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coinwalk

gain.gg

Aug 3rd, 2023
112
0
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  1. var numberone = parseFloat(document.getElementsByClassName('balanceValue')[0].innerHTML);
  2. var originalbalance = new Intl.NumberFormat().format(numberone);
  3. var basebet = 10;
  4. var base = basebet;
  5. var floatingpoint = basebet;
  6. var target = 20000;
  7. var sevens = (basebet*6.9);
  8. var bilance = originalbalance;
  9. var tenbase = (basebet*10);
  10. var oldDegen = 0;
  11. var over = 6.9;
  12. var under = 2.9;
  13. var elderlybel = ((Math.floor(originalbalance/tenbase))*tenbase);
  14. var elderbalance = ((Math.floor(originalbalance/tenbase))*tenbase);
  15. var oldDegen = 0;
  16. var nope = 1;
  17. var bear = true;
  18.  
  19.  
  20. function dobet(){
  21. var number = document.getElementsByClassName('balanceValue')[0].innerHTML;
  22. bilance = new Intl.NumberFormat().format(number);
  23. if (bilance>(elderlybel+(floatingpoint*over))){
  24. floatingpoint = floatingpoint*2;
  25. over = 4.9;
  26. under = 4.9;
  27. elderlybel = parseFloat(bilance);
  28. }
  29. if (bilance<(elderlybel-(floatingpoint*under))){
  30. floatingpoint = floatingpoint*2;
  31. nope = 0
  32. over = 4.9;
  33. under = 4.9;
  34. elderlybel = parseFloat(bilance);
  35. }
  36. if ((bilance>=(elderbalance+(tenbase*nope)))&&(bilance<(((Math.floor(bilance/tenbase))*tenbase)+sevens))){
  37. floatingpoint = basebet;
  38. nope = 1;
  39. over = 6.9;
  40. under = 2.9;
  41. elderlybel = ((Math.floor(bilance/tenbase))*tenbase);
  42. elderbalance = ((Math.floor(bilance/tenbase))*tenbase);
  43. }
  44. if (bilance>=target) {
  45. console.log("snowybot rocks");
  46. return;
  47. }
  48. if ((bear)&&((document.getElementsByClassName('rouletteCountdownText')[0].innerHTML)!=("Round in progress..."))&&((document.getElementsByClassName('rouletteCountdownText')[0].innerHTML)!=("Confirming bets..."))){
  49. document.getElementById('redBetInput').value = floatingpoint;
  50. document.getElementsByClassName('waves-effect waves-light btn red rouletteBetBtn')[0].click();
  51. bear = false;
  52. }
  53. if ((document.getElementsByClassName('rouletteCountdownText')[0].innerHTML)==("Round in progress...")){
  54. bear = true;
  55. }
  56. setTimeout(() => dobet(), 1);
  57. }
  58. dobet();
  59.  
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