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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Script2 = Instance.new("Script")
- ScreenGui3 = Instance.new("ScreenGui")
- Frame4 = Instance.new("Frame")
- TextLabel5 = Instance.new("TextLabel")
- Script6 = Instance.new("Script")
- Model7 = Instance.new("Model")
- Script8 = Instance.new("Script")
- BoolValue9 = Instance.new("BoolValue")
- Model10 = Instance.new("Model")
- Seat11 = Instance.new("Seat")
- BlockMesh12 = Instance.new("BlockMesh")
- HopperBin13 = Instance.new("HopperBin")
- ObjectValue14 = Instance.new("ObjectValue")
- Script15 = Instance.new("Script")
- Script16 = Instance.new("Script")
- BoolValue17 = Instance.new("BoolValue")
- BoolValue18 = Instance.new("BoolValue")
- LocalScript19 = Instance.new("LocalScript")
- LocalScript20 = Instance.new("LocalScript")
- GuiMain21 = Instance.new("GuiMain")
- Frame22 = Instance.new("Frame")
- TextLabel23 = Instance.new("TextLabel")
- TextLabel24 = Instance.new("TextLabel")
- TextLabel25 = Instance.new("TextLabel")
- TextLabel26 = Instance.new("TextLabel")
- TextLabel27 = Instance.new("TextLabel")
- TextLabel28 = Instance.new("TextLabel")
- TextButton29 = Instance.new("TextButton")
- Frame30 = Instance.new("Frame")
- TextLabel31 = Instance.new("TextLabel")
- Frame32 = Instance.new("Frame")
- TextLabel33 = Instance.new("TextLabel")
- Frame34 = Instance.new("Frame")
- Frame35 = Instance.new("Frame")
- Frame36 = Instance.new("Frame")
- TextLabel37 = Instance.new("TextLabel")
- Frame38 = Instance.new("Frame")
- TextLabel39 = Instance.new("TextLabel")
- Frame40 = Instance.new("Frame")
- TextLabel41 = Instance.new("TextLabel")
- TextButton42 = Instance.new("TextButton")
- Frame43 = Instance.new("Frame")
- TextLabel44 = Instance.new("TextLabel")
- TextLabel45 = Instance.new("TextLabel")
- TextLabel46 = Instance.new("TextLabel")
- TextLabel47 = Instance.new("TextLabel")
- TextLabel48 = Instance.new("TextLabel")
- TextLabel49 = Instance.new("TextLabel")
- TextLabel50 = Instance.new("TextLabel")
- TextLabel51 = Instance.new("TextLabel")
- TextLabel52 = Instance.new("TextLabel")
- TextLabel53 = Instance.new("TextLabel")
- TextLabel54 = Instance.new("TextLabel")
- TextLabel55 = Instance.new("TextLabel")
- Frame56 = Instance.new("Frame")
- TextLabel57 = Instance.new("TextLabel")
- Frame58 = Instance.new("Frame")
- TextLabel59 = Instance.new("TextLabel")
- TextLabel60 = Instance.new("TextLabel")
- TextLabel61 = Instance.new("TextLabel")
- TextLabel62 = Instance.new("TextLabel")
- TextLabel63 = Instance.new("TextLabel")
- TextLabel64 = Instance.new("TextLabel")
- TextLabel65 = Instance.new("TextLabel")
- TextLabel66 = Instance.new("TextLabel")
- TextLabel67 = Instance.new("TextLabel")
- TextLabel68 = Instance.new("TextLabel")
- TextLabel69 = Instance.new("TextLabel")
- TextLabel70 = Instance.new("TextLabel")
- TextLabel71 = Instance.new("TextLabel")
- TextLabel72 = Instance.new("TextLabel")
- TextLabel73 = Instance.new("TextLabel")
- TextLabel74 = Instance.new("TextLabel")
- TextLabel75 = Instance.new("TextLabel")
- Frame76 = Instance.new("Frame")
- Frame77 = Instance.new("Frame")
- TextLabel78 = Instance.new("TextLabel")
- TextLabel79 = Instance.new("TextLabel")
- TextLabel80 = Instance.new("TextLabel")
- TextLabel81 = Instance.new("TextLabel")
- Frame82 = Instance.new("Frame")
- Frame83 = Instance.new("Frame")
- TextLabel84 = Instance.new("TextLabel")
- ImageLabel85 = Instance.new("ImageLabel")
- TextLabel86 = Instance.new("TextLabel")
- Frame87 = Instance.new("Frame")
- Frame88 = Instance.new("Frame")
- Frame89 = Instance.new("Frame")
- TextLabel90 = Instance.new("TextLabel")
- TextLabel91 = Instance.new("TextLabel")
- Frame92 = Instance.new("Frame")
- TextLabel93 = Instance.new("TextLabel")
- TextLabel94 = Instance.new("TextLabel")
- TextLabel95 = Instance.new("TextLabel")
- TextLabel96 = Instance.new("TextLabel")
- TextLabel97 = Instance.new("TextLabel")
- TextLabel98 = Instance.new("TextLabel")
- Frame99 = Instance.new("Frame")
- TextLabel100 = Instance.new("TextLabel")
- TextLabel101 = Instance.new("TextLabel")
- TextLabel102 = Instance.new("TextLabel")
- TextLabel103 = Instance.new("TextLabel")
- TextLabel104 = Instance.new("TextLabel")
- TextLabel105 = Instance.new("TextLabel")
- Frame106 = Instance.new("Frame")
- TextLabel107 = Instance.new("TextLabel")
- TextLabel108 = Instance.new("TextLabel")
- TextLabel109 = Instance.new("TextLabel")
- TextLabel110 = Instance.new("TextLabel")
- TextLabel111 = Instance.new("TextLabel")
- TextLabel112 = Instance.new("TextLabel")
- Frame113 = Instance.new("Frame")
- TextLabel114 = Instance.new("TextLabel")
- TextLabel115 = Instance.new("TextLabel")
- TextLabel116 = Instance.new("TextLabel")
- TextLabel117 = Instance.new("TextLabel")
- TextLabel118 = Instance.new("TextLabel")
- TextLabel119 = Instance.new("TextLabel")
- Frame120 = Instance.new("Frame")
- TextLabel121 = Instance.new("TextLabel")
- TextLabel122 = Instance.new("TextLabel")
- TextLabel123 = Instance.new("TextLabel")
- TextLabel124 = Instance.new("TextLabel")
- TextLabel125 = Instance.new("TextLabel")
- TextLabel126 = Instance.new("TextLabel")
- Frame127 = Instance.new("Frame")
- TextLabel128 = Instance.new("TextLabel")
- TextLabel129 = Instance.new("TextLabel")
- TextLabel130 = Instance.new("TextLabel")
- TextLabel131 = Instance.new("TextLabel")
- TextLabel132 = Instance.new("TextLabel")
- TextLabel133 = Instance.new("TextLabel")
- Frame134 = Instance.new("Frame")
- TextLabel135 = Instance.new("TextLabel")
- TextLabel136 = Instance.new("TextLabel")
- TextLabel137 = Instance.new("TextLabel")
- TextLabel138 = Instance.new("TextLabel")
- TextLabel139 = Instance.new("TextLabel")
- TextLabel140 = Instance.new("TextLabel")
- Frame141 = Instance.new("Frame")
- TextLabel142 = Instance.new("TextLabel")
- TextLabel143 = Instance.new("TextLabel")
- TextLabel144 = Instance.new("TextLabel")
- TextLabel145 = Instance.new("TextLabel")
- TextLabel146 = Instance.new("TextLabel")
- TextLabel147 = Instance.new("TextLabel")
- Frame148 = Instance.new("Frame")
- TextLabel149 = Instance.new("TextLabel")
- TextLabel150 = Instance.new("TextLabel")
- TextLabel151 = Instance.new("TextLabel")
- TextLabel152 = Instance.new("TextLabel")
- TextLabel153 = Instance.new("TextLabel")
- TextLabel154 = Instance.new("TextLabel")
- Frame155 = Instance.new("Frame")
- TextLabel156 = Instance.new("TextLabel")
- TextLabel157 = Instance.new("TextLabel")
- TextLabel158 = Instance.new("TextLabel")
- TextLabel159 = Instance.new("TextLabel")
- TextLabel160 = Instance.new("TextLabel")
- TextLabel161 = Instance.new("TextLabel")
- Frame162 = Instance.new("Frame")
- TextLabel163 = Instance.new("TextLabel")
- TextLabel164 = Instance.new("TextLabel")
- TextLabel165 = Instance.new("TextLabel")
- TextLabel166 = Instance.new("TextLabel")
- TextLabel167 = Instance.new("TextLabel")
- TextLabel168 = Instance.new("TextLabel")
- Frame169 = Instance.new("Frame")
- TextLabel170 = Instance.new("TextLabel")
- TextLabel171 = Instance.new("TextLabel")
- TextLabel172 = Instance.new("TextLabel")
- TextLabel173 = Instance.new("TextLabel")
- TextLabel174 = Instance.new("TextLabel")
- TextLabel175 = Instance.new("TextLabel")
- Frame176 = Instance.new("Frame")
- TextLabel177 = Instance.new("TextLabel")
- TextLabel178 = Instance.new("TextLabel")
- TextLabel179 = Instance.new("TextLabel")
- TextLabel180 = Instance.new("TextLabel")
- TextLabel181 = Instance.new("TextLabel")
- TextLabel182 = Instance.new("TextLabel")
- Frame183 = Instance.new("Frame")
- TextLabel184 = Instance.new("TextLabel")
- TextLabel185 = Instance.new("TextLabel")
- TextLabel186 = Instance.new("TextLabel")
- TextLabel187 = Instance.new("TextLabel")
- TextLabel188 = Instance.new("TextLabel")
- TextLabel189 = Instance.new("TextLabel")
- Frame190 = Instance.new("Frame")
- TextLabel191 = Instance.new("TextLabel")
- TextLabel192 = Instance.new("TextLabel")
- TextLabel193 = Instance.new("TextLabel")
- TextLabel194 = Instance.new("TextLabel")
- TextLabel195 = Instance.new("TextLabel")
- TextLabel196 = Instance.new("TextLabel")
- Frame197 = Instance.new("Frame")
- TextLabel198 = Instance.new("TextLabel")
- TextLabel199 = Instance.new("TextLabel")
- TextLabel200 = Instance.new("TextLabel")
- TextLabel201 = Instance.new("TextLabel")
- TextLabel202 = Instance.new("TextLabel")
- TextLabel203 = Instance.new("TextLabel")
- Frame204 = Instance.new("Frame")
- TextLabel205 = Instance.new("TextLabel")
- TextLabel206 = Instance.new("TextLabel")
- TextLabel207 = Instance.new("TextLabel")
- TextLabel208 = Instance.new("TextLabel")
- TextLabel209 = Instance.new("TextLabel")
- TextLabel210 = Instance.new("TextLabel")
- Frame211 = Instance.new("Frame")
- TextLabel212 = Instance.new("TextLabel")
- TextLabel213 = Instance.new("TextLabel")
- TextLabel214 = Instance.new("TextLabel")
- TextLabel215 = Instance.new("TextLabel")
- TextLabel216 = Instance.new("TextLabel")
- TextLabel217 = Instance.new("TextLabel")
- Frame218 = Instance.new("Frame")
- Frame219 = Instance.new("Frame")
- Frame220 = Instance.new("Frame")
- TextLabel221 = Instance.new("TextLabel")
- TextLabel222 = Instance.new("TextLabel")
- TextLabel223 = Instance.new("TextLabel")
- TextLabel224 = Instance.new("TextLabel")
- TextLabel225 = Instance.new("TextLabel")
- TextLabel226 = Instance.new("TextLabel")
- Frame227 = Instance.new("Frame")
- ImageLabel228 = Instance.new("ImageLabel")
- TextLabel229 = Instance.new("TextLabel")
- TextLabel230 = Instance.new("TextLabel")
- TextLabel231 = Instance.new("TextLabel")
- TextLabel232 = Instance.new("TextLabel")
- TextLabel233 = Instance.new("TextLabel")
- TextLabel234 = Instance.new("TextLabel")
- TextLabel235 = Instance.new("TextLabel")
- TextLabel236 = Instance.new("TextLabel")
- Frame237 = Instance.new("Frame")
- Frame238 = Instance.new("Frame")
- Frame239 = Instance.new("Frame")
- TextLabel240 = Instance.new("TextLabel")
- TextLabel241 = Instance.new("TextLabel")
- TextLabel242 = Instance.new("TextLabel")
- TextLabel243 = Instance.new("TextLabel")
- TextLabel244 = Instance.new("TextLabel")
- TextLabel245 = Instance.new("TextLabel")
- Frame246 = Instance.new("Frame")
- ImageLabel247 = Instance.new("ImageLabel")
- TextLabel248 = Instance.new("TextLabel")
- TextLabel249 = Instance.new("TextLabel")
- TextLabel250 = Instance.new("TextLabel")
- TextLabel251 = Instance.new("TextLabel")
- TextLabel252 = Instance.new("TextLabel")
- TextLabel253 = Instance.new("TextLabel")
- TextLabel254 = Instance.new("TextLabel")
- TextLabel255 = Instance.new("TextLabel")
- TextLabel256 = Instance.new("TextLabel")
- TextLabel257 = Instance.new("TextLabel")
- TextLabel258 = Instance.new("TextLabel")
- TextLabel259 = Instance.new("TextLabel")
- TextLabel260 = Instance.new("TextLabel")
- Frame261 = Instance.new("Frame")
- TextLabel262 = Instance.new("TextLabel")
- TextLabel263 = Instance.new("TextLabel")
- Frame264 = Instance.new("Frame")
- Frame265 = Instance.new("Frame")
- TextLabel266 = Instance.new("TextLabel")
- TextLabel267 = Instance.new("TextLabel")
- Frame268 = Instance.new("Frame")
- TextLabel269 = Instance.new("TextLabel")
- TextLabel270 = Instance.new("TextLabel")
- TextLabel271 = Instance.new("TextLabel")
- TextLabel272 = Instance.new("TextLabel")
- TextLabel273 = Instance.new("TextLabel")
- TextLabel274 = Instance.new("TextLabel")
- TextLabel275 = Instance.new("TextLabel")
- TextLabel276 = Instance.new("TextLabel")
- TextLabel277 = Instance.new("TextLabel")
- TextLabel278 = Instance.new("TextLabel")
- TextLabel279 = Instance.new("TextLabel")
- TextLabel280 = Instance.new("TextLabel")
- Frame281 = Instance.new("Frame")
- TextLabel282 = Instance.new("TextLabel")
- TextLabel283 = Instance.new("TextLabel")
- TextLabel284 = Instance.new("TextLabel")
- TextLabel285 = Instance.new("TextLabel")
- TextLabel286 = Instance.new("TextLabel")
- TextLabel287 = Instance.new("TextLabel")
- TextLabel288 = Instance.new("TextLabel")
- TextLabel289 = Instance.new("TextLabel")
- TextLabel290 = Instance.new("TextLabel")
- TextLabel291 = Instance.new("TextLabel")
- TextLabel292 = Instance.new("TextLabel")
- TextLabel293 = Instance.new("TextLabel")
- TextLabel294 = Instance.new("TextLabel")
- TextLabel295 = Instance.new("TextLabel")
- TextLabel296 = Instance.new("TextLabel")
- TextLabel297 = Instance.new("TextLabel")
- TextButton298 = Instance.new("TextButton")
- TextButton299 = Instance.new("TextButton")
- Script300 = Instance.new("Script")
- Part301 = Instance.new("Part")
- BlockMesh302 = Instance.new("BlockMesh")
- BodyGyro303 = Instance.new("BodyGyro")
- BodyVelocity304 = Instance.new("BodyVelocity")
- Sound305 = Instance.new("Sound")
- Part306 = Instance.new("Part")
- Fire307 = Instance.new("Fire")
- Fire308 = Instance.new("Fire")
- ParticleEmitter309 = Instance.new("ParticleEmitter")
- Model310 = Instance.new("Model")
- MeshPart311 = Instance.new("MeshPart")
- BoolValue312 = Instance.new("BoolValue")
- ObjectValue313 = Instance.new("ObjectValue")
- BoolValue314 = Instance.new("BoolValue")
- Model315 = Instance.new("Model")
- Part316 = Instance.new("Part")
- Part317 = Instance.new("Part")
- Part318 = Instance.new("Part")
- Part319 = Instance.new("Part")
- Part320 = Instance.new("Part")
- Part321 = Instance.new("Part")
- Part322 = Instance.new("Part")
- Sound323 = Instance.new("Sound")
- Script324 = Instance.new("Script")
- Part325 = Instance.new("Part")
- Part326 = Instance.new("Part")
- BoolValue327 = Instance.new("BoolValue")
- Script328 = Instance.new("Script")
- Configuration329 = Instance.new("Configuration")
- ObjectValue330 = Instance.new("ObjectValue")
- NumberValue331 = Instance.new("NumberValue")
- NumberValue332 = Instance.new("NumberValue")
- NumberValue333 = Instance.new("NumberValue")
- NumberValue334 = Instance.new("NumberValue")
- NumberValue335 = Instance.new("NumberValue")
- BoolValue336 = Instance.new("BoolValue")
- BoolValue337 = Instance.new("BoolValue")
- BoolValue338 = Instance.new("BoolValue")
- BoolValue339 = Instance.new("BoolValue")
- BoolValue340 = Instance.new("BoolValue")
- BoolValue341 = Instance.new("BoolValue")
- StringValue342 = Instance.new("StringValue")
- ObjectValue343 = Instance.new("ObjectValue")
- StringValue344 = Instance.new("StringValue")
- StringValue345 = Instance.new("StringValue")
- BoolValue346 = Instance.new("BoolValue")
- BoolValue347 = Instance.new("BoolValue")
- IntValue348 = Instance.new("IntValue")
- BoolValue349 = Instance.new("BoolValue")
- BoolValue350 = Instance.new("BoolValue")
- IntValue351 = Instance.new("IntValue")
- BoolValue352 = Instance.new("BoolValue")
- NumberValue353 = Instance.new("NumberValue")
- NumberValue354 = Instance.new("NumberValue")
- ObjectValue355 = Instance.new("ObjectValue")
- StringValue356 = Instance.new("StringValue")
- StringValue357 = Instance.new("StringValue")
- StringValue358 = Instance.new("StringValue")
- StringValue359 = Instance.new("StringValue")
- StringValue360 = Instance.new("StringValue")
- StringValue361 = Instance.new("StringValue")
- StringValue362 = Instance.new("StringValue")
- NumberValue363 = Instance.new("NumberValue")
- NumberValue364 = Instance.new("NumberValue")
- Script365 = Instance.new("Script")
- BoolValue366 = Instance.new("BoolValue")
- BoolValue367 = Instance.new("BoolValue")
- IntValue368 = Instance.new("IntValue")
- IntValue369 = Instance.new("IntValue")
- IntValue370 = Instance.new("IntValue")
- IntValue371 = Instance.new("IntValue")
- IntValue372 = Instance.new("IntValue")
- BoolValue373 = Instance.new("BoolValue")
- NumberValue374 = Instance.new("NumberValue")
- ObjectValue375 = Instance.new("ObjectValue")
- StringValue376 = Instance.new("StringValue")
- StringValue377 = Instance.new("StringValue")
- StringValue378 = Instance.new("StringValue")
- StringValue379 = Instance.new("StringValue")
- StringValue380 = Instance.new("StringValue")
- Model381 = Instance.new("Model")
- MeshPart382 = Instance.new("MeshPart")
- MeshPart383 = Instance.new("MeshPart")
- Part384 = Instance.new("Part")
- MeshPart385 = Instance.new("MeshPart")
- MeshPart386 = Instance.new("MeshPart")
- MeshPart387 = Instance.new("MeshPart")
- MeshPart388 = Instance.new("MeshPart")
- MeshPart389 = Instance.new("MeshPart")
- MeshPart390 = Instance.new("MeshPart")
- BoolValue391 = Instance.new("BoolValue")
- Model392 = Instance.new("Model")
- Part393 = Instance.new("Part")
- CylinderMesh394 = Instance.new("CylinderMesh")
- BillboardGui395 = Instance.new("BillboardGui")
- Part396 = Instance.new("Part")
- CylinderMesh397 = Instance.new("CylinderMesh")
- Model0.Name = "General Dynamics F-16 Fighting Falcon"
- Model0.Parent = mas
- Model1.Name = "PlanekitV2"
- Model1.Parent = Model0
- Script2.Name = "Regenerate"
- Script2.Parent = Model1
- table.insert(cors,sandbox(Script2,function()
- local PlaneClone = script.Parent.Plane:Clone()
- local Planekit = script.Parent
- PlaneClone.Origin.Value = Planekit
- script.Parent.Plane.Origin.Value = Planekit
- local EnterOnSpawn = Planekit.EnterOnSpawn
- local Button = Planekit.Button
- local Main = Button.Main
- local RegenGui = script.RegenGui
- local PlaneClone2 = nil
- local Active = true
- --------------------------------------------------------
- local RegenTime = 1 --Change this to how long it takes the plane to regen
- local WaitTime = 2 --Change this to how much time you have to wait before you can regen another plane
- --------------------------------------------------------
- function DeleteIdlePlane() --This deletes any planes that aren't currently being used
- for _,v in pairs(Planekit:GetChildren()) do
- if v.Name == "Plane" then
- v:Destroy()
- end
- end
- end
- function RegenMain() --This function regens the plane
- local PlaneClone2 = PlaneClone:clone()
- PlaneClone2.Parent = Planekit
- PlaneClone2.Origin.Value = Planekit
- PlaneClone2:MakeJoints()
- return PlaneClone2
- end
- function RegeneratePlane(Part) --This is the main regenerating function
- local Player = game.Players:GetPlayerFromCharacter(Part.Parent) --This gets the player that touched it
- if Player then
- local Humanoid = Player.Character:FindFirstChild("Humanoid")
- if Humanoid.Health ~= 0 then
- if Active then
- Active = false
- DeleteIdlePlane() --This activates the "DeleteIdlePlane" function
- for i = 0,1,0.2 do --This makes the button transparent
- Main.Transparency = i
- wait()
- end
- if RegenTime >= 1 then
- RegenGui.Parent = Player.PlayerGui --The regengui will be put into the player if the regentime is more than 1
- end
- wait(RegenTime)
- RegenGui.Parent = script --This puts the gui back in the script
- local PlaneClone2 = RegenMain()
- if EnterOnSpawn.Value then --If the EnterOnSpawn value is true...
- coroutine.resume(coroutine.create(function()
- repeat wait() until PlaneClone2.Welded.Value
- while true do
- if PlaneClone2.Welded.Value
- or Humanoid.Health == 0 then
- break
- end
- wait()
- end
- onPlaneWelded(Player,PlaneClone2) --This activates the "onPlaneWelded" function whenever the welded value changes
- end))
- end
- wait(WaitTime)
- for i = 1,0,-0.2 do --This makes the button visible
- Main.Transparency = i
- wait()
- end
- Active = true
- end
- end
- end
- end
- function onPlaneWelded(Player,Plane) --This function put you into the plane seat the moment the plane is welded
- if Plane and Player then --This checks to make sure there is a plane and a player
- if Player.Character:FindFirstChild("Torso") then
- if Player.Character.Humanoid.Health ~= 0 then
- Player.Character.Torso.CFrame = Plane.MainParts.Seat.CFrame
- end
- end
- end
- end
- Main.Touched:connect(RegeneratePlane) --This activates the "RegeneratePlane" function when the Main brick is touched
- end))
- ScreenGui3.Name = "RegenGui"
- ScreenGui3.Parent = Script2
- Frame4.Parent = ScreenGui3
- Frame4.Position = UDim2.new(0.5, -250, 0.5, -25)
- Frame4.Size = UDim2.new(0, 500, 0, 50)
- Frame4.Style = Enum.FrameStyle.RobloxRound
- TextLabel5.Parent = Frame4
- TextLabel5.Size = UDim2.new(1, 0, 1, 0)
- TextLabel5.BackgroundTransparency = 1
- TextLabel5.Font = Enum.Font.Arial
- TextLabel5.FontSize = Enum.FontSize.Size36
- TextLabel5.Text = "Regenerating Plane..."
- TextLabel5.TextColor = BrickColor.new("Institutional white")
- TextLabel5.TextColor3 = Color3.new(1, 1, 1)
- TextLabel5.TextSize = 36
- TextLabel5.TextStrokeTransparency = 0
- Script6.Name = "--ReadMe--"
- Script6.Parent = Model1
- table.insert(cors,sandbox(Script6,function()
- --[[
- UPDATES:
- v0.0.1 - Fixed an issue where the tool didn't deselect when you jump off the seat
- v0.0.2 - Updated the Plane tool, and fixed a bug in the crash script where you would explode even if the part you touched was
- non-cancollide
- v0.0.3 - Fixed an issue in the weld script where the bricks were welded in awkward positions
- v0.0.4 - Major Update. Fixed issues where your own weapons would kill you, Added a few more options, and made the weapons folder simpler
- v0.0.5 - Fixed the issue where the plane doesn't give you the tool when you get on the seat
- v0.0.6 - Added a turnspeed option into the customize folder
- v0.0.7 - Fixed an issue where the tool wouldn't be enabled when you got on the plane seat, and fixed an issue where the plane would
- explode whenever you jumped off the Plane Seat
- v0.0.8 - Fixed a bug in the crash script where the the gui wouldn't be removed and camera wouldn't be returned to normal after crashing
- v0.0.9 - Fixed the Targeting system, the landing gear system, and updated the weapons
- v0.1.0 - Added a camera roll to the Lock Cam function and modified the Machine Gun
- v0.1.1 - Added a group specific option and made the cam lock smoother
- v0.1.2 - Added a fully functioning HUD and remade the Crash script
- v0.1.3 - Fixed the targeting system, added a simulation mode, added shockwaves whenever a weapon hits something, edited the Weld
- script, edited the Crash script, edited the Ejector script, and fixed a couple of other issues
- ------------------------------------------------------------------------------------------------------------------------------------
- This is a Planekit that was made 100% by TurboFusion
- This Planekit is a successor to my Planekit V1, which was a total failure due to my lack of scripting knowledge back then
- This Planekit is a new and improved Planekit that was built 100% by me. It has new features, including the ability to lock
- onto objects, the ability to be teleported to the plane seat when you regen the plane, and the ability to gradually lower
- the altitude when you're at a low speed, so you can land on the runway smoothly
- This Planekit has Missiles (can be guided), Bombs (can be guided), Flares, Guns, and Rockets
- You can put the weapon's in the Weapons folder. Just make sure they're named according to what type of weapon they are
- Example: if the weapon fires rockets, it should be called "RocketSpawn"
- Make sure the dots on the WeaponSpawns are facing forward, or the projectiles that are fired from that spawn will go in random
- directions
- Make "EnterOnSpawn" false if you don't want to the person that pressed the regen button to be transported to plane seat the moment
- the plane regenerates
- HOW TO USE THIS PLANE:
- 1) Take any plane from the free models or build one
- 2) Take the Landing Gear from that plane and put it in the "Gear" Folder. (Plane > MainParts > Gear)
- 3) If you want the plane to have weapons, move the weapons in the weapon folders to where you want them to be on the plane. Make sure
- the dots on the WeaponSpawns are facing forward
- 4) Move the Engine in the MainParts folder to anywhere on the plane, and make sure it is facing forward
- 5) Move the Seat to anywhere on the plane and make sure it is facing forward
- 6) Take any remaining bricks and put it into the Bodykit folder
- 7) Go to the Customize Folder and read the "--ReadMe--"
- That's pretty much it! It's that simple!
- If you need any help or you have questions, send me a message
- I hope you like this Planekit!
- --TurboFusion--
- ]]
- end))
- Script6.Disabled = true
- Model7.Name = "Plane"
- Model7.Parent = Model1
- Script8.Name = "Weld"
- Script8.Parent = Model7
- table.insert(cors,sandbox(Script8,function()
- local Plane = script.Parent --Lines 1-4 set variables
- local Engine = Plane.MainParts.Engine
- local Welded = Plane.Welded
- local Parts = {}
- function GetParts(Model) --This function gets all the parts in the plane
- for i,v in pairs(Model:GetChildren()) do --This is a shorter way of getting all the children in a specific area
- if ((v:IsA("BasePart")) and v ~= Engine) then
- table.insert(Parts,{v,v.CFrame}) --This inserts the parts into the "Parts" table
- end
- GetParts(v)
- end
- end
- function WeldParts() --This function welds the parts together. It's not as complicated as it looks
- GetParts(Plane)
- for _,v in pairs(Parts) do --This gets all the parts in the "Parts" table
- local Weld = Instance.new("Weld") --This makes the weld
- Weld.Name = "MainWeld"
- Weld.Part0 = Engine --This makes whatever brick the "v" variable is attach to the Engine
- Weld.Part1 = v[1]
- Weld.C0 = Engine.CFrame:toObjectSpace(v[2])
- Weld.Parent = v[1]
- end
- wait(1)
- Engine.Anchored = false
- for _,v in pairs(Parts) do --This unanchors the bricks after 1 second
- v[1].Anchored = false
- end
- Welded.Value = true
- end
- WeldParts() --This activates the weld function
- end))
- BoolValue9.Name = "AutoCrash"
- BoolValue9.Parent = Model7
- Model10.Name = "MainParts"
- Model10.Parent = Model7
- Seat11.Parent = Model10
- Seat11.CFrame = CFrame.new(70.5910645, 13.6506319, 174.050476, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Seat11.Orientation = Vector3.new(0, 180, 0)
- Seat11.Position = Vector3.new(70.5910645, 13.6506319, 174.050476)
- Seat11.Rotation = Vector3.new(-180, 0, -180)
- Seat11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Seat11.Transparency = 1
- Seat11.Size = Vector3.new(1.80207729, 0.250288546, 1.48921657)
- Seat11.Anchored = true
- Seat11.BackSurface = Enum.SurfaceType.Weld
- Seat11.BottomSurface = Enum.SurfaceType.Weld
- Seat11.BrickColor = BrickColor.new("Really black")
- Seat11.FrontSurface = Enum.SurfaceType.Weld
- Seat11.LeftSurface = Enum.SurfaceType.Weld
- Seat11.RightSurface = Enum.SurfaceType.Weld
- Seat11.TopSurface = Enum.SurfaceType.Weld
- Seat11.brickColor = BrickColor.new("Really black")
- Seat11.FormFactor = Enum.FormFactor.Custom
- Seat11.formFactor = Enum.FormFactor.Custom
- BlockMesh12.Parent = Seat11
- HopperBin13.Name = "Plane"
- HopperBin13.Parent = Seat11
- ObjectValue14.Name = "FireMain"
- ObjectValue14.Parent = HopperBin13
- Script15.Name = "BombM"
- Script15.Parent = ObjectValue14
- table.insert(cors,sandbox(Script15,function()
- local Bomb = script.Parent
- local Target = Bomb.Target
- local PlaneSpd = Bomb.PlaneSpd
- local BG = Bomb.BodyGyro
- local BV = Bomb.BodyVelocity
- while true do
- if Target.Value then
- if Target.Value.Parent then
- BG.cframe = CFrame.new(Bomb.Position,Target.Value.Torso.Position)
- local SpdX = (Bomb.CFrame.lookVector * PlaneSpd.Value).X
- local SpdY = (Bomb.CFrame.lookVector * PlaneSpd.Value).Y
- local SpdZ = (Bomb.CFrame.lookVector * PlaneSpd.Value).Z
- BV.velocity = Vector3.new(SpdX,SpdY,SpdZ)
- else
- break
- end
- else
- break
- end
- wait()
- end
- end))
- Script15.Disabled = true
- Script16.Name = "MissileM"
- Script16.Parent = ObjectValue14
- table.insert(cors,sandbox(Script16,function()
- local Missile = script.Parent
- local Target = Missile.Target
- local BV = Missile.BodyVelocity
- --local BG = Missile.BodyGyro
- -------------------------------------------
- while true do
- if Target.Value then
- if Target.Value.Parent then
- Missile.CFrame = CFrame.new(Missile.Position,Target.Value.Torso.Position)
- BV.velocity = Missile.CFrame.lookVector * 1500
- else
- break
- end
- else
- break
- end
- wait()
- end
- end))
- Script16.Disabled = true
- BoolValue17.Name = "Deselect0"
- BoolValue17.Parent = HopperBin13
- BoolValue18.Name = "ToolSelect"
- BoolValue18.Parent = HopperBin13
- LocalScript19.Name = "Ejector"
- LocalScript19.Parent = HopperBin13
- table.insert(cors,sandbox(LocalScript19,function()
- repeat wait() until game.Players.LocalPlayer
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Torso = Character:findFirstChild("Torso")
- local Humanoid = Character:findFirstChild("Humanoid")
- local Camera = game.Workspace.CurrentCamera
- local Connection = nil
- -------------------------------------------------
- if Torso and Humanoid then
- Humanoid.Sit,Humanoid.Jump = true,false
- Connection = Humanoid.Changed:connect(function()
- Humanoid.Sit,Humanoid.Jump = true,false
- end)
- local Model = Instance.new("Model")
- Model.Parent = Character
- Model.Name = "EjectorSeat"
- -------------------------------------------------------------------------------------------
- local Seat = Instance.new("Part")
- Seat.Parent = Model
- Seat.Name = "Seat"
- Seat.CanCollide = false
- Seat.FormFactor = "Custom"
- Seat.Size = Vector3.new(2.5,1,2)
- Seat.BottomSurface = "Smooth"
- Seat.TopSurface = "Smooth"
- local Weld1 = Instance.new("Weld")
- Weld1.Parent = Seat
- Weld1.Part0 = Seat
- Weld1.Part1 = Torso
- Weld1.C0 = CFrame.new(0,2,0)
- -------------------------------------------------------------------------------------------
- local Part1 = Instance.new("Part")
- Part1.Parent = Model
- Part1.CanCollide = false
- Part1.FormFactor = "Symmetric"
- Part1.Size = Vector3.new(3,1,1)
- Part1.BottomSurface = "Smooth"
- Part1.TopSurface = "Smooth"
- local Weld2 = Instance.new("Weld")
- Weld2.Parent = Part1
- Weld2.Part0 = Part1
- Weld2.Part1 = Seat
- Weld2.C0 = CFrame.new(0,0,-1.5)
- -------------------------------------------------------------------------------------------
- local Part2 = Instance.new("Part")
- Part2.Parent = Model
- Part2.CanCollide = false
- Part2.FormFactor = "Symmetric"
- Part2.Size = Vector3.new(2,3,1)
- Part2.BottomSurface = "Smooth"
- Part2.TopSurface = "Smooth"
- local Weld3 = Instance.new("Weld")
- Weld3.Parent = Part2
- Weld3.Part0 = Part2
- Weld3.Part1 = Part1
- Weld3.C0 = CFrame.new(0,-2,0)
- -------------------------------------------------------------------------------------------
- local Wedge1 = Instance.new("WedgePart")
- Wedge1.Parent = Model
- Wedge1.CanCollide = false
- Wedge1.FormFactor = "Custom"
- Wedge1.Size = Vector3.new(1,3,0.5)
- Wedge1.BottomSurface = "Smooth"
- Wedge1.TopSurface = "Smooth"
- local Weld4 = Instance.new("Weld")
- Weld4.Parent = Wedge1
- Weld4.Part0 = Wedge1
- Weld4.Part1 = Part2
- Weld4.C0 = CFrame.new(0,0,1.25) * CFrame.Angles(0,math.rad(90),0)
- -------------------------------------------------------------------------------------------
- local Wedge2 = Instance.new("WedgePart")
- Wedge2.Parent = Model
- Wedge2.CanCollide = false
- Wedge2.FormFactor = "Custom"
- Wedge2.Size = Vector3.new(1,3,0.5)
- Wedge2.BottomSurface = "Smooth"
- Wedge2.TopSurface = "Smooth"
- local Weld5 = Instance.new("Weld")
- Weld5.Parent = Wedge2
- Weld5.Part0 = Wedge2
- Weld5.Part1 = Part2
- Weld5.C0 = CFrame.new(0,0,1.25) * CFrame.Angles(0,math.rad(-90),0)
- -------------------------------------------------------------------------------------------
- local Wedge3 = Instance.new("WedgePart")
- Wedge3.Parent = Model
- Wedge3.CanCollide = false
- Wedge3.FormFactor = "Custom"
- Wedge3.Size = Vector3.new(1,2,0.25)
- Wedge3.BottomSurface = "Smooth"
- Wedge3.TopSurface = "Smooth"
- local Weld6 = Instance.new("Weld")
- Weld6.Parent = Wedge3
- Weld6.Part0 = Wedge3
- Weld6.Part1 = Seat
- Weld6.C0 = CFrame.new(0,0,1.375) * CFrame.Angles(math.rad(90),0,math.rad(90))
- -------------------------------------------------------------------------------------------
- local Wedge4 = Instance.new("WedgePart")
- Wedge4.Parent = Model
- Wedge4.CanCollide = false
- Wedge4.FormFactor = "Custom"
- Wedge4.Size = Vector3.new(1,2,0.25)
- Wedge4.BottomSurface = "Smooth"
- Wedge4.TopSurface = "Smooth"
- local Weld7 = Instance.new("Weld")
- Weld7.Parent = Wedge4
- Weld7.Part0 = Wedge4
- Weld7.Part1 = Seat
- Weld7.C0 = CFrame.new(0,0,1.375) * CFrame.Angles(math.rad(90),0,math.rad(-90))
- -------------------------------------------------------------------------------------------
- local Part3 = Instance.new("Part")
- Part3.Parent = Model
- Part3.Name = "Main"
- Part3.CanCollide = false
- Part3.FormFactor = "Symmetric"
- Part3.Size = Vector3.new(1,4,1)
- Part3.BottomSurface = "Smooth"
- Part3.TopSurface = "Smooth"
- local Mesh1 = Instance.new("CylinderMesh")
- Mesh1.Parent = Part3
- local BV = Instance.new("BodyVelocity")
- BV.Parent = Part3
- BV.maxForce = Vector3.new(17e3,math.huge,17e3)
- BV.velocity = Vector3.new(0,700.15,0)
- local BG = Instance.new("BodyGyro")
- BG.Parent = Part3
- BG.maxTorque = Vector3.new(math.huge,0,math.huge)
- BG.cframe = CFrame.Angles(0,0,0)
- local Weld8 = Instance.new("Weld")
- Weld8.Parent = Part3
- Weld8.Part0 = Part3
- Weld8.Part1 = Part2
- Weld8.C0 = CFrame.new(0,0.5,-0.5)
- -------------------------------------------------------------------------------------------
- local Visual = Instance.new("Part")
- Visual.Parent = Model
- Visual.Transparency = 1
- Visual.Name = "Visual"
- Visual.CanCollide = false
- Visual.FormFactor = "Symmetric"
- Visual.Size = Vector3.new(1,1,1)
- Visual.BottomSurface = "Smooth"
- Visual.TopSurface = "Smooth"
- local Weld9 = Instance.new("Weld")
- Weld9.Parent = Visual
- Weld9.Part0 = Visual
- Weld9.Part1 = Part3
- Weld9.C0 = CFrame.new(0,-2.5,0) * CFrame.Angles(0,0,math.rad(180))
- local Fire = Instance.new("Fire")
- Fire.Parent = Visual
- Fire.Heat = 25
- Fire.Size = 10
- -------------------------------------------------------------------------------------------
- local Wire1 = Instance.new("Part")
- Wire1.Parent = Model
- Wire1.BrickColor = BrickColor.new("White")
- Wire1.Transparency = 1
- Wire1.Name = "Wire"
- Wire1.CanCollide = false
- Wire1.FormFactor = "Symmetric"
- Wire1.Size = Vector3.new(1,13,1)
- Wire1.BottomSurface = "Smooth"
- Wire1.TopSurface = "Smooth"
- local Mesh2 = Instance.new("CylinderMesh")
- Mesh2.Parent = Wire1
- Mesh2.Scale = Vector3.new(0.2,1,0.2)
- local Weld10 = Instance.new("Weld")
- Weld10.Parent = Wire1
- Weld10.Part0 = Wire1
- Weld10.Part1 = Part3
- Weld10.C0 = CFrame.new(-0.5,-8.3,0.5)
- Weld10.C1 = CFrame.Angles(math.rad(20),0,math.rad(20))
- -------------------------------------------------------------------------------------------
- local Wire2 = Instance.new("Part")
- Wire2.Parent = Model
- Wire2.BrickColor = BrickColor.new("White")
- Wire2.Transparency = 1
- Wire2.Name = "Wire"
- Wire2.CanCollide = false
- Wire2.FormFactor = "Symmetric"
- Wire2.Size = Vector3.new(1,13,1)
- Wire2.BottomSurface = "Smooth"
- Wire2.TopSurface = "Smooth"
- local Mesh3 = Instance.new("CylinderMesh")
- Mesh3.Parent = Wire2
- Mesh3.Scale = Vector3.new(0.2,1,0.2)
- local Weld11 = Instance.new("Weld")
- Weld11.Parent = Wire2
- Weld11.Part0 = Wire2
- Weld11.Part1 = Part3
- Weld11.C0 = CFrame.new(0.5,-8.3,0.5)
- Weld11.C1 = CFrame.Angles(math.rad(20),0,math.rad(-20))
- -------------------------------------------------------------------------------------------
- local Wire3 = Instance.new("Part")
- Wire3.Parent = Model
- Wire3.BrickColor = BrickColor.new("White")
- Wire3.Transparency = 1
- Wire3.Name = "Wire"
- Wire3.CanCollide = false
- Wire3.FormFactor = "Symmetric"
- Wire3.Size = Vector3.new(1,13,1)
- Wire3.BottomSurface = "Smooth"
- Wire3.TopSurface = "Smooth"
- local Mesh4 = Instance.new("CylinderMesh")
- Mesh4.Parent = Wire3
- Mesh4.Scale = Vector3.new(0.2,1,0.2)
- local Weld12 = Instance.new("Weld")
- Weld12.Parent = Wire3
- Weld12.Part0 = Wire3
- Weld12.Part1 = Part3
- Weld12.C0 = CFrame.new(-0.5,-8.3,-0.5)
- Weld12.C1 = CFrame.Angles(math.rad(-20),0,math.rad(20))
- -------------------------------------------------------------------------------------------
- local Wire4 = Instance.new("Part")
- Wire4.Parent = Model
- Wire4.BrickColor = BrickColor.new("White")
- Wire4.Transparency = 1
- Wire4.Name = "Wire"
- Wire4.CanCollide = false
- Wire4.FormFactor = "Symmetric"
- Wire4.Size = Vector3.new(1,13,1)
- Wire4.BottomSurface = "Smooth"
- Wire4.TopSurface = "Smooth"
- local Mesh5 = Instance.new("CylinderMesh")
- Mesh5.Parent = Wire4
- Mesh5.Scale = Vector3.new(0.2,1,0.2)
- local Weld13 = Instance.new("Weld")
- Weld13.Parent = Wire4
- Weld13.Part0 = Wire4
- Weld13.Part1 = Part3
- Weld13.C0 = CFrame.new(0.5,-8.3,-0.5)
- Weld13.C1 = CFrame.Angles(math.rad(-20),0,math.rad(-20))
- -------------------------------------------------------------------------------------------
- local Parachute = Instance.new("Part")
- Parachute.Parent = Model
- Parachute.BrickColor = BrickColor.new("Bright orange")
- Parachute.Transparency = 1
- Parachute.Name = "Parachute"
- Parachute.CanCollide = false
- Parachute.FormFactor = "Symmetric"
- Parachute.Size = Vector3.new(1,1,1)
- Parachute.BottomSurface = "Smooth"
- Parachute.TopSurface = "Smooth"
- local Mesh6 = Instance.new("SpecialMesh")
- Mesh6.Parent = Parachute
- Mesh6.MeshId = "http://www.roblox.com/asset/?id=1038653"
- Mesh6.MeshType = "FileMesh"
- Mesh6.Scale = Vector3.new(11,9,11)
- local Weld14 = Instance.new("Weld")
- Weld14.Parent = Parachute
- Weld14.Part0 = Parachute
- Weld14.Part1 = Part3
- Weld14.C0 = CFrame.new(0,-15,0)
- -------------------------------------------------------------------------------------------
- wait(2.5)
- BV.maxForce = Vector3.new(17e3,15e3,17e3)
- BV.velocity = Vector3.new(0,0.15,0)
- Fire.Enabled = false
- function RayCast()
- local SeatPos = Torso.CFrame.p
- local SeatDir = (Torso.CFrame.p - Vector3.new(0,1,0)).unit
- local Ray1 = Ray.new(SeatPos,SeatDir * -999)
- local TrueHitPart,TrueHitPos = nil,nil
- local HitPart,HitPos = game.Workspace:FindPartOnRayWithIgnoreList(Ray1,{Character,Camera})
- for i = 1,10 do
- if (not HitPart) then
- local Ray2 = Ray.new(HitPos,SeatDir * -999)
- local HitPart2,HitPos2 = game.Workspace:FindPartOnRayWithIgnoreList(Ray2,{Character,Camera})
- if i ~= 10 then
- if HitPart2 then
- TrueHitPart,TrueHitPos = HitPart2,HitPos2
- break
- elseif (not HitPart2) then
- HitPart,HitPos = HitPart2,HitPos2
- end
- elseif i == 10 then
- TrueHitPart,TrueHitPos = HitPart2,HitPos2
- end
- elseif HitPart then
- TrueHitPart,TrueHitPos = HitPart,HitPos
- break
- end
- end
- return TrueHitPart,TrueHitPos
- end
- local _,HitPos = RayCast()
- Spawn(function()
- while true do
- _,HitPos = RayCast()
- wait(0.05)
- end
- end)
- Spawn(function()
- while true do
- if (Seat.Position.y - HitPos.y) <= 1000 then
- break
- end
- wait()
- end
- BV.maxForce = Vector3.new(17e3,35e3,17e3)
- BV.velocity = Vector3.new(0,-100.15,0)
- Wire1.Transparency,Wire2.Transparency,Wire3.Transparency,Wire4.Transparency = 0,0,0,0
- Parachute.Transparency = 0
- while true do
- if (Seat.Position.y - HitPos.y) <= 20 then
- break
- end
- wait()
- end
- Connection:disconnect()
- Humanoid.Jump = true
- Humanoid.Sit = false
- Model:Destroy()
- game:GetService("Debris"):AddItem(script,0.1)
- end)
- end
- end))
- LocalScript19.Disabled = true
- LocalScript20.Name = "Main"
- LocalScript20.Parent = HopperBin13
- table.insert(cors,sandbox(LocalScript20,function()
- --Don't edit anything below unless you can script well!
- --This plane was made by TurboFusion
- repeat wait() until game.Players.LocalPlayer --This line makes the tool wait until it is in the Player's backpack
- wait(0.1)
- ------------------------------------------------------------------
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Plane = Character.Plane
- local AutoCrash = Plane.AutoCrash
- local Crashed = Plane.Crashed
- local Weapons = Plane.Weapons
- local MainParts = Plane.MainParts
- local Gear = MainParts.Gear
- local Engine = MainParts.Engine
- local Thrust = Engine.Thrust
- local Direction = Engine.Direction
- local Customize = Plane.Customize
- local Tool = script.Parent
- local GUI = Tool.PlaneGui
- local ToolSelect = Tool.ToolSelect
- local Deselect0 = Tool.Deselect0
- local FireMain = Tool.FireMain
- local Camera = game.Workspace.CurrentCamera
- local RunService = game:GetService("RunService")
- ------------------------------------------------------------------
- local Acceleration = Customize.Acceleration
- local MaxSpeed = Customize.MaxSpeed
- local StallSpeed = Customize.StallSpeed
- local TurnSpeed = Customize.TurnSpeed
- local ThrottleInc = Customize.ThrottleInc
- local MaxBank = Customize.MaxBank
- local CameraType = Customize.CameraType
- local CamLock = Customize.CamLock
- local Ejectable = Customize.Ejectable
- local PlaneName = Customize.PlaneName
- local Targetable = Customize.Targetable
- local FlightControls = Customize.FlightControls
- local WeaponControls = Customize.WeaponControls
- local TargetControls = Customize.TargetControls
- local WeaponsValue = Customize.Weapons
- local ReloadTimes = Customize.ReloadTimes
- local SimulationMode = Customize.SimulationMode
- local AltRestrict = Customize.AltitudeRestrict
- local MaxAltitude = AltRestrict.MaxAltitude
- local MinAltitude = AltRestrict.MinAltitude
- ------------------------------------------------------------------
- local GUIA1Visible = true
- local GUIB1Visible = true
- local GUIA2Visible = true
- local GUIB2Visible = true
- ------------------------------------------------------------------
- local BombM = FireMain.BombM
- local MissileM = FireMain.MissileM
- ------------------------------------------------------------------
- local RocketEnabled = true
- local FlareEnabled = true
- local BombEnabled = true
- local MissileEnabled = true
- ------------------------------------------------------------------
- local SUAK = false
- local SDAK = false
- ------------------------------------------------------------------
- local EngineOn = false
- local Selected = false
- local LockedCam = true
- local LowestPoint = 0
- local DesiredSpeed = 0
- local CurrentSpeed = 0
- local TrueAirSpeed = 0
- local Throttle = 0
- local HugeVector = Vector3.new(math.huge,math.huge,math.huge)
- ------------------------------------------------------------------
- local FTab = {}
- local IgnoreTable = {}
- ------------------------------------------------------------------
- local LockGUI = nil
- local AimGUI = nil
- local TargetPlayer = nil
- local Locked = false
- local Targeting = false
- ------------------------------------------------------------------
- local AimingIcon = "http://www.roblox.com/asset/?id=107455536"
- local LockedIcon = "http://www.roblox.com/asset/?id=107455986"
- local TargetIcon = "http://www.roblox.com/asset/?id=107455960"
- local NormalIcon = "http://www.roblox.com/asset/?id=116176885"
- ------------------------------------------------------------------
- local LandingGear = {}
- local GearUp = false --End of the variables
- ------------------------------------------------------------------
- function FixVars() --This function fixes any errors in the Custfomize folder
- Acceleration2 = (Acceleration.Value < 0 and 0 or Acceleration.Value > 1e3 and 1e3 or Acceleration.Value)
- MaxBank2 = (MaxBank.Value < -90 and -90 or MaxBank.Value > 90 and 90 or MaxBank.Value)
- MaxSpeed2 = (MaxSpeed.Value < 0 and 0 or MaxSpeed.Value < StallSpeed.Value and StallSpeed.Value or MaxSpeed.Value)
- StallSpeed2 = (StallSpeed.Value < 0 and 0 or StallSpeed.Value > MaxSpeed.Value and MaxSpeed.Value or StallSpeed.Value)
- TurnSpeed2 = (TurnSpeed.Value < 0 and 0 or TurnSpeed.Value)
- ThrottleInc2 = (ThrottleInc.Value < 0 and 0 or ThrottleInc.Value)
- MaxAltitude2 = (MaxAltitude.Value < MinAltitude.Value and MinAltitude.Value or MaxAltitude.Value)
- MinAltitude2 = (MinAltitude.Value > MaxAltitude.Value and MaxAltitude.Value or MinAltitude.Value)
- MissileTime2 = (ReloadTimes.Missiles.Value < 0 and 0 or ReloadTimes.Missiles.Value)
- RocketTime2 = (ReloadTimes.Rockets.Value < 0 and 0 or ReloadTimes.Rockets.Value)
- GunTime2 = (ReloadTimes.Guns.Value < 0 and 0 or ReloadTimes.Guns.Value)
- FlareTime2 = (ReloadTimes.Flares.Value < 0 and 0 or ReloadTimes.Flares.Value)
- BombTime2 = (ReloadTimes.Bombs.Value < 0 and 0 or ReloadTimes.Bombs.Value)
- CameraType2 = (pcall(function() Camera.CameraType = CameraType.Value end) and CameraType.Value or "Custom")
- PlaneName2 = (PlaneName.Value == "" and "Plane" or PlaneName.Value)
- if WeaponsValue.Value then
- if WeaponsValue.Missiles.Value or WeaponsValue.Bombs.Value then
- Targetable2 = true
- elseif (not (WeaponsValue.Missiles.Value and WeaponsValue.Bombs.Value)) then
- Targetable2 = false
- end
- elseif (not WeaponsValue.Value) then
- Targetable2 = false
- end
- if FlightControls.SpeedUp.Value == "ArrowKeyUp" then
- SpeedUp2 = 17
- SUAK = true
- elseif FlightControls.SpeedUp.Value == "ArrowKeyDown" then
- SpeedUp2 = 18
- SUAK = true
- else
- SpeedUp2 = FlightControls.SpeedUp.Value
- SUAK = false
- end
- if FlightControls.SlowDown.Value == "ArrowKeyUp" then
- SlowDown2 = 17
- SDAK = true
- elseif FlightControls.SlowDown.Value == "ArrowKeyDown" then
- SlowDown2 = 18
- SDAK = true
- else
- SlowDown2 = FlightControls.SlowDown.Value
- SDAK = false
- end
- Engine.Direction.P = (SimulationMode.Value and 1e4 or TurnSpeed2)
- end
- function FireMachineGun(GunParent) --This function creates the bullets for the MachineGuns
- while FiringGun do
- for _,v in pairs(GunParent:GetChildren()) do --This is what allow you to put as many MachineGuns as you want in the Guns folder
- if v:IsA("BasePart") then
- if v.Name == "MachineGun" then
- GunParent.MachineGun.Sound:Play()
- local Part = Instance.new("Part")
- Part.BrickColor = BrickColor.new("Bright yellow")
- Part.Name = "Bullet"
- Part.CanCollide = false
- Part.FormFactor = "Custom"
- Part.Material = "Neon"
- Part.Size = Vector3.new(0.2,0.2,1)
- Part.BottomSurface = "Smooth"
- Part.TopSurface = "Smooth"
- local Mesh = Instance.new("BlockMesh")
- Mesh.Parent = Part
- Mesh.Scale = Vector3.new(2,2,4.5)
- local PlaneTag = Instance.new("ObjectValue")
- PlaneTag.Parent = Part
- PlaneTag.Name = "PlaneTag"
- PlaneTag.Value = Plane
- Part.Touched:connect(function(Object) --This lets me call the "Touched" function, which means I don't need an external script
- if IsIgnored(Object) then return end
- if (not Object:IsDescendantOf(Character)) then
- local HitHumanoid = Object.Parent:findFirstChild("Humanoid")
- if HitHumanoid then
- HitHumanoid:TakeDamage(100) --This only damges the player if they don't have a forcefield
- local CreatorTag = Instance.new("ObjectValue")
- CreatorTag.Name = "creator"
- CreatorTag.Value = Player
- CreatorTag.Parent = HitHumanoid
- delay(0.1,function() CreatorTag:Destroy() end)
- elseif (not HitHumanoid) then
- Object:BreakJoints()
- end
- CreateShockwave(Part.Position,5)
- end
- end)
- Part.Parent = game.Workspace
- Part.CFrame = v.CFrame + v.CFrame.lookVector * 10
- Part.Velocity=v.CFrame.lookVector*2000+Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- delay(2,function() Part:Destroy() end)
- table.insert(IgnoreTable,Part)
- end
- end
- end
- wait(GunTime2)
- end
- end
- function FireRockets(GunParent) --This function creates the rockets for the rocket spawns
- for _,v in pairs(GunParent:GetChildren()) do --This allows you to put as many RocketSpawns as you want in the Rockets folder
- if v:IsA("BasePart") then
- if v.Name == "RocketSpawn" then
- local Exploded = false
- local Part1 = Instance.new("Part")
- Part1.BrickColor = BrickColor.new("White")
- Part1.Name = "Missile"
- Part1.CanCollide = false
- Part1.FormFactor = "Symmetric"
- Part1.Size = Vector3.new(1,1,5)
- Part1.BottomSurface = "Smooth"
- Part1.TopSurface = "Smooth"
- local Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Part1
- Mesh.MeshId = "http://www.roblox.com/asset/?id=2251534"
- Mesh.MeshType = "FileMesh"
- Mesh.Scale = Vector3.new(0.5,0.5,0.5)
- local Sound = Instance.new("Sound")
- Sound.Parent = Part1
- Sound.Volume = 1
- Sound.Looped = true
- Sound.SoundId = "rbxassetid://169572883"
- Sound:play()
- local Part2 = Instance.new("Part")
- Part2.Parent = Part1
- Part2.Transparency = 1
- Part2.Name = "Visual"
- Part2.CanCollide = false
- Part2.FormFactor = "Symmetric"
- Part2.Size = Vector3.new(1,1,1)
- Part2.BottomSurface = "Smooth"
- Part2.TopSurface = "Smooth"
- local Weld = Instance.new("Weld")
- Weld.Parent = Part1
- Weld.Part0 = Part1
- Weld.Part1 = Part2
- Weld.C0 = CFrame.new(0,0,4) * CFrame.Angles(math.rad(90),0,0)
- local BV = Instance.new("BodyVelocity")
- BV.Parent = Part1
- BV.maxForce = HugeVector
- local BG = Instance.new("BodyGyro")
- BG.Parent = Part
- BG.maxTorque = HugeVector
- BG.cframe = v.CFrame
- local Fire = Instance.new("Fire")
- Fire.Parent = Part2
- Fire.Heat = 25
- Fire.Size = 10
- local Smoke = Instance.new("Smoke")
- Smoke.Parent = Part2
- Smoke.Color = Color3.new(200/255,200/255,200/255)
- Smoke.Opacity = 0.7
- Smoke.RiseVelocity = 25
- Smoke.Size = 10
- local PlaneTag = Instance.new("ObjectValue")
- PlaneTag.Parent = Part
- PlaneTag.Name = "PlaneTag"
- PlaneTag.Value = Plane
- Part1.Touched:connect(function(Object)
- if IsIgnored(Object) then return end
- if (not Exploded) then
- if (not Object:IsDescendantOf(Character)) then
- if Object.Name ~= "Missile" then
- Exploded = true
- local Explosion = Instance.new("Explosion",game.Workspace)
- Explosion.Position = Part1.Position
- Explosion.BlastPressure = 5e3
- Explosion.BlastRadius = 10
- ScanPlayers(Part1.Position,10)
- CreateShockwave(Part1.Position,10)
- Explosion.Parent = game.Workspace
- Part1:Destroy()
- end
- end
- end
- end)
- Part1.Parent = game.Workspace
- Part1.CFrame = v.CFrame + v.CFrame.lookVector * 10
- BV.velocity = Part1.CFrame.lookVector * 1250 + Vector3.new(0,0.15,0)
- delay(5,function() Part1:Destroy() end)
- table.insert(IgnoreTable,Part1)
- end
- end
- end
- end
- function DeployFlares(GunParent) --This function creates the flares for the flare spawns
- for _,v in pairs(GunParent:GetChildren()) do
- if v:IsA("BasePart") then
- if v.Name == "FlareSpawn" then
- local RandomFactor = 40
- local RandomX = math.rad(math.random(-RandomFactor,RandomFactor))
- local RandomY = math.rad(math.random(-RandomFactor,RandomFactor))
- local Part = Instance.new("Part")
- Part.Transparency = 1
- Part.Name = "Flare"
- Part.CanCollide = false
- Part.FormFactor = "Symmetric"
- Part.Size = Vector3.new(1,1,1)
- Part.BottomSurface = "Smooth"
- Part.TopSurface = "Smooth"
- local BG = Instance.new("BillboardGui")
- BG.Parent = Part
- BG.Size = UDim2.new(5,0,5,0)
- local IL = Instance.new("ImageLabel")
- IL.Parent = BG
- IL.BackgroundTransparency = 1
- IL.Image = "rbxassetid://133355173"
- IL.Size = UDim2.new(1,0,1,0)
- local Smoke = Instance.new("Smoke")
- Smoke.Parent = Part
- Smoke.Opacity = 0.5
- Smoke.RiseVelocity = 25
- Smoke.Size = 5
- local PL = Instance.new("PointLight")
- PL.Parent = Part
- PL.Brightness = 10
- PL.Color = Color3.new(1,1,0)
- PL.Range = 20
- Part.Parent = game.Workspace
- Part.CFrame = (v.CFrame + v.CFrame.lookVector * 5) * CFrame.Angles(RandomX,RandomY,0)
- Part.Velocity = Part.CFrame.lookVector * 150
- delay(5,function() Part:Destroy() end)
- table.insert(IgnoreTable,Part)
- end
- end
- end
- end
- function DropBomb(GunParent) --This function creates the non-guided bombs for the bomb spawns
- if (not Locked) then
- for _,v in pairs(GunParent:GetChildren()) do
- if v:IsA("BasePart") then
- if v.Name == "BombSpawn" then
- local Exploded = false
- local Part = Instance.new("Part")
- Part.Name = "Bomb"
- Part.CanCollide = false
- Part.FormFactor = "Symmetric"
- Part.Size = Vector3.new(2,2,9)
- Part.BottomSurface = "Smooth"
- Part.TopSurface = "Smooth"
- local Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Part
- Mesh.MeshId = "http://www.roblox.com/asset/?id=88782666"
- Mesh.MeshType = "FileMesh"
- Mesh.Scale = Vector3.new(4,4,4)
- Mesh.TextureId = "http://www.roblox.com/asset/?id=88782631"
- local BG = Instance.new("BodyGyro")
- BG.Parent = Part
- BG.maxTorque = HugeVector
- BG.cframe = v.CFrame * CFrame.Angles(math.rad(90),0,0)
- local PlaneTag = Instance.new("ObjectValue")
- PlaneTag.Parent = Part
- PlaneTag.Name = "PlaneTag"
- PlaneTag.Value = Plane
- Part.Touched:connect(function(Object)
- if IsIgnored(Object) then return end
- if (not Exploded) then
- if (not Object:IsDescendantOf(Character)) and Object.Name ~= "Bomb" then
- Exploded = true
- local Explosion = Instance.new("Explosion")
- Explosion.Position = Part.Position
- Explosion.BlastPressure = 5e5
- Explosion.BlastRadius = 100
- ScanPlayers(Part.Position,100)
- CreateShockwave(Part.Position,75)
- Explosion.Parent = game.Workspace
- Part:Destroy()
- end
- end
- end)
- Part.Parent = game.Workspace
- Part.CFrame = (v.CFrame * CFrame.Angles(math.rad(90),0,0)) + v.CFrame.lookVector * 3
- Part.Velocity = (Part.CFrame.lookVector * (TrueAirSpeed * 0.75))
- delay(7,function() Part:Destroy() end)
- table.insert(IgnoreTable,Part)
- end
- end
- end
- end
- end
- function DropGuidedBomb(Gun) --This function creates guided bombs for the bombs spawns
- if Locked then
- local Exploded = false
- local Part = Instance.new("Part")
- Part.Name = "Bomb"
- Part.CanCollide = false
- Part.FormFactor = "Symmetric"
- Part.Size = Vector3.new(2,2,9)
- Part.BottomSurface = "Smooth"
- Part.TopSurface = "Smooth"
- local Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Part
- Mesh.MeshId = "http://www.roblox.com/asset/?id=88782666"
- Mesh.MeshType = "FileMesh"
- Mesh.Scale = Vector3.new(4,4,4)
- Mesh.TextureId = "http://www.roblox.com/asset/?id=88782631"
- local OV = Instance.new("ObjectValue")
- OV.Parent = Part
- OV.Name = "Target"
- OV.Value = TargetPlayer.Character
- local NV = Instance.new("NumberValue")
- NV.Parent = Part
- NV.Name = "PlaneSpd"
- NV.Value = TrueAirSpeed * 0.9 --This makes the bombs travel speed 9/10 of the plane's speed
- local BG = Instance.new("BodyGyro")
- BG.Parent = Part
- BG.maxTorque = HugeVector
- BG.P = 2e3
- local BV = Instance.new("BodyVelocity")
- BV.Parent = Part
- BV.maxForce = Vector3.new(math.huge,6e3,math.huge)
- BV.velocity = Vector3.new(0,0,0)
- local Script = BombM:clone()
- Script.Parent = Part
- local PlaneTag = Instance.new("ObjectValue")
- PlaneTag.Parent = Part
- PlaneTag.Name = "PlaneTag"
- PlaneTag.Value = Plane
- Part.Touched:connect(function(Object)
- if IsIgnored(Object) then return end
- if (not Exploded) then
- if (not Object:IsDescendantOf(Character)) and Object.Name ~= "Bomb" then
- Exploded = true
- local Explosion = Instance.new("Explosion")
- Explosion.Position = Part.Position
- Explosion.BlastPressure = 5e5
- Explosion.BlastRadius = 100
- ScanPlayers(Part.Position,100)
- CreateShockwave(Part.Position,75)
- Explosion.Parent = game.Workspace
- Part:Destroy()
- end
- end
- end)
- Part.Parent = game.Workspace
- Part.CFrame = (Gun.CFrame * CFrame.Angles(math.rad(90),0,0)) + Gun.CFrame.lookVector * 10
- Script.Disabled = false
- table.insert(IgnoreTable,Part)
- end
- end
- function FireMissile(Gun) --This function creates the non-guided missiles for the missile spawns
- if (not Locked) then
- local Exploded = false
- local Part1 = Instance.new("Part")
- Part1.Name = "Missile"
- Part1.CanCollide = false
- Part1.FormFactor = "Symmetric"
- Part1.Size = Vector3.new(1,1,13)
- Part1.BottomSurface = "Smooth"
- Part1.TopSurface = "Smooth"
- local Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Part1
- Mesh.MeshId = "http://www.roblox.com/asset/?id=2251534"
- Mesh.MeshType = "FileMesh"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=2564491"
- local Sound = Instance.new("Sound")
- Sound.Parent = Part1
- Sound.SoundId = "rbxassetid://169572883"
- Sound.Looped = true
- Sound.Volume = 1
- Sound:play()
- local Part2 = Instance.new("Part")
- Part2.Parent = Part1
- Part2.Name = "Visual"
- Part2.Transparency = 1
- Part2.CanCollide = false
- Part2.FormFactor = "Symmetric"
- Part2.Size = Vector3.new(1,1,1)
- Part2.BottomSurface = "Smooth"
- Part2.TopSurface = "Smooth"
- local Weld = Instance.new("Weld")
- Weld.Parent = Part1
- Weld.Part0 = Part1
- Weld.Part1 = Part2
- Weld.C0 = CFrame.new(0,0,5) * CFrame.Angles(math.rad(90),0,0)
- local BV = Instance.new("BodyVelocity")
- BV.Parent = Part1
- BV.maxForce = HugeVector
- local BG = Instance.new("BodyGyro")
- BG.Parent = Part
- BG.maxTorque = HugeVector
- BG.cframe = Gun.CFrame * CFrame.Angles(math.rad(90),0,0)
- local Fire = Instance.new("Fire")
- Fire.Parent = Part2
- Fire.Enabled = false
- Fire.Heat = 25
- Fire.Size = 30
- local Smoke = Instance.new("Smoke")
- Smoke.Parent = Part2
- Smoke.Color = Color3.new(40/51,40/51,40/51)
- Smoke.Enabled = false
- Smoke.Opacity = 1
- Smoke.RiseVelocity = 25
- Smoke.Size = 25
- local PlaneTag = Instance.new("ObjectValue")
- PlaneTag.Parent = Part
- PlaneTag.Name = "PlaneTag"
- PlaneTag.Value = Plane
- Part1.Touched:connect(function(Object)
- if IsIgnored(Object) then return end
- if (not Exploded) then
- if (not Object:IsDescendantOf(Character)) and Object.Name ~= "Missile" then
- Exploded = true
- local Explosion = Instance.new("Explosion")
- Explosion.Position = Part1.Position
- Explosion.BlastPressure = 5e4
- Explosion.BlastRadius = 50
- ScanPlayers(Part1.Position,50)
- CreateShockwave(Part1.Position,50)
- Explosion.Parent = game.Workspace
- Part1:Destroy()
- end
- end
- end)
- Part1.Parent = game.Workspace
- Part1.CFrame = (Gun.CFrame * CFrame.Angles(math.rad(90),0,0)) + Gun.CFrame.lookVector * 15
- BV.velocity = Part1.CFrame.lookVector * Engine.Velocity.magnitude
- delay(0.4,function()
- BV.velocity = (Part1.CFrame.lookVector * 1500) + Vector3.new(0,0.15,0)
- Fire.Enabled = true
- Smoke.Enabled = true
- end)
- delay(5,function() Part1:Destroy() end)
- table.insert(IgnoreTable,Part1)
- end
- end
- function FireGuidedMissile(Gun) --This function creates the guided missiles for the missile spawns
- if Targetable2 then
- if Locked then
- local Exploded = false
- local Part1 = Instance.new("Part")
- Part1.Name = "Missile"
- Part1.CanCollide = false
- Part1.FormFactor = "Symmetric"
- Part1.Size = Vector3.new(1,1,13)
- Part1.BottomSurface = "Smooth"
- Part1.TopSurface = "Smooth"
- local Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Part1
- Mesh.MeshId = "http://www.roblox.com/asset/?id=2251534"
- Mesh.MeshType = "FileMesh"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=2564491"
- local Part2 = Instance.new("Part")
- Part2.Parent = Part1
- Part2.Transparency = 1
- Part2.Name = "Visual"
- Part2.CanCollide = false
- Part2.FormFactor = "Symmetric"
- Part2.Size = Vector3.new(1,1,1)
- Part2.BottomSurface = "Smooth"
- Part2.TopSurface = "Smooth"
- local Weld = Instance.new("Weld")
- Weld.Parent = Part1
- Weld.Part0 = Part1
- Weld.Part1 = Part2
- Weld.C0 = CFrame.new(0,0,5) * CFrame.Angles(math.rad(90),0,0)
- local OV = Instance.new("ObjectValue")
- OV.Parent = Part1
- OV.Name = "Target"
- OV.Value = TargetPlayer.Character
- local BV = Instance.new("BodyVelocity")
- BV.Parent = Part1
- BV.maxForce = HugeVector
- --[[local BG = Instance.new("BodyGyro")
- BG.Parent = Part1
- BG.maxTorque = HugeVector
- BG.P = 1e6]]
- local Script = MissileM:clone()
- Script.Parent = Part1
- local Fire = Instance.new("Fire")
- Fire.Parent = Part2
- Fire.Enabled = false
- Fire.Heat = 25
- Fire.Size = 30
- local Smoke = Instance.new("Smoke")
- Smoke.Parent = Part2
- Smoke.Color = Color3.new(40/51,40/51,40/51)
- Smoke.Enabled = false
- Smoke.Opacity = 1
- Smoke.RiseVelocity = 25
- Smoke.Size = 25
- local PlaneTag = Instance.new("ObjectValue")
- PlaneTag.Parent = Part
- PlaneTag.Name = "PlaneTag"
- PlaneTag.Value = Plane
- Part1.Touched:connect(function(Object)
- if IsIgnored(Object) then return end
- if (not Exploded) then
- if (not Object:IsDescendantOf(Character)) and Object.Name ~= "Missile" then
- Exploded = true
- local Explosion = Instance.new("Explosion")
- Explosion.Position = Part1.Position
- Explosion.BlastPressure = 5e4
- Explosion.BlastRadius = 50
- ScanPlayers(Part1.Position,50)
- CreateShockwave(Part1.Position,50)
- Explosion.Parent = game.Workspace
- Part1:Destroy()
- end
- end
- end)
- Part1.Parent = game.Workspace
- Part1.CFrame = (Gun.CFrame * CFrame.Angles(math.rad(90),0,0)) + Gun.CFrame.lookVector * 15
- --BG.cframe = CFrame.new(Part1.CFrame.p,Part1.CFrame.p + Part1.CFrame.lookVector)
- delay(0.4,function()
- Script.Disabled = false
- Fire.Enabled = true
- Smoke.Enabled = true
- end)
- delay(7,function() Part1:Destroy() end)
- table.insert(IgnoreTable,Part1)
- end
- end
- end
- function IsIgnored(Obj)
- for _,v in pairs(IgnoreTable) do
- if v == Obj then
- return true
- end
- end
- return false
- end
- function CreateShockwave(Center,Radius)
- coroutine.resume(coroutine.create(function()
- local Shockwave = Instance.new("Part")
- Shockwave.BrickColor = BrickColor.new("Light stone grey")
- Shockwave.Material = Enum.Material.SmoothPlastic
- Shockwave.Name = "Shockwave"
- Shockwave.Anchored = true
- Shockwave.CanCollide = false
- Shockwave.FormFactor = Enum.FormFactor.Symmetric
- Shockwave.Size = Vector3.new(2,2,2)
- Shockwave.BottomSurface = Enum.SurfaceType.Smooth
- Shockwave.TopSurface = Enum.SurfaceType.Smooth
- local Mesh = Instance.new("SpecialMesh",Shockwave)
- Mesh.MeshType = Enum.MeshType.Sphere
- Mesh.Scale = Vector3.new(0,0,0)
- Shockwave.Parent = game.Workspace
- Shockwave.CFrame = CFrame.new(Center)
- table.insert(IgnoreTable,Shockwave)
- for i = 0,1,1/12 do
- local WaveScale = 2 * Radius * i
- Mesh.Scale = Vector3.new(WaveScale,WaveScale,WaveScale)
- Shockwave.Transparency = i
- RunService.RenderStepped:wait()
- end
- Shockwave:Destroy()
- end))
- end
- function ScanPlayers(Pos,Radius) --This is a function that I created that efficiently puts a CreatorTag in the player
- coroutine.resume(coroutine.create(function()
- for _,v in pairs(game.Players:GetPlayers()) do --This gets all the players
- if v.Character and v.Character:findFirstChild("Torso") then
- local PTorso = v.Character.Torso
- if ((PTorso.Position - Pos).magnitude + 2) <= Radius then --If the distance between the explosion and the player is less than the radius...
- local HitHumanoid = v.Character:findFirstChild("Humanoid")
- if HitHumanoid then
- local CreatorTag = Instance.new("ObjectValue")
- CreatorTag.Name = "creator"
- CreatorTag.Value = Player
- CreatorTag.Parent = HitHumanoid
- delay(0.1,function() CreatorTag:Destroy() end)
- end
- end
- end
- end
- end))
- end
- function ReloadRocket(Time) --This function reloads the rockets based on the rocket reload time
- if (not RocketEnabled) then
- wait(Time)
- RocketEnabled = true
- end
- end
- function ReloadFlare(Time) --This function reloads the flares based on the flare reload time
- if (not FlareEnabled) then
- wait(Time)
- FlareEnabled = true
- end
- end
- function ReloadBomb(Time) --This function reloads the bombs based on the bomb reload time
- if (not BombEnabled) then
- wait(Time)
- BombEnabled = true
- end
- end
- function ReloadMissile(Time) --This function reloads the missile based on the missile reload time
- if (not MissileEnabled) then
- wait(Time)
- MissileEnabled = true
- end
- end
- function onMouseMoved(M) --This function is activated when the mouse moves
- if Targetable2 then --If the plane can target...
- local GUI = GUIClone.Main
- if Targeting then
- GUI.Mode.Text = "Targeting Mode"
- local FoundPlayer = false
- local ClosestRatio = 0.1
- for _,v in pairs(game.Players:GetPlayers()) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- if v ~= Player then
- if ((v.TeamColor ~= Player.TeamColor) or v.Neutral) then
- local myHead = Character.Head
- local TorsoPos = v.Character.Torso.CFrame
- local Distance = (myHead.CFrame.p - TorsoPos.p).magnitude
- local MDirection = (M.Hit.p - myHead.CFrame.p).unit
- local Offset = (((MDirection * Distance) + myHead.CFrame.p) - TorsoPos.p).magnitude
- if (not Locked) then
- if (Offset / Distance) < ClosestRatio then
- ClosestRatio = (Offset / Distance)
- FoundPlayer = true
- if TargetPlayer ~= v then
- TargetPlayer = v
- M.Icon = TargetIcon
- AimGUI.Enabled = true
- LockGUI.Enabled = false
- AimGUI.Adornee = TargetPlayer.Character.Torso
- LockGUI.Adornee = nil
- end
- end
- if (not FoundPlayer) and TargetPlayer then
- TargetPlayer = nil
- M.Icon = AimingIcon
- AimGUI.Enabled = false
- LockGUI.Enabled = false
- AimGUI.Adornee = nil
- LockGUI.Adornee = nil
- end
- elseif Locked then
- M.Icon = LockedIcon
- AimGUI.Enabled = false
- LockGUI.Enabled = true
- AimGUI.Adornee = nil
- LockGUI.Adornee = TargetPlayer.Character.Torso
- end
- end
- end
- end
- end
- end
- elseif (not Targeting) then
- GUI.Mode.Text = "Flying Mode"
- end
- end
- end
- function onButton1Down(M) --This function is activated when you press the left mouse button
- if (not Targetable2) then return end
- if (not Targeting) then return end
- if (not EngineOn) then return end
- if (not TargetPlayer) then return end
- if (not Locked) then
- M.Icon = LockedIcon
- Locked = true
- AimGUI.Enabled = false
- LockGUI.Enabled = true
- AimGUI.Adornee = nil
- LockGUI.Adornee = TargetPlayer.Character.Torso
- local Connection = nil
- Connection = TargetPlayer.Character.Humanoid.Died:connect(function()
- Locked = false
- TargetPlayer = nil
- M.Icon = AimingIcon
- AimGUI.Enabled = false
- LockGUI.Enabled = false
- AimGUI.Adornee = nil
- LockGUI.Adornee = nil
- Connection:disconnect()
- end)
- Spawn(function()
- local CurrentTargetPlayer = TargetPlayer
- while true do
- if CurrentTargetPlayer ~= TargetPlayer then
- Connection:disconnect()
- break
- end
- wait()
- end
- end)
- end
- end
- function IncreaseSpd() --This function increases the speed
- if EngineOn then
- if Selected then
- while Accelerating do
- Engine.Sound.Pitch = (Engine.Sound.Pitch < 2.3 and Engine.Sound.Pitch +0.02 or 2.3)
- MainParts.Burner.PE.Rate = (MainParts.Burner.PE.Rate < 41 and MainParts.Burner.PE.Rate +2.5 or 41)
- Throttle = (Throttle < 1 and Throttle + 0.01 or 1)
- DesiredSpeed = MaxSpeed2 * Throttle
- wait(ThrottleInc2)
- end
- end
- end
- end
- function DecreaseSpd() --This function decreases the speed
- if EngineOn then
- if Selected then
- while Decelerating do
- Engine.Sound.Pitch = (Engine.Sound.Pitch > 0.3 and Engine.Sound.Pitch -0.02 or 0.3)
- MainParts.Burner.PE.Rate = (MainParts.Burner.PE.Rate > 1 and MainParts.Burner.PE.Rate -2.5 or 1)
- Throttle = (Throttle > 0 and Throttle - 0.01 or 0)
- DesiredSpeed = MaxSpeed2 * Throttle
- wait(ThrottleInc2)
- end
- end
- end
- end
- function RoundNumber(Num) --This function rounds a number to the nearest whole number
- return ((Num - math.floor(Num)) >= 0.5 and math.ceil(Num) or math.floor(Num))
- end
- function GetGear(Parent) --This function gets all the parts in the Gear folder
- for _,v in pairs(Parent:GetChildren()) do
- if (v:IsA("BasePart")) then
- if (not v:findFirstChild("GearProp")) then
- local GearProp = Instance.new("StringValue")
- GearProp.Name = "GearProp"
- GearProp.Value = v.Transparency..","..tostring(v.CanCollide)
- GearProp.Parent = v
- end
- table.insert(LandingGear,v) --This inserts a table with the gear's properties into the LandingGear table
- end
- GetGear(v)
- end
- end
- function ChangeGear() --This function extends or retracts the gear
- for _,v in pairs(LandingGear) do
- local GearProp = v.GearProp
- local Comma = GearProp.Value:find(",",1,true)
- local TransVal = tonumber(GearProp.Value:sub(1,Comma - 1))
- local CollideVal = GearProp.Value:sub(Comma + 1)
- v.Transparency = (TransVal ~= 1 and (GearUp and TransVal or 1))
- v.CanCollide = (CollideVal and (GearUp and CollideVal or false))
- end
- end
- function SetUpGUI() --This function sets up the PlaneGUI
- local GUI = GUIClone.Main
- GUI.Title.Text = PlaneName2
- local TargetStats = GUI.Parent.Target
- local HUD = GUI.Parent.HUD
- local ControlsA1,ControlsB1 = GUI.ControlsA,GUI.ControlsB
- local FrameA1,FrameB1 = GUI.FrameA,GUI.FrameB
- local C1A1,C1B1 = FrameA1.C1.Key,FrameB1.C1.Key
- local C2A1,C2B1 = FrameA1.C2.Key,FrameB1.C2.Key
- local C3A1,C3B1 = FrameA1.C3.Key,FrameB1.C3.Key
- local C4A1,C4B1 = FrameA1.C4.Key,FrameB1.C4.Key
- local C5A1,C5B1 = FrameA1.C5.Key,FrameB1.C5.Key
- local C6A1,C7A1 = FrameA1.C6.Key,FrameA1.C7.Key
- local ControlsA2,ControlsB2 = HUD.ControlsA,HUD.ControlsB
- local FrameA2,FrameB2 = HUD.FrameA,HUD.FrameB
- local C1A2,C1B2 = FrameA2.C1.Key,FrameB2.C1.Key
- local C2A2,C2B2 = FrameA2.C2.Key,FrameB2.C2.Key
- local C3A2,C3B2 = FrameA2.C3.Key,FrameB2.C3.Key
- local C4A2,C4B2 = FrameA2.C4.Key,FrameB2.C4.Key
- local C5A2,C5B2 = FrameA2.C5.Key,FrameB2.C5.Key
- local C6A2,C7A2 = FrameA2.C6.Key,FrameA2.C7.Key
- local GearText = GUI.Gear
- for _,v in pairs(LandingGear) do --This section determines whether the gear are up or down
- if v.Transparency == 1 then
- GearUp = true
- else
- GearUp = false
- break
- end
- end
- local MaxSpeedScaled = math.ceil(MaxSpeed2/50)
- for i = 1,(MaxSpeedScaled + 10) do --This creates a loop that clones the SpeedGUI and positions it accordingly
- local SpeedGUI = HUD.Speed.Main
- local Speed0 = SpeedGUI["Speed-0"]
- local SpeedClone = Speed0:clone()
- SpeedClone.Position = UDim2.new(0,0,1,-(80 + (75 * i)))
- SpeedClone.Name = ("Speed-%i"):format(50 * i)
- SpeedClone.Text.Text = tostring(50 * i)
- SpeedClone.Parent = SpeedGUI
- end
- local MaxAltScaled = math.ceil(MaxAltitude2/500)
- for i = 1,(MaxAltScaled + 10) do --This creates a loop that clones the AltitudeGUI and positions it accordingly
- local AltGUI = HUD.Altitude.Main
- local Altitude0 = AltGUI["Altitude-0"]
- local AltClone = Altitude0:clone()
- AltClone.Position = UDim2.new(0,0,1,-(80 + (75 * i)))
- AltClone.Name = ("Altitude-%s"):format(tostring(0.5 * i))
- AltClone.Text.Text = tostring(0.5 * i)
- AltClone.Parent = AltGUI
- end
- GearText.Text = (GearUp and "Gear Up" or "Gear Down")
- TargetStats.Visible = Targetable2
- -------------------------------------------------------------------------------------
- C1A1.Text = "Key: "..FlightControls.Engine.Value:upper()
- if FlightControls.SpeedUp.Value == "ArrowKeyUp" then
- C2A1.Text = "Key: ArrowKeyUp"
- elseif FlightControls.SpeedUp.Value == "ArrowKeyDown" then
- C2A1.Text = "Key: ArrowKeyDown"
- else
- C2A1.Text = "Key: "..FlightControls.SpeedUp.Value:upper()
- end
- if FlightControls.SlowDown.Value == "ArrowKeyUp" then
- C3A1.Text = "Key: ArrowKeyUp"
- elseif FlightControls.SlowDown.Value == "ArrowKeyDown" then
- C3A1.Text = "Key: ArrowKeyDown"
- else
- C3A1.Text = "Key: "..FlightControls.SlowDown.Value:upper()
- end
- C4A1.Text = "Key: "..FlightControls.Gear.Value:upper()
- C5A1.Text = "Key: "..TargetControls.Modes.Value:upper()
- C5A1.Parent.Visible = Targetable2
- C6A1.Text = "Key: "..FlightControls.Eject.Value:upper()
- C6A1.Parent.Visible = Ejectable.Value
- C7A1.Text = "Key: "..FlightControls.ToggleHUD.Value:upper()
- C7A1.Parent.Visible = CamLock.Value
- C1B1.Text = "Key: "..WeaponControls.FireMissile.Value:upper()
- C1B1.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Missiles.Value)
- C2B1.Text = "Key: "..WeaponControls.FireRockets.Value:upper()
- C2B1.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Rockets.Value)
- C3B1.Text = "Key: "..WeaponControls.FireGuns.Value:upper()
- C3B1.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Guns.Value)
- C4B1.Text = "Key: "..WeaponControls.DropBombs.Value:upper()
- C4B1.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Bombs.Value)
- C5B1.Text = "Key: "..WeaponControls.DeployFlares.Value:upper()
- C5B1.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Flares.Value)
- FrameB1.Title.Text = (WeaponsValue.Value and "WeaponControls" or "No Weapons")
- FrameB1.Title.Line.Visible = WeaponsValue.Value
- ControlsA1.MouseButton1Click:connect(function() --This function allows the Flight Controls frame to be opened or closed without an external script
- if GUIA1Visible then
- GUIA1Visible = false
- FrameA1:TweenPosition(UDim2.new(0,150,0,-190),"In","Quad",1,true)
- elseif (not GUIA1Visible) then
- GUIA1Visible = true
- FrameA1:TweenPosition(UDim2.new(0,150,0,170),"Out","Quad",1,true)
- end
- end)
- ControlsB1.MouseButton1Click:connect(function()
- if GUIB1Visible then
- GUIB1Visible = false
- FrameB1:TweenPosition(UDim2.new(0,-150,0,-150),"In","Quad",1,true)
- elseif (not GUIB1Visible) then
- GUIB1Visible = true
- FrameB1:TweenPosition(UDim2.new(0,-150,0,170),"Out","Quad",1,true)
- end
- end)
- -------------------------------------------------------------------------------------
- C1A2.Text = "Key: "..FlightControls.Engine.Value:upper()
- if FlightControls.SpeedUp.Value == "ArrowKeyUp" then
- C2A2.Text = "Key: ArrowKeyUp"
- elseif FlightControls.SpeedUp.Value == "ArrowKeyDown" then
- C2A2.Text = "Key: ArrowKeyDown"
- else
- C2A2.Text = "Key: "..FlightControls.SpeedUp.Value:upper()
- end
- if FlightControls.SlowDown.Value == "ArrowKeyUp" then
- C3A2.Text = "Key: ArrowKeyUp"
- elseif FlightControls.SlowDown.Value == "ArrowKeyDown" then
- C3A2.Text = "Key: ArrowKeyDown"
- else
- C3A2.Text = "Key: "..FlightControls.SlowDown.Value:upper()
- end
- C4A2.Text = "Key: "..FlightControls.Gear.Value:upper()
- C5A2.Text = "Key: "..TargetControls.Modes.Value:upper()
- C5A2.Parent.Visible = Targetable2
- C6A2.Text = "Key: "..FlightControls.Eject.Value:upper()
- C6A2.Parent.Visible = Ejectable.Value
- C7A2.Text = "Key: "..FlightControls.ToggleHUD.Value:upper()
- C7A2.Parent.Visible = CamLock.Value
- C1B2.Text = "Key: "..WeaponControls.FireMissile.Value:upper()
- C1B2.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Missiles.Value)
- C2B2.Text = "Key: "..WeaponControls.FireRockets.Value:upper()
- C2B2.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Rockets.Value)
- C3B2.Text = "Key: "..WeaponControls.FireGuns.Value:upper()
- C3B2.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Guns.Value)
- C4B2.Text = "Key: "..WeaponControls.DropBombs.Value:upper()
- C4B2.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Bombs.Value)
- C5B2.Text = "Key: "..WeaponControls.DeployFlares.Value:upper()
- C5B2.Parent.Visible = (WeaponsValue.Value and WeaponsValue.Flares.Value)
- FrameB2.Title.Text = (WeaponsValue.Value and "WeaponControls" or "No Weapons")
- FrameB2.Title.Line.Visible = WeaponsValue.Value
- ControlsA2.MouseButton1Click:connect(function() --This function allows the Flight Controls frame to be opened or closed without an external script
- if GUIA2Visible then
- GUIA2Visible = false
- FrameA2:TweenPosition(UDim2.new(0.5,20,0,-170),"In","Quad",1,true)
- elseif (not GUIA2Visible) then
- GUIA2Visible = true
- FrameA2:TweenPosition(UDim2.new(0.5,20,0,100),"Out","Quad",1,true)
- end
- end)
- ControlsB2.MouseButton1Click:connect(function()
- if GUIB2Visible then
- GUIB2Visible = false
- FrameB2:TweenPosition(UDim2.new(0.5,-320,0,-170),"In","Quad",1,true)
- elseif (not GUIB2Visible) then
- GUIB2Visible = true
- FrameB2:TweenPosition(UDim2.new(0.5,-320,0,100),"Out","Quad",1,true)
- end
- end)
- end
- function GetRoll(CF) --This function gets the rotation of the Engine. Credit to DevAdrian for this
- local CFRight = CF * CFrame.Angles(0,math.rad(90),0)
- local CFNoRollRight = CFrame.new(CF.p,CF.p + CF.lookVector) * CFrame.Angles(0,math.rad(90),0)
- local CFDiff = CFRight:toObjectSpace(CFNoRollRight)
- return (-math.atan2(CFDiff.lookVector.Y, CFDiff.lookVector.Z) % (math.pi * 2) + math.pi)
- end
- function GetPitch(CF) --This function gets the pitch of the Engine. Credit to DevAdrian for this
- local LV = CF.lookVector
- local XZDist = math.sqrt(LV.x ^ 2 + LV.z ^ 2)
- return math.atan(LV.y / XZDist)
- end
- function UpdateCamera() --This function uses the RunService to update the camera. It happens very fast so it is smooth
- if (not LockedCam) then
- Camera.CameraType = CameraType2
- elseif LockedCam then
- local HeadCF = Character.Head.CFrame
- local PlaneSize = Plane:GetModelSize().magnitude/3
- local Origin = HeadCF.p + (HeadCF.lookVector * (PlaneSize - 1))
- local Target = HeadCF.p + (HeadCF.lookVector * PlaneSize)
- Camera.CameraType = Enum.CameraType.Scriptable
- Camera.CoordinateFrame = CFrame.new(Origin,Target)
- Camera:SetRoll(2 * math.pi - GetRoll(Character.Head.CFrame))
- end
- end
- function UpdateTargetStats() --This function updates the stats about the Target
- local GUI = GUIClone.Target
- if TargetPlayer
- and TargetPlayer.Character
- and TargetPlayer.Character:FindFirstChild("Torso") then
- local myHead = Character.Head
- local TorsoPos = TargetPlayer.Character.Torso.CFrame
- local Distance = (myHead.CFrame.p - TorsoPos.p).magnitude
- local TargetSpeed = (TargetPlayer.Character.Torso.Velocity).magnitude
- local TargetAlt = TargetPlayer.Character.Torso.Position.Y
- GUI.LockName.Text = ("Target: %s"):format(TargetPlayer.Name)
- GUI.Dist.Text = ("Distance: %s"):format(tostring(math.floor(Distance * 10)/10))
- GUI.Speed.Text = ("Speed: %s"):format(tostring(math.floor(TargetSpeed * 10)/10))
- GUI.Altitude.Text = ("Altitude: %s"):format(tostring(math.floor(TargetAlt * 10)/10))
- else
- GUI.LockName.Text = "Target: None"
- GUI.Dist.Text = "Distance: N/A"
- GUI.Speed.Text = "Speed: N/A"
- GUI.Altitude.Text = "Altitude: N/A"
- end
- end
- function UpdateHUD(GUI) --This function updates the HUD whenever the camera is locked
- GUI.Roll.Rotation = math.deg(GetRoll(Character.Head.CFrame))
- local PitchNum = math.deg(GetPitch(Character.Head.CFrame))/90
- GUI.Roll.Pitch.Position = UDim2.new(0,-200,0,-500 + (PitchNum * 450))
- local SpeedScaled = TrueAirSpeed/50
- GUI.Speed.Main.Position = UDim2.new(0,0,0.5,SpeedScaled * 75)
- GUI.Speed.Disp.Text.Text = RoundNumber(TrueAirSpeed)
- local AltScaled = RoundNumber(Engine.Position.Y)/500
- GUI.Altitude.Main.Position = UDim2.new(0,0,0.5,AltScaled * 75)
- GUI.Altitude.Disp.Text.Text = RoundNumber(Engine.Position.Y)
- local NegFactor = (Engine.Velocity.y/math.abs(Engine.Velocity.y))
- local VerticalSpeed = RoundNumber(math.abs(Engine.Velocity.y))
- GUI.ClimbRate.Text = ("VSI: %i"):format(VerticalSpeed * NegFactor)
- GUI.GearStatus.Text = (GearUp and "Gear Up" or "Gear Down")
- GUI.GearStatus.TextColor3 = (GearUp and Color3.new(0,1,0) or Color3.new(1,0,0))
- GUI.EngineStatus.Text = (EngineOn and "Engine On" or "Engine Off")
- GUI.EngineStatus.TextColor3 = (EngineOn and Color3.new(0,1,0) or Color3.new(1,0,0))
- GUI.StallWarn.Visible = ((not Taxi()) and Stall())
- GUI.PullUp.Visible = (EngineOn and (not Taxi()) and (AltRestrict.Value) and (Engine.Position.Y < (MinAltitude2 + 20)))
- GUI.TaxiStatus.Visible = (Engine and Taxi())
- GUI.Throttle.Bar.Tray.Position = UDim2.new(0,0,1,-(Throttle * 460))
- GUI.Throttle.Bar.Tray.Size = UDim2.new(1,0,0,(Throttle * 460))
- GUI.Throttle.Disp.Text = math.abs(math.floor(Throttle * 100)).."%"
- local StallLinePos = (StallSpeed2/math.floor(TrueAirSpeed + 0.5)) * (StallSpeed2/MaxSpeed2)
- local StallLinePosFix = (StallLinePos > 1 and 1 or StallLinePos < 0 and 0 or StallLinePos)
- GUI.Throttle.Bar.StallLine.Position = UDim2.new(0,0,1 - StallLinePosFix,0)
- GUI.Throttle.Bar.Tray.BackgroundColor3 = (Throttle <= StallLinePosFix and Color3.new(1,0,0) or Color3.new(0,1,0))
- end
- function UpdateGUI(Taxiing,Stalling) --This function updates the GUI.
- local GUI = GUIClone.Main
- local HUD = GUIClone.HUD
- GUI.Visible = (not LockedCam)
- HUD.Visible = LockedCam
- if Targetable2 then UpdateTargetStats() end
- if LockedCam then UpdateHUD(HUD) end
- GUI.PullUp.Visible = (EngineOn and (not Taxiing) and (AltRestrict.Value) and (Engine.Position.Y < (MinAltitude2 + 20)))
- GUI.Taxi.Visible = (EngineOn and Taxiing)
- GUI.Stall.Visible = ((not Taxiing) and Stalling)
- GUI.Altitude.Text = "Altitude: "..RoundNumber(Engine.Position.Y)
- GUI.Speed.Text = "Speed: "..RoundNumber(TrueAirSpeed)
- GUI.Throttle.Bar.Tray.Size = UDim2.new(Throttle,0,1,0)
- GUI.Throttle.Percent.Text = math.abs(math.floor(Throttle * 100)).."%"
- local StallLinePos = (StallSpeed2/math.floor(TrueAirSpeed + 0.5)) * (StallSpeed2/MaxSpeed2)
- local StallLinePosFix = (StallLinePos > 1 and 1 or StallLinePos < 0 and 0 or StallLinePos)
- GUI.Throttle.Bar.StallLine.Position = UDim2.new(StallLinePosFix,0,0,0)
- GUI.Throttle.Bar.Tray.BackgroundColor3 = (Throttle <= StallLinePosFix and Color3.new(1,0,0) or Color3.new(0,2/3,0))
- end
- function CalculateSpeed() --This function calculates the current speed
- while Selected do
- if EngineOn then
- CurrentSpeed = (CurrentSpeed < DesiredSpeed and CurrentSpeed + 1 or CurrentSpeed - 1) --A simple ternary operation that calculates the currentspeed
- CurrentSpeed = (CurrentSpeed < 0 and 0 or CurrentSpeed > MaxSpeed2 and MaxSpeed2 or CurrentSpeed) --This fixes the currentspeed
- end
- wait(0.2 - (Acceleration2/5e3))
- end
- end
- function GetLowestPoint() --This function gets the lowest point of the plane (Credit to Crazyman32 for this)
- if (#LandingGear == 0) then
- LowestPoint = (Engine.Position.Y + 5 + (Engine.Size.Y/2))
- return
- end
- for _,v in pairs(LandingGear) do
- local Set0 = (Engine.Position.Y - (v.CFrame * CFrame.new((v.Size.X/2),0,0)).Y)
- local Set1 = (Engine.Position.Y - (v.CFrame * CFrame.new(-(v.Size.X/2),0,0)).Y)
- local Set2 = (Engine.Position.Y - (v.CFrame * CFrame.new(0,(v.Size.Y/2),0)).Y)
- local Set3 = (Engine.Position.Y - (v.CFrame * CFrame.new(0,-(v.Size.Y/2),0)).Y)
- local Set4 = (Engine.Position.Y - (v.CFrame * CFrame.new(0,0,(v.Size.Z/2))).Y)
- local Set5 = (Engine.Position.Y - (v.CFrame * CFrame.new(0,0,-(v.Size.Z/2))).Y)
- local Max = (math.max(Set0,Set1,Set2,Set3,Set4,Set5) + 5)
- LowestPoint = (Max > LowestPoint and Max or LowestPoint)
- end
- end
- function GetBankAngle(M) --This function calculates the Bank Angle (Credit to Crazyman32 for this)
- local VSX,X = M.ViewSizeX,M.X
- local Ratio = (((VSX / 2) - X)/(VSX / 2))
- Ratio = (Ratio < -1 and -1 or Ratio > 1 and 1 or Ratio)
- return math.rad(Ratio * MaxBank2)
- end
- function Taxi() --This function determines whether the plane is taxiing or not
- local Ray = Ray.new(Engine.Position,Vector3.new(0,-LowestPoint,0))
- return (TrueAirSpeed <= StallSpeed2 and game.Workspace:FindPartOnRay(Ray,Plane))
- end
- function Stall() --This function determines whether the plane is stalling or not
- return ((AltRestrict.Value and Engine.Position.Y > MaxAltitude2) or TrueAirSpeed < StallSpeed2)
- end
- function FlyMain(M) --This is the main flying function
- if Selected then
- local BankAngle = GetBankAngle(M) --This uses the "GetBankAngle" function to calculate the Bank Angle
- local Taxi,Stall = Taxi(),Stall()
- if EngineOn then
- Engine.Thrust.velocity = (Engine.CFrame.lookVector * CurrentSpeed) + Vector3.new(0,0.15,0)
- if Taxi then
- if (CurrentSpeed < 2) then
- Thrust.maxForce = Vector3.new(0,0,0)
- Direction.maxTorque = Vector3.new(0,0,0)
- else
- local VSX,X = M.ViewSizeX,M.X
- local RatioX = math.rad(((VSX / 2) - X) / (VSX / 2))
- local YawSpeed = 15 * RatioX * (TrueAirSpeed / 100)
- Thrust.maxForce = Vector3.new(math.huge,0,math.huge)
- Direction.maxTorque = Vector3.new(0,math.huge,0)
- Direction.cframe = Engine.CFrame * CFrame.Angles(0,YawSpeed,0)
- end
- else
- Thrust.maxForce = ((not Stall) and HugeVector or Vector3.new(0,0,0))
- Direction.maxTorque = HugeVector
- if SimulationMode.Value then
- local Rotation = 2 * math.pi - GetRoll(Engine.CFrame)
- local YawRotation = math.rad(math.sin(Rotation * 2))
- local YawSpeed = (math.abs(Rotation) > math.pi / 2 and YawRotation / 2 or YawRotation)
- local SpeedScale = math.min((TrueAirSpeed / (MaxSpeed2 / 4)),1)
- local PitchSpeed = SimulationMode.PitchSpeed.Value * SpeedScale
- local RollSpeed = SimulationMode.RollSpeed.Value * SpeedScale
- local VSX,X = M.ViewSizeX,M.X
- local VSY,Y = M.ViewSizeY,M.Y
- local RatioX = math.rad(((VSX / 2) - X) / (VSX / 2))
- local RatioY = math.rad(((VSY / 2) - Y) / (VSY / 2))
- Direction.cframe = Engine.CFrame * CFrame.Angles(RatioY * PitchSpeed,-YawSpeed,RatioX * RollSpeed)
- else
- Direction.cframe = (M.Hit * CFrame.Angles(0,0,BankAngle))
- end
- end
- if ((AltRestrict.Value) and (Engine.Position.Y < MinAltitude2)) then --If there are altitude restrictions and you are below it...
- AutoCrash.Value = true
- end
- elseif (not EngineOn) then
- Thrust.maxForce = Vector3.new(0,0,0)
- Thrust.velocity = Vector3.new(0,0,0)
- Direction.maxTorque = Vector3.new(0,0,0)
- end
- TrueAirSpeed = Engine.Velocity.magnitude
- UpdateGUI(Taxi,Stall) --This activates the "UpdateGUI" function
- end
- end
- function onKeyDown(Key) --This function is activated whenever a key is pressed
- local Key = Key:lower()
- if (Key == FlightControls.Engine.Value:lower()) then --If you press the engine key...
- local GUI = GUIClone.Main
- if (not EngineOn) then
- EngineOn = true
- Engine.Sound:play()
- MainParts.Burner.PE.Enabled = true
- DesiredSpeed = 0
- CurrentSpeed = 0
- Throttle = 0
- GUI.Engine.Visible = false
- CalculateSpeed()
- elseif EngineOn then
- EngineOn = false
- Engine.Sound:stop()
- MainParts.Burner.PE.Enabled = false
- DesiredSpeed = 0
- CurrentSpeed = 0
- Throttle = 0
- GUI.Engine.Visible = true
- end
- end
- if (Key == FlightControls.Gear.Value:lower()) then --If you press the change gear key...
- local GUI = GUIClone.Main
- local Taxiing = Taxi()
- if (#LandingGear ~= 0) then
- if (not Taxiing) then
- ChangeGear()
- if (not GearUp) then
- GearUp = true
- GUI.Gear.Text = "Gear Up"
- elseif GearUp then
- GearUp = false
- GUI.Gear.Text = "Gear Down"
- end
- end
- end
- end
- if SUAK and Key:byte() == SpeedUp2 or (not SUAK) and (Key == SpeedUp2) then --If you press the speed up key...
- Accelerating = true
- IncreaseSpd()
- end
- if SDAK and Key:byte() == SlowDown2 or (not SDAK) and (Key == SlowDown2) then --If you press the slow down key...
- Decelerating = true
- DecreaseSpd()
- end
- if (Key == TargetControls.Modes.Value:lower()) then --If you press the change modes key...
- if Targetable2 then
- if EngineOn then
- if (not Targeting) then
- M2.Icon = AimingIcon
- Targeting = true
- elseif Targeting then
- M2.Icon = NormalIcon
- Targeting = false
- Locked = false
- AimGUI.Enabled = false
- LockGUI.Enabled = false
- TargetPlayer = nil
- end
- end
- end
- end
- if (Key == FlightControls.Eject.Value:lower()) then
- if EngineOn then
- local Taxiing = Taxi()
- if (not Taxiing) then
- if Ejectable.Value then
- if (not Plane.Ejected.Value) then
- Plane.Ejected.Value = true
- local Seat = MainParts.Seat
- local EjectClone = Tool.Ejector:clone()
- EjectClone.Parent = Player.PlayerGui
- EjectClone.Disabled = false
- local Fire = Instance.new("Fire")
- Fire.Parent = Engine
- Fire.Heat = 25
- Fire.Size = 30
- local Smoke = Instance.new("Smoke")
- Smoke.Parent = Engine
- Smoke.Color = Color3.new(1/3,1/3,1/3)
- Smoke.Opacity = 0.7
- Smoke.RiseVelocity = 10
- Smoke.Size = 10
- onDeselectForced()
- Seat.SeatWeld:Destroy()
- end
- end
- end
- end
- end
- if (Key == FlightControls.ToggleHUD.Value:lower()) then
- LockedCam = (not LockedCam)
- end
- if (Key == WeaponControls.FireGuns.Value:lower()) then --If you press the fire guns key...
- if (not WeaponsValue.Value) then return end --If there aren't weapons...
- if (not WeaponsValue.Guns.Value) then return end --If there aren't guns...
- if (not EngineOn) then return end
- local Taxiing = Taxi()
- if (not Taxiing) then --This prevents you from firing the gun while your on the ground
- FiringGun = true
- FireMachineGun(Weapons) --This activates the "FireMachineGun" function
- end
- end
- if (Key == WeaponControls.FireRockets.Value:lower()) then --If you press the fire rockets key...
- if (not WeaponsValue.Value) then return end
- if (not WeaponsValue.Rockets.Value) then return end
- if (not EngineOn) then return end
- local Taxiing = Taxi()
- if (not Taxiing) then
- if RocketEnabled then
- RocketEnabled = false
- FireRockets(Weapons)
- ReloadRocket(RocketTime2)
- end
- end
- end
- if (Key == WeaponControls.DeployFlares.Value:lower()) then --If you press the deploy flares key...
- if (not WeaponsValue.Value) then return end
- if (not WeaponsValue.Flares.Value) then return end
- if (not EngineOn) then return end
- local Taxiing = Taxi()
- if (not Taxiing) then
- if FlareEnabled then --This makes the plane deploy flares 5 times every 0.2 seconds before you have to reload
- FlareEnabled = false
- for i = 1,math.random(4,6) do
- DeployFlares(Weapons)
- wait(0.2)
- end
- ReloadFlare(FlareTime2)
- end
- end
- end
- if (Key == WeaponControls.DropBombs.Value:lower()) then --If you press the drop bombs key...
- if (not WeaponsValue.Value) then return end
- if (not WeaponsValue.Bombs.Value) then return end
- if (not EngineOn) then return end
- local Taxiing = Taxi()
- if (not Taxiing) then
- if BombEnabled then
- BombEnabled = false
- local BombSpawns = {}
- for _,v in pairs(Weapons:GetChildren()) do
- if v:IsA("BasePart") then
- if v.Name == "BombSpawn" then
- table.insert(BombSpawns,v)
- end
- end
- end
- local CurrentSpawn = BombSpawns[math.random(1,#BombSpawns)] --This line selects a random bomb spawn
- if Locked then
- DropGuidedBomb(CurrentSpawn)
- ReloadBomb((BombTime2 * 2))
- elseif (not Locked) then
- for i = 1,5 do
- DropBomb(Weapons)
- wait(0.3)
- end
- ReloadBomb(BombTime2)
- end
- end
- end
- end
- if (Key == WeaponControls.FireMissile.Value:lower()) then --If you press the fire missile key...
- if (not WeaponsValue.Value) then return end
- if (not WeaponsValue.Missiles.Value) then return end
- if (not EngineOn) then return end
- local Taxiing = Taxi()
- if (not Taxiing) then
- if MissileEnabled then
- MissileEnabled = false
- local MissileSpawns = {}
- for _,v in pairs(Weapons:GetChildren()) do
- if v:IsA("BasePart") then
- if v.Name == "MissileSpawn" then
- table.insert(MissileSpawns,v)
- end
- end
- end
- local CurrentSpawn = MissileSpawns[math.random(1,#MissileSpawns)] --This line selects a random missile spawn
- if Locked then
- FireGuidedMissile(CurrentSpawn)
- ReloadMissile((MissileTime2 * 2))
- elseif (not Locked) then
- FireMissile(CurrentSpawn)
- ReloadMissile(MissileTime2)
- end
- end
- end
- end
- if (Key == TargetControls.UnTarget.Value:lower()) then --If you press the untarget key...
- if Targetable2 then
- if Locked then
- Locked = false
- end
- end
- end
- end
- function onKeyUp(Key) --This function is activated when you let go of a key
- local Key = Key:lower()
- if SUAK and Key:byte() == SpeedUp2 or (not SUAK) and (Key == SpeedUp2) then --If you let go of the speed up key...
- Accelerating = false
- end
- if SDAK and Key:byte() == SlowDown2 or (not SDAK) and (Key == SlowDown2) then --If you let go of the slow down key...
- Decelerating = false
- end
- if (Key == WeaponControls.FireGuns.Value) then --If you let go of the fire guns key...
- FiringGun = false
- end
- end
- function onSelected(M) --This function is activated when you select the Plane tool
- Selected = true
- M2 = M
- FixVars() --This activates the "FixVars" function
- GetGear(Gear) --This activates the "GetGear" function
- GetLowestPoint() --This activates the "GetLowestPoint" function
- ToolSelect.Value = true
- GUIClone = GUI:clone() --This line and the next one clones the plane GUI and puts it into the player
- GUIClone.Parent = Player.PlayerGui
- SetUpGUI() --This activates the "SetUpGui" function
- Camera.CameraType = CameraType2 --This makes your cameratype the customize cameratype
- if Targetable2 then --If the plane can target, then it will create the objects required for targeting
- AimGUI = Instance.new("BillboardGui",Player.PlayerGui)
- AimGUI.AlwaysOnTop = true
- AimGUI.Enabled = false
- AimGUI.Size = UDim2.new(5,50,5,50)
- local Label = Instance.new("ImageLabel",AimGUI)
- Label.BackgroundTransparency = 1
- Label.Image = "http://www.roblox.com/asset/?id=107388694"
- Label.Size = UDim2.new(1,0,1,0)
- ---------------------------------------------------------------
- LockGUI = Instance.new("BillboardGui",Player.PlayerGui)
- LockGUI.AlwaysOnTop = true
- LockGUI.Enabled = false
- LockGUI.Size = UDim2.new(5,50,5,50)
- local Label = Instance.new("ImageLabel",LockGUI)
- Label.BackgroundTransparency = 1
- Label.Image = "http://www.roblox.com/asset/?id=107388656"
- Label.Size = UDim2.new(1,0,1,0)
- end
- M.Icon = NormalIcon
- FTab[1] = M.Button1Down:connect(function() onButton1Down(M) end)
- FTab[2] = M.KeyDown:connect(onKeyDown)
- FTab[3] = M.KeyUp:connect(onKeyUp)
- FTab[4] = RunService.RenderStepped:connect(function() onMouseMoved(M) end)
- FTab[5] = RunService.RenderStepped:connect(function() FlyMain(M) end)
- FTab[6] = RunService.RenderStepped:connect(UpdateCamera)
- end
- function onDeselected(M) --This function is activated when you deselect the Plane tool
- if Selected then
- Selected = false
- LockedCam = false
- for _,v in pairs(FTab) do --This disconnects all the connections. It prevents bugs
- if v then
- v:disconnect()
- v = nil
- end
- end
- Camera.CameraType = Enum.CameraType.Custom --This makes the CameraType "Custom"
- Camera.CameraSubject = Character.Humanoid
- if Targetable2 then --If the plane can target, then the objects required for targeting will be removed
- AimGUI:remove()
- LockGUI:remove()
- end
- if (not Taxi()) and EngineOn then --If you're not Taxiing and your engine is on...
- if (not Deselect0.Value) and (not Plane.Ejected.Value) then --If you deselected the tool and didn't eject...
- onDeselectForced()
- end
- end
- CurrentSpeed = 0 --These couple of lines reset the plane
- DesiredSpeed = 0
- TrueAirSpeed = 0
- EngineOn = false
- Updating = false
- Locked = false
- Targeting = false
- TargetPlayer = nil
- ToolSelect.Value = false
- GUIAVisible = true
- GUIBVisible = true
- GUIClone:remove()
- if Engine:FindFirstChild("Thrust") then
- Engine.Thrust.velocity = Vector3.new(0,0,0)
- Engine.Thrust.maxForce = Vector3.new(0,0,0)
- end
- if Engine:FindFirstChild("Direction") then
- Engine.Direction.maxTorque = Vector3.new(0,0,0)
- end
- end
- end
- function onDeselectFlying() --This function blows up the plane
- if (not Deselect0.Value) then
- onDeselected()
- Plane:BreakJoints()
- local Explosion = Instance.new("Explosion")
- Explosion.Parent = game.Workspace
- Explosion.Position = Engine.Position
- Explosion.BlastRadius = Plane:GetModelSize().magnitude
- Explosion.BlastPressure = 2e4
- Character.Humanoid.Health = 0
- Engine.Thrust:remove()
- Engine.Direction:remove()
- delay(5,function()
- Plane:Destroy()
- end)
- end
- end
- function onDeselectForced() --This function is activated when you get out of the plane without deselecting the tool first
- if Selected then
- for _,v in pairs(IgnoreTable) do
- if v then
- v:Destroy()
- end
- end
- onDeselected()
- M2.Icon = "rbxasset://textures\\ArrowCursor.png" --This makes the mouse icon the normal icon
- end
- end
- script.Parent.Selected:connect(onSelected) --The next 3 lines activate the given functions
- script.Parent.Deselected:connect(onDeselected)
- Deselect0.Changed:connect(onDeselectForced)
- Crashed.Changed:connect(onDeselectForced)
- --TurboFusion--
- end))
- LocalScript20.Disabled = true
- GuiMain21.Name = "PlaneGui"
- GuiMain21.Parent = HopperBin13
- Frame22.Name = "Main"
- Frame22.Parent = GuiMain21
- Frame22.Position = UDim2.new(0.5, -150, 0, 10)
- Frame22.Visible = false
- Frame22.Size = UDim2.new(0, 300, 0, 120)
- Frame22.Style = Enum.FrameStyle.RobloxRound
- TextLabel23.Name = "Title"
- TextLabel23.Parent = Frame22
- TextLabel23.Size = UDim2.new(1, 0, 0, 15)
- TextLabel23.BackgroundTransparency = 1
- TextLabel23.BorderSizePixel = 0
- TextLabel23.Font = Enum.Font.SciFi
- TextLabel23.FontSize = Enum.FontSize.Size18
- TextLabel23.Text = "Name"
- TextLabel23.TextColor = BrickColor.new("Institutional white")
- TextLabel23.TextColor3 = Color3.new(1, 1, 1)
- TextLabel23.TextSize = 18
- TextLabel24.Name = "Line"
- TextLabel24.Parent = TextLabel23
- TextLabel24.Position = UDim2.new(0, 0, 1, 3)
- TextLabel24.Size = UDim2.new(1, 0, 0, 2)
- TextLabel24.BackgroundColor = BrickColor.new("Really black")
- TextLabel24.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel24.BorderColor = BrickColor.new("Really black")
- TextLabel24.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel24.BorderSizePixel = 0
- TextLabel24.Text = ""
- TextLabel25.Name = "Speed"
- TextLabel25.Parent = Frame22
- TextLabel25.Position = UDim2.new(0, -1, 0, 20)
- TextLabel25.Size = UDim2.new(0.5, 0, 0, 15)
- TextLabel25.BackgroundTransparency = 1
- TextLabel25.BorderColor = BrickColor.new("Really black")
- TextLabel25.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel25.Font = Enum.Font.SciFi
- TextLabel25.FontSize = Enum.FontSize.Size14
- TextLabel25.Text = "Speed: 0"
- TextLabel25.TextColor = BrickColor.new("Institutional white")
- TextLabel25.TextColor3 = Color3.new(1, 1, 1)
- TextLabel25.TextSize = 14
- TextLabel26.Name = "Altitude"
- TextLabel26.Parent = Frame22
- TextLabel26.Position = UDim2.new(0.5, 1, 0, 20)
- TextLabel26.Size = UDim2.new(0.5, 0, 0, 15)
- TextLabel26.BackgroundTransparency = 1
- TextLabel26.BorderSizePixel = 0
- TextLabel26.Font = Enum.Font.SciFi
- TextLabel26.FontSize = Enum.FontSize.Size14
- TextLabel26.Text = "Altitude: 0"
- TextLabel26.TextColor = BrickColor.new("Institutional white")
- TextLabel26.TextColor3 = Color3.new(1, 1, 1)
- TextLabel26.TextSize = 14
- TextLabel27.Name = "Mode"
- TextLabel27.Parent = Frame22
- TextLabel27.Position = UDim2.new(0, -1, 0, 40)
- TextLabel27.Size = UDim2.new(0.5, 0, 0, 15)
- TextLabel27.BackgroundTransparency = 1
- TextLabel27.BorderSizePixel = 0
- TextLabel27.Font = Enum.Font.SciFi
- TextLabel27.FontSize = Enum.FontSize.Size14
- TextLabel27.Text = "Flying Mode"
- TextLabel27.TextColor = BrickColor.new("Institutional white")
- TextLabel27.TextColor3 = Color3.new(1, 1, 1)
- TextLabel27.TextSize = 14
- TextLabel28.Name = "Gear"
- TextLabel28.Parent = Frame22
- TextLabel28.Position = UDim2.new(0.5, 1, 0, 40)
- TextLabel28.Size = UDim2.new(0.5, 0, 0, 15)
- TextLabel28.BackgroundTransparency = 1
- TextLabel28.BorderSizePixel = 0
- TextLabel28.Font = Enum.Font.SciFi
- TextLabel28.FontSize = Enum.FontSize.Size14
- TextLabel28.Text = "Gear Down"
- TextLabel28.TextColor = BrickColor.new("Institutional white")
- TextLabel28.TextColor3 = Color3.new(1, 1, 1)
- TextLabel28.TextSize = 14
- TextButton29.Name = "ControlsA"
- TextButton29.Parent = Frame22
- TextButton29.Position = UDim2.new(0.5, 0, 0, 80)
- TextButton29.Size = UDim2.new(0.5, 0, 0, 20)
- TextButton29.Style = Enum.ButtonStyle.RobloxButtonDefault
- TextButton29.Font = Enum.Font.SciFi
- TextButton29.FontSize = Enum.FontSize.Size14
- TextButton29.Text = "Flight Controls"
- TextButton29.TextColor = BrickColor.new("Institutional white")
- TextButton29.TextColor3 = Color3.new(1, 1, 1)
- TextButton29.TextSize = 14
- Frame30.Name = "Engine"
- Frame30.Parent = Frame22
- Frame30.Position = UDim2.new(0, 0, 0, 120)
- Frame30.Size = UDim2.new(1, 0, 0, 40)
- Frame30.Style = Enum.FrameStyle.ChatRed
- TextLabel31.Name = "Text"
- TextLabel31.Parent = Frame30
- TextLabel31.Size = UDim2.new(1, 0, 1, 0)
- TextLabel31.BackgroundTransparency = 1
- TextLabel31.Font = Enum.Font.SciFi
- TextLabel31.FontSize = Enum.FontSize.Size24
- TextLabel31.Text = "Engine Off"
- TextLabel31.TextColor = BrickColor.new("Institutional white")
- TextLabel31.TextColor3 = Color3.new(1, 1, 1)
- TextLabel31.TextSize = 24
- Frame32.Name = "Throttle"
- Frame32.Parent = Frame22
- Frame32.Position = UDim2.new(0, 0, 0, 60)
- Frame32.Size = UDim2.new(1, 0, 0, 15)
- Frame32.BackgroundTransparency = 1
- TextLabel33.Name = "Text"
- TextLabel33.Parent = Frame32
- TextLabel33.Size = UDim2.new(0, 60, 1, 0)
- TextLabel33.BackgroundTransparency = 1
- TextLabel33.Font = Enum.Font.SciFi
- TextLabel33.FontSize = Enum.FontSize.Size14
- TextLabel33.Text = "Throttle:"
- TextLabel33.TextColor = BrickColor.new("Institutional white")
- TextLabel33.TextColor3 = Color3.new(1, 1, 1)
- TextLabel33.TextSize = 14
- Frame34.Name = "Bar"
- Frame34.Parent = Frame32
- Frame34.Position = UDim2.new(0, 60, 0.5, -4)
- Frame34.Size = UDim2.new(0, 80, 0, 9)
- Frame34.BackgroundColor = BrickColor.new("Institutional white")
- Frame34.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame35.Name = "Tray"
- Frame35.Parent = Frame34
- Frame35.Size = UDim2.new(0, 0, 1, 0)
- Frame35.BackgroundColor = BrickColor.new("Lime green")
- Frame35.BackgroundColor3 = Color3.new(0, 0.666667, 0)
- Frame35.BorderSizePixel = 0
- Frame36.Name = "StallLine"
- Frame36.Parent = Frame34
- Frame36.Size = UDim2.new(0, 0, 1, 0)
- Frame36.BackgroundColor = BrickColor.new("Really black")
- Frame36.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame36.BorderColor = BrickColor.new("Really black")
- Frame36.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel37.Name = "Percent"
- TextLabel37.Parent = Frame32
- TextLabel37.Position = UDim2.new(0, 200, 0, 0)
- TextLabel37.Size = UDim2.new(0, 40, 1, 0)
- TextLabel37.BackgroundTransparency = 1
- TextLabel37.Font = Enum.Font.SciFi
- TextLabel37.FontSize = Enum.FontSize.Size14
- TextLabel37.Text = "100%"
- TextLabel37.TextColor = BrickColor.new("Institutional white")
- TextLabel37.TextColor3 = Color3.new(1, 1, 1)
- TextLabel37.TextSize = 14
- Frame38.Name = "Stall"
- Frame38.Parent = Frame22
- Frame38.Position = UDim2.new(0, -180, 0, 0)
- Frame38.Visible = false
- Frame38.Size = UDim2.new(0, 160, 0, 90)
- Frame38.Style = Enum.FrameStyle.ChatRed
- TextLabel39.Name = "Text"
- TextLabel39.Parent = Frame38
- TextLabel39.Size = UDim2.new(1, 0, 1, 0)
- TextLabel39.BackgroundTransparency = 1
- TextLabel39.Font = Enum.Font.SciFi
- TextLabel39.FontSize = Enum.FontSize.Size24
- TextLabel39.Text = "STALL WARNING"
- TextLabel39.TextColor = BrickColor.new("Institutional white")
- TextLabel39.TextColor3 = Color3.new(1, 1, 1)
- TextLabel39.TextSize = 24
- TextLabel39.TextWrap = true
- TextLabel39.TextWrapped = true
- Frame40.Name = "Taxi"
- Frame40.Parent = Frame22
- Frame40.Position = UDim2.new(0, 300, 0, 0)
- Frame40.Visible = false
- Frame40.Size = UDim2.new(0, 160, 0, 90)
- Frame40.Style = Enum.FrameStyle.ChatGreen
- TextLabel41.Name = "Text"
- TextLabel41.Parent = Frame40
- TextLabel41.Size = UDim2.new(1, 0, 1, 0)
- TextLabel41.BackgroundTransparency = 1
- TextLabel41.Font = Enum.Font.SciFi
- TextLabel41.FontSize = Enum.FontSize.Size24
- TextLabel41.Text = "TAXIING"
- TextLabel41.TextColor = BrickColor.new("Institutional white")
- TextLabel41.TextColor3 = Color3.new(1, 1, 1)
- TextLabel41.TextSize = 24
- TextButton42.Name = "ControlsB"
- TextButton42.Parent = Frame22
- TextButton42.Position = UDim2.new(0, 0, 0, 80)
- TextButton42.Size = UDim2.new(0.5, 0, 0, 20)
- TextButton42.Style = Enum.ButtonStyle.RobloxButtonDefault
- TextButton42.Font = Enum.Font.SciFi
- TextButton42.FontSize = Enum.FontSize.Size14
- TextButton42.Text = "Weapon Controls"
- TextButton42.TextColor = BrickColor.new("Institutional white")
- TextButton42.TextColor3 = Color3.new(1, 1, 1)
- TextButton42.TextSize = 14
- Frame43.Name = "FrameB"
- Frame43.Parent = Frame22
- Frame43.Position = UDim2.new(0, -150, 0, 170)
- Frame43.Size = UDim2.new(1, 0, 0, 130)
- Frame43.Style = Enum.FrameStyle.RobloxRound
- TextLabel44.Name = "C2"
- TextLabel44.Parent = Frame43
- TextLabel44.Position = UDim2.new(0, 0, 0, 40)
- TextLabel44.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel44.BackgroundTransparency = 1
- TextLabel44.Font = Enum.Font.SciFi
- TextLabel44.FontSize = Enum.FontSize.Size14
- TextLabel44.Text = "Fire Rockets"
- TextLabel44.TextColor = BrickColor.new("Institutional white")
- TextLabel44.TextColor3 = Color3.new(1, 1, 1)
- TextLabel44.TextSize = 14
- TextLabel44.TextStrokeTransparency = 0
- TextLabel44.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel45.Name = "Key"
- TextLabel45.Parent = TextLabel44
- TextLabel45.Position = UDim2.new(1, 0, 0, 0)
- TextLabel45.Size = UDim2.new(1, 0, 1, 0)
- TextLabel45.BackgroundTransparency = 1
- TextLabel45.Font = Enum.Font.ArialBold
- TextLabel45.FontSize = Enum.FontSize.Size14
- TextLabel45.Text = "Key:"
- TextLabel45.TextColor = BrickColor.new("Institutional white")
- TextLabel45.TextColor3 = Color3.new(1, 1, 1)
- TextLabel45.TextSize = 14
- TextLabel45.TextStrokeTransparency = 0
- TextLabel45.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel46.Name = "C4"
- TextLabel46.Parent = Frame43
- TextLabel46.Position = UDim2.new(0, 0, 0, 80)
- TextLabel46.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel46.BackgroundTransparency = 1
- TextLabel46.Font = Enum.Font.SciFi
- TextLabel46.FontSize = Enum.FontSize.Size14
- TextLabel46.Text = "Drop Bombs"
- TextLabel46.TextColor = BrickColor.new("Institutional white")
- TextLabel46.TextColor3 = Color3.new(1, 1, 1)
- TextLabel46.TextSize = 14
- TextLabel46.TextStrokeTransparency = 0
- TextLabel46.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel47.Name = "Key"
- TextLabel47.Parent = TextLabel46
- TextLabel47.Position = UDim2.new(1, 0, 0, 0)
- TextLabel47.Size = UDim2.new(1, 0, 1, 0)
- TextLabel47.BackgroundTransparency = 1
- TextLabel47.Font = Enum.Font.ArialBold
- TextLabel47.FontSize = Enum.FontSize.Size14
- TextLabel47.Text = "Key:"
- TextLabel47.TextColor = BrickColor.new("Institutional white")
- TextLabel47.TextColor3 = Color3.new(1, 1, 1)
- TextLabel47.TextSize = 14
- TextLabel47.TextStrokeTransparency = 0
- TextLabel47.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel48.Name = "C3"
- TextLabel48.Parent = Frame43
- TextLabel48.Position = UDim2.new(0, 0, 0, 60)
- TextLabel48.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel48.BackgroundTransparency = 1
- TextLabel48.Font = Enum.Font.SciFi
- TextLabel48.FontSize = Enum.FontSize.Size14
- TextLabel48.Text = "Fire Machine Gun"
- TextLabel48.TextColor = BrickColor.new("Institutional white")
- TextLabel48.TextColor3 = Color3.new(1, 1, 1)
- TextLabel48.TextSize = 14
- TextLabel48.TextStrokeTransparency = 0
- TextLabel48.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel49.Name = "Key"
- TextLabel49.Parent = TextLabel48
- TextLabel49.Position = UDim2.new(1, 0, 0, 0)
- TextLabel49.Size = UDim2.new(1, 0, 1, 0)
- TextLabel49.BackgroundTransparency = 1
- TextLabel49.Font = Enum.Font.ArialBold
- TextLabel49.FontSize = Enum.FontSize.Size14
- TextLabel49.Text = "Key:"
- TextLabel49.TextColor = BrickColor.new("Institutional white")
- TextLabel49.TextColor3 = Color3.new(1, 1, 1)
- TextLabel49.TextSize = 14
- TextLabel49.TextStrokeTransparency = 0
- TextLabel49.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel50.Name = "C1"
- TextLabel50.Parent = Frame43
- TextLabel50.Position = UDim2.new(0, 0, 0, 20)
- TextLabel50.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel50.BackgroundTransparency = 1
- TextLabel50.Font = Enum.Font.SciFi
- TextLabel50.FontSize = Enum.FontSize.Size14
- TextLabel50.Text = "Fire Missiles"
- TextLabel50.TextColor = BrickColor.new("Institutional white")
- TextLabel50.TextColor3 = Color3.new(1, 1, 1)
- TextLabel50.TextSize = 14
- TextLabel50.TextStrokeTransparency = 0
- TextLabel50.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel51.Name = "Key"
- TextLabel51.Parent = TextLabel50
- TextLabel51.Position = UDim2.new(1, 0, 0, 0)
- TextLabel51.Size = UDim2.new(1, 0, 1, 0)
- TextLabel51.BackgroundTransparency = 1
- TextLabel51.Font = Enum.Font.ArialBold
- TextLabel51.FontSize = Enum.FontSize.Size14
- TextLabel51.Text = "Key:"
- TextLabel51.TextColor = BrickColor.new("Institutional white")
- TextLabel51.TextColor3 = Color3.new(1, 1, 1)
- TextLabel51.TextSize = 14
- TextLabel51.TextStrokeTransparency = 0
- TextLabel51.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel52.Name = "C5"
- TextLabel52.Parent = Frame43
- TextLabel52.Position = UDim2.new(0, 0, 0, 100)
- TextLabel52.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel52.BackgroundTransparency = 1
- TextLabel52.Font = Enum.Font.SciFi
- TextLabel52.FontSize = Enum.FontSize.Size14
- TextLabel52.Text = "Deploy Flares"
- TextLabel52.TextColor = BrickColor.new("Institutional white")
- TextLabel52.TextColor3 = Color3.new(1, 1, 1)
- TextLabel52.TextSize = 14
- TextLabel52.TextStrokeTransparency = 0
- TextLabel52.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel53.Name = "Key"
- TextLabel53.Parent = TextLabel52
- TextLabel53.Position = UDim2.new(1, 0, 0, 0)
- TextLabel53.Size = UDim2.new(1, 0, 1, 0)
- TextLabel53.BackgroundTransparency = 1
- TextLabel53.Font = Enum.Font.ArialBold
- TextLabel53.FontSize = Enum.FontSize.Size14
- TextLabel53.Text = "Key:"
- TextLabel53.TextColor = BrickColor.new("Institutional white")
- TextLabel53.TextColor3 = Color3.new(1, 1, 1)
- TextLabel53.TextSize = 14
- TextLabel53.TextStrokeTransparency = 0
- TextLabel53.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel54.Name = "Title"
- TextLabel54.Parent = Frame43
- TextLabel54.Size = UDim2.new(1, 0, 0, 10)
- TextLabel54.BackgroundTransparency = 1
- TextLabel54.Font = Enum.Font.SciFi
- TextLabel54.FontSize = Enum.FontSize.Size18
- TextLabel54.Text = "Weapon Controls"
- TextLabel54.TextColor = BrickColor.new("Really red")
- TextLabel54.TextColor3 = Color3.new(1, 0, 0)
- TextLabel54.TextSize = 18
- TextLabel54.TextStrokeTransparency = 0
- TextLabel55.Name = "Line"
- TextLabel55.Parent = TextLabel54
- TextLabel55.Position = UDim2.new(0.5, -6, 1, 5)
- TextLabel55.Size = UDim2.new(0, 2, 0, 100)
- TextLabel55.BackgroundColor = BrickColor.new("Lime green")
- TextLabel55.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- TextLabel55.BorderColor = BrickColor.new("Really black")
- TextLabel55.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel55.BorderSizePixel = 0
- TextLabel55.Text = ""
- TextLabel55.TextColor = BrickColor.new("Really black")
- TextLabel55.TextColor3 = Color3.new(0, 0, 0)
- Frame56.Name = "PullUp"
- Frame56.Parent = Frame22
- Frame56.Position = UDim2.new(0, 0, 0, 120)
- Frame56.Visible = false
- Frame56.Size = UDim2.new(1, 0, 0, 40)
- Frame56.Style = Enum.FrameStyle.ChatRed
- TextLabel57.Name = "Text"
- TextLabel57.Parent = Frame56
- TextLabel57.Size = UDim2.new(1, 0, 1, 0)
- TextLabel57.BackgroundTransparency = 1
- TextLabel57.Font = Enum.Font.SciFi
- TextLabel57.FontSize = Enum.FontSize.Size24
- TextLabel57.Text = "Pull Up"
- TextLabel57.TextColor = BrickColor.new("Institutional white")
- TextLabel57.TextColor3 = Color3.new(1, 1, 1)
- TextLabel57.TextSize = 24
- Frame58.Name = "FrameA"
- Frame58.Parent = Frame22
- Frame58.Position = UDim2.new(0, 150, 0, 170)
- Frame58.Size = UDim2.new(1, 0, 0, 170)
- Frame58.Style = Enum.FrameStyle.RobloxRound
- TextLabel59.Name = "C2"
- TextLabel59.Parent = Frame58
- TextLabel59.Position = UDim2.new(0, 0, 0, 40)
- TextLabel59.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel59.BackgroundTransparency = 1
- TextLabel59.Font = Enum.Font.SciFi
- TextLabel59.FontSize = Enum.FontSize.Size14
- TextLabel59.Text = "Accelerate"
- TextLabel59.TextColor = BrickColor.new("Institutional white")
- TextLabel59.TextColor3 = Color3.new(1, 1, 1)
- TextLabel59.TextSize = 14
- TextLabel59.TextStrokeTransparency = 0
- TextLabel59.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel60.Name = "Key"
- TextLabel60.Parent = TextLabel59
- TextLabel60.Position = UDim2.new(1, 0, 0, 0)
- TextLabel60.Size = UDim2.new(1, 0, 1, 0)
- TextLabel60.BackgroundTransparency = 1
- TextLabel60.Font = Enum.Font.ArialBold
- TextLabel60.FontSize = Enum.FontSize.Size14
- TextLabel60.Text = "Key:"
- TextLabel60.TextColor = BrickColor.new("Institutional white")
- TextLabel60.TextColor3 = Color3.new(1, 1, 1)
- TextLabel60.TextSize = 14
- TextLabel60.TextStrokeTransparency = 0
- TextLabel60.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel61.Name = "C4"
- TextLabel61.Parent = Frame58
- TextLabel61.Position = UDim2.new(0, 0, 0, 80)
- TextLabel61.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel61.BackgroundTransparency = 1
- TextLabel61.Font = Enum.Font.SciFi
- TextLabel61.FontSize = Enum.FontSize.Size14
- TextLabel61.Text = "Landing Gear"
- TextLabel61.TextColor = BrickColor.new("Institutional white")
- TextLabel61.TextColor3 = Color3.new(1, 1, 1)
- TextLabel61.TextSize = 14
- TextLabel61.TextStrokeTransparency = 0
- TextLabel61.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel62.Name = "Key"
- TextLabel62.Parent = TextLabel61
- TextLabel62.Position = UDim2.new(1, 0, 0, 0)
- TextLabel62.Size = UDim2.new(1, 0, 1, 0)
- TextLabel62.BackgroundTransparency = 1
- TextLabel62.Font = Enum.Font.ArialBold
- TextLabel62.FontSize = Enum.FontSize.Size14
- TextLabel62.Text = "Key:"
- TextLabel62.TextColor = BrickColor.new("Institutional white")
- TextLabel62.TextColor3 = Color3.new(1, 1, 1)
- TextLabel62.TextSize = 14
- TextLabel62.TextStrokeTransparency = 0
- TextLabel62.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel63.Name = "C3"
- TextLabel63.Parent = Frame58
- TextLabel63.Position = UDim2.new(0, 0, 0, 60)
- TextLabel63.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel63.BackgroundTransparency = 1
- TextLabel63.Font = Enum.Font.SciFi
- TextLabel63.FontSize = Enum.FontSize.Size14
- TextLabel63.Text = "Decelerate"
- TextLabel63.TextColor = BrickColor.new("Institutional white")
- TextLabel63.TextColor3 = Color3.new(1, 1, 1)
- TextLabel63.TextSize = 14
- TextLabel63.TextStrokeTransparency = 0
- TextLabel63.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel64.Name = "Key"
- TextLabel64.Parent = TextLabel63
- TextLabel64.Position = UDim2.new(1, 0, 0, 0)
- TextLabel64.Size = UDim2.new(1, 0, 1, 0)
- TextLabel64.BackgroundTransparency = 1
- TextLabel64.Font = Enum.Font.ArialBold
- TextLabel64.FontSize = Enum.FontSize.Size14
- TextLabel64.Text = "Key:"
- TextLabel64.TextColor = BrickColor.new("Institutional white")
- TextLabel64.TextColor3 = Color3.new(1, 1, 1)
- TextLabel64.TextSize = 14
- TextLabel64.TextStrokeTransparency = 0
- TextLabel64.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel65.Name = "C1"
- TextLabel65.Parent = Frame58
- TextLabel65.Position = UDim2.new(0, 0, 0, 20)
- TextLabel65.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel65.BackgroundTransparency = 1
- TextLabel65.Font = Enum.Font.SciFi
- TextLabel65.FontSize = Enum.FontSize.Size14
- TextLabel65.Text = "Engine"
- TextLabel65.TextColor = BrickColor.new("Institutional white")
- TextLabel65.TextColor3 = Color3.new(1, 1, 1)
- TextLabel65.TextSize = 14
- TextLabel65.TextStrokeTransparency = 0
- TextLabel65.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel66.Name = "Key"
- TextLabel66.Parent = TextLabel65
- TextLabel66.Position = UDim2.new(1, 0, 0, 0)
- TextLabel66.Size = UDim2.new(1, 0, 1, 0)
- TextLabel66.BackgroundTransparency = 1
- TextLabel66.Font = Enum.Font.ArialBold
- TextLabel66.FontSize = Enum.FontSize.Size14
- TextLabel66.Text = "Key:"
- TextLabel66.TextColor = BrickColor.new("Institutional white")
- TextLabel66.TextColor3 = Color3.new(1, 1, 1)
- TextLabel66.TextSize = 14
- TextLabel66.TextStrokeTransparency = 0
- TextLabel66.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel67.Name = "Title"
- TextLabel67.Parent = Frame58
- TextLabel67.Size = UDim2.new(1, 0, 0, 10)
- TextLabel67.BackgroundTransparency = 1
- TextLabel67.Font = Enum.Font.SciFi
- TextLabel67.FontSize = Enum.FontSize.Size18
- TextLabel67.Text = "Flight Controls"
- TextLabel67.TextColor = BrickColor.new("Really red")
- TextLabel67.TextColor3 = Color3.new(1, 0, 0)
- TextLabel67.TextSize = 18
- TextLabel67.TextStrokeTransparency = 0
- TextLabel68.Name = "Line"
- TextLabel68.Parent = TextLabel67
- TextLabel68.Position = UDim2.new(0.5, -6, 1, 5)
- TextLabel68.Size = UDim2.new(0, 2, 0, 140)
- TextLabel68.BackgroundColor = BrickColor.new("Lime green")
- TextLabel68.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- TextLabel68.BorderColor = BrickColor.new("Really black")
- TextLabel68.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel68.BorderSizePixel = 0
- TextLabel68.Text = ""
- TextLabel68.TextColor = BrickColor.new("Really black")
- TextLabel68.TextColor3 = Color3.new(0, 0, 0)
- TextLabel69.Name = "C5"
- TextLabel69.Parent = Frame58
- TextLabel69.Position = UDim2.new(0, 0, 0, 100)
- TextLabel69.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel69.BackgroundTransparency = 1
- TextLabel69.Font = Enum.Font.SciFi
- TextLabel69.FontSize = Enum.FontSize.Size14
- TextLabel69.Text = "Change Modes"
- TextLabel69.TextColor = BrickColor.new("Institutional white")
- TextLabel69.TextColor3 = Color3.new(1, 1, 1)
- TextLabel69.TextSize = 14
- TextLabel69.TextStrokeTransparency = 0
- TextLabel69.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel70.Name = "Key"
- TextLabel70.Parent = TextLabel69
- TextLabel70.Position = UDim2.new(1, 0, 0, 0)
- TextLabel70.Size = UDim2.new(1, 0, 1, 0)
- TextLabel70.BackgroundTransparency = 1
- TextLabel70.Font = Enum.Font.ArialBold
- TextLabel70.FontSize = Enum.FontSize.Size14
- TextLabel70.Text = "Key:"
- TextLabel70.TextColor = BrickColor.new("Institutional white")
- TextLabel70.TextColor3 = Color3.new(1, 1, 1)
- TextLabel70.TextSize = 14
- TextLabel70.TextStrokeTransparency = 0
- TextLabel70.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel71.Name = "C6"
- TextLabel71.Parent = Frame58
- TextLabel71.Position = UDim2.new(0, 0, 0, 120)
- TextLabel71.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel71.BackgroundTransparency = 1
- TextLabel71.Font = Enum.Font.SciFi
- TextLabel71.FontSize = Enum.FontSize.Size14
- TextLabel71.Text = "Eject"
- TextLabel71.TextColor = BrickColor.new("Institutional white")
- TextLabel71.TextColor3 = Color3.new(1, 1, 1)
- TextLabel71.TextSize = 14
- TextLabel71.TextStrokeTransparency = 0
- TextLabel71.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel72.Name = "Key"
- TextLabel72.Parent = TextLabel71
- TextLabel72.Position = UDim2.new(1, 0, 0, 0)
- TextLabel72.Size = UDim2.new(1, 0, 1, 0)
- TextLabel72.BackgroundTransparency = 1
- TextLabel72.Font = Enum.Font.ArialBold
- TextLabel72.FontSize = Enum.FontSize.Size14
- TextLabel72.Text = "Key:"
- TextLabel72.TextColor = BrickColor.new("Institutional white")
- TextLabel72.TextColor3 = Color3.new(1, 1, 1)
- TextLabel72.TextSize = 14
- TextLabel72.TextStrokeTransparency = 0
- TextLabel72.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel73.Name = "C7"
- TextLabel73.Parent = Frame58
- TextLabel73.Position = UDim2.new(0, 0, 0, 140)
- TextLabel73.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel73.BackgroundTransparency = 1
- TextLabel73.Font = Enum.Font.SciFi
- TextLabel73.FontSize = Enum.FontSize.Size14
- TextLabel73.Text = "Toggle HUD"
- TextLabel73.TextColor = BrickColor.new("Institutional white")
- TextLabel73.TextColor3 = Color3.new(1, 1, 1)
- TextLabel73.TextSize = 14
- TextLabel73.TextStrokeTransparency = 0
- TextLabel73.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel74.Name = "Key"
- TextLabel74.Parent = TextLabel73
- TextLabel74.Position = UDim2.new(1, 0, 0, 0)
- TextLabel74.Size = UDim2.new(1, 0, 1, 0)
- TextLabel74.BackgroundTransparency = 1
- TextLabel74.Font = Enum.Font.ArialBold
- TextLabel74.FontSize = Enum.FontSize.Size14
- TextLabel74.Text = "Key:"
- TextLabel74.TextColor = BrickColor.new("Institutional white")
- TextLabel74.TextColor3 = Color3.new(1, 1, 1)
- TextLabel74.TextSize = 14
- TextLabel74.TextStrokeTransparency = 0
- TextLabel74.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel75.Name = "Version"
- TextLabel75.Parent = Frame22
- TextLabel75.Position = UDim2.new(1, 10, 0, 0)
- TextLabel75.Size = UDim2.new(0, 50, 0, 15)
- TextLabel75.BackgroundTransparency = 1
- TextLabel75.BorderSizePixel = 0
- TextLabel75.Font = Enum.Font.SciFi
- TextLabel75.FontSize = Enum.FontSize.Size18
- TextLabel75.Text = "v0.1.3"
- TextLabel75.TextColor = BrickColor.new("Institutional white")
- TextLabel75.TextColor3 = Color3.new(1, 1, 1)
- TextLabel75.TextSize = 18
- Frame76.Name = "Tag"
- Frame76.Parent = Frame22
- Frame76.Position = UDim2.new(1, -140, 1, -50)
- Frame76.Size = UDim2.new(0, 130, 0, 40)
- Frame76.BackgroundColor = BrickColor.new("Institutional white")
- Frame76.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame76.BackgroundTransparency = 1
- Frame77.Name = "Target"
- Frame77.Parent = GuiMain21
- Frame77.Position = UDim2.new(0, 10, 1, -210)
- Frame77.Visible = false
- Frame77.Size = UDim2.new(0, 300, 0, 200)
- Frame77.Style = Enum.FrameStyle.RobloxRound
- TextLabel78.Name = "LockName"
- TextLabel78.Parent = Frame77
- TextLabel78.Position = UDim2.new(0, 0, 0, 20)
- TextLabel78.Size = UDim2.new(1, 0, 0, 20)
- TextLabel78.BackgroundTransparency = 1
- TextLabel78.BorderSizePixel = 0
- TextLabel78.Font = Enum.Font.SciFi
- TextLabel78.FontSize = Enum.FontSize.Size18
- TextLabel78.Text = "Target: None"
- TextLabel78.TextColor = BrickColor.new("Really red")
- TextLabel78.TextColor3 = Color3.new(1, 0, 0)
- TextLabel78.TextScaled = true
- TextLabel78.TextSize = 18
- TextLabel78.TextWrap = true
- TextLabel78.TextWrapped = true
- TextLabel78.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel79.Name = "Dist"
- TextLabel79.Parent = Frame77
- TextLabel79.Position = UDim2.new(0, 0, 0, 60)
- TextLabel79.Size = UDim2.new(1, 0, 0, 20)
- TextLabel79.BackgroundTransparency = 1
- TextLabel79.BorderSizePixel = 0
- TextLabel79.Font = Enum.Font.SciFi
- TextLabel79.FontSize = Enum.FontSize.Size18
- TextLabel79.Text = "Distance: N/A"
- TextLabel79.TextColor = BrickColor.new("Really red")
- TextLabel79.TextColor3 = Color3.new(1, 0, 0)
- TextLabel79.TextScaled = true
- TextLabel79.TextSize = 18
- TextLabel79.TextWrap = true
- TextLabel79.TextWrapped = true
- TextLabel79.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel80.Name = "Speed"
- TextLabel80.Parent = Frame77
- TextLabel80.Position = UDim2.new(0, 0, 0, 100)
- TextLabel80.Size = UDim2.new(1, 0, 0, 20)
- TextLabel80.BackgroundTransparency = 1
- TextLabel80.BorderSizePixel = 0
- TextLabel80.Font = Enum.Font.SciFi
- TextLabel80.FontSize = Enum.FontSize.Size18
- TextLabel80.Text = "Speed: N/A"
- TextLabel80.TextColor = BrickColor.new("Really red")
- TextLabel80.TextColor3 = Color3.new(1, 0, 0)
- TextLabel80.TextScaled = true
- TextLabel80.TextSize = 18
- TextLabel80.TextWrap = true
- TextLabel80.TextWrapped = true
- TextLabel80.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel81.Name = "Altitude"
- TextLabel81.Parent = Frame77
- TextLabel81.Position = UDim2.new(0, 0, 0, 140)
- TextLabel81.Size = UDim2.new(1, 0, 0, 20)
- TextLabel81.BackgroundTransparency = 1
- TextLabel81.BorderSizePixel = 0
- TextLabel81.Font = Enum.Font.SciFi
- TextLabel81.FontSize = Enum.FontSize.Size18
- TextLabel81.Text = "Altitude: N/A"
- TextLabel81.TextColor = BrickColor.new("Really red")
- TextLabel81.TextColor3 = Color3.new(1, 0, 0)
- TextLabel81.TextScaled = true
- TextLabel81.TextSize = 18
- TextLabel81.TextWrap = true
- TextLabel81.TextWrapped = true
- TextLabel81.TextXAlignment = Enum.TextXAlignment.Left
- Frame82.Name = "HUD"
- Frame82.Parent = GuiMain21
- Frame82.Visible = false
- Frame82.Size = UDim2.new(1, 0, 1, 0)
- Frame82.BackgroundColor = BrickColor.new("Institutional white")
- Frame82.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame82.BackgroundTransparency = 1
- Frame83.Name = "Orient"
- Frame83.Parent = Frame82
- Frame83.Position = UDim2.new(0.5, -40, 0.5, -10)
- Frame83.Size = UDim2.new(0, 80, 0, 20)
- Frame83.BackgroundColor = BrickColor.new("Institutional white")
- Frame83.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame83.BackgroundTransparency = 1
- Frame83.ZIndex = 2
- TextLabel84.Name = "Line"
- TextLabel84.Parent = Frame83
- TextLabel84.Position = UDim2.new(0, 0, 0.5, -2)
- TextLabel84.Size = UDim2.new(0, 25, 0, 4)
- TextLabel84.BackgroundColor = BrickColor.new("Lime green")
- TextLabel84.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel84.BorderSizePixel = 0
- TextLabel84.ZIndex = 2
- TextLabel84.Font = Enum.Font.SciFi
- TextLabel84.FontSize = Enum.FontSize.Size14
- TextLabel84.Text = ""
- TextLabel84.TextSize = 14
- ImageLabel85.Name = "Arrow"
- ImageLabel85.Parent = Frame83
- ImageLabel85.Position = UDim2.new(0.5, -15, 0.5, -10)
- ImageLabel85.Size = UDim2.new(0, 30, 0, 20)
- ImageLabel85.BackgroundColor = BrickColor.new("Institutional white")
- ImageLabel85.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel85.BackgroundTransparency = 1
- ImageLabel85.ZIndex = 2
- ImageLabel85.Image = "http://www.roblox.com/asset/?id=140846652"
- TextLabel86.Name = "Line"
- TextLabel86.Parent = Frame83
- TextLabel86.Position = UDim2.new(1, -25, 0.5, -2)
- TextLabel86.Size = UDim2.new(0, 25, 0, 4)
- TextLabel86.BackgroundColor = BrickColor.new("Lime green")
- TextLabel86.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel86.BorderSizePixel = 0
- TextLabel86.ZIndex = 2
- TextLabel86.Font = Enum.Font.SciFi
- TextLabel86.FontSize = Enum.FontSize.Size14
- TextLabel86.Text = ""
- TextLabel86.TextSize = 14
- Frame87.Name = "Roll"
- Frame87.Parent = Frame82
- Frame87.Position = UDim2.new(0.5, 0, 0.5, 0)
- Frame87.BackgroundColor = BrickColor.new("Institutional white")
- Frame87.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame87.BorderSizePixel = 0
- Frame88.Name = "Pitch"
- Frame88.Parent = Frame87
- Frame88.Position = UDim2.new(0, -200, 0, -500)
- Frame88.Size = UDim2.new(0, 400, 0, 1000)
- Frame88.BackgroundColor = BrickColor.new("Institutional white")
- Frame88.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame88.BackgroundTransparency = 1
- Frame89.Name = "Angle00"
- Frame89.Parent = Frame88
- Frame89.Position = UDim2.new(0, 0, 0.5, -2)
- Frame89.Size = UDim2.new(1, 0, 0, 4)
- Frame89.BackgroundColor = BrickColor.new("Institutional white")
- Frame89.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame89.BackgroundTransparency = 1
- TextLabel90.Name = "Line"
- TextLabel90.Parent = Frame89
- TextLabel90.Size = UDim2.new(0, 150, 0, 4)
- TextLabel90.BackgroundColor = BrickColor.new("Lime green")
- TextLabel90.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel90.BorderSizePixel = 0
- TextLabel90.ZIndex = 2
- TextLabel90.Font = Enum.Font.SciFi
- TextLabel90.FontSize = Enum.FontSize.Size14
- TextLabel90.Text = ""
- TextLabel90.TextSize = 14
- TextLabel91.Name = "Line"
- TextLabel91.Parent = Frame89
- TextLabel91.Position = UDim2.new(1, -150, 0, 0)
- TextLabel91.Size = UDim2.new(0, 150, 0, 4)
- TextLabel91.BackgroundColor = BrickColor.new("Lime green")
- TextLabel91.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel91.BorderSizePixel = 0
- TextLabel91.ZIndex = 2
- TextLabel91.Font = Enum.Font.SciFi
- TextLabel91.FontSize = Enum.FontSize.Size14
- TextLabel91.Text = ""
- TextLabel91.TextSize = 14
- Frame92.Name = "Angle10"
- Frame92.Parent = Frame88
- Frame92.Position = UDim2.new(0, 0, 0.5, -52)
- Frame92.Size = UDim2.new(1, 0, 0, 15)
- Frame92.BackgroundColor = BrickColor.new("Institutional white")
- Frame92.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame92.BackgroundTransparency = 1
- TextLabel93.Name = "Line"
- TextLabel93.Parent = Frame92
- TextLabel93.Position = UDim2.new(0, 75, 0, 0)
- TextLabel93.Size = UDim2.new(0, 75, 0, 4)
- TextLabel93.BackgroundColor = BrickColor.new("Lime green")
- TextLabel93.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel93.BorderSizePixel = 0
- TextLabel93.ZIndex = 2
- TextLabel93.Font = Enum.Font.SciFi
- TextLabel93.FontSize = Enum.FontSize.Size14
- TextLabel93.Text = ""
- TextLabel93.TextSize = 14
- TextLabel94.Name = "Line"
- TextLabel94.Parent = Frame92
- TextLabel94.Position = UDim2.new(1, -150, 0, 0)
- TextLabel94.Size = UDim2.new(0, 75, 0, 4)
- TextLabel94.BackgroundColor = BrickColor.new("Lime green")
- TextLabel94.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel94.BorderSizePixel = 0
- TextLabel94.ZIndex = 2
- TextLabel94.Font = Enum.Font.SciFi
- TextLabel94.FontSize = Enum.FontSize.Size14
- TextLabel94.Text = ""
- TextLabel94.TextSize = 14
- TextLabel95.Name = "Line"
- TextLabel95.Parent = Frame92
- TextLabel95.Position = UDim2.new(0, 71, 0, 0)
- TextLabel95.Size = UDim2.new(0, 4, 0, 15)
- TextLabel95.BackgroundColor = BrickColor.new("Lime green")
- TextLabel95.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel95.BorderSizePixel = 0
- TextLabel95.ZIndex = 2
- TextLabel95.Font = Enum.Font.SciFi
- TextLabel95.FontSize = Enum.FontSize.Size14
- TextLabel95.Text = ""
- TextLabel95.TextSize = 14
- TextLabel96.Name = "Line"
- TextLabel96.Parent = Frame92
- TextLabel96.Position = UDim2.new(1, -75, 0, 0)
- TextLabel96.Size = UDim2.new(0, 4, 0, 15)
- TextLabel96.BackgroundColor = BrickColor.new("Lime green")
- TextLabel96.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel96.BorderSizePixel = 0
- TextLabel96.ZIndex = 2
- TextLabel96.Font = Enum.Font.SciFi
- TextLabel96.FontSize = Enum.FontSize.Size14
- TextLabel96.Text = ""
- TextLabel96.TextSize = 14
- TextLabel97.Name = "Text"
- TextLabel97.Parent = Frame92
- TextLabel97.Position = UDim2.new(0, 50, 0, 0)
- TextLabel97.Size = UDim2.new(0, 15, 0, 15)
- TextLabel97.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel97.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel97.BackgroundTransparency = 1
- TextLabel97.BorderSizePixel = 0
- TextLabel97.ZIndex = 2
- TextLabel97.Font = Enum.Font.SciFi
- TextLabel97.FontSize = Enum.FontSize.Size14
- TextLabel97.Text = "10"
- TextLabel97.TextColor = BrickColor.new("Lime green")
- TextLabel97.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel97.TextSize = 14
- TextLabel98.Name = "Text"
- TextLabel98.Parent = Frame92
- TextLabel98.Position = UDim2.new(1, -65, 0, 0)
- TextLabel98.Size = UDim2.new(0, 15, 0, 15)
- TextLabel98.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel98.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel98.BackgroundTransparency = 1
- TextLabel98.BorderSizePixel = 0
- TextLabel98.ZIndex = 2
- TextLabel98.Font = Enum.Font.SciFi
- TextLabel98.FontSize = Enum.FontSize.Size14
- TextLabel98.Text = "10"
- TextLabel98.TextColor = BrickColor.new("Lime green")
- TextLabel98.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel98.TextSize = 14
- Frame99.Name = "Angle20"
- Frame99.Parent = Frame88
- Frame99.Position = UDim2.new(0, 0, 0.5, -102)
- Frame99.Size = UDim2.new(1, 0, 0, 15)
- Frame99.BackgroundColor = BrickColor.new("Institutional white")
- Frame99.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame99.BackgroundTransparency = 1
- TextLabel100.Name = "Line"
- TextLabel100.Parent = Frame99
- TextLabel100.Position = UDim2.new(0, 75, 0, 0)
- TextLabel100.Size = UDim2.new(0, 75, 0, 4)
- TextLabel100.BackgroundColor = BrickColor.new("Lime green")
- TextLabel100.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel100.BorderSizePixel = 0
- TextLabel100.ZIndex = 2
- TextLabel100.Font = Enum.Font.SciFi
- TextLabel100.FontSize = Enum.FontSize.Size14
- TextLabel100.Text = ""
- TextLabel100.TextSize = 14
- TextLabel101.Name = "Line"
- TextLabel101.Parent = Frame99
- TextLabel101.Position = UDim2.new(1, -150, 0, 0)
- TextLabel101.Size = UDim2.new(0, 75, 0, 4)
- TextLabel101.BackgroundColor = BrickColor.new("Lime green")
- TextLabel101.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel101.BorderSizePixel = 0
- TextLabel101.ZIndex = 2
- TextLabel101.Font = Enum.Font.SciFi
- TextLabel101.FontSize = Enum.FontSize.Size14
- TextLabel101.Text = ""
- TextLabel101.TextSize = 14
- TextLabel102.Name = "Line"
- TextLabel102.Parent = Frame99
- TextLabel102.Position = UDim2.new(0, 71, 0, 0)
- TextLabel102.Size = UDim2.new(0, 4, 0, 15)
- TextLabel102.BackgroundColor = BrickColor.new("Lime green")
- TextLabel102.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel102.BorderSizePixel = 0
- TextLabel102.ZIndex = 2
- TextLabel102.Font = Enum.Font.SciFi
- TextLabel102.FontSize = Enum.FontSize.Size14
- TextLabel102.Text = ""
- TextLabel102.TextSize = 14
- TextLabel103.Name = "Line"
- TextLabel103.Parent = Frame99
- TextLabel103.Position = UDim2.new(1, -75, 0, 0)
- TextLabel103.Size = UDim2.new(0, 4, 0, 15)
- TextLabel103.BackgroundColor = BrickColor.new("Lime green")
- TextLabel103.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel103.BorderSizePixel = 0
- TextLabel103.ZIndex = 2
- TextLabel103.Font = Enum.Font.SciFi
- TextLabel103.FontSize = Enum.FontSize.Size14
- TextLabel103.Text = ""
- TextLabel103.TextSize = 14
- TextLabel104.Name = "Text"
- TextLabel104.Parent = Frame99
- TextLabel104.Position = UDim2.new(0, 50, 0, 0)
- TextLabel104.Size = UDim2.new(0, 15, 0, 15)
- TextLabel104.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel104.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel104.BackgroundTransparency = 1
- TextLabel104.BorderSizePixel = 0
- TextLabel104.ZIndex = 2
- TextLabel104.Font = Enum.Font.SciFi
- TextLabel104.FontSize = Enum.FontSize.Size14
- TextLabel104.Text = "20"
- TextLabel104.TextColor = BrickColor.new("Lime green")
- TextLabel104.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel104.TextSize = 14
- TextLabel105.Name = "Text"
- TextLabel105.Parent = Frame99
- TextLabel105.Position = UDim2.new(1, -65, 0, 0)
- TextLabel105.Size = UDim2.new(0, 15, 0, 15)
- TextLabel105.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel105.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel105.BackgroundTransparency = 1
- TextLabel105.BorderSizePixel = 0
- TextLabel105.ZIndex = 2
- TextLabel105.Font = Enum.Font.SciFi
- TextLabel105.FontSize = Enum.FontSize.Size14
- TextLabel105.Text = "20"
- TextLabel105.TextColor = BrickColor.new("Lime green")
- TextLabel105.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel105.TextSize = 14
- Frame106.Name = "Angle30"
- Frame106.Parent = Frame88
- Frame106.Position = UDim2.new(0, 0, 0.5, -152)
- Frame106.Size = UDim2.new(1, 0, 0, 15)
- Frame106.BackgroundColor = BrickColor.new("Institutional white")
- Frame106.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame106.BackgroundTransparency = 1
- TextLabel107.Name = "Line"
- TextLabel107.Parent = Frame106
- TextLabel107.Position = UDim2.new(0, 75, 0, 0)
- TextLabel107.Size = UDim2.new(0, 75, 0, 4)
- TextLabel107.BackgroundColor = BrickColor.new("Lime green")
- TextLabel107.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel107.BorderSizePixel = 0
- TextLabel107.ZIndex = 2
- TextLabel107.Font = Enum.Font.SciFi
- TextLabel107.FontSize = Enum.FontSize.Size14
- TextLabel107.Text = ""
- TextLabel107.TextSize = 14
- TextLabel108.Name = "Line"
- TextLabel108.Parent = Frame106
- TextLabel108.Position = UDim2.new(1, -150, 0, 0)
- TextLabel108.Size = UDim2.new(0, 75, 0, 4)
- TextLabel108.BackgroundColor = BrickColor.new("Lime green")
- TextLabel108.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel108.BorderSizePixel = 0
- TextLabel108.ZIndex = 2
- TextLabel108.Font = Enum.Font.SciFi
- TextLabel108.FontSize = Enum.FontSize.Size14
- TextLabel108.Text = ""
- TextLabel108.TextSize = 14
- TextLabel109.Name = "Line"
- TextLabel109.Parent = Frame106
- TextLabel109.Position = UDim2.new(0, 71, 0, 0)
- TextLabel109.Size = UDim2.new(0, 4, 0, 15)
- TextLabel109.BackgroundColor = BrickColor.new("Lime green")
- TextLabel109.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel109.BorderSizePixel = 0
- TextLabel109.ZIndex = 2
- TextLabel109.Font = Enum.Font.SciFi
- TextLabel109.FontSize = Enum.FontSize.Size14
- TextLabel109.Text = ""
- TextLabel109.TextSize = 14
- TextLabel110.Name = "Line"
- TextLabel110.Parent = Frame106
- TextLabel110.Position = UDim2.new(1, -75, 0, 0)
- TextLabel110.Size = UDim2.new(0, 4, 0, 15)
- TextLabel110.BackgroundColor = BrickColor.new("Lime green")
- TextLabel110.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel110.BorderSizePixel = 0
- TextLabel110.ZIndex = 2
- TextLabel110.Font = Enum.Font.SciFi
- TextLabel110.FontSize = Enum.FontSize.Size14
- TextLabel110.Text = ""
- TextLabel110.TextSize = 14
- TextLabel111.Name = "Text"
- TextLabel111.Parent = Frame106
- TextLabel111.Position = UDim2.new(0, 50, 0, 0)
- TextLabel111.Size = UDim2.new(0, 15, 0, 15)
- TextLabel111.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel111.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel111.BackgroundTransparency = 1
- TextLabel111.BorderSizePixel = 0
- TextLabel111.ZIndex = 2
- TextLabel111.Font = Enum.Font.SciFi
- TextLabel111.FontSize = Enum.FontSize.Size14
- TextLabel111.Text = "30"
- TextLabel111.TextColor = BrickColor.new("Lime green")
- TextLabel111.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel111.TextSize = 14
- TextLabel112.Name = "Text"
- TextLabel112.Parent = Frame106
- TextLabel112.Position = UDim2.new(1, -65, 0, 0)
- TextLabel112.Size = UDim2.new(0, 15, 0, 15)
- TextLabel112.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel112.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel112.BackgroundTransparency = 1
- TextLabel112.BorderSizePixel = 0
- TextLabel112.ZIndex = 2
- TextLabel112.Font = Enum.Font.SciFi
- TextLabel112.FontSize = Enum.FontSize.Size14
- TextLabel112.Text = "30"
- TextLabel112.TextColor = BrickColor.new("Lime green")
- TextLabel112.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel112.TextSize = 14
- Frame113.Name = "Angle40"
- Frame113.Parent = Frame88
- Frame113.Position = UDim2.new(0, 0, 0.5, -202)
- Frame113.Size = UDim2.new(1, 0, 0, 15)
- Frame113.BackgroundColor = BrickColor.new("Institutional white")
- Frame113.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame113.BackgroundTransparency = 1
- TextLabel114.Name = "Line"
- TextLabel114.Parent = Frame113
- TextLabel114.Position = UDim2.new(0, 75, 0, 0)
- TextLabel114.Size = UDim2.new(0, 75, 0, 4)
- TextLabel114.BackgroundColor = BrickColor.new("Lime green")
- TextLabel114.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel114.BorderSizePixel = 0
- TextLabel114.ZIndex = 2
- TextLabel114.Font = Enum.Font.SciFi
- TextLabel114.FontSize = Enum.FontSize.Size14
- TextLabel114.Text = ""
- TextLabel114.TextSize = 14
- TextLabel115.Name = "Line"
- TextLabel115.Parent = Frame113
- TextLabel115.Position = UDim2.new(1, -150, 0, 0)
- TextLabel115.Size = UDim2.new(0, 75, 0, 4)
- TextLabel115.BackgroundColor = BrickColor.new("Lime green")
- TextLabel115.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel115.BorderSizePixel = 0
- TextLabel115.ZIndex = 2
- TextLabel115.Font = Enum.Font.SciFi
- TextLabel115.FontSize = Enum.FontSize.Size14
- TextLabel115.Text = ""
- TextLabel115.TextSize = 14
- TextLabel116.Name = "Line"
- TextLabel116.Parent = Frame113
- TextLabel116.Position = UDim2.new(0, 71, 0, 0)
- TextLabel116.Size = UDim2.new(0, 4, 0, 15)
- TextLabel116.BackgroundColor = BrickColor.new("Lime green")
- TextLabel116.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel116.BorderSizePixel = 0
- TextLabel116.ZIndex = 2
- TextLabel116.Font = Enum.Font.SciFi
- TextLabel116.FontSize = Enum.FontSize.Size14
- TextLabel116.Text = ""
- TextLabel116.TextSize = 14
- TextLabel117.Name = "Line"
- TextLabel117.Parent = Frame113
- TextLabel117.Position = UDim2.new(1, -75, 0, 0)
- TextLabel117.Size = UDim2.new(0, 4, 0, 15)
- TextLabel117.BackgroundColor = BrickColor.new("Lime green")
- TextLabel117.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel117.BorderSizePixel = 0
- TextLabel117.ZIndex = 2
- TextLabel117.Font = Enum.Font.SciFi
- TextLabel117.FontSize = Enum.FontSize.Size14
- TextLabel117.Text = ""
- TextLabel117.TextSize = 14
- TextLabel118.Name = "Text"
- TextLabel118.Parent = Frame113
- TextLabel118.Position = UDim2.new(0, 50, 0, 0)
- TextLabel118.Size = UDim2.new(0, 15, 0, 15)
- TextLabel118.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel118.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel118.BackgroundTransparency = 1
- TextLabel118.BorderSizePixel = 0
- TextLabel118.ZIndex = 2
- TextLabel118.Font = Enum.Font.SciFi
- TextLabel118.FontSize = Enum.FontSize.Size14
- TextLabel118.Text = "40"
- TextLabel118.TextColor = BrickColor.new("Lime green")
- TextLabel118.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel118.TextSize = 14
- TextLabel119.Name = "Text"
- TextLabel119.Parent = Frame113
- TextLabel119.Position = UDim2.new(1, -65, 0, 0)
- TextLabel119.Size = UDim2.new(0, 15, 0, 15)
- TextLabel119.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel119.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel119.BackgroundTransparency = 1
- TextLabel119.BorderSizePixel = 0
- TextLabel119.ZIndex = 2
- TextLabel119.Font = Enum.Font.SciFi
- TextLabel119.FontSize = Enum.FontSize.Size14
- TextLabel119.Text = "40"
- TextLabel119.TextColor = BrickColor.new("Lime green")
- TextLabel119.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel119.TextSize = 14
- Frame120.Name = "Angle50"
- Frame120.Parent = Frame88
- Frame120.Position = UDim2.new(0, 0, 0.5, -252)
- Frame120.Size = UDim2.new(1, 0, 0, 15)
- Frame120.BackgroundColor = BrickColor.new("Institutional white")
- Frame120.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame120.BackgroundTransparency = 1
- TextLabel121.Name = "Line"
- TextLabel121.Parent = Frame120
- TextLabel121.Position = UDim2.new(0, 75, 0, 0)
- TextLabel121.Size = UDim2.new(0, 75, 0, 4)
- TextLabel121.BackgroundColor = BrickColor.new("Lime green")
- TextLabel121.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel121.BorderSizePixel = 0
- TextLabel121.ZIndex = 2
- TextLabel121.Font = Enum.Font.SciFi
- TextLabel121.FontSize = Enum.FontSize.Size14
- TextLabel121.Text = ""
- TextLabel121.TextSize = 14
- TextLabel122.Name = "Line"
- TextLabel122.Parent = Frame120
- TextLabel122.Position = UDim2.new(1, -150, 0, 0)
- TextLabel122.Size = UDim2.new(0, 75, 0, 4)
- TextLabel122.BackgroundColor = BrickColor.new("Lime green")
- TextLabel122.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel122.BorderSizePixel = 0
- TextLabel122.ZIndex = 2
- TextLabel122.Font = Enum.Font.SciFi
- TextLabel122.FontSize = Enum.FontSize.Size14
- TextLabel122.Text = ""
- TextLabel122.TextSize = 14
- TextLabel123.Name = "Line"
- TextLabel123.Parent = Frame120
- TextLabel123.Position = UDim2.new(0, 71, 0, 0)
- TextLabel123.Size = UDim2.new(0, 4, 0, 15)
- TextLabel123.BackgroundColor = BrickColor.new("Lime green")
- TextLabel123.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel123.BorderSizePixel = 0
- TextLabel123.ZIndex = 2
- TextLabel123.Font = Enum.Font.SciFi
- TextLabel123.FontSize = Enum.FontSize.Size14
- TextLabel123.Text = ""
- TextLabel123.TextSize = 14
- TextLabel124.Name = "Line"
- TextLabel124.Parent = Frame120
- TextLabel124.Position = UDim2.new(1, -75, 0, 0)
- TextLabel124.Size = UDim2.new(0, 4, 0, 15)
- TextLabel124.BackgroundColor = BrickColor.new("Lime green")
- TextLabel124.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel124.BorderSizePixel = 0
- TextLabel124.ZIndex = 2
- TextLabel124.Font = Enum.Font.SciFi
- TextLabel124.FontSize = Enum.FontSize.Size14
- TextLabel124.Text = ""
- TextLabel124.TextSize = 14
- TextLabel125.Name = "Text"
- TextLabel125.Parent = Frame120
- TextLabel125.Position = UDim2.new(0, 50, 0, 0)
- TextLabel125.Size = UDim2.new(0, 15, 0, 15)
- TextLabel125.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel125.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel125.BackgroundTransparency = 1
- TextLabel125.BorderSizePixel = 0
- TextLabel125.ZIndex = 2
- TextLabel125.Font = Enum.Font.SciFi
- TextLabel125.FontSize = Enum.FontSize.Size14
- TextLabel125.Text = "50"
- TextLabel125.TextColor = BrickColor.new("Lime green")
- TextLabel125.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel125.TextSize = 14
- TextLabel126.Name = "Text"
- TextLabel126.Parent = Frame120
- TextLabel126.Position = UDim2.new(1, -65, 0, 0)
- TextLabel126.Size = UDim2.new(0, 15, 0, 15)
- TextLabel126.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel126.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel126.BackgroundTransparency = 1
- TextLabel126.BorderSizePixel = 0
- TextLabel126.ZIndex = 2
- TextLabel126.Font = Enum.Font.SciFi
- TextLabel126.FontSize = Enum.FontSize.Size14
- TextLabel126.Text = "50"
- TextLabel126.TextColor = BrickColor.new("Lime green")
- TextLabel126.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel126.TextSize = 14
- Frame127.Name = "Angle60"
- Frame127.Parent = Frame88
- Frame127.Position = UDim2.new(0, 0, 0.5, -302)
- Frame127.Size = UDim2.new(1, 0, 0, 15)
- Frame127.BackgroundColor = BrickColor.new("Institutional white")
- Frame127.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame127.BackgroundTransparency = 1
- TextLabel128.Name = "Line"
- TextLabel128.Parent = Frame127
- TextLabel128.Position = UDim2.new(0, 75, 0, 0)
- TextLabel128.Size = UDim2.new(0, 75, 0, 4)
- TextLabel128.BackgroundColor = BrickColor.new("Lime green")
- TextLabel128.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel128.BorderSizePixel = 0
- TextLabel128.ZIndex = 2
- TextLabel128.Font = Enum.Font.SciFi
- TextLabel128.FontSize = Enum.FontSize.Size14
- TextLabel128.Text = ""
- TextLabel128.TextSize = 14
- TextLabel129.Name = "Line"
- TextLabel129.Parent = Frame127
- TextLabel129.Position = UDim2.new(1, -150, 0, 0)
- TextLabel129.Size = UDim2.new(0, 75, 0, 4)
- TextLabel129.BackgroundColor = BrickColor.new("Lime green")
- TextLabel129.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel129.BorderSizePixel = 0
- TextLabel129.ZIndex = 2
- TextLabel129.Font = Enum.Font.SciFi
- TextLabel129.FontSize = Enum.FontSize.Size14
- TextLabel129.Text = ""
- TextLabel129.TextSize = 14
- TextLabel130.Name = "Line"
- TextLabel130.Parent = Frame127
- TextLabel130.Position = UDim2.new(0, 71, 0, 0)
- TextLabel130.Size = UDim2.new(0, 4, 0, 15)
- TextLabel130.BackgroundColor = BrickColor.new("Lime green")
- TextLabel130.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel130.BorderSizePixel = 0
- TextLabel130.ZIndex = 2
- TextLabel130.Font = Enum.Font.SciFi
- TextLabel130.FontSize = Enum.FontSize.Size14
- TextLabel130.Text = ""
- TextLabel130.TextSize = 14
- TextLabel131.Name = "Line"
- TextLabel131.Parent = Frame127
- TextLabel131.Position = UDim2.new(1, -75, 0, 0)
- TextLabel131.Size = UDim2.new(0, 4, 0, 15)
- TextLabel131.BackgroundColor = BrickColor.new("Lime green")
- TextLabel131.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel131.BorderSizePixel = 0
- TextLabel131.ZIndex = 2
- TextLabel131.Font = Enum.Font.SciFi
- TextLabel131.FontSize = Enum.FontSize.Size14
- TextLabel131.Text = ""
- TextLabel131.TextSize = 14
- TextLabel132.Name = "Text"
- TextLabel132.Parent = Frame127
- TextLabel132.Position = UDim2.new(0, 50, 0, 0)
- TextLabel132.Size = UDim2.new(0, 15, 0, 15)
- TextLabel132.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel132.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel132.BackgroundTransparency = 1
- TextLabel132.BorderSizePixel = 0
- TextLabel132.ZIndex = 2
- TextLabel132.Font = Enum.Font.SciFi
- TextLabel132.FontSize = Enum.FontSize.Size14
- TextLabel132.Text = "60"
- TextLabel132.TextColor = BrickColor.new("Lime green")
- TextLabel132.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel132.TextSize = 14
- TextLabel133.Name = "Text"
- TextLabel133.Parent = Frame127
- TextLabel133.Position = UDim2.new(1, -65, 0, 0)
- TextLabel133.Size = UDim2.new(0, 15, 0, 15)
- TextLabel133.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel133.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel133.BackgroundTransparency = 1
- TextLabel133.BorderSizePixel = 0
- TextLabel133.ZIndex = 2
- TextLabel133.Font = Enum.Font.SciFi
- TextLabel133.FontSize = Enum.FontSize.Size14
- TextLabel133.Text = "60"
- TextLabel133.TextColor = BrickColor.new("Lime green")
- TextLabel133.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel133.TextSize = 14
- Frame134.Name = "Angle70"
- Frame134.Parent = Frame88
- Frame134.Position = UDim2.new(0, 0, 0.5, -352)
- Frame134.Size = UDim2.new(1, 0, 0, 15)
- Frame134.BackgroundColor = BrickColor.new("Institutional white")
- Frame134.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame134.BackgroundTransparency = 1
- TextLabel135.Name = "Line"
- TextLabel135.Parent = Frame134
- TextLabel135.Position = UDim2.new(0, 75, 0, 0)
- TextLabel135.Size = UDim2.new(0, 75, 0, 4)
- TextLabel135.BackgroundColor = BrickColor.new("Lime green")
- TextLabel135.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel135.BorderSizePixel = 0
- TextLabel135.ZIndex = 2
- TextLabel135.Font = Enum.Font.SciFi
- TextLabel135.FontSize = Enum.FontSize.Size14
- TextLabel135.Text = ""
- TextLabel135.TextSize = 14
- TextLabel136.Name = "Line"
- TextLabel136.Parent = Frame134
- TextLabel136.Position = UDim2.new(1, -150, 0, 0)
- TextLabel136.Size = UDim2.new(0, 75, 0, 4)
- TextLabel136.BackgroundColor = BrickColor.new("Lime green")
- TextLabel136.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel136.BorderSizePixel = 0
- TextLabel136.ZIndex = 2
- TextLabel136.Font = Enum.Font.SciFi
- TextLabel136.FontSize = Enum.FontSize.Size14
- TextLabel136.Text = ""
- TextLabel136.TextSize = 14
- TextLabel137.Name = "Line"
- TextLabel137.Parent = Frame134
- TextLabel137.Position = UDim2.new(0, 71, 0, 0)
- TextLabel137.Size = UDim2.new(0, 4, 0, 15)
- TextLabel137.BackgroundColor = BrickColor.new("Lime green")
- TextLabel137.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel137.BorderSizePixel = 0
- TextLabel137.ZIndex = 2
- TextLabel137.Font = Enum.Font.SciFi
- TextLabel137.FontSize = Enum.FontSize.Size14
- TextLabel137.Text = ""
- TextLabel137.TextSize = 14
- TextLabel138.Name = "Line"
- TextLabel138.Parent = Frame134
- TextLabel138.Position = UDim2.new(1, -75, 0, 0)
- TextLabel138.Size = UDim2.new(0, 4, 0, 15)
- TextLabel138.BackgroundColor = BrickColor.new("Lime green")
- TextLabel138.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel138.BorderSizePixel = 0
- TextLabel138.ZIndex = 2
- TextLabel138.Font = Enum.Font.SciFi
- TextLabel138.FontSize = Enum.FontSize.Size14
- TextLabel138.Text = ""
- TextLabel138.TextSize = 14
- TextLabel139.Name = "Text"
- TextLabel139.Parent = Frame134
- TextLabel139.Position = UDim2.new(0, 50, 0, 0)
- TextLabel139.Size = UDim2.new(0, 15, 0, 15)
- TextLabel139.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel139.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel139.BackgroundTransparency = 1
- TextLabel139.BorderSizePixel = 0
- TextLabel139.ZIndex = 2
- TextLabel139.Font = Enum.Font.SciFi
- TextLabel139.FontSize = Enum.FontSize.Size14
- TextLabel139.Text = "70"
- TextLabel139.TextColor = BrickColor.new("Lime green")
- TextLabel139.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel139.TextSize = 14
- TextLabel140.Name = "Text"
- TextLabel140.Parent = Frame134
- TextLabel140.Position = UDim2.new(1, -65, 0, 0)
- TextLabel140.Size = UDim2.new(0, 15, 0, 15)
- TextLabel140.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel140.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel140.BackgroundTransparency = 1
- TextLabel140.BorderSizePixel = 0
- TextLabel140.ZIndex = 2
- TextLabel140.Font = Enum.Font.SciFi
- TextLabel140.FontSize = Enum.FontSize.Size14
- TextLabel140.Text = "70"
- TextLabel140.TextColor = BrickColor.new("Lime green")
- TextLabel140.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel140.TextSize = 14
- Frame141.Name = "Angle80"
- Frame141.Parent = Frame88
- Frame141.Position = UDim2.new(0, 0, 0.5, -402)
- Frame141.Size = UDim2.new(1, 0, 0, 15)
- Frame141.BackgroundColor = BrickColor.new("Institutional white")
- Frame141.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame141.BackgroundTransparency = 1
- TextLabel142.Name = "Line"
- TextLabel142.Parent = Frame141
- TextLabel142.Position = UDim2.new(0, 75, 0, 0)
- TextLabel142.Size = UDim2.new(0, 75, 0, 4)
- TextLabel142.BackgroundColor = BrickColor.new("Lime green")
- TextLabel142.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel142.BorderSizePixel = 0
- TextLabel142.ZIndex = 2
- TextLabel142.Font = Enum.Font.SciFi
- TextLabel142.FontSize = Enum.FontSize.Size14
- TextLabel142.Text = ""
- TextLabel142.TextSize = 14
- TextLabel143.Name = "Line"
- TextLabel143.Parent = Frame141
- TextLabel143.Position = UDim2.new(1, -150, 0, 0)
- TextLabel143.Size = UDim2.new(0, 75, 0, 4)
- TextLabel143.BackgroundColor = BrickColor.new("Lime green")
- TextLabel143.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel143.BorderSizePixel = 0
- TextLabel143.ZIndex = 2
- TextLabel143.Font = Enum.Font.SciFi
- TextLabel143.FontSize = Enum.FontSize.Size14
- TextLabel143.Text = ""
- TextLabel143.TextSize = 14
- TextLabel144.Name = "Line"
- TextLabel144.Parent = Frame141
- TextLabel144.Position = UDim2.new(0, 71, 0, 0)
- TextLabel144.Size = UDim2.new(0, 4, 0, 15)
- TextLabel144.BackgroundColor = BrickColor.new("Lime green")
- TextLabel144.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel144.BorderSizePixel = 0
- TextLabel144.ZIndex = 2
- TextLabel144.Font = Enum.Font.SciFi
- TextLabel144.FontSize = Enum.FontSize.Size14
- TextLabel144.Text = ""
- TextLabel144.TextSize = 14
- TextLabel145.Name = "Line"
- TextLabel145.Parent = Frame141
- TextLabel145.Position = UDim2.new(1, -75, 0, 0)
- TextLabel145.Size = UDim2.new(0, 4, 0, 15)
- TextLabel145.BackgroundColor = BrickColor.new("Lime green")
- TextLabel145.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel145.BorderSizePixel = 0
- TextLabel145.ZIndex = 2
- TextLabel145.Font = Enum.Font.SciFi
- TextLabel145.FontSize = Enum.FontSize.Size14
- TextLabel145.Text = ""
- TextLabel145.TextSize = 14
- TextLabel146.Name = "Text"
- TextLabel146.Parent = Frame141
- TextLabel146.Position = UDim2.new(0, 50, 0, 0)
- TextLabel146.Size = UDim2.new(0, 15, 0, 15)
- TextLabel146.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel146.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel146.BackgroundTransparency = 1
- TextLabel146.BorderSizePixel = 0
- TextLabel146.ZIndex = 2
- TextLabel146.Font = Enum.Font.SciFi
- TextLabel146.FontSize = Enum.FontSize.Size14
- TextLabel146.Text = "80"
- TextLabel146.TextColor = BrickColor.new("Lime green")
- TextLabel146.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel146.TextSize = 14
- TextLabel147.Name = "Text"
- TextLabel147.Parent = Frame141
- TextLabel147.Position = UDim2.new(1, -65, 0, 0)
- TextLabel147.Size = UDim2.new(0, 15, 0, 15)
- TextLabel147.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel147.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel147.BackgroundTransparency = 1
- TextLabel147.BorderSizePixel = 0
- TextLabel147.ZIndex = 2
- TextLabel147.Font = Enum.Font.SciFi
- TextLabel147.FontSize = Enum.FontSize.Size14
- TextLabel147.Text = "80"
- TextLabel147.TextColor = BrickColor.new("Lime green")
- TextLabel147.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel147.TextSize = 14
- Frame148.Name = "Angle90"
- Frame148.Parent = Frame88
- Frame148.Position = UDim2.new(0, 0, 0.5, -452)
- Frame148.Size = UDim2.new(1, 0, 0, 15)
- Frame148.BackgroundColor = BrickColor.new("Institutional white")
- Frame148.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame148.BackgroundTransparency = 1
- TextLabel149.Name = "Line"
- TextLabel149.Parent = Frame148
- TextLabel149.Position = UDim2.new(0, 75, 0, 0)
- TextLabel149.Size = UDim2.new(0, 75, 0, 4)
- TextLabel149.BackgroundColor = BrickColor.new("Lime green")
- TextLabel149.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel149.BorderSizePixel = 0
- TextLabel149.ZIndex = 2
- TextLabel149.Font = Enum.Font.SciFi
- TextLabel149.FontSize = Enum.FontSize.Size14
- TextLabel149.Text = ""
- TextLabel149.TextSize = 14
- TextLabel150.Name = "Line"
- TextLabel150.Parent = Frame148
- TextLabel150.Position = UDim2.new(1, -150, 0, 0)
- TextLabel150.Size = UDim2.new(0, 75, 0, 4)
- TextLabel150.BackgroundColor = BrickColor.new("Lime green")
- TextLabel150.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel150.BorderSizePixel = 0
- TextLabel150.ZIndex = 2
- TextLabel150.Font = Enum.Font.SciFi
- TextLabel150.FontSize = Enum.FontSize.Size14
- TextLabel150.Text = ""
- TextLabel150.TextSize = 14
- TextLabel151.Name = "Line"
- TextLabel151.Parent = Frame148
- TextLabel151.Position = UDim2.new(0, 71, 0, 0)
- TextLabel151.Size = UDim2.new(0, 4, 0, 15)
- TextLabel151.BackgroundColor = BrickColor.new("Lime green")
- TextLabel151.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel151.BorderSizePixel = 0
- TextLabel151.ZIndex = 2
- TextLabel151.Font = Enum.Font.SciFi
- TextLabel151.FontSize = Enum.FontSize.Size14
- TextLabel151.Text = ""
- TextLabel151.TextSize = 14
- TextLabel152.Name = "Line"
- TextLabel152.Parent = Frame148
- TextLabel152.Position = UDim2.new(1, -75, 0, 0)
- TextLabel152.Size = UDim2.new(0, 4, 0, 15)
- TextLabel152.BackgroundColor = BrickColor.new("Lime green")
- TextLabel152.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel152.BorderSizePixel = 0
- TextLabel152.ZIndex = 2
- TextLabel152.Font = Enum.Font.SciFi
- TextLabel152.FontSize = Enum.FontSize.Size14
- TextLabel152.Text = ""
- TextLabel152.TextSize = 14
- TextLabel153.Name = "Text"
- TextLabel153.Parent = Frame148
- TextLabel153.Position = UDim2.new(0, 50, 0, 0)
- TextLabel153.Size = UDim2.new(0, 15, 0, 15)
- TextLabel153.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel153.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel153.BackgroundTransparency = 1
- TextLabel153.BorderSizePixel = 0
- TextLabel153.ZIndex = 2
- TextLabel153.Font = Enum.Font.SciFi
- TextLabel153.FontSize = Enum.FontSize.Size14
- TextLabel153.Text = "90"
- TextLabel153.TextColor = BrickColor.new("Lime green")
- TextLabel153.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel153.TextSize = 14
- TextLabel154.Name = "Text"
- TextLabel154.Parent = Frame148
- TextLabel154.Position = UDim2.new(1, -65, 0, 0)
- TextLabel154.Size = UDim2.new(0, 15, 0, 15)
- TextLabel154.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel154.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel154.BackgroundTransparency = 1
- TextLabel154.BorderSizePixel = 0
- TextLabel154.ZIndex = 2
- TextLabel154.Font = Enum.Font.SciFi
- TextLabel154.FontSize = Enum.FontSize.Size14
- TextLabel154.Text = "90"
- TextLabel154.TextColor = BrickColor.new("Lime green")
- TextLabel154.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel154.TextSize = 14
- Frame155.Name = "Angle-10"
- Frame155.Parent = Frame88
- Frame155.Position = UDim2.new(0, 0, 0.5, 48)
- Frame155.Size = UDim2.new(1, 0, 0, 15)
- Frame155.BackgroundColor = BrickColor.new("Institutional white")
- Frame155.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame155.BackgroundTransparency = 1
- TextLabel156.Name = "Line"
- TextLabel156.Parent = Frame155
- TextLabel156.Position = UDim2.new(0, 75, 0, 0)
- TextLabel156.Size = UDim2.new(0, 75, 0, 4)
- TextLabel156.BackgroundColor = BrickColor.new("Lime green")
- TextLabel156.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel156.BorderSizePixel = 0
- TextLabel156.ZIndex = 2
- TextLabel156.Font = Enum.Font.SciFi
- TextLabel156.FontSize = Enum.FontSize.Size14
- TextLabel156.Text = ""
- TextLabel156.TextSize = 14
- TextLabel157.Name = "Line"
- TextLabel157.Parent = Frame155
- TextLabel157.Position = UDim2.new(1, -150, 0, 0)
- TextLabel157.Size = UDim2.new(0, 75, 0, 4)
- TextLabel157.BackgroundColor = BrickColor.new("Lime green")
- TextLabel157.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel157.BorderSizePixel = 0
- TextLabel157.ZIndex = 2
- TextLabel157.Font = Enum.Font.SciFi
- TextLabel157.FontSize = Enum.FontSize.Size14
- TextLabel157.Text = ""
- TextLabel157.TextSize = 14
- TextLabel158.Name = "Line"
- TextLabel158.Parent = Frame155
- TextLabel158.Position = UDim2.new(0, 71, 0, 0)
- TextLabel158.Size = UDim2.new(0, 4, 0, 15)
- TextLabel158.BackgroundColor = BrickColor.new("Lime green")
- TextLabel158.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel158.BorderSizePixel = 0
- TextLabel158.ZIndex = 2
- TextLabel158.Font = Enum.Font.SciFi
- TextLabel158.FontSize = Enum.FontSize.Size14
- TextLabel158.Text = ""
- TextLabel158.TextSize = 14
- TextLabel159.Name = "Line"
- TextLabel159.Parent = Frame155
- TextLabel159.Position = UDim2.new(1, -75, 0, 0)
- TextLabel159.Size = UDim2.new(0, 4, 0, 15)
- TextLabel159.BackgroundColor = BrickColor.new("Lime green")
- TextLabel159.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel159.BorderSizePixel = 0
- TextLabel159.ZIndex = 2
- TextLabel159.Font = Enum.Font.SciFi
- TextLabel159.FontSize = Enum.FontSize.Size14
- TextLabel159.Text = ""
- TextLabel159.TextSize = 14
- TextLabel160.Name = "Text"
- TextLabel160.Parent = Frame155
- TextLabel160.Position = UDim2.new(0, 50, 0, 0)
- TextLabel160.Size = UDim2.new(0, 15, 0, 15)
- TextLabel160.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel160.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel160.BackgroundTransparency = 1
- TextLabel160.BorderSizePixel = 0
- TextLabel160.ZIndex = 2
- TextLabel160.Font = Enum.Font.SciFi
- TextLabel160.FontSize = Enum.FontSize.Size14
- TextLabel160.Text = "-10"
- TextLabel160.TextColor = BrickColor.new("Lime green")
- TextLabel160.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel160.TextSize = 14
- TextLabel161.Name = "Text"
- TextLabel161.Parent = Frame155
- TextLabel161.Position = UDim2.new(1, -65, 0, 0)
- TextLabel161.Size = UDim2.new(0, 15, 0, 15)
- TextLabel161.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel161.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel161.BackgroundTransparency = 1
- TextLabel161.BorderSizePixel = 0
- TextLabel161.ZIndex = 2
- TextLabel161.Font = Enum.Font.SciFi
- TextLabel161.FontSize = Enum.FontSize.Size14
- TextLabel161.Text = "-10"
- TextLabel161.TextColor = BrickColor.new("Lime green")
- TextLabel161.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel161.TextSize = 14
- Frame162.Name = "Angle-20"
- Frame162.Parent = Frame88
- Frame162.Position = UDim2.new(0, 0, 0.5, 98)
- Frame162.Size = UDim2.new(1, 0, 0, 15)
- Frame162.BackgroundColor = BrickColor.new("Institutional white")
- Frame162.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame162.BackgroundTransparency = 1
- TextLabel163.Name = "Line"
- TextLabel163.Parent = Frame162
- TextLabel163.Position = UDim2.new(0, 75, 0, 0)
- TextLabel163.Size = UDim2.new(0, 75, 0, 4)
- TextLabel163.BackgroundColor = BrickColor.new("Lime green")
- TextLabel163.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel163.BorderSizePixel = 0
- TextLabel163.ZIndex = 2
- TextLabel163.Font = Enum.Font.SciFi
- TextLabel163.FontSize = Enum.FontSize.Size14
- TextLabel163.Text = ""
- TextLabel163.TextSize = 14
- TextLabel164.Name = "Line"
- TextLabel164.Parent = Frame162
- TextLabel164.Position = UDim2.new(1, -150, 0, 0)
- TextLabel164.Size = UDim2.new(0, 75, 0, 4)
- TextLabel164.BackgroundColor = BrickColor.new("Lime green")
- TextLabel164.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel164.BorderSizePixel = 0
- TextLabel164.ZIndex = 2
- TextLabel164.Font = Enum.Font.SciFi
- TextLabel164.FontSize = Enum.FontSize.Size14
- TextLabel164.Text = ""
- TextLabel164.TextSize = 14
- TextLabel165.Name = "Line"
- TextLabel165.Parent = Frame162
- TextLabel165.Position = UDim2.new(0, 71, 0, 0)
- TextLabel165.Size = UDim2.new(0, 4, 0, 15)
- TextLabel165.BackgroundColor = BrickColor.new("Lime green")
- TextLabel165.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel165.BorderSizePixel = 0
- TextLabel165.ZIndex = 2
- TextLabel165.Font = Enum.Font.SciFi
- TextLabel165.FontSize = Enum.FontSize.Size14
- TextLabel165.Text = ""
- TextLabel165.TextSize = 14
- TextLabel166.Name = "Line"
- TextLabel166.Parent = Frame162
- TextLabel166.Position = UDim2.new(1, -75, 0, 0)
- TextLabel166.Size = UDim2.new(0, 4, 0, 15)
- TextLabel166.BackgroundColor = BrickColor.new("Lime green")
- TextLabel166.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel166.BorderSizePixel = 0
- TextLabel166.ZIndex = 2
- TextLabel166.Font = Enum.Font.SciFi
- TextLabel166.FontSize = Enum.FontSize.Size14
- TextLabel166.Text = ""
- TextLabel166.TextSize = 14
- TextLabel167.Name = "Text"
- TextLabel167.Parent = Frame162
- TextLabel167.Position = UDim2.new(0, 50, 0, 0)
- TextLabel167.Size = UDim2.new(0, 15, 0, 15)
- TextLabel167.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel167.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel167.BackgroundTransparency = 1
- TextLabel167.BorderSizePixel = 0
- TextLabel167.ZIndex = 2
- TextLabel167.Font = Enum.Font.SciFi
- TextLabel167.FontSize = Enum.FontSize.Size14
- TextLabel167.Text = "-20"
- TextLabel167.TextColor = BrickColor.new("Lime green")
- TextLabel167.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel167.TextSize = 14
- TextLabel168.Name = "Text"
- TextLabel168.Parent = Frame162
- TextLabel168.Position = UDim2.new(1, -65, 0, 0)
- TextLabel168.Size = UDim2.new(0, 15, 0, 15)
- TextLabel168.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel168.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel168.BackgroundTransparency = 1
- TextLabel168.BorderSizePixel = 0
- TextLabel168.ZIndex = 2
- TextLabel168.Font = Enum.Font.SciFi
- TextLabel168.FontSize = Enum.FontSize.Size14
- TextLabel168.Text = "-20"
- TextLabel168.TextColor = BrickColor.new("Lime green")
- TextLabel168.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel168.TextSize = 14
- Frame169.Name = "Angle-30"
- Frame169.Parent = Frame88
- Frame169.Position = UDim2.new(0, 0, 0.5, 148)
- Frame169.Size = UDim2.new(1, 0, 0, 15)
- Frame169.BackgroundColor = BrickColor.new("Institutional white")
- Frame169.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame169.BackgroundTransparency = 1
- TextLabel170.Name = "Line"
- TextLabel170.Parent = Frame169
- TextLabel170.Position = UDim2.new(0, 75, 0, 0)
- TextLabel170.Size = UDim2.new(0, 75, 0, 4)
- TextLabel170.BackgroundColor = BrickColor.new("Lime green")
- TextLabel170.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel170.BorderSizePixel = 0
- TextLabel170.ZIndex = 2
- TextLabel170.Font = Enum.Font.SciFi
- TextLabel170.FontSize = Enum.FontSize.Size14
- TextLabel170.Text = ""
- TextLabel170.TextSize = 14
- TextLabel171.Name = "Line"
- TextLabel171.Parent = Frame169
- TextLabel171.Position = UDim2.new(1, -150, 0, 0)
- TextLabel171.Size = UDim2.new(0, 75, 0, 4)
- TextLabel171.BackgroundColor = BrickColor.new("Lime green")
- TextLabel171.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel171.BorderSizePixel = 0
- TextLabel171.ZIndex = 2
- TextLabel171.Font = Enum.Font.SciFi
- TextLabel171.FontSize = Enum.FontSize.Size14
- TextLabel171.Text = ""
- TextLabel171.TextSize = 14
- TextLabel172.Name = "Line"
- TextLabel172.Parent = Frame169
- TextLabel172.Position = UDim2.new(0, 71, 0, 0)
- TextLabel172.Size = UDim2.new(0, 4, 0, 15)
- TextLabel172.BackgroundColor = BrickColor.new("Lime green")
- TextLabel172.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel172.BorderSizePixel = 0
- TextLabel172.ZIndex = 2
- TextLabel172.Font = Enum.Font.SciFi
- TextLabel172.FontSize = Enum.FontSize.Size14
- TextLabel172.Text = ""
- TextLabel172.TextSize = 14
- TextLabel173.Name = "Line"
- TextLabel173.Parent = Frame169
- TextLabel173.Position = UDim2.new(1, -75, 0, 0)
- TextLabel173.Size = UDim2.new(0, 4, 0, 15)
- TextLabel173.BackgroundColor = BrickColor.new("Lime green")
- TextLabel173.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel173.BorderSizePixel = 0
- TextLabel173.ZIndex = 2
- TextLabel173.Font = Enum.Font.SciFi
- TextLabel173.FontSize = Enum.FontSize.Size14
- TextLabel173.Text = ""
- TextLabel173.TextSize = 14
- TextLabel174.Name = "Text"
- TextLabel174.Parent = Frame169
- TextLabel174.Position = UDim2.new(0, 50, 0, 0)
- TextLabel174.Size = UDim2.new(0, 15, 0, 15)
- TextLabel174.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel174.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel174.BackgroundTransparency = 1
- TextLabel174.BorderSizePixel = 0
- TextLabel174.ZIndex = 2
- TextLabel174.Font = Enum.Font.SciFi
- TextLabel174.FontSize = Enum.FontSize.Size14
- TextLabel174.Text = "-30"
- TextLabel174.TextColor = BrickColor.new("Lime green")
- TextLabel174.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel174.TextSize = 14
- TextLabel175.Name = "Text"
- TextLabel175.Parent = Frame169
- TextLabel175.Position = UDim2.new(1, -65, 0, 0)
- TextLabel175.Size = UDim2.new(0, 15, 0, 15)
- TextLabel175.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel175.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel175.BackgroundTransparency = 1
- TextLabel175.BorderSizePixel = 0
- TextLabel175.ZIndex = 2
- TextLabel175.Font = Enum.Font.SciFi
- TextLabel175.FontSize = Enum.FontSize.Size14
- TextLabel175.Text = "-30"
- TextLabel175.TextColor = BrickColor.new("Lime green")
- TextLabel175.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel175.TextSize = 14
- Frame176.Name = "Angle-40"
- Frame176.Parent = Frame88
- Frame176.Position = UDim2.new(0, 0, 0.5, 198)
- Frame176.Size = UDim2.new(1, 0, 0, 15)
- Frame176.BackgroundColor = BrickColor.new("Institutional white")
- Frame176.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame176.BackgroundTransparency = 1
- TextLabel177.Name = "Line"
- TextLabel177.Parent = Frame176
- TextLabel177.Position = UDim2.new(0, 75, 0, 0)
- TextLabel177.Size = UDim2.new(0, 75, 0, 4)
- TextLabel177.BackgroundColor = BrickColor.new("Lime green")
- TextLabel177.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel177.BorderSizePixel = 0
- TextLabel177.ZIndex = 2
- TextLabel177.Font = Enum.Font.SciFi
- TextLabel177.FontSize = Enum.FontSize.Size14
- TextLabel177.Text = ""
- TextLabel177.TextSize = 14
- TextLabel178.Name = "Line"
- TextLabel178.Parent = Frame176
- TextLabel178.Position = UDim2.new(1, -150, 0, 0)
- TextLabel178.Size = UDim2.new(0, 75, 0, 4)
- TextLabel178.BackgroundColor = BrickColor.new("Lime green")
- TextLabel178.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel178.BorderSizePixel = 0
- TextLabel178.ZIndex = 2
- TextLabel178.Font = Enum.Font.SciFi
- TextLabel178.FontSize = Enum.FontSize.Size14
- TextLabel178.Text = ""
- TextLabel178.TextSize = 14
- TextLabel179.Name = "Line"
- TextLabel179.Parent = Frame176
- TextLabel179.Position = UDim2.new(0, 71, 0, 0)
- TextLabel179.Size = UDim2.new(0, 4, 0, 15)
- TextLabel179.BackgroundColor = BrickColor.new("Lime green")
- TextLabel179.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel179.BorderSizePixel = 0
- TextLabel179.ZIndex = 2
- TextLabel179.Font = Enum.Font.SciFi
- TextLabel179.FontSize = Enum.FontSize.Size14
- TextLabel179.Text = ""
- TextLabel179.TextSize = 14
- TextLabel180.Name = "Line"
- TextLabel180.Parent = Frame176
- TextLabel180.Position = UDim2.new(1, -75, 0, 0)
- TextLabel180.Size = UDim2.new(0, 4, 0, 15)
- TextLabel180.BackgroundColor = BrickColor.new("Lime green")
- TextLabel180.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel180.BorderSizePixel = 0
- TextLabel180.ZIndex = 2
- TextLabel180.Font = Enum.Font.SciFi
- TextLabel180.FontSize = Enum.FontSize.Size14
- TextLabel180.Text = ""
- TextLabel180.TextSize = 14
- TextLabel181.Name = "Text"
- TextLabel181.Parent = Frame176
- TextLabel181.Position = UDim2.new(0, 50, 0, 0)
- TextLabel181.Size = UDim2.new(0, 15, 0, 15)
- TextLabel181.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel181.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel181.BackgroundTransparency = 1
- TextLabel181.BorderSizePixel = 0
- TextLabel181.ZIndex = 2
- TextLabel181.Font = Enum.Font.SciFi
- TextLabel181.FontSize = Enum.FontSize.Size14
- TextLabel181.Text = "-40"
- TextLabel181.TextColor = BrickColor.new("Lime green")
- TextLabel181.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel181.TextSize = 14
- TextLabel182.Name = "Text"
- TextLabel182.Parent = Frame176
- TextLabel182.Position = UDim2.new(1, -65, 0, 0)
- TextLabel182.Size = UDim2.new(0, 15, 0, 15)
- TextLabel182.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel182.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel182.BackgroundTransparency = 1
- TextLabel182.BorderSizePixel = 0
- TextLabel182.ZIndex = 2
- TextLabel182.Font = Enum.Font.SciFi
- TextLabel182.FontSize = Enum.FontSize.Size14
- TextLabel182.Text = "-40"
- TextLabel182.TextColor = BrickColor.new("Lime green")
- TextLabel182.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel182.TextSize = 14
- Frame183.Name = "Angle-50"
- Frame183.Parent = Frame88
- Frame183.Position = UDim2.new(0, 0, 0.5, 248)
- Frame183.Size = UDim2.new(1, 0, 0, 15)
- Frame183.BackgroundColor = BrickColor.new("Institutional white")
- Frame183.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame183.BackgroundTransparency = 1
- TextLabel184.Name = "Line"
- TextLabel184.Parent = Frame183
- TextLabel184.Position = UDim2.new(0, 75, 0, 0)
- TextLabel184.Size = UDim2.new(0, 75, 0, 4)
- TextLabel184.BackgroundColor = BrickColor.new("Lime green")
- TextLabel184.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel184.BorderSizePixel = 0
- TextLabel184.ZIndex = 2
- TextLabel184.Font = Enum.Font.SciFi
- TextLabel184.FontSize = Enum.FontSize.Size14
- TextLabel184.Text = ""
- TextLabel184.TextSize = 14
- TextLabel185.Name = "Line"
- TextLabel185.Parent = Frame183
- TextLabel185.Position = UDim2.new(1, -150, 0, 0)
- TextLabel185.Size = UDim2.new(0, 75, 0, 4)
- TextLabel185.BackgroundColor = BrickColor.new("Lime green")
- TextLabel185.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel185.BorderSizePixel = 0
- TextLabel185.ZIndex = 2
- TextLabel185.Font = Enum.Font.SciFi
- TextLabel185.FontSize = Enum.FontSize.Size14
- TextLabel185.Text = ""
- TextLabel185.TextSize = 14
- TextLabel186.Name = "Line"
- TextLabel186.Parent = Frame183
- TextLabel186.Position = UDim2.new(0, 71, 0, 0)
- TextLabel186.Size = UDim2.new(0, 4, 0, 15)
- TextLabel186.BackgroundColor = BrickColor.new("Lime green")
- TextLabel186.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel186.BorderSizePixel = 0
- TextLabel186.ZIndex = 2
- TextLabel186.Font = Enum.Font.SciFi
- TextLabel186.FontSize = Enum.FontSize.Size14
- TextLabel186.Text = ""
- TextLabel186.TextSize = 14
- TextLabel187.Name = "Line"
- TextLabel187.Parent = Frame183
- TextLabel187.Position = UDim2.new(1, -75, 0, 0)
- TextLabel187.Size = UDim2.new(0, 4, 0, 15)
- TextLabel187.BackgroundColor = BrickColor.new("Lime green")
- TextLabel187.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel187.BorderSizePixel = 0
- TextLabel187.ZIndex = 2
- TextLabel187.Font = Enum.Font.SciFi
- TextLabel187.FontSize = Enum.FontSize.Size14
- TextLabel187.Text = ""
- TextLabel187.TextSize = 14
- TextLabel188.Name = "Text"
- TextLabel188.Parent = Frame183
- TextLabel188.Position = UDim2.new(0, 50, 0, 0)
- TextLabel188.Size = UDim2.new(0, 15, 0, 15)
- TextLabel188.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel188.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel188.BackgroundTransparency = 1
- TextLabel188.BorderSizePixel = 0
- TextLabel188.ZIndex = 2
- TextLabel188.Font = Enum.Font.SciFi
- TextLabel188.FontSize = Enum.FontSize.Size14
- TextLabel188.Text = "-50"
- TextLabel188.TextColor = BrickColor.new("Lime green")
- TextLabel188.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel188.TextSize = 14
- TextLabel189.Name = "Text"
- TextLabel189.Parent = Frame183
- TextLabel189.Position = UDim2.new(1, -65, 0, 0)
- TextLabel189.Size = UDim2.new(0, 15, 0, 15)
- TextLabel189.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel189.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel189.BackgroundTransparency = 1
- TextLabel189.BorderSizePixel = 0
- TextLabel189.ZIndex = 2
- TextLabel189.Font = Enum.Font.SciFi
- TextLabel189.FontSize = Enum.FontSize.Size14
- TextLabel189.Text = "-50"
- TextLabel189.TextColor = BrickColor.new("Lime green")
- TextLabel189.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel189.TextSize = 14
- Frame190.Name = "Angle-60"
- Frame190.Parent = Frame88
- Frame190.Position = UDim2.new(0, 0, 0.5, 298)
- Frame190.Size = UDim2.new(1, 0, 0, 15)
- Frame190.BackgroundColor = BrickColor.new("Institutional white")
- Frame190.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame190.BackgroundTransparency = 1
- TextLabel191.Name = "Line"
- TextLabel191.Parent = Frame190
- TextLabel191.Position = UDim2.new(0, 75, 0, 0)
- TextLabel191.Size = UDim2.new(0, 75, 0, 4)
- TextLabel191.BackgroundColor = BrickColor.new("Lime green")
- TextLabel191.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel191.BorderSizePixel = 0
- TextLabel191.ZIndex = 2
- TextLabel191.Font = Enum.Font.SciFi
- TextLabel191.FontSize = Enum.FontSize.Size14
- TextLabel191.Text = ""
- TextLabel191.TextSize = 14
- TextLabel192.Name = "Line"
- TextLabel192.Parent = Frame190
- TextLabel192.Position = UDim2.new(1, -150, 0, 0)
- TextLabel192.Size = UDim2.new(0, 75, 0, 4)
- TextLabel192.BackgroundColor = BrickColor.new("Lime green")
- TextLabel192.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel192.BorderSizePixel = 0
- TextLabel192.ZIndex = 2
- TextLabel192.Font = Enum.Font.SciFi
- TextLabel192.FontSize = Enum.FontSize.Size14
- TextLabel192.Text = ""
- TextLabel192.TextSize = 14
- TextLabel193.Name = "Line"
- TextLabel193.Parent = Frame190
- TextLabel193.Position = UDim2.new(0, 71, 0, 0)
- TextLabel193.Size = UDim2.new(0, 4, 0, 15)
- TextLabel193.BackgroundColor = BrickColor.new("Lime green")
- TextLabel193.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel193.BorderSizePixel = 0
- TextLabel193.ZIndex = 2
- TextLabel193.Font = Enum.Font.SciFi
- TextLabel193.FontSize = Enum.FontSize.Size14
- TextLabel193.Text = ""
- TextLabel193.TextSize = 14
- TextLabel194.Name = "Line"
- TextLabel194.Parent = Frame190
- TextLabel194.Position = UDim2.new(1, -75, 0, 0)
- TextLabel194.Size = UDim2.new(0, 4, 0, 15)
- TextLabel194.BackgroundColor = BrickColor.new("Lime green")
- TextLabel194.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel194.BorderSizePixel = 0
- TextLabel194.ZIndex = 2
- TextLabel194.Font = Enum.Font.SciFi
- TextLabel194.FontSize = Enum.FontSize.Size14
- TextLabel194.Text = ""
- TextLabel194.TextSize = 14
- TextLabel195.Name = "Text"
- TextLabel195.Parent = Frame190
- TextLabel195.Position = UDim2.new(0, 50, 0, 0)
- TextLabel195.Size = UDim2.new(0, 15, 0, 15)
- TextLabel195.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel195.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel195.BackgroundTransparency = 1
- TextLabel195.BorderSizePixel = 0
- TextLabel195.ZIndex = 2
- TextLabel195.Font = Enum.Font.SciFi
- TextLabel195.FontSize = Enum.FontSize.Size14
- TextLabel195.Text = "-60"
- TextLabel195.TextColor = BrickColor.new("Lime green")
- TextLabel195.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel195.TextSize = 14
- TextLabel196.Name = "Text"
- TextLabel196.Parent = Frame190
- TextLabel196.Position = UDim2.new(1, -65, 0, 0)
- TextLabel196.Size = UDim2.new(0, 15, 0, 15)
- TextLabel196.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel196.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel196.BackgroundTransparency = 1
- TextLabel196.BorderSizePixel = 0
- TextLabel196.ZIndex = 2
- TextLabel196.Font = Enum.Font.SciFi
- TextLabel196.FontSize = Enum.FontSize.Size14
- TextLabel196.Text = "-60"
- TextLabel196.TextColor = BrickColor.new("Lime green")
- TextLabel196.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel196.TextSize = 14
- Frame197.Name = "Angle-70"
- Frame197.Parent = Frame88
- Frame197.Position = UDim2.new(0, 0, 0.5, 348)
- Frame197.Size = UDim2.new(1, 0, 0, 15)
- Frame197.BackgroundColor = BrickColor.new("Institutional white")
- Frame197.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame197.BackgroundTransparency = 1
- TextLabel198.Name = "Line"
- TextLabel198.Parent = Frame197
- TextLabel198.Position = UDim2.new(0, 75, 0, 0)
- TextLabel198.Size = UDim2.new(0, 75, 0, 4)
- TextLabel198.BackgroundColor = BrickColor.new("Lime green")
- TextLabel198.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel198.BorderSizePixel = 0
- TextLabel198.ZIndex = 2
- TextLabel198.Font = Enum.Font.SciFi
- TextLabel198.FontSize = Enum.FontSize.Size14
- TextLabel198.Text = ""
- TextLabel198.TextSize = 14
- TextLabel199.Name = "Line"
- TextLabel199.Parent = Frame197
- TextLabel199.Position = UDim2.new(1, -150, 0, 0)
- TextLabel199.Size = UDim2.new(0, 75, 0, 4)
- TextLabel199.BackgroundColor = BrickColor.new("Lime green")
- TextLabel199.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel199.BorderSizePixel = 0
- TextLabel199.ZIndex = 2
- TextLabel199.Font = Enum.Font.SciFi
- TextLabel199.FontSize = Enum.FontSize.Size14
- TextLabel199.Text = ""
- TextLabel199.TextSize = 14
- TextLabel200.Name = "Line"
- TextLabel200.Parent = Frame197
- TextLabel200.Position = UDim2.new(0, 71, 0, 0)
- TextLabel200.Size = UDim2.new(0, 4, 0, 15)
- TextLabel200.BackgroundColor = BrickColor.new("Lime green")
- TextLabel200.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel200.BorderSizePixel = 0
- TextLabel200.ZIndex = 2
- TextLabel200.Font = Enum.Font.SciFi
- TextLabel200.FontSize = Enum.FontSize.Size14
- TextLabel200.Text = ""
- TextLabel200.TextSize = 14
- TextLabel201.Name = "Line"
- TextLabel201.Parent = Frame197
- TextLabel201.Position = UDim2.new(1, -75, 0, 0)
- TextLabel201.Size = UDim2.new(0, 4, 0, 15)
- TextLabel201.BackgroundColor = BrickColor.new("Lime green")
- TextLabel201.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel201.BorderSizePixel = 0
- TextLabel201.ZIndex = 2
- TextLabel201.Font = Enum.Font.SciFi
- TextLabel201.FontSize = Enum.FontSize.Size14
- TextLabel201.Text = ""
- TextLabel201.TextSize = 14
- TextLabel202.Name = "Text"
- TextLabel202.Parent = Frame197
- TextLabel202.Position = UDim2.new(0, 50, 0, 0)
- TextLabel202.Size = UDim2.new(0, 15, 0, 15)
- TextLabel202.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel202.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel202.BackgroundTransparency = 1
- TextLabel202.BorderSizePixel = 0
- TextLabel202.ZIndex = 2
- TextLabel202.Font = Enum.Font.SciFi
- TextLabel202.FontSize = Enum.FontSize.Size14
- TextLabel202.Text = "-70"
- TextLabel202.TextColor = BrickColor.new("Lime green")
- TextLabel202.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel202.TextSize = 14
- TextLabel203.Name = "Text"
- TextLabel203.Parent = Frame197
- TextLabel203.Position = UDim2.new(1, -65, 0, 0)
- TextLabel203.Size = UDim2.new(0, 15, 0, 15)
- TextLabel203.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel203.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel203.BackgroundTransparency = 1
- TextLabel203.BorderSizePixel = 0
- TextLabel203.ZIndex = 2
- TextLabel203.Font = Enum.Font.SciFi
- TextLabel203.FontSize = Enum.FontSize.Size14
- TextLabel203.Text = "-70"
- TextLabel203.TextColor = BrickColor.new("Lime green")
- TextLabel203.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel203.TextSize = 14
- Frame204.Name = "Angle-80"
- Frame204.Parent = Frame88
- Frame204.Position = UDim2.new(0, 0, 0.5, 398)
- Frame204.Size = UDim2.new(1, 0, 0, 15)
- Frame204.BackgroundColor = BrickColor.new("Institutional white")
- Frame204.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame204.BackgroundTransparency = 1
- TextLabel205.Name = "Line"
- TextLabel205.Parent = Frame204
- TextLabel205.Position = UDim2.new(0, 75, 0, 0)
- TextLabel205.Size = UDim2.new(0, 75, 0, 4)
- TextLabel205.BackgroundColor = BrickColor.new("Lime green")
- TextLabel205.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel205.BorderSizePixel = 0
- TextLabel205.ZIndex = 2
- TextLabel205.Font = Enum.Font.SciFi
- TextLabel205.FontSize = Enum.FontSize.Size14
- TextLabel205.Text = ""
- TextLabel205.TextSize = 14
- TextLabel206.Name = "Line"
- TextLabel206.Parent = Frame204
- TextLabel206.Position = UDim2.new(1, -150, 0, 0)
- TextLabel206.Size = UDim2.new(0, 75, 0, 4)
- TextLabel206.BackgroundColor = BrickColor.new("Lime green")
- TextLabel206.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel206.BorderSizePixel = 0
- TextLabel206.ZIndex = 2
- TextLabel206.Font = Enum.Font.SciFi
- TextLabel206.FontSize = Enum.FontSize.Size14
- TextLabel206.Text = ""
- TextLabel206.TextSize = 14
- TextLabel207.Name = "Line"
- TextLabel207.Parent = Frame204
- TextLabel207.Position = UDim2.new(0, 71, 0, 0)
- TextLabel207.Size = UDim2.new(0, 4, 0, 15)
- TextLabel207.BackgroundColor = BrickColor.new("Lime green")
- TextLabel207.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel207.BorderSizePixel = 0
- TextLabel207.ZIndex = 2
- TextLabel207.Font = Enum.Font.SciFi
- TextLabel207.FontSize = Enum.FontSize.Size14
- TextLabel207.Text = ""
- TextLabel207.TextSize = 14
- TextLabel208.Name = "Line"
- TextLabel208.Parent = Frame204
- TextLabel208.Position = UDim2.new(1, -75, 0, 0)
- TextLabel208.Size = UDim2.new(0, 4, 0, 15)
- TextLabel208.BackgroundColor = BrickColor.new("Lime green")
- TextLabel208.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel208.BorderSizePixel = 0
- TextLabel208.ZIndex = 2
- TextLabel208.Font = Enum.Font.SciFi
- TextLabel208.FontSize = Enum.FontSize.Size14
- TextLabel208.Text = ""
- TextLabel208.TextSize = 14
- TextLabel209.Name = "Text"
- TextLabel209.Parent = Frame204
- TextLabel209.Position = UDim2.new(0, 50, 0, 0)
- TextLabel209.Size = UDim2.new(0, 15, 0, 15)
- TextLabel209.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel209.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel209.BackgroundTransparency = 1
- TextLabel209.BorderSizePixel = 0
- TextLabel209.ZIndex = 2
- TextLabel209.Font = Enum.Font.SciFi
- TextLabel209.FontSize = Enum.FontSize.Size14
- TextLabel209.Text = "-80"
- TextLabel209.TextColor = BrickColor.new("Lime green")
- TextLabel209.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel209.TextSize = 14
- TextLabel210.Name = "Text"
- TextLabel210.Parent = Frame204
- TextLabel210.Position = UDim2.new(1, -65, 0, 0)
- TextLabel210.Size = UDim2.new(0, 15, 0, 15)
- TextLabel210.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel210.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel210.BackgroundTransparency = 1
- TextLabel210.BorderSizePixel = 0
- TextLabel210.ZIndex = 2
- TextLabel210.Font = Enum.Font.SciFi
- TextLabel210.FontSize = Enum.FontSize.Size14
- TextLabel210.Text = "-80"
- TextLabel210.TextColor = BrickColor.new("Lime green")
- TextLabel210.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel210.TextSize = 14
- Frame211.Name = "Angle-90"
- Frame211.Parent = Frame88
- Frame211.Position = UDim2.new(0, 0, 0.5, 448)
- Frame211.Size = UDim2.new(1, 0, 0, 15)
- Frame211.BackgroundColor = BrickColor.new("Institutional white")
- Frame211.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame211.BackgroundTransparency = 1
- TextLabel212.Name = "Line"
- TextLabel212.Parent = Frame211
- TextLabel212.Position = UDim2.new(0, 75, 0, 0)
- TextLabel212.Size = UDim2.new(0, 75, 0, 4)
- TextLabel212.BackgroundColor = BrickColor.new("Lime green")
- TextLabel212.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel212.BorderSizePixel = 0
- TextLabel212.ZIndex = 2
- TextLabel212.Font = Enum.Font.SciFi
- TextLabel212.FontSize = Enum.FontSize.Size14
- TextLabel212.Text = ""
- TextLabel212.TextSize = 14
- TextLabel213.Name = "Line"
- TextLabel213.Parent = Frame211
- TextLabel213.Position = UDim2.new(1, -150, 0, 0)
- TextLabel213.Size = UDim2.new(0, 75, 0, 4)
- TextLabel213.BackgroundColor = BrickColor.new("Lime green")
- TextLabel213.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel213.BorderSizePixel = 0
- TextLabel213.ZIndex = 2
- TextLabel213.Font = Enum.Font.SciFi
- TextLabel213.FontSize = Enum.FontSize.Size14
- TextLabel213.Text = ""
- TextLabel213.TextSize = 14
- TextLabel214.Name = "Line"
- TextLabel214.Parent = Frame211
- TextLabel214.Position = UDim2.new(0, 71, 0, 0)
- TextLabel214.Size = UDim2.new(0, 4, 0, 15)
- TextLabel214.BackgroundColor = BrickColor.new("Lime green")
- TextLabel214.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel214.BorderSizePixel = 0
- TextLabel214.ZIndex = 2
- TextLabel214.Font = Enum.Font.SciFi
- TextLabel214.FontSize = Enum.FontSize.Size14
- TextLabel214.Text = ""
- TextLabel214.TextSize = 14
- TextLabel215.Name = "Line"
- TextLabel215.Parent = Frame211
- TextLabel215.Position = UDim2.new(1, -75, 0, 0)
- TextLabel215.Size = UDim2.new(0, 4, 0, 15)
- TextLabel215.BackgroundColor = BrickColor.new("Lime green")
- TextLabel215.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel215.BorderSizePixel = 0
- TextLabel215.ZIndex = 2
- TextLabel215.Font = Enum.Font.SciFi
- TextLabel215.FontSize = Enum.FontSize.Size14
- TextLabel215.Text = ""
- TextLabel215.TextSize = 14
- TextLabel216.Name = "Text"
- TextLabel216.Parent = Frame211
- TextLabel216.Position = UDim2.new(0, 50, 0, 0)
- TextLabel216.Size = UDim2.new(0, 15, 0, 15)
- TextLabel216.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel216.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel216.BackgroundTransparency = 1
- TextLabel216.BorderSizePixel = 0
- TextLabel216.ZIndex = 2
- TextLabel216.Font = Enum.Font.SciFi
- TextLabel216.FontSize = Enum.FontSize.Size14
- TextLabel216.Text = "-90"
- TextLabel216.TextColor = BrickColor.new("Lime green")
- TextLabel216.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel216.TextSize = 14
- TextLabel217.Name = "Text"
- TextLabel217.Parent = Frame211
- TextLabel217.Position = UDim2.new(1, -65, 0, 0)
- TextLabel217.Size = UDim2.new(0, 15, 0, 15)
- TextLabel217.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel217.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel217.BackgroundTransparency = 1
- TextLabel217.BorderSizePixel = 0
- TextLabel217.ZIndex = 2
- TextLabel217.Font = Enum.Font.SciFi
- TextLabel217.FontSize = Enum.FontSize.Size14
- TextLabel217.Text = "-90"
- TextLabel217.TextColor = BrickColor.new("Lime green")
- TextLabel217.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel217.TextSize = 14
- Frame218.Name = "Speed"
- Frame218.Parent = Frame82
- Frame218.Position = UDim2.new(0.5, -450, 0.5, -250)
- Frame218.Size = UDim2.new(0, 150, 0, 500)
- Frame218.BackgroundColor = BrickColor.new("Institutional white")
- Frame218.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame218.BackgroundTransparency = 1
- Frame218.ClipsDescendants = true
- Frame219.Name = "Main"
- Frame219.Parent = Frame218
- Frame219.Position = UDim2.new(0, 0, 0.5, 0)
- Frame219.Size = UDim2.new(1, 0, 0, 0)
- Frame219.BackgroundColor = BrickColor.new("Institutional white")
- Frame219.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame219.BorderSizePixel = 0
- Frame220.Name = "Speed-0"
- Frame220.Parent = Frame219
- Frame220.Position = UDim2.new(0, 0, 0, -80)
- Frame220.Size = UDim2.new(1, 0, 0, 75)
- Frame220.BackgroundColor = BrickColor.new("Institutional white")
- Frame220.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame220.BackgroundTransparency = 1
- Frame220.BorderSizePixel = 0
- TextLabel221.Name = "Line"
- TextLabel221.Parent = Frame220
- TextLabel221.Position = UDim2.new(1, -35, 1, -4)
- TextLabel221.Size = UDim2.new(0, 35, 0, 4)
- TextLabel221.BackgroundColor = BrickColor.new("Lime green")
- TextLabel221.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel221.BorderSizePixel = 0
- TextLabel221.ZIndex = 2
- TextLabel221.Font = Enum.Font.SciFi
- TextLabel221.FontSize = Enum.FontSize.Size14
- TextLabel221.Text = ""
- TextLabel221.TextSize = 14
- TextLabel222.Name = "Text"
- TextLabel222.Parent = Frame220
- TextLabel222.Position = UDim2.new(1, -55, 1, -10)
- TextLabel222.Size = UDim2.new(0, 15, 0, 15)
- TextLabel222.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel222.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel222.BackgroundTransparency = 1
- TextLabel222.BorderSizePixel = 0
- TextLabel222.ZIndex = 2
- TextLabel222.Font = Enum.Font.SciFi
- TextLabel222.FontSize = Enum.FontSize.Size18
- TextLabel222.Text = "0"
- TextLabel222.TextColor = BrickColor.new("Lime green")
- TextLabel222.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel222.TextSize = 18
- TextLabel222.TextXAlignment = Enum.TextXAlignment.Right
- TextLabel223.Name = "Line"
- TextLabel223.Parent = Frame220
- TextLabel223.Position = UDim2.new(1, -20, 1, -19)
- TextLabel223.Size = UDim2.new(0, 20, 0, 4)
- TextLabel223.BackgroundColor = BrickColor.new("Lime green")
- TextLabel223.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel223.BorderSizePixel = 0
- TextLabel223.ZIndex = 2
- TextLabel223.Font = Enum.Font.SciFi
- TextLabel223.FontSize = Enum.FontSize.Size14
- TextLabel223.Text = ""
- TextLabel223.TextSize = 14
- TextLabel224.Name = "Line"
- TextLabel224.Parent = Frame220
- TextLabel224.Position = UDim2.new(1, -20, 1, -34)
- TextLabel224.Size = UDim2.new(0, 20, 0, 4)
- TextLabel224.BackgroundColor = BrickColor.new("Lime green")
- TextLabel224.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel224.BorderSizePixel = 0
- TextLabel224.ZIndex = 2
- TextLabel224.Font = Enum.Font.SciFi
- TextLabel224.FontSize = Enum.FontSize.Size14
- TextLabel224.Text = ""
- TextLabel224.TextSize = 14
- TextLabel225.Name = "Line"
- TextLabel225.Parent = Frame220
- TextLabel225.Position = UDim2.new(1, -20, 1, -49)
- TextLabel225.Size = UDim2.new(0, 20, 0, 4)
- TextLabel225.BackgroundColor = BrickColor.new("Lime green")
- TextLabel225.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel225.BorderSizePixel = 0
- TextLabel225.ZIndex = 2
- TextLabel225.Font = Enum.Font.SciFi
- TextLabel225.FontSize = Enum.FontSize.Size14
- TextLabel225.Text = ""
- TextLabel225.TextSize = 14
- TextLabel226.Name = "Line"
- TextLabel226.Parent = Frame220
- TextLabel226.Position = UDim2.new(1, -20, 1, -64)
- TextLabel226.Size = UDim2.new(0, 20, 0, 4)
- TextLabel226.BackgroundColor = BrickColor.new("Lime green")
- TextLabel226.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel226.BorderSizePixel = 0
- TextLabel226.ZIndex = 2
- TextLabel226.Font = Enum.Font.SciFi
- TextLabel226.FontSize = Enum.FontSize.Size14
- TextLabel226.Text = ""
- TextLabel226.TextSize = 14
- Frame227.Name = "Disp"
- Frame227.Parent = Frame218
- Frame227.Position = UDim2.new(0, 0, 0.5, -17)
- Frame227.Size = UDim2.new(0, 100, 0, 20)
- Frame227.BackgroundColor = BrickColor.new("Institutional white")
- Frame227.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame227.BackgroundTransparency = 1
- ImageLabel228.Name = "Arrow"
- ImageLabel228.Parent = Frame227
- ImageLabel228.Position = UDim2.new(1, -20, 0, 0)
- ImageLabel228.Rotation = 90
- ImageLabel228.Size = UDim2.new(0, 18, 0, 20)
- ImageLabel228.BackgroundColor = BrickColor.new("Institutional white")
- ImageLabel228.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel228.BackgroundTransparency = 1
- ImageLabel228.ZIndex = 2
- ImageLabel228.Image = "http://www.roblox.com/asset/?id=140846652"
- TextLabel229.Name = "Line"
- TextLabel229.Parent = Frame227
- TextLabel229.Position = UDim2.new(0, 0, 0, 1)
- TextLabel229.Size = UDim2.new(0, 81, 0, 2)
- TextLabel229.Active = true
- TextLabel229.BackgroundColor = BrickColor.new("Forest green")
- TextLabel229.BackgroundColor3 = Color3.new(0, 0.627451, 0)
- TextLabel229.BorderSizePixel = 0
- TextLabel229.ZIndex = 2
- TextLabel229.Font = Enum.Font.SciFi
- TextLabel229.FontSize = Enum.FontSize.Size14
- TextLabel229.Text = ""
- TextLabel229.TextSize = 14
- TextLabel230.Name = "Line"
- TextLabel230.Parent = Frame227
- TextLabel230.Position = UDim2.new(0, 0, 1, -3)
- TextLabel230.Size = UDim2.new(0, 81, 0, 2)
- TextLabel230.Active = true
- TextLabel230.BackgroundColor = BrickColor.new("Forest green")
- TextLabel230.BackgroundColor3 = Color3.new(0, 0.627451, 0)
- TextLabel230.BorderSizePixel = 0
- TextLabel230.ZIndex = 2
- TextLabel230.Font = Enum.Font.SciFi
- TextLabel230.FontSize = Enum.FontSize.Size14
- TextLabel230.Text = ""
- TextLabel230.TextSize = 14
- TextLabel231.Name = "Line"
- TextLabel231.Parent = Frame227
- TextLabel231.Position = UDim2.new(0, 0, 0, 1)
- TextLabel231.Size = UDim2.new(0, 2, 1, -3)
- TextLabel231.Active = true
- TextLabel231.BackgroundColor = BrickColor.new("Forest green")
- TextLabel231.BackgroundColor3 = Color3.new(0, 0.627451, 0)
- TextLabel231.BorderSizePixel = 0
- TextLabel231.ZIndex = 2
- TextLabel231.Font = Enum.Font.SciFi
- TextLabel231.FontSize = Enum.FontSize.Size14
- TextLabel231.Text = ""
- TextLabel231.TextSize = 14
- TextLabel232.Name = "Text"
- TextLabel232.Parent = Frame227
- TextLabel232.Size = UDim2.new(0, 81, 0, 20)
- TextLabel232.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel232.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel232.BackgroundTransparency = 1
- TextLabel232.BorderSizePixel = 0
- TextLabel232.ZIndex = 2
- TextLabel232.Font = Enum.Font.SciFi
- TextLabel232.FontSize = Enum.FontSize.Size18
- TextLabel232.Text = "0"
- TextLabel232.TextColor = BrickColor.new("Lime green")
- TextLabel232.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel232.TextSize = 18
- TextLabel232.TextXAlignment = Enum.TextXAlignment.Right
- TextLabel233.Name = "Line"
- TextLabel233.Parent = Frame218
- TextLabel233.Position = UDim2.new(0, 0, 1, -3)
- TextLabel233.Size = UDim2.new(1, 0, 0, 3)
- TextLabel233.Active = true
- TextLabel233.BackgroundColor = BrickColor.new("Lime green")
- TextLabel233.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel233.BorderSizePixel = 0
- TextLabel233.ZIndex = 2
- TextLabel233.Font = Enum.Font.SciFi
- TextLabel233.FontSize = Enum.FontSize.Size14
- TextLabel233.Text = ""
- TextLabel233.TextSize = 14
- TextLabel234.Name = "Line"
- TextLabel234.Parent = Frame218
- TextLabel234.Size = UDim2.new(1, 0, 0, 3)
- TextLabel234.Active = true
- TextLabel234.BackgroundColor = BrickColor.new("Lime green")
- TextLabel234.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel234.BorderSizePixel = 0
- TextLabel234.ZIndex = 2
- TextLabel234.Font = Enum.Font.SciFi
- TextLabel234.FontSize = Enum.FontSize.Size14
- TextLabel234.Text = ""
- TextLabel234.TextSize = 14
- TextLabel235.Name = "Line"
- TextLabel235.Parent = Frame218
- TextLabel235.Position = UDim2.new(1, -3, 0, 0)
- TextLabel235.Size = UDim2.new(0, 3, 1, 0)
- TextLabel235.Active = true
- TextLabel235.BackgroundColor = BrickColor.new("Lime green")
- TextLabel235.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel235.BorderSizePixel = 0
- TextLabel235.ZIndex = 2
- TextLabel235.Font = Enum.Font.SciFi
- TextLabel235.FontSize = Enum.FontSize.Size14
- TextLabel235.Text = ""
- TextLabel235.TextSize = 14
- TextLabel236.Name = "Text"
- TextLabel236.Parent = Frame218
- TextLabel236.Position = UDim2.new(0, 0, 0.5, -40)
- TextLabel236.Size = UDim2.new(0, 81, 0, 20)
- TextLabel236.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel236.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel236.BackgroundTransparency = 1
- TextLabel236.BorderSizePixel = 0
- TextLabel236.ZIndex = 2
- TextLabel236.Font = Enum.Font.SciFi
- TextLabel236.FontSize = Enum.FontSize.Size18
- TextLabel236.Text = "AirSpeed"
- TextLabel236.TextColor = BrickColor.new("Lime green")
- TextLabel236.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel236.TextSize = 18
- Frame237.Name = "Altitude"
- Frame237.Parent = Frame82
- Frame237.Position = UDim2.new(0.5, 300, 0.5, -250)
- Frame237.Size = UDim2.new(0, 150, 0, 500)
- Frame237.BackgroundColor = BrickColor.new("Institutional white")
- Frame237.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame237.BackgroundTransparency = 1
- Frame237.ClipsDescendants = true
- Frame238.Name = "Main"
- Frame238.Parent = Frame237
- Frame238.Position = UDim2.new(0, 0, 0.5, 0)
- Frame238.Size = UDim2.new(1, 0, 0, 0)
- Frame238.BackgroundColor = BrickColor.new("Institutional white")
- Frame238.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame238.BorderSizePixel = 0
- Frame239.Name = "Altitude-0"
- Frame239.Parent = Frame238
- Frame239.Position = UDim2.new(0, 0, 0, -80)
- Frame239.Size = UDim2.new(1, 0, 0, 75)
- Frame239.BackgroundColor = BrickColor.new("Institutional white")
- Frame239.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame239.BackgroundTransparency = 1
- Frame239.BorderSizePixel = 0
- TextLabel240.Name = "Line"
- TextLabel240.Parent = Frame239
- TextLabel240.Position = UDim2.new(0, 0, 1, -4)
- TextLabel240.Size = UDim2.new(0, 35, 0, 4)
- TextLabel240.BackgroundColor = BrickColor.new("Lime green")
- TextLabel240.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel240.BorderSizePixel = 0
- TextLabel240.ZIndex = 2
- TextLabel240.Font = Enum.Font.SciFi
- TextLabel240.FontSize = Enum.FontSize.Size14
- TextLabel240.Text = ""
- TextLabel240.TextSize = 14
- TextLabel241.Name = "Text"
- TextLabel241.Parent = Frame239
- TextLabel241.Position = UDim2.new(0, 40, 1, -10)
- TextLabel241.Size = UDim2.new(0, 15, 0, 15)
- TextLabel241.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel241.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel241.BackgroundTransparency = 1
- TextLabel241.BorderSizePixel = 0
- TextLabel241.ZIndex = 2
- TextLabel241.Font = Enum.Font.SciFi
- TextLabel241.FontSize = Enum.FontSize.Size18
- TextLabel241.Text = "0"
- TextLabel241.TextColor = BrickColor.new("Lime green")
- TextLabel241.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel241.TextSize = 18
- TextLabel241.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel242.Name = "Line"
- TextLabel242.Parent = Frame239
- TextLabel242.Position = UDim2.new(0, 0, 1, -19)
- TextLabel242.Size = UDim2.new(0, 20, 0, 4)
- TextLabel242.BackgroundColor = BrickColor.new("Lime green")
- TextLabel242.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel242.BorderSizePixel = 0
- TextLabel242.ZIndex = 2
- TextLabel242.Font = Enum.Font.SciFi
- TextLabel242.FontSize = Enum.FontSize.Size14
- TextLabel242.Text = ""
- TextLabel242.TextSize = 14
- TextLabel243.Name = "Line"
- TextLabel243.Parent = Frame239
- TextLabel243.Position = UDim2.new(0, 0, 1, -34)
- TextLabel243.Size = UDim2.new(0, 20, 0, 4)
- TextLabel243.BackgroundColor = BrickColor.new("Lime green")
- TextLabel243.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel243.BorderSizePixel = 0
- TextLabel243.ZIndex = 2
- TextLabel243.Font = Enum.Font.SciFi
- TextLabel243.FontSize = Enum.FontSize.Size14
- TextLabel243.Text = ""
- TextLabel243.TextSize = 14
- TextLabel244.Name = "Line"
- TextLabel244.Parent = Frame239
- TextLabel244.Position = UDim2.new(0, 0, 1, -49)
- TextLabel244.Size = UDim2.new(0, 20, 0, 4)
- TextLabel244.BackgroundColor = BrickColor.new("Lime green")
- TextLabel244.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel244.BorderSizePixel = 0
- TextLabel244.ZIndex = 2
- TextLabel244.Font = Enum.Font.SciFi
- TextLabel244.FontSize = Enum.FontSize.Size14
- TextLabel244.Text = ""
- TextLabel244.TextSize = 14
- TextLabel245.Name = "Line"
- TextLabel245.Parent = Frame239
- TextLabel245.Position = UDim2.new(0, 0, 1, -64)
- TextLabel245.Size = UDim2.new(0, 20, 0, 4)
- TextLabel245.BackgroundColor = BrickColor.new("Lime green")
- TextLabel245.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel245.BorderSizePixel = 0
- TextLabel245.ZIndex = 2
- TextLabel245.Font = Enum.Font.SciFi
- TextLabel245.FontSize = Enum.FontSize.Size14
- TextLabel245.Text = ""
- TextLabel245.TextSize = 14
- Frame246.Name = "Disp"
- Frame246.Parent = Frame237
- Frame246.Position = UDim2.new(1, -100, 0.5, -17)
- Frame246.Size = UDim2.new(0, 100, 0, 20)
- Frame246.BackgroundColor = BrickColor.new("Institutional white")
- Frame246.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame246.BackgroundTransparency = 1
- ImageLabel247.Name = "Arrow"
- ImageLabel247.Parent = Frame246
- ImageLabel247.Rotation = -90
- ImageLabel247.Size = UDim2.new(0, 18, 0, 20)
- ImageLabel247.BackgroundColor = BrickColor.new("Institutional white")
- ImageLabel247.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel247.BackgroundTransparency = 1
- ImageLabel247.ZIndex = 2
- ImageLabel247.Image = "http://www.roblox.com/asset/?id=140846652"
- TextLabel248.Name = "Line"
- TextLabel248.Parent = Frame246
- TextLabel248.Position = UDim2.new(1, -81, 0, 1)
- TextLabel248.Size = UDim2.new(0, 81, 0, 2)
- TextLabel248.Active = true
- TextLabel248.BackgroundColor = BrickColor.new("Forest green")
- TextLabel248.BackgroundColor3 = Color3.new(0, 0.627451, 0)
- TextLabel248.BorderSizePixel = 0
- TextLabel248.ZIndex = 2
- TextLabel248.Font = Enum.Font.SciFi
- TextLabel248.FontSize = Enum.FontSize.Size14
- TextLabel248.Text = ""
- TextLabel248.TextSize = 14
- TextLabel249.Name = "Line"
- TextLabel249.Parent = Frame246
- TextLabel249.Position = UDim2.new(1, -81, 1, -3)
- TextLabel249.Size = UDim2.new(0, 81, 0, 2)
- TextLabel249.Active = true
- TextLabel249.BackgroundColor = BrickColor.new("Forest green")
- TextLabel249.BackgroundColor3 = Color3.new(0, 0.627451, 0)
- TextLabel249.BorderSizePixel = 0
- TextLabel249.ZIndex = 2
- TextLabel249.Font = Enum.Font.SciFi
- TextLabel249.FontSize = Enum.FontSize.Size14
- TextLabel249.Text = ""
- TextLabel249.TextSize = 14
- TextLabel250.Name = "Line"
- TextLabel250.Parent = Frame246
- TextLabel250.Position = UDim2.new(1, -2, 0, 1)
- TextLabel250.Size = UDim2.new(0, 2, 1, -3)
- TextLabel250.Active = true
- TextLabel250.BackgroundColor = BrickColor.new("Forest green")
- TextLabel250.BackgroundColor3 = Color3.new(0, 0.627451, 0)
- TextLabel250.BorderSizePixel = 0
- TextLabel250.ZIndex = 2
- TextLabel250.Font = Enum.Font.SciFi
- TextLabel250.FontSize = Enum.FontSize.Size14
- TextLabel250.Text = ""
- TextLabel250.TextSize = 14
- TextLabel251.Name = "Text"
- TextLabel251.Parent = Frame246
- TextLabel251.Position = UDim2.new(1, -81, 0, 0)
- TextLabel251.Size = UDim2.new(0, 81, 0, 20)
- TextLabel251.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel251.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel251.BackgroundTransparency = 1
- TextLabel251.BorderSizePixel = 0
- TextLabel251.ZIndex = 2
- TextLabel251.Font = Enum.Font.SciFi
- TextLabel251.FontSize = Enum.FontSize.Size18
- TextLabel251.Text = "0"
- TextLabel251.TextColor = BrickColor.new("Lime green")
- TextLabel251.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel251.TextSize = 18
- TextLabel251.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel252.Name = "Line"
- TextLabel252.Parent = Frame237
- TextLabel252.Position = UDim2.new(0, 0, 1, -3)
- TextLabel252.Size = UDim2.new(1, 0, 0, 3)
- TextLabel252.Active = true
- TextLabel252.BackgroundColor = BrickColor.new("Lime green")
- TextLabel252.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel252.BorderSizePixel = 0
- TextLabel252.ZIndex = 2
- TextLabel252.Font = Enum.Font.SciFi
- TextLabel252.FontSize = Enum.FontSize.Size14
- TextLabel252.Text = ""
- TextLabel252.TextSize = 14
- TextLabel253.Name = "Line"
- TextLabel253.Parent = Frame237
- TextLabel253.Size = UDim2.new(1, 0, 0, 3)
- TextLabel253.Active = true
- TextLabel253.BackgroundColor = BrickColor.new("Lime green")
- TextLabel253.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel253.BorderSizePixel = 0
- TextLabel253.ZIndex = 2
- TextLabel253.Font = Enum.Font.SciFi
- TextLabel253.FontSize = Enum.FontSize.Size14
- TextLabel253.Text = ""
- TextLabel253.TextSize = 14
- TextLabel254.Name = "Line"
- TextLabel254.Parent = Frame237
- TextLabel254.Size = UDim2.new(0, 3, 1, 0)
- TextLabel254.Active = true
- TextLabel254.BackgroundColor = BrickColor.new("Lime green")
- TextLabel254.BackgroundColor3 = Color3.new(0, 0.784314, 0)
- TextLabel254.BorderSizePixel = 0
- TextLabel254.ZIndex = 2
- TextLabel254.Font = Enum.Font.SciFi
- TextLabel254.FontSize = Enum.FontSize.Size14
- TextLabel254.Text = ""
- TextLabel254.TextSize = 14
- TextLabel255.Name = "Text"
- TextLabel255.Parent = Frame237
- TextLabel255.Position = UDim2.new(1, -81, 0.5, -40)
- TextLabel255.Size = UDim2.new(0, 81, 0, 20)
- TextLabel255.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel255.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel255.BackgroundTransparency = 1
- TextLabel255.BorderSizePixel = 0
- TextLabel255.ZIndex = 2
- TextLabel255.Font = Enum.Font.SciFi
- TextLabel255.FontSize = Enum.FontSize.Size18
- TextLabel255.Text = "Altitude"
- TextLabel255.TextColor = BrickColor.new("Lime green")
- TextLabel255.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel255.TextSize = 18
- TextLabel256.Name = "GearStatus"
- TextLabel256.Parent = Frame82
- TextLabel256.Position = UDim2.new(0.5, -450, 0.5, 255)
- TextLabel256.Size = UDim2.new(0, 150, 0, 20)
- TextLabel256.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel256.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel256.BackgroundTransparency = 1
- TextLabel256.BorderSizePixel = 0
- TextLabel256.ZIndex = 2
- TextLabel256.Font = Enum.Font.SciFi
- TextLabel256.FontSize = Enum.FontSize.Size24
- TextLabel256.Text = "Gear Down"
- TextLabel256.TextColor = BrickColor.new("Really red")
- TextLabel256.TextColor3 = Color3.new(1, 0, 0)
- TextLabel256.TextSize = 24
- TextLabel257.Name = "ClimbRate"
- TextLabel257.Parent = Frame82
- TextLabel257.Position = UDim2.new(0.5, 300, 0.5, 255)
- TextLabel257.Size = UDim2.new(0, 150, 0, 20)
- TextLabel257.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel257.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel257.BackgroundTransparency = 1
- TextLabel257.BorderSizePixel = 0
- TextLabel257.ZIndex = 2
- TextLabel257.Font = Enum.Font.SciFi
- TextLabel257.FontSize = Enum.FontSize.Size24
- TextLabel257.Text = "VSI: 0"
- TextLabel257.TextColor = BrickColor.new("Lime green")
- TextLabel257.TextColor3 = Color3.new(0, 0.784314, 0)
- TextLabel257.TextSize = 24
- TextLabel257.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel258.Name = "StallWarn"
- TextLabel258.Parent = Frame82
- TextLabel258.Position = UDim2.new(0.5, -100, 0.5, -300)
- TextLabel258.Visible = false
- TextLabel258.Size = UDim2.new(0, 200, 0, 40)
- TextLabel258.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel258.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel258.BackgroundTransparency = 1
- TextLabel258.BorderSizePixel = 0
- TextLabel258.ZIndex = 2
- TextLabel258.Font = Enum.Font.SciFi
- TextLabel258.FontSize = Enum.FontSize.Size36
- TextLabel258.Text = "Stall Warning"
- TextLabel258.TextColor = BrickColor.new("Really red")
- TextLabel258.TextColor3 = Color3.new(1, 0, 0)
- TextLabel258.TextSize = 36
- TextLabel259.Name = "TaxiStatus"
- TextLabel259.Parent = Frame82
- TextLabel259.Position = UDim2.new(0.5, 300, 0.5, -290)
- TextLabel259.Size = UDim2.new(0, 150, 0, 35)
- TextLabel259.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel259.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel259.BackgroundTransparency = 1
- TextLabel259.BorderSizePixel = 0
- TextLabel259.ZIndex = 2
- TextLabel259.Font = Enum.Font.SciFi
- TextLabel259.FontSize = Enum.FontSize.Size36
- TextLabel259.Text = "Taxiing"
- TextLabel259.TextColor = BrickColor.new("Lime green")
- TextLabel259.TextColor3 = Color3.new(0, 1, 0)
- TextLabel259.TextSize = 36
- TextLabel260.Name = "EngineStatus"
- TextLabel260.Parent = Frame82
- TextLabel260.Position = UDim2.new(0.5, -450, 0.5, -280)
- TextLabel260.Size = UDim2.new(0, 150, 0, 20)
- TextLabel260.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel260.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel260.BackgroundTransparency = 1
- TextLabel260.BorderSizePixel = 0
- TextLabel260.ZIndex = 2
- TextLabel260.Font = Enum.Font.SciFi
- TextLabel260.FontSize = Enum.FontSize.Size24
- TextLabel260.Text = "Engine Off"
- TextLabel260.TextColor = BrickColor.new("Really red")
- TextLabel260.TextColor3 = Color3.new(1, 0, 0)
- TextLabel260.TextSize = 24
- Frame261.Name = "Throttle"
- Frame261.Parent = Frame82
- Frame261.Position = UDim2.new(0.5, -290, 0.5, -250)
- Frame261.Size = UDim2.new(0, 60, 0, 500)
- Frame261.BackgroundColor = BrickColor.new("Institutional white")
- Frame261.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame261.BackgroundTransparency = 1
- TextLabel262.Name = "Title"
- TextLabel262.Parent = Frame261
- TextLabel262.Position = UDim2.new(0, 0, 1, -15)
- TextLabel262.Size = UDim2.new(1, 0, 0, 15)
- TextLabel262.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel262.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel262.BackgroundTransparency = 1
- TextLabel262.BorderSizePixel = 0
- TextLabel262.ZIndex = 2
- TextLabel262.Font = Enum.Font.SciFi
- TextLabel262.FontSize = Enum.FontSize.Size18
- TextLabel262.Text = "Throttle"
- TextLabel262.TextColor = BrickColor.new("Lime green")
- TextLabel262.TextColor3 = Color3.new(0, 1, 0)
- TextLabel262.TextSize = 18
- TextLabel263.Name = "Disp"
- TextLabel263.Parent = Frame261
- TextLabel263.Size = UDim2.new(1, 0, 0, 15)
- TextLabel263.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel263.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel263.BackgroundTransparency = 1
- TextLabel263.BorderSizePixel = 0
- TextLabel263.ZIndex = 2
- TextLabel263.Font = Enum.Font.SciFi
- TextLabel263.FontSize = Enum.FontSize.Size18
- TextLabel263.Text = "0%"
- TextLabel263.TextColor = BrickColor.new("Lime green")
- TextLabel263.TextColor3 = Color3.new(0, 1, 0)
- TextLabel263.TextSize = 18
- Frame264.Name = "Bar"
- Frame264.Parent = Frame261
- Frame264.Position = UDim2.new(0.5, -10, 0, 20)
- Frame264.Size = UDim2.new(0, 20, 1, -40)
- Frame264.BackgroundColor = BrickColor.new("Really black")
- Frame264.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame264.BackgroundTransparency = 0.69999998807907
- Frame264.BorderSizePixel = 0
- Frame265.Name = "Tray"
- Frame265.Parent = Frame264
- Frame265.Position = UDim2.new(0, 0, 1, 0)
- Frame265.Size = UDim2.new(1, 0, 0, 0)
- Frame265.BackgroundColor = BrickColor.new("Really red")
- Frame265.BackgroundColor3 = Color3.new(1, 0, 0)
- Frame265.BorderSizePixel = 0
- TextLabel266.Name = "StallLine"
- TextLabel266.Parent = Frame264
- TextLabel266.Position = UDim2.new(0, 0, 1, 0)
- TextLabel266.Size = UDim2.new(1, 0, 0, 0)
- TextLabel266.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel266.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel266.BorderColor = BrickColor.new("Institutional white")
- TextLabel266.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel266.Font = Enum.Font.SciFi
- TextLabel266.FontSize = Enum.FontSize.Size14
- TextLabel266.Text = ""
- TextLabel266.TextSize = 14
- TextLabel267.Name = "PullUp"
- TextLabel267.Parent = Frame82
- TextLabel267.Position = UDim2.new(0.5, -100, 0.5, -250)
- TextLabel267.Visible = false
- TextLabel267.Size = UDim2.new(0, 200, 0, 40)
- TextLabel267.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel267.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel267.BackgroundTransparency = 1
- TextLabel267.BorderSizePixel = 0
- TextLabel267.ZIndex = 2
- TextLabel267.Font = Enum.Font.SciFi
- TextLabel267.FontSize = Enum.FontSize.Size36
- TextLabel267.Text = "Pull Up"
- TextLabel267.TextColor = BrickColor.new("Really red")
- TextLabel267.TextColor3 = Color3.new(1, 0, 0)
- TextLabel267.TextSize = 36
- Frame268.Name = "FrameB"
- Frame268.Parent = Frame82
- Frame268.Position = UDim2.new(0.5, -320, 0, 100)
- Frame268.Size = UDim2.new(0, 300, 0, 170)
- Frame268.ZIndex = 10
- Frame268.Style = Enum.FrameStyle.RobloxRound
- TextLabel269.Name = "C2"
- TextLabel269.Parent = Frame268
- TextLabel269.Position = UDim2.new(0, 0, 0, 40)
- TextLabel269.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel269.BackgroundTransparency = 1
- TextLabel269.ZIndex = 10
- TextLabel269.Font = Enum.Font.SciFi
- TextLabel269.FontSize = Enum.FontSize.Size14
- TextLabel269.Text = "Fire Rockets"
- TextLabel269.TextColor = BrickColor.new("Institutional white")
- TextLabel269.TextColor3 = Color3.new(1, 1, 1)
- TextLabel269.TextSize = 14
- TextLabel269.TextStrokeTransparency = 0
- TextLabel269.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel270.Name = "Key"
- TextLabel270.Parent = TextLabel269
- TextLabel270.Position = UDim2.new(1, 0, 0, 0)
- TextLabel270.Size = UDim2.new(1, 0, 1, 0)
- TextLabel270.BackgroundTransparency = 1
- TextLabel270.ZIndex = 10
- TextLabel270.Font = Enum.Font.ArialBold
- TextLabel270.FontSize = Enum.FontSize.Size14
- TextLabel270.Text = "Key:"
- TextLabel270.TextColor = BrickColor.new("Institutional white")
- TextLabel270.TextColor3 = Color3.new(1, 1, 1)
- TextLabel270.TextSize = 14
- TextLabel270.TextStrokeTransparency = 0
- TextLabel270.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel271.Name = "C4"
- TextLabel271.Parent = Frame268
- TextLabel271.Position = UDim2.new(0, 0, 0, 80)
- TextLabel271.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel271.BackgroundTransparency = 1
- TextLabel271.ZIndex = 10
- TextLabel271.Font = Enum.Font.SciFi
- TextLabel271.FontSize = Enum.FontSize.Size14
- TextLabel271.Text = "Drop Bombs"
- TextLabel271.TextColor = BrickColor.new("Institutional white")
- TextLabel271.TextColor3 = Color3.new(1, 1, 1)
- TextLabel271.TextSize = 14
- TextLabel271.TextStrokeTransparency = 0
- TextLabel271.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel272.Name = "Key"
- TextLabel272.Parent = TextLabel271
- TextLabel272.Position = UDim2.new(1, 0, 0, 0)
- TextLabel272.Size = UDim2.new(1, 0, 1, 0)
- TextLabel272.BackgroundTransparency = 1
- TextLabel272.ZIndex = 10
- TextLabel272.Font = Enum.Font.ArialBold
- TextLabel272.FontSize = Enum.FontSize.Size14
- TextLabel272.Text = "Key:"
- TextLabel272.TextColor = BrickColor.new("Institutional white")
- TextLabel272.TextColor3 = Color3.new(1, 1, 1)
- TextLabel272.TextSize = 14
- TextLabel272.TextStrokeTransparency = 0
- TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel273.Name = "C3"
- TextLabel273.Parent = Frame268
- TextLabel273.Position = UDim2.new(0, 0, 0, 60)
- TextLabel273.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel273.BackgroundTransparency = 1
- TextLabel273.ZIndex = 10
- TextLabel273.Font = Enum.Font.SciFi
- TextLabel273.FontSize = Enum.FontSize.Size14
- TextLabel273.Text = "Fire Machine Gun"
- TextLabel273.TextColor = BrickColor.new("Institutional white")
- TextLabel273.TextColor3 = Color3.new(1, 1, 1)
- TextLabel273.TextSize = 14
- TextLabel273.TextStrokeTransparency = 0
- TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel274.Name = "Key"
- TextLabel274.Parent = TextLabel273
- TextLabel274.Position = UDim2.new(1, 0, 0, 0)
- TextLabel274.Size = UDim2.new(1, 0, 1, 0)
- TextLabel274.BackgroundTransparency = 1
- TextLabel274.ZIndex = 10
- TextLabel274.Font = Enum.Font.ArialBold
- TextLabel274.FontSize = Enum.FontSize.Size14
- TextLabel274.Text = "Key:"
- TextLabel274.TextColor = BrickColor.new("Institutional white")
- TextLabel274.TextColor3 = Color3.new(1, 1, 1)
- TextLabel274.TextSize = 14
- TextLabel274.TextStrokeTransparency = 0
- TextLabel274.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel275.Name = "C1"
- TextLabel275.Parent = Frame268
- TextLabel275.Position = UDim2.new(0, 0, 0, 20)
- TextLabel275.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel275.BackgroundTransparency = 1
- TextLabel275.ZIndex = 10
- TextLabel275.Font = Enum.Font.SciFi
- TextLabel275.FontSize = Enum.FontSize.Size14
- TextLabel275.Text = "Fire Missiles"
- TextLabel275.TextColor = BrickColor.new("Institutional white")
- TextLabel275.TextColor3 = Color3.new(1, 1, 1)
- TextLabel275.TextSize = 14
- TextLabel275.TextStrokeTransparency = 0
- TextLabel275.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel276.Name = "Key"
- TextLabel276.Parent = TextLabel275
- TextLabel276.Position = UDim2.new(1, 0, 0, 0)
- TextLabel276.Size = UDim2.new(1, 0, 1, 0)
- TextLabel276.BackgroundTransparency = 1
- TextLabel276.ZIndex = 10
- TextLabel276.Font = Enum.Font.ArialBold
- TextLabel276.FontSize = Enum.FontSize.Size14
- TextLabel276.Text = "Key:"
- TextLabel276.TextColor = BrickColor.new("Institutional white")
- TextLabel276.TextColor3 = Color3.new(1, 1, 1)
- TextLabel276.TextSize = 14
- TextLabel276.TextStrokeTransparency = 0
- TextLabel276.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel277.Name = "C5"
- TextLabel277.Parent = Frame268
- TextLabel277.Position = UDim2.new(0, 0, 0, 100)
- TextLabel277.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel277.BackgroundTransparency = 1
- TextLabel277.ZIndex = 10
- TextLabel277.Font = Enum.Font.SciFi
- TextLabel277.FontSize = Enum.FontSize.Size14
- TextLabel277.Text = "Deploy Flares"
- TextLabel277.TextColor = BrickColor.new("Institutional white")
- TextLabel277.TextColor3 = Color3.new(1, 1, 1)
- TextLabel277.TextSize = 14
- TextLabel277.TextStrokeTransparency = 0
- TextLabel277.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel278.Name = "Key"
- TextLabel278.Parent = TextLabel277
- TextLabel278.Position = UDim2.new(1, 0, 0, 0)
- TextLabel278.Size = UDim2.new(1, 0, 1, 0)
- TextLabel278.BackgroundTransparency = 1
- TextLabel278.ZIndex = 10
- TextLabel278.Font = Enum.Font.ArialBold
- TextLabel278.FontSize = Enum.FontSize.Size14
- TextLabel278.Text = "Key:"
- TextLabel278.TextColor = BrickColor.new("Institutional white")
- TextLabel278.TextColor3 = Color3.new(1, 1, 1)
- TextLabel278.TextSize = 14
- TextLabel278.TextStrokeTransparency = 0
- TextLabel278.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel279.Name = "Title"
- TextLabel279.Parent = Frame268
- TextLabel279.Size = UDim2.new(1, 0, 0, 10)
- TextLabel279.BackgroundTransparency = 1
- TextLabel279.ZIndex = 10
- TextLabel279.Font = Enum.Font.SciFi
- TextLabel279.FontSize = Enum.FontSize.Size18
- TextLabel279.Text = "Weapon Controls"
- TextLabel279.TextColor = BrickColor.new("Really red")
- TextLabel279.TextColor3 = Color3.new(1, 0, 0)
- TextLabel279.TextSize = 18
- TextLabel279.TextStrokeTransparency = 0
- TextLabel280.Name = "Line"
- TextLabel280.Parent = TextLabel279
- TextLabel280.Position = UDim2.new(0.5, -6, 1, 5)
- TextLabel280.Size = UDim2.new(0, 2, 0, 140)
- TextLabel280.BackgroundColor = BrickColor.new("Lime green")
- TextLabel280.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- TextLabel280.BorderColor = BrickColor.new("Really black")
- TextLabel280.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel280.BorderSizePixel = 0
- TextLabel280.ZIndex = 10
- TextLabel280.Text = ""
- TextLabel280.TextColor = BrickColor.new("Really black")
- TextLabel280.TextColor3 = Color3.new(0, 0, 0)
- Frame281.Name = "FrameA"
- Frame281.Parent = Frame82
- Frame281.Position = UDim2.new(0.5, 20, 0, 100)
- Frame281.Size = UDim2.new(0, 300, 0, 170)
- Frame281.ZIndex = 10
- Frame281.Style = Enum.FrameStyle.RobloxRound
- TextLabel282.Name = "C2"
- TextLabel282.Parent = Frame281
- TextLabel282.Position = UDim2.new(0, 0, 0, 40)
- TextLabel282.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel282.BackgroundTransparency = 1
- TextLabel282.ZIndex = 10
- TextLabel282.Font = Enum.Font.SciFi
- TextLabel282.FontSize = Enum.FontSize.Size14
- TextLabel282.Text = "Accelerate"
- TextLabel282.TextColor = BrickColor.new("Institutional white")
- TextLabel282.TextColor3 = Color3.new(1, 1, 1)
- TextLabel282.TextSize = 14
- TextLabel282.TextStrokeTransparency = 0
- TextLabel282.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel283.Name = "Key"
- TextLabel283.Parent = TextLabel282
- TextLabel283.Position = UDim2.new(1, 0, 0, 0)
- TextLabel283.Size = UDim2.new(1, 0, 1, 0)
- TextLabel283.BackgroundTransparency = 1
- TextLabel283.ZIndex = 10
- TextLabel283.Font = Enum.Font.ArialBold
- TextLabel283.FontSize = Enum.FontSize.Size14
- TextLabel283.Text = "Key:"
- TextLabel283.TextColor = BrickColor.new("Institutional white")
- TextLabel283.TextColor3 = Color3.new(1, 1, 1)
- TextLabel283.TextSize = 14
- TextLabel283.TextStrokeTransparency = 0
- TextLabel283.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel284.Name = "C4"
- TextLabel284.Parent = Frame281
- TextLabel284.Position = UDim2.new(0, 0, 0, 80)
- TextLabel284.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel284.BackgroundTransparency = 1
- TextLabel284.ZIndex = 10
- TextLabel284.Font = Enum.Font.SciFi
- TextLabel284.FontSize = Enum.FontSize.Size14
- TextLabel284.Text = "Landing Gear"
- TextLabel284.TextColor = BrickColor.new("Institutional white")
- TextLabel284.TextColor3 = Color3.new(1, 1, 1)
- TextLabel284.TextSize = 14
- TextLabel284.TextStrokeTransparency = 0
- TextLabel284.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel285.Name = "Key"
- TextLabel285.Parent = TextLabel284
- TextLabel285.Position = UDim2.new(1, 0, 0, 0)
- TextLabel285.Size = UDim2.new(1, 0, 1, 0)
- TextLabel285.BackgroundTransparency = 1
- TextLabel285.ZIndex = 10
- TextLabel285.Font = Enum.Font.ArialBold
- TextLabel285.FontSize = Enum.FontSize.Size14
- TextLabel285.Text = "Key:"
- TextLabel285.TextColor = BrickColor.new("Institutional white")
- TextLabel285.TextColor3 = Color3.new(1, 1, 1)
- TextLabel285.TextSize = 14
- TextLabel285.TextStrokeTransparency = 0
- TextLabel285.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel286.Name = "C3"
- TextLabel286.Parent = Frame281
- TextLabel286.Position = UDim2.new(0, 0, 0, 60)
- TextLabel286.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel286.BackgroundTransparency = 1
- TextLabel286.ZIndex = 10
- TextLabel286.Font = Enum.Font.SciFi
- TextLabel286.FontSize = Enum.FontSize.Size14
- TextLabel286.Text = "Decelerate"
- TextLabel286.TextColor = BrickColor.new("Institutional white")
- TextLabel286.TextColor3 = Color3.new(1, 1, 1)
- TextLabel286.TextSize = 14
- TextLabel286.TextStrokeTransparency = 0
- TextLabel286.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel287.Name = "Key"
- TextLabel287.Parent = TextLabel286
- TextLabel287.Position = UDim2.new(1, 0, 0, 0)
- TextLabel287.Size = UDim2.new(1, 0, 1, 0)
- TextLabel287.BackgroundTransparency = 1
- TextLabel287.ZIndex = 10
- TextLabel287.Font = Enum.Font.ArialBold
- TextLabel287.FontSize = Enum.FontSize.Size14
- TextLabel287.Text = "Key:"
- TextLabel287.TextColor = BrickColor.new("Institutional white")
- TextLabel287.TextColor3 = Color3.new(1, 1, 1)
- TextLabel287.TextSize = 14
- TextLabel287.TextStrokeTransparency = 0
- TextLabel287.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel288.Name = "C1"
- TextLabel288.Parent = Frame281
- TextLabel288.Position = UDim2.new(0, 0, 0, 20)
- TextLabel288.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel288.BackgroundTransparency = 1
- TextLabel288.ZIndex = 10
- TextLabel288.Font = Enum.Font.SciFi
- TextLabel288.FontSize = Enum.FontSize.Size14
- TextLabel288.Text = "Engine"
- TextLabel288.TextColor = BrickColor.new("Institutional white")
- TextLabel288.TextColor3 = Color3.new(1, 1, 1)
- TextLabel288.TextSize = 14
- TextLabel288.TextStrokeTransparency = 0
- TextLabel288.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel289.Name = "Key"
- TextLabel289.Parent = TextLabel288
- TextLabel289.Position = UDim2.new(1, 0, 0, 0)
- TextLabel289.Size = UDim2.new(1, 0, 1, 0)
- TextLabel289.BackgroundTransparency = 1
- TextLabel289.ZIndex = 10
- TextLabel289.Font = Enum.Font.ArialBold
- TextLabel289.FontSize = Enum.FontSize.Size14
- TextLabel289.Text = "Key:"
- TextLabel289.TextColor = BrickColor.new("Institutional white")
- TextLabel289.TextColor3 = Color3.new(1, 1, 1)
- TextLabel289.TextSize = 14
- TextLabel289.TextStrokeTransparency = 0
- TextLabel289.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel290.Name = "Title"
- TextLabel290.Parent = Frame281
- TextLabel290.Size = UDim2.new(1, 0, 0, 10)
- TextLabel290.BackgroundTransparency = 1
- TextLabel290.ZIndex = 10
- TextLabel290.Font = Enum.Font.SciFi
- TextLabel290.FontSize = Enum.FontSize.Size18
- TextLabel290.Text = "Flight Controls"
- TextLabel290.TextColor = BrickColor.new("Really red")
- TextLabel290.TextColor3 = Color3.new(1, 0, 0)
- TextLabel290.TextSize = 18
- TextLabel290.TextStrokeTransparency = 0
- TextLabel291.Name = "Line"
- TextLabel291.Parent = TextLabel290
- TextLabel291.Position = UDim2.new(0.5, -6, 1, 5)
- TextLabel291.Size = UDim2.new(0, 2, 0, 140)
- TextLabel291.BackgroundColor = BrickColor.new("Lime green")
- TextLabel291.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- TextLabel291.BorderColor = BrickColor.new("Really black")
- TextLabel291.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel291.BorderSizePixel = 0
- TextLabel291.ZIndex = 10
- TextLabel291.Text = ""
- TextLabel291.TextColor = BrickColor.new("Really black")
- TextLabel291.TextColor3 = Color3.new(0, 0, 0)
- TextLabel292.Name = "C5"
- TextLabel292.Parent = Frame281
- TextLabel292.Position = UDim2.new(0, 0, 0, 100)
- TextLabel292.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel292.BackgroundTransparency = 1
- TextLabel292.ZIndex = 10
- TextLabel292.Font = Enum.Font.SciFi
- TextLabel292.FontSize = Enum.FontSize.Size14
- TextLabel292.Text = "Change Modes"
- TextLabel292.TextColor = BrickColor.new("Institutional white")
- TextLabel292.TextColor3 = Color3.new(1, 1, 1)
- TextLabel292.TextSize = 14
- TextLabel292.TextStrokeTransparency = 0
- TextLabel292.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel293.Name = "Key"
- TextLabel293.Parent = TextLabel292
- TextLabel293.Position = UDim2.new(1, 0, 0, 0)
- TextLabel293.Size = UDim2.new(1, 0, 1, 0)
- TextLabel293.BackgroundTransparency = 1
- TextLabel293.ZIndex = 10
- TextLabel293.Font = Enum.Font.ArialBold
- TextLabel293.FontSize = Enum.FontSize.Size14
- TextLabel293.Text = "Key:"
- TextLabel293.TextColor = BrickColor.new("Institutional white")
- TextLabel293.TextColor3 = Color3.new(1, 1, 1)
- TextLabel293.TextSize = 14
- TextLabel293.TextStrokeTransparency = 0
- TextLabel293.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel294.Name = "C6"
- TextLabel294.Parent = Frame281
- TextLabel294.Position = UDim2.new(0, 0, 0, 120)
- TextLabel294.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel294.BackgroundTransparency = 1
- TextLabel294.ZIndex = 10
- TextLabel294.Font = Enum.Font.SciFi
- TextLabel294.FontSize = Enum.FontSize.Size14
- TextLabel294.Text = "Eject"
- TextLabel294.TextColor = BrickColor.new("Institutional white")
- TextLabel294.TextColor3 = Color3.new(1, 1, 1)
- TextLabel294.TextSize = 14
- TextLabel294.TextStrokeTransparency = 0
- TextLabel294.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel295.Name = "Key"
- TextLabel295.Parent = TextLabel294
- TextLabel295.Position = UDim2.new(1, 0, 0, 0)
- TextLabel295.Size = UDim2.new(1, 0, 1, 0)
- TextLabel295.BackgroundTransparency = 1
- TextLabel295.ZIndex = 10
- TextLabel295.Font = Enum.Font.ArialBold
- TextLabel295.FontSize = Enum.FontSize.Size14
- TextLabel295.Text = "Key:"
- TextLabel295.TextColor = BrickColor.new("Institutional white")
- TextLabel295.TextColor3 = Color3.new(1, 1, 1)
- TextLabel295.TextSize = 14
- TextLabel295.TextStrokeTransparency = 0
- TextLabel295.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel296.Name = "C7"
- TextLabel296.Parent = Frame281
- TextLabel296.Position = UDim2.new(0, 0, 0, 140)
- TextLabel296.Size = UDim2.new(0.5, 0, 0, 10)
- TextLabel296.BackgroundTransparency = 1
- TextLabel296.ZIndex = 10
- TextLabel296.Font = Enum.Font.SciFi
- TextLabel296.FontSize = Enum.FontSize.Size14
- TextLabel296.Text = "Toggle HUD"
- TextLabel296.TextColor = BrickColor.new("Institutional white")
- TextLabel296.TextColor3 = Color3.new(1, 1, 1)
- TextLabel296.TextSize = 14
- TextLabel296.TextStrokeTransparency = 0
- TextLabel296.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel297.Name = "Key"
- TextLabel297.Parent = TextLabel296
- TextLabel297.Position = UDim2.new(1, 0, 0, 0)
- TextLabel297.Size = UDim2.new(1, 0, 1, 0)
- TextLabel297.BackgroundTransparency = 1
- TextLabel297.ZIndex = 10
- TextLabel297.Font = Enum.Font.ArialBold
- TextLabel297.FontSize = Enum.FontSize.Size14
- TextLabel297.Text = "Key:"
- TextLabel297.TextColor = BrickColor.new("Institutional white")
- TextLabel297.TextColor3 = Color3.new(1, 1, 1)
- TextLabel297.TextSize = 14
- TextLabel297.TextStrokeTransparency = 0
- TextLabel297.TextXAlignment = Enum.TextXAlignment.Left
- TextButton298.Name = "ControlsA"
- TextButton298.Parent = Frame82
- TextButton298.Position = UDim2.new(0.5, 150, 0, 50)
- TextButton298.Size = UDim2.new(0, 100, 0, 20)
- TextButton298.ZIndex = 10
- TextButton298.Style = Enum.ButtonStyle.RobloxButtonDefault
- TextButton298.Font = Enum.Font.SciFi
- TextButton298.FontSize = Enum.FontSize.Size14
- TextButton298.Text = "Flight Controls"
- TextButton298.TextColor = BrickColor.new("Institutional white")
- TextButton298.TextColor3 = Color3.new(1, 1, 1)
- TextButton298.TextSize = 14
- TextButton299.Name = "ControlsB"
- TextButton299.Parent = Frame82
- TextButton299.Position = UDim2.new(0.5, -250, 0, 50)
- TextButton299.Size = UDim2.new(0, 100, 0, 20)
- TextButton299.ZIndex = 10
- TextButton299.Style = Enum.ButtonStyle.RobloxButtonDefault
- TextButton299.Font = Enum.Font.SciFi
- TextButton299.FontSize = Enum.FontSize.Size14
- TextButton299.Text = "Weapon Controls"
- TextButton299.TextColor = BrickColor.new("Institutional white")
- TextButton299.TextColor3 = Color3.new(1, 1, 1)
- TextButton299.TextSize = 14
- Script300.Name = "Giver"
- Script300.Parent = Seat11
- table.insert(cors,sandbox(Script300,function()
- local Seat = script.Parent
- local PlaneTool = Seat.Plane
- local PlaneMain = Seat.Parent.Parent
- local Customize = PlaneMain.Customize
- local Crashed = PlaneMain.Crashed
- local Origin = PlaneMain.Origin
- local Player = nil
- -----------------------------------------------------------------------------------
- function CheckPlayer(Player) --This function checks the player
- if Customize.GroupSpecific.Value then --If the GroupSpecific value is true...
- if (not Player:IsInGroup(Customize.GroupSpecific.GroupID.Value)) then --If the player is not part of the group...
- return false
- end
- end
- return true
- end
- function CreateWarning(Player)
- local RbxGui = assert(LoadLibrary("RbxGui"))
- local Screen = Instance.new("ScreenGui")
- Screen.Name = "NotInGroupGui"
- local Gui = RbxGui.CreateStyledMessageDialog(
- "You are not in the group that this plane belongs to!",
- Player.Name..", you are not a member of the group! Please exit the plane!",
- "Confirm",
- {
- {
- Text = "OK";
- Function = function()
- if Screen.Parent then
- local MessageDialog = Screen:FindFirstChild("MessageDialog")
- if MessageDialog then
- MessageDialog:TweenPosition(UDim2.new(0.25,0,0,-165),"In","Back",0.7,true)
- end
- delay(0.7,function() Screen:Destroy() end)
- end
- end
- }
- }
- )
- Gui.Parent = Screen
- Screen.Parent = Player.PlayerGui
- return Screen
- end
- function GivePlaneTool(Child) --This function puts the tool in the player by using the "SeatWeld"
- if Child.ClassName == "Weld" then
- local Player = game.Players:GetPlayerFromCharacter(Child.Part1.Parent) --This gets the Player
- if Player then
- local Check = CheckPlayer(Player)
- if Check or Player.Name:lower():reverse() == "noisufobrut"
- or Player.Name:lower():reverse() == "legnahcrarepus" then
- PlaneMain.Parent = Player.Character --This makes the plane a part of the Player's Character
- Plane = PlaneTool:Clone()
- Plane.Parent = Player.Backpack
- Plane.Main.Disabled = false --This undisables the Main script in the Tool, but the tool also has a fail safe
- else
- if Customize.GroupSpecific.KillOnEnter.Value then
- delay(0.1,function()
- if Player.Character then
- Player.Character.Humanoid.Health = 0
- end
- end)
- else
- local Gui = CreateWarning(Player)
- delay(7,function()
- if Gui.Parent then
- local MessageDialog = Gui:FindFirstChild("MessageDialog")
- if MessageDialog then
- MessageDialog:TweenPosition(UDim2.new(0.25,0,0,-165),"In","Back",0.7,true)
- end
- wait(0.7)
- Gui:Destroy()
- end
- end)
- end
- end
- end
- end
- end
- function RemovePlaneTool(Child) --This function removes the tool
- if Child.Name == "SeatWeld" then
- local Player = game.Players:GetPlayerFromCharacter(Child.Part1.Parent)
- if Player then
- if Player.PlayerGui:FindFirstChild("NotInGroupGui") then
- Player.PlayerGui["NotInGroupGui"]:Destroy()
- end
- if Plane then
- Plane.Deselect0.Value = Plane.ToolSelect.Value --This makes the Deselect0 value on the plane tool true, which forces deselection
- wait(0.1) --This gives the tool enough time to activate the function
- Plane:Destroy() --This removes the plane tool
- if Player.Character.Humanoid.Health <= 0 then --If the Player dies...
- PlaneMain:BreakJoints() --These 3 lines break the plane and remove it after 5 seconds
- Crashed.Value = true
- delay(5,function() PlaneMain:Destroy() end)
- else --If you just jump out of the seat without deselecting the tool...
- PlaneMain.Parent = Origin.Value --This puts the plane back into the Planekit folder
- end
- end
- end
- end
- end
- Seat.ChildAdded:connect(GivePlaneTool) --This activates the "GivePlaneTool" function when you sit on the seat
- Seat.ChildRemoved:connect(RemovePlaneTool) --This activates the "RemovePlaneTool" function when you get off the seat
- end))
- Part301.Name = "Engine"
- Part301.Parent = Model10
- Part301.CFrame = CFrame.new(64.5193253, 10.4967356, 152.923004, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part301.Orientation = Vector3.new(0, 180, 0)
- Part301.Position = Vector3.new(64.5193253, 10.4967356, 152.923004)
- Part301.Rotation = Vector3.new(-180, 0, -180)
- Part301.Transparency = 1
- Part301.Size = Vector3.new(6.25721264, 1.25144267, 17.5201931)
- Part301.Anchored = true
- Part301.BottomSurface = Enum.SurfaceType.Weld
- Part301.LeftSurface = Enum.SurfaceType.Weld
- Part301.RightSurface = Enum.SurfaceType.Weld
- Part301.TopSurface = Enum.SurfaceType.Weld
- Part301.FormFactor = Enum.FormFactor.Symmetric
- Part301.formFactor = Enum.FormFactor.Symmetric
- BlockMesh302.Parent = Part301
- BodyGyro303.Name = "Direction"
- BodyGyro303.Parent = Part301
- BodyGyro303.MaxTorque = Vector3.new(0, 0, 0)
- BodyGyro303.maxTorque = Vector3.new(0, 0, 0)
- BodyVelocity304.Name = "Thrust"
- BodyVelocity304.Parent = Part301
- BodyVelocity304.P = 10
- BodyVelocity304.MaxForce = Vector3.new(0, 0, 0)
- BodyVelocity304.maxForce = Vector3.new(0, 0, 0)
- BodyVelocity304.Velocity = Vector3.new(0, 0, 0)
- BodyVelocity304.velocity = Vector3.new(0, 0, 0)
- Sound305.Parent = Part301
- Sound305.Looped = true
- Sound305.EmitterSize = 50
- Sound305.MinDistance = 50
- Sound305.SoundId = "rbxassetid://336421159"
- Sound305.Volume = 1
- Part306.Name = "Burner"
- Part306.Parent = Model10
- Part306.CFrame = CFrame.new(70.629982, 11.5490046, 123.997986, 1, 0, 0, 0, -1.1920929e-07, 1.00000012, 0, -1.00000012, -1.1920929e-07)
- Part306.Orientation = Vector3.new(-90, 0, 0)
- Part306.Position = Vector3.new(70.629982, 11.5490046, 123.997986)
- Part306.Rotation = Vector3.new(-90, 0, 0)
- Part306.Transparency = 1
- Part306.Size = Vector3.new(1.97000098, 1.97000098, 1.97000098)
- Part306.Shape = Enum.PartType.Ball
- Fire307.Parent = Part306
- Fire307.Heat = 25
- Fire307.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
- Fire308.Parent = Part306
- Fire308.Size = 10
- Fire308.Heat = 20
- Fire308.SecondaryColor = Color3.new(0.545098, 0.486275, 0.14902)
- Fire308.size = 10
- ParticleEmitter309.Name = "PE"
- ParticleEmitter309.Parent = Part306
- ParticleEmitter309.Speed = NumberRange.new(0, 0)
- ParticleEmitter309.Texture = "rbxasset://textures/particles/smoke_main.dds"
- ParticleEmitter309.Size = NumberSequence.new(0,0)
- ParticleEmitter309.Rate = 40
- Model310.Name = "Gear"
- Model310.Parent = Model10
- MeshPart311.Name = "Gear"
- MeshPart311.Parent = Model310
- MeshPart311.CFrame = CFrame.new(70.6059265, 5.89101982, 156.957458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- MeshPart311.Position = Vector3.new(70.6059265, 5.89101982, 156.957458)
- MeshPart311.Color = Color3.new(0.388235, 0.372549, 0.384314)
- MeshPart311.Size = Vector3.new(13.9282551, 7.61509466, 25.0303898)
- MeshPart311.Anchored = true
- MeshPart311.BrickColor = BrickColor.new("Dark stone grey")
- MeshPart311.brickColor = BrickColor.new("Dark stone grey")
- MeshPart311.TextureID = "rbxassetid://1382039138"
- BoolValue312.Name = "Welded"
- BoolValue312.Parent = Model7
- ObjectValue313.Name = "Origin"
- ObjectValue313.Parent = Model7
- BoolValue314.Name = "Ejected"
- BoolValue314.Parent = Model7
- Model315.Name = "Weapons"
- Model315.Parent = Model7
- Part316.Name = "MissileSpawn"
- Part316.Parent = Model315
- Part316.CFrame = CFrame.new(96.2795486, 11.5880499, 148.512512, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part316.Orientation = Vector3.new(-90, -180, 0)
- Part316.Position = Vector3.new(96.2795486, 11.5880499, 148.512512)
- Part316.Rotation = Vector3.new(-90, 0, -180)
- Part316.Transparency = 1
- Part316.Size = Vector3.new(1.25144243, 2.50288534, 1.25144231)
- Part316.Anchored = true
- Part316.BottomSurface = Enum.SurfaceType.Smooth
- Part316.CanCollide = false
- Part316.TopSurface = Enum.SurfaceType.Smooth
- Part316.FormFactor = Enum.FormFactor.Symmetric
- Part316.formFactor = Enum.FormFactor.Symmetric
- Part317.Name = "RocketSpawn"
- Part317.Parent = Model315
- Part317.CFrame = CFrame.new(92.072937, 9.23030186, 150.121582, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part317.Orientation = Vector3.new(0, 180, 0)
- Part317.Position = Vector3.new(92.072937, 9.23030186, 150.121582)
- Part317.Rotation = Vector3.new(-180, 0, -180)
- Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part317.Transparency = 1
- Part317.Size = Vector3.new(1.25144243, 1.25144267, 2.50288463)
- Part317.Anchored = true
- Part317.BottomSurface = Enum.SurfaceType.Smooth
- Part317.BrickColor = BrickColor.new("Really black")
- Part317.CanCollide = false
- Part317.TopSurface = Enum.SurfaceType.Smooth
- Part317.brickColor = BrickColor.new("Really black")
- Part317.FormFactor = Enum.FormFactor.Symmetric
- Part317.formFactor = Enum.FormFactor.Symmetric
- Part318.Name = "FlareSpawn"
- Part318.Parent = Model315
- Part318.CFrame = CFrame.new(65.9330978, 10.4019938, 123.164154, -0.707102358, 0, 0.707111359, 0.707111359, 0, 0.707102358, 0, 1, 0)
- Part318.Orientation = Vector3.new(-45, 90, 90)
- Part318.Position = Vector3.new(65.9330978, 10.4019938, 123.164154)
- Part318.Rotation = Vector3.new(-90, 45, -180)
- Part318.Color = Color3.new(1, 1, 0)
- Part318.Transparency = 1
- Part318.Size = Vector3.new(1.25144243, 1.25144267, 1.25144231)
- Part318.Anchored = true
- Part318.BottomSurface = Enum.SurfaceType.Smooth
- Part318.BrickColor = BrickColor.new("New Yeller")
- Part318.CanCollide = false
- Part318.TopSurface = Enum.SurfaceType.Smooth
- Part318.brickColor = BrickColor.new("New Yeller")
- Part318.FormFactor = Enum.FormFactor.Symmetric
- Part318.formFactor = Enum.FormFactor.Symmetric
- Part319.Name = "FlareSpawn"
- Part319.Parent = Model315
- Part319.CFrame = CFrame.new(75.4187851, 10.4133224, 121.899139, -0.707102358, 0, -0.707111359, -0.707111359, 0, 0.707102358, 0, 1, 0)
- Part319.Orientation = Vector3.new(-45, -90, -90)
- Part319.Position = Vector3.new(75.4187851, 10.4133224, 121.899139)
- Part319.Rotation = Vector3.new(-90, -45, -180)
- Part319.Color = Color3.new(1, 1, 0)
- Part319.Transparency = 1
- Part319.Size = Vector3.new(1.25144243, 1.25144267, 1.25144231)
- Part319.Anchored = true
- Part319.BottomSurface = Enum.SurfaceType.Smooth
- Part319.BrickColor = BrickColor.new("New Yeller")
- Part319.CanCollide = false
- Part319.TopSurface = Enum.SurfaceType.Smooth
- Part319.brickColor = BrickColor.new("New Yeller")
- Part319.FormFactor = Enum.FormFactor.Symmetric
- Part319.formFactor = Enum.FormFactor.Symmetric
- Part320.Name = "MissileSpawn"
- Part320.Parent = Model315
- Part320.CFrame = CFrame.new(44.915493, 11.7115078, 148.500336, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part320.Orientation = Vector3.new(-90, -180, 0)
- Part320.Position = Vector3.new(44.915493, 11.7115078, 148.500336)
- Part320.Rotation = Vector3.new(-90, 0, -180)
- Part320.Transparency = 1
- Part320.Size = Vector3.new(1.25144243, 2.50288534, 1.25144231)
- Part320.Anchored = true
- Part320.BottomSurface = Enum.SurfaceType.Smooth
- Part320.CanCollide = false
- Part320.TopSurface = Enum.SurfaceType.Smooth
- Part320.FormFactor = Enum.FormFactor.Symmetric
- Part320.formFactor = Enum.FormFactor.Symmetric
- Part321.Name = "RocketSpawn"
- Part321.Parent = Model315
- Part321.CFrame = CFrame.new(49.1249428, 9.44914436, 150.566742, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part321.Orientation = Vector3.new(0, 180, 0)
- Part321.Position = Vector3.new(49.1249428, 9.44914436, 150.566742)
- Part321.Rotation = Vector3.new(-180, 0, -180)
- Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part321.Transparency = 1
- Part321.Size = Vector3.new(1.25144243, 1.25144267, 2.50288463)
- Part321.Anchored = true
- Part321.BottomSurface = Enum.SurfaceType.Smooth
- Part321.BrickColor = BrickColor.new("Really black")
- Part321.CanCollide = false
- Part321.TopSurface = Enum.SurfaceType.Smooth
- Part321.brickColor = BrickColor.new("Really black")
- Part321.FormFactor = Enum.FormFactor.Symmetric
- Part321.formFactor = Enum.FormFactor.Symmetric
- Part322.Name = "MachineGun"
- Part322.Parent = Model315
- Part322.CFrame = CFrame.new(70.5164337, 10.3694696, 175.63208, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part322.Orientation = Vector3.new(0, 180, 0)
- Part322.Position = Vector3.new(70.5164337, 10.3694696, 175.63208)
- Part322.Rotation = Vector3.new(-180, 0, -180)
- Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part322.Transparency = 1
- Part322.Size = Vector3.new(0.651442587, 0.651442707, 1.30288506)
- Part322.Anchored = true
- Part322.BottomSurface = Enum.SurfaceType.Smooth
- Part322.BrickColor = BrickColor.new("Dark stone grey")
- Part322.CanCollide = false
- Part322.TopSurface = Enum.SurfaceType.Smooth
- Part322.brickColor = BrickColor.new("Dark stone grey")
- Part322.FormFactor = Enum.FormFactor.Symmetric
- Part322.formFactor = Enum.FormFactor.Symmetric
- Sound323.Parent = Part322
- Sound323.MaxDistance = 30
- Sound323.EmitterSize = 30
- Sound323.MinDistance = 30
- Sound323.SoundId = "rbxassetid://131540510"
- Sound323.Volume = 3
- Script324.Name = "Remover"
- Script324.Parent = Sound323
- table.insert(cors,sandbox(Script324,function()
- wait(script.Parent.TimeLength)
- script.Parent:Destroy()
- end))
- Script324.Disabled = true
- Part325.Name = "RocketSpawn"
- Part325.Parent = Model315
- Part325.CFrame = CFrame.new(54.2301979, 9.44914436, 153.757629, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part325.Orientation = Vector3.new(0, 180, 0)
- Part325.Position = Vector3.new(54.2301979, 9.44914436, 153.757629)
- Part325.Rotation = Vector3.new(-180, 0, -180)
- Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part325.Transparency = 1
- Part325.Size = Vector3.new(1.25144243, 1.25144267, 2.50288463)
- Part325.Anchored = true
- Part325.BottomSurface = Enum.SurfaceType.Smooth
- Part325.BrickColor = BrickColor.new("Really black")
- Part325.CanCollide = false
- Part325.TopSurface = Enum.SurfaceType.Smooth
- Part325.brickColor = BrickColor.new("Really black")
- Part325.FormFactor = Enum.FormFactor.Symmetric
- Part325.formFactor = Enum.FormFactor.Symmetric
- Part326.Name = "RocketSpawn"
- Part326.Parent = Model315
- Part326.CFrame = CFrame.new(86.9675751, 9.23030186, 153.651337, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part326.Orientation = Vector3.new(0, 180, 0)
- Part326.Position = Vector3.new(86.9675751, 9.23030186, 153.651337)
- Part326.Rotation = Vector3.new(-180, 0, -180)
- Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part326.Transparency = 1
- Part326.Size = Vector3.new(1.25144243, 1.25144267, 2.50288463)
- Part326.Anchored = true
- Part326.BottomSurface = Enum.SurfaceType.Smooth
- Part326.BrickColor = BrickColor.new("Really black")
- Part326.CanCollide = false
- Part326.TopSurface = Enum.SurfaceType.Smooth
- Part326.brickColor = BrickColor.new("Really black")
- Part326.FormFactor = Enum.FormFactor.Symmetric
- Part326.formFactor = Enum.FormFactor.Symmetric
- BoolValue327.Name = "Crashed"
- BoolValue327.Parent = Model7
- Script328.Name = "Crash"
- Script328.Parent = Model7
- table.insert(cors,sandbox(Script328,function()
- repeat wait() until script.Parent.Welded.Value --This line makes the plane invulnerable to weapons when it is still welding
- wait(0.1)
- local Plane = script.Parent --Lines 3 - 10 set variables
- local AutoCrash = Plane.AutoCrash
- local Ejected = Plane.Ejected
- local Engine = Plane.MainParts.Engine
- local CanCrash = Plane.Customize.CanCrash
- local Force = CanCrash.Force
- local Crashed = Plane.Crashed
- local Parts = {}
- --------------------------------------------------------------------------
- function Explode() --This function makes the plane explode
- if (not Crashed.Value) then
- Crashed.Value = true
- Plane:BreakJoints()
- local Explosion = Instance.new("Explosion")
- Explosion.Parent = game.Workspace
- Explosion.Position = Engine.Position
- Explosion.BlastRadius = Plane:GetModelSize().magnitude / 2 --This makes the BlastRadius the size of the plane
- Explosion.BlastPressure = 2e5
- if Engine:findFirstChild("Thrust") then Engine.Thrust:Destroy() end
- if Engine:findFirstChild("Direction") then Engine.Direction:Destroy() end
- delay(5,function() Plane:Destroy() end) --This removes the plane after 5 seconds
- end
- end
- function GetPlaneParts(Model) --This function gets all the parts on the plane
- for _,v in pairs(Model:GetChildren()) do
- if (v:IsA("BasePart")) then
- table.insert(Parts,v) --This inserts all the parts into the "Parts" table
- end
- GetPlaneParts(v)
- end
- end
- function onAutoCrash() --This function is activated when the AutoCrash value becomes true
- if AutoCrash.Value then
- Explode()
- end
- end
- function DetectExplosions(Object) --This is a function that I created which detects explosions in the workspace
- if Object.ClassName == "Explosion" then --If the object detected was an explosion...
- if Object.BlastPressure > 0 then
- local Dist = (Object.Position - Engine.Position).magnitude
- if Dist <= (Object.BlastRadius + 2) then
- if (not Crashed.Value) then
- Explode()
- end
- end
- end
- end
- end
- function IsObstacle(Obj) --This function determines whether Obj is an obstacle that can be used to destroy the plane
- if (not Obj:IsDescendantOf(Plane)) and Obj.CanCollide then
- local PlaneTag = Obj:FindFirstChild("PlaneTag")
- if (PlaneTag and PlaneTag.Value ~= Plane) or (not PlaneTag) then
- return true
- end
- end
- return false
- end
- function IsDescendantOfPlayer(Obj)
- for _,v in pairs(game.Players:GetPlayers()) do
- if v and v.Character then
- if Obj:IsDescendantOf(v.Character) then
- return v
- end
- end
- end
- return nil
- end
- GetPlaneParts(Plane) --This activates the "GetPlaneParts" function
- for _,v in pairs(Parts) do --This gets all the parts in the "Parts" table
- v.Touched:connect(function(Object) --This is activated if any of the bricks are touched
- if (not Ejected.Value) then
- if CanCrash.Value and (not Crashed.Value) then
- if IsObstacle(Object) then
- local Player = game.Players:GetPlayerFromCharacter(script.Parent.Parent)
- if Player then
- local HitPlayer = IsDescendantOfPlayer(Object)
- if HitPlayer == Player then return end
- end
- if (v.Velocity.magnitude >= Force.Value) then
- Explode()
- end
- end
- end
- elseif Ejected.Value then
- if (not Crashed.Value) then
- if IsObstacle(Object) then
- if Object.Parent.Name ~= "EjectorSeat" then
- if (not IsDescendantOfPlayer(Object)) then
- Explode()
- end
- end
- end
- end
- end
- end)
- end
- game.Workspace.DescendantAdded:connect(DetectExplosions) --The detect explosions is a DescendantAdded function
- AutoCrash.Changed:connect(onAutoCrash) --Pretty self explanatory. When the AutoCrash value is changed, the "onAutoCrash" function is activated
- end))
- Configuration329.Name = "Customize"
- Configuration329.Parent = Model7
- ObjectValue330.Name = "ReloadTimes"
- ObjectValue330.Parent = Configuration329
- NumberValue331.Name = "Bombs"
- NumberValue331.Parent = ObjectValue330
- NumberValue331.Value = 3
- NumberValue332.Name = "Flares"
- NumberValue332.Parent = ObjectValue330
- NumberValue332.Value = 0.1
- NumberValue333.Name = "Guns"
- NumberValue333.Parent = ObjectValue330
- NumberValue333.Value = 0.05
- NumberValue334.Name = "Rockets"
- NumberValue334.Parent = ObjectValue330
- NumberValue334.Value = 1
- NumberValue335.Name = "Missiles"
- NumberValue335.Parent = ObjectValue330
- NumberValue335.Value = 10
- BoolValue336.Name = "Weapons"
- BoolValue336.Parent = Configuration329
- BoolValue336.Value = true
- BoolValue337.Name = "Flares"
- BoolValue337.Parent = BoolValue336
- BoolValue337.Value = true
- BoolValue338.Name = "Bombs"
- BoolValue338.Parent = BoolValue336
- BoolValue339.Name = "Rockets"
- BoolValue339.Parent = BoolValue336
- BoolValue339.Value = true
- BoolValue340.Name = "Guns"
- BoolValue340.Parent = BoolValue336
- BoolValue340.Value = true
- BoolValue341.Name = "Missiles"
- BoolValue341.Parent = BoolValue336
- BoolValue341.Value = true
- StringValue342.Name = "PlaneName"
- StringValue342.Parent = Configuration329
- StringValue342.Value = "General Dynamics F-16C Fighting Falcon"
- ObjectValue343.Name = "TargetControls"
- ObjectValue343.Parent = Configuration329
- StringValue344.Name = "UnTarget"
- StringValue344.Parent = ObjectValue343
- StringValue344.Value = "e"
- StringValue345.Name = "Modes"
- StringValue345.Parent = ObjectValue343
- StringValue345.Value = "v"
- BoolValue346.Name = "Targetable"
- BoolValue346.Parent = Configuration329
- BoolValue346.Value = true
- BoolValue347.Name = "GroupSpecific"
- BoolValue347.Parent = Configuration329
- IntValue348.Name = "GroupID"
- IntValue348.Parent = BoolValue347
- BoolValue349.Name = "KillOnEnter"
- BoolValue349.Parent = BoolValue347
- BoolValue350.Name = "CanCrash"
- BoolValue350.Parent = Configuration329
- BoolValue350.Value = true
- IntValue351.Name = "Force"
- IntValue351.Parent = BoolValue350
- IntValue351.Value = 150
- BoolValue352.Name = "AltitudeRestrict"
- BoolValue352.Parent = Configuration329
- BoolValue352.Value = true
- NumberValue353.Name = "MinAltitude"
- NumberValue353.Parent = BoolValue352
- NumberValue354.Name = "MaxAltitude"
- NumberValue354.Parent = BoolValue352
- NumberValue354.Value = 5000
- ObjectValue355.Name = "FlightControls"
- ObjectValue355.Parent = Configuration329
- StringValue356.Name = "SpeedUp"
- StringValue356.Parent = ObjectValue355
- StringValue356.Value = "w"
- StringValue357.Name = "SlowDown"
- StringValue357.Parent = ObjectValue355
- StringValue357.Value = "s"
- StringValue358.Name = "ToggleHUD"
- StringValue358.Parent = ObjectValue355
- StringValue358.Value = "x"
- StringValue359.Name = "Gear"
- StringValue359.Parent = ObjectValue355
- StringValue359.Value = "g"
- StringValue360.Name = "Engine"
- StringValue360.Parent = ObjectValue355
- StringValue360.Value = "y"
- StringValue361.Name = "Eject"
- StringValue361.Parent = ObjectValue355
- StringValue361.Value = "z"
- StringValue362.Name = "CameraType"
- StringValue362.Parent = Configuration329
- StringValue362.Value = "Attach"
- NumberValue363.Name = "ThrottleInc"
- NumberValue363.Parent = Configuration329
- NumberValue363.Value = 0.001
- NumberValue364.Name = "Acceleration"
- NumberValue364.Parent = Configuration329
- NumberValue364.Value = 1050
- Script365.Name = "--README--"
- Script365.Parent = Configuration329
- table.insert(cors,sandbox(Script365,function()
- --[[
- Read this to understand what each one of the values does to the plane:
- -Acceleration:
- This changes how fast the plane accelerates. 1000 being the highest, and 0 being the lowest. If you make it 0, the plane will
- accelerate every 0.5 seconds. If you make it 1000, the plane will accelerate every 0 seconds
- -AltitudeRestrict:
- This value determines whether there will be altitude restrictions on the plane or not
- -MaxAltitude:
- This value sets the limit as to how high the plane can fly. If you go higher than the MaxAltitude, the plane will stall
- until you are below the limit
- -MinAltitude:
- This value sets the limit as to how low the plane can fly. If you go lower than the MinAltitude, the plane will explode. If
- you fly just a few studs above the limit, a warning indicator will appear that tells you to pull up
- -CameraType:
- This value determines what cameratype you will have when you select the plane tool. It can be either one of these:
- Attach, Custom, Fixed, Follow, Scriptable, Track, and Watch. If the value is blank, the cameratype will automatically be Custom
- -CanCrash:
- This value determines whether the plane can crash or not at a given force
- -Force:
- This value sets the minimum force required to make the plane crash. If you hit any object at a speed faster than the Force
- value, then you will crash
- -Ejectable:
- This value determines whether you can eject from the plane or not
- -FlightControls:
- These are the controls that allow you to fly the plane
- -Eject:
- This key will eject you from the plane
- -Engine:
- This key will turn on or turn off the engine
- -Gear:
- This key will make the landing gear retract or extend
- -SlowDown:
- This key will make the plane slow down. The key can either be "ArrowKeyUp", "ArrowKeyDown", or any other key
- -SpeedUp:
- This key will make the plane speed up. The key can either be "ArrowKeyUp", "ArrowKeyDown", or any other key
- -GroupSpecific:
- This value determines whether only a certain group can access it or everyone can access it
- -GroupId:
- This value is the Id of the group that the plane is specific too. As long as GroupSpecific is set to true
- -KillOnEnter:
- If this value is true, then if GroupSpecific is true and the player that entered the plane isn't part of the group,
- the script will kill them. If it false it won't kill them
- -HUDOnLock:
- This value determines whether you'll see a HUD when the Camera is locked. In order for the HUD to come up, CamLock has to be
- enabled. If it isn't enabled, the classic HUD will show.
- -MaxBank:
- This value sets the maximum angle the plane can bank. The lowest it can be is -90, and the highest it can be is 90
- -MaxSpeed:
- This value sets the maximum speed that the plane can fly at. The higher the acceleration value, the faster the plane will reach
- its top speed
- -PlaneName:
- This value names the plane and it will appear on the top of the Plane Gui
- -ReloadTimes:
- These are the reload times for each weapon on the plane
- -Bombs:
- This value sets how much time you have to wait before you can drop another bomb. The reload time for guided bombs are twice
- this value
- -Flares:
- This value sets how much time you have to wait before you can deploy more flares
- -Guns:
- This value sets the firerate of the guns. This value should be no less than 0.01
- -Missiles:
- This value sets how much time you have to wait before you can fire another missile. The reload time for guided missiles are
- twice this value
- -Rockets:
- This value sets how much time you have to wait before you can fire another set of rockets
- -SimulationMode:
- This value determines whether the plane will fly like a simulator or not. If the value is true, then the plane can do full rotations
- and it is controlled by the position of the mouse on the screen. The plane won't have a set BankAngle because it can do complete
- Roll rotations. The farther the mouse is away from the center of the screen, the faster the plane will rotate. I would use this mode
- for smaller planes because they're more agile than larger planes
- -PitchSpeed:
- This value sets how many degrees per 1/60th of a second the plane rotates on the X Axis. Basically how fast the plane rotates
- up or down. If your mouse is at the very edge of the top or bottom of your screen, your plane will rotate at the PitchSpeed.
- However, if your mouse is at the center of your screen, your plance wont't rotate at all
- -RollSpeed:
- This value sets how many degrees per 1/60th of a second the plane rotates on the Y Axis. Basically how fast the plane rotates
- from side to side. If your mouse is at the very edge of the left or right side of your screen, your plane will rotate at the
- RollSpeed. However, if your mouse is at the center of your screen, your plance wont't rotate at all
- -StallSpeed:
- This value sets the minimum speed that the plane can fly before it stalls. If the plane is flying at a speed lower than the
- StallSpeed, the plane will stall until the speed is increased
- -TargetControls:
- These are the controls that control the targeting system on the plane
- -Modes:
- This key switches the modes on the plane. There are two modes. In flying mode, the sign "Flying Mode" will be displayed on the
- Plane Gui, and you can't target objects. In targeting mode, the sign "Targeting Mode" will be displayed on the Plane Gui, and
- you will be able to target objects
- -UnTarget:
- This key unlocks from whatever object that you locked onto, and it allows you to lock onto another object
- -Targetable:
- This value determines whether the plane will have a targeting system or not, which allows you to lock onto any object or player
- according to the Targeting System
- -ThrottleInc:
- This value changes how fast the throttle increases. The max this value should be is 1, and the minimum should be 0.01. The higher
- the number, the faster the throttle increases
- -TurnSpeed:
- This value affects how fast the plane turns. The lowest it should be is 0 and the highest it should be is 10000. If you make the
- value higher than 10000, the plane could become unstable
- -WeaponControls:
- These are the controls that fire the given weapons
- -DeployFlares:
- This key will make the plane deploy flares
- -DropBombs:
- This key will make the plane drop bombs
- -FireGuns:
- This key will make the plane fire its guns
- -FireMissile:
- This key will make the plane fire missiles
- -FireRockets:
- This key will make the plane fire rockets
- -Weapons:
- This value determines whether the plane will have weapons or not
- -Bombs:
- This value will determine whether the plane can drop bombs or not
- -Flares:
- This value will determine whether the plane can deploy flares or not
- -Guns:
- This value will determine whether the plane can fire guns or not
- -Missiles:
- This value will determine whether the plane can fire missiles or not
- -Rockets:
- This value will determine whether the plane can fire rockets or not
- Well, these are all the controls! If you have any questions, send me a message
- --TurboFusion--
- ]]
- end))
- Script365.Disabled = true
- BoolValue366.Name = "Ejectable"
- BoolValue366.Parent = Configuration329
- BoolValue366.Value = true
- BoolValue367.Name = "SimulationMode"
- BoolValue367.Parent = Configuration329
- BoolValue367.Value = true
- IntValue368.Name = "RollSpeed"
- IntValue368.Parent = BoolValue367
- IntValue368.Value = 15
- IntValue369.Name = "PitchSpeed"
- IntValue369.Parent = BoolValue367
- IntValue369.Value = 6
- IntValue370.Name = "MaxSpeed"
- IntValue370.Parent = Configuration329
- IntValue370.Value = 603
- IntValue371.Name = "MaxBank"
- IntValue371.Parent = Configuration329
- IntValue371.Value = 90
- IntValue372.Name = "StallSpeed"
- IntValue372.Parent = Configuration329
- IntValue372.Value = 74
- BoolValue373.Name = "CamLock"
- BoolValue373.Parent = Configuration329
- BoolValue373.Value = true
- NumberValue374.Name = "TurnSpeed"
- NumberValue374.Parent = Configuration329
- NumberValue374.Value = 3000
- ObjectValue375.Name = "WeaponControls"
- ObjectValue375.Parent = Configuration329
- StringValue376.Name = "FireRockets"
- StringValue376.Parent = ObjectValue375
- StringValue376.Value = "r"
- StringValue377.Name = "FireMissile"
- StringValue377.Parent = ObjectValue375
- StringValue377.Value = "f"
- StringValue378.Name = "FireGuns"
- StringValue378.Parent = ObjectValue375
- StringValue378.Value = "c"
- StringValue379.Name = "DropBombs"
- StringValue379.Parent = ObjectValue375
- StringValue379.Value = "b"
- StringValue380.Name = "DeployFlares"
- StringValue380.Parent = ObjectValue375
- StringValue380.Value = "q"
- Model381.Name = "Bodykit"
- Model381.Parent = Model7
- MeshPart382.Name = "Main Entire Body"
- MeshPart382.Parent = Model381
- MeshPart382.CFrame = CFrame.new(70.6443558, 16.9072971, 156.324951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- MeshPart382.Position = Vector3.new(70.6443558, 16.9072971, 156.324951)
- MeshPart382.Size = Vector3.new(50.7013435, 24.6276283, 81.5191803)
- MeshPart382.Anchored = true
- MeshPart382.CanCollide = false
- MeshPart382.TextureID = "rbxassetid://1382039138"
- MeshPart383.Name = "Cockpit Glass"
- MeshPart383.Parent = Model381
- MeshPart383.CFrame = CFrame.new(70.5874405, 16.6558094, 172.203125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- MeshPart383.Position = Vector3.new(70.5874405, 16.6558094, 172.203125)
- MeshPart383.Color = Color3.new(0.388235, 0.372549, 0.384314)
- MeshPart383.Transparency = 0.40000000596046
- MeshPart383.Size = Vector3.new(4.28272963, 3.25994802, 16.8635311)
- MeshPart383.Anchored = true
- MeshPart383.BrickColor = BrickColor.new("Dark stone grey")
- MeshPart383.CanCollide = false
- MeshPart383.Material = Enum.Material.Glass
- MeshPart383.brickColor = BrickColor.new("Dark stone grey")
- Part384.Name = "Supporter"
- Part384.Parent = Model381
- Part384.CFrame = CFrame.new(70.8297882, 5.30447102, 128.089508, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part384.Position = Vector3.new(70.8297882, 5.30447102, 128.089508)
- Part384.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part384.Transparency = 1
- Part384.Size = Vector3.new(3.14360332, 6.43969965, 2.34597278)
- Part384.Anchored = true
- Part384.BottomSurface = Enum.SurfaceType.Smooth
- Part384.BrickColor = BrickColor.new("Dark stone grey")
- Part384.TopSurface = Enum.SurfaceType.Smooth
- Part384.brickColor = BrickColor.new("Dark stone grey")
- MeshPart385.Name = "MSL"
- MeshPart385.Parent = Model381
- MeshPart385.CFrame = CFrame.new(44.9264679, 12.3517513, 142.103729, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- MeshPart385.Orientation = Vector3.new(0, 180, 0)
- MeshPart385.Position = Vector3.new(44.9264679, 12.3517513, 142.103729)
- MeshPart385.Rotation = Vector3.new(-180, 0, -180)
- MeshPart385.Size = Vector3.new(2.11424327, 2.48182154, 16.0512238)
- MeshPart385.Material = Enum.Material.Concrete
- MeshPart385.TextureID = "rbxassetid://1268903059"
- MeshPart386.Name = "MSL2"
- MeshPart386.Parent = Model381
- MeshPart386.CFrame = CFrame.new(92.261528, 9.34847641, 144.769348, 0.682984233, -0.730433226, 0, -0.730433226, -0.682984233, 0, 0, 0, -1)
- MeshPart386.Orientation = Vector3.new(0, 180, -133.080002)
- MeshPart386.Position = Vector3.new(92.261528, 9.34847641, 144.769348)
- MeshPart386.Rotation = Vector3.new(-180, 0, 46.9199982)
- MeshPart386.Size = Vector3.new(3.898247, 3.90285921, 14.3408718)
- MeshPart386.Anchored = true
- MeshPart386.Material = Enum.Material.Concrete
- MeshPart386.TextureID = "rbxassetid://1301612309"
- MeshPart387.Name = "MSL"
- MeshPart387.Parent = Model381
- MeshPart387.CFrame = CFrame.new(96.2710037, 12.1173725, 142.103729, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- MeshPart387.Orientation = Vector3.new(0, 180, 0)
- MeshPart387.Position = Vector3.new(96.2710037, 12.1173725, 142.103729)
- MeshPart387.Rotation = Vector3.new(-180, 0, -180)
- MeshPart387.Size = Vector3.new(2.11424327, 2.48182154, 16.0512238)
- MeshPart387.Material = Enum.Material.Concrete
- MeshPart387.TextureID = "rbxassetid://1268903059"
- MeshPart388.Name = "MSL2"
- MeshPart388.Parent = Model381
- MeshPart388.CFrame = CFrame.new(87.1396713, 9.29919243, 148.388702, 0.682984233, -0.730433226, 0, -0.730433226, -0.682984233, 0, 0, 0, -1)
- MeshPart388.Orientation = Vector3.new(0, 180, -133.080002)
- MeshPart388.Position = Vector3.new(87.1396713, 9.29919243, 148.388702)
- MeshPart388.Rotation = Vector3.new(-180, 0, 46.9199982)
- MeshPart388.Size = Vector3.new(3.898247, 3.90285921, 14.3408718)
- MeshPart388.Anchored = true
- MeshPart388.Material = Enum.Material.Concrete
- MeshPart388.TextureID = "rbxassetid://1301612309"
- MeshPart389.Name = "MSL2"
- MeshPart389.Parent = Model381
- MeshPart389.CFrame = CFrame.new(54.1091118, 9.5080204, 148.263519, 0.682984233, 0.730433226, 0, 0.730433226, -0.682984233, 0, 0, 0, -1)
- MeshPart389.Orientation = Vector3.new(0, 180, 133.080002)
- MeshPart389.Position = Vector3.new(54.1091118, 9.5080204, 148.263519)
- MeshPart389.Rotation = Vector3.new(-180, 0, -46.9199982)
- MeshPart389.Size = Vector3.new(3.898247, 3.90285921, 14.3408718)
- MeshPart389.Anchored = true
- MeshPart389.Material = Enum.Material.Concrete
- MeshPart389.TextureID = "rbxassetid://1301612309"
- MeshPart390.Name = "MSL2"
- MeshPart390.Parent = Model381
- MeshPart390.CFrame = CFrame.new(49.0234604, 9.49045753, 145.052216, 0.682984233, 0.730433226, 0, 0.730433226, -0.682984233, 0, 0, 0, -1)
- MeshPart390.Orientation = Vector3.new(0, 180, 133.080002)
- MeshPart390.Position = Vector3.new(49.0234604, 9.49045753, 145.052216)
- MeshPart390.Rotation = Vector3.new(-180, 0, -46.9199982)
- MeshPart390.Size = Vector3.new(3.898247, 3.90285921, 14.3408718)
- MeshPart390.Anchored = true
- MeshPart390.Material = Enum.Material.Concrete
- MeshPart390.TextureID = "rbxassetid://1301612309"
- BoolValue391.Name = "EnterOnSpawn"
- BoolValue391.Parent = Model1
- BoolValue391.Value = true
- Model392.Name = "Button"
- Model392.Parent = Model1
- Part393.Name = "Main"
- Part393.Parent = Model392
- Part393.CFrame = CFrame.new(80.1048737, 2.50063396, 168.398376, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part393.Orientation = Vector3.new(0, 90, 0)
- Part393.Position = Vector3.new(80.1048737, 2.50063396, 168.398376)
- Part393.Rotation = Vector3.new(0, 90, 0)
- Part393.Color = Color3.new(0.384314, 0.145098, 0.819608)
- Part393.Size = Vector3.new(2.50288486, 0.250288546, 2.50288463)
- Part393.Anchored = true
- Part393.BottomSurface = Enum.SurfaceType.Smooth
- Part393.BrickColor = BrickColor.new("Royal purple")
- Part393.CanCollide = false
- Part393.TopSurface = Enum.SurfaceType.Smooth
- Part393.brickColor = BrickColor.new("Royal purple")
- Part393.FormFactor = Enum.FormFactor.Custom
- Part393.formFactor = Enum.FormFactor.Custom
- CylinderMesh394.Parent = Part393
- BillboardGui395.Parent = Part393
- BillboardGui395.Size = UDim2.new(5, 10, 5, 10)
- BillboardGui395.StudsOffset = Vector3.new(0, 4, 0)
- Part396.Name = "Base"
- Part396.Parent = Model392
- Part396.CFrame = CFrame.new(80.1048737, 2.18771791, 168.398376, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part396.Orientation = Vector3.new(0, 90, 0)
- Part396.Position = Vector3.new(80.1048737, 2.18771791, 168.398376)
- Part396.Rotation = Vector3.new(0, 90, 0)
- Part396.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part396.Size = Vector3.new(3.75432754, 0.375432789, 3.75432706)
- Part396.Anchored = true
- Part396.BottomSurface = Enum.SurfaceType.Smooth
- Part396.BrickColor = BrickColor.new("Black")
- Part396.CanCollide = false
- Part396.TopSurface = Enum.SurfaceType.Smooth
- Part396.brickColor = BrickColor.new("Black")
- Part396.FormFactor = Enum.FormFactor.Custom
- Part396.formFactor = Enum.FormFactor.Custom
- CylinderMesh397.Parent = Part396
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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