, "If we fuse...we will become the GOD..", "Green")
  295. wait(4)
  296. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  297. wait(4)
  298. ChatService:Chat(Head, "Lets do this...", "Green")
  299.  
  300.  
  301. local close = -10
  302. for i=1,10 do
  303. wait(0.2)
  304. close = close + 1
  305. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  306. end
  307. game.Players.LocalPlayer.Character.Torso.Zeno:Destroy()
  308. wait(0.1)
  309. local p = game.Players.LocalPlayer
  310. local char = p.Character
  311. local mouse = p:GetMouse()
  312. local larm = char["Left Arm"]
  313. local rarm = char["Right Arm"]
  314. local lleg = char["Left Leg"]
  315. local rleg = char["Right Leg"]
  316. local hed = char.Head
  317. local torso = char.Torso
  318. local hum = char.Humanoid
  319. local cam = game.Workspace.CurrentCamera
  320. local root = char.HumanoidRootPart
  321. local deb = false
  322. local shot = 0
  323. local debris=game:service"Debris"
  324. local l = game:GetService("Lighting")
  325. local rs = game:GetService("RunService").RenderStepped
  326.  
  327.  
  328. Debounces = {
  329. CanAttack = true;
  330. NoIdl = false;
  331. Slashing = false;
  332. Slashed = false;
  333. RPunch = false;
  334. Invisible = false;
  335. RPunched = false;
  336. LPunch = false;
  337. LPunched = false;
  338. }
  339. local Touche = {char.Name, }
  340.  
  341.  
  342. function genWeld(a,b)
  343. local w = Instance.new("Weld",a)
  344. w.Part0 = a
  345. w.Part1 = b
  346. return w
  347. end
  348. function weld(a, b)
  349. local weld = Instance.new("Weld")
  350. weld.Name = "W"
  351. weld.Part0 = a
  352. weld.Part1 = b
  353. weld.C0 = a.CFrame:inverse() * b.CFrame
  354. weld.Parent = a
  355. return weld;
  356. end
  357. ----------------------------------------------------
  358. function Lerp(c1,c2,al)
  359. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  360. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  361. for i,v in pairs(com1) do
  362. com1[i] = v+(com2[i]-v)*al
  363. end
  364. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  365. end
  366. ----------------------------------------------------
  367. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  368. local wld = Instance.new("Weld", wp1)
  369. wld.Part0 = wp0
  370. wld.Part1 = wp1
  371. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  372. end
  373. ----------------------------------------------------
  374. function weld5(part0, part1, c0, c1)
  375. weeld=Instance.new("Weld", part0)
  376. weeld.Part0=part0
  377. weeld.Part1=part1
  378. weeld.C0=c0
  379. weeld.C1=c1
  380. return weeld
  381. end
  382. ----------------------------------------------------
  383. function HasntTouched(plrname)
  384. local ret = true
  385. for _, v in pairs(Touche) do
  386. if v == plrname then
  387. ret = false
  388. end
  389. end
  390. return ret
  391. end
  392. ----------------------------------------------------
  393.  
  394. newWeld(torso, larm, -1.5, 0.5, 0)
  395. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  396. newWeld(torso, rarm, 1.5, 0.5, 0)
  397. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  398. newWeld(torso, hed, 0, 1.5, 0)
  399. newWeld(torso, lleg, -0.5, -1, 0)
  400. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  401. newWeld(torso, rleg, 0.5, -1, 0)
  402. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  403. newWeld(root, torso, 0, -1, 0)
  404. torso.Weld.C1 = CFrame.new(0, -1, 0)
  405.  
  406.  
  407. p = Instance.new("Part")
  408. p.BrickColor = BrickColor.new("Dark indigo")
  409. p.Transparency = 1
  410. TorsoColor = p.BrickColor
  411.  
  412.  
  413. local Transforming = true
  414. hum.WalkSpeed = 0
  415.  
  416.  
  417.  
  418.  
  419. local fx = Instance.new("Part",Torso)
  420. wit = p.BrickColor.Color
  421. wit2 = Color3.new(85,0,127)
  422. local glowz = Instance.new("ParticleEmitter",fx)
  423. glowz.LightEmission = 100
  424. glowz.Texture = "rbxassetid://284205403"
  425. glowz.Color = ColorSequence.new(wit)
  426. glowz.Size = NumberSequence.new(5)
  427. glowz.Speed = NumberRange.new(25,50)
  428. glowz.LockedToPart = false
  429. glowz.Transparency = NumberSequence.new(0.75)
  430. glowz.RotSpeed = NumberRange.new(-2000,2000)
  431. glowz.Lifetime = NumberRange.new(1)
  432. glowz.Rate = 50000
  433. glowz.VelocitySpread = 9001
  434. local glowz2 = Instance.new("ParticleEmitter",fx)
  435. glowz2.LightEmission = 0.5
  436. glowz.Texture = "rbxassetid://284205403"
  437. glowz2.Color = ColorSequence.new(wit2)
  438. glowz2.Size = NumberSequence.new(5)
  439. glowz2.Speed = NumberRange.new(25,50)
  440. glowz2.LockedToPart = false
  441. glowz2.Transparency = NumberSequence.new(0.75)
  442. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  443. glowz2.Lifetime = NumberRange.new(1)
  444. glowz2.Rate = 50000
  445. glowz2.VelocitySpread = 9001
  446. fx.Anchored = true
  447. fx.Material = "Neon"
  448. fx.CanCollide = false
  449. fx.Locked = true
  450. fx.Transparency = 1
  451. fx.Material = "Neon"
  452. fx.Size = Vector3.new(1,1,1)
  453. fx.TopSurface = "SmoothNoOutlines"
  454. fx.BottomSurface = "SmoothNoOutlines"
  455. fx.BrickColor = BrickColor.new("Really black")
  456. fxm = Instance.new("SpecialMesh",fx)
  457. fxm.MeshType = "Sphere"
  458. local sa2 = Instance.new("Sound",Torso)
  459. sa2.SoundId = "rbxassetid://93724183"
  460. sa2.Pitch = 0.5
  461. sa2.Volume = 7
  462. sa2.Looped = false
  463. sa2:Play()
  464. local value = 1
  465. fxm.Scale = Vector3.new(1,1,1)
  466. for i = 1, 20 do rs:wait()
  467. value = value - 0.05
  468. fx.Transparency = fx.Transparency - (1/20)
  469. fx.CFrame = Torso.CFrame
  470. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  471. rs:wait()
  472. end
  473.  
  474.  
  475. selectionBoxOfTorso:Destroy()
  476. selectionBoxOfRightArm:Destroy()
  477. selectionBoxOfRightLeg:Destroy()
  478. selectionBoxOfLeftArm:Destroy()
  479. selectionBoxOfLeftLeg:Destroy()
  480. LightOnBody:Destroy()
  481.  
  482.  
  483. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  484. selectionBoxOfTorso.Adornee = Torso
  485. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  486. selectionBoxOfTorso.LineThickness = 0.01
  487. selectionBoxOfTorso.Transparency = 0
  488.  
  489. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  490. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  491. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  492. selectionBoxOfRightArm.LineThickness = 0.01
  493. selectionBoxOfRightArm.Transparency = 0
  494.  
  495. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  496. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  497. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  498. selectionBoxOfRightLeg.LineThickness = 0.01
  499. selectionBoxOfRightLeg.Transparency = 0
  500.  
  501. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  502. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  503. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  504. selectionBoxOfLeftArm.LineThickness = 0.01
  505. selectionBoxOfLeftArm.Transparency = 0
  506.  
  507. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  508. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  509. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  510. selectionBoxOfLeftLeg.LineThickness = 0.01
  511. selectionBoxOfLeftLeg.Transparency = 0
  512.  
  513.  
  514.  
  515.  
  516. local Orbd = Instance.new("Part", char)
  517. Orbd.Name = "Orbd"
  518. Orbd.Shape = Enum.PartType.Ball
  519. Orbd.CanCollide = false
  520.  
  521. Orbd.BrickColor = BrickColor.new("Royal purple")
  522.  
  523. Orbd.Transparency = 0
  524. Orbd.Material = "Neon"
  525. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  526. Orbd.TopSurface = Enum.SurfaceType.Smooth
  527. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  528.  
  529. local Weld = Instance.new("Weld", Orbd)
  530. Weld.Part0 = char.Head
  531. Weld.Part1 = Orbd
  532. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  533. local glov = Instance.new("PointLight", Orbd)
  534. glov.Brightness = 3000
  535. glov.Range = 20
  536. glov.Color = Color3.new(255, 0, 255)
  537.  
  538. --------------------------------------------------------
  539. local Orbvc = Instance.new("Part", char)
  540. Orbvc.Name = "Orbvc"
  541. Orbvc.Shape = Enum.PartType.Ball
  542. Orbvc.CanCollide = false
  543.  
  544. Orbvc.BrickColor = BrickColor.new("Royal purple")
  545.  
  546. Orbvc.Transparency = 0
  547. Orbvc.Material = "Neon"
  548. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  549. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  550. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  551.  
  552. local Weld = Instance.new("Weld", Orbvc)
  553. Weld.Part0 = char.Head
  554. Weld.Part1 = Orbvc
  555. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  556. local glo = Instance.new("PointLight", Orbvc)
  557. glo.Brightness = 3000
  558. glo.Range = 20
  559. glo.Color = Color3.new(255, 0, 255)
  560. ----------------------------------------------------
  561.  
  562.  
  563.  
  564.  
  565.  
  566.  
  567.  
  568.  
  569.  
  570.  
  571. function FindNearestTorso(Position,Distance,SinglePlayer)
  572. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  573. local List = {}
  574. for i,v in pairs(workspace:GetChildren())do
  575. if v:IsA("Model")then
  576. if v:findFirstChild("Torso")then
  577. if v ~= char then
  578. if(v.Torso.Position -Position).magnitude <= Distance then
  579. table.insert(List,v)
  580. end
  581. end
  582. end
  583. end
  584. end
  585. return List
  586. end
  587.  
  588.  
  589.  
  590.  
  591. GroundWave1 = function()
  592. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  593. local Colors = {"Royal purple", "Really black"}
  594. local wave = Instance.new("Part", Torso)
  595. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  596. wave.Anchored = true
  597. wave.CanCollide = false
  598. wave.Locked = true
  599. wave.Size = Vector3.new(1, 1, 1)
  600. wave.TopSurface = "Smooth"
  601. wave.BottomSurface = "Smooth"
  602. wave.Transparency = 0.35
  603. wave.CFrame = HandCF
  604. wm = Instance.new("SpecialMesh", wave)
  605. wm.MeshId = "rbxassetid://3270017"
  606. coroutine.wrap(function()
  607. for i = 1, 30, 1 do
  608. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  609. wave.Size = wm.Scale
  610. wave.CFrame = HandCF
  611. wave.Transparency = i/30
  612. wait()
  613. end
  614. wait()
  615. wave:Destroy()
  616. end)()
  617. end
  618. ----------------------------------------------------
  619.  
  620.  
  621. GroundWave3 = function()
  622. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  623. local Colors = {"Royal purple", "Royal purple"}
  624. local wave = Instance.new("Part", torso)
  625. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  626. wave.Anchored = true
  627. wave.CanCollide = false
  628. wave.Locked = true
  629. wave.Size = Vector3.new(1, 1, 1)
  630. wave.TopSurface = "Smooth"
  631. wave.BottomSurface = "Smooth"
  632. wave.Transparency = 0.35
  633. wave.CFrame = HandCF
  634. wm = Instance.new("SpecialMesh", wave)
  635. wm.MeshId = "rbxassetid://3270017"
  636. coroutine.wrap(function()
  637. for i = 1, 14, 1 do
  638. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  639. wave.Size = wm.Scale
  640. wave.CFrame = HandCF
  641. wave.Transparency = i/14
  642. wait()
  643. end
  644. wait()
  645. wave:Destroy()
  646. end)()
  647. end
  648.  
  649.  
  650.  
  651.  
  652.  
  653. local acos = math.acos
  654. local sqrt = math.sqrt
  655. local Vec3 = Vector3.new
  656. local fromAxisAngle = CFrame.fromAxisAngle
  657.  
  658. local function toAxisAngle(CFr)
  659. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  660. local Angle = math.acos((R00+R11+R22-1)/2)
  661. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  662. A = A == 0 and 0.00001 or A
  663. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  664. B = B == 0 and 0.00001 or B
  665. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  666. C = C == 0 and 0.00001 or C
  667. local x = (R21-R12)/sqrt(A)
  668. local y = (R02-R20)/sqrt(B)
  669. local z = (R10-R01)/sqrt(C)
  670. return Vec3(x,y,z),Angle
  671. end
  672.  
  673. local acos = math.acos
  674. local sqrt = math.sqrt
  675. local Vec3 = Vector3.new
  676. local fromAxisAngle = CFrame.fromAxisAngle
  677.  
  678. local function toAxisAngle(CFr)
  679. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  680. local Angle = math.acos((R00+R11+R22-1)/2)
  681. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  682. A = A == 0 and 0.00001 or A
  683. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  684. B = B == 0 and 0.00001 or B
  685. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  686. C = C == 0 and 0.00001 or C
  687. local x = (R21-R12)/sqrt(A)
  688. local y = (R02-R20)/sqrt(B)
  689. local z = (R10-R01)/sqrt(C)
  690. return Vec3(x,y,z),Angle
  691. end
  692.  
  693. function ApplyTrig(Num,Func)
  694. local Min,Max = Func(0),Func(1)
  695. local i = Func(Num)
  696. return (i-Min)/(Max-Min)
  697. --[[if Func == "sin" then
  698. return (math.sin((1-Num)*math.pi)+1)/2
  699. elseif Func == "cos" then
  700. return (math.cos((1-Num)*math.pi)+1)/2
  701. end]]
  702. end
  703.  
  704. function LerpCFrame(CFrame1,CFrame2,Num)
  705. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  706. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  707. end
  708.  
  709.  
  710.  
  711. local togglecamshake = true
  712.  
  713. function camshake(partoz, magn, intens)
  714. if togglecamshake == true then
  715. return
  716. end
  717. for _, guy in pairs(workspace:GetChildren()) do
  718. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  719. coroutine.resume(coroutine.create(function()
  720. local humz = guy:FindFirstChild("Humanoid")
  721. local torse = guy:FindFirstChild("Torso")
  722. for _ = 1, 5 * intens do
  723. wait()
  724. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  725. end
  726. humz.CameraOffset = Vector3.new(0, 0, 0)
  727. end))
  728. end
  729. end
  730. end
  731.  
  732.  
  733. function Crater(Torso,Radius)
  734. Spawn(function()
  735. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  736. local Ignore = {}
  737. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  738. if v.Character ~= nil then
  739. Ignore[#Ignore+1] = v.Character
  740. end
  741. end
  742. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  743. if Hit == nil then return end
  744. local Parts = {}
  745. for i = 1,360,10 do
  746. local P = Instance.new("Part",Torso.Parent)
  747. P.Anchored = true
  748. P.FormFactor = "Custom"
  749. P.BrickColor = BrickColor.new("Royal purple")
  750. P.Material = "Granite"
  751. P.TopSurface = "Smooth"
  752. P.BottomSurface = "Smooth"
  753. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  754. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  755. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  756. if math.random(0,5) == 0 then -- rubble
  757. local P = Instance.new("Part",Torso.Parent)
  758. P.Anchored = true
  759. P.FormFactor = "Custom"
  760. P.BrickColor = BrickColor.new("Royal Purple")
  761. P.Material = Hit.Material
  762. P.TopSurface = "Smooth"
  763. P.BottomSurface = "Smooth"
  764. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  765. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  766. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  767. end
  768. end
  769. for i = 0,1,0.05 do
  770. for i2,v in pairs(Parts) do
  771. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  772. end
  773. wait(0.02)
  774. end
  775. for i,v in pairs(Parts) do
  776. if v[1].Size.X > 2.1 then
  777. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  778. end
  779. v[1].Anchored = false
  780. end
  781. for i = 0,1,0.05 do
  782. for i2,v in pairs(Parts) do
  783. v[1].Transparency = i
  784. if i == 1 then
  785. v[1]:Destroy()
  786. elseif i >= 0.25 then
  787. v[1].CanCollide = false
  788. end
  789. end
  790. wait(0.02)
  791. end
  792. Parts = nil
  793. end)
  794. end
  795.  
  796.  
  797.  
  798. GroundWave = function()
  799. if Transforming == true then
  800. local value = 5
  801. local value2 = 10
  802. local value3 = 20
  803. local sa2 = Instance.new("Sound",Torso)
  804. sa2.SoundId = "rbxassetid://393621716"
  805. sa2.Pitch = 0.5
  806. sa2.Volume = 10
  807. sa2.Looped = false
  808. sa2:Play()
  809. local wave = Instance.new("Part", Torso)
  810. local glowz = Instance.new("ParticleEmitter",wave)
  811. glowz.LightEmission = 100
  812. glowz.Texture = "rbxassetid://284205403"
  813. glowz.Color = ColorSequence.new(wit)
  814. glowz.Size = NumberSequence.new(30)
  815. glowz.Speed = NumberRange.new(25,100)
  816. glowz.LockedToPart = false
  817. glowz.Transparency = NumberSequence.new(0.75)
  818. glowz.RotSpeed = NumberRange.new(-2000,2000)
  819. glowz.Lifetime = NumberRange.new(1)
  820. glowz.Rate = 50000
  821. glowz.VelocitySpread = 9001
  822. local glowz2 = Instance.new("ParticleEmitter",wave)
  823. glowz2.LightEmission = 100
  824. glowz.Texture = "rbxassetid://284205403"
  825. glowz2.Color = ColorSequence.new(wit)
  826. glowz2.Size = NumberSequence.new(30)
  827. glowz2.Speed = NumberRange.new(25,100)
  828. glowz2.LockedToPart = false
  829. glowz2.Transparency = NumberSequence.new(0.75)
  830. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  831. glowz2.Lifetime = NumberRange.new(1)
  832. glowz2.Rate = 50000
  833. glowz2.VelocitySpread = 9001
  834. wave.BrickColor = BrickColor.new("Really black")
  835. wave.Anchored = true
  836. wave.CanCollide = false
  837. wave.Locked = true
  838. wave.Size = Vector3.new(1, 1, 1)
  839. wave.TopSurface = "Smooth"
  840. wave.BottomSurface = "Smooth"
  841. wave.Transparency = 0.35
  842. wave.CFrame = fx.CFrame
  843. wave.Material = "Neon"
  844. wm = Instance.new("SpecialMesh", wave)
  845. wm.MeshType = "Sphere"
  846. wm.Scale = Vector3.new(1,1,1)
  847. local wave2 = Instance.new("Part", Torso)
  848. wave2.BrickColor = TorsoColor
  849. wave2.Anchored = true
  850. wave2.CanCollide = false
  851. wave2.Locked = true
  852. wave2.Size = Vector3.new(1, 1, 1)
  853. wave2.TopSurface = "Smooth"
  854. wave2.BottomSurface = "Smooth"
  855. wave2.Transparency = 0.35
  856. wave2.CFrame = fx.CFrame
  857. wave2.Material = "Neon"
  858. wm2 = Instance.new("SpecialMesh", wave2)
  859. wm2.MeshType = "FileMesh"
  860. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  861. wm2.Scale = Vector3.new(1,1,1)
  862. local wave3 = Instance.new("Part", Torso)
  863. wave3.BrickColor = BrickColor.new("Really black")
  864. wave3.Anchored = true
  865. wave3.CanCollide = false
  866. wave3.Locked = true
  867. wave3.Size = Vector3.new(1, 1, 1)
  868. wave3.TopSurface = "Smooth"
  869. wave3.BottomSurface = "Smooth"
  870. wave3.Transparency = 0.35
  871. wave3.CFrame = fx.CFrame
  872. wave3.Material = "Neon"
  873. wm3 = Instance.new("SpecialMesh", wave3)
  874. wm3.MeshType = "FileMesh"
  875. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  876. wm3.Scale = Vector3.new(1,1,1)
  877. coroutine.wrap(function()
  878. for i = 1, 18, 1 do
  879. value = value - 0.5
  880. value2 = value2 - 0.75*1.5
  881. value3 = value3 - 0.475*1.5
  882. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  883. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  884. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  885. --wave.Size = wm.Scale
  886. wave.CFrame = fx.CFrame
  887. wave.Transparency = i/14
  888. --wave2.Size = wm2.Scale
  889. wave2.CFrame = fx.CFrame
  890. wave2.Rotation = Vector3.new(90, 0, 0)
  891. wave2.Transparency = i/14
  892. --wave3.Size = wm3.Scale
  893. wave3.CFrame = fx.CFrame
  894. wave3.Rotation = Vector3.new(90, 0, 0)
  895. wave3.Transparency = i/14
  896. wait()
  897. glowz.Rate = 0
  898. glowz2.Rate = 0
  899. end
  900. wait()
  901. wave:Destroy()
  902. wave2:Destroy()
  903. wave3:Destroy()
  904. end)()
  905. elseif Transforming == false then
  906. wait()
  907. end
  908. end
  909.  
  910. for i = 1, 100 do rs:wait()
  911. fx.CFrame = Torso.CFrame
  912. end
  913.  
  914. spawn(function()
  915. while wait(1) do
  916. GroundWave()
  917. end
  918. end)
  919.  
  920.  
  921.  
  922.  
  923.  
  924.  
  925. local RbxUtility = LoadLibrary("RbxUtility")
  926. local Create = RbxUtility.Create
  927.  
  928. function RemoveOutlines(part)
  929. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  930. end
  931. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  932. local Part = Create("Part"){
  933. Parent = Parent,
  934. Reflectance = Reflectance,
  935. Transparency = Transparency,
  936. CanCollide = false,
  937. Locked = true,
  938. BrickColor = BrickColor.new(tostring(BColor)),
  939. Name = Name,
  940. Size = Size,
  941. Material = Material,
  942. }
  943. RemoveOutlines(Part)
  944. return Part
  945. end
  946. local Effects = {}
  947.  
  948.  
  949.  
  950. wait(2)
  951. local Muss = Instance.new("Sound",char)
  952. Muss.SoundId = "rbxassetid://333446256"
  953. Muss.Pitch = 0.8
  954. Muss.Volume = 10
  955. Muss.Looped = false
  956. wait(0.1)
  957. Muss:Play()
  958. Transforming = false
  959.  
  960.  
  961. local value2 = 1
  962. for i = 1, 20 do rs:wait()
  963. value2 = value2 - 0.05
  964. glowz.Rate = 0
  965. glowz2.Rate = 0
  966. fx.Transparency = fx.Transparency + (1/20)
  967. fx.CFrame = torso.CFrame
  968. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  969. rs:wait()
  970. end
  971.  
  972.  
  973. local Mus = Instance.new("Sound",char)
  974. Mus.SoundId = "rbxassetid://727951317"
  975. Mus.Pitch = 0.9
  976. Mus.Volume = 3
  977. Mus.Looped = true
  978. wait(11)
  979. Mus:Play()
  980.  
  981. glowz:Destroy()
  982. glowz2:Destroy()
  983. for i = 1,20 do
  984.  
  985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  990. end
  991. wait(1)
  992. for i = 1,20 do
  993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  994. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  995. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  996.  
  997. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  998. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  999.  
  1000. end
  1001.  
  1002.  
  1003. wait(5)
  1004.  
  1005. wait(1.3)
  1006. for i = 1,20 do
  1007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1008.  
  1009.  
  1010. end
  1011. wait(0.4)
  1012. for i = 1,20 do
  1013.  
  1014. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1015. end
  1016. wait(0.6)
  1017. for i = 1,20 do
  1018. wait()
  1019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1024. end
  1025. wait(0.2)
  1026. for i = 1,20 do
  1027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1030.  
  1031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1033.  
  1034. end
  1035. wait()
  1036.  
  1037. camshake(torso, 48, 6)
  1038. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1039. if v:FindFirstChild('Humanoid') then
  1040. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1041. end
  1042. end
  1043.  
  1044.  
  1045.  
  1046.  
  1047. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1048. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1049. end
  1050.  
  1051. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1052. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1053. end
  1054. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1055. TBlast.BrickColor = BrickColor.new("Pink")
  1056. TBlast.Transparency = 1
  1057. TBlast.Anchored = true
  1058. TBlast.CanCollide = false
  1059. TBlast.CFrame = root.CFrame
  1060. TBlast.Size = Vector3.new(2,2,2)
  1061. TBMesh.Parent = TBlast
  1062. TBMesh.MeshType = "Sphere"
  1063. game.Lighting.Brightness = 0
  1064. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1065. game.Lighting.TimeOfDay = 0.1
  1066. game.Lighting.FogEnd = 1000
  1067. game.Lighting.FogColor = TBlast.BrickColor.Color
  1068. game.Lighting.TimeOfDay = "00:00:00"
  1069. game.Lighting.Ambient = Color3.new(0,0,0)
  1070. game.Lighting.FogColor = Color3.new(0,0,0)
  1071. game.Lighting.FogEnd = 500
  1072. game.Lighting.FogStart = 0
  1073. game.Lighting.GlobalShadows = true
  1074.  
  1075.  
  1076.  
  1077. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1078. local valuer = 5
  1079. local valuer2 = 10
  1080. local valuer3 = 15
  1081. local sa2 = Instance.new("Sound",torso)
  1082. sa2.SoundId = "rbxassetid://130972023"
  1083. sa2.Pitch = 1
  1084. sa2.Volume = 5
  1085. sa2.Looped = false
  1086. sa2:Play()
  1087. local sar2 = Instance.new("Sound",torso)
  1088. sar2.SoundId = "rbxassetid://153274423"
  1089. sar2.Pitch = 1
  1090. sar2.Volume = 5
  1091. sar2.Looped = false
  1092. sar2:Play()
  1093. Crater(torso,67)
  1094.  
  1095. GroundWave4 = function()
  1096.  
  1097. local wave = Instance.new("Part", torso)
  1098. wave.BrickColor = BrickColor.new("Royal purple")
  1099. wave.Anchored = true
  1100. wave.CanCollide = false
  1101. wave.Locked = true
  1102. wave.Size = Vector3.new(1, 1, 1)
  1103. wave.TopSurface = "Smooth"
  1104. wave.BottomSurface = "Smooth"
  1105. wave.Transparency = 0.35
  1106. wave.CFrame = fx.CFrame
  1107. wm = Instance.new("SpecialMesh", wave)
  1108. wm.MeshType = "Sphere"
  1109. wm.Scale = Vector3.new(1,1,1)
  1110. coroutine.wrap(function()
  1111. for i = 1, 18, 1 do
  1112. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1113. --wave.Size = wm.Scale
  1114. wave.CFrame = fx.CFrame
  1115. wave.Transparency = i/14
  1116. wait()
  1117. end
  1118. wait()
  1119. wave:Destroy()
  1120. end)()
  1121.  
  1122. end
  1123.  
  1124.  
  1125.  
  1126.  
  1127.  
  1128. GroundWave1()
  1129.  
  1130.  
  1131. CV="Pastel blue"
  1132.  
  1133. local txt = Instance.new("BillboardGui", Char)
  1134. txt.Adornee = Char .Head
  1135. txt.Name = "_status"
  1136. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1137. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1138. local text = Instance.new("TextLabel", txt)
  1139. text.Size = UDim2.new(10, 0, 7, 0)
  1140. text.FontSize = "Size24"
  1141. text.TextScaled = true
  1142. text.TextTransparency = 0
  1143. text.BackgroundTransparency = 1
  1144. text.TextTransparency = 0
  1145. text.TextStrokeTransparency = 0
  1146. text.Font = "Antique"
  1147. text.TextStrokeColor3 = Color3.new(170,0,255)
  1148.  
  1149. v=Instance.new("Part")
  1150. v.Name = "ColorBrick"
  1151. v.Parent=Player.Character
  1152. v.FormFactor="Symmetric"
  1153. v.Anchored=true
  1154. v.CanCollide=false
  1155. v.BottomSurface="Smooth"
  1156. v.TopSurface="Smooth"
  1157. v.Size=Vector3.new(10,5,3)
  1158. v.Transparency=1
  1159. v.CFrame=Char.Torso.CFrame
  1160. v.BrickColor=BrickColor.new(CV)
  1161. v.Transparency=1
  1162. text.TextColor3 = Color3.new(0,0,0)
  1163. v.Shape="Block"
  1164. text.Text = "GOD"
  1165.  
  1166.  
  1167.  
  1168.  
  1169. ROW = function(out, trans, s, wt, t, ang, plus)
  1170. for i = 1, 360, 360/t do
  1171. local c = Instance.new("Part", game.Workspace)
  1172. c.FormFactor = 3
  1173. c.TopSurface = 0
  1174. c.BottomSurface = 0
  1175. c.Size = s
  1176. c.Anchored = true
  1177. c.CanCollide = wt
  1178. c.Material=workspace.Base.Material
  1179. c.Transparency = trans
  1180. c.BrickColor = workspace.Base.BrickColor
  1181. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1182. c.Locked=true
  1183. game.Debris:AddItem(c,15)
  1184. end
  1185. end
  1186.  
  1187. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1188.  
  1189.  
  1190.  
  1191.  
  1192.  
  1193.  
  1194.  
  1195. local wave = Instance.new("Part", torso)
  1196. wave.BrickColor = TorsoColor
  1197. wave.Anchored = true
  1198. wave.CanCollide = false
  1199. wave.Locked = true
  1200. wave.Size = Vector3.new(1, 1, 1)
  1201. wave.TopSurface = "Smooth"
  1202. wave.BottomSurface = "Smooth"
  1203. wave.Transparency = 0.35
  1204. wave.CFrame = HandCF
  1205. wm = Instance.new("SpecialMesh", wave)
  1206. wm.MeshId = "rbxassetid://3270017"
  1207. local wave2 = Instance.new("Part", torso)
  1208. wave2.BrickColor = BrickColor.new("Really black")
  1209. wave2.Anchored = true
  1210. wave2.CanCollide = false
  1211. wave2.Locked = true
  1212. wave2.Size = Vector3.new(1, 1, 1)
  1213. wave2.TopSurface = "Smooth"
  1214. wave2.BottomSurface = "Smooth"
  1215. wave2.Transparency = 0.35
  1216. wave2.CFrame = HandCF
  1217. wm2 = Instance.new("SpecialMesh", wave2)
  1218. wm2.MeshId = "rbxassetid://3270017"
  1219. local wave3 = Instance.new("Part", torso)
  1220. wave3.BrickColor = TorsoColor
  1221. wave3.Anchored = true
  1222. wave3.CanCollide = false
  1223. wave3.Locked = true
  1224. wave3.Size = Vector3.new(1, 1, 1)
  1225. wave3.TopSurface = "Smooth"
  1226. wave3.BottomSurface = "Smooth"
  1227. wave3.Transparency = 0.35
  1228. wave3.CFrame = HandCF
  1229. wm3 = Instance.new("SpecialMesh", wave3)
  1230. wm3.MeshId = "rbxassetid://3270017"
  1231. coroutine.wrap(function()
  1232. for i = 1, 14, 1 do
  1233. valuer = valuer - 0.35
  1234. valuer2 = valuer - 0.45
  1235. valuer3 = valuer3 - 0.475
  1236. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1237. wave.Size = wm.Scale
  1238. wave.CFrame = HandCF
  1239. wave.Transparency = i/14
  1240. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1241. wave2.Size = wm2.Scale
  1242. wave2.CFrame = HandCF
  1243. wave2.Transparency = i/14
  1244. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1245. wave3.Size = wm2.Scale
  1246. wave3.CFrame = HandCF
  1247. wave3.Transparency = i/14
  1248. wait()
  1249. end
  1250. wait()
  1251. wave:Destroy()
  1252. wave2:Destroy()
  1253. end)()
  1254.  
  1255. local torso = game.Players.LocalPlayer.Character.Torso
  1256. local block = Instance.new("Part",torso)
  1257. block.Size = Vector3.new(0.1,0.1,0.1)
  1258. block.Position = block.Position + Vector3.new(2,2,2)
  1259. block.Transparency = 1
  1260. local weld = Instance.new("Weld",torso)
  1261. weld.Part0 = torso
  1262. weld.Part1 = block
  1263. weld.C0 = CFrame.new(0,5,0)
  1264. local tables = {5,4,3,2,1}
  1265. local part = Instance.new("ParticleEmitter")
  1266. part.Parent = game.Players.LocalPlayer.Character.Torso
  1267. part.LockedToPart = true
  1268.  
  1269. part.Texture = "rbxassetid://300899196"
  1270. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1271. part.Transparency = NumberSequence.new(0.7)
  1272. part.Lifetime = NumberRange.new(2)
  1273. part.Rate = 30
  1274. local part2 = Instance.new("ParticleEmitter",block)
  1275. part2.Lifetime = NumberRange.new(5)
  1276. part2.Speed = NumberRange.new(0)
  1277. part2.Size = NumberSequence.new(18)
  1278. part2.LockedToPart = true
  1279. part2.Transparency = NumberSequence.new(0.5)
  1280. part2.Rate = 3
  1281. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1282. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1283. local model = Instance.new("Model",torso)
  1284.  
  1285. local ball0 = Instance.new("Part",model)
  1286. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1287. ball0.Transparency = 0.5
  1288. ball0.BrickColor = BrickColor.new("Royal purple")
  1289. ball0.Size = Vector3.new(1,1,1)
  1290. ball0mesh = Instance.new("SpecialMesh",ball0)
  1291. ball0mesh.MeshType = "Sphere"
  1292. ball0mesh.Scale = Vector3.new(1,1,1)
  1293. ballweld = Instance.new("Weld",model)
  1294. ballweld.Part0 = torso
  1295. ballweld.Part1 = ball0
  1296.  
  1297.  
  1298.  
  1299.  
  1300. for i = 1,15 do
  1301. wait(0.1)
  1302. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1303. part2.Size = NumberSequence.new(15)
  1304. for i = 1 , 3 do
  1305. wait()
  1306. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1307.  
  1308. end
  1309.  
  1310. wait(0.1)
  1311. part2.Size = NumberSequence.new(8)
  1312. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1313. ball0mesh.Scale = Vector3.new(1,1,1)
  1314.  
  1315. end
  1316.  
  1317. hum.WalkSpeed = 16
  1318. Muss.Volume = 8
  1319.  
  1320.  
  1321. Charging = true
  1322. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1323. function FDebris()
  1324. repeat
  1325. local p = Instance.new('Part',Torso)
  1326. p.formFactor = 'Custom'
  1327. p.Size = Vector3.new(1,1,1)
  1328. p.BrickColor = BrickColor.new("Dark indigo")
  1329. p.CanCollide = false
  1330. p.Transparency = 0.2
  1331. p.Anchored = true
  1332. p.Locked=true
  1333. p.Material = "Neon"
  1334. s = math.random(1,40)/10
  1335. local m = Instance.new("BlockMesh",p)
  1336. m.Scale = Vector3.new(s,s,s)
  1337. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1338. --[[coroutine.wrap(function()
  1339. wait(2)
  1340. while Charging == true do
  1341. wait(2)
  1342. GroundWave1()
  1343. wait(2)
  1344. end
  1345. end)()]]--
  1346.  
  1347. spawn(function()
  1348. while rs:wait() do
  1349. if p.Transparency >= 1 then p:Destroy() break end
  1350. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1351. p.Transparency = p.Transparency+0.01
  1352. end
  1353. end)
  1354. wait(.3)
  1355. until Charging == false
  1356. end
  1357.  
  1358.  
  1359. spawn(function()
  1360. while wait(.01)
  1361. do
  1362. FDebris()
  1363. end
  1364. end)
  1365.  
  1366.  
  1367.  
  1368. FloatPart = function()
  1369. local Part = Instance.new('Part',Torso)
  1370. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1371. Part.Anchored = true
  1372. Part.Material = 'Neon'
  1373. Part.CanCollide = false
  1374. Part.BrickColor = BrickColor.new("Royal purple")
  1375. local Mesh = Instance.new('SpecialMesh',Part)
  1376. Mesh.Scale = Vector3.new(4,4,.2)
  1377. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1378. Mesh.VertexColor = Vector3.new(0,170,255)
  1379. spawn(function()
  1380. for i = 1,30 do
  1381. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1382. Part.Transparency = Part.Transparency + .035
  1383. game["Run Service"].RenderStepped:wait()
  1384. end
  1385. Part:Destroy()
  1386. end)
  1387. end;
  1388.  
  1389. DubPart = function()
  1390. local Part = Instance.new('Part',Torso)
  1391. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1392. Part.Anchored = true
  1393. Part.CanCollide = false
  1394. Part.Material = 'Neon'
  1395. Part.BrickColor = BrickColor.new(SecondaryColor)
  1396. local Mesh = Instance.new('SpecialMesh',Part)
  1397. Mesh.Scale = Vector3.new(7,7,.2)
  1398. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1399. Mesh.VertexColor = Vector3.new(0,170,255)
  1400. spawn(function()
  1401. for i = 1,30 do
  1402. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1403. Part.Transparency = Part.Transparency + .035
  1404. game["Run Service"].RenderStepped:wait()
  1405. end
  1406. Part:Destroy()
  1407. end)
  1408. end;
  1409.  
  1410. Fade = function(Item,t)
  1411. spawn(function()
  1412. for i = 1,20 do
  1413. Item.Transparency = Item.Transparency + .05
  1414. if t then
  1415. wait(t)
  1416. else
  1417. wait()
  1418. end
  1419. end
  1420. Item:Destroy()
  1421. end)
  1422. end
  1423.  
  1424. Particle = function(PrimaryColor)
  1425. local Part = Instance.new('Part',Torso)
  1426. Part.BrickColor = BrickColor.new(PrimaryColor)
  1427. Part.Anchored = true
  1428. Part.Transparency = .3
  1429. Part.CanCollide = false
  1430. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1431. local Mesh = Instance.new('BlockMesh',Part)
  1432. Mesh.Scale = Vector3.new(.05,.1,.1)
  1433. spawn(function()
  1434. for i = 1,40 do
  1435. Part.Transparency = Part.Transparency + .0125
  1436. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1437. game["Run Service"].RenderStepped:wait()
  1438. end
  1439. Part:Destroy()
  1440. end)
  1441. end;
  1442.  
  1443. --[[spawn(function()
  1444. while wait() do
  1445. wait(.05)
  1446. FloatPart()
  1447. wait(.08)
  1448. FloatPart()
  1449. wait(.05)
  1450. DubPart()
  1451. wait(.08)
  1452. end
  1453. end)]]
  1454.  
  1455. game["Run Service"].RenderStepped:connect(function(_)
  1456. Particle("Royale purple")
  1457. Particle("Really black")
  1458. Particle("Royal purple")
  1459. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1460. end)
  1461.  
  1462.  
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473.  
  1474.  
  1475.  
  1476.  
  1477. function FindNearestTorso(Position,Distance,SinglePlayer)
  1478. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1479. local List = {}
  1480. for i,v in pairs(workspace:GetChildren())do
  1481. if v:IsA("Model")then
  1482. if v:findFirstChild("Torso")then
  1483. if v ~= char then
  1484. if(v.Torso.Position -Position).magnitude <= Distance then
  1485. table.insert(List,v)
  1486. end
  1487. end
  1488. end
  1489. end
  1490. end
  1491. return List
  1492. end
  1493.  
  1494.  
  1495.  
  1496.  
  1497. vt = Vector3.new
  1498.  
  1499.  
  1500.  
  1501. local player = game.Players.LocalPlayer
  1502. local pchar = player.Character
  1503. local mouse = player:GetMouse()
  1504. local cam = workspace.CurrentCamera
  1505.  
  1506. local rad = math.rad
  1507. bodyparts = {}
  1508. local keysDown = {}
  1509. local flySpeed = 0
  1510. local MAX_FLY_SPEED = 150
  1511.  
  1512. local canFly = false
  1513. local flyToggled = false
  1514.  
  1515. local forward, side = 0, 0
  1516. local lastForward, lastSide = 0, 0
  1517.  
  1518. local floatBP = Instance.new("BodyPosition")
  1519. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1520. local flyBV = Instance.new("BodyVelocity")
  1521. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1522. local turnBG = Instance.new("BodyGyro")
  1523. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1524.  
  1525. mouse.KeyDown:connect(function(key)
  1526. keysDown[key] = true
  1527.  
  1528. if key == "f" then
  1529. flyToggled = not flyToggled
  1530.  
  1531. if not flyToggled then
  1532. stanceToggle = "Normal"
  1533. floatBP.Parent = nil
  1534. flyBV.Parent = nil
  1535. turnBG.Parent = nil
  1536. root.Velocity = Vector3.new()
  1537. pchar.Humanoid.PlatformStand = false
  1538. end
  1539. end
  1540.  
  1541. end)
  1542. mouse.KeyUp:connect(function(key)
  1543. keysDown[key] = nil
  1544. end)
  1545.  
  1546. local function updateFly()
  1547.  
  1548.  
  1549.  
  1550.  
  1551. if not flyToggled then return end
  1552.  
  1553. lastForward = forward
  1554. lastSide = side
  1555.  
  1556. forward = 0
  1557. side = 0
  1558.  
  1559. if keysDown.w then
  1560. forward = forward + 1
  1561. end
  1562. if keysDown.s then
  1563. forward = forward - 1
  1564. end
  1565. if keysDown.a then
  1566. side = side - 1
  1567. end
  1568. if keysDown.d then
  1569. side = side + 1
  1570. end
  1571.  
  1572. canFly = (forward ~= 0 or side ~= 0)
  1573.  
  1574. if canFly then
  1575. stanceToggle = "Floating"
  1576. turnBG.Parent = root
  1577. floatBP.Parent = nil
  1578. flyBV.Parent = root
  1579.  
  1580. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1581. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1582. else
  1583. floatBP.position = root.Position
  1584. floatBP.Parent = root
  1585.  
  1586. flySpeed = flySpeed - 1
  1587. if flySpeed < 0 then flySpeed = 0 end
  1588. end
  1589.  
  1590. local camCF = cam.CoordinateFrame
  1591. local in_forward = canFly and forward or lastForward
  1592. local in_side = canFly and side or lastSide
  1593.  
  1594. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1595.  
  1596. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1597. end
  1598.  
  1599. game:service'RunService'.RenderStepped:connect(function()
  1600. if flyToggled then
  1601. pchar.Humanoid.PlatformStand = true
  1602. end
  1603. updateFly()
  1604. end)
  1605.  
  1606.  
  1607.  
  1608. mouse.KeyDown:connect(function(key)
  1609. if key == "b" then
  1610. hum.WalkSpeed = 0
  1611. if Debounces.CanAttack == true then
  1612. Debounces.CanAttack = false
  1613. Debounces.NoIdl = true
  1614. Debounces.on = true
  1615. v = Instance.new("Sound")
  1616. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1617. v.Parent = char
  1618. v.Looped = false
  1619. v.Pitch = 1
  1620. v.Volume = 3000
  1621. wait(0.01)
  1622. v:Play()
  1623. wait()
  1624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1630. if Debounces.on == false then
  1631. end
  1632. wait()
  1633. end
  1634. wait()
  1635.  
  1636.  
  1637. local function Shockwave7()
  1638. local ENERGY = Instance.new("Part", Char)
  1639. ENERGY.Name = "ENERGY"
  1640. ENERGY.CanCollide = false
  1641. ENERGY.BrickColor = BrickColor.new("Really black")
  1642. ENERGY.Transparency = 0.2
  1643. ENERGY.TopSurface = 0
  1644. ENERGY.BottomSurface = 0
  1645. ENERGY.Anchored = true
  1646. local cm = Instance.new("CylinderMesh", ENERGY)
  1647. cm.Scale = Vector3.new(1, 20, 1)
  1648. ENERGY.Size = Vector3.new(5, 20, 5)
  1649. ENERGY.CFrame = char.Torso.CFrame
  1650. ENERGY.Touched:connect(function(hit)
  1651. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1652. local Occlude = true
  1653. local NotOccludes = {
  1654. char.Name;
  1655. "Wings";
  1656. "Scythe";
  1657. "Thingy";
  1658. "Thingy2"; -- put all of the names in a table pls
  1659. }
  1660. for i,v in pairs(NotOccludes) do
  1661. if hit.Parent.Name == v then
  1662. Occlude = false
  1663. end
  1664. end
  1665. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1666. if Occlude then
  1667. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1668. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1669. end
  1670. end
  1671. end)
  1672. for i = 1, 50 do
  1673. ENERGY.CFrame = char.Torso.CFrame
  1674. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1675. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1676. wait()
  1677. end
  1678. ENERGY:Destroy()
  1679. end
  1680. Shockwave7()
  1681.  
  1682.  
  1683. pt=Instance.new('Part',torso)
  1684. pt.Anchored=true
  1685. pt.CanCollide=false
  1686. pt.Locked = true
  1687. pt.FormFactor='Custom'
  1688. pt.Size=Vector3.new(1,1,1)
  1689. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1690. pt.Transparency=.6
  1691. pt.BrickColor=BrickColor.new('Royal purple')
  1692. msh=Instance.new('SpecialMesh',pt)
  1693. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1694. msh.Scale=Vector3.new(8,4,8)
  1695. pt2=pt:clone()
  1696. pt2.Parent = torso
  1697. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1698. pt2.BrickColor=BrickColor.new("Really black")
  1699. msh2=msh:clone()
  1700. msh2.Parent=pt2
  1701. msh2.Scale=Vector3.new(10,5,10)
  1702.  
  1703. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1704. bl = Instance.new("Part", char)
  1705. bl.Locked = true
  1706. bl.Name = "Shell"
  1707. bl.BrickColor = BrickColor.new("Royal purple")
  1708. bl.Anchored = true
  1709. bl.CanCollide = false
  1710. bl.Transparency = 0
  1711. bl.Reflectance = 0
  1712. bl.BottomSurface = 0
  1713. bl.TopSurface = 0
  1714. bl.Shape = 0
  1715. blm = Instance.new("SpecialMesh",bl)
  1716. blm.MeshType = "Sphere"
  1717. blm.Scale = Vector3.new(1,1,1)
  1718. blm.MeshId = "rbxassetid://9982590"
  1719.  
  1720. coroutine.resume(coroutine.create(function()
  1721. for i=1, math.huge, 4 do
  1722. rs:wait()
  1723. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1724. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1725. bl.Transparency = bl.Transparency + 0.005
  1726. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1727. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1728. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1729. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1730. end
  1731. end))
  1732.  
  1733. for i = 1, 15 do
  1734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1740. if Debounces.on == false then
  1741. break
  1742. end
  1743. wait()
  1744. end
  1745. for i = 1, 15 do
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1752. if Debounces.on == false then
  1753. break
  1754. end
  1755. wait()
  1756. end
  1757. for i = 1, 15 do
  1758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1762. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1763. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1764. if Debounces.on == false then
  1765. break
  1766. end
  1767. wait()
  1768. end
  1769. for i = 1, 15 do
  1770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1776. if Debounces.on == false then
  1777. break
  1778. end
  1779. wait()
  1780. end
  1781. for i = 1, 15 do
  1782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1788. if Debounces.on == false then
  1789. break
  1790. end
  1791. wait()
  1792. end
  1793. for i = 1, 10 do
  1794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1800. if Debounces.on == false then
  1801. break
  1802. end
  1803. wait()
  1804. end
  1805. wait(1.4)
  1806. Debounces.NoIdl = false
  1807. hum.WalkSpeed = 5
  1808. Debounces.on = false
  1809. wait()
  1810. if Debounces.CanAttack == false then
  1811. Debounces.CanAttack = true
  1812. v:Destroy()
  1813. bl:Destroy()
  1814. blm:Destroy()
  1815. pt:Destroy()
  1816. pt2:Destroy()
  1817. msh:Destroy()
  1818. msh2:Destroy()
  1819. end
  1820. end
  1821. end)
  1822.  
  1823.  
  1824.  
  1825.  
  1826.  
  1827. local grabbed = false
  1828. local cf = CFrame.new
  1829. local mr = math.rad
  1830. local angles = CFrame.Angles
  1831. local ud = UDim2.new
  1832. local c3 = Color3.new
  1833. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1834. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1835. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1836. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1837.  
  1838. clerp = function(a, b, t)
  1839. return a:lerp(b, t)
  1840. end
  1841.  
  1842. local RbxUtility = LoadLibrary("RbxUtility")
  1843. local Create = RbxUtility.Create
  1844. RemoveOutlines = function(part)
  1845. part.TopSurface = 10
  1846. end
  1847.  
  1848. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1849. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1850. RemoveOutlines(Part)
  1851. return Part
  1852. end
  1853.  
  1854. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1855. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1856. if Mesh == "SpecialMesh" then
  1857. Msh.MeshType = MeshType
  1858. Msh.MeshId = MeshId
  1859. end
  1860. return Msh
  1861. end
  1862.  
  1863.  
  1864.  
  1865.  
  1866.  
  1867.  
  1868.  
  1869. ArtificialHB = Instance.new("BindableEvent", script)
  1870. ArtificialHB.Name = "Heartbeat"
  1871. script:WaitForChild("Heartbeat")
  1872. frame = 0.033333333333333
  1873. tf = 0
  1874. allowframeloss = false
  1875. tossremainder = false
  1876. lastframe = tick()
  1877. script.Heartbeat:Fire()
  1878. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1879. tf = tf + s
  1880. if frame <= tf then
  1881. if allowframeloss then
  1882. script.Heartbeat:Fire()
  1883. lastframe = tick()
  1884. else
  1885. for i = 1, math.floor(tf / frame) do
  1886. script.Heartbeat:Fire()
  1887. end
  1888. lastframe = tick()
  1889. end
  1890. if tossremainder then
  1891. tf = 0
  1892. else
  1893. tf = tf - frame * math.floor(tf / frame)
  1894. end
  1895. end
  1896. end
  1897. )
  1898. swait = function(num)
  1899. if num == 0 or num == nil then
  1900. ArtificialHB.Event:wait()
  1901. else
  1902. for i = 0, num do
  1903. ArtificialHB.Event:wait()
  1904. end
  1905. end
  1906. end
  1907.  
  1908.  
  1909.  
  1910.  
  1911.  
  1912.  
  1913.  
  1914.  
  1915.  
  1916. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1917. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1918. return Weld
  1919. end
  1920.  
  1921. rayCast = function(Position, Direction, Range, Ignore)
  1922. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1923. end
  1924.  
  1925. CreateSound = function(id, par, vol, pit)
  1926. coroutine.resume(coroutine.create(function()
  1927. local sou = Instance.new("Sound", par or workspace)
  1928. sou.Volume = vol
  1929. sou.Pitch = pit or 1
  1930. sou.SoundId = id
  1931. swait()
  1932. sou:play()
  1933. game:GetService("Debris"):AddItem(sou, 6)
  1934. end
  1935. ))
  1936. end
  1937.  
  1938. local getclosest = function(obj, distance)
  1939. local last, lastx = distance + 1, nil
  1940. for i,v in pairs(workspace:GetChildren()) do
  1941. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1942. local t = v.Torso
  1943. local dist = t.Position - obj.Position.magnitude
  1944. if dist <= distance and dist < last then
  1945. last = dist
  1946. lastx = v
  1947. end
  1948. end
  1949. end
  1950. return lastx
  1951. end
  1952.  
  1953. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1954. if hit.Parent == nil then
  1955. return
  1956. end
  1957. local h = hit.Parent:FindFirstChild("Humanoid")
  1958. for _,v in pairs(hit.Parent:children()) do
  1959. if v:IsA("Humanoid") then
  1960. h = v
  1961. end
  1962. end
  1963. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1964. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1965. return
  1966. end
  1967. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1968. game:GetService("Debris"):AddItem(c, 0.5)
  1969. if HitSound ~= nil and HitPitch ~= nil then
  1970. CreateSound(HitSound, hit, 1, HitPitch)
  1971. end
  1972. local Damage = math.random(minim, maxim)
  1973. local blocked = false
  1974. local block = hit.Parent:findFirstChild("Block")
  1975. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1976. blocked = true
  1977. block.Value = block.Value - 1
  1978. print(block.Value)
  1979. end
  1980. if blocked == false then
  1981. h.Health = h.Health - Damage
  1982. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1983. else
  1984. h.Health = h.Health - Damage / 2
  1985. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1986. end
  1987. if Type == "Knockdown" then
  1988. local hum = hit.Parent.Humanoid
  1989. hum.PlatformStand = true
  1990. coroutine.resume(coroutine.create(function(HHumanoid)
  1991. swait(1)
  1992. HHumanoid.PlatformStand = false
  1993. end
  1994. ), hum)
  1995. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1996. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1997. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1998. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1999. game:GetService("Debris"):AddItem(rl, 0.5)
  2000. else
  2001. do
  2002. if Type == "Debuff" then
  2003. print'hi'
  2004. else
  2005. if Type == "Up" then
  2006. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2007. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2008. else
  2009. do
  2010. if Type == "DarkUp" then
  2011. coroutine.resume(coroutine.create(function()
  2012. for i = 0, 1, 0.1 do
  2013. swait()
  2014. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2015. end
  2016. end
  2017. ))
  2018. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2019. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2020. else
  2021. do
  2022. if Type == "Snare" then
  2023. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2024. game:GetService("Debris"):AddItem(bp, 1)
  2025. else
  2026. do
  2027. if Type == "Freeze" then
  2028. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2029. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2030. hit.Parent.Torso.Anchored = true
  2031. coroutine.resume(coroutine.create(function(Part)
  2032. swait(1.5)
  2033. Part.Anchored = false
  2034. end), hit.Parent.Torso)
  2035. game:GetService("Debris"):AddItem(BodPos, 3)
  2036. game:GetService("Debris"):AddItem(BodGy, 3)
  2037. end
  2038. do
  2039. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2040. game:GetService("Debris"):AddItem(debounce, Delay)
  2041. c = Instance.new("ObjectValue")
  2042. c.Name = "creator"
  2043. c.Value = Player
  2044. c.Parent = h
  2045. game:GetService("Debris"):AddItem(c, 0.5)
  2046. end
  2047. end
  2048. end
  2049. end
  2050. end
  2051. end
  2052. end
  2053. end
  2054. end
  2055. end
  2056. end
  2057. end
  2058.  
  2059. ShowDamage = function(Pos, Text, Time, Color)
  2060. local Rate = 0.033333333333333
  2061. if not Pos then
  2062. local Pos = Vector3.new(0, 0, 0)
  2063. end
  2064. local Text = Text or ""
  2065. local Time = Time or 2
  2066. if not Color then
  2067. local Color = Color3.new(1, 0, 1)
  2068. end
  2069. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2070. EffectPart.Anchored = true
  2071. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2072. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2073. game.Debris:AddItem(EffectPart, Time + 0.1)
  2074. EffectPart.Parent = game:GetService("Workspace")
  2075. delay(0, function()
  2076. local Frames = Time / Rate
  2077. for Frame = 1, Frames do
  2078. wait(Rate)
  2079. local Percent = Frame / Frames
  2080. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2081. TextLabel.TextTransparency = Percent
  2082. end
  2083. if EffectPart and EffectPart.Parent then
  2084. EffectPart:Destroy()
  2085. end
  2086. end
  2087. )
  2088. end
  2089.  
  2090. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2091. for _,c in pairs(workspace:children()) do
  2092. local hum = c:findFirstChild("Humanoid")
  2093. if hum ~= nil then
  2094. local head = c:findFirstChild("Torso")
  2095. if head ~= nil then
  2096. local targ = head.Position - Part.Position
  2097. local mag = targ.magnitude
  2098. if mag <= magni and c.Name ~= Player.Name then
  2099. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2100. end
  2101. end
  2102. end
  2103. end
  2104. end
  2105.  
  2106.  
  2107.  
  2108.  
  2109.  
  2110. local effect = Instance.new("Model", Char)
  2111. effect.Name = "Effects"
  2112.  
  2113.  
  2114.  
  2115.  
  2116.  
  2117. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2118. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2119. prt.Anchored = true
  2120. prt.CFrame = cframe
  2121. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2122. game:GetService("Debris"):AddItem(prt, 10)
  2123. if Type == 1 or Type == nil then
  2124. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2125. else
  2126. if Type == 2 then
  2127. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2128. end
  2129. end
  2130. end
  2131.  
  2132.  
  2133.  
  2134.  
  2135. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2136. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2137. prt.Anchored = true
  2138. prt.CFrame = cframe
  2139. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2140. game:GetService("Debris"):AddItem(prt, 10)
  2141. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2142. end
  2143.  
  2144.  
  2145.  
  2146. local grabbing = false
  2147. WindFloor = function()
  2148.  
  2149. end
  2150.  
  2151.  
  2152.  
  2153. bc = BrickColor.new
  2154. function WindFloor2()
  2155. local shur = Instance.new("Part",char)
  2156. local gahd = Instance.new("Sound",shur)
  2157. gahd.SoundId = "rbxassetid://402981977"
  2158. gahd.Volume = 5
  2159. gahd.Pitch = 0.75
  2160. gahd:Play()
  2161. shur.Transparency = 1
  2162. shur.Material = "Neon"
  2163. shur.BrickColor = bc("Royal purple")
  2164. shur.Anchored = true
  2165. shur.CFrame = mouse.Hit
  2166. shur.Rotation = vt(0,math.random(-500,500),0)
  2167. shur.Size = vt(1,0.2,1)
  2168. shur.CanCollide = false
  2169. local dec = Instance.new("Decal",shur)
  2170. dec.Texture = symbolimg
  2171. dec.Face = "Top"
  2172. local dec2 = dec:Clone()
  2173. dec2.Parent = shur
  2174. dec2.Face = "Bottom"
  2175. local Meshshur = Instance.new("CylinderMesh",shur)
  2176. Meshshur.Scale = vt(0,1,0)
  2177. local value1 = 1*2.25
  2178. for i = 0, 50 do
  2179. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2180. value1 = value1 - 0.015*2.25
  2181. wait(0)
  2182. end
  2183. local spart = Instance.new("Part",char)
  2184. local tick = Instance.new("Sound",spart)
  2185. tick.SoundId = "rbxassetid://414516914"
  2186. tick.Volume = 2.5
  2187. tick.Pitch = 0.45
  2188. tick:Play()
  2189. spart.Size = vt(1,1,1)
  2190. spart.BrickColor = BrickColor.new("Royal purple")
  2191. spart.Transparency = 0.1
  2192. spart.Anchored = true
  2193. spart.CanCollide = false
  2194. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2195. local expld = Instance.new("Explosion", spart)
  2196. expld.BlastRadius = 27.5
  2197. expld.Position = spart.Position
  2198. local mesh = Instance.new("SpecialMesh",spart)
  2199. mesh.MeshType = "FileMesh"
  2200. mesh.Scale = vt(1,0.01,1)
  2201. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2202. local parz = spart:Clone()
  2203. local mshe = parz.Mesh
  2204. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2205. parz.CFrame = spart.CFrame
  2206. parz.Parent = char
  2207. local par2 = spart:Clone()
  2208. local msh = par2.Mesh
  2209. par2.Mesh.MeshType = "Sphere"
  2210. par2.Material = "Neon"
  2211. par2.CFrame = spart.CFrame
  2212. par2.BrickColor = BrickColor.new("Royal purple")
  2213. par2.Parent = char
  2214. local par3 = spart:Clone()
  2215. local msh3 = par2.Mesh
  2216. msh3.Scale = vt(15,0,15)
  2217. par3.Mesh.MeshType = "Sphere"
  2218. par3.Material = "Neon"
  2219. par3.CFrame = spart.CFrame
  2220. par3.BrickColor = BrickColor.new("Royal purple")
  2221. par3.Parent = char
  2222. for i = 0, 150 do
  2223. spart.Transparency = spart.Transparency + 0.01
  2224. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2225. spart.Position = spart.Position
  2226. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2227. par2.Transparency = par2.Transparency + 0.01
  2228. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2229. par2.Position = par2.Position
  2230. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2231. par3.Transparency = par2.Transparency + 0.05
  2232. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2233. par3.Position = par2.Position
  2234. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2235. parz.Transparency = par2.Transparency + 0.01
  2236. mshe.Scale = msh.Scale + vt(4,1,4)
  2237. parz.Position = parz.Position
  2238. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2239. wait(0)
  2240. end
  2241. for i = 0, 100 do
  2242. dec.Transparency = dec.Transparency + 0.015
  2243. dec2.Transparency = dec.Transparency
  2244. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2245. value1 = value1 - 0.015*2.25
  2246. wait(0)
  2247. end
  2248. shur:Destroy()
  2249. par2:Destroy()
  2250. spart:Destroy()
  2251. end
  2252.  
  2253.  
  2254.  
  2255.  
  2256.  
  2257.  
  2258.  
  2259. function BlastStorm()
  2260.  
  2261. local lag = Instance.new("Sound", workspace)
  2262. lag.SoundId = "rbxassetid://752783199"
  2263. lag.Volume = 20000
  2264. lag.Pitch = 1
  2265. lag:Play()
  2266. wait(0)
  2267. local ff = Instance.new("ForceField",char)
  2268. local shur = Instance.new("Part",char)
  2269. local gahd = Instance.new("Sound",char)
  2270. gahd.SoundId = "rbxassetid://402981977"
  2271. gahd.Volume = 2.5
  2272. gahd.Pitch = 0.6
  2273. gahd:Play()
  2274. shur.Transparency = 1
  2275. shur.Material = "Neon"
  2276. shur.BrickColor = bc("Royal purple")
  2277. shur.Anchored = true
  2278. shur.CFrame = mouse.Hit
  2279. shur.Size = vt(1,0.2,1)
  2280. shur.CanCollide = false
  2281. local dec = Instance.new("Decal",shur)
  2282. dec.Texture = symbolimg
  2283. dec.Face = "Top"
  2284. local dec2 = dec:Clone()
  2285. dec2.Parent = shur
  2286. dec2.Face = "Bottom"
  2287. local Meshshur = Instance.new("CylinderMesh",shur)
  2288. Meshshur.Scale = vt(0,1,0)
  2289. local value1 = 1*12.5
  2290. for i = 0, 50 do
  2291. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2292. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2293. value1 = value1 - 0.015*12.5
  2294. wait(0)
  2295. end
  2296.  
  2297. wait(0)
  2298. local spart = Instance.new("Part",char)
  2299. local tick = Instance.new("Sound",char)
  2300. tick.SoundId = "rbxassetid://414516914"
  2301. tick.Volume = 2.5
  2302. tick.Pitch = 0.4
  2303. tick:Play()
  2304. local tickz = Instance.new("Sound",char)
  2305. tickz.SoundId = "rbxassetid://435742675"
  2306. tickz.Volume = 1
  2307. tickz.Pitch = 1
  2308. tickz:Play()
  2309. local tickr = Instance.new("Sound",char)
  2310. tickr.SoundId = "rbxassetid://435742675"
  2311. tickr.Volume = 2.5
  2312. tickr.Pitch = 0.5
  2313. tickr:Play()
  2314. local tickel = Instance.new("Sound",char)
  2315. tickel.SoundId = "rbxassetid://2248511"
  2316. tickel.Volume = 3
  2317. tickel.Pitch = 0.2
  2318. tickel:Play()
  2319. spart.Size = vt(1,1,1)
  2320. spart.BrickColor = BrickColor.new("Royal purple")
  2321. spart.Transparency = 0.1
  2322. spart.Anchored = true
  2323. spart.CanCollide = false
  2324. spart.CFrame = mouse.Hit
  2325. local expld = Instance.new("Explosion", spart)
  2326. expld.BlastRadius = 500000
  2327. expld.Position = spart.Position
  2328. local mesh = Instance.new("SpecialMesh",spart)
  2329. mesh.MeshType = "FileMesh"
  2330. mesh.Scale = vt(1,0.01,1)
  2331. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2332. local parz = spart:Clone()
  2333. local mshe = parz.Mesh
  2334. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2335. parz.CFrame = spart.CFrame
  2336. parz.Parent = char
  2337. local par2 = spart:Clone()
  2338. local msh = par2.Mesh
  2339. par2.Mesh.MeshType = "Sphere"
  2340. par2.Material = "Neon"
  2341. par2.CFrame = spart.CFrame
  2342. par2.BrickColor = BrickColor.new("Royal purple")
  2343. par2.Parent = char
  2344. for i = 0, 200 do
  2345. spart.Transparency = spart.Transparency + 0.005
  2346. mesh.Scale = mesh.Scale + vt(10,1,10)
  2347. spart.Position = spart.Position
  2348. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2349. par2.Transparency = par2.Transparency + 0.005
  2350. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2351. par2.Position = par2.Position
  2352. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2353. parz.Transparency = par2.Transparency + 0.005
  2354. mshe.Scale = msh.Scale + vt(6,1,6)
  2355. parz.Position = parz.Position
  2356. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2357. wait(0)
  2358. end
  2359. ff:Destroy()
  2360. for i = 0, 100 do
  2361. dec.Transparency = dec.Transparency + 0.015
  2362. dec2.Transparency = dec.Transparency
  2363. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2364. value1 = value1 - 0.015*12.5
  2365. wait(0)
  2366. end
  2367. shur:Destroy()
  2368. par2:Destroy()
  2369. spart:Destroy()
  2370. tick:Destroy()
  2371. tickr:Destroy()
  2372. tickz:Destroy()
  2373. tickel:Destroy()
  2374. end
  2375.  
  2376.  
  2377.  
  2378.  
  2379.  
  2380.  
  2381.  
  2382.  
  2383. local maincolor = Color3.new(170/255,0/255,255/255)
  2384.  
  2385.  
  2386.  
  2387. function noobyisscripter()
  2388. local hitted = false
  2389. local valuesize = 5
  2390. local lb = Instance.new("Part")
  2391. lb.Parent = char
  2392. lb.Material = "Neon"
  2393. lb.BrickColor = BrickColor.new(maincolor)
  2394. lb.CanCollide = false
  2395. lb.Shape = "Ball"
  2396. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2397. lb.Anchored = false
  2398. lb.Size = vt(1,1,1)
  2399. local thing = Instance.new("SpecialMesh",lb)
  2400. thing.MeshType = "Sphere"
  2401. local trail = Instance.new("ParticleEmitter",lb)
  2402. trail.Texture = "rbxassetid://296874871"
  2403. trail.LightEmission = 0.95
  2404. trail.Color = ColorSequence.new(maincolor)
  2405. trail.Rate = 10000
  2406. trail.Lifetime = NumberRange.new(1.5)
  2407. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2408. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2409. trail.Speed = NumberRange.new(0,0)
  2410. trail.RotSpeed = NumberRange.new(-500,500)
  2411. local bv = Instance.new("BodyVelocity")
  2412. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2413. bv.velocity = mouse.Hit.lookVector *100
  2414. bv.Parent = lb
  2415. wait(0.1)
  2416. pewdiepie=lb.Touched:connect(function(hit)
  2417. if hitted == false then
  2418. local sd = Instance.new("Sound",lb)
  2419. sd.SoundId = "rbxassetid://138210320"
  2420. sd.Volume = 2.5
  2421. sd:Play()
  2422. hitted = true
  2423. trail.Rate = 0
  2424. lb.Anchored = true
  2425. local explosion = Instance.new("Explosion",lb)
  2426. explosion.BlastRadius = 10
  2427. explosion.Position = lb.Position
  2428. local ex = Instance.new("ParticleEmitter",lb)
  2429. ex.Texture = "rbxassetid://296874871"
  2430. ex.LightEmission = 0.95
  2431. ex.Color = ColorSequence.new(maincolor)
  2432. ex.Rate = 10000
  2433. ex.Lifetime = NumberRange.new(1.75)
  2434. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2435. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2436. ex.Speed = NumberRange.new(25,45)
  2437. ex.VelocitySpread = 90000
  2438. ex.RotSpeed = NumberRange.new(-500,500)
  2439. for i = 0, 19 do
  2440. wait()
  2441. valuesize = valuesize - 0.25
  2442. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2443. end
  2444. ex.Rate = 0
  2445. for i = 0, 9 do
  2446. wait()
  2447. lb.Transparency = lb.Transparency + 0.1
  2448. end
  2449. wait(5)
  2450. lb:Destroy()
  2451. end
  2452. end)
  2453. end
  2454.  
  2455.  
  2456. mouse.KeyDown:connect(function(key)
  2457. if key == "g" then
  2458. if Debounces.CanAttack == true then
  2459. Debounces.CanAttack = false
  2460. Debounces.on = true
  2461. Debounces.NoIdl = true
  2462. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2463. shot1 = Instance.new("Sound",Torso)
  2464. shot1.SoundId = "rbxassetid://200633492"
  2465. shot1.Looped = false
  2466. shot1.Pitch = 3
  2467. shot1.Volume = 400
  2468. shot1:Play()
  2469. Debounces.RPunch = true
  2470. Debounces.LPunch = true
  2471. Debounces.ks = true
  2472. Debounces.ks2 = true
  2473. for i = 1, 3 do
  2474. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2480. if Debounces.on == false then break end
  2481. wait()
  2482. end
  2483. shot1 = Instance.new("Sound",Torso)
  2484. shot1.SoundId = "rbxassetid://200633492"
  2485. shot1.Looped = false
  2486. shot1.Pitch = 3
  2487. shot1.Volume = 400
  2488. shot1:Play()
  2489. wait(0.5)
  2490. noobyisscripter()
  2491. for i = 1, 3 do
  2492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2498. if Debounces.on == false then break end
  2499. wait()
  2500. end
  2501. shot1 = Instance.new("Sound",Torso)
  2502. shot1.SoundId = "rbxassetid://200633492"
  2503. shot1.Looped = false
  2504. shot1.Pitch = 3
  2505. shot1.Volume = 400
  2506. shot1:Play()
  2507. wait(0.5)
  2508. noobyisscripter()
  2509. for i = 1, 3 do
  2510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2516. if Debounces.on == false then break end
  2517. wait()
  2518. end
  2519. shot1 = Instance.new("Sound",Torso)
  2520. shot1.SoundId = "rbxassetid://200633492"
  2521. shot1.Looped = false
  2522. shot1.Pitch = 3
  2523. shot1.Volume = 400
  2524. shot1:Play()
  2525. wait(0.5)
  2526. noobyisscripter()
  2527. for i = 1, 3 do
  2528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2534. if Debounces.on == false then break end
  2535. wait()
  2536. end
  2537. shot1 = Instance.new("Sound",Torso)
  2538. shot1.SoundId = "rbxassetid://200633492"
  2539. shot1.Looped = false
  2540. shot1.Pitch = 3
  2541. shot1.Volume = 400
  2542. shot1:Play()
  2543. wait(0.5)
  2544. noobyisscripter()
  2545. for i = 1, 3 do
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2552. if Debounces.on == false then break end
  2553. wait()
  2554. end
  2555. shot1 = Instance.new("Sound",Torso)
  2556. shot1.SoundId = "rbxassetid://200633492"
  2557. shot1.Looped = false
  2558. shot1.Pitch = 3
  2559. shot1.Volume = 400
  2560. shot1:Play()
  2561. wait(0.5)
  2562. noobyisscripter()
  2563. for i = 1, 3 do
  2564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2570. if Debounces.on == false then break end
  2571. wait()
  2572. end
  2573. shot1 = Instance.new("Sound",Torso)
  2574. shot1.SoundId = "rbxassetid://200633492"
  2575. shot1.Looped = false
  2576. shot1.Pitch = 3
  2577. shot1.Volume = 400
  2578. shot1:Play()
  2579. wait(0.5)
  2580. noobyisscripter()
  2581. for i = 1, 3 do
  2582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2588. if Debounces.on == false then break end
  2589. wait()
  2590. end
  2591. shot1 = Instance.new("Sound",Torso)
  2592. shot1.SoundId = "rbxassetid://200633492"
  2593. shot1.Looped = false
  2594. shot1.Pitch = 3
  2595. shot1.Volume = 400
  2596. shot1:Play()
  2597. wait(0.5)
  2598. noobyisscripter()
  2599. for i = 1, 3 do
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2606. if Debounces.on == false then break end
  2607. wait()
  2608. end
  2609. shot1 = Instance.new("Sound",Torso)
  2610. shot1.SoundId = "rbxassetid://200633492"
  2611. shot1.Looped = false
  2612. shot1.Pitch = 3
  2613. shot1.Volume = 400
  2614. shot1:Play()
  2615. wait(0.5)
  2616. noobyisscripter()
  2617. for i = 1, 3 do
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2624. if Debounces.on == false then break end
  2625. wait()
  2626. end
  2627. shot1 = Instance.new("Sound",Torso)
  2628. shot1.SoundId = "rbxassetid://200633492"
  2629. shot1.Looped = false
  2630. shot1.Pitch = 3
  2631. shot1.Volume = 400
  2632. shot1:Play()
  2633. wait(0.5)
  2634. noobyisscripter()
  2635. for i = 1, 3 do
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2642. if Debounces.on == false then break end
  2643. wait()
  2644. end
  2645. shot1 = Instance.new("Sound",Torso)
  2646. shot1.SoundId = "rbxassetid://200633492"
  2647. shot1.Looped = false
  2648. shot1.Pitch = 3
  2649. shot1.Volume = 400
  2650. shot1:Play()
  2651. wait(0.5)
  2652. noobyisscripter()
  2653. for i = 1, 3 do
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2660. if Debounces.on == false then break end
  2661. wait()
  2662. end
  2663. shot1 = Instance.new("Sound",Torso)
  2664. shot1.SoundId = "rbxassetid://200633492"
  2665. shot1.Looped = false
  2666. shot1.Pitch = 3
  2667. shot1.Volume = 400
  2668. shot1:Play()
  2669. wait(0.5)
  2670. noobyisscripter()
  2671. for i = 1, 3 do
  2672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2678. if Debounces.on == false then break end
  2679. wait()
  2680. end
  2681. shot1 = Instance.new("Sound",Torso)
  2682. shot1.SoundId = "rbxassetid://200633492"
  2683. shot1.Looped = false
  2684. shot1.Pitch = 3
  2685. shot1.Volume = 400
  2686. shot1:Play()
  2687. wait(0.5)
  2688. noobyisscripter()
  2689. for i = 1, 3 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2696. if Debounces.on == false then break end
  2697. wait()
  2698. end
  2699. shot1 = Instance.new("Sound",Torso)
  2700. shot1.SoundId = "rbxassetid://200633492"
  2701. shot1.Looped = false
  2702. shot1.Pitch = 3
  2703. shot1.Volume = 400
  2704. shot1:Play()
  2705. wait(0.5)
  2706. noobyisscripter()
  2707. for i = 1, 3 do
  2708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2714. if Debounces.on == false then break end
  2715. wait()
  2716. end
  2717. shot1 = Instance.new("Sound",Torso)
  2718. shot1.SoundId = "rbxassetid://200633492"
  2719. shot1.Looped = false
  2720. shot1.Pitch = 3
  2721. shot1.Volume = 400
  2722. shot1:Play()
  2723. wait(0.5)
  2724. noobyisscripter()
  2725. for i = 1, 3 do
  2726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2732. if Debounces.on == false then break end
  2733. wait()
  2734. end
  2735. shot1 = Instance.new("Sound",Torso)
  2736. shot1.SoundId = "rbxassetid://200633492"
  2737. shot1.Looped = false
  2738. shot1.Pitch = 3
  2739. shot1.Volume = 400
  2740. shot1:Play()
  2741. wait(0.5)
  2742. noobyisscripter()
  2743. for i = 1, 3 do
  2744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2750. if Debounces.on == false then break end
  2751. wait()
  2752. end
  2753. shot1 = Instance.new("Sound",Torso)
  2754. shot1.SoundId = "rbxassetid://200633492"
  2755. shot1.Looped = false
  2756. shot1.Pitch = 3
  2757. shot1.Volume = 400
  2758. shot1:Play()
  2759. wait(0.5)
  2760. noobyisscripter()
  2761. for i = 1, 3 do
  2762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2768. if Debounces.on == false then break end
  2769. wait()
  2770. end
  2771. shot1 = Instance.new("Sound",Torso)
  2772. shot1.SoundId = "rbxassetid://200633492"
  2773. shot1.Looped = false
  2774. shot1.Pitch = 3
  2775. shot1.Volume = 400
  2776. shot1:Play()
  2777. wait(0.5)
  2778. noobyisscripter()
  2779. for i = 1, 3 do
  2780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2786. if Debounces.on == false then break end
  2787. wait()
  2788. end
  2789. shot1 = Instance.new("Sound",Torso)
  2790. shot1.SoundId = "rbxassetid://200633492"
  2791. shot1.Looped = false
  2792. shot1.Pitch = 3
  2793. shot1.Volume = 400
  2794. shot1:Play()
  2795. wait(0.5)
  2796. noobyisscripter()
  2797. for i = 1, 3 do
  2798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2804. if Debounces.on == false then break end
  2805. wait()
  2806. end
  2807. shot1 = Instance.new("Sound",Torso)
  2808. shot1.SoundId = "rbxassetid://200633492"
  2809. shot1.Looped = false
  2810. shot1.Pitch = 3
  2811. shot1.Volume = 400
  2812. shot1:Play()
  2813. wait(0.5)
  2814. noobyisscripter()
  2815. for i = 1, 3 do
  2816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2822. if Debounces.on == false then break end
  2823. wait()
  2824. end
  2825.  
  2826. Debounces.LPunch = false
  2827. Debounces.RPunch = false
  2828. Debounces.ks = false
  2829. Debounces.ks2 = false
  2830. if Debounces.CanAttack == false then
  2831. Debounces.CanAttack = true
  2832. Debounces.on = false
  2833. Debounces.NoIdl = false
  2834. end
  2835. end
  2836. end
  2837. end)
  2838.  
  2839.  
  2840.  
  2841.  
  2842. mouse.KeyDown:connect(function(key)
  2843. if key == "r" then
  2844.  
  2845. if Debounces.CanAttack == true then
  2846. Debounces.CanAttack = false
  2847. Debounces.NoIdl = true
  2848. Debounces.on = true
  2849. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2850. function FindNearestTorso(Position,Distance,SinglePlayer)
  2851. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2852. local List = {}
  2853. for i,v in pairs(workspace:GetChildren())do
  2854. if v:IsA("Model")then
  2855. if v:findFirstChild("Torso")then
  2856. if v ~= char then
  2857. if(v.Torso.Position -Position).magnitude <= Distance then
  2858. table.insert(List,v)
  2859. end
  2860. end
  2861. end
  2862. end
  2863. end
  2864. return List
  2865. end
  2866. z = Instance.new("Sound",hed)
  2867. z.SoundId = "rbxassetid://232213955"
  2868. z.Pitch = 1
  2869. z.Volume = 1
  2870. wait(0.2)
  2871. z:Play()
  2872. sp = Instance.new("Part",hed)
  2873. sp.Anchored = true
  2874. sp.CanCollide = false
  2875. sp.Locked = false
  2876. sp.Transparency = 0
  2877. sp.Material = "Neon"
  2878. sp.Size = Vector3.new(1,1,1)
  2879. sp.TopSurface = "SmoothNoOutlines"
  2880. sp.BottomSurface = "SmoothNoOutlines"
  2881. sp.BrickColor = BrickColor.new("Royal purple")
  2882. spm = Instance.new("SpecialMesh",sp)
  2883. spm.MeshType = "Sphere"
  2884. spm.Scale = Vector3.new(100,100,100)
  2885. sp2 = Instance.new("Part", rarm)
  2886. sp2.Name = "Energy"
  2887. sp2.BrickColor = BrickColor.new("Royal purple")
  2888. sp2.Size = Vector3.new(1,1,1)
  2889. sp2.Shape = "Ball"
  2890. sp2.CanCollide = false
  2891. sp2.Anchored = true
  2892. sp2.Locked = true
  2893. sp2.TopSurface = 0
  2894. sp2.BottomSurface = 0
  2895. sp2.Transparency = 1
  2896. spm2 = Instance.new("SpecialMesh",sp2)
  2897. spm2.MeshId = "rbxassetid://9982590"
  2898. spm2.Scale = Vector3.new(100,100,100)
  2899. for i = 1, 20 do
  2900. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2901. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2907. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2908. if Debounces.on == false then break end
  2909. rs:wait()
  2910. end
  2911. for i = 1, 100, 20 do rs:wait()
  2912. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2913. end
  2914. for i = 1, 20 do
  2915. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2922. if Debounces.on == false then break end
  2923. rs:wait()
  2924. end
  2925. sp.Transparency = 0
  2926. for i = 1, 20 do
  2927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2933. if Debounces.on == false then break end
  2934. rs:wait()
  2935. end
  2936. wait(1)
  2937. sp.Transparency = 0
  2938. sp2.Transparency = 0.84
  2939. for i = 1, 20 do
  2940. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2941. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2942. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2949. if Debounces.on == false then break end
  2950. rs:wait()
  2951. end
  2952. for i = 1, 2880, 50 do
  2953. rs:wait()
  2954. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2955. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2956. rs:wait()
  2957. end
  2958. sp:Destroy()
  2959. sp2:Destroy()
  2960. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2961. local X = Instance.new("Part",char)
  2962. local O = Instance.new("ObjectValue",X)
  2963. O.Name = "creator"
  2964. X.Locked = true
  2965. X.Name = "Shell"
  2966. X.Anchored = false
  2967. X.CanCollide = false
  2968. X.Transparency = 0
  2969. X.Reflectance = 0
  2970. X.BottomSurface = 0
  2971. X.TopSurface = 0
  2972. X.Shape = 0
  2973. local V = Instance.new("ObjectValue",X)
  2974. V.Value = char
  2975. V.Name = "creator"
  2976. X.BrickColor = BrickColor.new("Royal purple")
  2977. X.Size = Vector3.new(1,1,1)
  2978. X.Material = "Neon"
  2979. local Z = Instance.new("SpecialMesh",X)
  2980. Z.MeshType = "Sphere"
  2981. Z.Scale = Vector3.new(100,100,100)
  2982. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2983. local bv = Instance.new("BodyVelocity",X)
  2984. bv.maxForce = Vector3.new(99999,99999,99999)
  2985. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2986. bv.velocity = X.CFrame.lookVector*65
  2987.  
  2988. Explode = X.Touched:connect(function(hit)
  2989.  
  2990. local cf = X.CFrame
  2991. bv:Destroy()
  2992. X.Anchored = true
  2993. Z:Remove()
  2994. Explode:disconnect()
  2995.  
  2996. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2997. for i = 1, 360, 360/t do
  2998. local c = Instance.new("Part", game.Workspace)
  2999. c.FormFactor = 3
  3000. c.TopSurface = 0
  3001. c.BottomSurface = 0
  3002. c.Size = s
  3003. c.Anchored = true
  3004. c.CanCollide = wt
  3005. c.Material=workspace.Base.Material
  3006. c.Transparency = trans
  3007. c.BrickColor = workspace.Base.BrickColor
  3008. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3009. c.Locked=true
  3010. game.Debris:AddItem(c,25)
  3011. end
  3012. end
  3013.  
  3014. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3015.  
  3016.  
  3017. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3018. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3019. if part then
  3020. local cfremz = CFrame.new(positi)
  3021. debris(cfremz, part, 30)
  3022. end
  3023.  
  3024. X.Size = Vector3.new(6,6,6)
  3025. X.Touched:connect(function(hit) end)
  3026. X.CanCollide = false
  3027. local part3 = Instance.new("Part", rarm)
  3028. part3.Anchored=true
  3029. part3.CanCollide=false
  3030. part3.Locked = true
  3031. part3.TopSurface = "SmoothNoOutlines"
  3032. part3.BottomSurface = "SmoothNoOutlines"
  3033. part3.FormFactor='Custom'
  3034. part3.Size=Vector3.new(2,2, 2)
  3035. part3.CFrame=X.CFrame
  3036. part3.Transparency=0
  3037. part3.BrickColor=TorsoColor
  3038. local mesh3 = Instance.new("SpecialMesh",part3)
  3039. mesh3.MeshType = "Sphere"
  3040. mesh3.Scale = Vector3.new(2,2,2)
  3041. --debris:AddItem(X,8)
  3042. local part4 = Instance.new("Part", rarm)
  3043. part4.Material = "Neon"
  3044. part4.Anchored=true
  3045. part4.CanCollide=false
  3046. part4.Locked = true
  3047. part4.TopSurface = "SmoothNoOutlines"
  3048. part4.BottomSurface = "SmoothNoOutlines"
  3049. part4.FormFactor='Custom'
  3050. part4.Size=Vector3.new(2,2, 2)
  3051. part4.CFrame=X.CFrame
  3052. part4.Transparency=0
  3053. part4.BrickColor=BrickColor.new("Black")
  3054. local mesh4 = Instance.new("SpecialMesh",part4)
  3055. mesh4.MeshType = "Sphere"
  3056. mesh4.Scale = Vector3.new(1,1,1)
  3057. local part7 = Instance.new("Part", rarm)
  3058. part7.Material = "Neon"
  3059. part7.Anchored=true
  3060. part7.CanCollide=false
  3061. part7.Locked = true
  3062. part7.TopSurface = "SmoothNoOutlines"
  3063. part7.BottomSurface = "SmoothNoOutlines"
  3064. part7.FormFactor='Custom'
  3065. part7.Size=Vector3.new(2,2, 2)
  3066. part7.CFrame=X.CFrame
  3067. part7.Transparency=0
  3068. part7.BrickColor=BrickColor.new("Really black")
  3069. local mesh7 = Instance.new("SpecialMesh",part7)
  3070. mesh7.MeshType = "Sphere"
  3071. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3072. --[[X.Touched:connect(function(ht)
  3073. hit = ht.Parent
  3074. if ht and hit:IsA("Model") then
  3075. if hit:FindFirstChild("Humanoid") then
  3076. if hit.Name ~= p.Name then
  3077. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3078. wait(.3)
  3079. end
  3080. end
  3081. elseif ht and hit:IsA("Hat") then
  3082. if hit.Parent.Name ~= p.Name then
  3083. if hit.Parent:FindFirstChild("Humanoid") then
  3084. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3085. wait(.3)
  3086. end
  3087. end
  3088. end
  3089. end)
  3090. part3.Touched:connect(function(ht)
  3091. hit = ht.Parent
  3092. if ht and hit:IsA("Model") then
  3093. if hit:FindFirstChild("Humanoid") then
  3094. if hit.Name ~= p.Name then
  3095. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3096. wait(.3)
  3097. end
  3098. end
  3099. elseif ht and hit:IsA("Hat") then
  3100. if hit.Parent.Name ~= p.Name then
  3101. if hit.Parent:FindFirstChild("Humanoid") then
  3102. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3103. wait(.3)
  3104. end
  3105. end
  3106. end
  3107. end)]]--
  3108. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3109. if v:FindFirstChild('Humanoid') then
  3110. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3111. v.Humanoid.PlatformStand = true
  3112. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3113. end
  3114. end
  3115.  
  3116. local acos = math.acos
  3117. local sqrt = math.sqrt
  3118. local Vec3 = Vector3.new
  3119. local fromAxisAngle = CFrame.fromAxisAngle
  3120.  
  3121. local function toAxisAngle(CFr)
  3122. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3123. local Angle = math.acos((R00+R11+R22-1)/2)
  3124. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3125. A = A == 0 and 0.00001 or A
  3126. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3127. B = B == 0 and 0.00001 or B
  3128. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3129. C = C == 0 and 0.00001 or C
  3130. local x = (R21-R12)/sqrt(A)
  3131. local y = (R02-R20)/sqrt(B)
  3132. local z = (R10-R01)/sqrt(C)
  3133. return Vec3(x,y,z),Angle
  3134. end
  3135.  
  3136. function ApplyTrig(Num,Func)
  3137. local Min,Max = Func(0),Func(1)
  3138. local i = Func(Num)
  3139. return (i-Min)/(Max-Min)
  3140. end
  3141.  
  3142. function LerpCFrame(CFrame1,CFrame2,Num)
  3143. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3144. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3145. end
  3146.  
  3147. function Crater(Torso,Radius)
  3148. Spawn(function()
  3149. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3150. local Ignore = {}
  3151. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3152. if v.Character ~= nil then
  3153. Ignore[#Ignore+1] = v.Character
  3154. end
  3155. end
  3156. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3157. if Hit == nil then return end
  3158. local Parts = {}
  3159. for i = 1,360,10 do
  3160. local P = Instance.new("Part",Torso.Parent)
  3161. P.Anchored = true
  3162. P.FormFactor = "Custom"
  3163. P.BrickColor = Hit.BrickColor
  3164. P.Material = Hit.Material
  3165. P.TopSurface = "Smooth"
  3166. P.BottomSurface = "Smooth"
  3167. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3168. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3169. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3170. if math.random(0,5) == 0 then -- rubble
  3171. local P = Instance.new("Part",Torso.Parent)
  3172. P.Anchored = true
  3173. P.FormFactor = "Custom"
  3174. P.BrickColor = Hit.BrickColor
  3175. P.Material = Hit.Material
  3176. P.TopSurface = "Smooth"
  3177. P.BottomSurface = "Smooth"
  3178. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3179. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3180. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3181. end
  3182. end
  3183. for i = 0,1,0.05 do
  3184. for i2,v in pairs(Parts) do
  3185. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3186. end
  3187. wait(0.02)
  3188. end
  3189. for i,v in pairs(Parts) do
  3190. if v[1].Size.X > 2.1 then
  3191. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3192. end
  3193. v[1].Anchored = false
  3194. end
  3195. for i = 0,1,0.05 do
  3196. for i2,v in pairs(Parts) do
  3197. v[1].Transparency = i
  3198. if i == 1 then
  3199. v[1]:Destroy()
  3200. elseif i >= 0.25 then
  3201. v[1].CanCollide = false
  3202. end
  3203. end
  3204. wait(0.02)
  3205. end
  3206. Parts = nil
  3207. end)
  3208. end
  3209.  
  3210.  
  3211. Part = function(x,y,z,color,tr,cc,an,parent)
  3212. local p = Instance.new('Part',parent or Weapon)
  3213. p.formFactor = 'Custom'
  3214. p.Size = Vector3.new(x,y,z)
  3215. p.BrickColor = BrickColor.new(color)
  3216. p.CanCollide = cc
  3217. p.Transparency = tr
  3218. p.Anchored = an
  3219. p.TopSurface,p.BottomSurface = 0,0
  3220. p.Locked=true
  3221. p:BreakJoints()
  3222. return p end
  3223.  
  3224. Mesh = function(par,num,x,y,z)
  3225. local msh = _
  3226. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3227. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3228. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3229. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3230. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3231. end msh.Scale = Vector3.new(x,y,z)
  3232. return msh end
  3233.  
  3234. function explosion(col1,col2,cfr,sz,rng,dmg)
  3235. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3236. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3237. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3238. v1,v2,v3=sz.x,sz.y,sz.z
  3239. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3240. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3241. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3242. a.CFrame=cfr
  3243. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3244. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3245.  
  3246. Spawn(function()
  3247. while wait() do
  3248. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3249. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3250. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3251. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3252. a.Transparency=a.Transparency+0.05
  3253. a2.Transparency=a2.Transparency+0.05
  3254. a3.Transparency=a3.Transparency+0.05
  3255. end
  3256. end)
  3257. end
  3258.  
  3259. Crater(X,120)
  3260. Crater(X,220)
  3261. Crater(X,320)
  3262. z = Instance.new("Sound",workspace)
  3263. z.SoundId = "rbxassetid://231917744"
  3264. z.Pitch = .5
  3265. z.Volume = 5
  3266. z1 = Instance.new("Sound",workspace)
  3267. z1.SoundId = "rbxassetid://231917744"
  3268. z1.Pitch = .5
  3269. z1.Volume = 5
  3270. z2 = Instance.new("Sound",workspace)
  3271. z2.SoundId = "rbxassetid://231917744"
  3272. z2.Pitch = .5
  3273. z2.Volume = 5
  3274. z3 = Instance.new("Sound",workspace)
  3275. z3.SoundId = "rbxassetid://245537790"
  3276. z3.Pitch = .7
  3277. z3.Volume = 5
  3278. z4 = Instance.new("Sound",workspace)
  3279. z4.SoundId = "rbxassetid://245537790"
  3280. z4.Pitch = .7
  3281. z4.Volume = 5
  3282. z4a = Instance.new("Sound",workspace)
  3283. z4a.SoundId = "rbxassetid://419447292"
  3284. z4a.Pitch = 1
  3285. z4a.Volume = 5
  3286. z3a = Instance.new("Sound",workspace)
  3287. z3a.SoundId = "rbxassetid://421328847"
  3288. z3a.Pitch = 1
  3289. z3a.Volume = 5
  3290. wait(0.1)
  3291. z:Play()
  3292. z1:Play()
  3293. z2:Play()
  3294. z3:Play()
  3295. z4:Play()
  3296. z3a:Play()
  3297. z4a:Play()
  3298.  
  3299. local part=Instance.new('Part',rarm)
  3300. part.Anchored=true
  3301. part.CanCollide=false
  3302. part.Locked = true
  3303. part.FormFactor='Custom'
  3304. part.Size=Vector3.new(2,2,2)
  3305. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3306. part.Transparency=0
  3307. part.BrickColor=BrickColor.new('Really black')
  3308. local mesh=Instance.new('SpecialMesh',part)
  3309. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3310. mesh.Scale=Vector3.new(4,4,4)
  3311. local part2=part:clone()
  3312. part2.Parent = rarm
  3313. part2.BrickColor=TorsoColor
  3314. local part5=part:clone()
  3315. part5.Parent = rarm
  3316. part5.BrickColor=TorsoColor
  3317. local part6=part:clone()
  3318. part6.Parent = rarm
  3319. part6.BrickColor=BrickColor.new("Black")
  3320. local mesh2=mesh:clone()
  3321. mesh2.Parent=part2
  3322. mesh2.Scale=Vector3.new(6, 6, 6)
  3323. local mesh5=mesh:clone()
  3324. mesh5.Parent=part5
  3325. mesh5.Scale=Vector3.new(6, 6, 6)
  3326. local mesh6=mesh:clone()
  3327. mesh6.Parent=part6
  3328. mesh6.Scale=Vector3.new(6, 6, 6)
  3329. local blast = Instance.new("Part", rarm)
  3330. blast.BrickColor = BrickColor.new("Really black")
  3331. blast.Anchored = true
  3332. blast.CanCollide = false
  3333. blast.Locked = true
  3334. blast.Size = Vector3.new(2, 2, 2)
  3335. blast.TopSurface = "Smooth"
  3336. blast.BottomSurface = "Smooth"
  3337. blast.Transparency = 0
  3338. blast.CFrame = HandCF
  3339. local bm = Instance.new("SpecialMesh", blast)
  3340. bm.Scale = Vector3.new(10,2,10)
  3341. bm.MeshId = "rbxassetid://3270017"
  3342. local blast2 = Instance.new("Part", rarm)
  3343. blast2.BrickColor = BrickColor.new("Really black")
  3344. blast2.Anchored = true
  3345. blast2.CanCollide = false
  3346. blast2.Locked = true
  3347. blast2.Size = Vector3.new(2, 2, 2)
  3348. blast2.TopSurface = "Smooth"
  3349. blast2.BottomSurface = "Smooth"
  3350. blast2.Transparency = 0
  3351. blast2.CFrame = HandCF
  3352. local bm2 = Instance.new("SpecialMesh", blast2)
  3353. bm2.Scale = Vector3.new(6,2,6)
  3354. bm2.MeshId = "rbxassetid://3270017"
  3355. local blast3 = Instance.new("Part", rarm)
  3356. blast3.BrickColor = BrickColor.new("Really black")
  3357. blast3.Anchored = true
  3358. blast3.CanCollide = false
  3359. blast3.Locked = true
  3360. blast3.Size = Vector3.new(1, 1, 1)
  3361. blast3.TopSurface = "Smooth"
  3362. blast3.BottomSurface = "Smooth"
  3363. blast3.Transparency = 0
  3364. blast3.CFrame = HandCF
  3365. local bm3 = Instance.new("SpecialMesh", blast3)
  3366. bm3.Scale = Vector3.new(6,2,6)
  3367. bm3.MeshId = "rbxassetid://3270017"
  3368. for i = 1,120 do rs:wait()
  3369. X.Transparency = X.Transparency + (1/120)
  3370. part.Transparency = part.Transparency + (1/120)
  3371. part2.Transparency = part2.Transparency + (1/120)
  3372. part3.Transparency = part3.Transparency + (1/120)
  3373. part4.Transparency = part4.Transparency + (1/120)
  3374. part5.Transparency = part5.Transparency + (1/120)
  3375. part6.Transparency = part6.Transparency + (1/120)
  3376. part7.Transparency = part7.Transparency + (1/120)
  3377. blast.Transparency = blast.Transparency + (1/120)
  3378. blast2.Transparency = blast2.Transparency + (1/120)
  3379. blast3.Transparency = blast3.Transparency + (1/120)
  3380. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3381. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3382. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3383. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3384. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3385. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3386. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3387. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3388. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3389. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3390. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3391. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3392. X.CFrame = cf
  3393. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3394. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3395. part3.CFrame=X.CFrame
  3396. part4.CFrame=X.CFrame
  3397. part7.CFrame=X.CFrame
  3398. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3399. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3400. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3401. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3402. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3403. rs:wait()
  3404. end
  3405. X:Destroy()
  3406. part:Destroy()
  3407. part2:Destroy()
  3408. part3:Destroy()
  3409. part4:Destroy()
  3410. part5:Destroy()
  3411. part6:Destroy()
  3412. blast:Destroy()
  3413. blast2:Destroy()
  3414. blast3:Destroy()
  3415. z:Destroy()
  3416. z1:Destroy()
  3417. z2:Destroy()
  3418. z3:Destroy()
  3419. z4:Destroy()
  3420. for i = 1, 20 do
  3421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3427. if Debounces.on == false then break end
  3428. rs:wait()
  3429. end
  3430. if Debounces.CanAttack == false then
  3431. Debounces.CanAttack = true
  3432. Debounces.NoIdl = false
  3433. Debounces.on = false
  3434. end
  3435. end)
  3436. end
  3437. end
  3438. end)
  3439.  
  3440.  
  3441.  
  3442.  
  3443.  
  3444.  
  3445.  
  3446. WindFloor = function()
  3447. local useRageVer = false
  3448. local locor = 0
  3449. if TrackFunction ~= nil then
  3450. TrackFunction:disconnect()
  3451. TrackFunction = nil
  3452. end
  3453. Ult = true
  3454. Ragemode = false
  3455. CanInterrupt(false)
  3456. PlayerIsAttacking = true
  3457. local cl = 0
  3458. local clastframe = lastframe
  3459. BodyVel.velocity = Vector3.new()
  3460. local CPlane = MousePlane()
  3461. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3462. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3463. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3464. local cl = 0
  3465. DesiredWalkspeed = 0
  3466. p = Instance.new("Sound", vPlayer.Character.Torso)
  3467. p.Volume = 0.8
  3468. p.Pitch = 1
  3469. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3470. p:Play()
  3471. game:GetService("Debris"):AddItem(p, 3)
  3472. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3473. pb.Volume = 1
  3474. pb.Pitch = 0.85
  3475. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3476. pb:Play()
  3477. game:GetService("Debris"):AddItem(pb, 10)
  3478. do
  3479. for i = 1, 8 do
  3480. swait()
  3481. cl = cl + i * 0.02
  3482. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3483. if i == 4 then
  3484. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3485. pc.Mesh.MeshType = "FileMesh"
  3486. pc.Anchored = true
  3487. pc.CanCollide = false
  3488. pc.Parent = workspace
  3489. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3490. pc.Name = "Shockwave"
  3491. game:GetService("Debris"):AddItem(pc, 5)
  3492. coroutine.resume(coroutine.create(function(p)
  3493. for ii = 1, 10 do
  3494. p.Transparency = ii / 10
  3495. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3496. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3497. swait()
  3498. end
  3499. p:Remove()
  3500. end), pc)
  3501. end
  3502. end
  3503. end
  3504. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3505. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3506. cl = 0
  3507. clastframe = lastframe
  3508. for i = 1, 6 do
  3509. swait()
  3510. cl = cl + i * 0.05
  3511. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3512. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3513. eff.Parent = workspace
  3514. eff.Name = "BloodEffect"
  3515. eff.Anchored = true
  3516. eff.CanCollide = false
  3517. game:GetService("Debris"):AddItem(eff, 5)
  3518. coroutine.resume(coroutine.create(function(p, V, x)
  3519. A = vPlayer.Character.Torso.Velocity / 60
  3520. for i = 1, 12 do
  3521. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3522. p.Transparency = 0.75 + i / 48
  3523. p.CFrame = p.CFrame * V + A
  3524. swait()
  3525. end
  3526. p:Remove()
  3527. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3528. if i ~= 1 and (i ~= 4 or i == 6) then
  3529. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3530. pc.Mesh.MeshType = "FileMesh"
  3531. pc.Anchored = true
  3532. pc.CanCollide = false
  3533. pc.Parent = workspace
  3534. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3535. pc.Name = "Shockwave"
  3536. game:GetService("Debris"):AddItem(pc, 5)
  3537. coroutine.resume(coroutine.create(function(p)
  3538. for ii = 1, 7 do
  3539. p.Transparency = ii / 7
  3540. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3541. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3542. swait()
  3543. end
  3544. p:Remove()
  3545. end), pc)
  3546. end
  3547. end
  3548. swait()
  3549. for i = 1, 20 do
  3550. do
  3551. CPlane = MousePlane()
  3552. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3553. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3554. if i == 5 or i == 10 then
  3555. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3556. pc.Mesh.MeshType = "FileMesh"
  3557. pc.Anchored = true
  3558. pc.CanCollide = false
  3559. pc.Parent = workspace
  3560. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3561. pc.Name = "Shockwave"
  3562. game:GetService("Debris"):AddItem(pc, 5)
  3563. coroutine.resume(coroutine.create(function(p)
  3564. for ii = 1, 13 do
  3565. p.Transparency = ii / 13
  3566. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3567. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3568. swait()
  3569. end
  3570. p:Remove()
  3571. end), pc)
  3572. else
  3573. do
  3574. do
  3575. if i == 2 or i == 10 then
  3576. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3577. pc.Mesh.MeshType = "FileMesh"
  3578. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3579. pc.Parent = workspace
  3580. pc.Anchored = true
  3581. pc.CanCollide = false
  3582. pc.Transparency = 0.5
  3583. game:GetService("Debris"):AddItem(pc, 5)
  3584. coroutine.resume(coroutine.create(function(p)
  3585. for ii = 1, 20 do
  3586. p.Transparency = ii / 20
  3587. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3588. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3589. swait()
  3590. end
  3591. p:Remove()
  3592. end), pc)
  3593. end
  3594. if i % 4 == 0 then
  3595. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3596. applyCameraShake(v, 80 + i * 10, 4)
  3597. end
  3598. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3599. pc.Mesh.MeshType = "FileMesh"
  3600. pc.Anchored = true
  3601. pc.CanCollide = false
  3602. pc.Parent = workspace
  3603. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3604. pc.Name = "Shockwave"
  3605. game:GetService("Debris"):AddItem(pc, 5)
  3606. coroutine.resume(coroutine.create(function(p)
  3607. for ii = 1, 10 do
  3608. p.Transparency = ii / 10
  3609. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3610. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3611. swait()
  3612. end
  3613. p:Remove()
  3614. end), pc)
  3615. else
  3616. do
  3617. do
  3618. if i % 1 == 0 then
  3619. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3620. eff.Parent = workspace
  3621. eff.Name = "BloodEffect"
  3622. eff.Anchored = true
  3623. eff.CanCollide = false
  3624. game:GetService("Debris"):AddItem(eff, 5)
  3625. coroutine.resume(coroutine.create(function(p, V, x)
  3626. A = vPlayer.Character.Torso.Velocity / 60
  3627. for i = 1, 8 do
  3628. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3629. p.Transparency = 0.2
  3630. p.CFrame = p.CFrame * V + A
  3631. swait()
  3632. end
  3633. p:Remove()
  3634. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3635. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3636. eff.Parent = workspace
  3637. eff.Name = "BloodEffect"
  3638. eff.Anchored = true
  3639. eff.CanCollide = false
  3640. game:GetService("Debris"):AddItem(eff, 5)
  3641. coroutine.resume(coroutine.create(function(p, V, x)
  3642. A = vPlayer.Character.Torso.Velocity / 60
  3643. for i = 1, 12 do
  3644. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3645. p.Transparency = 0.75 + i / 48
  3646. p.CFrame = p.CFrame * V + A
  3647. swait()
  3648. end
  3649. p:Remove()
  3650. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3651. end
  3652. do
  3653. fwait()
  3654. end
  3655. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3656.  
  3657. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3658.  
  3659. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3660.  
  3661. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3662.  
  3663. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3664.  
  3665. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3666.  
  3667. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3668.  
  3669. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3670.  
  3671. end
  3672. end
  3673. end
  3674. end
  3675. end
  3676. end
  3677. end
  3678. end
  3679. cl = 0
  3680. clastframe = lastframe
  3681. for i = 1, 6 do
  3682. swait()
  3683. cl = cl + i * 0.05
  3684. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3685. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3686. pc.CanCollide = false
  3687. pc.Anchored = true
  3688. pc.Parent = workspace
  3689. game:GetService("Debris"):AddItem(pc, 5)
  3690. coroutine.resume(coroutine.create(function(p)
  3691. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3692. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3693. for i = 1, 30 do
  3694. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3695. p.Transparency = i / 30
  3696. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3697. swait()
  3698. end
  3699. p:Remove()
  3700. end), pc)
  3701. end
  3702. cl = 0
  3703. clastframe = lastframe
  3704. local Grabbee = nil
  3705. for i = 1, 15 do
  3706. fwait()
  3707. do
  3708. if i == 3 then
  3709. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3710. pc.Mesh.MeshType = "FileMesh"
  3711. pc.Anchored = true
  3712. pc.CanCollide = false
  3713. pc.Parent = workspace
  3714. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3715. pc.Name = "Shockwave"
  3716. game:GetService("Debris"):AddItem(pc, 5)
  3717. coroutine.resume(coroutine.create(function(p)
  3718. for ii = 1, 10 do
  3719. p.Transparency = ii / 10
  3720. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3721. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3722. swait()
  3723. end
  3724. p:Remove()
  3725. end), pc)
  3726. end
  3727. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3728. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3729. Grabbee = v
  3730. do break end
  3731. end
  3732. do
  3733. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3734. pc.CanCollide = false
  3735. pc.Anchored = true
  3736. pc.Parent = workspace
  3737. game:GetService("Debris"):AddItem(pc, 5)
  3738. coroutine.resume(coroutine.create(function(p)
  3739. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3740. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3741. for i = 1, 20 do
  3742. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3743. p.Transparency = i / 20
  3744. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3745. swait()
  3746. end
  3747. p:Remove()
  3748. end), pc)
  3749. do
  3750. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3751. pc.CanCollide = false
  3752. pc.Anchored = true
  3753. pc.Parent = workspace
  3754. game:GetService("Debris"):AddItem(pc, 5)
  3755. coroutine.resume(coroutine.create(function(p)
  3756. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3757. for i = 1, 20 do
  3758. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3759. p.Transparency = 0.5 + i / 40
  3760. p.CFrame = p.CFrame * R
  3761. swait()
  3762. end
  3763. p:Remove()
  3764. end), pc)
  3765. if i <= 6 then
  3766. cl = cl + i * 0.05
  3767. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3768. end
  3769. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3770.  
  3771. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3772.  
  3773. end
  3774. end
  3775. end
  3776. end
  3777. if Grabbee ~= nil then
  3778. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3779. Grabbee.Stats.Stun.Value = 999
  3780. end
  3781. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3782. cbuff.Name = "DecreaseDef"
  3783. cbuff.Value = -2
  3784. Mana.Value = Mana.Value - 10
  3785. if useRageVer == true then
  3786. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3787. else
  3788. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3789. end
  3790. local Grabdone = false
  3791. gpos = Instance.new("BodyPosition")
  3792. gpos.Name = ":<"
  3793. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3794. gpos.P = 5000
  3795. gpos.D = 600
  3796. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3797. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3798. coroutine.resume(coroutine.create(function(NNoob)
  3799. nubgyro = nil
  3800. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3801. if NNoob.Parent == nil then
  3802. break
  3803. else
  3804. if NNoob.Humanoid.Health < 0 then
  3805. break
  3806. end
  3807. end
  3808. NNoob.Humanoid.PlatformStand = true
  3809. if nubgyro == nil or nubpos == nil then
  3810. if NNoob.Torso:FindFirstChild(":>") then
  3811. NNoob.Torso[":>"]:Remove()
  3812. end
  3813. if NNoob.Torso:FindFirstChild(":<") then
  3814. NNoob.Torso[":<"]:Remove()
  3815. end
  3816. nubgyro = Instance.new("BodyGyro")
  3817. nubgyro.Name = ":>"
  3818. nubgyro.Parent = NNoob.Torso
  3819. nubgyro.P = 5000
  3820. nubgyro.D = 200
  3821. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3822. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3823. nubpos = Instance.new("BodyPosition")
  3824. nubpos.Name = ":<"
  3825. nubpos.Parent = NNoob.Torso
  3826. nubpos.P = 8000
  3827. nubpos.D = 200
  3828. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3829. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3830. else
  3831. if nubgyro.Parent == nil then
  3832. nubgyro = nil
  3833. nubpos = nil
  3834. else
  3835. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3836. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3837. end
  3838. end
  3839. swait()
  3840. end
  3841. if nubpos and nubgyro then
  3842. nubpos:Remove()
  3843. nubgyro:Remove()
  3844. if NNoob:FindFirstChild("Humanoid") then
  3845. NNoob.Humanoid.PlatformStand = false
  3846. end
  3847. end
  3848. end), Grabbee)
  3849. p = Instance.new("Sound", vPlayer.Character.Torso)
  3850. p.Volume = 1
  3851. p.Pitch = 0.9
  3852. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3853. p:Play()
  3854. game:GetService("Debris"):AddItem(p, 3)
  3855. BodyVel.velocity = Vector3.new()
  3856. cl = 0
  3857. clastframe = lastframe
  3858. for i = 1, 7 do
  3859. swait()
  3860. cl = cl + i * 0.036
  3861. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3862. end
  3863. cl = 0
  3864. clastframe = lastframe
  3865. for i = 1, 8 do
  3866. swait()
  3867. cl = cl + i * 0.028
  3868. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3869. end
  3870. p = Instance.new("Sound", vPlayer.Character.Torso)
  3871. p.Volume = 1
  3872. p.Pitch = 0.55
  3873. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3874. p:Play()
  3875. game:GetService("Debris"):AddItem(p, 3)
  3876. p = Instance.new("Sound", vPlayer.Character.Torso)
  3877. p.Volume = 1
  3878. p.Pitch = 1
  3879. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3880. p:Play()
  3881. game:GetService("Debris"):AddItem(p, 3)
  3882. p = Instance.new("Sound", vPlayer.Character.Torso)
  3883. p.Volume = 1
  3884. p.Pitch = 0.4
  3885. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3886. p:Play()
  3887. game:GetService("Debris"):AddItem(p, 3)
  3888. p = Instance.new("Sound", Grabbee.Torso)
  3889. p.Volume = 1
  3890. p.Pitch = 1
  3891. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3892. p:Play()
  3893. game:GetService("Debris"):AddItem(p, 3)
  3894. local sees = math.ceil(Mana.Value / borb)
  3895. local sees2 = (math.ceil(Corruption / borb))
  3896. local partic1, partic2 = nil, nil
  3897. partic1 = Instance.new("ParticleEmitter")
  3898. partic1.Name = "AttackParticleEmitter3"
  3899. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3900. partic1.LightEmission = 0
  3901. partic1.ZOffset = 2
  3902. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3903. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3904. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3905. partic1.Rate = 80
  3906. partic1.VelocitySpread = 180
  3907. partic1.Speed = NumberRange.new(6, 10)
  3908. partic1.Lifetime = NumberRange.new(1, 1.2)
  3909. partic1.Rotation = NumberRange.new(-180, 180)
  3910. partic1.RotSpeed = NumberRange.new(-100, 100)
  3911. partic1.Parent = Grabbee.Torso
  3912. if useRageVer then
  3913. partic2 = Instance.new("ParticleEmitter", p)
  3914. partic2.Name = "AttackParticleEmitter3"
  3915. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3916. partic2.LightEmission = 0
  3917. partic2.ZOffset = 1
  3918. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3919. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3920. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3921. partic2.Rate = 60
  3922. partic2.VelocitySpread = 180
  3923. partic2.Speed = NumberRange.new(1, 2)
  3924. partic2.Lifetime = NumberRange.new(1, 1.2)
  3925. partic2.Rotation = NumberRange.new(-180, 180)
  3926. partic2.RotSpeed = NumberRange.new(-100, 100)
  3927. partic2.Acceleration = Vector3.new(0, 10, 0)
  3928. partic2.Parent = Grabbee.Torso
  3929. end
  3930. for i = 1, borb + borb % 2 do
  3931. swait()
  3932. if i % 2 == 0 then
  3933. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3934. local st = Grabbee:FindFirstChild("Stats")
  3935. if st and st:FindFirstChild("Mana") then
  3936. if st.Mana.Value >= 3 then
  3937. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3938. st.Mana.Value = st.Mana.Value - 3
  3939. else
  3940. st.Mana.Value = 0
  3941. end
  3942. end
  3943. end
  3944. do
  3945. if sees <= Mana.Value then
  3946. Mana.Value = Mana.Value - sees
  3947. else
  3948. Mana.Value = 0
  3949. end
  3950. if useRageVer then
  3951. if sees2 <= Corruption then
  3952. Corruption = Corruption - sees2
  3953. else
  3954. Corruption = 0
  3955. end
  3956. end
  3957. if useRageVer == true and i % 2 == 0 then
  3958. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3959. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3960. end
  3961. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3962. eb.Parent = workspace
  3963. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3964. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3965. game:GetService("Debris"):AddItem(eb, 3)
  3966. coroutine.resume(coroutine.create(function(p)
  3967. local r = math.random(-3, 3) * 9
  3968. if r > -12 and r < 1 then
  3969. r = -12
  3970. else
  3971. if r < 12 and r > -1 then
  3972. r = 12
  3973. end
  3974. end
  3975. for i = 1, 12 do
  3976. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3977. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3978. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3979. swait()
  3980. end
  3981. p:Remove()
  3982. end), eb)
  3983. end
  3984. do
  3985. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3986. eff.Parent = workspace
  3987. eff.Name = "BloodEffect"
  3988. eff.Anchored = true
  3989. eff.CanCollide = false
  3990. game:GetService("Debris"):AddItem(eff, 5)
  3991. coroutine.resume(coroutine.create(function(p, V, x)
  3992. A = vPlayer.Character.Torso.Velocity / 60
  3993. for i = 1, 8 do
  3994. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3995. p.Transparency = 0.75 + i / 32
  3996. p.CFrame = p.CFrame * V + A
  3997. swait()
  3998. end
  3999. p:Remove()
  4000. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4001. if i % 5 == 0 then
  4002. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4003. applyCameraShake(v, 120, 5)
  4004. end
  4005. applyCameraShake(vPlayer.Character, 120, 5)
  4006. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4007. pc.Mesh.MeshType = "FileMesh"
  4008. pc.Anchored = true
  4009. pc.CanCollide = false
  4010. pc.Parent = workspace
  4011. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4012. pc.Name = "Shockwave"
  4013. game:GetService("Debris"):AddItem(pc, 5)
  4014. coroutine.resume(coroutine.create(function(p)
  4015. for ii = 1, 13 do
  4016. p.Transparency = ii / 13
  4017. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4018. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4019. swait()
  4020. end
  4021. p:Remove()
  4022. end), pc)
  4023. end
  4024. do
  4025. if Grabbee.Parent == nil then
  4026. break
  4027. else
  4028. if Grabbee:FindFirstChild("Humanoid") == nil then
  4029. break
  4030. end
  4031. end
  4032. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4033. eff.Parent = workspace
  4034. eff.Name = "BloodEffect"
  4035. eff.Anchored = true
  4036. eff.CanCollide = false
  4037. game:GetService("Debris"):AddItem(eff, 5)
  4038. coroutine.resume(coroutine.create(function(p, V, x)
  4039. A = vPlayer.Character.Torso.Velocity / 60
  4040. for i = 1, 12 do
  4041. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4042. p.Transparency = 0.25 + i / 48
  4043. p.CFrame = p.CFrame * V + A
  4044. swait()
  4045. end
  4046. p:Remove()
  4047. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4048. do
  4049. if i % 3 == 0 then
  4050. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4051. pc.CanCollide = false
  4052. pc.Anchored = true
  4053. pc.Parent = workspace
  4054. game:GetService("Debris"):AddItem(pc, 5)
  4055. coroutine.resume(coroutine.create(function(p)
  4056. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4057. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4058. for i = 1, 20 do
  4059. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4060. p.Transparency = i / 20
  4061. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4062. swait()
  4063. end
  4064. p:Remove()
  4065. end), pc)
  4066. end
  4067. end
  4068. end
  4069. end
  4070. end
  4071. end
  4072. cl = 0
  4073. clastframe = lastframe
  4074. for i = 1, 5 do
  4075. wait()
  4076. cl = cl + i * 0.07
  4077. if i == 3 then
  4078. Grabdone = true
  4079. partic1.Enabled = false
  4080. game:GetService("Debris"):AddItem(partic1, 5)
  4081. if partic2 then
  4082. partic2.Enabled = false
  4083. game:GetService("Debris"):AddItem(partic2, 5)
  4084. end
  4085. p = Instance.new("Sound", vPlayer.Character.Torso)
  4086. p.Volume = 1
  4087. p.Pitch = 0.95
  4088. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4089. p:Play()
  4090. game:GetService("Debris"):AddItem(p, 3)
  4091. if Grabbee:FindFirstChild("Stats") then
  4092. if Grabbee.Stats.Mana.Value >= 10 then
  4093. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4094. else
  4095. Grabbee.Stats.Mana.Value = 0
  4096. end
  4097. if Grabbee.Stats.Stunned.Value == false then
  4098. Grabbee.Stats.Stun.Value = 999
  4099. end
  4100. end
  4101. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4102. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4103. pc.Mesh.MeshType = "FileMesh"
  4104. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4105. pc.Parent = workspace
  4106. pc.Anchored = true
  4107. pc.CanCollide = false
  4108. pc.Transparency = 0.5
  4109. game:GetService("Debris"):AddItem(pc, 5)
  4110. coroutine.resume(coroutine.create(function(p)
  4111. for ii = 1, 28 do
  4112. p.Transparency = ii / 28
  4113. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4114. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4115. swait()
  4116. end
  4117. p:Remove()
  4118. end), pc)
  4119. for loel = 1, 8 do
  4120. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4121. eff.Parent = workspace
  4122. eff.Name = "BloodEffect"
  4123. eff.Anchored = true
  4124. eff.CanCollide = false
  4125. game:GetService("Debris"):AddItem(eff, 5)
  4126. coroutine.resume(coroutine.create(function(p, V, x)
  4127. for i = 1, 25 do
  4128. p.Transparency = 0.5 + i / 50
  4129. p.CFrame = p.CFrame + x / 2
  4130. swait()
  4131. end
  4132. p:Remove()
  4133. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4134. end
  4135. for loel = 1, 3 do
  4136. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4137. eff.Parent = workspace
  4138. eff.Name = "BloodEffect"
  4139. eff.Anchored = true
  4140. eff.CanCollide = false
  4141. game:GetService("Debris"):AddItem(eff, 5)
  4142. coroutine.resume(coroutine.create(function(p, V, x)
  4143. for i = 1, 25 do
  4144. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4145. p.Transparency = 0.25 + i / 18.75
  4146. p.CFrame = p.CFrame * V
  4147. swait()
  4148. end
  4149. p:Remove()
  4150. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4151. end
  4152. end
  4153. do
  4154. do
  4155. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4156. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4157.  
  4158. end
  4159. end
  4160. end
  4161. cbuff:Remove()
  4162. gpos:Remove()
  4163. else
  4164. do
  4165. for i = 1, 4 do
  4166. fwait()
  4167. BodyVel.velocity = BodyVel.velocity / 1.25
  4168. end
  4169. do
  4170. cl = 0
  4171. coroutine.resume(coroutine.create(function(p)
  4172. for i = 1, 30 do
  4173. p.Volume = 1 - i / 30
  4174. swait()
  4175. end
  4176. p:Stop()
  4177. end), pb)
  4178. clastframe = lastframe
  4179. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4180. for i = 1, 15 do
  4181. fwait()
  4182. BodyVel.velocity = BodyVel.velocity / 1.2
  4183. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4184. end
  4185. if Grabbee == nil then
  4186. Cooldowns["4"] = CooldownsB["4"] / 3
  4187. else
  4188. Cooldowns["4"] = CooldownsB["4"]
  4189. end
  4190. end
  4191. end
  4192. end
  4193. CanInterrupt(true)
  4194. PlayerIsAttacking = false
  4195. BodyVel.Parent = nil
  4196. BodyGyro.Parent = nil
  4197. Ult = false
  4198. end
  4199.  
  4200.  
  4201.  
  4202. mouse.KeyDown:connect(function(k)
  4203.  
  4204. k = k:lower()
  4205. if k == "q" then
  4206. BlastStorm()
  4207. end
  4208. if k == "e" then
  4209. WindFloor2()
  4210. end
  4211. if k == "t" then
  4212. WindFloor()
  4213. end
  4214. end)
  4215.  
  4216.  
  4217.  
  4218.  
  4219.  
  4220.  
  4221.  
  4222.  
  4223. local BC = BrickColor.new
  4224. local Col3 = Color3.new
  4225. local Inst = Instance.new
  4226. local Ud2 = UDim2.new
  4227. local FONT = "SourceSansLight"
  4228.  
  4229.  
  4230.  
  4231.  
  4232.  
  4233.  
  4234.  
  4235. Colour1 = BC("Pastel Blue")
  4236. Colour2 = BC("Black")
  4237. Colour3 = BC("Ghost grey")
  4238. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4239. Chaos_UI.Name = "Chaos UI"
  4240. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4241.  
  4242.  
  4243. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4244. Moves.BackgroundTransparency = .8
  4245. Moves.BorderSizePixel = 0
  4246. Moves.Name = "Moves"
  4247. Moves.Position = Ud2(-.2, 0, .4, 0)
  4248. Moves.Size = Ud2(.2, 0, .5, 0)
  4249. Moves.ScrollBarThickness = 8
  4250. OM.Name = "VML"
  4251. OM.Position = Ud2(.002, 0, .83, 0)
  4252. OM.Size = Ud2(.05, 0, .08, 0)
  4253. OM.Visible = false
  4254. OM.Style = "RobloxRoundButton"
  4255. OM.Font = FONT
  4256. OM.Text = "View Move List"
  4257. OM.TextColor3 = Col3(1,1,1)
  4258. OM.TextScaled = true
  4259. local Title = Inst("TextLabel", Moves)
  4260. Title.BackgroundTransparency = 1
  4261. Title.Name = "Title"
  4262. Title.Size = Ud2(1, 0, .014, 0)
  4263. Title.Font = FONT
  4264. Title.Text = "Move List"
  4265. Title.TextColor3 = Col3(1,1,1)
  4266. Title.TextScaled = true
  4267. Title.TextStrokeTransparency = 0
  4268.  
  4269. OM.Visible = true
  4270.  
  4271. function Create_Moves_In_List()
  4272. local ah = .012
  4273. local am = .012
  4274. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4275. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4276. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4277. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4278. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4279. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4280. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4281. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4282. end
  4283. Create_Moves_In_List()
  4284.  
  4285.  
  4286. local mopen = false
  4287. OM.MouseButton1Click:connect(function()
  4288. if not Debounces.UIAction and not mopen then
  4289. Debounces.UIAction = true
  4290. OM.Text = "Hide Move List"
  4291. mopen = true
  4292. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4293. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4294. wait(.3)
  4295. Debounces.UIAction = false
  4296. elseif not Debounces.UIAction and mopen then
  4297. Debounces.UIAction = true
  4298. OM.Text = "View Move List"
  4299. mopen = false
  4300. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4301. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4302. wait(.3)
  4303. Debounces.UIAction = false
  4304. end
  4305. end)
  4306.  
  4307.  
  4308.  
  4309.  
  4310.  
  4311. local animpose = "Idle"
  4312. local lastanimpose = "Idle"
  4313. local sine = 0
  4314. local change = 1
  4315. local val = 0
  4316. local ffing = false
  4317. -------------------------------
  4318. game:GetService("RunService").RenderStepped:connect(function()
  4319. --[[if char.Humanoid.Jump == true then
  4320. jump = true
  4321. else
  4322. jump = false
  4323. end]]
  4324. char.Humanoid.FreeFalling:connect(function(f)
  4325. if f then
  4326. ffing = true
  4327. else
  4328. ffing = false
  4329. end
  4330. end)
  4331. sine = sine + change
  4332. if jumpn == true then
  4333. animpose = "Jumping"
  4334. elseif ffing == true then
  4335. animpose = "Freefalling"
  4336. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4337. animpose = "Idle"
  4338. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4339. animpose = "Walking"
  4340. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4341. animpose = "Running"
  4342. end
  4343. if animpose ~= lastanimpose then
  4344. sine = 0
  4345. if Debounces.NoIdl == false then
  4346. if animpose == "Idle" then
  4347. for i = 1, 2 do
  4348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4354. end
  4355. elseif animpose == "Walking" then
  4356. for i = 1, 2 do
  4357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4359. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4360. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4363. end
  4364. elseif animpose == "Running" then
  4365. for i = 1, 2 do
  4366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4370. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4372. wait()
  4373. end
  4374. end
  4375. else
  4376. end
  4377. end
  4378. lastanimpose = animpose
  4379. if Debounces.NoIdl == false then
  4380. if animpose == "Idle" then
  4381. change = 0.5
  4382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4385. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4389. elseif animpose == "Walking" then
  4390. change = 1
  4391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4397. elseif animpose == "Running" then
  4398. change = 1
  4399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4405. end
  4406. end
  4407. end)
  4408.  
  4409. hum.MaxHealth = math.huge
  4410. wait(3)
  4411. hum.Health = math.huge
  4412.  
  4413.  
  4414. spawn(function()
  4415. while wait(2)
  4416. do
  4417. GroundWave3()
  4418. end
  4419. end)
  4420.  
  4421.  
  4422. while true do --Loop
  4423. wait(0.04)
  4424. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4425. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4426. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4427. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4428. wait(0.04)
  4429. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4430. wait(0.04)
  4431. end
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