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simplistic27

Artillery

Sep 20th, 2016
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  1. --[[
  2. Script shared by eletronix ]]
  3.  
  4. if script == nil then return end
  5.  
  6.  
  7. Player = game.Players.TheAngryN00B
  8. Name = "Artillery Beacon"
  9. selected = false
  10. Button1Down = false
  11. thrown = false
  12.  
  13.  
  14. function makeParts(format)
  15. local beacon = Instance.new("Model")
  16. beacon.Name = Name
  17. beacon.Parent = Player.Character
  18. local pm = Instance.new("Part")
  19. pm.Name = "Handle"
  20. pm.FormFactor = "Custom"
  21. pm.Size = Vector3.new(1, 1, 1)
  22. pm.BrickColor = BrickColor.new("Really black")
  23. pm.Locked = true
  24. pm.TopSurface = 0
  25. pm.BottomSurface = 0
  26. pm.Parent = beacon
  27. local m = Instance.new("SpecialMesh")
  28. m.MeshType = "Brick"
  29. m.Scale = Vector3.new(0.5, 1.25, 0.2)
  30. m.Parent = pm
  31. local w = Instance.new("Weld")
  32. w.Part0 = pm
  33. if format == "hand" then
  34. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  35. w.C0 = CFrame.new(-1.2, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, math.rad(90))
  36. w.C1 = CFrame.new()
  37. elseif format == "holster" then
  38. w.Part1 = Player.Character:FindFirstChild("Torso")
  39. w.C0 = CFrame.new(0.7, 0.25, 0.6)
  40. w.C1 = CFrame.new()
  41. beacon.Name = Name.. " (Holstered)"
  42. end
  43. w.Parent = pm
  44. local s = Instance.new("Sound")
  45. s.Name = "Explode"
  46. s.SoundId = "http://www.roblox.com/Asset/?id=2101148"
  47. s.Volume = 1
  48. s.Pitch = 1
  49. s.Looped = false
  50. s.Parent = pm
  51. local s = Instance.new("Sound")
  52. s.Name = "Beep"
  53. s.SoundId = "http://www.roblox.com/Asset/?id=15666462"
  54. s.Volume = 1
  55. s.Pitch = 0.75
  56. s.Looped = true
  57. s.Parent = pm
  58. local p = Instance.new("Part")
  59. p.Name = "Antenna"
  60. p.FormFactor = "Custom"
  61. p.Size = Vector3.new(1, 1, 1)
  62. p.BrickColor = BrickColor.new("Dark stone grey")
  63. p.Transparency = 0
  64. p.Locked = true
  65. p.TopSurface = 0
  66. p.BottomSurface = 0
  67. p.Parent = beacon
  68. local m = Instance.new("CylinderMesh")
  69. m.Scale = Vector3.new(0.1, 0.5, 0.1)
  70. m.Parent = p
  71. local w = Instance.new("Weld")
  72. w.Part0 = p
  73. w.Part1 = pm
  74. w.C0 = CFrame.new(0.1, -0.85, 0)
  75. w.C1 = CFrame.new()
  76. w.Parent = p
  77. local p = Instance.new("Part")
  78. p.Name = "Light"
  79. p.FormFactor = "Custom"
  80. p.Size = Vector3.new(1, 1, 1)
  81. p.BrickColor = BrickColor.new("Bright green")
  82. p.Transparency = 1
  83. p.Locked = true
  84. p.TopSurface = 0
  85. p.BottomSurface = 0
  86. p.Parent = beacon
  87. local m = Instance.new("SpecialMesh")
  88. m.MeshType = "Sphere"
  89. m.Scale = Vector3.new(0.1, 0.1, 0.1)
  90. m.Parent = p
  91. local w = Instance.new("Weld")
  92. w.Part0 = p
  93. w.Part1 = pm
  94. w.C0 = CFrame.new(-0.175, -0.64, 0)
  95. w.C1 = CFrame.new()
  96. w.Parent = p
  97. end
  98.  
  99.  
  100. function removeParts(format)
  101. if format == "hand" then
  102. if Player.Character:FindFirstChild(Name) ~= nil then
  103. Player.Character[Name]:Remove()
  104. end
  105. elseif format == "holster" then
  106. if Player.Character:FindFirstChild(Name.. " (Holstered)") ~= nil then
  107. Player.Character[Name.. " (Holstered)"]:Remove()
  108. end
  109. end
  110. end
  111.  
  112.  
  113. function SetAngle(Joint, Angle, Character)
  114. if Character == nil then return false end
  115. local Joints = {
  116. Character.Torso:FindFirstChild("Right Shoulder 2"),
  117. Character.Torso:FindFirstChild("Left Shoulder 2"),
  118. Character.Torso:FindFirstChild("Right Hip 2"),
  119. Character.Torso:FindFirstChild("Left Hip 2")
  120. }
  121. if Joints[Joint] == nil then return false end
  122. if Joint == 1 or Joint == 3 then
  123. Joints[Joint].DesiredAngle = Angle
  124. end
  125. if Joint == 2 or Joint == 4 then
  126. Joints[Joint].DesiredAngle = -Angle
  127. end
  128. end
  129.  
  130.  
  131. function ForceAngle(Joint, Angle, Character)
  132. if Character == nil then return false end
  133. local Joints = {
  134. Character.Torso:FindFirstChild("Right Shoulder 2"),
  135. Character.Torso:FindFirstChild("Left Shoulder 2"),
  136. Character.Torso:FindFirstChild("Right Hip 2"),
  137. Character.Torso:FindFirstChild("Left Hip 2")
  138. }
  139. if Joints[Joint] == nil then return false end
  140. if Joint == 1 or Joint == 3 then
  141. Joints[Joint].DesiredAngle = Angle
  142. Joints[Joint].CurrentAngle = Angle
  143. end
  144. if Joint == 2 or Joint == 4 then
  145. Joints[Joint].DesiredAngle = -Angle
  146. Joints[Joint].CurrentAngle = -Angle
  147. end
  148. end
  149.  
  150.  
  151. function SetSpeed(Joint, Speed, Character)
  152. if Character == nil then return false end
  153. local Joints = {
  154. Character.Torso:FindFirstChild("Right Shoulder 2"),
  155. Character.Torso:FindFirstChild("Left Shoulder 2"),
  156. Character.Torso:FindFirstChild("Right Hip 2"),
  157. Character.Torso:FindFirstChild("Left Hip 2")
  158. }
  159. if Joints[Joint] == nil then return false end
  160. Joints[Joint].MaxVelocity = Speed
  161. end
  162.  
  163.  
  164. function DisableLimb(Limb, Character)
  165. if Character == nil then return false end
  166. if Character:FindFirstChild("Torso") == nil then return false end
  167. local Joints = {
  168. Character.Torso:FindFirstChild("Right Shoulder"),
  169. Character.Torso:FindFirstChild("Left Shoulder"),
  170. Character.Torso:FindFirstChild("Right Hip"),
  171. Character.Torso:FindFirstChild("Left Hip")
  172. }
  173. local Limbs = {
  174. Character:FindFirstChild("Right Arm"),
  175. Character:FindFirstChild("Left Arm"),
  176. Character:FindFirstChild("Right Leg"),
  177. Character:FindFirstChild("Left Leg")
  178. }
  179. if Joints[Limb] == nil then return false end
  180. if Limbs[Limb] == nil then return false end
  181. local Joint = Instance.new("Motor")
  182. Joint.Parent = Character.Torso
  183. Joint.Part0 = Character.Torso
  184. Joint.Part1 = Limbs[Limb]
  185. if Limb == 1 then
  186. Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  187. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  188. Joint.Name = "Right Shoulder 2"
  189. elseif Limb == 2 then
  190. Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  191. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  192. Joint.Name = "Left Shoulder 2"
  193. elseif Limb == 3 then
  194. Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  195. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  196. Joint.Name = "Right Hip 2"
  197. elseif Limb == 4 then
  198. Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  199. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  200. Joint.Name = "Left Hip 2"
  201. end
  202. Joint.MaxVelocity = Joints[Limb].MaxVelocity
  203. Joint.CurrentAngle = Joints[Limb].CurrentAngle
  204. Joint.DesiredAngle = Joints[Limb].DesiredAngle
  205. Joints[Limb]:Remove()
  206. end
  207.  
  208.  
  209. function ResetLimbCFrame(Limb, Character)
  210. if Character == nil then return false end
  211. if Character.Parent == nil then return false end
  212. if Character:FindFirstChild("Torso") == nil then return false end
  213. local Joints = {
  214. Character.Torso:FindFirstChild("Right Shoulder 2"),
  215. Character.Torso:FindFirstChild("Left Shoulder 2"),
  216. Character.Torso:FindFirstChild("Right Hip 2"),
  217. Character.Torso:FindFirstChild("Left Hip 2")
  218. }
  219. local Limbs = {
  220. Character:FindFirstChild("Right Arm"),
  221. Character:FindFirstChild("Left Arm"),
  222. Character:FindFirstChild("Right Leg"),
  223. Character:FindFirstChild("Left Leg")
  224. }
  225. if Joints[Limb] == nil then return false end
  226. if Limbs[Limb] == nil then return false end
  227. if Limb == 1 then
  228. Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  229. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  230. elseif Limb == 2 then
  231. Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  232. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  233. elseif Limb == 3 then
  234. Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  235. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  236. elseif Limb == 4 then
  237. Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  238. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  239. end
  240. end
  241.  
  242.  
  243. function EnableLimb(Limb, Character)
  244. if Character == nil then return false end
  245. if Character:FindFirstChild("Torso") == nil then return false end
  246. local Joints = {
  247. Character.Torso:FindFirstChild("Right Shoulder 2"),
  248. Character.Torso:FindFirstChild("Left Shoulder 2"),
  249. Character.Torso:FindFirstChild("Right Hip 2"),
  250. Character.Torso:FindFirstChild("Left Hip 2")
  251. }
  252. local Limbs = {
  253. Character:FindFirstChild("Right Arm"),
  254. Character:FindFirstChild("Left Arm"),
  255. Character:FindFirstChild("Right Leg"),
  256. Character:FindFirstChild("Left Leg")
  257. }
  258. if Joints[Limb] == nil then return false end
  259. if Limbs[Limb] == nil then return false end
  260. if Limb == 1 then
  261. Joints[Limb].Name = "Right Shoulder"
  262. elseif Limb == 2 then
  263. Joints[Limb].Name = "Left Shoulder"
  264. elseif Limb == 3 then
  265. Joints[Limb].Name = "Right Hip"
  266. elseif Limb == 4 then
  267. Joints[Limb].Name = "Left Hip"
  268. end
  269. Animate = Character:FindFirstChild("Animate")
  270. if Animate == nil then return false end
  271. Animate = Animate:Clone()
  272. Character.Animate:Remove()
  273. Animate.Parent = Character
  274. end
  275.  
  276.  
  277. function Weld(x, y)
  278. local weld = Instance.new("Weld")
  279. weld.Part0 = x
  280. weld.Part1 = y
  281. CJ = CFrame.new(x.Position)
  282. C0 = x.CFrame:inverse() * CJ
  283. C1 = y.CFrame:inverse() * CJ
  284. weld.C0 = C0
  285. weld.C1 = C1
  286. weld.Parent = x
  287. end
  288.  
  289.  
  290. function tagHumanoid(humanoid)
  291. local tag = Instance.new("ObjectValue")
  292. tag.Name = "creator"
  293. tag.Value = Player
  294. tag.Parent = humanoid
  295. local tag = Instance.new("StringValue")
  296. tag.Name = "creatorType1"
  297. tag.Value = Name
  298. tag.Parent = humanoid
  299. local tag = Instance.new("StringValue")
  300. tag.Name = "creatorType2"
  301. tag.Value = "blown to pieces"
  302. tag.Parent = humanoid
  303. end
  304.  
  305.  
  306. function untagHumanoid(humanoid)
  307. if humanoid ~= nil then
  308. local tag = humanoid:FindFirstChild("creator")
  309. if tag ~= nil then
  310. tag:Remove()
  311. end
  312. local tag = humanoid:FindFirstChild("creatorType1")
  313. if tag ~= nil then
  314. tag:Remove()
  315. end
  316. local tag = humanoid:FindFirstChild("creatorType2")
  317. if tag ~= nil then
  318. tag:Remove()
  319. end
  320. end
  321. end
  322.  
  323.  
  324. function fire(v)
  325. if Player.Character:FindFirstChild(Name) == nil then makeParts("hand") end
  326. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  327. if Player.Character[Name].Handle:FindFirstChild("Weld") ~= nil then Player.Character[Name].Handle.Weld:Remove() end
  328. local bodyVelocity = Instance.new("BodyVelocity")
  329. bodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  330. bodyVelocity.velocity = v * 75
  331. bodyVelocity.Parent = Player.Character[Name].Handle
  332. wait(0.1)
  333. bodyVelocity:Remove()
  334. end
  335.  
  336.  
  337. function onButton1Down(mouse)
  338. if selected == false then return end
  339. if Player.Character:FindFirstChild(Name) ~= nil and Button1Down ~= true and thrown ~= true then
  340. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  341. if Player.Character[Name]:FindFirstChild("Antenna") == nil then return end
  342. if Player.Character[Name]:FindFirstChild("Light") == nil then return end
  343. Button1Down = true
  344. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  345. Player.Character[Name].Light.Transparency = 0.4
  346. coroutine.resume(coroutine.create(function(target)
  347. local pos1 = target.Position
  348. local pos2 = pos1
  349. while true do
  350. if target == nil then return end
  351. if target.Parent == nil then return end
  352. pos2 = pos1
  353. pos1 = target.Position
  354. local trail = Instance.new("Part")
  355. trail.BrickColor = target.BrickColor
  356. trail.TopSurface = 0
  357. trail.BottomSurface = 0
  358. trail.FormFactor = target.FormFactor
  359. trail.Size = Vector3.new(1, 1, 1)
  360. trail.Reflectance = 0
  361. trail.Transparency = 0.3
  362. trail.Anchored = true
  363. trail.CanCollide = false
  364. trail.CFrame = CFrame.new((pos1 + pos2) / 2, pos2)
  365. trail.Parent = Workspace
  366. local mesh = Instance.new("SpecialMesh")
  367. mesh.MeshType = "Brick"
  368. mesh.Scale = Vector3.new(0.2, 0.2, (pos2 - pos1).magnitude)
  369. mesh.Parent = trail
  370. coroutine.resume(coroutine.create(function(part) for i = 3, 10, 1 do part.Transparency = i / 10 wait(0.1) end part:Remove() end), trail)
  371. wait()
  372. end
  373. end), Player.Character[Name].Light)
  374. wait(0.5)
  375. Player.Character[Name].Handle.Beep:Play()
  376. Player.Character[Name].Light.BrickColor = BrickColor.new("Bright orange")
  377. coroutine.resume(coroutine.create(function()
  378. wait(3)
  379. if Player.Character:FindFirstChild(Name) ~= nil then
  380. if Player.Character[Name]:FindFirstChild("Light") ~= nil then Player.Character[Name].Light.BrickColor = BrickColor.new("Really red") end
  381. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then Player.Character[Name].Handle.Beep.Pitch = 1.25 end
  382. local position = Player.Character[Name].Handle.Position
  383. local s = Player.Character[Name].Handle.Explode:Clone()
  384. coroutine.resume(coroutine.create(function()
  385. local weld1 = Player.Character[Name].Light:FindFirstChild("Weld")
  386. local weld2 = Player.Character[Name].Antenna:FindFirstChild("Weld")
  387. if weld1 == nil then return end
  388. if weld2 == nil then return end
  389. local weld1c = weld1:Clone()
  390. local weld2c = weld2:Clone()
  391. while true do
  392. if Player.Character ~= nil then
  393. if Player.Character:FindFirstChild(Name) ~= nil then
  394. if weld1.Parent == nil then
  395. if Player.Character[Name]:FindFirstChild("Light") ~= nil then
  396. weld1c:Clone().Parent = Player.Character[Name].Light
  397. Player.Character[Name]:MakeJoints()
  398. end
  399. end
  400. if weld2.Parent == nil then
  401. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  402. weld2c:Clone().Parent = Player.Character[Name].Antenna
  403. Player.Character[Name]:MakeJoints()
  404. end
  405. end
  406. end
  407. end
  408. wait()
  409. end
  410. end))
  411. for i = 0, math.random(30, 50) do
  412. if Player.Character:FindFirstChild("Humanoid") ~= nil then
  413. if Player.Character.Humanoid.Health <= 0 then break end
  414. local shell = Instance.new("Part")
  415. shell.Name = "Artillery Shell"
  416. shell.Anchored = true
  417. shell.BrickColor = BrickColor.new("Medium stone grey")
  418. shell.FormFactor = "Custom"
  419. shell.Size = Vector3.new(2, 5, 2)
  420. shell.TopSurface = 0
  421. shell.BottomSurface = 0
  422. shell.Parent = Workspace
  423. coroutine.resume(coroutine.create(function(part)
  424. local offset = Vector3.new(math.random(-50, 50), math.random(-10, 10), math.random(-50, 50))
  425. for i = 1000, 0, -25 do
  426. part.CFrame = CFrame.new((position + offset) + Vector3.new(0, i, 0))
  427. wait()
  428. end
  429. local e = Instance.new("Explosion")
  430. e.Position = part.Position
  431. e.BlastPressure = 500000
  432. e.BlastRadius = 25
  433. e.Parent = Workspace
  434. e.Hit:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil then tagHumanoid(hit.Parent.Humanoid) delay(1, function() untagHumanoid(hit.Parent.Humanoid) end) end end)
  435. local s2 = s:Clone()
  436. s2.Pitch = math.random(70, 90) / 100
  437. s2.Parent = Workspace
  438. s2:Play()
  439. part:Remove()
  440. end), shell)
  441. end
  442. wait(math.random(1, 5) / 10)
  443. end
  444. if Player.Character:FindFirstChild(Name) ~= nil then if Player.Character[Name]:FindFirstChild("Handle") ~= nil then Player.Character[Name].Handle.Beep:Stop() end end
  445. end
  446. wait(1)
  447. removeParts("hand")
  448. wait(1)
  449. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  450. Player.Character.WeaponActivated:Remove()
  451. end
  452. thrown = false
  453. Button1Down = false
  454. selected = true
  455. onDeselected(mouse)
  456. removeParts("holster")
  457. script.Parent:Remove()
  458. end))
  459. end
  460. end
  461.  
  462.  
  463. function onButton1Up(mouse)
  464. if selected == false then return end
  465. if Button1Down == true and thrown ~= true then
  466. thrown = true
  467. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  468. SetSpeed(1, 0.75, Player.Character)
  469. SetAngle(1, 0, Player.Character)
  470. EnableLimb(1, Player.Character)
  471. fire((mouse.Hit.p - Player.Character[Name].Handle.Position).unit)
  472. end
  473. Button1Down = false
  474. end
  475.  
  476.  
  477. function onKeyDown(key, mouse)
  478. if selected == false then return end
  479. key = key:lower()
  480. if key == "q" and Button1Down == false and thrown ~= true then
  481. if mouse.Target == nil then return end
  482. if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  483. onDeselected(mouse)
  484. removeParts("holster")
  485. script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
  486. end
  487. end
  488. end
  489.  
  490.  
  491. function onSelected(mouse)
  492. if selected == true then return end
  493. selected = true
  494. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  495. while Player.Character:FindFirstChild("WeaponActivated") ~= nil or thrown == true do
  496. if Player.Character.WeaponActivated.Value == nil then break end
  497. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  498. wait()
  499. end
  500. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  501. removeParts("holster")
  502. makeParts("hand")
  503. local weapon = Instance.new("ObjectValue")
  504. weapon.Name = "WeaponActivated"
  505. weapon.Value = script.Parent
  506. weapon.Parent = Player.Character
  507. DisableLimb(1, Player.Character)
  508. SetAngle(1, math.rad(200), Player.Character)
  509. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  510. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  511. mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
  512. end
  513.  
  514.  
  515. function onDeselected(mouse)
  516. if selected == false then return end
  517. selected = false
  518. while Button1Down == true or thrown == true do
  519. wait()
  520. end
  521. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  522. if Player.Character.WeaponActivated.Value == script.Parent then
  523. Player.Character.WeaponActivated:Remove()
  524. end
  525. end
  526. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  527. if Player.Character.WeaponActivated.Value == nil then break end
  528. if pcall(function() if Player.Character.WeaponActivated.Value.Parent == nil then return true end end) then break end
  529. wait()
  530. end
  531. removeParts("hand")
  532. makeParts("holster")
  533. SetAngle(1, 0, Player.Character)
  534. EnableLimb(1, Player.Character)
  535. end
  536.  
  537.  
  538. if script.Parent.ClassName ~= "HopperBin" then
  539. if Player == nil then print("Error: Player not found!") return end
  540. Tool = Instance.new("HopperBin")
  541. Tool.Name = Name
  542. Tool.Parent = Player.Backpack
  543. script.Name = "Main"
  544. script.Parent = Tool
  545. end wait() if script.Parent.ClassName == "HopperBin" then
  546. while script.Parent.Parent.ClassName ~= "Backpack" do
  547. wait()
  548. end
  549. Player = script.Parent.Parent.Parent
  550. makeParts("holster")
  551. script.Parent.Selected:connect(onSelected)
  552. script.Parent.Deselected:connect(onDeselected)
  553. end
  554.  
  555. --mediafire
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